LOG: 18.02.2025 14:10:44 ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160 LOG: 18.02.2025 14:10:44 ChangeFullscreenMode(Windowed) Screen.fullScreenMode: FullScreenWindow WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.02.2025 14:10:44 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 18.02.2025 14:10:44 Try to ChangeLanguage() to ENGLISH WARNING: 18.02.2025 14:10:45 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 14:10:45 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 18.02.2025 14:10:45 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 18.02.2025 14:10:45 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 18.02.2025 14:10:45 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.02.2025 14:10:45 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 18.02.2025 14:10:45 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6058 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 18.02.2025 14:10:45 WindowManager.LoadMenu => MainMenu LOG: 18.02.2025 14:10:45 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 18.02.2025 14:10:46 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 14:10:46 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 18.02.2025 14:10:46 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 18.02.2025 14:10:47 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 18.02.2025 14:10:47 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 18.02.2025 14:11:14 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 18.02.2025 14:11:14 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 18.02.2025 14:11:15 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 18.02.2025 14:11:15 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 18.02.2025 14:11:15 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:15 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 18.02.2025 14:11:15 Menu.UnloadMenuPanel => MM_Default LOG: 18.02.2025 14:11:18 OnVersionChanges(2) LOG: 18.02.2025 14:11:18 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:11:18 is Loading Quests WARNING: 18.02.2025 14:11:18 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 18.02.2025 14:11:18 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 18.02.2025 14:11:18 loaded mechionary progress for savegame:MoodyDood LOG: 18.02.2025 14:11:19 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 18.02.2025 14:11:21 NEW GAMESEED: 'L5NE-TF2P' resetSeededCalls: True LOG: 18.02.2025 14:11:21 WindowManager.LoadMenu => InGameMenu LOG: 18.02.2025 14:11:21 WindowManager.UnloadMenu => MainMenu LOG: 18.02.2025 14:11:21 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 18.02.2025 14:11:21 is Loading Quests WARNING: 18.02.2025 14:11:21 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 18.02.2025 14:11:21 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 18.02.2025 14:11:21 loaded mechionary progress for savegame:MoodyDood LOG: 18.02.2025 14:11:21 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 18.02.2025 14:11:21 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 18.02.2025 14:11:21 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:11:23 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 18.02.2025 14:11:23 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 18.02.2025 14:11:23 CreateHomeBase completed successfully. LOG: 18.02.2025 14:11:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 14:11:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:11:23 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:11:23 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:11:23 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:11:23 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.02.2025 14:11:23 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 14:11:23 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 14:11:23 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 18.02.2025 14:11:23 Ambient VFX this room or lv theme is null LOG: 18.02.2025 14:11:23 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:11:23 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 18.02.2025 14:11:23 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 18.02.2025 14:11:23 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 18.02.2025 14:11:23 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 18.02.2025 14:11:29 Ambient VFX this room or lv theme is null LOG: 18.02.2025 14:11:29 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:11:29 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:11:29 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 18.02.2025 14:11:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:11:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:11:34 WindowManager.LoadMenu => EscapeMenu LOG: 18.02.2025 14:11:34 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 14:11:34 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.02.2025 14:11:34 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 14:11:34 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 18.02.2025 14:11:34 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:34 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 18.02.2025 14:11:35 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 18.02.2025 14:11:35 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 18.02.2025 14:11:35 Menu.UnloadMenuPanel => ESC_Main LOG: 18.02.2025 14:11:41 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 18.02.2025 14:11:41 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.02.2025 14:11:41 Menu.UnloadMenuPanel => MM_Options LOG: 18.02.2025 14:11:42 WindowManager.UnloadMenu => EscapeMenu LOG: 18.02.2025 14:11:42 Menu.UnloadMenuPanel => ESC_Main LOG: 18.02.2025 14:11:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:11:42 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 18.02.2025 14:11:46 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:11:48 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 14:11:48 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:11:48 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:11:48 Language Text not found! (Path: Enigma, mechanical Genius) LOG: 18.02.2025 14:11:49 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:11:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 18.02.2025 14:11:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.02.2025 14:11:51 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:11:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:11:52 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:11:52 Menu.UnloadMenuPanel => BaseShopPanel LOG: 18.02.2025 14:11:54 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:11:57 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 14:11:57 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:11:57 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:11:57 Language Text not found! (Path: Aster, the Bondmaid) LOG: 18.02.2025 14:11:57 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:11:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:11:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 18.02.2025 14:11:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.02.2025 14:11:58 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:11:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:11:59 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:11:59 Menu.UnloadMenuPanel => BaseShopPanel LOG: 18.02.2025 14:12:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:12:01 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:12:01 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:12:01 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! LOG: 18.02.2025 14:12:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:12:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 18.02.2025 14:12:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:12:03 Menu.UnloadMenuPanel => MechionaryContext WARNING: 18.02.2025 14:12:04 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:12:04 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:12:04 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:12:04 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:12:07 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:12:09 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:12:11 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:12:14 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:12:16 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:12:17 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:12:18 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:12:18 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:12:21 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 14:12:23 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:12:23 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:12:27 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:12:27 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:12:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:12:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:12:28 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:12:28 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:12:37 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 18.02.2025 14:12:37 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 18.02.2025 14:12:37 GameSession.UpdateProgress(SAVED) => SessionGUID: '2b55caf99ea6' GameSeed: L5NE-TF2P SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 18.02.2025 14:12:37 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:12:37 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 14:12:37 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:12:37 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 18.02.2025 14:12:37 Generate Level Started! Level: Level_A theme: Stolz GameSeed: L5NE-TF2P SeedCalls: 117 LOG: 18.02.2025 14:12:39 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:12:39 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 14:12:41 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 14:12:41 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:12:41 Generate Level Completed! Loading time: 4,033s LOG: 18.02.2025 14:12:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:12:41 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:12:41 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:12:41 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:12:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:12:41 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.02.2025 14:12:41 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:12:41 UpdatePlayerProgress LOG: 18.02.2025 14:12:41 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:12:41 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 14:12:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:12:41 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:12:41 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:12:41 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:12:41 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 18.02.2025 14:12:42 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:12:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:12:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 18.02.2025 14:12:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 18.02.2025 14:12:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:12:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:12:46 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:12:47 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:12:49 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:12:49 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:12:49 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 18.02.2025 14:12:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:12:54 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:12:55 TryAddItem(WeaponAddin) => Items.Addins.JammingName LOG: 18.02.2025 14:12:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:12:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:12:56 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:13:03 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:13:03 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:13:03 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:13:03 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:13:03 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:13:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:13:03 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:13:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:13:05 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:13:05 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:13:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:13:05 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:13:05 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:13:05 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:13:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:13:05 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:13:05 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:13:05 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:13:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:13:05 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:13:05 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:13:05 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:13:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:13:05 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:13:05 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:13:05 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:13:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:13:05 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 14:13:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:13:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 14:13:11 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:13:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 14:13:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:13:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:13:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:13:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:13:19 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:13:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:13:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:13:24 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:13:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:13:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:13:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:13:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:13:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:13:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:13:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:13:33 DestroyDestructibleInScene() => Destructible_Crate_02 LOG: 18.02.2025 14:13:33 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 18.02.2025 14:13:33 DestroyDestructibleInScene() => Destructible_Crate WARNING: 18.02.2025 14:13:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:13:38 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:13:40 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:13:40 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 18.02.2025 14:13:40 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 18.02.2025 14:13:43 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:13:43 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:13:43 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 18.02.2025 14:13:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:13:48 LootContextPanel OnButtonSuccess => confirm WARNING: 18.02.2025 14:13:49 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Hullbreacher) wurde kein passendes MechionaryEntry gefunden ... LOG: 18.02.2025 14:13:49 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 18.02.2025 14:13:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:13:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:13:50 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:13:51 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:13:55 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:13:55 TrySpawnEnemy PRIDE_Stationary_Sniper delay 1,75 LOG: 18.02.2025 14:13:55 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:13:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:13:55 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:13:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:13:55 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:13:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:13:55 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Sniper(Clone) öjj WARNING: 18.02.2025 14:13:55 MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:13:55 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 18.02.2025 14:13:55 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 18.02.2025 14:13:55 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:13:55 AddEnemy MitronEmpire_Stationary_Generator LOG: 18.02.2025 14:13:55 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 18.02.2025 14:13:55 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:13:55 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 18.02.2025 14:13:55 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 18.02.2025 14:13:55 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:13:55 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 18.02.2025 14:13:55 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 18.02.2025 14:13:55 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:13:57 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:13:57 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:13:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:13:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:13:57 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:13:57 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:13:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:13:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:13:57 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:13:57 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:13:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:13:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:14:01 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:14:01 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:14:01 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:14:01 BuffManager.StartBuffEffect() for BUFFID: 12 is already started! LOG: 18.02.2025 14:14:03 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:14:03 BuffManager.StartBuffEffect() for BUFFID: 18 is already started! LOG: 18.02.2025 14:14:06 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:14:07 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:14:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 14:14:07 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:14:08 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:14:08 BuffManager.StartBuffEffect() for BUFFID: 30 is already started! LOG: 18.02.2025 14:14:09 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:14:09 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:14:11 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:14:14 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:14:15 DestroyDestructibleInScene() => Vase_Wood_001 LOG: 18.02.2025 14:14:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 14:14:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:14:19 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:14:19 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:14:19 BuffManager.StartBuffEffect() for BUFFID: 38 is already started! WARNING: 18.02.2025 14:14:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:14:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:14:24 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:14:24 BuffManager.StartBuffEffect() for BUFFID: 43 is already started! LOG: 18.02.2025 14:14:28 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:14:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:14:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:14:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:14:28 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:14:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:14:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:14:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:14:35 DestroyDestructibleInScene() => Vase_Normal_001 LOG: 18.02.2025 14:14:41 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:14:41 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:14:43 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:14:46 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 18.02.2025 14:14:49 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 18.02.2025 14:14:50 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 WARNING: 18.02.2025 14:14:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:14:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:14:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:14:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:14:53 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:14:56 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:14:56 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:14:57 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:14:57 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:15:02 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 18.02.2025 14:15:02 GameSession.UpdateProgress(SAVED) => SessionGUID: '2b55caf99ea6' GameSeed: L5NE-TF2P SeededCalls:152 SeededCallsLastDungeon:35 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 18.02.2025 14:15:02 UpdatePlayerProgress LOG: 18.02.2025 14:15:02 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:15:02 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 14:15:02 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:15:02 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 18.02.2025 14:15:02 Generate Level Started! Level: Level_A theme: Stolz GameSeed: L5NE-TF2P SeedCalls: 153 LOG: 18.02.2025 14:15:04 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 14:15:04 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:15:05 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 14:15:07 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 14:15:07 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:15:07 Generate Level Completed! Loading time: 4,731s LOG: 18.02.2025 14:15:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:15:07 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:15:07 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:15:07 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:15:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:15:07 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:15:07 UpdatePlayerProgress LOG: 18.02.2025 14:15:07 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:15:07 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 14:15:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:15:07 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:15:07 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:15:07 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:15:07 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 18.02.2025 14:15:07 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:15:08 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:15:12 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 18.02.2025 14:15:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:15:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:15:12 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:15:12 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:15:12 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:15:21 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 18.02.2025 14:15:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:15:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:15:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:15:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:15:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 18.02.2025 14:15:27 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:15:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:15:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:15:31 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:15:31 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 14:15:33 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 14:15:33 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:15:33 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:15:33 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:15:34 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:15:37 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:15:37 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:15:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:15:37 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 14:15:39 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:15:39 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:15:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:15:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:15:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:15:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:15:39 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:15:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 18.02.2025 14:15:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:15:42 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:15:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:15:42 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:15:47 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:15:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:15:50 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 18.02.2025 14:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:15:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:15:53 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:15:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:15:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:15:58 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 14:16:02 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:16:02 TrySpawnEnemy PRIDE_Stationary_Tower delay 1,75 LOG: 18.02.2025 14:16:02 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:16:02 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:16:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:16:02 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:16:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:16:02 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Tower(Clone) öjj WARNING: 18.02.2025 14:16:02 MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:16:02 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 18.02.2025 14:16:02 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 18.02.2025 14:16:02 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:16:02 AddEnemy MitronEmpire_Stationary_Generator LOG: 18.02.2025 14:16:02 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 18.02.2025 14:16:02 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:16:02 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 18.02.2025 14:16:02 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 18.02.2025 14:16:02 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:16:02 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 18.02.2025 14:16:02 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 18.02.2025 14:16:02 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:16:04 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:16:04 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:16:04 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:16:04 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:16:04 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:16:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:16:04 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:16:04 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:16:04 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:16:04 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:16:04 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:16:04 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:16:05 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:16:05 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:16:05 BuffManager.StartBuffEffect() for BUFFID: 61 is already started! WARNING: 18.02.2025 14:16:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:16:06 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:16:06 BuffManager.StartBuffEffect() for BUFFID: 62 is already started! LOG: 18.02.2025 14:16:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:16:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:16:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:16:11 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:16:11 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:16:14 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:16:15 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:16:15 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:16:15 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:16:15 BuffManager.StartBuffEffect() for BUFFID: 67 is already started! LOG: 18.02.2025 14:16:16 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:16:16 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:16:16 BuffManager.StartBuffEffect() for BUFFID: 72 is already started! WARNING: 18.02.2025 14:16:19 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:16:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:16:22 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:16:22 BuffManager.StartBuffEffect() for BUFFID: 79 is already started! LOG: 18.02.2025 14:16:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:16:22 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:16:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:16:22 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:16:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:16:26 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:16:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:16:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:16:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:16:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:16:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:16:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:16:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:16:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:16:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:16:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:16:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:16:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:16:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:16:27 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:16:27 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.02.2025 14:16:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:16:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 14:16:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 14:16:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 14:16:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:16:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:16:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:16:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:16:32 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:16:35 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:16:37 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 18.02.2025 14:16:37 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:16:37 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:16:37 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:16:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:16:43 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:16:44 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 14:16:44 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 14:16:44 TryAddItem(Equipment) => Items.Equipment.FootName Foot LOG: 18.02.2025 14:16:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:16:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:16:45 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:16:45 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 18.02.2025 14:16:45 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 18.02.2025 14:16:46 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:16:48 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:16:53 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:16:55 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:16:55 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:16:55 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:16:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:16:55 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:16:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:16:55 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:16:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:16:57 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:16:57 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:16:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:16:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:16:57 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:16:57 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:16:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:16:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:16:57 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:16:57 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:16:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:16:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:16:57 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:16:57 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:16:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:16:57 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 14:16:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 14:17:02 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:17:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:17:04 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:17:04 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:17:04 BuffManager.StartBuffEffect() for BUFFID: 97 is already started! LOG: 18.02.2025 14:17:04 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:17:04 BuffManager.StartBuffEffect() for BUFFID: 99 is already started! LOG: 18.02.2025 14:17:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:17:15 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 18.02.2025 14:17:15 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:17:15 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:17:15 BuffManager.StartBuffEffect() for BUFFID: 105 is already started! LOG: 18.02.2025 14:17:29 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:17:29 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:17:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:17:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:17:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:17:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:17:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:17:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:17:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:17:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:17:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:17:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:17:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:17:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:17:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 18.02.2025 14:17:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 18.02.2025 14:17:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 18.02.2025 14:17:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 18.02.2025 14:17:47 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 18.02.2025 14:17:47 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 18.02.2025 14:17:47 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 18.02.2025 14:17:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:17:51 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 14:17:51 Started Music_GrammoPhoneBot LOG: 18.02.2025 14:17:51 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:17:51 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:17:51 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:17:53 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:17:55 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 14:17:55 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:17:55 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:17:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 18.02.2025 14:17:55 initialises raritymodes LOG: 18.02.2025 14:17:55 equipmentRarity:Level_2 LOG: 18.02.2025 14:17:55 equipmentRarity:Level_3 LOG: 18.02.2025 14:17:55 equipmentRarity:Level_1 LOG: 18.02.2025 14:17:55 equipmentRarity:Level_3 LOG: 18.02.2025 14:17:55 DoubleModeGun WeaponSwap firstCall ! LOG: 18.02.2025 14:17:55 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.02.2025 14:17:55 equipmentRarity:Level_2 LOG: 18.02.2025 14:17:55 equipmentRarity:Level_2 LOG: 18.02.2025 14:17:55 equipmentRarity:Level_1 LOG: 18.02.2025 14:17:55 equipmentRarity:Level_1 LOG: 18.02.2025 14:17:55 equipmentRarity:Level_1 WARNING: 18.02.2025 14:17:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:17:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:17:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:17:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:18:07 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:18:08 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName LOG: 18.02.2025 14:18:09 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 14:18:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:18:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:18:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:18:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:18:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:18:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:18:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:18:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:18:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:18:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:18:11 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:18:12 TryAddItem(WeaponAddin) => Items.Addins.BlackHoleName LOG: 18.02.2025 14:18:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:18:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:18:13 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:18:13 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:18:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (1)_03 LOG: 18.02.2025 14:18:14 Vendor: is close to beeing upset,be carefull this may cost you your raputation! LOG: 18.02.2025 14:18:14 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (6) LOG: 18.02.2025 14:18:14 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:18:16 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:18:20 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:18:24 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:18:26 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:18:42 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:18:44 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:18:54 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 14:18:54 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:18:54 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 18.02.2025 14:18:54 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 18.02.2025 14:18:54 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:18:55 StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj WARNING: 18.02.2025 14:18:55 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:18:59 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:19:17 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 18.02.2025 14:19:17 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 18.02.2025 14:19:21 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:19:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:19:21 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:19:21 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:19:21 BuffManager.StartBuffEffect() for BUFFID: 119 is already started! LOG: 18.02.2025 14:19:30 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:19:43 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:19:43 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:19:43 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:19:43 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:19:43 BuffManager.StartBuffEffect() for BUFFID: 291 is already started! LOG: 18.02.2025 14:19:45 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:19:47 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:19:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:19:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:19:54 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 18.02.2025 14:19:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:19:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:19:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:19:58 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:19:58 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.02.2025 14:19:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:20:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:20:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:20:03 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:20:08 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:20:08 BuffManager.StartBuffEffect() for BUFFID: 408 is already started! LOG: 18.02.2025 14:20:09 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 18.02.2025 14:20:11 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:20:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:20:16 NextWave() => Wave was not started yet or has no waves WARNING: 18.02.2025 14:20:16 Animator.GotoState: State could not be found WARNING: 18.02.2025 14:20:16 Invalid Layer Index '-1' WARNING: 18.02.2025 14:20:16 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:16 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 18.02.2025 14:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:20:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:20:19 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:20:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:20:19 ChangeRagdollState explode getriggert! WARNING: 18.02.2025 14:20:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:20:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:20:19 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:20:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:20:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:20:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:20:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:20:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:20:28 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:20:28 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 14:20:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:20:43 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 14:20:43 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 14:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:20:43 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.02.2025 14:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:20:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:20:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 14:20:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 14:20:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:20:45 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 18.02.2025 14:20:46 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:20:46 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:20:46 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 18.02.2025 14:20:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:20:49 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:20:50 TryAddItem(WeaponAddin) => Items.Addins.PersuationName LOG: 18.02.2025 14:20:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:20:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:20:52 Menu.UnloadMenuPanel => LootContext WARNING: 18.02.2025 14:20:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:20:52 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:20:52 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:20:52 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:20:57 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 18.02.2025 14:20:57 GameSession.UpdateProgress(SAVED) => SessionGUID: '2b55caf99ea6' GameSeed: L5NE-TF2P SeededCalls:196 SeededCallsLastDungeon:43 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 18.02.2025 14:20:57 UpdatePlayerProgress LOG: 18.02.2025 14:20:57 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:20:57 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 14:20:57 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:20:57 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 18.02.2025 14:20:57 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 18.02.2025 14:20:58 Generate Level Started! Level: Level_B theme: Stolz GameSeed: L5NE-TF2P SeedCalls: 197 LOG: 18.02.2025 14:20:59 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 14:20:59 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:21:01 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 14:21:02 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:21:02 Generate Level Completed! Loading time: 4,382s LOG: 18.02.2025 14:21:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:21:02 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:21:02 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:21:02 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:21:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:21:02 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:21:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:21:02 UpdatePlayerProgress LOG: 18.02.2025 14:21:02 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:21:02 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 14:21:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:21:02 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:21:02 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:21:02 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:21:02 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 18.02.2025 14:21:02 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:21:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:21:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:21:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:21:07 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:21:07 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:21:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:21:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 14:21:42 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:21:42 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:21:43 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:21:43 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:21:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:21:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:21:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:21:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:21:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:21:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:21:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:21:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:21:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:21:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:21:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:21:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 14:21:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:21:45 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 14:21:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:21:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:21:47 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:21:47 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 14:21:47 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:21:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:21:47 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:21:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:21:47 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:21:47 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:21:49 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:21:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:21:49 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:21:49 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:21:49 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:21:49 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:21:49 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:21:49 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:21:49 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:21:49 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:21:49 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:21:49 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:21:49 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:21:49 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:21:49 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:21:49 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:21:50 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:21:50 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:21:50 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:21:50 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:21:51 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:21:51 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:21:51 BuffManager.StartBuffEffect() for BUFFID: 449 is already started! WARNING: 18.02.2025 14:21:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:21:52 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:21:52 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber)isCharmedByOwnerPlayer1 WARNING: 18.02.2025 14:21:52 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:21:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 14:21:52 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:21:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:21:54 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:21:54 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:21:54 BuffManager.StartBuffEffect() for BUFFID: 465 is already started! WARNING: 18.02.2025 14:21:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:21:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:21:55 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:21:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:21:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:21:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:21:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:21:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:21:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:22:06 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 14:22:06 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:22:07 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 18.02.2025 14:22:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:22:12 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_04 LOG: 18.02.2025 14:22:12 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 WARNING: 18.02.2025 14:22:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:22:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:22:54 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:22:54 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 14:22:54 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 14:22:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:22:54 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:22:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:22:54 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:22:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:22:56 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:22:56 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:22:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:22:56 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:22:56 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:22:56 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:22:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:22:56 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:22:56 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:22:56 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:22:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:22:56 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:22:56 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:22:56 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:22:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:22:56 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:22:56 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:22:56 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:22:56 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:22:56 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:22:56 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:22:57 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:22:57 BuffManager.StartBuffEffect() for BUFFID: 482 is already started! LOG: 18.02.2025 14:22:57 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:22:57 BuffManager.StartBuffEffect() for BUFFID: 483 is already started! LOG: 18.02.2025 14:22:59 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:22:59 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:22:59 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:22:59 BuffManager.StartBuffEffect() for BUFFID: 502 is already started! WARNING: 18.02.2025 14:23:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:23:01 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:23:01 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:23:02 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 18.02.2025 14:23:04 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_02 WARNING: 18.02.2025 14:23:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 14:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:08 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:23:08 BuffManager.StartBuffEffect() for BUFFID: 512 is already started! LOG: 18.02.2025 14:23:08 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed WARNING: 18.02.2025 14:23:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:23:15 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:23:15 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:23:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:23:18 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:23:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:23:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:23:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:23:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:23:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:23:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:23:18 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:23:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 14:23:18 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:23:20 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_02 WARNING: 18.02.2025 14:23:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:23:25 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 18.02.2025 14:23:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:23:29 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:23:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:23:30 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 14:23:31 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 14:23:31 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 18.02.2025 14:23:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:23:35 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:23:35 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:23:35 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 18.02.2025 14:23:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:24:17 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:24:18 TryAddItem(WeaponAddin) => Items.Addins.TargetExpName LOG: 18.02.2025 14:24:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:24:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:24:19 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:24:25 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:24:27 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:24:27 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:24:27 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:24:27 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:24:27 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:24:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:24:29 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:24:29 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:24:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:24:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:24:29 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:24:29 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:24:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:24:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:24:29 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:24:29 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:24:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:24:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:24:29 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:24:29 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:24:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:24:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:24:30 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:24:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:24:31 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:24:31 BuffManager.StartBuffEffect() for BUFFID: 536 is already started! LOG: 18.02.2025 14:24:32 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:24:32 BuffManager.StartBuffEffect() for BUFFID: 538 is already started! LOG: 18.02.2025 14:24:34 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:24:34 BuffManager.StartBuffEffect() for BUFFID: 541 is already started! WARNING: 18.02.2025 14:24:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:24:36 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:24:36 BuffManager.StartBuffEffect() for BUFFID: 551 is already started! LOG: 18.02.2025 14:24:37 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:24:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:24:38 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:24:38 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:24:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:24:38 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:24:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 14:24:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 14:24:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 18.02.2025 14:24:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:24:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:24:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:24:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:24:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:24:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 18.02.2025 14:24:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:24:52 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 14:24:52 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 14:24:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 14:24:55 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:24:55 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:24:55 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:24:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:24:59 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:25:00 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:25:00 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:25:00 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:25:00 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:25:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:25:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:00 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:25:01 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:25:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:25:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:25:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:25:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:25:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:25:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 14:25:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:25:17 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 14:25:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:25:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:25:21 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:25:21 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:25:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:25:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:25:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:25:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:25:22 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:25:22 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:25:29 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 18.02.2025 14:25:29 GameSession.UpdateProgress(SAVED) => SessionGUID: '2b55caf99ea6' GameSeed: L5NE-TF2P SeededCalls:231 SeededCallsLastDungeon:34 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 18.02.2025 14:25:29 UpdatePlayerProgress LOG: 18.02.2025 14:25:29 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:25:29 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 14:25:29 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:25:29 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 18.02.2025 14:25:29 Generate Level Started! Level: Level_B theme: Stolz GameSeed: L5NE-TF2P SeedCalls: 232 LOG: 18.02.2025 14:25:31 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:25:32 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.02.2025 14:25:36 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj ERROR: 18.02.2025 14:25:42 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'L5NE-TF2P' with 8 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__203:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 14:25:42 NEW GAMESEED: 'N?F5-1X3O' resetSeededCalls: False LOG: 18.02.2025 14:25:42 Generate Level Started! Level: Level_B theme: Stolz GameSeed: N?F5-1X3O SeedCalls: 312 LOG: 18.02.2025 14:25:42 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied LOG: 18.02.2025 14:25:44 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:25:46 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.02.2025 14:25:48 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 14:25:49 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 14:25:50 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied LOG: 18.02.2025 14:25:50 Generate Level Completed! Loading time: 8,379s LOG: 18.02.2025 14:25:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:25:50 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:25:50 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:25:50 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:25:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:25:50 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:25:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:25:50 UpdatePlayerProgress LOG: 18.02.2025 14:25:50 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:25:50 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 14:25:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:25:50 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:25:50 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied LOG: 18.02.2025 14:25:50 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:25:50 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 18.02.2025 14:25:50 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:25:51 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:25:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:25:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:25:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:25:56 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:32:07 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:32:07 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 14:32:07 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:32:07 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 14:32:07 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:32:08 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:32:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 14:32:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:32:08 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 14:32:10 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 18.02.2025 14:32:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 14:32:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:32:17 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:32:17 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:32:17 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:32:17 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:32:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:32:17 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 18.02.2025 14:32:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:32:19 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:32:19 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:19 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:19 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:32:19 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:19 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:19 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:32:19 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:19 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:19 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 14:32:19 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:19 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:19 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:19 BuffManager.StartBuffEffect() for BUFFID: 569 is already started! LOG: 18.02.2025 14:32:21 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:21 BuffManager.StartBuffEffect() for BUFFID: 570 is already started! LOG: 18.02.2025 14:32:22 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:22 BuffManager.StartBuffEffect() for BUFFID: 572 is already started! LOG: 18.02.2025 14:32:23 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:32:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:32:23 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:32:23 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:23 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:23 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 14:32:23 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:23 BuffManager.StartBuffEffect() for BUFFID: 580 is already started! LOG: 18.02.2025 14:32:24 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:24 BuffManager.StartBuffEffect() for BUFFID: 583 is already started! WARNING: 18.02.2025 14:32:26 GetValidSpawnPosition() => Was not successful! LOG: 18.02.2025 14:32:26 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:32:26 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:26 BuffManager.StartBuffEffect() for BUFFID: 592 is already started! WARNING: 18.02.2025 14:32:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 14:32:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:32:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:32:33 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:32:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:32:36 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:32:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:32:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:32:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:32:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:32:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:32:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:32:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:32:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 14:32:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:32:36 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:32:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:32:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:32:40 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 LOG: 18.02.2025 14:32:40 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_04 WARNING: 18.02.2025 14:32:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:32:44 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 14:32:44 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:32:45 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 18.02.2025 14:32:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:32:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:32:51 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:32:51 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:32:51 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 14:32:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:32:51 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 14:32:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:32:51 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:32:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:32:51 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 18.02.2025 14:32:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:32:51 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 18.02.2025 14:32:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:32:52 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:32:52 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:52 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:52 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:52 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:32:52 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:52 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:52 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:52 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:32:52 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:52 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:52 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:53 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:32:53 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:53 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:53 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 14:32:53 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:53 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:53 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 14:32:53 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:32:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:32:53 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:32:53 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:32:53 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:32:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:32:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:32:54 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:32:55 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:55 BuffManager.StartBuffEffect() for BUFFID: 629 is already started! WARNING: 18.02.2025 14:32:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:32:55 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:55 BuffManager.StartBuffEffect() for BUFFID: 637 is already started! WARNING: 18.02.2025 14:32:57 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:32:58 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:32:58 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:32:58 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:58 BuffManager.StartBuffEffect() for BUFFID: 649 is already started! WARNING: 18.02.2025 14:32:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 14:32:59 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:32:59 BuffManager.StartBuffEffect() for BUFFID: 654 is already started! LOG: 18.02.2025 14:33:02 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:33:02 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:33:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:33:02 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 14:33:02 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:33:02 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:33:02 BuffManager.StartBuffEffect() for BUFFID: 665 is already started! LOG: 18.02.2025 14:33:03 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:33:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 18.02.2025 14:33:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:33:05 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:33:05 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.02.2025 14:33:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:33:06 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:33:06 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:33:06 BuffManager.StartBuffEffect() for BUFFID: 680 is already started! WARNING: 18.02.2025 14:33:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 14:33:07 Combine mesh instance 0 is null. LOG: 18.02.2025 14:33:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:33:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:33:10 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:33:10 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:33:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:33:11 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:33:11 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:33:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:33:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:33:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:33:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:33:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:33:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:33:12 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:33:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 14:33:12 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:33:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:33:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:33:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:33:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 18.02.2025 14:33:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:33:25 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:33:25 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.02.2025 14:33:25 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:33:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:33:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:33:30 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:33:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:33:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:33:47 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:33:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:33:48 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:33:49 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 14:33:49 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 14:33:51 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:33:51 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:33:51 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 18.02.2025 14:33:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:33:54 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:33:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 14:33:55 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_ElementalOrb) wurde kein passendes MechionaryEntry gefunden ... LOG: 18.02.2025 14:33:55 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName LOG: 18.02.2025 14:33:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:33:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:33:56 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:33:57 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:33:57 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 14:33:57 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:33:57 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 14:33:57 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:33:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:34:00 OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 18.02.2025 14:34:03 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 18.02.2025 14:34:03 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 14:34:04 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 14:34:04 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 14:34:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:34:04 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 14:34:05 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 14:34:05 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 4' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 14:34:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:34:05 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 14:34:05 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:34:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 14:34:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:34:06 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 14:34:07 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:34:10 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:34:13 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:34:15 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:34:15 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:34:15 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:34:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:34:15 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:34:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:34:17 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:34:17 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:34:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:34:17 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:34:17 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:34:17 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:34:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:34:17 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:34:17 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:34:17 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:34:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:34:17 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:34:17 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:34:17 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 14:34:17 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 14:34:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:34:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:34:21 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:34:21 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:34:21 BuffManager.StartBuffEffect() for BUFFID: 738 is already started! LOG: 18.02.2025 14:34:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:34:24 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:34:24 BuffManager.StartBuffEffect() for BUFFID: 746 is already started! WARNING: 18.02.2025 14:34:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:34:28 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 14:34:28 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 14:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 14:34:29 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:34:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:34:29 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:34:29 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:34:29 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:34:29 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:34:31 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:34:31 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:34:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:34:31 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:34:31 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:34:31 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:34:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:34:31 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:34:31 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:34:31 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:34:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:34:31 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:34:31 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:34:31 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:34:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:34:31 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:34:31 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 14:34:31 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:34:31 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:34:31 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:34:32 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:34:32 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:34:32 BuffManager.StartBuffEffect() for BUFFID: 784 is already started! LOG: 18.02.2025 14:34:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:33 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:34:33 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:34:33 BuffManager.StartBuffEffect() for BUFFID: 795 is already started! LOG: 18.02.2025 14:34:33 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:34:33 BuffManager.StartBuffEffect() for BUFFID: 797 is already started! LOG: 18.02.2025 14:34:33 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 14:34:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:34:35 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:34:35 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:34:35 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:34:35 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:34:35 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:34:35 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 14:34:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:34:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:34:38 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:34:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:34:47 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:34:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:34:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:34:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:34:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:34:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:34:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:34:47 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:34:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:34:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:34:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:34:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 14:34:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:34:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:34:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 14:34:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 14:34:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 14:35:10 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:35:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 14:35:12 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 14:35:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 18.02.2025 14:35:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:35:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:35:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 18.02.2025 14:35:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:35:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:35:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:35:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:35:19 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 14:35:22 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 14:35:22 Started Music_GrammoPhoneBot LOG: 18.02.2025 14:35:22 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:35:22 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:35:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:35:22 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:35:24 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:35:26 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 14:35:26 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:35:26 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 18.02.2025 14:35:26 initialises raritymodes LOG: 18.02.2025 14:35:26 equipmentRarity:Level_1 LOG: 18.02.2025 14:35:26 equipmentRarity:Level_1 LOG: 18.02.2025 14:35:26 equipmentRarity:Level_3 LOG: 18.02.2025 14:35:26 equipmentRarity:Level_3 LOG: 18.02.2025 14:35:26 equipmentRarity:Level_2 LOG: 18.02.2025 14:35:26 equipmentRarity:Level_3 LOG: 18.02.2025 14:35:26 equipmentRarity:Level_1 LOG: 18.02.2025 14:35:26 equipmentRarity:Level_2 LOG: 18.02.2025 14:35:26 equipmentRarity:Level_1 WARNING: 18.02.2025 14:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:35:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:35:30 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 14:35:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:35:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:35:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:35:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:35:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:35:36 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:37 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 18.02.2025 14:35:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:35:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:35:38 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:35:39 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:35:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:35:39 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:35:39 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 14:35:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:35:47 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 14:35:47 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:35:48 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 14:35:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 14:35:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:35:48 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 18.02.2025 14:35:49 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:35:53 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:35:53 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 14:35:53 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:35:53 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 14:35:53 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:35:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:35:53 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:35:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:35:55 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 14:35:55 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:35:55 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:35:55 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:35:55 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:35:55 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:35:55 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:35:55 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:35:55 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 14:35:55 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:35:55 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:35:55 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:35:55 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:35:55 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:35:55 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:35:55 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:35:55 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:35:55 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:35:55 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:35:55 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:35:55 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:35:55 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:35:55 BuffManager.StartBuffEffect() for BUFFID: 896 is already started! LOG: 18.02.2025 14:35:56 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:35:56 BuffManager.StartBuffEffect() for BUFFID: 898 is already started! LOG: 18.02.2025 14:35:57 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:35:57 BuffManager.StartBuffEffect() for BUFFID: 908 is already started! WARNING: 18.02.2025 14:35:57 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:35:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 14:35:57 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:35:57 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:35:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:35:57 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:35:57 BuffManager.StartBuffEffect() for BUFFID: 918 is already started! LOG: 18.02.2025 14:35:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 14:35:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:35:58 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:35:58 BuffManager.StartBuffEffect() for BUFFID: 924 is already started! LOG: 18.02.2025 14:35:59 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:35:59 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:35:59 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:35:59 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 14:36:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:36:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:36:00 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:36:00 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:00 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:00 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 14:36:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:36:02 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:36:02 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:36:02 BuffManager.StartBuffEffect() for BUFFID: 948 is already started! WARNING: 18.02.2025 14:36:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:36:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:36:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:36:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:36:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 14:36:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 18.02.2025 14:36:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:36:08 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:36:08 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:36:08 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:36:08 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:08 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:08 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 14:36:08 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:36:08 BuffManager.StartBuffEffect() for BUFFID: 983 is already started! WARNING: 18.02.2025 14:36:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 14:36:09 Combine mesh instance 0 is null. LOG: 18.02.2025 14:36:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:36:10 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:36:10 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.02.2025 14:36:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:36:11 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:36:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:36:11 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:36:11 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:36:11 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:36:11 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:36:11 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:36:13 GetIconByBuffType called with buffType: Jammer EXCEPTION: 18.02.2025 14:36:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 14:36:13 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:36:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:36:13 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:36:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:36:13 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:36:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:36:13 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:36:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:13 Language Text not found! (Path: Drone) WARNING: 18.02.2025 14:36:13 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 18.02.2025 14:36:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:36:13 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:36:13 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:36:14 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:36:14 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:36:14 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:36:14 BuffManager.StartBuffEffect() for BUFFID: 995 is already started! LOG: 18.02.2025 14:36:14 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:36:14 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:36:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:36:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:36:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:36:15 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:36:15 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:36:15 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 14:36:15 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 14:36:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:36:16 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 14:36:16 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 14:36:18 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:36:18 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:36:18 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:36:18 BuffManager.StartBuffEffect() for BUFFID: 1053 is already started! WARNING: 18.02.2025 14:36:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:36:20 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 18.02.2025 14:36:20 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 14:36:20 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 14:36:21 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:36:21 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:36:21 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 18.02.2025 14:36:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:36:22 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 14:36:25 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:36:25 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:36:25 BuffManager.StartBuffEffect() for BUFFID: 1114 is already started! LOG: 18.02.2025 14:36:26 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:36:26 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:36:28 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:36:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:36:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 14:36:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 14:36:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:36:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:36:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:36:29 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:36:29 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.02.2025 14:36:29 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:36:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:36:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:36:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:36:34 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:36:41 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:36:43 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:36:48 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:36:53 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:36:53 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:36:53 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:36:53 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:36:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:36:54 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:36:54 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:54 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:54 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:36:54 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:36:54 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:54 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:54 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:36:54 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:36:54 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:36:54 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:36:54 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:36:55 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:36:55 BuffManager.StartBuffEffect() for BUFFID: 1128 is already started! LOG: 18.02.2025 14:36:56 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:36:56 BuffManager.StartBuffEffect() for BUFFID: 1136 is already started! LOG: 18.02.2025 14:36:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:36:56 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:36:56 BuffManager.StartBuffEffect() for BUFFID: 1138 is already started! LOG: 18.02.2025 14:36:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:36:56 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:36:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:36:57 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:36:57 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 14:36:58 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:36:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 14:37:01 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:37:01 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:01 BuffManager.StartBuffEffect() for BUFFID: 1177 is already started! LOG: 18.02.2025 14:37:03 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:37:03 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:37:04 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:04 BuffManager.StartBuffEffect() for BUFFID: 1205 is already started! LOG: 18.02.2025 14:37:04 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:37:05 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 14:37:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 14:37:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 14:37:10 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 14:37:10 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 14:37:10 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 14:37:10 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 14:37:12 GetIconByBuffType called with buffType: Jammer EXCEPTION: 18.02.2025 14:37:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 14:37:12 GetIconByBuffType called with buffType: Jammer EXCEPTION: 18.02.2025 14:37:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 14:37:12 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:37:12 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:37:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:37:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:37:12 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:37:12 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:37:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:37:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:37:12 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:37:12 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:37:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:37:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:37:12 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:37:12 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:37:12 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:37:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:37:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:37:13 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:13 BuffManager.StartBuffEffect() for BUFFID: 1255 is already started! LOG: 18.02.2025 14:37:13 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:37:13 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:37:13 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:13 BuffManager.StartBuffEffect() for BUFFID: 1268 is already started! WARNING: 18.02.2025 14:37:13 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:37:13 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:37:13 Dash: Collide with PRIDE_LevelB_Mesh_ShortFence LOG: 18.02.2025 14:37:14 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:37:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 14:37:15 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 14:37:16 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:37:16 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 14:37:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 14:37:18 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:37:19 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:37:20 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:37:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:37:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:37:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:37:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:37:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:37:27 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:37:27 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 14:37:27 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:37:27 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:37:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:37:27 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:37:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:37:29 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:37:29 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:37:29 Language Text not found! (Path: Drone) WARNING: 18.02.2025 14:37:29 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 18.02.2025 14:37:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:37:29 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:37:29 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:37:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:37:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:37:29 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:37:29 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:37:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:37:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:37:29 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:37:29 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:37:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:37:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:37:29 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 14:37:29 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:31 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:37:31 Dash: Collide with Leaves_2 LOG: 18.02.2025 14:37:31 Dash: Collide with EdgeCollider 6 - 7 LOG: 18.02.2025 14:37:31 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:37:31 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:37:31 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:37:32 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:37:32 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:32 BuffManager.StartBuffEffect() for BUFFID: 1319 is already started! LOG: 18.02.2025 14:37:33 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:37:33 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:37:34 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:34 BuffManager.StartBuffEffect() for BUFFID: 1339 is already started! WARNING: 18.02.2025 14:37:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:37:35 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:35 BuffManager.StartBuffEffect() for BUFFID: 1344 is already started! WARNING: 18.02.2025 14:37:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:37:37 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:37:37 BuffManager.StartBuffEffect() for BUFFID: 1354 is already started! LOG: 18.02.2025 14:37:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:37:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:37:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:37:40 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:37:40 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:37:40 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:37:40 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:37:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:37:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:37:44 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 18.02.2025 14:37:45 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 18.02.2025 14:37:51 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:37:51 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 14:37:51 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:37:51 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 18.02.2025 14:37:51 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 18.02.2025 14:37:53 MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 18.02.2025 14:37:53 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:37:57 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:38:02 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 18.02.2025 14:38:02 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:38:02 ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Disgust LOG: 18.02.2025 14:38:02 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 18.02.2025 14:38:05 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:38:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:38:07 SpawnMech override, OnScrew=False LOG: 18.02.2025 14:38:09 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:38:09 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:38:09 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:38:09 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:38:09 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:38:09 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:38:09 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:38:09 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:38:09 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:38:09 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:38:09 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:38:10 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:38:10 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:38:10 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:38:10 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:38:13 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:38:16 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:38:16 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:38:16 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:38:16 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:38:16 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:38:18 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:38:18 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:38:18 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:38:18 BuffManager.StartBuffEffect() for BUFFID: 1481 is already started! LOG: 18.02.2025 14:38:20 SpawnMech override, OnScrew=True WARNING: 18.02.2025 14:38:21 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:38:22 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:38:22 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:38:22 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:38:22 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 14:38:22 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:38:22 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:38:22 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:38:22 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 14:38:22 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:38:22 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:38:22 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:38:22 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 14:38:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:38:22 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:38:22 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:38:22 BuffManager.StartBuffEffect() for BUFFID: 1503 is already started! LOG: 18.02.2025 14:38:23 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:38:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 14:38:24 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 14:38:24 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:38:26 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:38:26 BuffManager.StartBuffEffect() for BUFFID: 1516 is already started! WARNING: 18.02.2025 14:38:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 14:38:40 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 18.02.2025 14:38:40 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 18.02.2025 14:38:40 LeotronsScrew destroyed manually in LOG: 18.02.2025 14:38:40 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:38:40 BuffManager.StartBuffEffect() for BUFFID: 1606 is already started! LOG: 18.02.2025 14:38:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:38:40 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:38:40 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:38:42 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:38:42 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:38:43 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:38:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:38:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:38:47 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:38:49 SpawnMech override, OnScrew=False LOG: 18.02.2025 14:38:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:38:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:38:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:38:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:38:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:38:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:38:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:38:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:38:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:38:54 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:38:54 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:38:57 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:38:58 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:38:58 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:38:58 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:39:02 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:39:02 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:39:02 BuffManager.StartBuffEffect() for BUFFID: 1700 is already started! LOG: 18.02.2025 14:39:03 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:39:04 SpawnMech override, OnScrew=True LOG: 18.02.2025 14:39:05 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:39:05 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:39:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:39:05 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 14:39:05 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:39:05 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:39:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:39:05 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 14:39:05 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:39:05 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:39:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:39:05 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 14:39:06 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 14:39:06 GetIconByBuffType called with buffType: Hullbreacher WARNING: 18.02.2025 14:39:07 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:39:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 14:39:11 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:39:11 BuffManager.StartBuffEffect() for BUFFID: 1760 is already started! WARNING: 18.02.2025 14:39:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 14:39:14 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:39:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 14:39:27 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 18.02.2025 14:39:27 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 18.02.2025 14:39:27 LeotronsScrew destroyed manually in LOG: 18.02.2025 14:39:27 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:39:27 BuffManager.StartBuffEffect() for BUFFID: 1834 is already started! LOG: 18.02.2025 14:39:27 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:39:27 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:28 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:39:36 SpawnMech override, OnScrew=False LOG: 18.02.2025 14:39:37 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:39:37 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:39:37 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:39:37 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:39:37 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:39:37 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:39:37 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 14:39:37 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:39:37 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 14:39:38 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:39:38 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:39:39 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:39:39 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:39:40 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:39:43 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:39:46 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:39:46 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:39:46 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:39:46 BuffManager.StartBuffEffect() for BUFFID: 1923 is already started! LOG: 18.02.2025 14:39:47 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:39:47 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 LOG: 18.02.2025 14:39:47 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:39:50 GetIconByBuffType called with buffType: Hullbreacher LOG: 18.02.2025 14:39:50 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:39:50 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 18.02.2025 14:39:50 BuffManager.StartBuffEffect() for BUFFID: 1953 is already started! LOG: 18.02.2025 14:39:50 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 14:39:50 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator)isCharmedByOwnerPlayer1 WARNING: 18.02.2025 14:39:50 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:39:52 SpawnMech override, OnScrew=True LOG: 18.02.2025 14:39:52 WindowManager.LoadMenu => ResultMenu LOG: 18.02.2025 14:39:52 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 18.02.2025 14:39:52 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 18.02.2025 14:39:52 GameSession.UpdateProgress(DRITY) => SessionGUID: '2b55caf99ea6' GameSeed: L5NE-TF2P SeededCalls:400 SeededCallsLastDungeon:88 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 18.02.2025 14:39:52 UpdatePlayerProgress LOG: 18.02.2025 14:39:52 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:39:53 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:39:53 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:39:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:39:53 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 14:39:53 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:39:53 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:39:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:39:53 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 14:39:53 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 14:39:53 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:39:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:39:53 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 18.02.2025 14:39:53 Local player is null. Cannot apply explosion damage multiplier. LOG: 18.02.2025 14:39:54 resetBetQuests LOG: 18.02.2025 14:39:54 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:39:54 CreateAndSetNewGameSessionObject() => Seed: N?F5-1X3O LOG: 18.02.2025 14:39:54 GameSession.UpdateProgress(DRITY) => SessionGUID: '78483cc6db7e' GameSeed: N?F5-1X3O SeededCalls:400 SeededCallsLastDungeon:88 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 18.02.2025 14:39:54 UpdatePlayerProgress LOG: 18.02.2025 14:39:54 GameSession.UpdateProgress(DRITY) => SessionGUID: '78483cc6db7e' GameSeed: N?F5-1X3O SeededCalls:400 SeededCallsLastDungeon:88 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 18.02.2025 14:39:54 UpdatePlayerProgress WARNING: 18.02.2025 14:39:55 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.02.2025 14:39:56 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 14:39:56 BuffManager.StartBuffEffect() for BUFFID: 1987 is already started! LOG: 18.02.2025 14:39:57 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) WARNING: 18.02.2025 14:39:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:39:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_LeotronTheLoyalist(Clone)' is not on a navmesh LOG: 18.02.2025 14:39:59 SummaryLog, ST = SystemTime, GT = Ingametime_Unpaused RT: 14:37 GT: 1193,517 - increased BehaviorGroup ID +1 RT: 14:37 GT: 1193,517 - increased BehaviorGroup ID to 0 RT: 14:37 GT: 1193,517 - Trigger: SetStartEnemy() RT: 14:37 GT: 1193,533 - DistanceVariant: Straight RT: 14:37 GT: 1196,935 - AnimationTriggeredAttackEvents ()=> 4 RT: 14:37 GT: 1196,935 - TriggerMeleeExplosion RT: 14:38 GT: 1205,944 - Trigger: SetupInvulnerableShield(1) RT: 14:38 GT: 1205,944 - increased BehaviorGroup ID +1 RT: 14:38 GT: 1207,411 - spawnGeneratorsAtOnce RT: 14:38 GT: 1207,411 - SpawnWaitUntilGeneratorsArePresent => started RT: 14:38 GT: 1207,528 - increased BehaviorGroup ID +1 RT: 14:38 GT: 1207,545 - MeleeAttack: Normal2 RT: 14:38 GT: 1207,545 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1208,612 - AnimationTriggeredAttackEvents ()=> 2 RT: 14:38 GT: 1208,612 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 14:38 GT: 1208,612 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 14:38 GT: 1209,195 - SpawnWaitUntilGeneratorsArePresent => end RT: 14:38 GT: 1209,603 - SetNextEnemyBehavior() RT: 14:38 GT: 1209,619 - SetNextEnemyBehavior() RT: 14:38 GT: 1209,669 - MeleeAttack: Special1 RT: 14:38 GT: 1209,669 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1210,870 - ThrowAndReturnHammer start RT: 14:38 GT: 1211,287 - TriggerMeleeExplosion RT: 14:38 GT: 1212,525 - ThrowAndReturnHammer end RT: 14:38 GT: 1213,661 - SetNextEnemyBehavior() RT: 14:38 GT: 1215,678 - SetNextEnemyBehavior() RT: 14:38 GT: 1215,729 - MeleeAttack: Special1 RT: 14:38 GT: 1215,729 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1217,537 - ThrowAndReturnHammer start RT: 14:38 GT: 1218,104 - TriggerMeleeExplosion RT: 14:38 GT: 1219,474 - ThrowAndReturnHammer end RT: 14:38 GT: 1220,608 - SetNextEnemyBehavior() RT: 14:38 GT: 1220,741 - increased BehaviorGroup ID +1 RT: 14:38 GT: 1220,758 - DistanceVariant: Special2 RT: 14:38 GT: 1220,758 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 14:38 GT: 1220,758 - SetReflectionState False RT: 14:38 GT: 1220,758 - start RaiseScrew(float _InTime) ()=> 2 RT: 14:38 GT: 1220,758 - ScrewPhaseUpdate() => started RT: 14:38 GT: 1220,758 - spawnLeonidsAtOnce RT: 14:38 GT: 1220,758 - spawnLeonidsAtOnce RT: 14:38 GT: 1220,758 - spawnLeonidsAtOnce RT: 14:38 GT: 1220,758 - SpawnLeotronsScrew(); RT: 14:38 GT: 1220,858 - SetNextEnemyBehavior() RT: 14:38 GT: 1220,858 - increased BehaviorGroup ID +1 RT: 14:38 GT: 1220,908 - MeleeAttack: Special1 RT: 14:38 GT: 1220,908 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1221,942 - ThrowAndReturnHammer start RT: 14:38 GT: 1222,767 - TriggerMeleeExplosion RT: 14:38 GT: 1222,784 - end RaiseScrew() RT: 14:38 GT: 1224,388 - ThrowAndReturnHammer end RT: 14:38 GT: 1225,523 - SetNextEnemyBehavior() RT: 14:38 GT: 1228,549 - SetNextEnemyBehavior() RT: 14:38 GT: 1230,500 - ScrewPhaseUpdate() => Screw heath changed to =>596,4 RT: 14:38 GT: 1230,500 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 596,4 RT: 14:38 GT: 1230,517 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1231,084 - ScrewPhaseUpdate() => Screw heath changed to =>572,593 RT: 14:38 GT: 1231,084 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 572,593 RT: 14:38 GT: 1231,150 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1231,351 - ScrewPhaseUpdate() => Screw heath changed to =>559,7406 RT: 14:38 GT: 1231,351 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 559,7406 RT: 14:38 GT: 1231,384 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1231,567 - SetNextEnemyBehavior() RT: 14:38 GT: 1231,617 - MeleeAttack: Special1 RT: 14:38 GT: 1231,617 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1231,617 - ScrewPhaseUpdate() => Screw heath changed to =>534,4957 RT: 14:38 GT: 1231,617 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 534,4957 RT: 14:38 GT: 1231,684 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1231,901 - ScrewPhaseUpdate() => Screw heath changed to =>510,4454 RT: 14:38 GT: 1231,901 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 510,4454 RT: 14:38 GT: 1231,967 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1232,134 - ScrewPhaseUpdate() => Screw heath changed to =>506,8454 RT: 14:38 GT: 1232,134 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 506,8454 RT: 14:38 GT: 1232,167 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1232,234 - ScrewPhaseUpdate() => Screw heath changed to =>503,2454 RT: 14:38 GT: 1232,234 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 503,2454 RT: 14:38 GT: 1232,251 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1232,334 - ScrewPhaseUpdate() => Screw heath changed to =>499,6454 RT: 14:38 GT: 1232,334 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 499,6454 RT: 14:38 GT: 1232,368 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1232,434 - ScrewPhaseUpdate() => Screw heath changed to =>496,0454 RT: 14:38 GT: 1232,434 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 496,0454 RT: 14:38 GT: 1232,451 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1232,534 - ScrewPhaseUpdate() => Screw heath changed to =>492,4454 RT: 14:38 GT: 1232,534 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 492,4454 RT: 14:38 GT: 1232,568 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1232,634 - ScrewPhaseUpdate() => Screw heath changed to =>488,8454 RT: 14:38 GT: 1232,634 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 488,8454 RT: 14:38 GT: 1232,651 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1232,734 - ScrewPhaseUpdate() => Screw heath changed to =>485,2454 RT: 14:38 GT: 1232,734 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 485,2454 RT: 14:38 GT: 1232,768 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1233,318 - ScrewPhaseUpdate() => Screw heath changed to =>472,4321 RT: 14:38 GT: 1233,318 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 472,4321 RT: 14:38 GT: 1233,335 - ScrewPhaseUpdate() => Screw heath changed to =>460,7157 RT: 14:38 GT: 1233,335 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 460,7157 RT: 14:38 GT: 1233,385 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1233,401 - ThrowAndReturnHammer start RT: 14:38 GT: 1233,568 - ScrewPhaseUpdate() => Screw heath changed to =>432,4414 RT: 14:38 GT: 1233,568 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 432,4414 RT: 14:38 GT: 1233,635 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1233,835 - ScrewPhaseUpdate() => Screw heath changed to =>409,2495 RT: 14:38 GT: 1233,835 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 409,2495 RT: 14:38 GT: 1233,902 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1234,069 - ScrewPhaseUpdate() => Screw heath changed to =>374,4611 RT: 14:38 GT: 1234,069 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 374,4611 RT: 14:38 GT: 1234,152 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1234,219 - TriggerMeleeExplosion RT: 14:38 GT: 1234,338 - ScrewPhaseUpdate() => Screw heath changed to =>351,6877 RT: 14:38 GT: 1234,338 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 351,6877 RT: 14:38 GT: 1234,405 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1235,686 - ScrewPhaseUpdate() => Screw heath changed to =>320,5968 RT: 14:38 GT: 1235,686 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 320,5968 RT: 14:38 GT: 1235,770 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1235,836 - ThrowAndReturnHammer end RT: 14:38 GT: 1235,953 - ScrewPhaseUpdate() => Screw heath changed to =>295,7122 RT: 14:38 GT: 1235,953 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 295,7122 RT: 14:38 GT: 1236,020 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1236,186 - ScrewPhaseUpdate() => Screw heath changed to =>283,5623 RT: 14:38 GT: 1236,186 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 283,5623 RT: 14:38 GT: 1236,203 - ScrewPhaseUpdate() => Screw heath changed to =>272,4927 RT: 14:38 GT: 1236,203 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 272,4927 RT: 14:38 GT: 1236,253 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1236,453 - ScrewPhaseUpdate() => Screw heath changed to =>259,3178 RT: 14:38 GT: 1236,453 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 259,3178 RT: 14:38 GT: 1236,470 - ScrewPhaseUpdate() => Screw heath changed to =>240,0321 RT: 14:38 GT: 1236,470 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 240,0321 RT: 14:38 GT: 1236,520 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1236,737 - ScrewPhaseUpdate() => Screw heath changed to =>210,8115 RT: 14:38 GT: 1236,737 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 210,8115 RT: 14:38 GT: 1236,820 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1236,971 - SetNextEnemyBehavior() RT: 14:38 GT: 1236,988 - ScrewPhaseUpdate() => Screw heath changed to =>186,1704 RT: 14:38 GT: 1236,988 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 186,1704 RT: 14:38 GT: 1237,004 - SetNextEnemyBehavior() RT: 14:38 GT: 1237,038 - SetNextEnemyBehavior() RT: 14:38 GT: 1237,054 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1237,487 - ScrewPhaseUpdate() => Screw heath changed to =>162,9949 RT: 14:38 GT: 1237,487 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 162,9949 RT: 14:38 GT: 1237,554 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1237,771 - ScrewPhaseUpdate() => Screw heath changed to =>138,2671 RT: 14:38 GT: 1237,771 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 138,2671 RT: 14:38 GT: 1237,837 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1238,037 - ScrewPhaseUpdate() => Screw heath changed to =>115,6562 RT: 14:38 GT: 1238,037 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 115,6562 RT: 14:38 GT: 1238,104 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1238,287 - ScrewPhaseUpdate() => Screw heath changed to =>90,40918 RT: 14:38 GT: 1238,287 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 90,40918 RT: 14:38 GT: 1238,354 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1240,013 - ScrewPhaseUpdate() => Screw heath changed to =>86,80918 RT: 14:38 GT: 1240,013 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 86,80918 RT: 14:38 GT: 1240,030 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1240,063 - SetNextEnemyBehavior() RT: 14:38 GT: 1240,096 - ScrewPhaseUpdate() => Screw heath changed to =>61,63102 RT: 14:38 GT: 1240,096 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 61,63102 RT: 14:38 GT: 1240,163 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1240,347 - ScrewPhaseUpdate() => Screw heath changed to =>30,77792 RT: 14:38 GT: 1240,347 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 30,77792 RT: 14:38 GT: 1240,430 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1240,613 - ScrewPhaseUpdate() => Screw heath changed to =>6,529773 RT: 14:38 GT: 1240,613 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 6,529773 RT: 14:38 GT: 1240,680 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:38 GT: 1240,864 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 14:38 GT: 1240,864 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 14:38 GT: 1240,864 - LeotronsScrew destroyed manually in RT: 14:38 GT: 1240,864 - increased BehaviorGroup ID +1 RT: 14:38 GT: 1240,864 - WaitForHitGround() => reached true state RT: 14:38 GT: 1240,864 - LyingOnGroundCorou() RT: 14:38 GT: 1240,880 - SetNextEnemyBehavior() RT: 14:38 GT: 1240,897 - MeleeAttack: Normal1 RT: 14:38 GT: 1240,897 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1243,901 - SetNextEnemyBehavior() RT: 14:38 GT: 1244,251 - SetNextEnemyBehavior() RT: 14:38 GT: 1244,268 - MeleeAttack: Normal1 RT: 14:38 GT: 1244,268 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1244,868 - SetReflectionState False RT: 14:38 GT: 1245,469 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:38 GT: 1245,469 - TriggerMeleeExplosion RT: 14:38 GT: 1245,769 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,785 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,802 - MeleeAttack: Normal1 RT: 14:38 GT: 1245,802 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1245,819 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,835 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,852 - MeleeAttack: Normal1 RT: 14:38 GT: 1245,852 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1245,869 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,885 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,902 - MeleeAttack: Normal1 RT: 14:38 GT: 1245,902 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1245,919 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,935 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,952 - MeleeAttack: Normal1 RT: 14:38 GT: 1245,952 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1245,969 - SetNextEnemyBehavior() RT: 14:38 GT: 1245,986 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,002 - MeleeAttack: Normal1 RT: 14:38 GT: 1246,002 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1246,019 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,036 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,052 - MeleeAttack: Normal1 RT: 14:38 GT: 1246,052 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1246,069 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,086 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,102 - MeleeAttack: Normal1 RT: 14:38 GT: 1246,102 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1246,119 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,136 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,152 - MeleeAttack: Normal1 RT: 14:38 GT: 1246,152 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1246,169 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,186 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,202 - MeleeAttack: Normal1 RT: 14:38 GT: 1246,202 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1246,219 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,236 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,252 - MeleeAttack: Normal1 RT: 14:38 GT: 1246,252 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1246,269 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,286 - SetNextEnemyBehavior() RT: 14:38 GT: 1246,302 - MeleeAttack: Normal1 RT: 14:38 GT: 1246,302 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1247,503 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:38 GT: 1247,503 - TriggerMeleeExplosion RT: 14:38 GT: 1247,803 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,121 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,138 - MeleeAttack: Normal1 RT: 14:38 GT: 1248,138 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1248,158 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,174 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,193 - MeleeAttack: Normal1 RT: 14:38 GT: 1248,193 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1248,212 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,232 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,248 - MeleeAttack: Normal1 RT: 14:38 GT: 1248,248 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1248,266 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,282 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,301 - MeleeAttack: Normal1 RT: 14:38 GT: 1248,301 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1248,317 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,335 - SetNextEnemyBehavior() RT: 14:38 GT: 1248,352 - MeleeAttack: Normal1 RT: 14:38 GT: 1248,352 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1249,536 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:38 GT: 1249,536 - TriggerMeleeExplosion RT: 14:38 GT: 1249,836 - SetNextEnemyBehavior() RT: 14:38 GT: 1249,853 - SetNextEnemyBehavior() RT: 14:38 GT: 1249,869 - increased BehaviorGroup ID +1 RT: 14:38 GT: 1249,869 - increased BehaviorGroup ID to 1 RT: 14:38 GT: 1249,869 - Execute BehaviorGroupChange = 5 RT: 14:38 GT: 1249,869 - spawnGeneratorsAtOnce RT: 14:38 GT: 1249,869 - SpawnWaitUntilGeneratorsArePresent => started RT: 14:38 GT: 1249,986 - increased BehaviorGroup ID +1 RT: 14:38 GT: 1250,036 - MeleeAttack: Special1 RT: 14:38 GT: 1250,036 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1251,354 - ThrowAndReturnHammer start RT: 14:38 GT: 1251,654 - SpawnWaitUntilGeneratorsArePresent => end RT: 14:38 GT: 1251,778 - TriggerMeleeExplosion RT: 14:38 GT: 1253,017 - ThrowAndReturnHammer end RT: 14:38 GT: 1254,151 - SetNextEnemyBehavior() RT: 14:38 GT: 1254,167 - MeleeAttack: Normal2 RT: 14:38 GT: 1254,167 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1255,018 - AnimationTriggeredAttackEvents ()=> 2 RT: 14:38 GT: 1255,018 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 14:38 GT: 1255,018 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 14:38 GT: 1256,015 - SetNextEnemyBehavior() RT: 14:38 GT: 1256,032 - MeleeAttack: Normal1 RT: 14:38 GT: 1256,032 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1257,233 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:38 GT: 1257,233 - TriggerMeleeExplosion RT: 14:38 GT: 1257,535 - SetNextEnemyBehavior() RT: 14:38 GT: 1257,552 - SetNextEnemyBehavior() RT: 14:38 GT: 1257,569 - SetNextEnemyBehavior() RT: 14:38 GT: 1257,585 - MeleeAttack: Normal2 RT: 14:38 GT: 1257,585 - HammerDamageArea.Deactivate() RT: 14:38 GT: 1258,586 - AnimationTriggeredAttackEvents ()=> 2 RT: 14:38 GT: 1258,586 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 14:38 GT: 1258,586 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 14:38 GT: 1259,570 - SetNextEnemyBehavior() RT: 14:38 GT: 1259,586 - SetNextEnemyBehavior() RT: 14:38 GT: 1259,603 - SetNextEnemyBehavior() RT: 14:38 GT: 1259,656 - MeleeAttack: Special1 RT: 14:38 GT: 1259,656 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1260,851 - ThrowAndReturnHammer start RT: 14:39 GT: 1261,198 - TriggerMeleeExplosion RT: 14:39 GT: 1262,341 - ThrowAndReturnHammer end RT: 14:39 GT: 1263,476 - SetNextEnemyBehavior() RT: 14:39 GT: 1263,845 - SetNextEnemyBehavior() RT: 14:39 GT: 1263,862 - MeleeAttack: Normal1 RT: 14:39 GT: 1263,862 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1264,098 - increased BehaviorGroup ID +1 RT: 14:39 GT: 1264,114 - DistanceVariant: Special2 RT: 14:39 GT: 1264,114 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 14:39 GT: 1264,114 - SetReflectionState False RT: 14:39 GT: 1264,114 - start RaiseScrew(float _InTime) ()=> 2 RT: 14:39 GT: 1264,114 - ScrewPhaseUpdate() => started RT: 14:39 GT: 1264,114 - spawnLeonidsAtOnce RT: 14:39 GT: 1264,114 - spawnLeonidsAtOnce RT: 14:39 GT: 1264,114 - spawnLeonidsAtOnce RT: 14:39 GT: 1264,114 - SpawnLeotronsScrew(); RT: 14:39 GT: 1264,216 - SetNextEnemyBehavior() RT: 14:39 GT: 1264,216 - increased BehaviorGroup ID +1 RT: 14:39 GT: 1265,069 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:39 GT: 1265,069 - TriggerMeleeExplosion RT: 14:39 GT: 1266,147 - end RaiseScrew() RT: 14:39 GT: 1267,248 - SetNextEnemyBehavior() RT: 14:39 GT: 1267,298 - MeleeAttack: Special1 RT: 14:39 GT: 1267,298 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1269,432 - ThrowAndReturnHammer start RT: 14:39 GT: 1270,550 - TriggerMeleeExplosion RT: 14:39 GT: 1272,476 - ThrowAndReturnHammer end RT: 14:39 GT: 1273,610 - SetNextEnemyBehavior() RT: 14:39 GT: 1276,628 - SetNextEnemyBehavior() RT: 14:39 GT: 1276,678 - MeleeAttack: Special1 RT: 14:39 GT: 1276,678 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1276,761 - ScrewPhaseUpdate() => Screw heath changed to =>575,7925 RT: 14:39 GT: 1276,761 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 575,7925 RT: 14:39 GT: 1276,811 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1277,045 - ScrewPhaseUpdate() => Screw heath changed to =>563,3497 RT: 14:39 GT: 1277,045 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 563,3497 RT: 14:39 GT: 1277,095 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1277,278 - ScrewPhaseUpdate() => Screw heath changed to =>552,2741 RT: 14:39 GT: 1277,278 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 552,2741 RT: 14:39 GT: 1277,295 - ScrewPhaseUpdate() => Screw heath changed to =>540,0718 RT: 14:39 GT: 1277,295 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 540,0718 RT: 14:39 GT: 1277,345 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1277,545 - ScrewPhaseUpdate() => Screw heath changed to =>526,9913 RT: 14:39 GT: 1277,545 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 526,9913 RT: 14:39 GT: 1277,562 - ScrewPhaseUpdate() => Screw heath changed to =>515,4875 RT: 14:39 GT: 1277,562 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 515,4875 RT: 14:39 GT: 1277,612 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1277,812 - ScrewPhaseUpdate() => Screw heath changed to =>503,7681 RT: 14:39 GT: 1277,812 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 503,7681 RT: 14:39 GT: 1277,829 - ScrewPhaseUpdate() => Screw heath changed to =>492,6712 RT: 14:39 GT: 1277,829 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 492,6712 RT: 14:39 GT: 1277,879 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,062 - ScrewPhaseUpdate() => Screw heath changed to =>459,8898 RT: 14:39 GT: 1278,062 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 459,8898 RT: 14:39 GT: 1278,146 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,195 - ScrewPhaseUpdate() => Screw heath changed to =>456,2898 RT: 14:39 GT: 1278,195 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 456,2898 RT: 14:39 GT: 1278,212 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,245 - ScrewPhaseUpdate() => Screw heath changed to =>452,6898 RT: 14:39 GT: 1278,245 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 452,6898 RT: 14:39 GT: 1278,262 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,362 - ScrewPhaseUpdate() => Screw heath changed to =>449,0898 RT: 14:39 GT: 1278,362 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 449,0898 RT: 14:39 GT: 1278,395 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,462 - ScrewPhaseUpdate() => Screw heath changed to =>445,4897 RT: 14:39 GT: 1278,462 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 445,4897 RT: 14:39 GT: 1278,479 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,496 - ThrowAndReturnHammer start RT: 14:39 GT: 1278,562 - ScrewPhaseUpdate() => Screw heath changed to =>441,8897 RT: 14:39 GT: 1278,562 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 441,8897 RT: 14:39 GT: 1278,596 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,662 - ScrewPhaseUpdate() => Screw heath changed to =>438,2897 RT: 14:39 GT: 1278,662 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 438,2897 RT: 14:39 GT: 1278,679 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,712 - ScrewPhaseUpdate() => Screw heath changed to =>426,0526 RT: 14:39 GT: 1278,712 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 426,0526 RT: 14:39 GT: 1278,762 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,762 - ScrewPhaseUpdate() => Screw heath changed to =>422,4526 RT: 14:39 GT: 1278,762 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 422,4526 RT: 14:39 GT: 1278,779 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1278,979 - ScrewPhaseUpdate() => Screw heath changed to =>403,4315 RT: 14:39 GT: 1278,979 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 403,4315 RT: 14:39 GT: 1279,046 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1279,229 - ScrewPhaseUpdate() => Screw heath changed to =>391,9544 RT: 14:39 GT: 1279,229 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 391,9544 RT: 14:39 GT: 1279,246 - ScrewPhaseUpdate() => Screw heath changed to =>380,1569 RT: 14:39 GT: 1279,246 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 380,1569 RT: 14:39 GT: 1279,279 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1279,329 - TriggerMeleeExplosion RT: 14:39 GT: 1279,481 - ScrewPhaseUpdate() => Screw heath changed to =>376,5569 RT: 14:39 GT: 1279,481 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 376,5569 RT: 14:39 GT: 1279,515 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1279,631 - ScrewPhaseUpdate() => Screw heath changed to =>372,9568 RT: 14:39 GT: 1279,631 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 372,9568 RT: 14:39 GT: 1279,648 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1279,765 - ScrewPhaseUpdate() => Screw heath changed to =>348,7647 RT: 14:39 GT: 1279,765 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 348,7647 RT: 14:39 GT: 1279,831 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1280,965 - ThrowAndReturnHammer end RT: 14:39 GT: 1280,982 - ScrewPhaseUpdate() => Screw heath changed to =>335,7008 RT: 14:39 GT: 1280,982 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 335,7008 RT: 14:39 GT: 1281,032 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1281,232 - ScrewPhaseUpdate() => Screw heath changed to =>323,8784 RT: 14:39 GT: 1281,232 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 323,8784 RT: 14:39 GT: 1281,265 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1281,499 - ScrewPhaseUpdate() => Screw heath changed to =>300,8482 RT: 14:39 GT: 1281,499 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 300,8482 RT: 14:39 GT: 1281,566 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1281,749 - ScrewPhaseUpdate() => Screw heath changed to =>277,2431 RT: 14:39 GT: 1281,749 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 277,2431 RT: 14:39 GT: 1281,816 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1282,016 - ScrewPhaseUpdate() => Screw heath changed to =>252,17 RT: 14:39 GT: 1282,016 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 252,17 RT: 14:39 GT: 1282,083 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1282,099 - SetNextEnemyBehavior() RT: 14:39 GT: 1282,166 - ScrewPhaseUpdate() => Screw heath changed to =>248,57 RT: 14:39 GT: 1282,166 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 248,57 RT: 14:39 GT: 1282,183 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1282,266 - ScrewPhaseUpdate() => Screw heath changed to =>220,4851 RT: 14:39 GT: 1282,266 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 220,4851 RT: 14:39 GT: 1282,349 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1282,366 - ScrewPhaseUpdate() => Screw heath changed to =>216,8851 RT: 14:39 GT: 1282,366 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 216,8851 RT: 14:39 GT: 1282,383 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1282,466 - ScrewPhaseUpdate() => Screw heath changed to =>213,2851 RT: 14:39 GT: 1282,466 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 213,2851 RT: 14:39 GT: 1282,499 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1282,533 - ScrewPhaseUpdate() => Screw heath changed to =>182,1312 RT: 14:39 GT: 1282,533 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 182,1312 RT: 14:39 GT: 1282,566 - ScrewPhaseUpdate() => Screw heath changed to =>178,5312 RT: 14:39 GT: 1282,566 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 178,5312 RT: 14:39 GT: 1282,616 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1282,783 - ScrewPhaseUpdate() => Screw heath changed to =>156,0894 RT: 14:39 GT: 1282,783 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 156,0894 RT: 14:39 GT: 1282,850 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1283,100 - ScrewPhaseUpdate() => Screw heath changed to =>144,0478 RT: 14:39 GT: 1283,100 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 144,0478 RT: 14:39 GT: 1283,133 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1283,367 - ScrewPhaseUpdate() => Screw heath changed to =>119,8467 RT: 14:39 GT: 1283,367 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 119,8467 RT: 14:39 GT: 1283,433 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1283,667 - ScrewPhaseUpdate() => Screw heath changed to =>100,0744 RT: 14:39 GT: 1283,667 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 100,0744 RT: 14:39 GT: 1283,733 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1283,733 - ScrewPhaseUpdate() => Screw heath changed to =>96,47445 RT: 14:39 GT: 1283,733 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 96,47445 RT: 14:39 GT: 1283,750 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1283,867 - ScrewPhaseUpdate() => Screw heath changed to =>92,87445 RT: 14:39 GT: 1283,867 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 92,87445 RT: 14:39 GT: 1283,883 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1285,118 - SetNextEnemyBehavior() RT: 14:39 GT: 1285,168 - MeleeAttack: Special1 RT: 14:39 GT: 1285,168 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1285,551 - ScrewPhaseUpdate() => Screw heath changed to =>80,92316 RT: 14:39 GT: 1285,551 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 80,92316 RT: 14:39 GT: 1285,601 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1285,801 - ScrewPhaseUpdate() => Screw heath changed to =>69,52222 RT: 14:39 GT: 1285,801 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 69,52222 RT: 14:39 GT: 1285,835 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1286,318 - ScrewPhaseUpdate() => Screw heath changed to =>57,94115 RT: 14:39 GT: 1286,318 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 57,94115 RT: 14:39 GT: 1286,368 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1286,569 - ScrewPhaseUpdate() => Screw heath changed to =>46,26129 RT: 14:39 GT: 1286,569 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 46,26129 RT: 14:39 GT: 1286,585 - ScrewPhaseUpdate() => Screw heath changed to =>34,67105 RT: 14:39 GT: 1286,585 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 34,67105 RT: 14:39 GT: 1286,635 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1286,819 - ScrewPhaseUpdate() => Screw heath changed to =>16,52924 RT: 14:39 GT: 1286,819 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 16,52924 RT: 14:39 GT: 1286,835 - ScrewPhaseUpdate() => Screw heath changed to =>4,490409 RT: 14:39 GT: 1286,835 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 4,490409 RT: 14:39 GT: 1286,885 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 14:39 GT: 1286,985 - ThrowAndReturnHammer start RT: 14:39 GT: 1287,085 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 14:39 GT: 1287,085 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 14:39 GT: 1287,085 - LeotronsScrew destroyed manually in RT: 14:39 GT: 1287,085 - increased BehaviorGroup ID +1 RT: 14:39 GT: 1287,085 - WaitForHitGround() => reached true state RT: 14:39 GT: 1287,085 - LyingOnGroundCorou() RT: 14:39 GT: 1287,102 - SetNextEnemyBehavior() RT: 14:39 GT: 1287,119 - MeleeAttack: Normal1 RT: 14:39 GT: 1287,119 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1290,129 - SetNextEnemyBehavior() RT: 14:39 GT: 1290,359 - SetNextEnemyBehavior() RT: 14:39 GT: 1290,376 - MeleeAttack: Normal1 RT: 14:39 GT: 1290,376 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1290,826 - Trigger: HealthThresholdReached RT: 14:39 GT: 1290,826 - ShieldPartGetsDestroyed() ShieldPartsLeft = 2 RT: 14:39 GT: 1291,576 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:39 GT: 1291,576 - TriggerMeleeExplosion RT: 14:39 GT: 1291,880 - SetNextEnemyBehavior() RT: 14:39 GT: 1291,897 - SetNextEnemyBehavior() RT: 14:39 GT: 1291,913 - MeleeAttack: Normal1 RT: 14:39 GT: 1291,913 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1291,930 - SetNextEnemyBehavior() RT: 14:39 GT: 1291,947 - SetNextEnemyBehavior() RT: 14:39 GT: 1291,963 - MeleeAttack: Normal1 RT: 14:39 GT: 1291,963 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1291,980 - SetNextEnemyBehavior() RT: 14:39 GT: 1291,997 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,013 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,013 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1292,030 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,047 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,063 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,063 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1292,080 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,097 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,113 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,113 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1292,130 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,147 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,163 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,163 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1292,180 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,197 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,213 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,213 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1292,230 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,247 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,263 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,263 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1292,280 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,297 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,313 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,313 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1292,330 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,347 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,363 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,363 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1292,380 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,397 - SetNextEnemyBehavior() RT: 14:39 GT: 1292,414 - MeleeAttack: Normal1 RT: 14:39 GT: 1292,414 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1293,597 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:39 GT: 1293,597 - TriggerMeleeExplosion RT: 14:39 GT: 1293,898 - SetNextEnemyBehavior() RT: 14:39 GT: 1293,914 - SetNextEnemyBehavior() RT: 14:39 GT: 1293,931 - MeleeAttack: Normal1 RT: 14:39 GT: 1293,931 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1293,948 - SetNextEnemyBehavior() RT: 14:39 GT: 1293,964 - SetNextEnemyBehavior() RT: 14:39 GT: 1293,981 - MeleeAttack: Normal1 RT: 14:39 GT: 1293,981 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1293,998 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,014 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,031 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,031 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1294,048 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,064 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,081 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,081 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1294,098 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,114 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,131 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,131 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1294,148 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,164 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,181 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,181 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1294,198 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,215 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,231 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,231 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1294,248 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,265 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,281 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,281 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1294,298 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,314 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,331 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,331 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1294,348 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,364 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,381 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,381 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1294,398 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,415 - SetNextEnemyBehavior() RT: 14:39 GT: 1294,432 - MeleeAttack: Normal1 RT: 14:39 GT: 1294,432 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1295,632 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:39 GT: 1295,632 - TriggerMeleeExplosion RT: 14:39 GT: 1295,934 - SetNextEnemyBehavior() RT: 14:39 GT: 1295,951 - SetNextEnemyBehavior() RT: 14:39 GT: 1295,967 - MeleeAttack: Normal1 RT: 14:39 GT: 1295,967 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1295,984 - SetNextEnemyBehavior() RT: 14:39 GT: 1296,001 - SetNextEnemyBehavior() RT: 14:39 GT: 1296,017 - MeleeAttack: Normal1 RT: 14:39 GT: 1296,017 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1296,034 - SetNextEnemyBehavior() RT: 14:39 GT: 1296,051 - SetNextEnemyBehavior() RT: 14:39 GT: 1296,067 - MeleeAttack: Normal1 RT: 14:39 GT: 1296,067 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1296,084 - SetNextEnemyBehavior() RT: 14:39 GT: 1296,101 - increased BehaviorGroup ID +1 RT: 14:39 GT: 1296,101 - increased BehaviorGroup ID to 1 RT: 14:39 GT: 1296,101 - Execute BehaviorGroupChange = 5 RT: 14:39 GT: 1296,101 - spawnGeneratorsAtOnce RT: 14:39 GT: 1296,101 - SpawnWaitUntilGeneratorsArePresent => started RT: 14:39 GT: 1296,201 - increased BehaviorGroup ID +1 RT: 14:39 GT: 1296,201 - increased BehaviorGroup ID to 6, shield to noShield RT: 14:39 GT: 1297,651 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:39 GT: 1297,651 - TriggerMeleeExplosion RT: 14:39 GT: 1297,885 - SpawnWaitUntilGeneratorsArePresent => end RT: 14:39 GT: 1299,310 - SetNextEnemyBehavior() RT: 14:39 GT: 1299,327 - MeleeAttack: Normal1 RT: 14:39 GT: 1299,327 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1300,528 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:39 GT: 1300,528 - TriggerMeleeExplosion RT: 14:39 GT: 1301,424 - SetNextEnemyBehavior() RT: 14:39 GT: 1301,991 - SetNextEnemyBehavior() RT: 14:39 GT: 1302,007 - MeleeAttack: Normal2 RT: 14:39 GT: 1302,007 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1303,582 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:39 GT: 1303,582 - TriggerMeleeExplosion RT: 14:39 GT: 1304,516 - SetNextEnemyBehavior() RT: 14:39 GT: 1304,533 - MeleeAttack: Special1 RT: 14:39 GT: 1304,533 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1306,867 - SetNextEnemyBehavior() RT: 14:39 GT: 1306,884 - DistanceVariant: Straight_Volley RT: 14:39 GT: 1307,284 - AnimationTriggeredAttackEvents ()=> 1 RT: 14:39 GT: 1307,284 - TriggerMeleeExplosion RT: 14:39 GT: 1308,175 - SetNextEnemyBehavior() RT: 14:39 GT: 1308,175 - MeleeAttack: Special2 RT: 14:39 GT: 1308,175 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1308,192 - RotationAttackNoShield() start RT: 14:39 GT: 1311,991 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 14:39 GT: 1312,040 - DistanceVariant: Special2 RT: 14:39 GT: 1312,040 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 14:39 GT: 1312,040 - SetReflectionState False RT: 14:39 GT: 1312,040 - start RaiseScrew(float _InTime) ()=> 2 RT: 14:39 GT: 1312,040 - ScrewPhaseUpdate() => started RT: 14:39 GT: 1312,040 - spawnLeonidsAtOnce RT: 14:39 GT: 1312,040 - spawnLeonidsAtOnce RT: 14:39 GT: 1312,040 - spawnLeonidsAtOnce RT: 14:39 GT: 1312,040 - SpawnLeotronsScrew(); RT: 14:39 GT: 1312,159 - SetNextEnemyBehavior() RT: 14:39 GT: 1312,159 - increased BehaviorGroup ID +1 RT: 14:39 GT: 1314,048 - end RaiseScrew() RT: 14:39 GT: 1315,191 - SetNextEnemyBehavior() RT: 14:39 GT: 1315,241 - MeleeAttack: Special1 RT: 14:39 GT: 1315,241 - HammerDamageArea.Deactivate() RT: 14:39 GT: 1316,592 - ThrowAndReturnHammer start RT: 14:39 GT: 1317,426 - TriggerMeleeExplosion RT: 14:39 GT: 1319,068 - ThrowAndReturnHammer end WARNING: 18.02.2025 14:39:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 14:39:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 14:39:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh EXCEPTION: 18.02.2025 14:39:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 14:40:00 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 18.02.2025 14:40:00 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 18.02.2025 14:40:00 NEW GAMESEED: '65H!-5RN9' resetSeededCalls: True LOG: 18.02.2025 14:40:00 is Loading Quests LOG: 18.02.2025 14:40:00 loaded mechionary progress for savegame:MoodyDood LOG: 18.02.2025 14:40:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:40:00 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 18.02.2025 14:40:00 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 18.02.2025 14:40:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:40:01 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 18.02.2025 14:40:01 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 18.02.2025 14:40:01 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 18.02.2025 14:40:01 CreateHomeBase completed successfully. LOG: 18.02.2025 14:40:01 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 18.02.2025 14:40:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:40:01 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:40:01 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:40:02 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:40:02 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.02.2025 14:40:02 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 14:40:02 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 14:40:02 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 18.02.2025 14:40:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:40:02 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:40:02 Ambient VFX this room or lv theme is null LOG: 18.02.2025 14:40:02 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:40:02 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 18.02.2025 14:40:02 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 18.02.2025 14:40:02 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 18.02.2025 14:40:02 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 18.02.2025 14:40:07 Ambient VFX this room or lv theme is null LOG: 18.02.2025 14:40:07 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:40:07 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 14:40:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:40:07 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 18.02.2025 14:40:07 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 18.02.2025 14:40:07 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) WARNING: 18.02.2025 14:40:07 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:40:07 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:40:09 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:40:21 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 14:40:21 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:40:25 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:40:28 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 14:40:28 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:40:28 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:40:28 Language Text not found! (Path: Enigma, mechanical Genius) WARNING: 18.02.2025 14:40:28 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:40:29 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:40:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:40:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:40:29 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:40:29 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:40:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.02.2025 14:40:30 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 14:40:30 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:40:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:40:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:40:30 Menu.UnloadMenuPanel => BaseShopPanel LOG: 18.02.2025 14:40:32 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 14:40:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:40:33 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:40:33 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:40:33 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:40:33 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:40:33 Language Text not found! (Path: Main Description) WARNING: 18.02.2025 14:40:33 Language Text not found! (Path: Main Description) WARNING: 18.02.2025 14:40:33 Language Text not found! (Path: Main Description) LOG: 18.02.2025 14:40:33 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 18.02.2025 14:40:33 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.02.2025 14:40:33 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.02.2025 14:40:33 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 14:40:33 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 14:40:33 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 18.02.2025 14:40:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:40:34 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 18.02.2025 14:40:34 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 14:40:34 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 18.02.2025 14:40:34 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 14:40:34 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 14:40:34 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 18.02.2025 14:40:35 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.02.2025 14:40:35 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 14:40:35 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 14:40:35 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 18.02.2025 14:40:35 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 18.02.2025 14:40:35 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 14:40:35 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 14:40:35 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 18.02.2025 14:40:35 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 14:40:35 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 14:40:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 18.02.2025 14:40:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:40:36 RemoveWeaponTransforms Warning: shootable is null LOG: 18.02.2025 14:40:36 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 18.02.2025 14:40:36 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 14:40:36 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 14:40:36 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 18.02.2025 14:40:36 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 18.02.2025 14:40:37 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:40:37 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:40:38 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:40:58 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 14:41:00 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 14:41:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:41:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:41:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:41:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:41:04 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:41:07 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 14:41:07 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:41:07 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:41:07 Language Text not found! (Path: Aster, the Bondmaid) WARNING: 18.02.2025 14:41:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:41:08 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:41:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 14:41:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.02.2025 14:41:08 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 14:41:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:41:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:41:09 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:41:09 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 18.02.2025 14:41:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:41:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:41:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:41:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:41:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:41:12 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:41:18 MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 18.02.2025 14:41:18 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 18.02.2025 14:41:18 GameSession.UpdateProgress(SAVED) => SessionGUID: '78483cc6db7e' GameSeed: 65H!-5RN9 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 18.02.2025 14:41:18 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:41:18 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 18.02.2025 14:41:18 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:41:18 WindowManager.UnloadMenu => ResultMenu LOG: 18.02.2025 14:41:19 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 18.02.2025 14:41:19 Generate Level Started! Level: Level_A theme: Stolz GameSeed: 65H!-5RN9 SeedCalls: 80 LOG: 18.02.2025 14:41:21 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 14:41:21 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:41:48 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 14:41:48 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:41:48 Generate Level Completed! Loading time: 29,45s LOG: 18.02.2025 14:41:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:41:48 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:41:48 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:41:48 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:41:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:41:48 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 14:41:48 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:41:48 UpdatePlayerProgress LOG: 18.02.2025 14:41:48 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 14:41:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:41:48 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 14:41:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:41:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:41:48 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:41:48 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:41:49 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:41:49 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 18.02.2025 14:41:49 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:41:49 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:41:49 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:41:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:41:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:41:54 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:41:54 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 18.02.2025 14:41:54 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 18.02.2025 14:41:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:41:57 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:41:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:41:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(Info): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'info' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectUp' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:41:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'selectDown' for owner 'Player1' WARNING: 18.02.2025 14:41:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:41:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:42:16 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:42:17 TryAddItem(WeaponAddin) => Items.Addins.AllrounderName WARNING: 18.02.2025 14:42:17 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:42:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:42:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:42:18 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:42:30 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:42:30 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:42:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:42:30 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:42:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:42:30 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 14:42:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:42:30 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:42:30 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:42:32 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:42:32 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:42:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:42:32 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:42:32 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:42:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:42:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:42:32 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:42:32 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:42:32 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:42:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:42:32 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:42:32 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:42:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:42:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:42:32 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 14:42:34 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 14:42:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:42:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:42:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:42:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:42:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:42:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:42:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:42:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:42:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:42:45 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:42:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:42:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:42:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:42:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:42:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:42:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:42:45 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:42:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 14:42:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:42:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:42:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:42:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:42:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:42:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:42:51 DestroyDestructibleInScene() => Destructible_Crate LOG: 18.02.2025 14:42:51 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 18.02.2025 14:42:52 DestroyDestructibleInScene() => Destructible_Crate_02 LOG: 18.02.2025 14:42:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:42:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:42:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 14:42:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:42:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:43:02 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:43:02 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 14:43:02 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:43:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:43:02 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:43:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:43:04 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:43:04 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:43:04 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:43:04 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:43:04 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:43:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:43:04 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:43:04 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:43:04 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:43:04 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:43:04 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:43:04 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 14:43:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:43:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:43:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:43:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:08 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 18.02.2025 14:43:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 18.02.2025 14:43:09 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:43:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 14:43:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:43:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:43:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:43:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:43:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:43:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:43:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 14:43:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:43:17 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 14:43:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:43:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:43:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 14:43:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:43:18 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 14:43:22 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 LOG: 18.02.2025 14:43:25 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:43:27 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:43:27 TrySpawnEnemy PRIDE_Stationary_Tower delay 1,75 LOG: 18.02.2025 14:43:27 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:43:27 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 18.02.2025 14:43:27 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:43:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:43:27 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:43:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:43:27 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Tower(Clone) öjj WARNING: 18.02.2025 14:43:27 MitronEmpire_Stationary_Tower(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:43:27 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 18.02.2025 14:43:27 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 18.02.2025 14:43:27 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:43:27 AddEnemy MitronEmpire_Stationary_Generator LOG: 18.02.2025 14:43:27 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 18.02.2025 14:43:27 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:43:27 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 18.02.2025 14:43:27 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 18.02.2025 14:43:27 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:43:27 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 18.02.2025 14:43:27 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 18.02.2025 14:43:27 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:43:29 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:43:29 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:43:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:43:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:43:29 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:43:29 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:43:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:43:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:43:29 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:43:29 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:43:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:43:29 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:43:29 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:43:29 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:43:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:43:29 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 14:43:32 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:43:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:43:34 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:43:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 14:43:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:43:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 14:43:36 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:43:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 14:43:36 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:43:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:37 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:43:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:43:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:43:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:43:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 WARNING: 18.02.2025 14:43:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:43:48 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:43:48 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:43:48 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:43:48 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:43:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:43:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:43:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:43:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:43:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:43:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:43:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:43:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:43:56 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 14:43:56 DestroyDestructibleInScene() => Destructible_Crate WARNING: 18.02.2025 14:43:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:43:59 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 18.02.2025 14:44:00 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 18.02.2025 14:44:00 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 18.02.2025 14:44:00 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 18.02.2025 14:44:00 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 18.02.2025 14:44:00 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 18.02.2025 14:44:00 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 18.02.2025 14:44:00 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 18.02.2025 14:44:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:44:07 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:44:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:44:10 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:44:19 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:44:21 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:44:21 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:44:21 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:44:21 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:44:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:44:25 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:44:26 TryAddItem(WeaponAddin) => Items.Addins.SplatterName WARNING: 18.02.2025 14:44:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:44:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:44:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:44:27 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 18.02.2025 14:44:27 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:44:27 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:44:27 DestroyDestructibleInScene() => Destructible_VaseBauch WARNING: 18.02.2025 14:44:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:44:29 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:44:32 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:44:32 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:44:33 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:44:33 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:44:39 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 18.02.2025 14:44:39 GameSession.UpdateProgress(SAVED) => SessionGUID: '78483cc6db7e' GameSeed: 65H!-5RN9 SeededCalls:115 SeededCallsLastDungeon:35 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 18.02.2025 14:44:39 UpdatePlayerProgress LOG: 18.02.2025 14:44:39 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:44:39 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 14:44:39 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:44:39 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 18.02.2025 14:44:39 Generate Level Started! Level: Level_A theme: Stolz GameSeed: 65H!-5RN9 SeedCalls: 116 LOG: 18.02.2025 14:44:41 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:44:41 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 14:44:43 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 18.02.2025 14:44:44 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 14:44:45 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 14:44:45 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:44:45 StandardOutlineEffect.enabled = false MitronEmpire_Treasure(Clone) öjj WARNING: 18.02.2025 14:44:45 MitronEmpire_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 18.02.2025 14:44:45 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__196:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 14:44:45 TreasureGoblin was spawned in Room: ROOM(2# Typ_E)_KingsMaze_Degrees180 LOG: 18.02.2025 14:44:45 Generate Level Completed! Loading time: 6,011s LOG: 18.02.2025 14:44:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:44:45 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:44:45 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:44:45 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:44:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:44:45 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:44:45 UpdatePlayerProgress LOG: 18.02.2025 14:44:45 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 14:44:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:44:45 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 14:44:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:44:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:44:45 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:44:45 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:44:45 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:44:45 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 18.02.2025 14:44:45 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:45 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:44:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:44:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 18.02.2025 14:44:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 WARNING: 18.02.2025 14:44:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:44:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:44:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:44:50 Menu.UnloadMenuPanel => Info LOG: 18.02.2025 14:44:50 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:44:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_22 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 14:44:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 18.02.2025 14:44:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:58 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 14:44:58 Started Music_GrammoPhoneBot LOG: 18.02.2025 14:44:58 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:44:58 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:44:58 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:45:12 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:45:14 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 14:45:14 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:45:14 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:45:14 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:14 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:45:15 initialises raritymodes LOG: 18.02.2025 14:45:15 equipmentRarity:Level_1 LOG: 18.02.2025 14:45:15 equipmentRarity:Level_1 LOG: 18.02.2025 14:45:15 equipmentRarity:Level_2 LOG: 18.02.2025 14:45:15 equipmentRarity:Level_2 LOG: 18.02.2025 14:45:15 equipmentRarity:Level_2 LOG: 18.02.2025 14:45:15 equipmentRarity:Level_3 LOG: 18.02.2025 14:45:15 equipmentRarity:Level_1 LOG: 18.02.2025 14:45:15 equipmentRarity:Level_1 LOG: 18.02.2025 14:45:15 equipmentRarity:Level_1 WARNING: 18.02.2025 14:45:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:45:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:45:15 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:45:24 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:45:24 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:45:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:45:30 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:45:31 TryAddItem(WeaponAddin) => Items.Addins.CryoName WARNING: 18.02.2025 14:45:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:45:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:45:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:45:32 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 14:45:32 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:45:33 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:45:35 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:45:35 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 14:45:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:45:35 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:45:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:45:35 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:45:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:45:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:45:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:45:35 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:45:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:45:37 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:45:37 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:45:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:45:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:45:37 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:45:37 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:45:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:45:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:45:37 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:45:37 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:45:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:45:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:45:37 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:45:37 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:45:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:45:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:45:37 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:45:37 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:45:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:45:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:45:37 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:45:37 BuffManager.StartBuffEffect() for BUFFID: 2008 is already started! WARNING: 18.02.2025 14:45:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:45:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:45:39 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:45:39 BuffManager.StartBuffEffect() for BUFFID: 2027 is already started! WARNING: 18.02.2025 14:45:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 14:45:41 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:45:41 BuffManager.StartBuffEffect() for BUFFID: 2042 is already started! LOG: 18.02.2025 14:45:41 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 WARNING: 18.02.2025 14:45:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:45:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:45:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:45:43 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 WARNING: 18.02.2025 14:45:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:45:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:45:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:45:44 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 18.02.2025 14:45:44 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 18.02.2025 14:45:44 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 18.02.2025 14:45:45 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:45:45 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:45:45 BuffManager.StartBuffEffect() for BUFFID: 2063 is already started! LOG: 18.02.2025 14:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:45:49 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 18.02.2025 14:45:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:45:49 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:45:49 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:45:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:45:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:45:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:45:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:45:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:45:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:45:55 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 18.02.2025 14:45:56 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 18.02.2025 14:45:58 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:45:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:45:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:45:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:45:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:45:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:45:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:45:58 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:45:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 14:45:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:45:58 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:45:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:45:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:45:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:45:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:45:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:45:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:46:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:46:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:46:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:46:06 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:46:08 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 18.02.2025 14:46:08 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 18.02.2025 14:46:09 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:46:10 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:46:10 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:46:10 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:46:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:46:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:46:14 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:46:15 TryAddItem(WeaponAddin) => Items.Addins.InflaterName WARNING: 18.02.2025 14:46:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:46:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:46:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:46:16 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:46:18 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:48:51 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:48:51 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:48:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:48:51 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:48:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:48:51 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:48:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:48:51 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 14:48:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:48:53 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:48:53 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:48:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:48:53 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:48:53 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:48:53 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:48:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:48:53 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:48:53 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:48:53 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:48:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:48:53 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:48:53 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 14:48:53 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:48:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:48:53 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:48:53 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:48:54 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:48:54 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:48:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:48:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:48:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:48:54 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:48:54 BuffManager.StartBuffEffect() for BUFFID: 2150 is already started! LOG: 18.02.2025 14:48:55 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:48:55 BuffManager.StartBuffEffect() for BUFFID: 2161 is already started! WARNING: 18.02.2025 14:48:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:48:55 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:48:55 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:48:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:48:55 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:48:56 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 14:48:56 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 14:48:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 14:48:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 14:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 14:49:00 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 14:49:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:00 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 14:49:00 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:49:00 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:49:02 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:49:02 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:02 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:02 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:49:02 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:02 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:02 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:49:02 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:02 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:02 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 14:49:02 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 14:49:02 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 14:49:03 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:49:03 BuffManager.StartBuffEffect() for BUFFID: 2226 is already started! LOG: 18.02.2025 14:49:03 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:49:03 BuffManager.StartBuffEffect() for BUFFID: 2238 is already started! WARNING: 18.02.2025 14:49:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:08 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:49:09 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:49:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:49:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:49:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:49:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:49:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:09 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:49:09 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 18.02.2025 14:49:09 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) LOG: 18.02.2025 14:49:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:10 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:49:10 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.02.2025 14:49:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:49:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 14:49:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:49:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.02.2025 14:49:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) ERROR: 18.02.2025 14:49:14 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String) StickyStoneStudio.MOODS.d__260:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__209:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 18.02.2025 14:49:16 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:49:16 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:49:16 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 14:49:16 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 18.02.2025 14:49:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:49:31 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 14:49:31 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 14:49:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:49:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:49:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:49:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:49:31 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 14:49:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:49:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:49:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:49:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:49:33 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 14:49:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 14:49:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:49:33 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 18.02.2025 14:49:35 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:49:35 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 14:49:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:49:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:49:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:49:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:49:35 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:49:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:49:36 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 14:49:36 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:36 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:36 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:36 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:49:36 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:36 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:36 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:36 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:49:36 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:36 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:36 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:36 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:49:36 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:36 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:36 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:37 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:49:37 BuffManager.StartBuffEffect() for BUFFID: 2294 is already started! WARNING: 18.02.2025 14:49:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:39 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:49:41 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:49:43 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 14:49:46 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:49:46 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:49:46 BuffManager.StartBuffEffect() for BUFFID: 2336 is already started! LOG: 18.02.2025 14:49:47 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:49:47 BuffManager.StartBuffEffect() for BUFFID: 2343 is already started! WARNING: 18.02.2025 14:49:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:49:52 DestroyDestructibleInScene() => Destructible_Vase_01_Closed WARNING: 18.02.2025 14:49:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:49:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 14:49:53 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:53 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:53 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 14:49:53 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 14:49:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:55 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:49:55 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:55 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:55 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:55 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:49:55 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:49:55 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:49:55 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:49:56 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:49:56 BuffManager.StartBuffEffect() for BUFFID: 2379 is already started! WARNING: 18.02.2025 14:49:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:49:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:49:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:49:59 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:50:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:50:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:02 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:50:02 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:50:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:50:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:50:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:50:05 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 18.02.2025 14:50:06 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 18.02.2025 14:50:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:50:23 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:50:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:50:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:50:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 14:50:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:50:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:50:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:50:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:50:23 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 14:50:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) WARNING: 18.02.2025 14:50:25 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Nincodemus(Clone) is not the same! LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 14:50:25 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:50:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:50:25 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:50:25 BuffManager.StartBuffEffect() for BUFFID: 2425 is already started! WARNING: 18.02.2025 14:50:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:50:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:26 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:50:26 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:50:26 BuffManager.StartBuffEffect() for BUFFID: 2441 is already started! LOG: 18.02.2025 14:50:27 Dash: Collide with EdgeCollider 22 - 23 WARNING: 18.02.2025 14:50:30 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:50:30 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:50:30 BuffManager.StartBuffEffect() for BUFFID: 2451 is already started! WARNING: 18.02.2025 14:50:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:50:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:50:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:50:32 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:50:36 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:50:36 BuffManager.StartBuffEffect() for BUFFID: 2492 is already started! WARNING: 18.02.2025 14:50:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:50:37 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:37 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:37 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:50:39 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:50:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:50:42 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:50:45 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:50:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:50:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:50:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:50:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:51:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:51:09 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:51:09 BuffManager.StartBuffEffect() for BUFFID: 2563 is already started! WARNING: 18.02.2025 14:51:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:51:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:51:10 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:51:12 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:51:14 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:51:14 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:51:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 14:51:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:51:14 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:51:14 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:51:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:51:14 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:51:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:51:37 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:51:39 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_06 LOG: 18.02.2025 14:51:46 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_05 LOG: 18.02.2025 14:51:47 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_04 LOG: 18.02.2025 14:51:47 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 WARNING: 18.02.2025 14:51:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:51:47 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_02 LOG: 18.02.2025 14:51:47 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_03 LOG: 18.02.2025 14:51:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 14:51:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:51:54 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:52:24 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 14:52:24 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:52:24 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 18.02.2025 14:52:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(8# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 18.02.2025 14:52:24 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:52:26 StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj WARNING: 18.02.2025 14:52:26 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 14:52:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 14:52:56 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 18.02.2025 14:52:56 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 18.02.2025 14:53:01 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 14:53:01 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:53:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:53:02 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:53:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:27 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 18.02.2025 14:53:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:44 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:53:52 NextWave() => Wave was not started yet or has no waves WARNING: 18.02.2025 14:53:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:53:52 Animator.GotoState: State could not be found WARNING: 18.02.2025 14:53:52 Invalid Layer Index '-1' WARNING: 18.02.2025 14:53:52 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:53:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:53:52 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:53:52 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin ERROR: 18.02.2025 14:53:52 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) LOG: 18.02.2025 14:53:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:52 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 18.02.2025 14:53:52 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String) StickyStoneStudio.MOODS.d__260:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__209:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 18.02.2025 14:53:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:53:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:53:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:53:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:53:54 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:53:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:53:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:53:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:53:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:53:57 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:54:01 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 18.02.2025 14:54:01 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 18.02.2025 14:54:01 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 14:54:01 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:54:01 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:54:01 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:54:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:54:05 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:54:06 TryAddItem(WeaponAddin) => Items.Addins.CriticalName WARNING: 18.02.2025 14:54:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:54:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:54:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:54:08 Menu.UnloadMenuPanel => LootContext WARNING: 18.02.2025 14:54:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:54:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:54:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:54:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:54:29 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:54:29 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:54:32 MapSelector.CloseMapSelector LOG: 18.02.2025 14:54:32 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 18.02.2025 14:54:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:54:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:54:32 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:54:33 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:54:33 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 14:54:33 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:54:33 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 14:54:33 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 14:54:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:54:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 14:54:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 14:54:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:54:35 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 14:54:35 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:54:35 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:54:37 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 18.02.2025 14:54:37 GameSession.UpdateProgress(SAVED) => SessionGUID: '78483cc6db7e' GameSeed: 65H!-5RN9 SeededCalls:188 SeededCallsLastDungeon:72 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 18.02.2025 14:54:37 UpdatePlayerProgress LOG: 18.02.2025 14:54:37 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:54:37 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 14:54:37 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:54:37 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 18.02.2025 14:54:37 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:37 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:54:38 Generate Level Started! Level: Level_B theme: Stolz GameSeed: 65H!-5RN9 SeedCalls: 189 LOG: 18.02.2025 14:54:40 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 14:54:40 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:54:42 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 14:54:42 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:54:42 Generate Level Completed! Loading time: 4,311s LOG: 18.02.2025 14:54:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:54:42 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:54:42 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:54:42 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:54:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:54:42 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:54:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:54:42 UpdatePlayerProgress LOG: 18.02.2025 14:54:42 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 14:54:42 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:54:42 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 14:54:42 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:54:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:54:42 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:54:42 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:54:42 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:54:42 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:54:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:54:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 14:54:47 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:54:47 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:54:47 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:54:47 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:54:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:54:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:54:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:54:48 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:54:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:54:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:54:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:59 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:54:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:59 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:54:59 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:54:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:54:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 14:54:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:54:59 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 14:54:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:54:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:55:01 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:55:01 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:55:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 18.02.2025 14:55:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 18.02.2025 14:55:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:55:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:55:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:55:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 18.02.2025 14:55:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 14:55:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 14:55:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:55:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 14:55:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 18.02.2025 14:55:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 14:55:05 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 WARNING: 18.02.2025 14:55:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:55:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 14:55:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 18.02.2025 14:55:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:55:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:55:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:55:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:55:10 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:55:10 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 14:55:10 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:55:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:55:10 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:55:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:55:10 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:55:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:55:10 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 18.02.2025 14:55:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:55:12 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 14:55:12 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:55:12 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 14:55:12 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:55:12 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:55:12 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:55:12 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:55:12 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:55:12 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:55:12 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:12 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:12 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:55:12 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:12 BuffManager.StartBuffEffect() for BUFFID: 2894 is already started! WARNING: 18.02.2025 14:55:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:55:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:13 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:55:13 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:55:13 Dash: Collide with Pillar LOG: 18.02.2025 14:55:13 Target Position is not on Navmesh Pos:(320.73, 0.05, 297.95) LOG: 18.02.2025 14:55:14 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:14 BuffManager.StartBuffEffect() for BUFFID: 2917 is already started! LOG: 18.02.2025 14:55:15 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:55:16 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:16 BuffManager.StartBuffEffect() for BUFFID: 2928 is already started! LOG: 18.02.2025 14:55:16 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:55:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:16 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:16 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 14:55:16 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:55:16 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:16 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:16 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 14:55:17 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:55:18 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:18 BuffManager.StartBuffEffect() for BUFFID: 2935 is already started! WARNING: 18.02.2025 14:55:20 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:55:20 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:20 BuffManager.StartBuffEffect() for BUFFID: 2947 is already started! LOG: 18.02.2025 14:55:20 Dash: Collide with PRIDE_Flowerbed_Orange_04 LOG: 18.02.2025 14:55:21 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:55:21 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:21 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:21 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 14:55:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:22 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:22 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:25 GetValidSpawnPosition() => Was not successful! LOG: 18.02.2025 14:55:26 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:55:26 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:55:26 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:26 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:26 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 14:55:27 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:55:27 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:55:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:55:27 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 14:55:27 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:27 BuffManager.StartBuffEffect() for BUFFID: 2983 is already started! LOG: 18.02.2025 14:55:28 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:28 BuffManager.StartBuffEffect() for BUFFID: 2989 is already started! LOG: 18.02.2025 14:55:28 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:28 BuffManager.StartBuffEffect() for BUFFID: 2992 is already started! LOG: 18.02.2025 14:55:29 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:55:31 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:31 BuffManager.StartBuffEffect() for BUFFID: 3009 is already started! WARNING: 18.02.2025 14:55:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:33 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:33 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:33 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:55:34 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:55:35 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:55:37 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_04 LOG: 18.02.2025 14:55:38 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 LOG: 18.02.2025 14:55:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:38 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:55:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:55:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:55:46 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:55:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 14:55:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:55:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:55:47 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:55:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:55:47 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:55:51 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:55:51 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 14:55:52 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 18.02.2025 14:55:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:55:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:55:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:55:59 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:55:59 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 14:55:59 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 18.02.2025 14:55:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:56:06 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 14:56:06 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:08 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 14:56:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 14:56:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:56:09 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 18.02.2025 14:56:12 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:56:12 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:56:12 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:56:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:56:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:56:14 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:56:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:56:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:56:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:56:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:56:14 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 14:56:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:56:16 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:56:16 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:56:16 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:56:16 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:56:16 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:56:16 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:56:16 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:56:16 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:56:16 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:56:16 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:56:16 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:56:16 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:56:16 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:56:16 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:56:16 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:56:16 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:56:16 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:56:16 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:56:16 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:56:16 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:56:16 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:56:16 BuffManager.StartBuffEffect() for BUFFID: 3082 is already started! WARNING: 18.02.2025 14:56:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:56:17 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:56:17 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:56:19 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:56:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:56:21 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:56:21 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:56:21 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:56:21 BuffManager.StartBuffEffect() for BUFFID: 3111 is already started! WARNING: 18.02.2025 14:56:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:56:23 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:56:23 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:56:24 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:56:25 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:56:25 BuffManager.StartBuffEffect() for BUFFID: 3142 is already started! WARNING: 18.02.2025 14:56:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:56:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:56:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:56:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 ChangeRagdollState explode getriggert! LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 14:56:29 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 14:56:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:56:29 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:56:29 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:56:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:56:36 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:56:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:56:38 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 14:56:38 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 14:56:38 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 WARNING: 18.02.2025 14:56:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:56:40 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 18.02.2025 14:56:40 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:56:40 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:56:40 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:56:40 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:56:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 14:56:51 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 14:56:52 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 14:56:52 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso WARNING: 18.02.2025 14:56:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:56:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 14:56:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:57:10 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 14:57:11 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 14:57:13 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:57:14 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:57:17 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:57:18 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:57:18 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:57:19 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:57:19 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 14:57:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:57:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:57:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 14:57:19 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 14:57:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:57:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:57:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 14:57:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 14:57:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 14:57:36 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:57:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 14:57:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 14:57:36 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 14:57:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:57:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:57:39 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:57:39 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:57:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:57:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:57:39 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:57:39 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 14:57:47 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 18.02.2025 14:57:47 GameSession.UpdateProgress(SAVED) => SessionGUID: '78483cc6db7e' GameSeed: 65H!-5RN9 SeededCalls:224 SeededCallsLastDungeon:35 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 18.02.2025 14:57:47 UpdatePlayerProgress LOG: 18.02.2025 14:57:47 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 14:57:47 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 14:57:47 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 14:57:48 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 14:57:48 Generate Level Started! Level: Level_B theme: Stolz GameSeed: 65H!-5RN9 SeedCalls: 225 LOG: 18.02.2025 14:57:50 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:57:52 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.02.2025 14:58:50 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 14:58:55 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 14:58:56 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:58:56 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 14:58:57 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 14:58:57 Generate Level Completed! Loading time: 69,486s LOG: 18.02.2025 14:58:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:58:57 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 14:58:57 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 14:58:57 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:58:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:58:57 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:58:57 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:58:57 UpdatePlayerProgress LOG: 18.02.2025 14:58:57 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 14:58:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:58:57 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 14:58:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:58:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 14:58:58 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 14:58:58 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 14:58:58 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 14:58:58 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:59:04 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 18.02.2025 14:59:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:59:24 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 14:59:24 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 14:59:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 14:59:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 14:59:36 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 14:59:36 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 14:59:36 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 14:59:36 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 14:59:36 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 14:59:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 14:59:38 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:59:38 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:59:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:59:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:59:38 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:59:38 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:59:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:59:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:59:38 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:59:38 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:59:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:59:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:59:38 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 14:59:38 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:59:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:59:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:59:38 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:59:38 BuffManager.StartBuffEffect() for BUFFID: 3167 is already started! WARNING: 18.02.2025 14:59:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:59:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:59:40 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:59:42 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:59:43 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 18.02.2025 14:59:43 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 14:59:43 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 14:59:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:59:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:59:45 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:59:45 BuffManager.StartBuffEffect() for BUFFID: 3269 is already started! WARNING: 18.02.2025 14:59:45 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 14:59:46 GetIconByBuffType called with buffType: OilBarrel WARNING: 18.02.2025 14:59:46 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 14:59:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 14:59:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:59:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:59:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:59:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:59:48 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:59:48 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:59:48 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:59:48 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 14:59:48 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:50 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:59:50 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:59:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:59:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:59:50 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:59:50 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:59:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:59:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:59:50 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 14:59:50 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:59:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:59:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:59:50 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 14:59:50 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 14:59:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 14:59:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 14:59:50 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:59:50 BuffManager.StartBuffEffect() for BUFFID: 3322 is already started! WARNING: 18.02.2025 14:59:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:59:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:59:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 14:59:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 14:59:53 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:59:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 14:59:54 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:59:54 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 14:59:54 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 14:59:55 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 14:59:57 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 14:59:57 BuffManager.StartBuffEffect() for BUFFID: 3384 is already started! WARNING: 18.02.2025 15:00:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:00:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:00:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:00:00 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:00 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:00:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 15:00:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:00:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:00:00 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:00:00 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 15:00:03 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 15:00:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 15:00:04 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 WARNING: 18.02.2025 15:00:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:00:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 15:00:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 15:00:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 15:00:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 WARNING: 18.02.2025 15:00:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:00:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:00:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:00:36 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 15:00:36 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:00:36 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:00:36 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 15:00:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:00:36 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 15:00:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:00:38 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:00:38 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:00:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:00:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:00:38 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:00:38 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:00:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:00:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:00:38 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:00:38 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:00:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:00:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:00:38 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:00:38 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:00:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:00:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:00:38 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:00:38 BuffManager.StartBuffEffect() for BUFFID: 3455 is already started! LOG: 18.02.2025 15:00:38 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed WARNING: 18.02.2025 15:00:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:00:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:00:39 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:00:39 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:00:39 BuffManager.StartBuffEffect() for BUFFID: 3472 is already started! LOG: 18.02.2025 15:00:40 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 15:00:40 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:00:40 BuffManager.StartBuffEffect() for BUFFID: 3477 is already started! LOG: 18.02.2025 15:00:42 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:00:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 15:00:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:00:44 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:00:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:00:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:00:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:00:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:00:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:00:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:00:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:00:50 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:00:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 15:00:50 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:51 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:00:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:11 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 15:01:11 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:01:11 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:01:11 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:01:11 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 15:01:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:01:11 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 15:01:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:01:13 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:01:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:01:13 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:01:13 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:01:13 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:01:13 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:01:13 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:01:13 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:01:13 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:01:13 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:13 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:01:14 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:01:17 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:17 BuffManager.StartBuffEffect() for BUFFID: 3665 is already started! LOG: 18.02.2025 15:01:18 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 15:01:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:01:23 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:23 BuffManager.StartBuffEffect() for BUFFID: 3729 is already started! WARNING: 18.02.2025 15:01:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 15:01:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:26 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:01:27 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:27 BuffManager.StartBuffEffect() for BUFFID: 3763 is already started! LOG: 18.02.2025 15:01:28 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:28 BuffManager.StartBuffEffect() for BUFFID: 3795 is already started! WARNING: 18.02.2025 15:01:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:01:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:31 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:01:33 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:01:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:01:34 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 15:01:34 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:01:34 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 15:01:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 15:01:35 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 15:01:35 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:35 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:35 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:01:35 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:01:35 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:35 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:35 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:01:35 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:01:35 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:35 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:35 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:01:36 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:36 BuffManager.StartBuffEffect() for BUFFID: 3878 is already started! WARNING: 18.02.2025 15:01:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:01:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:38 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:01:41 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:41 BuffManager.StartBuffEffect() for BUFFID: 3935 is already started! LOG: 18.02.2025 15:01:41 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:01:43 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:01:43 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:01:43 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:01:43 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 15:01:44 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:44 BuffManager.StartBuffEffect() for BUFFID: 3968 is already started! WARNING: 18.02.2025 15:01:46 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 15:01:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:46 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 15:01:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:01:50 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:01:50 BuffManager.StartBuffEffect() for BUFFID: 4042 is already started! WARNING: 18.02.2025 15:01:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:01:52 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:01:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:02:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 15:02:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 15:02:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 15:02:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 15:02:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 15:02:11 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 15:02:11 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:02:13 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 18.02.2025 15:02:13 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:02:13 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:02:13 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:02:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:02:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:02:24 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:02:25 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 15:02:25 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:02:25 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 18.02.2025 15:02:25 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:02:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:02:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:02:26 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:02:28 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 15:02:28 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 15:02:28 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 15:02:32 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 15:02:38 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:02:38 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 15:02:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:02:38 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 15:02:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:02:38 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 15:02:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:02:38 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 18.02.2025 15:02:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:02:38 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 18.02.2025 15:02:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:02:38 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 18.02.2025 15:02:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:02:40 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 15:02:40 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:02:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:02:40 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:02:40 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:02:40 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:02:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:02:40 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:02:40 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 15:02:40 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:02:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:02:40 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:02:40 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 15:02:40 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:02:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:02:40 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:02:40 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 15:02:40 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:02:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:02:40 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:02:40 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 15:02:40 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:02:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:02:40 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:02:41 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:02:41 BuffManager.StartBuffEffect() for BUFFID: 4091 is already started! WARNING: 18.02.2025 15:02:42 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 15:02:42 Target Position is not on Navmesh Pos:(283.50, 0.05, 291.43) WARNING: 18.02.2025 15:02:42 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 15:02:43 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 18.02.2025 15:02:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:02:43 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:02:44 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:02:44 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:02:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:02:44 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 15:02:45 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:02:45 BuffManager.StartBuffEffect() for BUFFID: 4126 is already started! WARNING: 18.02.2025 15:02:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 15:02:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:02:45 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:02:47 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:02:47 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:02:47 BuffManager.StartBuffEffect() for BUFFID: 4154 is already started! LOG: 18.02.2025 15:02:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:02:50 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 15:02:51 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 18.02.2025 15:02:51 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:02:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 15:02:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 15:02:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:02:52 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:02:52 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:02:52 BuffManager.StartBuffEffect() for BUFFID: 4236 is already started! LOG: 18.02.2025 15:02:55 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:02:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:02:55 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:02:55 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:02:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:02:57 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:02:57 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:02:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:02:57 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 15:02:57 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:02:57 BuffManager.StartBuffEffect() for BUFFID: 4305 is already started! LOG: 18.02.2025 15:02:59 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:02:59 BuffManager.StartBuffEffect() for BUFFID: 4321 is already started! WARNING: 18.02.2025 15:02:59 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 15:03:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 15:03:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:03:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:03:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 15:03:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:03:00 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:03:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:03:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:03:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:03:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:03:05 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:03:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:03:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:03:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 15:03:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 15:03:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 15:03:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 15:03:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 15:03:23 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 15:03:23 Started Music_GrammoPhoneBot LOG: 18.02.2025 15:03:23 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 15:03:23 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:03:23 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:03:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:03:26 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:03:48 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 15:03:48 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:03:48 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:03:50 DestroyDestructibleInScene() => Destructible_VaseBauch_02 LOG: 18.02.2025 15:03:50 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_03 LOG: 18.02.2025 15:03:50 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_03 LOG: 18.02.2025 15:03:50 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_03 WARNING: 18.02.2025 15:03:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:03:53 DestroyDestructibleInScene() => Destructible_VaseBauch_01 LOG: 18.02.2025 15:03:53 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 18.02.2025 15:03:53 DestroyDestructibleInScene() => Destructible_VaseBauch WARNING: 18.02.2025 15:03:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:03:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:04:49 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:04:49 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:04:49 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:04:49 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 18.02.2025 15:04:49 Added rewardType: ChampFrag LOG: 18.02.2025 15:04:49 Added rewardType: Health LOG: 18.02.2025 15:04:49 Added rewardType: EMOTES WARNING: 18.02.2025 15:04:49 New Selection was created: True LOG: 18.02.2025 15:04:49 Difficulty selected: EASY LOG: 18.02.2025 15:04:49 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 18.02.2025 15:04:49 Difficulty selected: EASY LOG: 18.02.2025 15:04:49 SelectedType: ChampFrag; SelectedRarity: Level_1 WARNING: 18.02.2025 15:04:49 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:04:49 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:04:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 18.02.2025 15:04:50 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:04:52 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:04:52 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:04:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 18.02.2025 15:04:53 Difficulty selected: MEDIUM LOG: 18.02.2025 15:04:53 SelectedType: Health; SelectedRarity: Level_2 LOG: 18.02.2025 15:04:54 Difficulty selected: HARD LOG: 18.02.2025 15:04:54 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 18.02.2025 15:05:14 Difficulty selected: MEDIUM LOG: 18.02.2025 15:05:14 SelectedType: Health; SelectedRarity: Level_2 LOG: 18.02.2025 15:05:15 Difficulty selected: EASY LOG: 18.02.2025 15:05:15 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 18.02.2025 15:05:15 Difficulty selected: MEDIUM LOG: 18.02.2025 15:05:15 SelectedType: Health; SelectedRarity: Level_2 LOG: 18.02.2025 15:05:16 Difficulty selected: HARD LOG: 18.02.2025 15:05:16 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 18.02.2025 15:05:26 Difficulty selected: MEDIUM LOG: 18.02.2025 15:05:26 SelectedType: Health; SelectedRarity: Level_2 LOG: 18.02.2025 15:05:27 Difficulty selected: EASY LOG: 18.02.2025 15:05:27 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 18.02.2025 15:05:28 Difficulty selected: HARD LOG: 18.02.2025 15:05:28 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 18.02.2025 15:05:29 the current rewards of the challengmachine have been saved LOG: 18.02.2025 15:05:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 18.02.2025 15:05:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:05:29 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:05:29 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:05:29 Spawned wave#0 for Difficulty#2 LOG: 18.02.2025 15:05:29 Menu.UnloadMenuPanel => ChallangerArcade LOG: 18.02.2025 15:05:29 the current rewards of the challengmachine have been saved LOG: 18.02.2025 15:05:30 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:05:30 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:05:30 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:05:30 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:05:30 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:05:30 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:05:30 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:05:30 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 18.02.2025 15:05:30 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:05:31 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:05:31 BuffManager.StartBuffEffect() for BUFFID: 4403 is already started! WARNING: 18.02.2025 15:05:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:05:34 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:05:35 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:05:35 BuffManager.StartBuffEffect() for BUFFID: 4461 is already started! LOG: 18.02.2025 15:05:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:49 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:05:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:05:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:05:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:05:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:05:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:05:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:05:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:05:49 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:05:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:05:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:05:49 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:05:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:05:49 Difficulty#2 Challenge cleared! LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:05:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:05:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:05:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:05:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:05:54 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:05:54 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:05:55 Reward: EMOTES; RarityLevel: Level_3 WARNING: 18.02.2025 15:05:55 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:05:55 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:05:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:05:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:05:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:05:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:05:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:05:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:06:00 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 15:06:00 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 15:06:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:06:00 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 18.02.2025 15:06:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:06:00 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 15:06:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:06:00 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 15:06:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:06:02 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:06:02 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:02 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:02 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 15:06:02 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:02 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:02 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:06:02 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:02 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:02 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:06:02 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:02 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:02 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:02 BuffManager.StartBuffEffect() for BUFFID: 4664 is already started! LOG: 18.02.2025 15:06:03 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:06:06 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:06 BuffManager.StartBuffEffect() for BUFFID: 4687 is already started! LOG: 18.02.2025 15:06:06 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:06 BuffManager.StartBuffEffect() for BUFFID: 4699 is already started! WARNING: 18.02.2025 15:06:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:07 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:06:08 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:06:08 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:08 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:08 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 15:06:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:11 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:11 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:11 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:06:12 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:06:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:15 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:15 BuffManager.StartBuffEffect() for BUFFID: 4811 is already started! LOG: 18.02.2025 15:06:17 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:06:17 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:17 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 15:06:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:18 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:19 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:19 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:20 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:20 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:06:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 15:06:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 15:06:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 15:06:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:06:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:06:44 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 15:06:44 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:06:44 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 15:06:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:06:44 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 15:06:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:06:46 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:06:46 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:46 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:46 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:46 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:06:46 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:46 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:46 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:46 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 15:06:46 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:46 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:46 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:46 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:46 BuffManager.StartBuffEffect() for BUFFID: 4893 is already started! WARNING: 18.02.2025 15:06:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:47 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:48 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:06:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:06:49 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 15:06:49 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 15:06:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 15:06:51 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 15:06:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 15:06:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 15:06:53 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:53 BuffManager.StartBuffEffect() for BUFFID: 4953 is already started! WARNING: 18.02.2025 15:06:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:53 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:53 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:54 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:06:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:55 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:55 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:06:55 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:06:55 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:06:55 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 15:06:55 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Frostbite EXCEPTION: 18.02.2025 15:06:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Frostbite EXCEPTION: 18.02.2025 15:06:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Frostbite EXCEPTION: 18.02.2025 15:06:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 15:06:57 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:06:57 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:57 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:06:57 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 15:06:57 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 15:06:57 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:57 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 15:06:57 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:06:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:57 BuffManager.StartBuffEffect() for BUFFID: 4995 is already started! LOG: 18.02.2025 15:06:57 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:57 BuffManager.StartBuffEffect() for BUFFID: 5005 is already started! WARNING: 18.02.2025 15:06:57 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:57 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:06:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:06:58 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:06:58 BuffManager.StartBuffEffect() for BUFFID: 5043 is already started! WARNING: 18.02.2025 15:06:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 15:06:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:06:59 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:07:01 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:07:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:07:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:07:04 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:07:08 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:07:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:07:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:07:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:07:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:07:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:07:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:07:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:07:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 15:07:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:07:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:07:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:07:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:07:13 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 15:07:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:07:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 15:07:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 15:07:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 18.02.2025 15:07:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:07:37 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:07:40 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 15:07:42 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 15:15:56 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 15:16:01 Started Music_GrammoPhoneBot LOG: 18.02.2025 15:16:01 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 15:16:01 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:16:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:16:03 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:16:05 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:16:05 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:16:05 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:16:05 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:16:05 initialises raritymodes LOG: 18.02.2025 15:16:05 equipmentRarity:Level_3 LOG: 18.02.2025 15:16:05 equipmentRarity:Level_1 LOG: 18.02.2025 15:16:05 equipmentRarity:Level_1 LOG: 18.02.2025 15:16:05 equipmentRarity:Level_3 LOG: 18.02.2025 15:16:05 equipmentRarity:Level_2 LOG: 18.02.2025 15:16:05 equipmentRarity:Level_2 LOG: 18.02.2025 15:16:05 equipmentRarity:Level_1 LOG: 18.02.2025 15:16:05 equipmentRarity:Level_1 LOG: 18.02.2025 15:16:05 equipmentRarity:Level_1 WARNING: 18.02.2025 15:16:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:16:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:16:05 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:16:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:16:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:16:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:16:13 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:16:14 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:16:14 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 18.02.2025 15:16:15 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:16:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:16:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:16:15 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:16:16 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:16:16 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:16:16 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 15:16:16 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:16:16 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 15:16:16 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:16:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:16:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 15:16:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:16:21 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 15:16:22 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:16:37 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 15:16:41 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 15:16:45 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 15:16:45 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:16:45 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 18.02.2025 15:16:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 18.02.2025 15:16:47 MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 18.02.2025 15:16:47 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:16:50 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:17:08 DialogController.OnFocusedDialogAnswer() AnswerID: 2 LOG: 18.02.2025 15:17:08 ApplyBossMoodColorStyle => bossDialogMood: Disgust bossDialogMoodWasAnsweredByPlayers: Anger LOG: 18.02.2025 15:17:08 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 18.02.2025 15:17:13 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:17:13 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:17:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:17:14 SpawnMech override, OnScrew=False LOG: 18.02.2025 15:17:16 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:17:16 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:17:16 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:17:16 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:17:16 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:17:16 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:17:16 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:17:16 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:17:16 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:17:17 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:17:17 BuffManager.StartBuffEffect() for BUFFID: 5186 is already started! LOG: 18.02.2025 15:17:19 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:17:23 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:17:23 BuffManager.StartBuffEffect() for BUFFID: 5252 is already started! LOG: 18.02.2025 15:17:25 SpawnMech override, OnScrew=True LOG: 18.02.2025 15:17:27 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:17:27 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:17:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:17:27 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:17:27 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:17:27 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:17:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:17:27 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:17:27 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:17:27 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:17:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:17:27 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:17:28 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:17:28 BuffManager.StartBuffEffect() for BUFFID: 5291 is already started! LOG: 18.02.2025 15:17:28 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:17:28 BuffManager.StartBuffEffect() for BUFFID: 5295 is already started! WARNING: 18.02.2025 15:17:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 15:17:28 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:17:28 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:17:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 15:17:30 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:17:30 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:17:32 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:17:32 BuffManager.StartBuffEffect() for BUFFID: 5312 is already started! WARNING: 18.02.2025 15:17:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 15:17:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:17:32 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:17:40 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 18.02.2025 15:17:40 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 18.02.2025 15:17:40 LeotronsScrew destroyed manually in LOG: 18.02.2025 15:17:40 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:17:40 BuffManager.StartBuffEffect() for BUFFID: 5364 is already started! LOG: 18.02.2025 15:17:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:17:49 SpawnMech override, OnScrew=False LOG: 18.02.2025 15:17:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:17:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:17:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:17:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:17:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:17:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:17:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:17:51 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:17:51 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:17:51 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:17:51 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:17:54 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:17:57 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:17:57 BuffManager.StartBuffEffect() for BUFFID: 5575 is already started! LOG: 18.02.2025 15:18:00 SpawnMech override, OnScrew=True LOG: 18.02.2025 15:18:02 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:18:02 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:18:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:18:02 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:18:02 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:18:02 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:18:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:18:02 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:18:02 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:18:02 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:18:02 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:18:02 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:18:02 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:18:02 BuffManager.StartBuffEffect() for BUFFID: 5614 is already started! WARNING: 18.02.2025 15:18:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 15:18:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:18:02 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:18:04 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:18:04 BuffManager.StartBuffEffect() for BUFFID: 5630 is already started! WARNING: 18.02.2025 15:18:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 15:18:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:18:05 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:18:08 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:18:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 15:18:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) WARNING: 18.02.2025 15:18:08 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:18:21 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 18.02.2025 15:18:21 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 18.02.2025 15:18:21 LeotronsScrew destroyed manually in LOG: 18.02.2025 15:18:21 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:18:21 BuffManager.StartBuffEffect() for BUFFID: 5701 is already started! WARNING: 18.02.2025 15:18:27 Exited via fallback. The AnimationTrigger was not set! LOG: 18.02.2025 15:18:29 SpawnMech override, OnScrew=False LOG: 18.02.2025 15:18:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:31 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:18:31 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:18:31 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:18:31 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:18:31 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:18:31 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:18:31 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 15:18:31 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:18:31 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 15:18:31 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:18:34 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:18:34 BuffManager.StartBuffEffect() for BUFFID: 5888 is already started! LOG: 18.02.2025 15:18:37 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:18:37 BuffManager.StartBuffEffect() for BUFFID: 5915 is already started! LOG: 18.02.2025 15:18:40 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:18:41 SpawnMech override, OnScrew=True LOG: 18.02.2025 15:18:43 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:18:43 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:18:43 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:18:43 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:18:43 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:18:43 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:18:43 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:18:43 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:18:43 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:18:43 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:18:43 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:18:43 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 15:18:52 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 18.02.2025 15:18:52 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 18.02.2025 15:18:52 LeotronsScrew destroyed manually in LOG: 18.02.2025 15:18:52 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:18:52 BuffManager.StartBuffEffect() for BUFFID: 5991 is already started! LOG: 18.02.2025 15:18:52 showQuestComplete: Quest for Revenge LOG: 18.02.2025 15:18:52 Quest Completed: Quest for Revenge LOG: 18.02.2025 15:18:52 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:18:52 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:18:52 SummaryLog, ST = SystemTime, GT = Ingametime_Unpaused RT: 15:16 GT: 1384,433 - increased BehaviorGroup ID +1 RT: 15:16 GT: 1384,433 - increased BehaviorGroup ID to 0 RT: 15:16 GT: 1384,433 - Trigger: SetStartEnemy() RT: 15:16 GT: 1384,450 - DistanceVariant: Straight RT: 15:16 GT: 1388,185 - AnimationTriggeredAttackEvents ()=> 4 RT: 15:16 GT: 1388,185 - TriggerMeleeExplosion RT: 15:17 GT: 1410,352 - Trigger: SetupInvulnerableShield(1) RT: 15:17 GT: 1410,352 - increased BehaviorGroup ID +1 RT: 15:17 GT: 1411,819 - spawnGeneratorsAtOnce RT: 15:17 GT: 1411,819 - SpawnWaitUntilGeneratorsArePresent => started RT: 15:17 GT: 1411,919 - increased BehaviorGroup ID +1 RT: 15:17 GT: 1411,936 - MeleeAttack: Normal2 RT: 15:17 GT: 1411,936 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1412,870 - AnimationTriggeredAttackEvents ()=> 2 RT: 15:17 GT: 1412,870 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 15:17 GT: 1412,870 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 15:17 GT: 1413,603 - SpawnWaitUntilGeneratorsArePresent => end RT: 15:17 GT: 1413,844 - SetNextEnemyBehavior() RT: 15:17 GT: 1415,868 - SetNextEnemyBehavior() RT: 15:17 GT: 1415,890 - MeleeAttack: Normal1 RT: 15:17 GT: 1415,890 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1417,354 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:17 GT: 1417,354 - TriggerMeleeExplosion RT: 15:17 GT: 1417,654 - SetNextEnemyBehavior() RT: 15:17 GT: 1417,671 - MeleeAttack: Normal2 RT: 15:17 GT: 1417,671 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1418,705 - AnimationTriggeredAttackEvents ()=> 2 RT: 15:17 GT: 1418,705 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 15:17 GT: 1418,705 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 15:17 GT: 1419,702 - SetNextEnemyBehavior() RT: 15:17 GT: 1419,759 - MeleeAttack: Special1 RT: 15:17 GT: 1419,759 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1420,975 - ThrowAndReturnHammer start RT: 15:17 GT: 1421,358 - TriggerMeleeExplosion RT: 15:17 GT: 1422,543 - ThrowAndReturnHammer end RT: 15:17 GT: 1423,044 - increased BehaviorGroup ID +1 RT: 15:17 GT: 1423,061 - DistanceVariant: Special2 RT: 15:17 GT: 1423,061 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 15:17 GT: 1423,061 - SetReflectionState False RT: 15:17 GT: 1423,061 - start RaiseScrew(float _InTime) ()=> 2 RT: 15:17 GT: 1423,061 - ScrewPhaseUpdate() => started RT: 15:17 GT: 1423,061 - spawnLeonidsAtOnce RT: 15:17 GT: 1423,061 - spawnLeonidsAtOnce RT: 15:17 GT: 1423,061 - spawnLeonidsAtOnce RT: 15:17 GT: 1423,061 - SpawnLeotronsScrew(); RT: 15:17 GT: 1423,177 - SetNextEnemyBehavior() RT: 15:17 GT: 1423,177 - increased BehaviorGroup ID +1 RT: 15:17 GT: 1425,086 - end RaiseScrew() RT: 15:17 GT: 1426,196 - SetNextEnemyBehavior() RT: 15:17 GT: 1429,221 - SetNextEnemyBehavior() RT: 15:17 GT: 1429,281 - MeleeAttack: Special1 RT: 15:17 GT: 1429,281 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1431,316 - ScrewPhaseUpdate() => Screw heath changed to =>584,1281 RT: 15:17 GT: 1431,316 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 584,1281 RT: 15:17 GT: 1431,332 - ScrewPhaseUpdate() => Screw heath changed to =>576,2269 RT: 15:17 GT: 1431,332 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 576,2269 RT: 15:17 GT: 1431,366 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1431,432 - ScrewPhaseUpdate() => Screw heath changed to =>567,5592 RT: 15:17 GT: 1431,432 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 567,5592 RT: 15:17 GT: 1431,466 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1431,549 - ThrowAndReturnHammer start RT: 15:17 GT: 1431,566 - ScrewPhaseUpdate() => Screw heath changed to =>558,0762 RT: 15:17 GT: 1431,566 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 558,0762 RT: 15:17 GT: 1431,616 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1431,668 - ScrewPhaseUpdate() => Screw heath changed to =>543,4424 RT: 15:17 GT: 1431,668 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 543,4424 RT: 15:17 GT: 1431,708 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1431,708 - ScrewPhaseUpdate() => Screw heath changed to =>527,1879 RT: 15:17 GT: 1431,708 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 527,1879 RT: 15:17 GT: 1431,760 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1431,782 - ScrewPhaseUpdate() => Screw heath changed to =>518,1146 RT: 15:17 GT: 1431,782 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 518,1146 RT: 15:17 GT: 1431,819 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1431,859 - ScrewPhaseUpdate() => Screw heath changed to =>508,1477 RT: 15:17 GT: 1431,859 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 508,1477 RT: 15:17 GT: 1431,898 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1431,941 - ScrewPhaseUpdate() => Screw heath changed to =>500,0216 RT: 15:17 GT: 1431,941 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 500,0216 RT: 15:17 GT: 1431,961 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,024 - ScrewPhaseUpdate() => Screw heath changed to =>490,1423 RT: 15:17 GT: 1432,024 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 490,1423 RT: 15:17 GT: 1432,067 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,089 - ScrewPhaseUpdate() => Screw heath changed to =>481,4124 RT: 15:17 GT: 1432,089 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 481,4124 RT: 15:17 GT: 1432,133 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,156 - ScrewPhaseUpdate() => Screw heath changed to =>472,6119 RT: 15:17 GT: 1432,156 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 472,6119 RT: 15:17 GT: 1432,202 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,273 - ScrewPhaseUpdate() => Screw heath changed to =>462,6241 RT: 15:17 GT: 1432,273 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 462,6241 RT: 15:17 GT: 1432,346 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,379 - ScrewPhaseUpdate() => Screw heath changed to =>454,3387 RT: 15:17 GT: 1432,379 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 454,3387 RT: 15:17 GT: 1432,440 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,490 - ScrewPhaseUpdate() => Screw heath changed to =>446,7603 RT: 15:17 GT: 1432,490 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 446,7603 RT: 15:17 GT: 1432,490 - TriggerMeleeExplosion RT: 15:17 GT: 1432,540 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,606 - ScrewPhaseUpdate() => Screw heath changed to =>430,4336 RT: 15:17 GT: 1432,606 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 430,4336 RT: 15:17 GT: 1432,656 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,690 - ScrewPhaseUpdate() => Screw heath changed to =>422,2405 RT: 15:17 GT: 1432,690 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 422,2405 RT: 15:17 GT: 1432,723 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,773 - ScrewPhaseUpdate() => Screw heath changed to =>414,5286 RT: 15:17 GT: 1432,773 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 414,5286 RT: 15:17 GT: 1432,840 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,840 - ScrewPhaseUpdate() => Screw heath changed to =>404,6063 RT: 15:17 GT: 1432,840 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 404,6063 RT: 15:17 GT: 1432,873 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1432,923 - ScrewPhaseUpdate() => Screw heath changed to =>395,6915 RT: 15:17 GT: 1432,923 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 395,6915 RT: 15:17 GT: 1432,990 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1433,023 - ScrewPhaseUpdate() => Screw heath changed to =>386,821 RT: 15:17 GT: 1433,023 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 386,821 RT: 15:17 GT: 1433,057 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1433,123 - ScrewPhaseUpdate() => Screw heath changed to =>377,7221 RT: 15:17 GT: 1433,123 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 377,7221 RT: 15:17 GT: 1433,190 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1433,190 - ScrewPhaseUpdate() => Screw heath changed to =>367,8523 RT: 15:17 GT: 1433,190 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 367,8523 RT: 15:17 GT: 1433,223 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1433,290 - ScrewPhaseUpdate() => Screw heath changed to =>358,9189 RT: 15:17 GT: 1433,290 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 358,9189 RT: 15:17 GT: 1433,357 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1433,390 - ScrewPhaseUpdate() => Screw heath changed to =>350,4875 RT: 15:17 GT: 1433,390 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 350,4875 RT: 15:17 GT: 1433,457 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1433,490 - ScrewPhaseUpdate() => Screw heath changed to =>341,0786 RT: 15:17 GT: 1433,490 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 341,0786 RT: 15:17 GT: 1433,524 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1433,590 - ScrewPhaseUpdate() => Screw heath changed to =>331,9191 RT: 15:17 GT: 1433,590 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 331,9191 RT: 15:17 GT: 1433,657 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1433,691 - ScrewPhaseUpdate() => Screw heath changed to =>322,3315 RT: 15:17 GT: 1433,691 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 322,3315 RT: 15:17 GT: 1433,724 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1434,241 - ThrowAndReturnHammer end RT: 15:17 GT: 1434,780 - ScrewPhaseUpdate() => Screw heath changed to =>308,5812 RT: 15:17 GT: 1434,780 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 308,5812 RT: 15:17 GT: 1434,845 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1434,867 - ScrewPhaseUpdate() => Screw heath changed to =>299,7487 RT: 15:17 GT: 1434,867 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 299,7487 RT: 15:17 GT: 1434,909 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1434,952 - ScrewPhaseUpdate() => Screw heath changed to =>291,4274 RT: 15:17 GT: 1434,952 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 291,4274 RT: 15:17 GT: 1434,996 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,039 - ScrewPhaseUpdate() => Screw heath changed to =>275,2608 RT: 15:17 GT: 1435,039 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 275,2608 RT: 15:17 GT: 1435,083 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,127 - ScrewPhaseUpdate() => Screw heath changed to =>265,9776 RT: 15:17 GT: 1435,127 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 265,9776 RT: 15:17 GT: 1435,170 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,214 - ScrewPhaseUpdate() => Screw heath changed to =>256,6283 RT: 15:17 GT: 1435,214 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 256,6283 RT: 15:17 GT: 1435,258 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,279 - ScrewPhaseUpdate() => Screw heath changed to =>247,7663 RT: 15:17 GT: 1435,279 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 247,7663 RT: 15:17 GT: 1435,324 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,369 - SetNextEnemyBehavior() RT: 15:17 GT: 1435,369 - ScrewPhaseUpdate() => Screw heath changed to =>231,81 RT: 15:17 GT: 1435,369 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 231,81 RT: 15:17 GT: 1435,414 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,459 - ScrewPhaseUpdate() => Screw heath changed to =>223,1001 RT: 15:17 GT: 1435,459 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 223,1001 RT: 15:17 GT: 1435,504 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,527 - ScrewPhaseUpdate() => Screw heath changed to =>213,5344 RT: 15:17 GT: 1435,527 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 213,5344 RT: 15:17 GT: 1435,573 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,596 - ScrewPhaseUpdate() => Screw heath changed to =>197,6391 RT: 15:17 GT: 1435,596 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 197,6391 RT: 15:17 GT: 1435,642 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,665 - ScrewPhaseUpdate() => Screw heath changed to =>187,6572 RT: 15:17 GT: 1435,665 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 187,6572 RT: 15:17 GT: 1435,711 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,758 - ScrewPhaseUpdate() => Screw heath changed to =>179,6708 RT: 15:17 GT: 1435,758 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 179,6708 RT: 15:17 GT: 1435,806 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,831 - ScrewPhaseUpdate() => Screw heath changed to =>169,7431 RT: 15:17 GT: 1435,831 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 169,7431 RT: 15:17 GT: 1435,880 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1435,932 - ScrewPhaseUpdate() => Screw heath changed to =>160,2346 RT: 15:17 GT: 1435,932 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 160,2346 RT: 15:17 GT: 1435,982 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,032 - ScrewPhaseUpdate() => Screw heath changed to =>151,8321 RT: 15:17 GT: 1436,032 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 151,8321 RT: 15:17 GT: 1436,065 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,098 - ScrewPhaseUpdate() => Screw heath changed to =>142,8872 RT: 15:17 GT: 1436,098 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 142,8872 RT: 15:17 GT: 1436,148 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,198 - ScrewPhaseUpdate() => Screw heath changed to =>134,8119 RT: 15:17 GT: 1436,198 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 134,8119 RT: 15:17 GT: 1436,232 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,299 - ScrewPhaseUpdate() => Screw heath changed to =>125,4693 RT: 15:17 GT: 1436,299 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 125,4693 RT: 15:17 GT: 1436,349 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,349 - ScrewPhaseUpdate() => Screw heath changed to =>110,9006 RT: 15:17 GT: 1436,349 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 110,9006 RT: 15:17 GT: 1436,415 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,415 - ScrewPhaseUpdate() => Screw heath changed to =>101,0586 RT: 15:17 GT: 1436,415 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 101,0586 RT: 15:17 GT: 1436,449 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,515 - ScrewPhaseUpdate() => Screw heath changed to =>91,25799 RT: 15:17 GT: 1436,515 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 91,25799 RT: 15:17 GT: 1436,582 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,615 - ScrewPhaseUpdate() => Screw heath changed to =>81,24046 RT: 15:17 GT: 1436,615 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 81,24046 RT: 15:17 GT: 1436,682 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,715 - ScrewPhaseUpdate() => Screw heath changed to =>73,48586 RT: 15:17 GT: 1436,715 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 73,48586 RT: 15:17 GT: 1436,749 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,815 - ScrewPhaseUpdate() => Screw heath changed to =>60,11218 RT: 15:17 GT: 1436,815 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 60,11218 RT: 15:17 GT: 1436,882 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1436,916 - ScrewPhaseUpdate() => Screw heath changed to =>50,21045 RT: 15:17 GT: 1436,916 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 50,21045 RT: 15:17 GT: 1436,949 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1437,016 - ScrewPhaseUpdate() => Screw heath changed to =>34,82666 RT: 15:17 GT: 1437,016 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 34,82666 RT: 15:17 GT: 1437,083 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1437,117 - ScrewPhaseUpdate() => Screw heath changed to =>26,71108 RT: 15:17 GT: 1437,117 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 26,71108 RT: 15:17 GT: 1437,167 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1437,233 - ScrewPhaseUpdate() => Screw heath changed to =>19,08913 RT: 15:17 GT: 1437,233 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 19,08913 RT: 15:17 GT: 1437,267 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1437,300 - ScrewPhaseUpdate() => Screw heath changed to =>10,4536 RT: 15:17 GT: 1437,300 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 10,4536 RT: 15:17 GT: 1437,367 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1437,400 - ScrewPhaseUpdate() => Screw heath changed to =>1,481842 RT: 15:17 GT: 1437,400 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 1,481842 RT: 15:17 GT: 1437,433 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:17 GT: 1437,500 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 15:17 GT: 1437,500 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 15:17 GT: 1437,500 - LeotronsScrew destroyed manually in RT: 15:17 GT: 1437,500 - increased BehaviorGroup ID +1 RT: 15:17 GT: 1437,500 - WaitForHitGround() => reached true state RT: 15:17 GT: 1437,500 - LyingOnGroundCorou() RT: 15:17 GT: 1437,533 - SetNextEnemyBehavior() RT: 15:17 GT: 1437,567 - MeleeAttack: Normal1 RT: 15:17 GT: 1437,567 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1440,567 - SetNextEnemyBehavior() RT: 15:17 GT: 1440,583 - SetNextEnemyBehavior() RT: 15:17 GT: 1440,600 - MeleeAttack: Normal1 RT: 15:17 GT: 1440,600 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1441,500 - SetReflectionState False RT: 15:17 GT: 1441,801 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:17 GT: 1441,801 - TriggerMeleeExplosion RT: 15:17 GT: 1442,101 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,117 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,134 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,134 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,151 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,167 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,184 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,184 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,201 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,217 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,234 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,234 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,251 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,268 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,284 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,284 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,302 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,319 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,337 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,337 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,353 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,371 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,388 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,388 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,405 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,422 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,439 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,439 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,457 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,473 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,491 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,491 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,508 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,525 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,542 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,542 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,559 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,576 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,593 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,593 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1442,610 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,627 - SetNextEnemyBehavior() RT: 15:17 GT: 1442,644 - MeleeAttack: Normal1 RT: 15:17 GT: 1442,644 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1443,830 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:17 GT: 1443,830 - TriggerMeleeExplosion RT: 15:17 GT: 1444,130 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,147 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,164 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,164 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,180 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,197 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,214 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,214 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,230 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,247 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,264 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,264 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,280 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,297 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,314 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,314 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,330 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,347 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,364 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,364 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,381 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,397 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,414 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,414 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,431 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,447 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,464 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,464 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,481 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,497 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,514 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,514 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,531 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,547 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,564 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,564 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,581 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,597 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,614 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,614 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1444,631 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,647 - SetNextEnemyBehavior() RT: 15:17 GT: 1444,664 - MeleeAttack: Normal1 RT: 15:17 GT: 1444,664 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1445,848 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:17 GT: 1445,848 - TriggerMeleeExplosion RT: 15:17 GT: 1446,148 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,165 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,181 - MeleeAttack: Normal1 RT: 15:17 GT: 1446,181 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1446,198 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,215 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,231 - MeleeAttack: Normal1 RT: 15:17 GT: 1446,231 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1446,248 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,265 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,281 - MeleeAttack: Normal1 RT: 15:17 GT: 1446,281 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1446,298 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,315 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,331 - MeleeAttack: Normal1 RT: 15:17 GT: 1446,331 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1446,348 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,365 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,382 - MeleeAttack: Normal1 RT: 15:17 GT: 1446,382 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1446,398 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,415 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,432 - MeleeAttack: Normal1 RT: 15:17 GT: 1446,432 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1446,448 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,465 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,482 - MeleeAttack: Normal1 RT: 15:17 GT: 1446,482 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1446,498 - SetNextEnemyBehavior() RT: 15:17 GT: 1446,498 - Trigger: HealthThresholdReached RT: 15:17 GT: 1446,498 - ShieldPartGetsDestroyed() ShieldPartsLeft = 2 RT: 15:17 GT: 1446,515 - increased BehaviorGroup ID +1 RT: 15:17 GT: 1446,515 - increased BehaviorGroup ID to 1 RT: 15:17 GT: 1446,515 - Execute BehaviorGroupChange = 5 RT: 15:17 GT: 1446,515 - spawnGeneratorsAtOnce RT: 15:17 GT: 1446,515 - SpawnWaitUntilGeneratorsArePresent => started RT: 15:17 GT: 1446,632 - increased BehaviorGroup ID +1 RT: 15:17 GT: 1446,632 - increased BehaviorGroup ID to 6, shield to noShield RT: 15:17 GT: 1447,882 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:17 GT: 1447,882 - TriggerMeleeExplosion RT: 15:17 GT: 1448,299 - SpawnWaitUntilGeneratorsArePresent => end RT: 15:17 GT: 1451,126 - SetNextEnemyBehavior() RT: 15:17 GT: 1451,145 - MeleeAttack: Normal1 RT: 15:17 GT: 1451,145 - HammerDamageArea.Deactivate() RT: 15:17 GT: 1452,354 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:17 GT: 1452,354 - TriggerMeleeExplosion RT: 15:17 GT: 1453,163 - SetNextEnemyBehavior() RT: 15:18 GT: 1457,668 - SetNextEnemyBehavior() RT: 15:18 GT: 1457,668 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 15:18 GT: 1457,685 - DistanceVariant: Special2 RT: 15:18 GT: 1457,685 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 15:18 GT: 1457,685 - SetReflectionState False RT: 15:18 GT: 1457,685 - start RaiseScrew(float _InTime) ()=> 2 RT: 15:18 GT: 1457,685 - ScrewPhaseUpdate() => started RT: 15:18 GT: 1457,685 - spawnLeonidsAtOnce RT: 15:18 GT: 1457,685 - spawnLeonidsAtOnce RT: 15:18 GT: 1457,685 - spawnLeonidsAtOnce RT: 15:18 GT: 1457,685 - SpawnLeotronsScrew(); RT: 15:18 GT: 1457,785 - SetNextEnemyBehavior() RT: 15:18 GT: 1457,785 - increased BehaviorGroup ID +1 RT: 15:18 GT: 1457,835 - MeleeAttack: Special1 RT: 15:18 GT: 1457,835 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1459,002 - ThrowAndReturnHammer start RT: 15:18 GT: 1459,714 - end RaiseScrew() RT: 15:18 GT: 1459,803 - TriggerMeleeExplosion RT: 15:18 GT: 1461,399 - ThrowAndReturnHammer end RT: 15:18 GT: 1461,499 - ScrewPhaseUpdate() => Screw heath changed to =>592,1127 RT: 15:18 GT: 1461,499 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 592,1127 RT: 15:18 GT: 1461,532 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1462,566 - SetNextEnemyBehavior() RT: 15:18 GT: 1462,616 - SetNextEnemyBehavior() RT: 15:18 GT: 1465,658 - SetNextEnemyBehavior() RT: 15:18 GT: 1465,708 - MeleeAttack: Special1 RT: 15:18 GT: 1465,708 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1466,902 - ThrowAndReturnHammer start RT: 15:18 GT: 1467,802 - TriggerMeleeExplosion RT: 15:18 GT: 1469,510 - ThrowAndReturnHammer end RT: 15:18 GT: 1469,560 - ScrewPhaseUpdate() => Screw heath changed to =>582,2192 RT: 15:18 GT: 1469,560 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 582,2192 RT: 15:18 GT: 1469,610 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1469,644 - ScrewPhaseUpdate() => Screw heath changed to =>573,9495 RT: 15:18 GT: 1469,644 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 573,9495 RT: 15:18 GT: 1469,677 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1469,710 - ScrewPhaseUpdate() => Screw heath changed to =>564,0918 RT: 15:18 GT: 1469,710 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 564,0918 RT: 15:18 GT: 1469,744 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1469,794 - ScrewPhaseUpdate() => Screw heath changed to =>556,1309 RT: 15:18 GT: 1469,794 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 556,1309 RT: 15:18 GT: 1469,827 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1469,897 - ScrewPhaseUpdate() => Screw heath changed to =>546,8586 RT: 15:18 GT: 1469,897 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 546,8586 RT: 15:18 GT: 1469,930 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,007 - ScrewPhaseUpdate() => Screw heath changed to =>538,5839 RT: 15:18 GT: 1470,007 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 538,5839 RT: 15:18 GT: 1470,044 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,064 - ScrewPhaseUpdate() => Screw heath changed to =>529,3821 RT: 15:18 GT: 1470,064 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 529,3821 RT: 15:18 GT: 1470,104 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,145 - ScrewPhaseUpdate() => Screw heath changed to =>521,0824 RT: 15:18 GT: 1470,145 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 521,0824 RT: 15:18 GT: 1470,165 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,228 - ScrewPhaseUpdate() => Screw heath changed to =>513,1713 RT: 15:18 GT: 1470,228 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 513,1713 RT: 15:18 GT: 1470,270 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,314 - ScrewPhaseUpdate() => Screw heath changed to =>504,1004 RT: 15:18 GT: 1470,314 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 504,1004 RT: 15:18 GT: 1470,358 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,380 - ScrewPhaseUpdate() => Screw heath changed to =>490,7491 RT: 15:18 GT: 1470,380 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 490,7491 RT: 15:18 GT: 1470,426 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,472 - ScrewPhaseUpdate() => Screw heath changed to =>475,3444 RT: 15:18 GT: 1470,472 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 475,3444 RT: 15:18 GT: 1470,519 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,568 - ScrewPhaseUpdate() => Screw heath changed to =>467,3976 RT: 15:18 GT: 1470,568 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 467,3976 RT: 15:18 GT: 1470,641 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,658 - SetNextEnemyBehavior() RT: 15:18 GT: 1470,658 - ScrewPhaseUpdate() => Screw heath changed to =>458,978 RT: 15:18 GT: 1470,658 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 458,978 RT: 15:18 GT: 1470,708 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,741 - ScrewPhaseUpdate() => Screw heath changed to =>441,999 RT: 15:18 GT: 1470,741 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 441,999 RT: 15:18 GT: 1470,791 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,825 - ScrewPhaseUpdate() => Screw heath changed to =>434,3706 RT: 15:18 GT: 1470,825 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 434,3706 RT: 15:18 GT: 1470,858 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1470,908 - ScrewPhaseUpdate() => Screw heath changed to =>424,3427 RT: 15:18 GT: 1470,908 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 424,3427 RT: 15:18 GT: 1471,008 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,008 - ScrewPhaseUpdate() => Screw heath changed to =>416,1844 RT: 15:18 GT: 1471,008 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 416,1844 RT: 15:18 GT: 1471,025 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,091 - ScrewPhaseUpdate() => Screw heath changed to =>406,1481 RT: 15:18 GT: 1471,091 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 406,1481 RT: 15:18 GT: 1471,158 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,158 - ScrewPhaseUpdate() => Screw heath changed to =>397,1606 RT: 15:18 GT: 1471,158 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 397,1606 RT: 15:18 GT: 1471,192 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,258 - ScrewPhaseUpdate() => Screw heath changed to =>388,724 RT: 15:18 GT: 1471,258 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 388,724 RT: 15:18 GT: 1471,325 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,358 - ScrewPhaseUpdate() => Screw heath changed to =>379,1516 RT: 15:18 GT: 1471,358 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 379,1516 RT: 15:18 GT: 1471,392 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,461 - ScrewPhaseUpdate() => Screw heath changed to =>370,7374 RT: 15:18 GT: 1471,461 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 370,7374 RT: 15:18 GT: 1471,533 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,567 - ScrewPhaseUpdate() => Screw heath changed to =>362,8432 RT: 15:18 GT: 1471,567 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 362,8432 RT: 15:18 GT: 1471,601 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,669 - ScrewPhaseUpdate() => Screw heath changed to =>353,9436 RT: 15:18 GT: 1471,669 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 353,9436 RT: 15:18 GT: 1471,737 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,737 - ScrewPhaseUpdate() => Screw heath changed to =>346,3311 RT: 15:18 GT: 1471,737 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 346,3311 RT: 15:18 GT: 1471,771 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,838 - ScrewPhaseUpdate() => Screw heath changed to =>337,554 RT: 15:18 GT: 1471,838 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 337,554 RT: 15:18 GT: 1471,906 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1471,940 - ScrewPhaseUpdate() => Screw heath changed to =>328,0891 RT: 15:18 GT: 1471,940 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 328,0891 RT: 15:18 GT: 1471,974 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,042 - ScrewPhaseUpdate() => Screw heath changed to =>314,1515 RT: 15:18 GT: 1472,042 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 314,1515 RT: 15:18 GT: 1472,109 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,143 - ScrewPhaseUpdate() => Screw heath changed to =>304,8329 RT: 15:18 GT: 1472,143 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 304,8329 RT: 15:18 GT: 1472,210 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,244 - ScrewPhaseUpdate() => Screw heath changed to =>295,3283 RT: 15:18 GT: 1472,244 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 295,3283 RT: 15:18 GT: 1472,277 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,311 - ScrewPhaseUpdate() => Screw heath changed to =>287,4923 RT: 15:18 GT: 1472,311 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 287,4923 RT: 15:18 GT: 1472,378 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,411 - ScrewPhaseUpdate() => Screw heath changed to =>277,5365 RT: 15:18 GT: 1472,411 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 277,5365 RT: 15:18 GT: 1472,445 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,512 - ScrewPhaseUpdate() => Screw heath changed to =>268,5178 RT: 15:18 GT: 1472,512 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 268,5178 RT: 15:18 GT: 1472,578 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,612 - ScrewPhaseUpdate() => Screw heath changed to =>258,9964 RT: 15:18 GT: 1472,612 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 258,9964 RT: 15:18 GT: 1472,678 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,712 - ScrewPhaseUpdate() => Screw heath changed to =>249,3067 RT: 15:18 GT: 1472,712 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 249,3067 RT: 15:18 GT: 1472,728 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1472,828 - ScrewPhaseUpdate() => Screw heath changed to =>235,331 RT: 15:18 GT: 1472,828 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 235,331 RT: 15:18 GT: 1472,895 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1473,696 - SetNextEnemyBehavior() RT: 15:18 GT: 1473,751 - MeleeAttack: Special1 RT: 15:18 GT: 1473,751 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1473,947 - ScrewPhaseUpdate() => Screw heath changed to =>226,6775 RT: 15:18 GT: 1473,947 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 226,6775 RT: 15:18 GT: 1473,990 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,033 - ScrewPhaseUpdate() => Screw heath changed to =>218,7566 RT: 15:18 GT: 1474,033 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 218,7566 RT: 15:18 GT: 1474,076 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,120 - ScrewPhaseUpdate() => Screw heath changed to =>202,5638 RT: 15:18 GT: 1474,120 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 202,5638 RT: 15:18 GT: 1474,164 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,186 - ScrewPhaseUpdate() => Screw heath changed to =>193,9634 RT: 15:18 GT: 1474,186 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 193,9634 RT: 15:18 GT: 1474,230 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,275 - ScrewPhaseUpdate() => Screw heath changed to =>184,1922 RT: 15:18 GT: 1474,275 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 184,1922 RT: 15:18 GT: 1474,318 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,340 - ScrewPhaseUpdate() => Screw heath changed to =>174,8833 RT: 15:18 GT: 1474,340 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 174,8833 RT: 15:18 GT: 1474,385 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,430 - ScrewPhaseUpdate() => Screw heath changed to =>165,1736 RT: 15:18 GT: 1474,430 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 165,1736 RT: 15:18 GT: 1474,474 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,520 - ScrewPhaseUpdate() => Screw heath changed to =>155,8116 RT: 15:18 GT: 1474,520 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 155,8116 RT: 15:18 GT: 1474,565 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,588 - ScrewPhaseUpdate() => Screw heath changed to =>146,0878 RT: 15:18 GT: 1474,588 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 146,0878 RT: 15:18 GT: 1474,610 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,679 - ScrewPhaseUpdate() => Screw heath changed to =>137,3298 RT: 15:18 GT: 1474,679 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 137,3298 RT: 15:18 GT: 1474,724 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,748 - ScrewPhaseUpdate() => Screw heath changed to =>129,3562 RT: 15:18 GT: 1474,748 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 129,3562 RT: 15:18 GT: 1474,794 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,841 - ScrewPhaseUpdate() => Screw heath changed to =>120,5222 RT: 15:18 GT: 1474,841 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 120,5222 RT: 15:18 GT: 1474,888 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,912 - ScrewPhaseUpdate() => Screw heath changed to =>111,6849 RT: 15:18 GT: 1474,912 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 111,6849 RT: 15:18 GT: 1474,936 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1474,985 - ScrewPhaseUpdate() => Screw heath changed to =>101,6475 RT: 15:18 GT: 1474,985 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 101,6475 RT: 15:18 GT: 1474,985 - ThrowAndReturnHammer start RT: 15:18 GT: 1475,002 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1475,054 - ScrewPhaseUpdate() => Screw heath changed to =>94,02544 RT: 15:18 GT: 1475,054 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 94,02544 RT: 15:18 GT: 1475,137 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1475,171 - ScrewPhaseUpdate() => Screw heath changed to =>85,71418 RT: 15:18 GT: 1475,171 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 85,71418 RT: 15:18 GT: 1475,187 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1475,604 - TriggerMeleeExplosion RT: 15:18 GT: 1476,260 - ScrewPhaseUpdate() => Screw heath changed to =>76,28526 RT: 15:18 GT: 1476,260 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 76,28526 RT: 15:18 GT: 1476,305 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1476,396 - ScrewPhaseUpdate() => Screw heath changed to =>60,65514 RT: 15:18 GT: 1476,396 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 60,65514 RT: 15:18 GT: 1476,462 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1476,530 - ScrewPhaseUpdate() => Screw heath changed to =>51,16602 RT: 15:18 GT: 1476,530 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 51,16602 RT: 15:18 GT: 1476,573 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1477,024 - ThrowAndReturnHammer end RT: 15:18 GT: 1477,992 - ScrewPhaseUpdate() => Screw heath changed to =>41,90349 RT: 15:18 GT: 1477,992 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 41,90349 RT: 15:18 GT: 1478,025 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1478,129 - ScrewPhaseUpdate() => Screw heath changed to =>32,59887 RT: 15:18 GT: 1478,129 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 32,59887 RT: 15:18 GT: 1478,167 - SetNextEnemyBehavior() RT: 15:18 GT: 1478,167 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1478,205 - SetNextEnemyBehavior() RT: 15:18 GT: 1478,227 - ScrewPhaseUpdate() => Screw heath changed to =>24,74582 RT: 15:18 GT: 1478,227 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 24,74582 RT: 15:18 GT: 1478,264 - MeleeAttack: Special1 RT: 15:18 GT: 1478,264 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1478,264 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1478,324 - ScrewPhaseUpdate() => Screw heath changed to =>15,98246 RT: 15:18 GT: 1478,324 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 15,98246 RT: 15:18 GT: 1478,344 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1478,382 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 15:18 GT: 1478,382 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 15:18 GT: 1478,382 - LeotronsScrew destroyed manually in RT: 15:18 GT: 1478,382 - increased BehaviorGroup ID +1 RT: 15:18 GT: 1478,382 - WaitForHitGround() => reached true state RT: 15:18 GT: 1478,382 - LyingOnGroundCorou() RT: 15:18 GT: 1478,401 - SetNextEnemyBehavior() RT: 15:18 GT: 1478,420 - MeleeAttack: Normal1 RT: 15:18 GT: 1478,420 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1481,419 - SetNextEnemyBehavior() RT: 15:18 GT: 1481,436 - SetNextEnemyBehavior() RT: 15:18 GT: 1481,453 - MeleeAttack: Normal1 RT: 15:18 GT: 1481,453 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1484,454 - SetNextEnemyBehavior() RT: 15:18 GT: 1484,704 - SetNextEnemyBehavior() RT: 15:18 GT: 1484,721 - MeleeAttack: Normal1 RT: 15:18 GT: 1484,721 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1485,121 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:18 GT: 1485,121 - TriggerMeleeExplosion RT: 15:18 GT: 1487,189 - increased BehaviorGroup ID +1 RT: 15:18 GT: 1487,189 - increased BehaviorGroup ID to 1 RT: 15:18 GT: 1487,189 - Execute BehaviorGroupChange = 5 RT: 15:18 GT: 1487,189 - spawnGeneratorsAtOnce RT: 15:18 GT: 1487,189 - SpawnWaitUntilGeneratorsArePresent => started RT: 15:18 GT: 1487,289 - increased BehaviorGroup ID +1 RT: 15:18 GT: 1487,289 - increased BehaviorGroup ID to 6, shield to noShield RT: 15:18 GT: 1488,973 - SpawnWaitUntilGeneratorsArePresent => end RT: 15:18 GT: 1489,596 - SetNextEnemyBehavior() RT: 15:18 GT: 1489,613 - MeleeAttack: Normal1 RT: 15:18 GT: 1489,613 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1490,230 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:18 GT: 1490,230 - TriggerMeleeExplosion RT: 15:18 GT: 1491,114 - SetNextEnemyBehavior() RT: 15:18 GT: 1495,837 - SetNextEnemyBehavior() RT: 15:18 GT: 1495,854 - MeleeAttack: Normal2 RT: 15:18 GT: 1495,854 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1497,855 - AnimationTriggeredAttackEvents ()=> 1 RT: 15:18 GT: 1497,855 - TriggerMeleeExplosion RT: 15:18 GT: 1498,783 - SetNextEnemyBehavior() RT: 15:18 GT: 1498,804 - MeleeAttack: Special1 RT: 15:18 GT: 1498,804 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1498,959 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 15:18 GT: 1498,982 - DistanceVariant: Special2 RT: 15:18 GT: 1498,982 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 15:18 GT: 1498,982 - SetReflectionState False RT: 15:18 GT: 1498,982 - start RaiseScrew(float _InTime) ()=> 2 RT: 15:18 GT: 1498,982 - ScrewPhaseUpdate() => started RT: 15:18 GT: 1498,982 - spawnLeonidsAtOnce RT: 15:18 GT: 1498,982 - spawnLeonidsAtOnce RT: 15:18 GT: 1498,982 - spawnLeonidsAtOnce RT: 15:18 GT: 1498,982 - SpawnLeotronsScrew(); RT: 15:18 GT: 1499,101 - SetNextEnemyBehavior() RT: 15:18 GT: 1499,101 - increased BehaviorGroup ID +1 RT: 15:18 GT: 1499,173 - MeleeAttack: Special1 RT: 15:18 GT: 1499,173 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1500,074 - ThrowAndReturnHammer start RT: 15:18 GT: 1500,683 - TriggerMeleeExplosion RT: 15:18 GT: 1501,000 - end RaiseScrew() RT: 15:18 GT: 1501,104 - ScrewPhaseUpdate() => Screw heath changed to =>592,3835 RT: 15:18 GT: 1501,104 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 592,3835 RT: 15:18 GT: 1501,125 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,168 - ScrewPhaseUpdate() => Screw heath changed to =>584,6401 RT: 15:18 GT: 1501,168 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 584,6401 RT: 15:18 GT: 1501,212 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,257 - ScrewPhaseUpdate() => Screw heath changed to =>574,9001 RT: 15:18 GT: 1501,257 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 574,9001 RT: 15:18 GT: 1501,302 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,347 - ScrewPhaseUpdate() => Screw heath changed to =>566,0413 RT: 15:18 GT: 1501,347 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 566,0413 RT: 15:18 GT: 1501,392 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,415 - ScrewPhaseUpdate() => Screw heath changed to =>556,4254 RT: 15:18 GT: 1501,415 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 556,4254 RT: 15:18 GT: 1501,437 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,483 - ScrewPhaseUpdate() => Screw heath changed to =>542,2883 RT: 15:18 GT: 1501,483 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 542,2883 RT: 15:18 GT: 1501,550 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,573 - ScrewPhaseUpdate() => Screw heath changed to =>532,6779 RT: 15:18 GT: 1501,573 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 532,6779 RT: 15:18 GT: 1501,618 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,640 - ScrewPhaseUpdate() => Screw heath changed to =>522,7238 RT: 15:18 GT: 1501,640 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 522,7238 RT: 15:18 GT: 1501,686 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,733 - ScrewPhaseUpdate() => Screw heath changed to =>512,6958 RT: 15:18 GT: 1501,733 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 512,6958 RT: 15:18 GT: 1501,756 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,850 - ScrewPhaseUpdate() => Screw heath changed to =>502,8337 RT: 15:18 GT: 1501,850 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 502,8337 RT: 15:18 GT: 1501,897 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,922 - ScrewPhaseUpdate() => Screw heath changed to =>493,5995 RT: 15:18 GT: 1501,922 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 493,5995 RT: 15:18 GT: 1501,970 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1501,995 - ScrewPhaseUpdate() => Screw heath changed to =>483,7454 RT: 15:18 GT: 1501,995 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 483,7454 RT: 15:18 GT: 1502,069 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1502,139 - ThrowAndReturnHammer end RT: 15:18 GT: 1503,196 - ScrewPhaseUpdate() => Screw heath changed to =>476,1591 RT: 15:18 GT: 1503,196 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 476,1591 RT: 15:18 GT: 1503,242 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,266 - SetNextEnemyBehavior() RT: 15:18 GT: 1503,382 - ScrewPhaseUpdate() => Screw heath changed to =>467,5366 RT: 15:18 GT: 1503,382 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 467,5366 RT: 15:18 GT: 1503,404 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,472 - ScrewPhaseUpdate() => Screw heath changed to =>459,4595 RT: 15:18 GT: 1503,472 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 459,4595 RT: 15:18 GT: 1503,519 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,541 - ScrewPhaseUpdate() => Screw heath changed to =>451,8093 RT: 15:18 GT: 1503,541 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 451,8093 RT: 15:18 GT: 1503,586 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,607 - ScrewPhaseUpdate() => Screw heath changed to =>437,3585 RT: 15:18 GT: 1503,607 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 437,3585 RT: 15:18 GT: 1503,651 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,696 - ScrewPhaseUpdate() => Screw heath changed to =>429,472 RT: 15:18 GT: 1503,696 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 429,472 RT: 15:18 GT: 1503,739 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,762 - ScrewPhaseUpdate() => Screw heath changed to =>421,3409 RT: 15:18 GT: 1503,762 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 421,3409 RT: 15:18 GT: 1503,807 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,829 - ScrewPhaseUpdate() => Screw heath changed to =>408,0189 RT: 15:18 GT: 1503,829 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 408,0189 RT: 15:18 GT: 1503,875 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,919 - ScrewPhaseUpdate() => Screw heath changed to =>391,3858 RT: 15:18 GT: 1503,919 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 391,3858 RT: 15:18 GT: 1503,963 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1503,986 - ScrewPhaseUpdate() => Screw heath changed to =>382,682 RT: 15:18 GT: 1503,986 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 382,682 RT: 15:18 GT: 1504,031 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,078 - ScrewPhaseUpdate() => Screw heath changed to =>374,8409 RT: 15:18 GT: 1504,078 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 374,8409 RT: 15:18 GT: 1504,126 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,126 - ScrewPhaseUpdate() => Screw heath changed to =>365,2927 RT: 15:18 GT: 1504,126 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 365,2927 RT: 15:18 GT: 1504,150 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,252 - ScrewPhaseUpdate() => Screw heath changed to =>355,2778 RT: 15:18 GT: 1504,252 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 355,2778 RT: 15:18 GT: 1504,302 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,352 - ScrewPhaseUpdate() => Screw heath changed to =>347,577 RT: 15:18 GT: 1504,352 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 347,577 RT: 15:18 GT: 1504,385 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,402 - ScrewPhaseUpdate() => Screw heath changed to =>337,8911 RT: 15:18 GT: 1504,402 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 337,8911 RT: 15:18 GT: 1504,469 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,502 - ScrewPhaseUpdate() => Screw heath changed to =>330,2379 RT: 15:18 GT: 1504,502 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 330,2379 RT: 15:18 GT: 1504,552 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,602 - ScrewPhaseUpdate() => Screw heath changed to =>320,5529 RT: 15:18 GT: 1504,602 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 320,5529 RT: 15:18 GT: 1504,669 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,702 - ScrewPhaseUpdate() => Screw heath changed to =>310,9798 RT: 15:18 GT: 1504,702 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 310,9798 RT: 15:18 GT: 1504,735 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,735 - ScrewPhaseUpdate() => Screw heath changed to =>294,6841 RT: 15:18 GT: 1504,735 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 294,6841 RT: 15:18 GT: 1504,802 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,836 - ScrewPhaseUpdate() => Screw heath changed to =>286,3322 RT: 15:18 GT: 1504,836 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 286,3322 RT: 15:18 GT: 1504,886 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1504,919 - ScrewPhaseUpdate() => Screw heath changed to =>276,8857 RT: 15:18 GT: 1504,919 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 276,8857 RT: 15:18 GT: 1505,005 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1505,022 - ScrewPhaseUpdate() => Screw heath changed to =>260,0378 RT: 15:18 GT: 1505,022 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 260,0378 RT: 15:18 GT: 1505,092 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1505,127 - ScrewPhaseUpdate() => Screw heath changed to =>252,1483 RT: 15:18 GT: 1505,127 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 252,1483 RT: 15:18 GT: 1505,196 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1505,231 - ScrewPhaseUpdate() => Screw heath changed to =>242,5764 RT: 15:18 GT: 1505,231 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 242,5764 RT: 15:18 GT: 1505,266 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1505,616 - ScrewPhaseUpdate() => Screw heath changed to =>234,8601 RT: 15:18 GT: 1505,616 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 234,8601 RT: 15:18 GT: 1505,683 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1505,750 - ScrewPhaseUpdate() => Screw heath changed to =>226,0151 RT: 15:18 GT: 1505,750 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 226,0151 RT: 15:18 GT: 1505,784 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1506,051 - ScrewPhaseUpdate() => Screw heath changed to =>216,8695 RT: 15:18 GT: 1506,051 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 216,8695 RT: 15:18 GT: 1506,101 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1506,167 - ScrewPhaseUpdate() => Screw heath changed to =>208,5081 RT: 15:18 GT: 1506,167 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 208,5081 RT: 15:18 GT: 1506,201 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1506,267 - ScrewPhaseUpdate() => Screw heath changed to =>200,6333 RT: 15:18 GT: 1506,267 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 200,6333 RT: 15:18 GT: 1506,301 - SetNextEnemyBehavior() RT: 15:18 GT: 1506,334 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1506,334 - ScrewPhaseUpdate() => Screw heath changed to =>181,7095 RT: 15:18 GT: 1506,334 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 181,7095 RT: 15:18 GT: 1506,401 - MeleeAttack: Special1 RT: 15:18 GT: 1506,401 - HammerDamageArea.Deactivate() RT: 15:18 GT: 1506,401 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1506,401 - ScrewPhaseUpdate() => Screw heath changed to =>173,9158 RT: 15:18 GT: 1506,401 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 173,9158 RT: 15:18 GT: 1506,434 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1507,618 - ThrowAndReturnHammer start RT: 15:18 GT: 1507,785 - ScrewPhaseUpdate() => Screw heath changed to =>164,4178 RT: 15:18 GT: 1507,785 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 164,4178 RT: 15:18 GT: 1507,835 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1507,868 - ScrewPhaseUpdate() => Screw heath changed to =>156,4776 RT: 15:18 GT: 1507,868 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 156,4776 RT: 15:18 GT: 1507,918 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1507,935 - ScrewPhaseUpdate() => Screw heath changed to =>146,8135 RT: 15:18 GT: 1507,935 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 146,8135 RT: 15:18 GT: 1508,002 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,052 - ScrewPhaseUpdate() => Screw heath changed to =>130,4415 RT: 15:18 GT: 1508,052 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 130,4415 RT: 15:18 GT: 1508,102 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,152 - ScrewPhaseUpdate() => Screw heath changed to =>122,1104 RT: 15:18 GT: 1508,152 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 122,1104 RT: 15:18 GT: 1508,168 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,302 - ScrewPhaseUpdate() => Screw heath changed to =>112,5631 RT: 15:18 GT: 1508,302 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 112,5631 RT: 15:18 GT: 1508,318 - ScrewPhaseUpdate() => Screw heath changed to =>97,93939 RT: 15:18 GT: 1508,318 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 97,93939 RT: 15:18 GT: 1508,374 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,394 - TriggerMeleeExplosion RT: 15:18 GT: 1508,464 - ScrewPhaseUpdate() => Screw heath changed to =>89,16222 RT: 15:18 GT: 1508,464 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 89,16222 RT: 15:18 GT: 1508,510 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,510 - ScrewPhaseUpdate() => Screw heath changed to =>79,15421 RT: 15:18 GT: 1508,510 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 79,15421 RT: 15:18 GT: 1508,555 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,601 - ScrewPhaseUpdate() => Screw heath changed to =>70,31674 RT: 15:18 GT: 1508,601 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 70,31674 RT: 15:18 GT: 1508,646 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,694 - ScrewPhaseUpdate() => Screw heath changed to =>60,85443 RT: 15:18 GT: 1508,694 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 60,85443 RT: 15:18 GT: 1508,717 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,766 - ScrewPhaseUpdate() => Screw heath changed to =>52,77897 RT: 15:18 GT: 1508,766 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 52,77897 RT: 15:18 GT: 1508,840 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,840 - ScrewPhaseUpdate() => Screw heath changed to =>43,73395 RT: 15:18 GT: 1508,840 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 43,73395 RT: 15:18 GT: 1508,856 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1508,923 - ScrewPhaseUpdate() => Screw heath changed to =>27,85235 RT: 15:18 GT: 1508,923 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 27,85235 RT: 15:18 GT: 1508,990 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1509,023 - ScrewPhaseUpdate() => Screw heath changed to =>18,62544 RT: 15:18 GT: 1509,023 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 18,62544 RT: 15:18 GT: 1509,056 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1509,140 - ScrewPhaseUpdate() => Screw heath changed to =>10,46002 RT: 15:18 GT: 1509,140 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 10,46002 RT: 15:18 GT: 1509,206 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1509,206 - ScrewPhaseUpdate() => Screw heath changed to =>1,124926 RT: 15:18 GT: 1509,206 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 1,124926 RT: 15:18 GT: 1509,223 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 15:18 GT: 1509,390 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 15:18 GT: 1509,390 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 15:18 GT: 1509,390 - LeotronsScrew destroyed manually in RT: 15:18 GT: 1509,390 - increased BehaviorGroup ID +1 RT: 15:18 GT: 1509,390 - WaitForHitGround() => reached true state RT: 15:18 GT: 1509,390 - LyingOnGroundCorou() WARNING: 18.02.2025 15:18:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 15:18:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 15:18:52 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:18:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:18:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:18:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:18:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 15:18:52 NextWave() => Wave was not started yet or has no waves WARNING: 18.02.2025 15:18:52 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:18:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:18:52 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:18:52 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:18:55 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:18:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:19:01 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 LOG: 18.02.2025 15:19:01 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 15:19:01 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:19:01 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 18.02.2025 15:19:01 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:19:02 SpawnMech override, OnScrew=False LOG: 18.02.2025 15:19:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:19:07 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:19:08 TryAddItem(WeaponAddin) => Items.Addins.LuckshotName LOG: 18.02.2025 15:19:09 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:19:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:19:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:19:09 Menu.UnloadMenuPanel => LootContext WARNING: 18.02.2025 15:19:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:19:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:19:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:19:13 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:19:13 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 15:19:19 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 18.02.2025 15:19:19 GameSession.UpdateProgress(SAVED) => SessionGUID: '78483cc6db7e' GameSeed: 65H!-5RN9 SeededCalls:305 SeededCallsLastDungeon:80 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 18.02.2025 15:19:19 UpdatePlayerProgress LOG: 18.02.2025 15:19:19 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:19:19 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 15:19:19 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 15:19:19 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:19 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:19:20 Generate Level Started! Level: Level_C theme: Stolz GameSeed: 65H!-5RN9 SeedCalls: 306 LOG: 18.02.2025 15:19:22 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 15:19:24 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 15:19:25 StandardOutlineEffect.enabled = false NPC_Oddmund öjj LOG: 18.02.2025 15:19:26 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 15:19:26 Generate Level Completed! Loading time: 5,927s LOG: 18.02.2025 15:19:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:19:26 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:19:26 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:19:26 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:19:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:19:26 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:19:26 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:19:26 UpdatePlayerProgress LOG: 18.02.2025 15:19:26 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:19:26 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:19:26 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 15:19:26 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:19:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:19:26 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:19:26 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 15:19:26 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:19:26 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:19:35 DestroyDestructibleInScene() => Destructible_Crate LOG: 18.02.2025 15:19:36 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 15:19:41 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:19:41 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:19:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:19:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 15:19:45 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:19:45 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:19:45 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:19:45 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.02.2025 15:19:45 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:19:45 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:19:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:19:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:19:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:19:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:19:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:19:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:19:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:19:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:19:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:19:58 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:19:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 15:19:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:19:59 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 15:19:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:19:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:20:03 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:20:03 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:20:03 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 15:20:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:20:03 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 18.02.2025 15:20:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:20:03 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 15:20:03 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:20:05 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:20:05 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:20:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:20:05 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:20:05 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 15:20:05 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:20:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:20:05 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:20:05 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 15:20:05 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:20:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:20:05 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:20:05 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 15:20:05 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:20:05 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:20:05 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:20:05 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:20:05 BuffManager.StartBuffEffect() for BUFFID: 6010 is already started! WARNING: 18.02.2025 15:20:05 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:20:06 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:20:06 BuffManager.StartBuffEffect() for BUFFID: 6048 is already started! LOG: 18.02.2025 15:20:06 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:20:06 BuffManager.StartBuffEffect() for BUFFID: 6053 is already started! WARNING: 18.02.2025 15:20:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:07 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 18.02.2025 15:20:07 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:20:07 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:20:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 15:20:07 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:20:07 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:20:07 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:20:10 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:20:11 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:20:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:20:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:20:17 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:20:17 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:20:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:20:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 15:20:20 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:20:20 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:20:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:20:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:20:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:20:20 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:20:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 15:20:20 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:20:20 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:20:20 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:20:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:20:56 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:20:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 15:20:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 15:20:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 15:20:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:20:56 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 18.02.2025 15:20:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:20:58 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 15:20:58 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:20:58 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:20:58 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:20:58 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 15:20:58 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:20:58 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:20:58 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:20:58 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 15:20:58 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:20:58 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:20:58 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:20:58 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:20:58 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:20:58 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:20:58 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 15:20:58 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:20:58 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:20:58 BuffManager.StartBuffEffect() for BUFFID: 6234 is already started! WARNING: 18.02.2025 15:20:59 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:59 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:20:59 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:20:59 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:20:59 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:21:00 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 15:21:00 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:01 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:21:02 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:02 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:04 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:04 BuffManager.StartBuffEffect() for BUFFID: 6299 is already started! WARNING: 18.02.2025 15:21:04 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:04 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:04 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:21:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 15:21:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 15:21:06 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:06 BuffManager.StartBuffEffect() for BUFFID: 6310 is already started! LOG: 18.02.2025 15:21:06 Dash: Collide with Piller_Base LOG: 18.02.2025 15:21:06 Dash: Collide with Piller_Base LOG: 18.02.2025 15:21:06 Dash: Collide with LevelModule_Indoor_Chandelier_Ground_001 LOG: 18.02.2025 15:21:06 Dash: Collide with Kerze_dick_hoch LOG: 18.02.2025 15:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:08 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:08 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:08 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 15:21:08 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 15:21:08 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 18.02.2025 15:21:08 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 15:21:08 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:21:08 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:21:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:10 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:21:10 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:10 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:10 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:21:10 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 15:21:10 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:10 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:10 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:21:10 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 15:21:10 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:10 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:10 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:21:10 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 15:21:10 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:10 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:10 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:21:10 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:21:10 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:10 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:10 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:21:10 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:21:10 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:10 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:10 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:21:10 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:10 BuffManager.StartBuffEffect() for BUFFID: 6348 is already started! WARNING: 18.02.2025 15:21:10 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:10 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:11 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 15:21:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:12 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:12 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:21:12 Combine mesh instance 0 is null. LOG: 18.02.2025 15:21:12 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:14 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:21:14 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:21:14 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:14 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:14 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 15:21:14 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:15 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:21:16 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:21:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:21:17 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:21:17 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:17 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 15:21:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:19 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:19 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:19 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:19 BuffManager.StartBuffEffect() for BUFFID: 6469 is already started! LOG: 18.02.2025 15:21:20 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:20 BuffManager.StartBuffEffect() for BUFFID: 6471 is already started! WARNING: 18.02.2025 15:21:20 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:20 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:20 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:21 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:21:21 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:21 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:21 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 15:21:22 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:21:22 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:22 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:22 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 15:21:22 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:22 BuffManager.StartBuffEffect() for BUFFID: 6487 is already started! WARNING: 18.02.2025 15:21:23 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:21:23 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:23 BuffManager.StartBuffEffect() for BUFFID: 6495 is already started! LOG: 18.02.2025 15:21:24 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:24 BuffManager.StartBuffEffect() for BUFFID: 6500 is already started! WARNING: 18.02.2025 15:21:24 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:21:24 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:24 BuffManager.StartBuffEffect() for BUFFID: 6531 is already started! WARNING: 18.02.2025 15:21:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:21:25 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:25 BuffManager.StartBuffEffect() for BUFFID: 6545 is already started! WARNING: 18.02.2025 15:21:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:26 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:26 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:21:28 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:28 BuffManager.StartBuffEffect() for BUFFID: 6566 is already started! WARNING: 18.02.2025 15:21:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:29 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:29 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:21:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:30 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:30 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:31 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:21:31 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:21:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:21:31 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 15:21:31 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:31 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:31 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:32 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:32 BuffManager.StartBuffEffect() for BUFFID: 6618 is already started! WARNING: 18.02.2025 15:21:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:21:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:34 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:34 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:34 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:34 BuffManager.StartBuffEffect() for BUFFID: 6653 is already started! WARNING: 18.02.2025 15:21:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:21:37 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:21:37 BuffManager.StartBuffEffect() for BUFFID: 6670 is already started! WARNING: 18.02.2025 15:21:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:37 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:37 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:38 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:38 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:41 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:21:41 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:21:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:21:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:21:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:21:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 15:21:41 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:41 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:21:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:21:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:21:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:21:41 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. ERROR: 18.02.2025 15:21:44 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.InfoPanel3DElements:LevelUpObject(Abilitys) StickyStoneStudio.MOODS.PlayerLevelController:AddLevelUp() StickyStoneStudio.MOODS.PlayerLevelController:SetXPValue(Int32) StickyStoneStudio.MOODS.Items.EMOTES_XPOrb:OnCollect(Player) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.ItemBase:OnPickUp(Player, Boolean, Boolean) StickyStoneStudio.MOODS.Player:TryAddItem(IItem, Slot) StickyStoneStudio.MOODS.PlayerItemCollector:OnTriggerEnter(Collider) ERROR: 18.02.2025 15:21:44 Material '_M_LevelModuleGlow_ANGER' with Shader 'MOODS/MOODS_TCP2_StylizedProp_Default' doesn't have a float or range property '_Emission' StickyStoneStudio.MOODS.InfoPanel:InfoPanelSetUp(String, EventReference, Nullable`1, Nullable`1, GameObject, String) StickyStoneStudio.MOODS.d__260:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.d__209:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:21:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 15:21:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 15:21:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 18.02.2025 15:21:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:21:57 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:21:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:21:57 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:21:57 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 15:21:57 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 18.02.2025 15:21:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:22:13 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 15:22:13 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:14 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 15:22:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 15:22:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:22:14 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 18.02.2025 15:22:17 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:22:17 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 15:22:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 15:22:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:22:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:22:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_Crate_Pride_06 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 18.02.2025 15:22:23 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 18.02.2025 15:22:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:22:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:22:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:22:32 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:22:32 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:22:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 15:22:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 15:22:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:22:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:22:36 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 18.02.2025 15:22:36 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:22:36 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:22:36 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:22:36 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:22:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:22:43 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AllrounderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplatterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.InflaterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LuckshotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:22:43 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 18.02.2025 15:22:44 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:22:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:22:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:22:45 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:22:46 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:23:02 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:23:05 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:23:05 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:23:05 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:23:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 15:23:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 18.02.2025 15:23:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:23:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:23:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:23:10 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:23:13 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:23:14 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:23:14 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:23:14 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:23:14 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.02.2025 15:23:14 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:23:15 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:23:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:23:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:23:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:23:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:23:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:23:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:23:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:23:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:23:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:23:19 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:23:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 15:23:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:23:20 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 15:23:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:23:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:24:05 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:24:07 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:24:07 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:24:07 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:24:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:24:11 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 18.02.2025 15:24:11 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 18.02.2025 15:24:11 DestroyDestructibleInScene() => Destructible_Crate_Pride_04 WARNING: 18.02.2025 15:24:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:24:13 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 18.02.2025 15:24:13 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 18.02.2025 15:24:13 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 18.02.2025 15:24:13 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 18.02.2025 15:24:13 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 18.02.2025 15:24:13 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 18.02.2025 15:24:13 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 18.02.2025 15:24:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:24:14 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 WARNING: 18.02.2025 15:24:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:24:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:24:28 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 18.02.2025 15:24:28 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 18.02.2025 15:24:29 Quest already started! Quest: TheTollkeepersQuarters LOG: 18.02.2025 15:24:32 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:24:33 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:24:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:24:35 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:24:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 15:24:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 15:24:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 15:24:47 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 15:24:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 18.02.2025 15:24:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:25:01 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:25:01 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 15:25:01 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 15:25:01 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 15:25:01 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 15:25:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:25:01 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 15:25:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:25:03 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:25:03 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:25:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:25:03 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:25:03 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 15:25:03 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:25:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:25:03 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 15:25:03 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:25:03 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:25:03 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 15:25:03 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:25:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:25:03 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:25:03 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 15:25:03 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:25:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:25:03 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:25:03 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:25:03 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:25:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:25:03 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:25:03 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:25:03 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:25:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:25:03 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:25:03 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:25:04 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:25:05 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:25:05 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 15:25:05 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:05 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:06 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:25:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:25:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:25:07 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:25:07 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:25:07 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:25:07 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:25:07 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 18.02.2025 15:25:07 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:25:07 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:25:07 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:25:07 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 15:25:07 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:25:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:25:07 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:07 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:25:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 15:25:08 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:25:08 BuffManager.StartBuffEffect() for BUFFID: 6792 is already started! WARNING: 18.02.2025 15:25:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:25:10 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:10 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:25:11 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:25:11 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:25:11 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:25:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:25:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 18.02.2025 15:25:12 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:12 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:12 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:25:12 BuffManager.StartBuffEffect() for BUFFID: 6842 is already started! LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:13 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:25:13 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 15:25:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:25:15 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:15 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:25:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 15:25:15 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:15 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:25:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:25:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh LOG: 18.02.2025 15:25:17 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:17 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:25:17 Combine mesh instance 0 is null. LOG: 18.02.2025 15:25:19 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:25:19 BuffManager.StartBuffEffect() for BUFFID: 6901 is already started! WARNING: 18.02.2025 15:25:19 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:25:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:25:19 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:19 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:25:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:25:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:19 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 18.02.2025 15:25:19 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:25:24 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:25:24 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:25:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:25:27 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:27 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:25:27 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:28 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 18.02.2025 15:25:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:25:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:25:30 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:25:30 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 15:25:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:25:30 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 15:25:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:25:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:25:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 15:25:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:25:32 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 15:25:33 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:25:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:25:33 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:25:33 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:25:33 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! LOG: 18.02.2025 15:25:33 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:25:35 Language Text not found! (Path: Kill Duke Leotron, the Loyalist) LOG: 18.02.2025 15:25:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 18.02.2025 15:25:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:25:42 Menu.UnloadMenuPanel => MechionaryContext LOG: 18.02.2025 15:25:45 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:25:47 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:25:51 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:25:53 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:26:01 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:26:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:02 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:26:02 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 15:26:03 MapSelector.CloseMapSelector LOG: 18.02.2025 15:26:03 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 18.02.2025 15:26:03 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:26:03 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 18.02.2025 15:26:04 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:04 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:26:04 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 15:26:07 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Stolz LOG: 18.02.2025 15:26:07 GameSession.UpdateProgress(SAVED) => SessionGUID: '78483cc6db7e' GameSeed: 65H!-5RN9 SeededCalls:338 SeededCallsLastDungeon:32 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 18.02.2025 15:26:07 UpdatePlayerProgress LOG: 18.02.2025 15:26:07 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:26:07 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 15:26:07 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 15:26:07 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:26:07 Generate Level Started! Level: Level_C theme: Stolz GameSeed: 65H!-5RN9 SeedCalls: 339 LOG: 18.02.2025 15:26:10 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 15:26:10 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 18.02.2025 15:26:17 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 15:26:18 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 15:26:19 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 15:26:20 Generate Level Completed! Loading time: 12,253s LOG: 18.02.2025 15:26:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:26:20 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:26:20 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:26:20 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:26:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:26:20 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:26:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:20 UpdatePlayerProgress LOG: 18.02.2025 15:26:20 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:26:20 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:20 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 15:26:20 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:26:20 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:26:20 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 15:26:20 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:20 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:22 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 15:26:22 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 18.02.2025 15:26:24 GetIconByBuffType called with buffType: Healing LOG: 18.02.2025 15:26:28 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:26:28 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:30 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 18.02.2025 15:26:31 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 WARNING: 18.02.2025 15:26:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 LOG: 18.02.2025 15:26:32 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 WARNING: 18.02.2025 15:26:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:36 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:26:36 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:26:36 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:26:36 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 18.02.2025 15:26:36 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 18.02.2025 15:26:36 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 15:26:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:26:38 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:26:38 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:26:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:26:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:26:38 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:26:38 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:26:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:26:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:26:38 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 15:26:38 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:26:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:26:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:26:38 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 15:26:38 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:26:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:26:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:26:38 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:26:38 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:26:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:26:38 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:26:38 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:26:38 BuffManager.StartBuffEffect() for BUFFID: 6945 is already started! WARNING: 18.02.2025 15:26:38 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:26:38 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:38 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:26:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:26:44 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:26:44 BuffManager.StartBuffEffect() for BUFFID: 6979 is already started! LOG: 18.02.2025 15:26:44 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:26:44 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:26:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 15:26:46 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:26:46 BuffManager.StartBuffEffect() for BUFFID: 7017 is already started! LOG: 18.02.2025 15:26:46 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 WARNING: 18.02.2025 15:26:47 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:26:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 18.02.2025 15:26:47 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:47 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:26:47 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:26:48 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:26:48 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:26:48 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:26:49 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:26:49 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:26:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:26:50 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:50 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:50 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:26:52 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:26:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:26:52 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:52 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:52 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:26:54 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:26:54 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:26:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:26:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:26:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:26:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:26:54 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:26:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh LOG: 18.02.2025 15:26:54 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:26:54 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:26:54 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:54 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:26:54 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:26:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:26:55 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:26:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:26:57 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 LOG: 18.02.2025 15:26:58 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 WARNING: 18.02.2025 15:26:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:27:01 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 15:27:01 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 18.02.2025 15:27:31 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:27:31 TrySpawnEnemy PRIDE_Stationary_Sniper delay 1,75 LOG: 18.02.2025 15:27:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 15:27:31 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 15:27:31 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 18.02.2025 15:27:31 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 18.02.2025 15:27:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:27:31 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 15:27:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:27:31 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Sniper(Clone) öjj WARNING: 18.02.2025 15:27:31 MitronEmpire_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:27:31 AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 18.02.2025 15:27:31 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 18.02.2025 15:27:31 MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:27:31 AddEnemy MitronEmpire_Stationary_Generator LOG: 18.02.2025 15:27:31 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 18.02.2025 15:27:31 MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:27:31 AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 18.02.2025 15:27:31 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 18.02.2025 15:27:31 MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:27:31 AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 18.02.2025 15:27:31 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 18.02.2025 15:27:31 MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:27:32 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 15:27:32 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:27:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:27:32 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:27:32 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 15:27:32 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:27:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:27:32 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:27:32 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:27:32 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:27:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:27:32 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:27:32 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 15:27:32 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:27:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:27:32 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:27:32 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:27:32 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:27:32 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:27:32 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:27:34 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:27:34 BuffManager.StartBuffEffect() for BUFFID: 7147 is already started! WARNING: 18.02.2025 15:27:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 15:27:34 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:34 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:35 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:27:35 BuffManager.StartBuffEffect() for BUFFID: 7155 is already started! LOG: 18.02.2025 15:27:35 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:27:35 BuffManager.StartBuffEffect() for BUFFID: 7157 is already started! WARNING: 18.02.2025 15:27:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:27:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:27:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 15:27:36 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:36 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:38 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:27:38 BuffManager.StartBuffEffect() for BUFFID: 7182 is already started! WARNING: 18.02.2025 15:27:38 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:27:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:27:38 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:38 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:39 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:27:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:27:43 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:27:43 BuffManager.StartBuffEffect() for BUFFID: 7225 is already started! WARNING: 18.02.2025 15:27:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:27:44 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:27:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 15:27:44 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:44 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:44 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:27:46 DestroyDestructibleInScene() => Destructible_Barrel_small_01 LOG: 18.02.2025 15:27:47 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:27:47 BuffManager.StartBuffEffect() for BUFFID: 7253 is already started! LOG: 18.02.2025 15:27:53 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:53 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:27:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:27:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:27:53 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:27:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 15:27:57 DestroyDestructibleInScene() => Destructible_Crate_Pride_04 LOG: 18.02.2025 15:27:57 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 18.02.2025 15:27:57 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:27:57 BuffManager.StartBuffEffect() for BUFFID: 7329 is already started! LOG: 18.02.2025 15:27:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 18.02.2025 15:27:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh LOG: 18.02.2025 15:27:59 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:59 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:27:59 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:27:59 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:27:59 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:27:59 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:27:59 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:27:59 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 15:28:01 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:01 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:01 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:01 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:01 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:01 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:01 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:01 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:01 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:28:01 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 18.02.2025 15:28:01 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:01 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:01 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:01 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:01 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:01 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:01 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:01 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:28:01 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:01 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:01 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:01 BuffManager.StartBuffEffect() for BUFFID: 7346 is already started! WARNING: 18.02.2025 15:28:01 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:01 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:01 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:03 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:03 BuffManager.StartBuffEffect() for BUFFID: 7372 is already started! WARNING: 18.02.2025 15:28:03 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:04 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:28:04 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:04 BuffManager.StartBuffEffect() for BUFFID: 7375 is already started! WARNING: 18.02.2025 15:28:05 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:28:05 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:05 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:05 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:07 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:07 BuffManager.StartBuffEffect() for BUFFID: 7413 is already started! WARNING: 18.02.2025 15:28:08 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:08 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:28:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 15:28:09 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:09 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:11 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:11 BuffManager.StartBuffEffect() for BUFFID: 7447 is already started! LOG: 18.02.2025 15:28:11 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:11 BuffManager.StartBuffEffect() for BUFFID: 7468 is already started! WARNING: 18.02.2025 15:28:11 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:12 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:12 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:14 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:14 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:28:15 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:15 BuffManager.StartBuffEffect() for BUFFID: 7509 is already started! LOG: 18.02.2025 15:28:16 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:16 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:28:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:16 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:16 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 15:28:16 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:28:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:28:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:28:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:28:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:28:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:28:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:20 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 18.02.2025 15:28:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 15:28:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:28:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:28:25 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 WARNING: 18.02.2025 15:28:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:28:35 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:28:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:28:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:28:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:28:35 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 15:28:35 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 15:28:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:28:37 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:37 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:37 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:37 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:37 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:28:37 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 18.02.2025 15:28:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:37 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:37 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:37 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 15:28:37 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:37 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 15:28:37 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:28:37 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:28:37 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:28:37 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:37 BuffManager.StartBuffEffect() for BUFFID: 7567 is already started! WARNING: 18.02.2025 15:28:37 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:37 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:37 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:38 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:38 BuffManager.StartBuffEffect() for BUFFID: 7585 is already started! LOG: 18.02.2025 15:28:39 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:39 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:39 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 15:28:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:39 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:41 DestroyDestructibleInScene() => Destructible_Vase_01_Closed LOG: 18.02.2025 15:28:42 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:42 BuffManager.StartBuffEffect() for BUFFID: 7614 is already started! WARNING: 18.02.2025 15:28:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:28:42 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:28:42 BuffManager.StartBuffEffect() for BUFFID: 7627 is already started! WARNING: 18.02.2025 15:28:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:44 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:44 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:44 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:44 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:28:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:45 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:28:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:47 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:49 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:28:49 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:28:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 18.02.2025 15:28:49 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:28:49 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:28:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:28:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:28:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:29:10 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_02 LOG: 18.02.2025 15:29:10 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_01 LOG: 18.02.2025 15:29:10 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers WARNING: 18.02.2025 15:29:20 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 15:29:20 Started Music_GrammoPhoneBot LOG: 18.02.2025 15:29:20 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:29:20 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:29:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:29:20 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:29:22 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:29:24 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:29:24 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:29:24 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:29:24 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 18.02.2025 15:29:24 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:29:24 initialises raritymodes LOG: 18.02.2025 15:29:24 equipmentRarity:Level_1 LOG: 18.02.2025 15:29:24 equipmentRarity:Level_1 LOG: 18.02.2025 15:29:24 equipmentRarity:Level_3 LOG: 18.02.2025 15:29:24 equipmentRarity:Level_2 LOG: 18.02.2025 15:29:24 DoubleModeGun WeaponSwap firstCall ! LOG: 18.02.2025 15:29:24 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.02.2025 15:29:24 equipmentRarity:Level_2 LOG: 18.02.2025 15:29:24 equipmentRarity:Level_2 LOG: 18.02.2025 15:29:24 equipmentRarity:Level_1 LOG: 18.02.2025 15:29:24 equipmentRarity:Level_1 LOG: 18.02.2025 15:29:24 equipmentRarity:Level_1 WARNING: 18.02.2025 15:29:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:29:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:29:25 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:29:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:29:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:29:28 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 15:29:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:29:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:29:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:29:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:29:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:29:29 LootContextPanel OnButtonSuccess => back LOG: 18.02.2025 15:29:29 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:29:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:29:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:29:30 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:29:30 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:29:33 Menu.GoToPanel() 'TransfusionExchange' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:29:33 Menu.LoadMenuPanel => TransfusionExchange (MenuID: InGameMenu) WARNING: 18.02.2025 15:29:33 UpdateILocalizeable for Object 'Title (StickyStoneStudio.MOODS.LocalizeableTextComponent)' failed. It has a Length of zero! LOG: 18.02.2025 15:29:33 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:29:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:29:43 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:29:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'TransfusionExchange' LOG: 18.02.2025 15:29:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:29:43 Menu.UnloadMenuPanel => TransfusionExchange LOG: 18.02.2025 15:29:55 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:29:59 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 15:30:02 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 15:30:02 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:30:02 TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1,75 WARNING: 18.02.2025 15:30:02 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:30:02 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:30:02 StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase1(Clone) öjj WARNING: 18.02.2025 15:30:02 MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:30:12 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:30:17 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 18.02.2025 15:30:17 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:30:17 ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Envy LOG: 18.02.2025 15:30:17 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 18.02.2025 15:30:21 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:30:21 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:30:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 15:30:21 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:30:21 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:30:21 BuffManager.StartBuffEffect() for BUFFID: 7705 is already started! WARNING: 18.02.2025 15:30:21 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:28 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:28 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:28 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:28 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:29 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:29 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:31 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:30:33 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:30:34 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:34 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:35 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:30:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:30:40 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:41 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:43 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:30:44 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 15:30:44 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:45 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:30:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:46 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 15:30:46 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:30:46 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:30:46 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 15:30:46 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:46 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:47 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:47 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:47 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:47 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:48 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:48 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:50 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:30:55 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:30:55 BuffManager.StartBuffEffect() for BUFFID: 8123 is already started! WARNING: 18.02.2025 15:30:56 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:57 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:30:57 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:30:57 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 15:30:57 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 15:30:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 15:30:58 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:30:58 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:30:59 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:30:59 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:30:59 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:30:59 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 15:30:59 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 15:30:59 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:30:59 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:30:59 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 15:31:00 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:01 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh LOG: 18.02.2025 15:31:05 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:31:05 BuffManager.StartBuffEffect() for BUFFID: 8237 is already started! WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:31:06 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:31:06 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:31:06 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh LOG: 18.02.2025 15:31:06 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:31:06 BuffManager.StartBuffEffect() for BUFFID: 8248 is already started! WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:06 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 15:31:07 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:31:07 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:07 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh WARNING: 18.02.2025 15:31:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Mitron_Phase1(Clone)' is not on a navmesh LOG: 18.02.2025 15:31:09 Started LevelColorLerp LOG: 18.02.2025 15:31:10 WindowManager.LoadMenu => EscapeMenu LOG: 18.02.2025 15:31:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 15:31:10 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.02.2025 15:31:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 15:31:10 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.02.2025 15:31:10 WindowManager.UnloadMenu => EscapeMenu LOG: 18.02.2025 15:31:10 Menu.UnloadMenuPanel => ESC_Main LOG: 18.02.2025 15:31:10 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:31:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:31:10 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 15:31:11 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:31:11 StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase2(Clone) öjj WARNING: 18.02.2025 15:31:11 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 18.02.2025 15:31:11 MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:31:11 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:31:11 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:14 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:14 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:15 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:21 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:21 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:22 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:23 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:31:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:24 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:31:25 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:31:25 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 18.02.2025 15:31:26 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:26 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:27 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 18.02.2025 15:31:28 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 18.02.2025 15:31:29 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:31:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:31 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:32 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:36 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:36 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:36 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:37 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:41 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 18.02.2025 15:31:42 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 18.02.2025 15:31:44 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:31:44 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:45 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:46 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp PRIDE_Mitron_Phase2) wurde kein passendes MechionaryEntry gefunden ... LOG: 18.02.2025 15:31:46 Displayable active subtask: Revenge is null WARNING: 18.02.2025 15:31:46 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:46 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:31:46 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:31:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:31:53 StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj LOG: 18.02.2025 15:31:56 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:32:00 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:32:01 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:32:01 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:32:01 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 18.02.2025 15:32:02 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 WARNING: 18.02.2025 15:32:02 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:02 On Pool Item, Destroy :: DamageAreaSplatter Version2(puddle)(Clone) LOG: 18.02.2025 15:32:03 StandardOutlineEffect.enabled = false NPC_Enigma öjj LOG: 18.02.2025 15:32:03 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 18.02.2025 15:32:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:32:03 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:32:03 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:32:03 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:32:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 15:32:03 Ambient VFX this room or lv theme is null LOG: 18.02.2025 15:32:03 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:32:03 UpdatePlayerProgress LOG: 18.02.2025 15:32:03 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:32:03 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:32:03 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 18.02.2025 15:32:04 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:32:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 15:32:04 Ambient VFX this room or lv theme is null LOG: 18.02.2025 15:32:04 CurrentRoom ReverbTheme isNone WARNING: 18.02.2025 15:32:04 Ambient VFX this room or lv theme is null LOG: 18.02.2025 15:32:04 CurrentRoom ReverbTheme isNone WARNING: 18.02.2025 15:32:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:32:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:32:08 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:32:08 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 18.02.2025 15:32:08 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 18.02.2025 15:32:09 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:32:10 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:32:10 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:32:38 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 WARNING: 18.02.2025 15:32:38 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:38 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 Player.GetDamage(): Huge DMG => MoodyDood did 100 on Player Player1 LOG: 18.02.2025 15:32:39 WindowManager.LoadMenu => ResultMenu LOG: 18.02.2025 15:32:39 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:32:39 Displayable active subtask: Revenge is null LOG: 18.02.2025 15:32:39 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:32:39 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 18.02.2025 15:32:39 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 18.02.2025 15:32:39 GameSession.UpdateProgress(DRITY) => SessionGUID: '78483cc6db7e' GameSeed: 65H!-5RN9 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 6 FromHomeBase?: False LOG: 18.02.2025 15:32:39 UpdatePlayerProgress LOG: 18.02.2025 15:32:39 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:32:42 resetBetQuests LOG: 18.02.2025 15:32:42 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:32:42 CreateAndSetNewGameSessionObject() => Seed: 65H!-5RN9 LOG: 18.02.2025 15:32:42 GameSession.UpdateProgress(DRITY) => SessionGUID: 'dec8c6470d77' GameSeed: 65H!-5RN9 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 6 FromHomeBase?: False LOG: 18.02.2025 15:32:42 UpdatePlayerProgress LOG: 18.02.2025 15:32:42 GameSession.UpdateProgress(DRITY) => SessionGUID: 'dec8c6470d77' GameSeed: 65H!-5RN9 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 6 FromHomeBase?: False LOG: 18.02.2025 15:32:42 UpdatePlayerProgress LOG: 18.02.2025 15:32:46 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Incorrect score displayed for Player1, delta: 0,9003906 Shown score: 10711 Calc score: 10711,9 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 18.02.2025 15:32:47 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 18.02.2025 15:32:47 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 18.02.2025 15:32:47 NEW GAMESEED: 'DOSP-8Z!H' resetSeededCalls: True LOG: 18.02.2025 15:32:47 is Loading Quests WARNING: 18.02.2025 15:32:47 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 18.02.2025 15:32:47 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 18.02.2025 15:32:47 loaded mechionary progress for savegame:MoodyDood LOG: 18.02.2025 15:32:47 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:32:48 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 18.02.2025 15:32:48 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 18.02.2025 15:32:48 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:32:49 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 18.02.2025 15:32:49 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 18.02.2025 15:32:49 CreateHomeBase completed successfully. LOG: 18.02.2025 15:32:49 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 18.02.2025 15:32:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:32:49 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:32:49 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:32:49 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:32:49 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 18.02.2025 15:32:49 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 15:32:49 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 15:32:49 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 18.02.2025 15:32:49 Ambient VFX this room or lv theme is null LOG: 18.02.2025 15:32:49 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:32:49 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 18.02.2025 15:32:49 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 18.02.2025 15:32:49 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 18.02.2025 15:32:49 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 18.02.2025 15:32:55 Ambient VFX this room or lv theme is null LOG: 18.02.2025 15:32:55 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 15:32:55 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:32:55 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:32:55 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 18.02.2025 15:32:55 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 18.02.2025 15:32:55 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) WARNING: 18.02.2025 15:32:55 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:32:55 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:33:00 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:33:00 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:33:02 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:33:02 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:33:02 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:33:07 DialogController.OnFocusedDialogAnswer() AnswerID: 2 LOG: 18.02.2025 15:33:09 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:33:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:33:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:33:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:33:11 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:33:13 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:33:15 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:33:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:33:16 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:33:16 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:33:17 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 18.02.2025 15:33:19 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:33:20 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:33:21 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:33:21 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:33:21 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:33:23 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:33:23 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:33:24 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:33:26 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:33:26 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:33:27 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:33:27 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:33:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:33:47 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:33:47 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:33:47 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:33:47 Language Text not found! (Path: Aster, the Bondmaid) WARNING: 18.02.2025 15:33:47 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:33:48 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:33:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:49 Language Text not found! (Path: %) WARNING: 18.02.2025 15:33:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:33:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:33:51 Language Text not found! (Path: %) WARNING: 18.02.2025 15:34:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:03 Language Text not found! (Path: %) WARNING: 18.02.2025 15:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:34:07 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:34:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:34:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.02.2025 15:34:26 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:34:26 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:34:26 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:34:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:34:26 Menu.UnloadMenuPanel => BaseShopPanel LOG: 18.02.2025 15:34:28 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:34:28 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:34:31 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:34:39 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:34:39 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:34:39 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:39 Language Text not found! (Path: Enigma, mechanical Genius) WARNING: 18.02.2025 15:34:39 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:34:39 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:34:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:34:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.02.2025 15:34:41 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:34:41 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:34:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:34:42 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:34:42 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 18.02.2025 15:34:42 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:34:42 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:34:43 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:34:43 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:34:44 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:34:44 CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 18.02.2025 15:34:47 MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_ForgeBuilding) wurde kein passendes MechionaryEntry gefunden ... WARNING: 18.02.2025 15:34:47 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:34:49 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:34:49 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:34:49 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:34:50 Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 18.02.2025 15:34:50 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:34:50 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:34:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:35:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:35:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:35:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:35:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:35:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:35:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:36:17 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:36:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:36:18 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:36:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:36:23 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:36:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:36:29 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:36:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:36:34 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:36:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:36:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.02.2025 15:36:36 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:36:36 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:36:36 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:36:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:36:36 Menu.UnloadMenuPanel => BaseShopPanel LOG: 18.02.2025 15:36:39 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:36:39 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:36:41 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:36:44 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:36:44 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:36:44 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:44 Language Text not found! (Path: Aster, the Bondmaid) WARNING: 18.02.2025 15:36:44 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:36:44 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 18.02.2025 15:36:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.02.2025 15:36:45 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:36:45 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:36:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:36:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:36:46 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 18.02.2025 15:36:48 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:36:48 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:36:48 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:36:48 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:36:48 Language Text not found! (Path: Main Description) WARNING: 18.02.2025 15:36:48 Language Text not found! (Path: Main Description) WARNING: 18.02.2025 15:36:48 Language Text not found! (Path: Main Description) LOG: 18.02.2025 15:36:48 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 18.02.2025 15:36:48 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 18.02.2025 15:36:48 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 18.02.2025 15:36:48 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 15:36:48 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 15:36:48 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 18.02.2025 15:36:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:36:49 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 18.02.2025 15:36:49 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 18.02.2025 15:36:49 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 18.02.2025 15:36:49 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 18.02.2025 15:36:49 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 18.02.2025 15:36:49 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 18.02.2025 15:36:50 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 18.02.2025 15:36:50 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 15:36:50 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 18.02.2025 15:36:50 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 18.02.2025 15:36:50 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 18.02.2025 15:36:50 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 18.02.2025 15:36:51 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:36:51 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 15:36:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 18.02.2025 15:36:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:36:51 RemoveWeaponTransforms Warning: shootable is null LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 18.02.2025 15:36:51 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 18.02.2025 15:36:52 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 18.02.2025 15:36:53 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:36:53 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:36:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:36:53 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:36:55 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:36:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:36:55 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:36:55 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(Scroll): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'scroll' for owner 'Player1' WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:36:55 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! LOG: 18.02.2025 15:36:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:36:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 18.02.2025 15:36:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 15:36:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:36:58 WindowManager.LoadMenu => StageSelectorMenu LOG: 18.02.2025 15:36:58 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.02.2025 15:36:58 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.02.2025 15:36:58 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 18.02.2025 15:36:58 Menu.UnloadMenuPanel => MechionaryContext LOG: 18.02.2025 15:37:03 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:37:03 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 15:37:07 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 18.02.2025 15:37:07 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 5 CurrentTheme: Wut LOG: 18.02.2025 15:37:07 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 18.02.2025 15:37:07 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:37:07 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 18.02.2025 15:37:07 WindowManager.UnloadMenu => StageSelectorMenu LOG: 18.02.2025 15:37:07 WindowManager.UnloadMenu => ResultMenu LOG: 18.02.2025 15:37:07 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 15:37:07 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 18.02.2025 15:37:08 Generate Level Started! Level: Level_A theme: Wut GameSeed: DOSP-8Z!H SeedCalls: 91 LOG: 18.02.2025 15:37:09 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 15:37:09 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 15:37:13 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 15:37:13 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 15:37:13 Generate Level Completed! Loading time: 5,708s LOG: 18.02.2025 15:37:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:37:13 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:37:13 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:37:13 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:37:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:37:13 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 15:37:13 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:37:13 UpdatePlayerProgress LOG: 18.02.2025 15:37:13 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:37:13 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:37:13 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.02.2025 15:37:13 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:37:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:37:14 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 15:37:14 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 15:37:14 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:37:14 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:37:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:37:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:37:18 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 15:37:18 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:37:18 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:37:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:37:18 Language Text not found! (Path: °) LOG: 18.02.2025 15:37:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:37:23 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:37:24 TryAddItem(WeaponAddin) => Items.Addins.EleOrbName WARNING: 18.02.2025 15:37:25 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:37:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:37:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:37:26 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:37:27 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:37:27 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:37:27 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:37:27 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 15:37:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:37:27 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 15:37:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:37:27 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:37:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:37:27 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:37:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:37:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:37:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:37:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:37:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:37:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:37:29 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:37:29 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:37:29 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:37:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:37:29 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:37:29 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:37:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:37:29 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 15:37:29 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:37:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:37:29 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 15:37:29 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:37:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:37:29 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:37:29 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:37:29 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:37:29 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:37:29 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:37:29 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:37:29 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:37:29 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 15:37:30 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:37:30 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 15:37:31 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:37:31 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:37:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:37:31 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:37:31 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:37:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:37:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.02.2025 15:37:32 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 WARNING: 18.02.2025 15:37:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:37:37 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:37:37 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:37:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:37:39 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:37:39 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:37:46 ChangeRagdollState explode getriggert! WARNING: 18.02.2025 15:37:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:37:46 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:37:46 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:37:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:37:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:37:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 18.02.2025 15:37:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:37:58 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:37:58 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:37:58 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:37:58 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:37:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:37:58 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:37:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:38:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:38:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:38:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:38:00 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:38:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:38:00 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:38:00 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:38:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:38:00 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:38:00 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:38:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:38:00 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:38:00 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:38:00 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 18.02.2025 15:38:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:38:00 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:38:00 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:38:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:38:01 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:38:01 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:38:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:38:05 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:38:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:38:07 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:38:07 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:38:12 ChangeRagdollState explode getriggert! WARNING: 18.02.2025 15:38:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:38:12 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:38:12 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:38:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:38:19 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:38:19 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:38:19 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.02.2025 15:38:20 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 18.02.2025 15:38:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:38:24 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 15:38:24 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:38:26 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:38:28 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:38:29 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 18.02.2025 15:38:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:38:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:38:32 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 15:38:32 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:38:32 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:38:32 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:38:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:38:35 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:38:36 TryAddItem(WeaponAddin) => Items.Addins.CombustionName WARNING: 18.02.2025 15:38:37 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:38:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:38:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:38:54 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:38:59 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:39:04 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:39:06 WindowManager.LoadMenu => EscapeMenu LOG: 18.02.2025 15:39:06 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 15:39:06 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.02.2025 15:39:06 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 15:39:06 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.02.2025 15:39:32 WindowManager.UnloadMenu => EscapeMenu LOG: 18.02.2025 15:39:32 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.02.2025 15:39:32 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:39:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:39:32 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.02.2025 15:39:33 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:39:33 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:39:33 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 15:39:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:39:33 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:39:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:39:33 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:39:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:39:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:39:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:39:35 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:39:35 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:39:35 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:39:35 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:39:35 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 15:39:35 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:39:35 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:39:35 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:39:35 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:39:35 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:39:35 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:39:35 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:39:35 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:39:35 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:39:35 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:39:35 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:39:37 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:39:38 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:39:38 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:39:38 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:39:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:39:38 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:39:38 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:39:39 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:39:39 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:39:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:39:40 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:39:40 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:39:42 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:39:42 ChangeRagdollState explode getriggert! WARNING: 18.02.2025 15:39:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:39:42 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:39:42 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:39:43 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:39:43 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 15:39:44 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:39:44 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 15:39:44 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:39:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:39:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 15:39:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:39:45 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 15:39:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:39:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:39:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.02.2025 15:39:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:39:58 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:40:01 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 15:40:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:40:01 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:40:07 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 15:40:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:40:08 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:40:08 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:40:08 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 15:40:13 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 18.02.2025 15:40:13 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:152 SeededCallsLastDungeon:61 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 18.02.2025 15:40:13 UpdatePlayerProgress LOG: 18.02.2025 15:40:13 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:40:13 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 15:40:13 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 15:40:14 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 18.02.2025 15:40:14 Generate Level Started! Level: Level_A theme: Wut GameSeed: DOSP-8Z!H SeedCalls: 153 LOG: 18.02.2025 15:40:16 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 15:40:16 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 15:40:18 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 18.02.2025 15:40:19 Combine mesh instance 0 is null. LOG: 18.02.2025 15:40:20 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 15:40:20 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 15:40:21 Generate Level Completed! Loading time: 6,799s LOG: 18.02.2025 15:40:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:40:21 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:40:21 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:40:21 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:40:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:40:21 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:40:21 UpdatePlayerProgress LOG: 18.02.2025 15:40:21 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:40:21 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:40:21 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.02.2025 15:40:21 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:40:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:40:21 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:40:21 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 15:40:21 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:40:21 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:40:22 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:40:22 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 15:40:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:40:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:40:26 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:40:26 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 15:40:26 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:40:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:40:26 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.02.2025 15:40:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:40:26 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:40:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:40:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:40:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:40:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:40:27 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:40:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:40:27 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:40:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:40:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:40:27 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:40:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:40:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:40:27 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:40:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:40:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:40:27 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:40:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:40:28 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:40:28 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:40:28 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:40:28 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 WARNING: 18.02.2025 15:40:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:40:30 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:40:30 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:40:31 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.02.2025 15:40:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.02.2025 15:40:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 15:40:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 18.02.2025 15:40:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:40:34 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:40:34 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:40:36 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 15:40:37 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:40:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:40:37 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:40:37 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:40:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:40:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.02.2025 15:40:44 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:40:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:40:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:40:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:40:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:40:44 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:40:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:40:44 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:40:44 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:40:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:40:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:40:50 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:40:52 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 18.02.2025 15:40:52 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:40:52 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.02.2025 15:40:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:40:54 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 18.02.2025 15:40:54 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:40:54 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:40:54 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:40:54 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:40:54 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:41:00 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:41:01 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 15:41:01 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 15:41:01 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 18.02.2025 15:41:01 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:41:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:41:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:41:02 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:41:04 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:41:08 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 15:41:08 Started Music_GrammoPhoneBot LOG: 18.02.2025 15:41:08 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 15:41:08 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:41:08 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:41:17 CurrentRoom ReverbTheme isCave_Open ERROR: 18.02.2025 15:41:17 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 18.02.2025 15:41:21 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:41:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:41:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:41:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:41:21 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:41:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:41:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:41:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:41:23 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:41:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:41:23 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:41:23 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:41:23 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 18.02.2025 15:41:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:41:23 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:41:23 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:41:23 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 18.02.2025 15:41:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:41:23 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:41:23 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:41:23 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:41:23 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:41:23 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:41:23 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:41:24 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.02.2025 15:41:25 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 18.02.2025 15:41:28 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:41:31 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:41:31 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:41:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.02.2025 15:41:32 ChangeRagdollState explode getriggert! WARNING: 18.02.2025 15:41:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:41:32 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:41:32 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:41:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:41:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:41:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:41:32 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:41:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:41:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:41:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:41:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:41:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:41:34 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:41:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:41:36 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:41:36 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 15:41:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:41:36 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 15:41:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:41:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:41:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 15:41:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:41:38 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 15:41:46 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:41:46 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.02.2025 15:41:46 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:41:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:41:46 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:41:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:41:46 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:41:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:41:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:41:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:41:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:41:48 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:41:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:41:48 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:41:48 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:41:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:41:48 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:41:48 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:41:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:41:48 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:41:48 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:41:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:41:48 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:41:48 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:41:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:41:51 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:41:51 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:41:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:41:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:41:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:41:53 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:41:53 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:41:55 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:41:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 15:41:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:41:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:41:56 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:41:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:41:59 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:41:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:41:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:41:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:41:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:41:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:41:59 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:41:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:41:59 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:41:59 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:42:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:42:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:42:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.02.2025 15:42:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:42:10 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:42:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:42:10 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:42:10 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 15:42:10 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 18.02.2025 15:42:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:42:18 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 15:42:18 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 15:42:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:42:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:42:18 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 15:42:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:42:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:42:19 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 15:42:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 15:42:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:42:19 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 18.02.2025 15:42:21 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:24 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:25 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 18.02.2025 15:42:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.02.2025 15:42:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 18.02.2025 15:42:29 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:42:29 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.02.2025 15:42:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:42:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:42:29 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.02.2025 15:42:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:42:29 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.02.2025 15:42:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:42:29 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.02.2025 15:42:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:42:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 15:42:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:42:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 15:42:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:42:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 15:42:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:42:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:42:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:42:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:42:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:42:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:42:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:42:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:42:31 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:42:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:42:31 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:42:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:42:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:42:31 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:42:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:42:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:42:31 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:42:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:42:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:42:31 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:42:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:42:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:42:31 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:42:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:42:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:42:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:42:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:42:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:42:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:42:31 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:42:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:42:31 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:42:31 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:42:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:42:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:42:35 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:42:35 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:42:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:42:40 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:42:40 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:42:42 Damage done = 0 LOG: 18.02.2025 15:42:42 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:42:42 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 WARNING: 18.02.2025 15:42:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:42:46 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:42:46 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:42:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:42:51 7.89999 WARNING: 18.02.2025 15:42:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:42:55 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:42:55 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:42:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:42:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:42:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 18.02.2025 15:43:05 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:43:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 18.02.2025 15:43:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 18.02.2025 15:43:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 18.02.2025 15:43:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 18.02.2025 15:43:12 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:43:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:43:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:43:21 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:43:21 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:43:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:22 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:43:22 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:43:23 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:43:24 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:43:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:43:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:43:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:43:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:43:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:43:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:43:24 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:43:24 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:43:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:43:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:43:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:43:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:43:24 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:43:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:43:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:43:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:43:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:43:33 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:43:33 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 18.02.2025 15:43:33 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:43:34 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:43:34 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 18.02.2025 15:43:34 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 WARNING: 18.02.2025 15:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:43:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:43:53 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:43:53 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:43:53 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 18.02.2025 15:43:53 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:43:55 StandardOutlineEffect.enabled = false TheRoaringSmelter_Urmog(Clone) öjj WARNING: 18.02.2025 15:43:55 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:44:00 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:44:04 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 18.02.2025 15:44:04 Urmar: Atomic addin found. LOG: 18.02.2025 15:44:11 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:44:11 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:44:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:44:20 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:44:20 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:44:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:29 11.6732 WARNING: 18.02.2025 15:44:35 Not possible to determine jump position! forwardJump? True LOG: 18.02.2025 15:44:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:44 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:44:45 Not possible to determine jump position! forwardJump? True LOG: 18.02.2025 15:44:47 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:44:50 Not possible to determine jump position! forwardJump? True WARNING: 18.02.2025 15:44:55 NextWave() => Wave was not started yet or has no waves LOG: 18.02.2025 15:44:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:55 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 18.02.2025 15:44:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:44:58 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:45:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:45:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:45:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:45:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:45:03 Destroy On BossRoom MS Build: TheRoaringSmelter_Urmog(Clone) distance: 0 LOG: 18.02.2025 15:45:04 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 15:45:04 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:45:04 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:45:04 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:45:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:45:11 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:45:12 TryAddItem(WeaponAddin) => Items.Addins.MissileLauncherName WARNING: 18.02.2025 15:45:12 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:45:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:45:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 15:45:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:45:13 Menu.UnloadMenuPanel => LootContext WARNING: 18.02.2025 15:45:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:45:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:45:15 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:45:15 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 15:45:21 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 18.02.2025 15:45:21 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:206 SeededCallsLastDungeon:53 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 18.02.2025 15:45:21 UpdatePlayerProgress LOG: 18.02.2025 15:45:21 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:45:21 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 15:45:21 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 15:45:21 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 18.02.2025 15:45:21 Generate Level Started! Level: Level_B theme: Wut GameSeed: DOSP-8Z!H SeedCalls: 207 LOG: 18.02.2025 15:45:23 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 15:45:24 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.02.2025 15:45:25 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 15:45:25 StandardOutlineEffect.enabled = false NPC_Tempera öjj LOG: 18.02.2025 15:45:26 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 15:45:26 Generate Level Completed! Loading time: 4,354s LOG: 18.02.2025 15:45:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:45:26 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:45:26 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:45:26 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:45:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:45:26 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:45:26 UpdatePlayerProgress LOG: 18.02.2025 15:45:26 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:45:26 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:45:26 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.02.2025 15:45:26 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:45:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:45:26 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:45:26 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 15:45:26 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:45:26 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:45:27 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:45:27 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 15:45:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:45:29 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.02.2025 15:45:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:45:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:45:30 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:45:30 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:45:30 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:45:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:45:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:45:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:45:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:45:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:45:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:45:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:45:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:45:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:45:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:45:31 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:45:31 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:45:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 15:45:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 15:45:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:45:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 15:45:32 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 15:45:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:45:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:45:59 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:45:59 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.02.2025 15:45:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 15:45:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 15:45:59 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:45:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:45:59 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:45:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:46:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:46:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:46:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:46:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:46:01 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:46:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:46:01 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:46:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:46:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:46:01 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:46:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:46:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:46:01 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:46:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:46:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:46:01 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:46:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:46:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:46:01 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:46:01 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:46:02 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:46:02 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 15:46:02 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:46:02 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:46:02 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:46:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:46:02 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:02 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:46:02 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:46:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:46:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:03 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:46:03 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:46:03 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:46:04 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:46:04 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:46:04 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:46:04 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:46:05 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:46:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:46:05 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:05 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:46:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:05 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:46:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:46:07 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:07 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:46:08 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:08 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:46:11 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:11 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:46:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:46:19 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:46:19 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:46:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:46:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:46:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:46:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:46:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:46:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:46:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:46:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:46:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 18.02.2025 15:46:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:46:32 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:46:36 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:46:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:46:38 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:46:40 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:46:40 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:40 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:46:40 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:46:44 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:46:48 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:46:50 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 18.02.2025 15:46:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 WARNING: 18.02.2025 15:46:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:46:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.02.2025 15:46:55 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.02.2025 15:46:55 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:46:55 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.02.2025 15:46:55 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.02.2025 15:46:55 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 18.02.2025 15:46:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:46:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:46:57 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:47:03 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:47:05 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:47:05 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 15:47:05 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 15:47:05 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.02.2025 15:47:05 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:47:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:47:05 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:47:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:47:05 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:47:05 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:47:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:47:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:47:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:47:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:47:07 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:47:07 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:47:07 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:47:07 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:47:07 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:47:07 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:47:07 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:47:07 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:47:07 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:47:07 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:47:07 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:47:07 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:47:07 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:47:07 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:47:07 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:47:07 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:47:07 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:47:07 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:47:07 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:47:07 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:47:07 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:47:07 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 18.02.2025 15:47:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:47:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:47:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:47:10 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:47:10 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:47:10 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:47:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:47:13 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:47:13 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:47:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:47:16 Buff #8 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '162' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 15:47:17 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 18.02.2025 15:47:17 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 18.02.2025 15:47:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:47:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:47:20 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:47:20 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:24 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:47:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:47:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:47:24 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:47:24 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:47:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:47:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:47:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:47:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:47:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:47:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:47:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:47:30 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.02.2025 15:47:30 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 18.02.2025 15:47:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:47:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:47:36 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 15:47:36 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 15:47:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 15:47:42 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 15:47:42 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:47:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:47:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:47:44 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:47:49 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:47:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 15:47:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 15:47:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 18.02.2025 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:47:53 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 18.02.2025 15:47:53 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:47:53 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:47:53 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:47:53 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:47:53 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:48:14 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:48:15 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 WARNING: 18.02.2025 15:48:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:48:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:48:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:48:16 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:48:17 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:48:23 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:48:23 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:48:25 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:48:28 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:48:28 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:48:28 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:48:28 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:48:28 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:48:29 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:48:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:48:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:48:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:48:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' EXCEPTION: 18.02.2025 15:48:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:37 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 15:48:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:48:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:48:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:48:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:48:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:48:40 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:48:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 15:48:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 15:48:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:48:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 15:48:40 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 15:48:41 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:48:41 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 15:48:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:48:41 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 15:48:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:48:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:48:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 15:48:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:48:42 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 15:48:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:48:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:48:52 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 15:48:52 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:48:53 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:48:55 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 15:48:55 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:48:56 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:48:56 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:48:56 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 15:49:00 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 18.02.2025 15:49:00 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:257 SeededCallsLastDungeon:50 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 18.02.2025 15:49:00 UpdatePlayerProgress LOG: 18.02.2025 15:49:00 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:49:00 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 15:49:00 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 15:49:00 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 18.02.2025 15:49:01 Generate Level Started! Level: Level_B theme: Wut GameSeed: DOSP-8Z!H SeedCalls: 258 LOG: 18.02.2025 15:49:02 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 15:49:03 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.02.2025 15:49:06 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 15:49:10 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 15:49:11 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 15:49:11 Generate Level Completed! Loading time: 10,668s LOG: 18.02.2025 15:49:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:49:11 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:49:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:49:11 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:49:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:49:11 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:49:11 UpdatePlayerProgress LOG: 18.02.2025 15:49:11 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:49:11 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:49:11 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.02.2025 15:49:11 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:49:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:49:12 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:49:12 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 15:49:12 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:49:12 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:49:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:49:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:49:15 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:49:15 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 18.02.2025 15:49:15 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.02.2025 15:49:15 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 15:49:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:49:15 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:49:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:49:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:49:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:49:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:49:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:49:17 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:49:17 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 15:49:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 15:49:17 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:49:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:49:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:49:17 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:49:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:49:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:49:17 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:49:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:49:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:49:17 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:49:17 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:49:17 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:49:17 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:49:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:49:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:49:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:49:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:49:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:49:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:49:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:49:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:49:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:49:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:49:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:49:21 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:49:21 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:49:23 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 18.02.2025 15:49:24 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:49:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:49:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:49:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 18.02.2025 15:49:24 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:49:24 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:49:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:49:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 15:49:26 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.02.2025 15:49:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 18.02.2025 15:50:05 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 15:50:05 Started Music_GrammoPhoneBot LOG: 18.02.2025 15:50:05 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:50:05 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:50:05 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:50:07 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:50:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:50:07 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:50:07 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 15:50:07 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 18.02.2025 15:50:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:50:14 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 15:50:14 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 15:50:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:50:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:50:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:50:14 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 15:50:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:50:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:50:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:50:14 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 18.02.2025 15:50:15 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 15:50:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 15:50:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:50:16 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 18.02.2025 15:50:18 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:50:18 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 15:50:18 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:50:18 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 15:50:18 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:50:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:50:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 15:50:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:50:19 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 15:50:20 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:50:28 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 18.02.2025 15:50:29 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:50:29 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:50:31 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:50:34 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:50:37 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Crate_05 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Crate_04 LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:50:38 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 WARNING: 18.02.2025 15:50:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:50:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:50:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:50:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:50:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:50:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:50:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:50:42 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:50:42 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.02.2025 15:50:42 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.02.2025 15:50:42 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:50:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:50:42 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:50:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:50:42 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:50:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:50:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:50:44 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:50:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:50:44 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:50:44 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:50:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:50:44 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:50:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 15:50:44 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:50:44 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:50:44 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:50:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:50:44 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:50:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:50:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:50:44 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:50:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:50:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:50:44 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:50:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:50:45 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) LOG: 18.02.2025 15:50:45 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:50:45 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:50:45 GetIconByBuffType called with buffType: Windblades WARNING: 18.02.2025 15:50:48 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:50:48 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 15:50:48 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:50:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:50:48 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:50:48 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:50:49 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:50:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 18.02.2025 15:50:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 18.02.2025 15:50:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:50:51 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:50:51 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:50:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:50:53 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:50:53 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:50:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:50:55 77.44109 LOG: 18.02.2025 15:50:56 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:50:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:50:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:50:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:50:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:50:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:50:56 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:50:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:50:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:50:56 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:50:56 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:50:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:50:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:06 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:51:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 15:51:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 15:51:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.02.2025 15:51:09 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:51:09 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 18.02.2025 15:51:09 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 15:51:09 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 18.02.2025 15:51:09 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.02.2025 15:51:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:51:09 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:51:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:51:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:51:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:51:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:51:11 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:51:11 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:51:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 18.02.2025 15:51:11 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:51:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:51:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:51:11 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:51:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:51:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 18.02.2025 15:51:11 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:51:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:51:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:51:11 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:51:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:51:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:51:11 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:51:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:51:11 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 18.02.2025 15:51:12 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:51:12 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:51:12 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:51:12 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:51:12 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:51:12 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:51:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:51:12 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:51:12 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:51:15 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 18.02.2025 15:51:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:51:16 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:51:16 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:51:19 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:51:21 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 18.02.2025 15:51:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 18.02.2025 15:51:21 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:51:21 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:51:21 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 18.02.2025 15:51:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:22 38.79513 LOG: 18.02.2025 15:51:22 225.9043 WARNING: 18.02.2025 15:51:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 18.02.2025 15:51:24 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:51:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:51:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:51:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:51:24 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:51:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh WARNING: 18.02.2025 15:51:24 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:51:24 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:51:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 15:51:31 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:51:33 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 18.02.2025 15:51:33 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:51:33 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:51:33 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:51:33 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:51:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:52:10 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:52:10 Change Color from Equipment_Head(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 15:52:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:52:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:52:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:52:10 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 15:52:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:52:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:52:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:52:10 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 18.02.2025 15:52:10 TryAddItem(Equipment) => Items.Equipment.HeaderName Head WARNING: 18.02.2025 15:52:11 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:52:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:52:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:52:12 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:52:16 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:52:18 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:52:18 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 18.02.2025 15:52:18 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 15:52:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:52:18 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:52:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:52:18 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 15:52:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:52:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:52:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:52:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:52:20 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:52:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 15:52:20 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:20 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:52:20 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:20 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:52:20 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:20 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 15:52:20 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:20 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 18.02.2025 15:52:22 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 18.02.2025 15:52:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:22 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:52:22 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:52:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.02.2025 15:52:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:25 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.02.2025 15:52:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:28 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:52:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:28 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:52:28 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:52:31 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:52:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:52:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:52:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:52:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:52:31 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:52:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:31 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:52:31 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:52:42 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:52:45 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:52:45 TrySpawnEnemy ANGER_Stationary_RocketLauncher delay 1,75 LOG: 18.02.2025 15:52:45 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 15:52:45 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:52:45 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:52:45 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 15:52:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:52:45 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 15:52:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:52:45 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 15:52:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:52:45 StandardOutlineEffect.enabled = false TheRoaringSmelter_Stationary_RocketLauncher(Clone) öjj WARNING: 18.02.2025 15:52:45 TheRoaringSmelter_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:52:45 AddEnemy ANGER_StationaryGenerator LOG: 18.02.2025 15:52:45 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator öjj WARNING: 18.02.2025 15:52:45 ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:52:45 AddEnemy ANGER_StationaryGenerator_01 LOG: 18.02.2025 15:52:45 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_01 öjj WARNING: 18.02.2025 15:52:45 ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:52:45 AddEnemy ANGER_StationaryGenerator_02 LOG: 18.02.2025 15:52:45 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_02 öjj WARNING: 18.02.2025 15:52:45 ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:52:45 AddEnemy ANGER_StationaryGenerator_03 LOG: 18.02.2025 15:52:45 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_03 öjj WARNING: 18.02.2025 15:52:45 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:52:46 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:52:46 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:52:46 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 18.02.2025 15:52:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:52:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:52:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:52:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:52:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:52:47 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:52:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:52:47 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:52:47 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:52:47 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:52:47 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:47 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:52:47 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! LOG: 18.02.2025 15:52:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 15:52:47 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 15:52:47 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:52:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:52:47 Arbitrary AddIn: WeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin) LOG: 18.02.2025 15:52:48 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:52:48 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:52:48 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:52:48 Damage done = 0 LOG: 18.02.2025 15:52:48 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:52:48 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:52:48 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:52:49 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 18.02.2025 15:52:50 Anger Avatar: Explosion triggered due to low velocity during Fast Charge LOG: 18.02.2025 15:52:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:52:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 18.02.2025 15:52:52 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:52:52 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:53 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:52:55 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.02.2025 15:52:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:52:58 24.52975 WARNING: 18.02.2025 15:52:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:52:58 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:52:58 59.0295 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:07 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:08 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:53:08 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:53:08 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:53:08 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:53:10 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:53:10 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:53:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:53:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:53:11 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:53:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:53:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:53:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:53:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:53:11 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:53:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:53:11 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:53:11 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:53:11 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:53:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:53:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:53:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:21 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:53:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.02.2025 15:53:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.02.2025 15:53:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 15:53:32 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:53:43 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:53:46 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:53:46 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 15:53:46 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.02.2025 15:53:46 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.02.2025 15:53:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:53:46 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:53:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:53:46 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 15:53:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:53:46 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 15:53:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:53:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:53:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:53:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:53:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:53:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:53:47 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:53:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:53:47 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:53:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:53:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:53:47 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:53:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:53:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:53:47 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:53:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:53:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 15:53:47 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:53:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:53:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:53:47 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:53:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:53:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 15:53:47 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:53:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:53:48 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 18.02.2025 15:53:48 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:53:48 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:53:48 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 15:53:54 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:53:55 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:53:55 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:53:55 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:53:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:53:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:53:56 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:53:56 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:53:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:53:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:53:56 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:53:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:53:58 24.14418 LOG: 18.02.2025 15:54:02 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 15:54:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:54:02 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:54:02 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:54:03 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:54:03 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:54:03 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:54:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 15:54:05 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:54:05 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:54:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:54:08 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:54:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:54:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:54:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:54:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:54:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:54:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 18.02.2025 15:54:08 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:54:08 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:54:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:54:08 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:54:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:54:15 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:54:15 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 15:54:18 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.02.2025 15:54:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:54:31 Started Music_GrammoPhoneBot LOG: 18.02.2025 15:54:31 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:54:31 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:54:31 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:54:31 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:54:33 Started Music_GrammoPhoneBot LOG: 18.02.2025 15:54:33 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:54:33 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:54:33 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:54:36 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:54:38 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 15:54:38 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:54:38 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:54:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:54:38 initialises raritymodes LOG: 18.02.2025 15:54:38 equipmentRarity:Level_1 LOG: 18.02.2025 15:54:38 equipmentRarity:Level_1 LOG: 18.02.2025 15:54:38 equipmentRarity:Level_1 LOG: 18.02.2025 15:54:38 equipmentRarity:Level_2 LOG: 18.02.2025 15:54:38 equipmentRarity:Level_3 LOG: 18.02.2025 15:54:38 equipmentRarity:Level_2 LOG: 18.02.2025 15:54:38 DoubleModeGun WeaponSwap firstCall ! LOG: 18.02.2025 15:54:38 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.02.2025 15:54:38 equipmentRarity:Level_1 LOG: 18.02.2025 15:54:38 equipmentRarity:Level_1 LOG: 18.02.2025 15:54:38 equipmentRarity:Level_2 WARNING: 18.02.2025 15:54:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:54:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:38 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:54:38 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:54:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:54:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:54:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:54:50 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:54:51 Change Color from Equipment_Torso(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 15:54:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:54:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:54:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:54:51 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 15:54:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:54:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:54:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:54:51 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 18.02.2025 15:54:51 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso WARNING: 18.02.2025 15:54:51 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:54:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:54:52 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:54:52 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 15:54:52 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:54:54 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:54:57 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:54:57 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:54:57 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:54:57 TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75 WARNING: 18.02.2025 15:54:57 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:54:58 StandardOutlineEffect.enabled = false TheRoaringSmelter_Scrapper(Clone) öjj WARNING: 18.02.2025 15:54:58 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 18.02.2025 15:55:00 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__159:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 18.02.2025 15:55:00 TheRoaringSmelter_ScrapperRepBall(Clone) (StickyStoneStudio.MOODS.ScrapperRepBall): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 15:55:00 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 18.02.2025 15:55:03 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 15:55:09 DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 18.02.2025 15:55:09 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:55:09 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: JoyLuck LOG: 18.02.2025 15:55:13 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 15:55:13 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:55:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:55:16 Arbitrary AddIn: WeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin) LOG: 18.02.2025 15:55:26 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 18.02.2025 15:55:29 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:55:29 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:55:29 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:30 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 18.02.2025 15:55:30 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:55:30 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:55:30 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:55:36 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! LOG: 18.02.2025 15:55:45 Hammer Attack: CenterShock failed, Hammer is already in Transition ERROR: 18.02.2025 15:55:48 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:55:48 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:55:48 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:55:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:55:52 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! WARNING: 18.02.2025 15:55:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:55:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 15:55:58 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) WARNING: 18.02.2025 15:55:58 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:55:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 15:55:58 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:55:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 15:55:58 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:55:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. ERROR: 18.02.2025 15:55:58 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:55:58 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:55:58 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:55:58 GetIconByBuffType called with buffType: Exposing LOG: 18.02.2025 15:55:58 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:55:58 GetIconByBuffType called with buffType: Exposing WARNING: 18.02.2025 15:56:03 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:04 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:05 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 434.125 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 18.02.2025 15:56:09 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:56:09 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:56:09 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:11 GetIconByBuffType called with buffType: Burning ERROR: 18.02.2025 15:56:11 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:AddToOtherBuff(Buff&) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:56:11 GetIconByBuffType called with buffType: Burning ERROR: 18.02.2025 15:56:15 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:56:15 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:56:15 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:56:24 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:24 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:24 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:24 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:24 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:24 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:24 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:25 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 15:56:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 18.02.2025 15:56:29 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__207:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 15:56:29 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:56:29 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:56:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:56:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:56:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 18.02.2025 15:56:36 NextWave() => Wave was not started yet or has no waves WARNING: 18.02.2025 15:56:36 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:36 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:56:36 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 18.02.2025 15:56:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:40 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:40 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:56:42 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 15:56:42 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:56:42 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:56:42 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:56:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:56:48 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:56:49 TryAddItem(WeaponAddin) => Items.Addins.ElectricName WARNING: 18.02.2025 15:56:50 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:56:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:56:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.02.2025 15:56:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:56:50 Menu.UnloadMenuPanel => LootContext WARNING: 18.02.2025 15:56:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:56:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:56:51 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:56:51 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 15:56:56 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 18.02.2025 15:56:56 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:342 SeededCallsLastDungeon:84 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 18.02.2025 15:56:56 UpdatePlayerProgress LOG: 18.02.2025 15:56:56 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 15:56:56 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 15:56:56 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 15:56:56 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 18.02.2025 15:56:56 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 18.02.2025 15:56:56 Generate Level Started! Level: Level_C theme: Wut GameSeed: DOSP-8Z!H SeedCalls: 343 LOG: 18.02.2025 15:56:58 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 15:57:00 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 15:57:00 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 15:57:00 Generate Level Completed! Loading time: 4,063s LOG: 18.02.2025 15:57:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:57:00 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 15:57:00 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 15:57:00 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:57:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:57:01 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:57:01 UpdatePlayerProgress LOG: 18.02.2025 15:57:01 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 15:57:01 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:57:01 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.02.2025 15:57:01 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:57:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:57:01 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:57:01 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 15:57:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:57:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:57:03 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:57:03 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 15:57:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 18.02.2025 15:57:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 WARNING: 18.02.2025 15:57:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:57:06 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:57:06 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 15:57:06 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:57:06 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 15:57:06 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 15:57:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:57:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 15:57:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:57:08 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 15:57:09 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 18.02.2025 15:57:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 18.02.2025 15:57:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:57:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:57:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_18 LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 18.02.2025 15:57:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 WARNING: 18.02.2025 15:57:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:57:14 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 18.02.2025 15:57:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:57:15 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 15:57:16 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:57:16 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:57:17 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:57:17 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:57:17 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 15:57:17 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' EXCEPTION: 18.02.2025 15:57:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 15:57:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 15:57:28 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:57:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 15:57:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 15:57:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 15:57:28 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 15:57:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:57:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:57:32 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:57:32 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 15:57:32 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 15:57:32 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 15:57:32 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 15:57:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:57:32 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 18.02.2025 15:57:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:57:32 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 15:57:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 15:57:32 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.02.2025 15:57:32 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 15:57:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:57:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:57:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:57:34 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:57:34 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:57:34 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:34 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:57:34 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:57:34 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:34 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:57:34 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 15:57:34 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:34 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:57:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 15:57:34 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:57:34 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 15:57:34 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:34 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:57:34 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:57:34 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 15:57:34 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:34 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:57:34 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 15:57:34 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:34 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:57:34 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 18.02.2025 15:57:34 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:34 Language Text not found! (Path: Drone) WARNING: 18.02.2025 15:57:35 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:35 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.02.2025 15:57:41 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) WARNING: 18.02.2025 15:57:41 Damage done = 0 LOG: 18.02.2025 15:57:41 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 15:57:41 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 18.02.2025 15:57:41 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:57:43 GetValidSpawnPosition() => Was not successful! WARNING: 18.02.2025 15:57:43 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:57:43 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:57:43 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:43 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:57:43 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 18.02.2025 15:57:49 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:49 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:49 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:50 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 15:57:50 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 15:57:51 GetValidSpawnPosition() => Was not successful! WARNING: 18.02.2025 15:57:51 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:57:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:57:51 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:51 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:57:51 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 18.02.2025 15:57:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:57:51 Buff #4 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '111' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 15:57:52 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 15:57:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:52 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:52 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:57:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 15:57:53 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:57:54 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:57:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:55 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:55 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:57:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:57:57 GetValidSpawnPosition() => Was not successful! WARNING: 18.02.2025 15:57:57 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:57:57 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:57:57 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:57:57 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:57:57 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 18.02.2025 15:57:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 15:58:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh WARNING: 18.02.2025 15:58:00 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:58:00 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:58:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:58:00 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:58:00 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:01 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:58:04 GetValidSpawnPosition() => Was not successful! WARNING: 18.02.2025 15:58:04 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:58:04 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:58:04 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:58:04 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:58:04 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 18.02.2025 15:58:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 15:58:11 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:58:11 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:58:13 GetValidSpawnPosition() => Was not successful! WARNING: 18.02.2025 15:58:13 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 15:58:13 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 15:58:13 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 15:58:13 Language Text not found! (Path: Drone) LOG: 18.02.2025 15:58:13 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 18.02.2025 15:58:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 18.02.2025 15:58:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 WARNING: 18.02.2025 15:58:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 18.02.2025 15:58:18 showQuestComplete: Anger Management LOG: 18.02.2025 15:58:18 Quest Completed: Anger Management WARNING: 18.02.2025 15:58:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:58:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:58:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.02.2025 15:58:20 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 15:58:20 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 15:58:20 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:21 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:58:25 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 18.02.2025 15:58:25 ChangeRagdollState explode getriggert! LOG: 18.02.2025 15:58:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 15:58:25 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 15:58:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 18.02.2025 15:58:25 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 15:58:25 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:58:25 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 15:58:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:58:25 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:58:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 15:58:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:58:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 15:58:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 15:58:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 15:58:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 15:58:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 18.02.2025 15:58:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 18.02.2025 15:59:44 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 15:59:46 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 18.02.2025 15:59:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 15:59:48 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 15:59:48 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.02.2025 15:59:50 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 15:59:50 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 15:59:50 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 15:59:50 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:59:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 15:59:55 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 15:59:56 TryAddItem(WeaponAddin) => Items.Addins.LightningWaveName WARNING: 18.02.2025 15:59:57 Language Text not found! (Path: Kill ) LOG: 18.02.2025 15:59:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 15:59:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 15:59:58 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 15:59:58 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:00:01 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:00:01 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 16:00:01 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 16:00:01 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 16:00:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:00:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:00:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:00:03 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:00:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:00:03 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:00:03 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 16:00:03 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:03 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:03 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) WARNING: 18.02.2025 16:00:03 Damage done = 0 LOG: 18.02.2025 16:00:03 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:00:03 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:00:03 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 16:00:04 Damage done = 0 LOG: 18.02.2025 16:00:04 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:00:04 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:00:04 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:00:07 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:00:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 18.02.2025 16:00:07 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:00:07 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:00:12 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_08 LOG: 18.02.2025 16:00:12 DestroyDestructibleInScene() => barrel_open LOG: 18.02.2025 16:00:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:13 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:00:13 88.25211 WARNING: 18.02.2025 16:00:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:00:14 60.99422 LOG: 18.02.2025 16:00:14 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:00:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:00:15 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:00:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:00:15 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 16:00:15 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.02.2025 16:00:15 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.02.2025 16:00:15 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.02.2025 16:00:15 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.02.2025 16:00:15 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 16:00:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:00:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:00:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:00:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:00:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:00:17 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:00:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:00:17 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 16:00:17 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 16:00:17 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 16:00:17 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 16:00:17 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 16:00:17 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:00:17 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:00:18 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:00:18 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 9745 is already started! WARNING: 18.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 9746 is already started! LOG: 18.02.2025 16:00:18 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:00:18 BuffManager.StartBuffEffect() for BUFFID: 9748 is already started! LOG: 18.02.2025 16:00:18 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:00:18 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:20 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:00:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:00:22 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:00:22 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 Anger Avatar: Explosion triggered due to low velocity during Fast Charge WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:00:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.02.2025 16:00:26 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:00:27 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:00:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:00:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:00:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:00:27 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:00:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:00:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:00:29 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_09 LOG: 18.02.2025 16:00:29 DestroyDestructibleInScene() => barrel_open LOG: 18.02.2025 16:00:30 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 16:00:30 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 16:00:30 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.02.2025 16:00:38 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 16:00:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:00:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:00:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:00:40 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:01:07 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 16:01:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:01:10 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 16:01:12 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:01:12 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:01:12 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:01:12 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:01:12 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:01:12 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:14 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' EXCEPTION: 18.02.2025 16:01:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:16 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:01:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:01:28 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:01:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 16:01:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:01:28 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 16:01:28 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 16:01:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:01:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:01:29 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 16:01:31 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 16:01:31 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:01:31 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:01:31 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:01:42 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 16:01:42 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 16:01:45 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Wut LOG: 18.02.2025 16:01:45 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:378 SeededCallsLastDungeon:35 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 18.02.2025 16:01:45 UpdatePlayerProgress LOG: 18.02.2025 16:01:45 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 16:01:45 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 16:01:45 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 16:01:45 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 18.02.2025 16:01:45 Generate Level Started! Level: Level_C theme: Wut GameSeed: DOSP-8Z!H SeedCalls: 379 LOG: 18.02.2025 16:01:46 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 16:01:49 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 18.02.2025 16:01:51 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 16:01:54 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 16:01:55 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 16:01:55 Generate Level Completed! Loading time: 9,68s LOG: 18.02.2025 16:01:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:01:55 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 16:01:55 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 16:01:55 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 16:01:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:01:55 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 16:01:55 UpdatePlayerProgress LOG: 18.02.2025 16:01:55 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 16:01:55 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:01:55 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.02.2025 16:01:55 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:01:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:01:56 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 16:01:56 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 16:01:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:01:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:01:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 16:01:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 16:02:01 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 16:02:08 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:02:08 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_23 LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_20 LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_22 LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_18 LOG: 18.02.2025 16:02:09 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 WARNING: 18.02.2025 16:02:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:02:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 16:02:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 18.02.2025 16:02:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_12 LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 18.02.2025 16:02:13 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 WARNING: 18.02.2025 16:02:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:02:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:02:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:02:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:02:17 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:02:17 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.02.2025 16:02:17 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 16:02:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:02:17 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 16:02:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:02:17 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 16:02:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:02:17 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 16:02:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:02:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:02:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:02:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:02:19 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:02:19 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:02:19 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 16:02:19 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:19 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:02:19 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:19 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 16:02:19 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:19 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 16:02:19 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:19 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 16:02:19 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:19 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:20 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:02:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:20 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:02:20 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:02:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:21 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:02:21 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:02:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:22 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:02:22 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:02:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:24 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:02:24 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:02:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:25 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:02:25 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:02:25 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 16:02:25 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 16:02:25 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.02.2025 16:02:25 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 16:02:25 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.02.2025 16:02:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:02:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:02:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:02:27 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:02:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:02:27 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:02:27 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:02:27 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:27 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:02:27 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:02:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 16:02:27 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 16:02:27 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:02:27 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:02:29 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:02:30 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:02:30 BuffManager.StartBuffEffect() for BUFFID: 9823 is already started! LOG: 18.02.2025 16:02:30 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:02:30 BuffManager.StartBuffEffect() for BUFFID: 9826 is already started! WARNING: 18.02.2025 16:02:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:32 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:02:32 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:02:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:32 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:02:33 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:02:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:37 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:02:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:40 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:02:41 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:02:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:02:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:02:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:02:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:02:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:02:41 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:02:41 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:02:41 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:02:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:02:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:02:41 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:02:44 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:45 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 16:02:45 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.02.2025 16:02:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 16:02:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.02.2025 16:02:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.02.2025 16:02:45 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 18.02.2025 16:02:47 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:48 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:02:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 16:02:53 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 18.02.2025 16:02:57 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:02:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:02:57 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:02:57 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 16:02:57 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 18.02.2025 16:02:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:03:00 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 16:03:00 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningWaveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningWaveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:01 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 18.02.2025 16:03:05 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 16:03:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 16:03:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:03:06 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 18.02.2025 16:03:11 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 16:03:11 Started Music_GrammoPhoneBot LOG: 18.02.2025 16:03:11 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 16:03:11 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:03:11 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:03:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:03:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:03:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:03:17 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:03:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:03:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:03:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:03:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:03:18 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:03:19 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:03:21 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 16:03:21 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:03:21 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:03:21 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:03:21 initialises raritymodes LOG: 18.02.2025 16:03:21 equipmentRarity:Level_1 LOG: 18.02.2025 16:03:21 equipmentRarity:Level_1 LOG: 18.02.2025 16:03:21 equipmentRarity:Level_1 LOG: 18.02.2025 16:03:21 equipmentRarity:Level_2 LOG: 18.02.2025 16:03:21 equipmentRarity:Level_3 LOG: 18.02.2025 16:03:21 equipmentRarity:Level_3 LOG: 18.02.2025 16:03:21 equipmentRarity:Level_2 LOG: 18.02.2025 16:03:21 equipmentRarity:Level_1 LOG: 18.02.2025 16:03:21 equipmentRarity:Level_2 WARNING: 18.02.2025 16:03:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:03:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:03:21 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:03:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:03:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:03:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' ERROR: 18.02.2025 16:03:23 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 18.02.2025 16:03:25 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 16:03:26 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 16:03:26 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningWaveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningWaveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:03:26 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 18.02.2025 16:03:26 TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 18.02.2025 16:03:27 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:03:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:03:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:03:27 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 16:03:27 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 16:03:29 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:03:39 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:03:39 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 18.02.2025 16:03:39 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 16:03:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:03:39 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 16:03:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:03:39 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 16:03:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:03:39 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 16:03:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:03:39 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 18.02.2025 16:03:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:03:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:03:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:03:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:03:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:03:41 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:03:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 16:03:41 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:03:41 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:03:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 16:03:41 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:03:41 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:03:41 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same! LOG: 18.02.2025 16:03:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 16:03:41 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:03:41 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:03:41 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:03:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 16:03:41 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:03:41 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:03:41 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 18.02.2025 16:03:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:03:41 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:03:41 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:03:41 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 16:03:41 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:03:41 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:03:41 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.02.2025 16:03:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:03:41 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) WARNING: 18.02.2025 16:03:41 Damage done = 0 LOG: 18.02.2025 16:03:41 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:03:41 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:03:41 GetIconByBuffType called with buffType: Windblades LOG: 18.02.2025 16:03:41 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:03:41 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:03:41 GetIconByBuffType called with buffType: Windblades WARNING: 18.02.2025 16:03:42 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:03:42 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 18.02.2025 16:03:42 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:03:42 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:03:43 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:03:43 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:03:44 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_08 LOG: 18.02.2025 16:03:44 DestroyDestructibleInScene() => barrel_open LOG: 18.02.2025 16:03:46 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:03:47 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:03:47 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:03:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:03:47 Language Text not found! (Path: Kill ) ERROR: 18.02.2025 16:03:50 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 18.02.2025 16:03:50 GetIconByBuffType called with buffType: Burning ERROR: 18.02.2025 16:03:50 timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 18.02.2025 16:03:50 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:03:51 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:03:51 BuffManager.StartBuffEffect() for BUFFID: 9898 is already started! WARNING: 18.02.2025 16:03:51 BuffManager.StartBuffEffect() for BUFFID: 9899 is already started! LOG: 18.02.2025 16:03:51 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:03:51 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 18.02.2025 16:03:51 BuffManager.StartBuffEffect() for BUFFID: 9901 is already started! LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 70.65928 WARNING: 18.02.2025 16:03:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 18.02.2025 16:03:51 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:03:51 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:03:51 Buff #30 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '322' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:03:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:03:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 18.02.2025 16:03:52 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:03:52 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:03:53 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:03:53 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 16:03:53 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:03:53 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:03:53 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 18.02.2025 16:03:53 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 18.02.2025 16:03:54 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:03:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 18.02.2025 16:03:55 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:03:55 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:03:56 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:03:56 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:03:56 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:03:59 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:03:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.02.2025 16:03:59 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:03:59 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:04:00 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 18.02.2025 16:04:01 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:04:01 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:04:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:04:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:04:01 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:04:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 18.02.2025 16:04:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:04:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:04 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_09 LOG: 18.02.2025 16:04:04 DestroyDestructibleInScene() => barrel_open WARNING: 18.02.2025 16:04:06 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:04:16 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.02.2025 16:04:16 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 16:04:16 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 18.02.2025 16:04:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:04:22 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:04:22 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 16:04:22 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.02.2025 16:04:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:04:22 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.02.2025 16:04:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:04:22 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 18.02.2025 16:04:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:04:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:04:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:04:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:04:24 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:04:24 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:04:24 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:04:24 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:04:24 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 18.02.2025 16:04:24 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:04:24 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:04:24 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 16:04:24 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:04:24 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:04:24 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 16:04:24 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:04:24 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:04:24 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 18.02.2025 16:04:24 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:04:24 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:04:24 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 16:04:24 Damage done = 0 LOG: 18.02.2025 16:04:24 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:04:24 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:04:24 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:04:26 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:04:26 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:04:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.02.2025 16:04:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.02.2025 16:04:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:28 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.02.2025 16:04:32 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 18.02.2025 16:04:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 16:04:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:34 33.79332 LOG: 18.02.2025 16:04:34 59.49899 WARNING: 18.02.2025 16:04:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 18.02.2025 16:04:35 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:04:35 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:04:35 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:04:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh LOG: 18.02.2025 16:04:35 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:04:35 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:04:36 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 16:04:42 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:04:42 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:04:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:04:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:04:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:04:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:04:42 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:04:42 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:04:42 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:04:42 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:04:42 BuffManager.StartBuffEffect() for BUFFID: 9969 is already started! LOG: 18.02.2025 16:04:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:04:46 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 16:04:51 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:04:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 16:04:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.02.2025 16:04:54 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.02.2025 16:04:56 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 18.02.2025 16:04:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:04:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:04:59 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:05:02 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:05:10 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:05:16 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:05:16 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 18.02.2025 16:05:16 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 18.02.2025 16:05:16 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 18.02.2025 16:05:16 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 18.02.2025 16:05:16 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 16:05:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:05:16 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.02.2025 16:05:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:05:16 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 16:05:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:05:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:05:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:05:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:05:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:05:18 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:05:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 18.02.2025 16:05:18 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:05:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:05:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 18.02.2025 16:05:18 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:05:18 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:05:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:05:18 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:05:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 16:05:18 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:05:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:05:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 16:05:18 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:05:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:05:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 16:05:18 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:05:18 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:05:18 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 18.02.2025 16:05:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 16:05:18 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:05:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:05:18 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:05:18 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:05:18 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:05:19 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 18.02.2025 16:05:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 18.02.2025 16:05:21 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:05:21 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:23 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:05:24 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 18.02.2025 16:05:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:05:24 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:05:24 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:05:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 18.02.2025 16:05:27 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:05:27 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:05:29 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 18.02.2025 16:05:30 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 16:05:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 18.02.2025 16:05:30 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:05:30 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:05:30 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 18.02.2025 16:05:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:05:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:05:31 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:05:31 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:05:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 18.02.2025 16:05:32 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:05:32 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:05:32 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 16:05:34 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:05:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:05:34 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:05:35 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:05:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:05:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:05:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:05:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:05:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:05:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 18.02.2025 16:05:35 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:05:35 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:05:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:05:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:05:36 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:05:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:05:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:05:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:05:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.02.2025 16:05:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.02.2025 16:05:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.02.2025 16:05:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.02.2025 16:05:52 CurrentRoom ReverbTheme isCave_Small LOG: 18.02.2025 16:06:00 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:06:00 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.02.2025 16:06:00 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.02.2025 16:06:00 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 16:06:00 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 18.02.2025 16:06:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:06:00 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 18.02.2025 16:06:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:06:00 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.02.2025 16:06:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:06:00 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 18.02.2025 16:06:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:06:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 16:06:01 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 16:06:01 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 16:06:01 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:01 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:06:01 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:06:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 16:06:01 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 18.02.2025 16:06:01 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 18.02.2025 16:06:01 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:06:01 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:01 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 18.02.2025 16:06:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 18.02.2025 16:06:04 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:06:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:04 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:04 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:06 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 18.02.2025 16:06:08 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:06:08 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:06:08 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 18.02.2025 16:06:08 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:08 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:06:08 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:08 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:08 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:09 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:06:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:11 Arbitrary AddIn: WeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin) LOG: 18.02.2025 16:06:11 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:06:11 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:06:11 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:13 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:13 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:06:13 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:06:13 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:13 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 16:06:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:14 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:14 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:06:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:15 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:15 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:06:17 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 18.02.2025 16:06:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 16:06:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:19 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:19 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:19 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:06:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:06:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:06:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:06:19 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:06:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:19 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:19 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:19 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:06:22 Buff #115 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '430' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:06:23 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 18.02.2025 16:06:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 18.02.2025 16:06:29 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.02.2025 16:06:29 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 16:06:29 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.02.2025 16:06:29 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.02.2025 16:06:36 DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 18.02.2025 16:06:36 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:06:36 TrySpawnEnemy ANGER_Stationary_RocketLauncher delay 1,75 LOG: 18.02.2025 16:06:36 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 16:06:36 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.02.2025 16:06:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:06:36 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.02.2025 16:06:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:06:36 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 18.02.2025 16:06:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:06:36 StandardOutlineEffect.enabled = false TheRoaringSmelter_Stationary_RocketLauncher(Clone) öjj WARNING: 18.02.2025 16:06:36 TheRoaringSmelter_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:06:36 AddEnemy ANGER_StationaryGenerator LOG: 18.02.2025 16:06:36 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator öjj WARNING: 18.02.2025 16:06:36 ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:06:36 AddEnemy ANGER_StationaryGenerator_01 LOG: 18.02.2025 16:06:36 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_01 öjj WARNING: 18.02.2025 16:06:36 ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:06:37 AddEnemy ANGER_StationaryGenerator_02 LOG: 18.02.2025 16:06:37 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_02 öjj WARNING: 18.02.2025 16:06:37 ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:06:37 AddEnemy ANGER_StationaryGenerator_03 LOG: 18.02.2025 16:06:37 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_03 öjj WARNING: 18.02.2025 16:06:37 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:38 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:06:38 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 16:06:38 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:38 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 18.02.2025 16:06:38 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:38 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 18.02.2025 16:06:38 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:38 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 18.02.2025 16:06:38 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:38 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:39 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:06:40 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) LOG: 18.02.2025 16:06:40 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:06:40 TheRoaringSmelter_Stationary_RocketLauncher(Clone) (StickyStoneStudio.MOODS.StationaryTower)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:06:40 GetIconByBuffType called with buffType: Windblades LOG: 18.02.2025 16:06:40 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:06:40 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:41 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:41 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:42 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:42 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.02.2025 16:06:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.02.2025 16:06:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.02.2025 16:06:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.02.2025 16:06:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.02.2025 16:06:44 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 WARNING: 18.02.2025 16:06:45 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:06:45 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 16:06:45 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:45 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:45 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 18.02.2025 16:06:46 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:46 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 16:06:46 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 18.02.2025 16:06:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:06:46 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 16:06:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:46 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:46 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:46 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:47 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:06:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:47 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:47 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:47 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:47 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:06:47 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 18.02.2025 16:06:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:48 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:48 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:50 155.681 LOG: 18.02.2025 16:06:50 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:06:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:06:50 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:06:50 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:50 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:06:50 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:06:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 16:06:50 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:50 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 18.02.2025 16:06:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 16:06:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:51 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:51 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:51 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 16:06:54 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 18.02.2025 16:06:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ArcLoadConstructor(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:54 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:54 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:54 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 16:06:54 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 18.02.2025 16:06:54 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.02.2025 16:06:54 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:06:56 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:06:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:06:56 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:06:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 16:06:56 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 18.02.2025 16:06:56 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 16:06:56 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:56 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:06:56 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 18.02.2025 16:06:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 18.02.2025 16:06:56 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:06:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:06:57 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:57 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:06:57 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 18.02.2025 16:06:57 BuffManager.StartBuffEffect() for BUFFID: 10220 is already started! WARNING: 18.02.2025 16:06:57 BuffManager.StartBuffEffect() for BUFFID: 10221 is already started! LOG: 18.02.2025 16:06:57 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:06:58 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:06:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 16:06:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FettlingEngineer(Clone)' is not on a navmesh LOG: 18.02.2025 16:06:58 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:06:58 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:06:58 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:06:58 BuffManager.StartBuffEffect() for BUFFID: 10227 is already started! WARNING: 18.02.2025 16:06:58 BuffManager.StartBuffEffect() for BUFFID: 10228 is already started! LOG: 18.02.2025 16:06:59 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:07:00 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:07:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_CastingDefect(Clone)' is not on a navmesh WARNING: 18.02.2025 16:07:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 18.02.2025 16:07:00 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:07:00 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:07:03 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:07:03 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:07:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:03 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:07:03 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 18.02.2025 16:07:03 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:07:03 BuffManager.StartBuffEffect() for BUFFID: 10253 is already started! WARNING: 18.02.2025 16:07:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:07:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 16:07:05 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:07:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.02.2025 16:07:16 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:07:16 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:07:16 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:07:16 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:07:16 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:07:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:07:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:07:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:07:19 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:07:21 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:07:21 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.02.2025 16:07:21 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.02.2025 16:07:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.02.2025 16:07:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:07:21 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 16:07:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:07:21 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.02.2025 16:07:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:07:21 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 18.02.2025 16:07:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:07:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:07:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:07:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:07:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:07:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.02.2025 16:07:23 Failed to create agent because it is not close enough to the NavMesh LOG: 18.02.2025 16:07:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 18.02.2025 16:07:23 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:07:23 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:07:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 18.02.2025 16:07:23 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:07:23 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:07:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 18.02.2025 16:07:23 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:07:23 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:07:23 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:07:23 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:07:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 16:07:23 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:07:23 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:07:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 18.02.2025 16:07:23 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:07:23 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:07:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 18.02.2025 16:07:23 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:07:23 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:07:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.02.2025 16:07:28 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 18.02.2025 16:07:28 DestroyDestructibleInScene() => barrel_open LOG: 18.02.2025 16:07:31 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) LOG: 18.02.2025 16:07:32 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:07:32 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:07:32 GetIconByBuffType called with buffType: Windblades LOG: 18.02.2025 16:07:35 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:07:35 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_MetallurgicWelder(Clone)' is not on a navmesh LOG: 18.02.2025 16:07:35 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:07:35 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:07:36 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:07:36 BuffManager.StartBuffEffect() for BUFFID: 10306 is already started! WARNING: 18.02.2025 16:07:36 BuffManager.StartBuffEffect() for BUFFID: 10307 is already started! LOG: 18.02.2025 16:07:36 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:07:36 BuffManager.StartBuffEffect() for BUFFID: 10311 is already started! LOG: 18.02.2025 16:07:36 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 WARNING: 18.02.2025 16:07:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh LOG: 18.02.2025 16:07:37 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:07:37 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:07:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.02.2025 16:07:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.02.2025 16:07:37 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 18.02.2025 16:07:38 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 18.02.2025 16:07:38 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:07:38 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:07:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 18.02.2025 16:07:40 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:07:40 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:07:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:07:42 38.71283 LOG: 18.02.2025 16:07:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:07:43 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:07:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:07:43 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:07:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 18.02.2025 16:07:43 Quest is already completed. No progress will be updated. WARNING: 18.02.2025 16:07:43 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:07:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:07:55 Started Music_GrammoPhoneBot LOG: 18.02.2025 16:07:55 CurrentRoom ReverbTheme isCave_Small WARNING: 18.02.2025 16:07:55 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:07:55 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:08:04 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:08:06 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 16:08:06 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:08:06 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:08:06 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:08:06 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:08:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:08:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:08:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:08:08 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 16:08:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:08:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:08:09 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 16:08:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:08:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:08:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:08:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:08:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:08:15 LootContextPanel OnButtonSuccess => back WARNING: 18.02.2025 16:08:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:08:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:08:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:08:16 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 16:08:16 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 16:08:31 CurrentRoom ReverbTheme isCave_Open LOG: 18.02.2025 16:08:32 CurrentRoom ReverbTheme isCave_Open WARNING: 18.02.2025 16:08:32 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:08:32 TrySpawnEnemy ANGER_Zathar delay 1,75 WARNING: 18.02.2025 16:08:32 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:08:33 StandardOutlineEffect.enabled = false TheRoaringSmelter_Zathar(Clone) öjj WARNING: 18.02.2025 16:08:33 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:08:37 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:08:51 DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 18.02.2025 16:08:51 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 16:08:51 ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: JoyLuck LOG: 18.02.2025 16:08:54 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 16:08:54 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:08:54 hello - there^- Zhatar LOG: 18.02.2025 16:08:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:08:54 Melee asttack WARNING: 18.02.2025 16:08:55 Damage done = 0 LOG: 18.02.2025 16:08:55 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 18.02.2025 16:08:55 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:08:56 Damage done = 0 LOG: 18.02.2025 16:08:56 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:08:56 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:08:56 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:08:56 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:08:56 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:08:56 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:09:05 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:09:06 Buff #179 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '520' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:09:07 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:09:07 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:09:07 BuffManager.StartBuffEffect() for BUFFID: 10370 is already started! LOG: 18.02.2025 16:09:07 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:09:07 BuffManager.StartBuffEffect() for BUFFID: 10372 is already started! LOG: 18.02.2025 16:09:07 distanceAttack LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:24 Melee asttack LOG: 18.02.2025 16:09:24 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:09:24 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:09:25 Damage done = 0 LOG: 18.02.2025 16:09:26 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:09:26 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:09:26 BuffManager.StartBuffEffect() for BUFFID: 10403 is already started! WARNING: 18.02.2025 16:09:26 BuffManager.StartBuffEffect() for BUFFID: 10404 is already started! WARNING: 18.02.2025 16:09:29 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 18.02.2025 16:09:29 Melee asttack WARNING: 18.02.2025 16:09:29 Damage done = 0 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:31 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:32 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) WARNING: 18.02.2025 16:09:32 Damage done = 0 LOG: 18.02.2025 16:09:32 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:09:32 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:09:32 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 16:09:33 Damage done = 0 LOG: 18.02.2025 16:09:36 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:09:36 BuffManager.StartBuffEffect() for BUFFID: 10538 is already started! LOG: 18.02.2025 16:09:41 StandardOutlineEffect.enabled = false ANGER_ZatharTheVulnerable(Clone) öjj WARNING: 18.02.2025 16:09:41 ANGER_ZatharTheVulnerable(Clone) (StickyStoneStudio.MOODS.Anger_ZatharTheVunerable): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:09:41 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:09:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:42 23.01375 LOG: 18.02.2025 16:09:46 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 16:09:46 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:09:48 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp ANGER_ZatharTheVulnerable) wurde kein passendes MechionaryEntry gefunden ... WARNING: 18.02.2025 16:09:48 NextWave() => Wave was not started yet or has no waves LOG: 18.02.2025 16:09:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:48 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:09:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:09:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:09:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:09:55 StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj LOG: 18.02.2025 16:09:59 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 18.02.2025 16:09:59 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 18.02.2025 16:12:59 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 16:12:59 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:13:00 Destroy On BossRoom MS Build: ANGER_ZatharTheVulnerable(Clone) distance: 0 LOG: 18.02.2025 16:13:00 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 18.02.2025 16:13:00 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 16:13:00 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:13:00 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:13:01 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:13:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:13:04 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 16:13:05 TryAddItem(WeaponAddin) => Items.Addins.ProximitySchoName WARNING: 18.02.2025 16:13:06 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:13:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:13:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:13:06 Menu.UnloadMenuPanel => LootContext WARNING: 18.02.2025 16:13:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:07 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:13:07 WindowManager.LoadMenu => StageSelectorMenu LOG: 18.02.2025 16:13:08 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.02.2025 16:13:08 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 18.02.2025 16:13:08 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 18.02.2025 16:13:16 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 18.02.2025 16:13:16 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 16:13:29 MapController: Change CurrentTheme from 'Wut' to 'Stolz' LOG: 18.02.2025 16:13:29 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Stolz LOG: 18.02.2025 16:13:29 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:685 SeededCallsLastDungeon:306 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 18.02.2025 16:13:29 UpdatePlayerProgress LOG: 18.02.2025 16:13:29 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 16:13:29 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 18.02.2025 16:13:29 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 16:13:29 WindowManager.UnloadMenu => StageSelectorMenu LOG: 18.02.2025 16:13:29 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 18.02.2025 16:13:30 Generate Level Started! Level: Level_A theme: Stolz GameSeed: DOSP-8Z!H SeedCalls: 686 LOG: 18.02.2025 16:13:32 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 16:13:32 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 16:13:34 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 16:13:34 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 16:13:34 Generate Level Completed! Loading time: 4,395s LOG: 18.02.2025 16:13:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:13:34 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 16:13:34 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:13:34 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:13:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:13:34 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:13:34 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:13:34 UpdatePlayerProgress LOG: 18.02.2025 16:13:34 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 16:13:34 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:13:34 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 16:13:35 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:13:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:13:35 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:13:35 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 16:13:35 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:35 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:13:36 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 18.02.2025 16:13:36 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 WARNING: 18.02.2025 16:13:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:13:40 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:13:40 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:42 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:13:42 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 18.02.2025 16:13:43 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 16:13:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:13:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:13:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:13:48 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:13:48 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:13:48 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:13:48 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 16:13:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:13:48 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 16:13:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:13:48 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:13:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:13:50 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:13:50 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:13:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:13:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:13:50 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:13:50 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:13:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:13:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:13:50 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:13:50 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:13:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:13:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:13:50 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:13:50 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:13:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:13:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:13:50 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:13:50 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:13:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:13:50 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 16:13:52 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:13:52 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:13:54 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:13:55 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:13:55 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:13:55 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:13:57 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:13:57 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 16:13:57 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 16:13:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 16:13:58 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:13:58 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:13:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:13:58 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:13:58 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:14:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:14:00 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:14:00 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:14:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:14:04 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:14:04 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:14:09 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:14:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:14:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:14:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:14:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:14:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:14:15 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 LOG: 18.02.2025 16:14:15 DestroyDestructibleInScene() => Destructible_Vase_02 LOG: 18.02.2025 16:14:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:14:15 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 18.02.2025 16:14:16 DestroyDestructibleInScene() => Destructible_Vase_01_Closed LOG: 18.02.2025 16:14:16 DestroyDestructibleInScene() => Destructible_Vase_01 LOG: 18.02.2025 16:14:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 16:14:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:14:17 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_01 LOG: 18.02.2025 16:14:19 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:14:19 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:14:19 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:14:21 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:14:25 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:14:25 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:14:26 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 18.02.2025 16:14:26 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 18.02.2025 16:14:26 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 18.02.2025 16:14:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:14:28 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 16:14:28 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:14:28 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:14:29 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:14:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:14:35 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 16:14:36 TryAddItem(WeaponAddin) => Items.Addins.NovaName WARNING: 18.02.2025 16:14:36 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:14:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:14:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:14:37 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 16:14:44 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:14:48 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:14:48 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:14:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:14:48 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:14:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:14:48 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:14:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:14:50 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:14:50 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:14:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:14:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:14:50 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:14:50 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:14:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:14:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:14:50 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:14:50 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:14:50 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:14:50 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:14:50 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) WARNING: 18.02.2025 16:14:50 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:14:50 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:14:50 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:14:50 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:14:50 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:14:50 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:14:50 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:14:50 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:14:50 GetIconByBuffType called with buffType: Exposing LOG: 18.02.2025 16:14:51 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:14:51 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:14:51 GetIconByBuffType called with buffType: Exposing LOG: 18.02.2025 16:14:52 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:14:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:14:52 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:14:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:14:52 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:14:52 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:14:52 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:14:52 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:14:52 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:14:52 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:14:58 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 18.02.2025 16:14:58 DestroyDestructibleInScene() => Destructible_Crate_02 LOG: 18.02.2025 16:15:00 DestroyDestructibleInScene() => Destructible_Crate LOG: 18.02.2025 16:15:02 15.07512 WARNING: 18.02.2025 16:15:02 Buff #45 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '88' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:15:06 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:15:08 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:15:10 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:15:12 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:15:27 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:15:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:27 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:15:28 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:15:28 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 16:15:32 SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Stolz LOG: 18.02.2025 16:15:32 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:723 SeededCallsLastDungeon:37 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 18.02.2025 16:15:32 UpdatePlayerProgress LOG: 18.02.2025 16:15:32 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 16:15:32 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 16:15:32 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 16:15:32 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 18.02.2025 16:15:33 Generate Level Started! Level: Level_A theme: Stolz GameSeed: DOSP-8Z!H SeedCalls: 724 LOG: 18.02.2025 16:15:35 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 16:15:35 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 16:15:36 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 18.02.2025 16:15:38 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 16:15:39 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 16:15:39 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 16:15:39 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 16:15:40 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 16:15:40 Generate Level Completed! Loading time: 7,268s LOG: 18.02.2025 16:15:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:15:40 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 16:15:40 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:15:40 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:15:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:15:40 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:15:40 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:15:40 UpdatePlayerProgress LOG: 18.02.2025 16:15:40 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 16:15:40 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:15:40 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 16:15:40 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:15:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:15:40 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:15:41 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 16:15:41 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:41 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:41 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:15:41 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:15:42 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 18.02.2025 16:15:42 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 16:15:45 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:15:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:48 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:15:48 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 18.02.2025 16:15:48 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 WARNING: 18.02.2025 16:15:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:15:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:15:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 18.02.2025 16:15:50 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 WARNING: 18.02.2025 16:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:15:52 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:15:52 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:15:54 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 18.02.2025 16:15:54 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 18.02.2025 16:15:54 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 16:15:56 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 18.02.2025 16:15:56 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:15:56 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:15:56 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:15:56 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:15:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:15:59 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 16:15:59 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 16:15:59 Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningWaveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningWaveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:15:59 TryAddItem(Equipment) => Items.Equipment.FootName Foot WARNING: 18.02.2025 16:16:00 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:16:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:16:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:16:00 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 16:16:02 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:16:04 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:16:12 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:16:12 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:16:12 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:16:12 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:16:12 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 16:16:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:16:12 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:16:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:16:14 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:16:14 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:14 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:14 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:14 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:16:14 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:14 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:14 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:14 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:16:14 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:14 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:14 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:14 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:16:14 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:14 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:14 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:14 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:16:14 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:14 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:14 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:14 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:16:15 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:16:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:16:15 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:16:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:16:16 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 16:16:16 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 18.02.2025 16:16:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 16:16:16 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 16:16:17 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:16:17 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:16:17 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:16:18 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:16:19 GetIconByBuffType called with buffType: OilBarrel WARNING: 18.02.2025 16:16:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:16:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:19 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:16:21 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 16:16:21 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 16:16:21 GetIconByBuffType called with buffType: OilBarrel WARNING: 18.02.2025 16:16:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:16:22 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:22 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:16:24 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:16:24 BuffManager.StartBuffEffect() for BUFFID: 10789 is already started! WARNING: 18.02.2025 16:16:24 BuffManager.StartBuffEffect() for BUFFID: 10790 is already started! WARNING: 18.02.2025 16:16:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:16:27 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:27 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:16:30 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:16:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:16:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:16:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:16:30 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:16:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 16:16:30 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:30 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:30 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:16:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:16:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:16:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:16:43 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:16:43 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:16:43 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:16:43 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 16:16:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:16:44 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:16:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:16:44 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:16:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:16:45 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:16:45 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:45 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:45 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:45 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:16:45 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:45 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:45 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:45 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:16:45 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:45 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:45 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:45 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:16:45 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:45 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:16:45 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 18.02.2025 16:16:45 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:45 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:16:45 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:16:45 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:16:45 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:16:47 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:16:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:16:49 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:16:49 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:49 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:16:54 Arbitrary AddIn: WeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin) LOG: 18.02.2025 16:16:54 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:16:54 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:16:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:16:56 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:16:56 BuffManager.StartBuffEffect() for BUFFID: 10811 is already started! WARNING: 18.02.2025 16:16:56 BuffManager.StartBuffEffect() for BUFFID: 10812 is already started! LOG: 18.02.2025 16:16:56 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:16:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:16:56 BuffManager.StartBuffEffect() for BUFFID: 10813 is already started! WARNING: 18.02.2025 16:17:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:17:00 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:00 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:17:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:04 275.7431 WARNING: 18.02.2025 16:17:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:17:06 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:06 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:17:07 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:17:07 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 16:17:07 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:17:07 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:17:07 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 16:17:09 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:17:09 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:17:09 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:17:09 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:17:09 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:17:09 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:17:09 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:17:09 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:17:09 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:17:09 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:17:09 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:17:09 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:17:09 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:17:09 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:17:09 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:17:09 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:17:10 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:17:10 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:10 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:10 BuffManager.StartBuffEffect() for BUFFID: 10834 is already started! LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:17:10 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:17:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 16:17:11 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:17:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 16:17:11 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:11 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:11 BuffManager.StartBuffEffect() for BUFFID: 10837 is already started! LOG: 18.02.2025 16:17:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:17:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:17:13 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:13 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:17:15 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:17:15 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:17:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:17:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:17:15 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:15 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:17:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:17:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:17:15 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:17:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:17:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 16:17:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:17:33 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 18.02.2025 16:17:33 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 18.02.2025 16:17:33 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 18.02.2025 16:17:33 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 18.02.2025 16:17:33 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 18.02.2025 16:17:33 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 18.02.2025 16:17:33 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 18.02.2025 16:17:33 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 WARNING: 18.02.2025 16:17:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:17:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:17:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:17:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:17:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:17:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:17:36 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:17:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:17:36 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:17:36 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 18.02.2025 16:17:36 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 18.02.2025 16:17:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:17:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 18.02.2025 16:17:44 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningWaveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MissileLauncherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ElectricName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningWaveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 TryAddWeapon(Items.Weapons.ExpanderRifleName) => Items.Weapons.ExpanderRifleName 2 LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:17:46 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 18.02.2025 16:17:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 18.02.2025 16:17:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:17:47 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 18.02.2025 16:18:35 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 16:18:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:18:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:18:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:18:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 16:18:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 16:18:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:18:42 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:18:42 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:18:42 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:18:42 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 18.02.2025 16:18:42 Added rewardType: CCore LOG: 18.02.2025 16:18:42 Added rewardType: Health LOG: 18.02.2025 16:18:42 Added rewardType: EMOTES WARNING: 18.02.2025 16:18:42 New Selection was created: True LOG: 18.02.2025 16:18:42 Difficulty selected: EASY LOG: 18.02.2025 16:18:42 SelectedType: CCore; SelectedRarity: Level_1 LOG: 18.02.2025 16:18:42 Difficulty selected: EASY LOG: 18.02.2025 16:18:42 SelectedType: CCore; SelectedRarity: Level_1 WARNING: 18.02.2025 16:18:42 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:18:42 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:18:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 18.02.2025 16:18:43 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:18:43 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:18:43 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:18:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 18.02.2025 16:18:43 Difficulty selected: MEDIUM LOG: 18.02.2025 16:18:43 SelectedType: Health; SelectedRarity: Level_2 LOG: 18.02.2025 16:18:44 Difficulty selected: HARD LOG: 18.02.2025 16:18:44 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 18.02.2025 16:18:45 Difficulty selected: MEDIUM LOG: 18.02.2025 16:18:45 SelectedType: Health; SelectedRarity: Level_2 LOG: 18.02.2025 16:18:45 Difficulty selected: EASY LOG: 18.02.2025 16:18:45 SelectedType: CCore; SelectedRarity: Level_1 LOG: 18.02.2025 16:18:46 Difficulty selected: MEDIUM LOG: 18.02.2025 16:18:46 SelectedType: Health; SelectedRarity: Level_2 LOG: 18.02.2025 16:18:47 Difficulty selected: HARD LOG: 18.02.2025 16:18:47 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 18.02.2025 16:18:49 the current rewards of the challengmachine have been saved LOG: 18.02.2025 16:18:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 18.02.2025 16:18:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:18:49 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:18:49 Spawned wave#0 for Difficulty#2 LOG: 18.02.2025 16:18:50 Menu.UnloadMenuPanel => ChallangerArcade LOG: 18.02.2025 16:18:50 the current rewards of the challengmachine have been saved LOG: 18.02.2025 16:18:51 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:18:51 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:18:51 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:18:51 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:18:51 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) LOG: 18.02.2025 16:18:51 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 18.02.2025 16:18:51 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:18:51 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:18:51 GetIconByBuffType called with buffType: Windblades LOG: 18.02.2025 16:18:51 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:18:53 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:18:53 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:18:53 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:18:54 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:19:01 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:19:01 Buff #142 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '242' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:19:03 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:19:03 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:19:10 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:19:10 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:19:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:19:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:19:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:19:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:19:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:19:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:19:10 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:19:10 BuffManager.StartBuffEffect() for BUFFID: 10943 is already started! WARNING: 18.02.2025 16:19:10 BuffManager.StartBuffEffect() for BUFFID: 10944 is already started! WARNING: 18.02.2025 16:19:10 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:19:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:10 Difficulty#2 Challenge cleared! LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:13 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:19:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:19:14 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:19:14 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:19:14 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:19:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 16:19:15 Reward: EMOTES; RarityLevel: Level_3 WARNING: 18.02.2025 16:19:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:19:15 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 16:19:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:19:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:19:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:19:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:19:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:19:16 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:19:23 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:19:26 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:19:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:19:28 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:19:28 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:19:28 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:19:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 18.02.2025 16:19:28 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:19:33 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:19:33 BuffManager.StartBuffEffect() for BUFFID: 10952 is already started! WARNING: 18.02.2025 16:19:33 BuffManager.StartBuffEffect() for BUFFID: 10953 is already started! LOG: 18.02.2025 16:19:38 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:19:43 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:19:51 WindowManager.LoadMenu => EscapeMenu LOG: 18.02.2025 16:19:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 16:19:51 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.02.2025 16:19:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 16:19:51 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.02.2025 16:20:51 WindowManager.UnloadMenu => EscapeMenu LOG: 18.02.2025 16:20:51 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.02.2025 16:20:51 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:20:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:20:51 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 16:21:03 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:21:06 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:21:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:21:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:21:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:21:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:21:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:21:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:21:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:21:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 16:21:06 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:21:06 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:21:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:21:06 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:21:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:21:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:21:09 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 18.02.2025 16:21:09 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 LOG: 18.02.2025 16:21:36 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:21:39 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 16:21:39 Started Music_GrammoPhoneBot LOG: 18.02.2025 16:21:39 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:21:39 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:21:39 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:21:39 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:21:43 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:21:45 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 16:21:45 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:21:45 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:21:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:21:45 initialises raritymodes LOG: 18.02.2025 16:21:45 equipmentRarity:Level_2 LOG: 18.02.2025 16:21:45 equipmentRarity:Level_2 LOG: 18.02.2025 16:21:45 equipmentRarity:Level_4 LOG: 18.02.2025 16:21:45 equipmentRarity:Level_2 LOG: 18.02.2025 16:21:45 equipmentRarity:Level_2 LOG: 18.02.2025 16:21:45 equipmentRarity:Level_2 LOG: 18.02.2025 16:21:45 equipmentRarity:Level_2 LOG: 18.02.2025 16:21:45 equipmentRarity:Level_2 LOG: 18.02.2025 16:21:45 equipmentRarity:Level_2 WARNING: 18.02.2025 16:21:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:21:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:21:45 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:21:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:46 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:21:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:46 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:46 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:21:47 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 18.02.2025 16:21:47 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 16:21:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:21:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:21:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:21:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:21:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:21:48 LootContextPanel OnButtonSuccess => back WARNING: 18.02.2025 16:21:48 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:21:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:21:49 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:21:49 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 16:21:49 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 16:21:51 WindowManager.LoadMenu => EscapeMenu LOG: 18.02.2025 16:21:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 16:21:51 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.02.2025 16:21:51 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 16:21:51 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 18.02.2025 16:27:37 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:37 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:37 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:37 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:37 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:37 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:38 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:27:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 18.02.2025 16:27:39 WindowManager.UnloadMenu => EscapeMenu LOG: 18.02.2025 16:27:39 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.02.2025 16:27:39 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:27:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:27:39 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 16:27:41 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:27:41 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:27:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:27:41 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:27:41 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:27:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:27:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:27:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:27:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:27:44 Menu.UnloadMenuPanel => Inventar ERROR: 18.02.2025 16:27:46 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 18.02.2025 16:28:34 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:28:36 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:31:09 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:31:09 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:31:09 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 16:31:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:31:11 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:31:11 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:31:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:31:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:31:11 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:31:11 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:31:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:31:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:31:14 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:31:14 BuffManager.StartBuffEffect() for BUFFID: 10990 is already started! WARNING: 18.02.2025 16:31:14 BuffManager.StartBuffEffect() for BUFFID: 10991 is already started! LOG: 18.02.2025 16:31:14 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:31:14 BuffManager.StartBuffEffect() for BUFFID: 10992 is already started! WARNING: 18.02.2025 16:31:14 BuffManager.StartBuffEffect() for BUFFID: 10993 is already started! LOG: 18.02.2025 16:31:17 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:31:17 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:31:17 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:20 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:31:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 16:31:22 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:31:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 16:31:25 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:31:25 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:31:25 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 18.02.2025 16:31:25 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 18.02.2025 16:31:25 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:31:25 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 18.02.2025 16:31:26 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:31:26 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:31:26 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:31:26 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:31:26 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:31:26 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:31:26 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:31:26 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:31:26 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:31:26 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:31:26 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:31:26 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:31:26 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:31:26 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:31:26 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:31:26 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 18.02.2025 16:31:26 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:31:27 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:31:27 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:31:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:31:27 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:31:28 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 16:31:28 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 16:31:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 16:31:29 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:31:29 BuffManager.StartBuffEffect() for BUFFID: 11018 is already started! WARNING: 18.02.2025 16:31:29 BuffManager.StartBuffEffect() for BUFFID: 11019 is already started! LOG: 18.02.2025 16:31:29 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:31:29 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:31:29 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:31:29 BuffManager.StartBuffEffect() for BUFFID: 11020 is already started! LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:31:30 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:31:31 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:31:32 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:31:32 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:31:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 16:31:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 16:31:33 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:31:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:31:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 16:31:34 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:31:35 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 _02 LOG: 18.02.2025 16:31:36 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:31:36 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:31:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:31:36 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:31:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 16:31:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:31:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 16:32:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:32:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:32:28 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 _03 WARNING: 18.02.2025 16:32:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:32:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:32:34 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_02 WARNING: 18.02.2025 16:32:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:32:38 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 16:32:38 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:32:38 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 18.02.2025 16:32:38 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(8# Typ_Boss)_Miniboss_Degrees0/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 18.02.2025 16:32:38 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:32:40 StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj WARNING: 18.02.2025 16:32:40 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:32:44 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:32:50 DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 18.02.2025 16:32:50 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 18.02.2025 16:32:54 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 16:32:54 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:32:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:32:55 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 18.02.2025 16:32:55 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) WARNING: 18.02.2025 16:32:55 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:32:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:32:55 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:32:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:32:55 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:32:55 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:32:55 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:32:55 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:32:55 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:32:55 GetIconByBuffType called with buffType: Exposing LOG: 18.02.2025 16:32:59 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:32:59 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:33:04 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:33:04 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:33:04 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:33:05 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:33:05 Buff #251 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '291' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:33:15 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:33:15 BuffManager.StartBuffEffect() for BUFFID: 11157 is already started! WARNING: 18.02.2025 16:33:15 BuffManager.StartBuffEffect() for BUFFID: 11158 is already started! LOG: 18.02.2025 16:33:16 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:33:16 BuffManager.StartBuffEffect() for BUFFID: 11166 is already started! LOG: 18.02.2025 16:33:16 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:33:16 BuffManager.StartBuffEffect() for BUFFID: 11169 is already started! LOG: 18.02.2025 16:33:16 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:18 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 18.02.2025 16:33:21 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:33:21 BuffManager.StartBuffEffect() for BUFFID: 11202 is already started! LOG: 18.02.2025 16:33:21 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:33:21 BuffManager.StartBuffEffect() for BUFFID: 11205 is already started! LOG: 18.02.2025 16:33:22 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:33:22 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:33:27 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:33:30 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 18.02.2025 16:33:32 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:33:33 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:33:33 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:33:33 BuffManager.StartBuffEffect() for BUFFID: 11250 is already started! LOG: 18.02.2025 16:33:33 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:33:36 NextWave() => Wave was not started yet or has no waves WARNING: 18.02.2025 16:33:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:33:36 Animator.GotoState: State could not be found WARNING: 18.02.2025 16:33:36 Invalid Layer Index '-1' WARNING: 18.02.2025 16:33:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:33:36 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 18.02.2025 16:33:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:33:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:33:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:33:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:33:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:33:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:33:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:33:40 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:33:42 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 18.02.2025 16:33:42 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 16:33:42 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:33:42 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:33:42 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:33:42 Language Text not found! (Path: Meter) LOG: 18.02.2025 16:33:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:34:08 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 16:34:09 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName WARNING: 18.02.2025 16:34:10 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:34:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:34:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:34:10 Menu.UnloadMenuPanel => LootContext WARNING: 18.02.2025 16:34:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:34:12 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:34:13 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:34:13 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 16:34:15 MapSelector.CloseMapSelector LOG: 18.02.2025 16:34:15 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 18.02.2025 16:34:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:34:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:34:15 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 18.02.2025 16:34:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:34:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:34:21 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:34:21 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 16:34:26 SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Stolz LOG: 18.02.2025 16:34:26 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:806 SeededCallsLastDungeon:82 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 18.02.2025 16:34:26 UpdatePlayerProgress LOG: 18.02.2025 16:34:26 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 16:34:26 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 16:34:26 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 16:34:26 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 18.02.2025 16:34:26 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 18.02.2025 16:34:26 Generate Level Started! Level: Level_B theme: Stolz GameSeed: DOSP-8Z!H SeedCalls: 807 LOG: 18.02.2025 16:34:28 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 16:34:29 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.02.2025 16:34:30 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 16:34:30 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:34DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 16:34:30 Generate Level Completed! Loading time: 4,041s LOG: 18.02.2025 16:34:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:34:30 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 16:34:30 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:34:31 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:34:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:34:31 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:34:31 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:34:31 UpdatePlayerProgress LOG: 18.02.2025 16:34:31 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 16:34:31 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:34:31 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 16:34:31 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:34:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:34:31 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:34:31 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:34DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 16:34:31 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:34:31 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:35:23 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 18.02.2025 16:35:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 16:35:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:24 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:35:25 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:35:25 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:35:25 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:35:25 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' EXCEPTION: 18.02.2025 16:35:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:35:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:35:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:35:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:35 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:35:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 16:35:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 16:35:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:35:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 16:35:35 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 16:35:35 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:35:35 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:35:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:35:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:35:36 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:35:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:35:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:35:39 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:35:39 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 16:35:40 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 16:35:40 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 5' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 16:35:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.NovaName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:35:40 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:35:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:35:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:35:41 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:35:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:35:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:35:42 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:35:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:44 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:35:44 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:35:44 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:35:47 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 16:35:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 WARNING: 18.02.2025 16:35:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:35:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 WARNING: 18.02.2025 16:35:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:35:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:35:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:35:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:35:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 18.02.2025 16:35:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 18.02.2025 16:35:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 16:35:53 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:35:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:35:56 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:35:57 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:35:57 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:35:57 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:35:57 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:35:57 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:35:57 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:35:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' EXCEPTION: 18.02.2025 16:35:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:35:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:35:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:08 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:10 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 16:36:11 Language Text not found! (Path: Meter) WARNING: 18.02.2025 16:36:11 Language Text not found! (Path: Meter) EXCEPTION: 18.02.2025 16:36:11 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:12 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:13 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:14 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:36:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:36:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:36:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 16:36:15 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:36:15 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 16:36:16 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 16:36:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:36:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:36:17 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:36:17 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:36:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:36:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:36:17 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:36:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:36:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:36:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:36:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:36:20 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:36:20 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:36:23 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:36:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:36:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:36:23 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 16:36:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:36:23 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:36:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:36:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:36:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:36:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:36:25 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:36:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:36:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:36:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:36:25 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:36:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:36:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:36:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:36:25 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:36:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:36:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:36:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:36:25 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:36:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:36:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:36:25 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:36:25 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:36:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:36:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:36:25 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:36:25 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:36:25 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:36:27 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 WARNING: 18.02.2025 16:36:27 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:36:27 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:36:28 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:36:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 16:36:29 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 16:36:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:36:29 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:36:29 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:36:29 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:36:29 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:36:30 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:36:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:36:30 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:36:30 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:36:30 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 18.02.2025 16:36:30 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 18.02.2025 16:36:31 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:36:31 BuffManager.StartBuffEffect() for BUFFID: 11336 is already started! WARNING: 18.02.2025 16:36:31 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:36:31 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:36:31 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:36:34 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:36:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:36:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:36:34 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:36:34 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:36:34 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:36:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:36:38 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:36:38 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:36:40 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 16:36:40 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:36:40 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:36:40 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:36:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:36:49 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 16:36:50 TryAddItem(WeaponAddin) => Items.Addins.SideloaderName WARNING: 18.02.2025 16:36:51 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:36:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:36:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:36:51 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 16:36:53 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 16:36:53 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 16:36:53 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 16:36:55 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:36:58 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:36:58 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:36:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:36:58 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:36:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:36:58 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 16:36:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:36:58 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:36:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:37:00 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:37:00 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:37:00 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:37:00 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:37:00 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:37:00 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:37:00 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:37:00 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:37:00 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:37:00 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:37:00 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:37:00 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:37:00 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:37:00 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:37:00 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:37:00 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 16:37:01 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:37:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:37:01 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:37:03 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:03 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:07 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:37:07 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:37:09 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:37:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:09 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:37:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 16:37:09 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 16:37:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:37:09 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 16:37:10 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 18.02.2025 16:37:11 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 16:37:11 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:37:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:37:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:37:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:37:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:37:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:37:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:37:11 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:37:11 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:37:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:37:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:37:16 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 16:37:16 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:37:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:37:16 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:16 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:37:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:37:17 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 18.02.2025 16:37:17 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 16:37:18 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 16:37:18 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:37:18 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:37:19 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) LOG: 18.02.2025 16:37:19 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) WARNING: 18.02.2025 16:37:19 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:37:19 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:37:19 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:37:19 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:37:19 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:37:19 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:37:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:37:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:37:23 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:37:23 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:37:23 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:37:23 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 16:37:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 16:37:23 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:23 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:23 Combine mesh instance 0 is null. LOG: 18.02.2025 16:37:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:37:31 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:37:31 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:37:31 BuffManager.StartBuffEffect() for BUFFID: 11491 is already started! LOG: 18.02.2025 16:37:32 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:37:32 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:32 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:37:34 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:37:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:37:34 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:37:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 16:37:34 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:34 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:34 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:37:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:37:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:37:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:37:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:37:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:37:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:37:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:37:37 DestroyDestructibleInScene() => Destructible_Crate LOG: 18.02.2025 16:37:39 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 18.02.2025 16:37:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:37:41 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:37:42 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:37:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:37:42 Menu.GoToPanel() 'MechionaryContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:37:42 Menu.LoadMenuPanel => MechionaryContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectUp): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectDown): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectLeft2): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectRight2): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectUp2): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:37:42 GetMappedKeyName(SelectDown2): Couldnt get ActionElementMap! LOG: 18.02.2025 16:37:42 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:37:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'MechionaryContext' LOG: 18.02.2025 16:37:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:37:50 Menu.UnloadMenuPanel => MechionaryContext LOG: 18.02.2025 16:37:51 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 16:37:51 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 16:37:51 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 16:37:59 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:37:59 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:37:59 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:38:01 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:38:04 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:38:09 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:38:10 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:38:10 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:38:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:38:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:38:10 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:38:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:38:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:38:14 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:38:14 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 16:38:14 RecycleBin_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid (RecyleInventory) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.02.2025 16:38:15 OnWeaponAddinShootable2SelectionChanged ID -> 1 WARNING: 18.02.2025 16:38:15 Language Text not found! (Path: Meter) LOG: 18.02.2025 16:38:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:38:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:38:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:38:17 Menu.UnloadMenuPanel => Inventar WARNING: 18.02.2025 16:38:17 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:38:17 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:38:17 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:38:17 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:38:17 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:38:18 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' EXCEPTION: 18.02.2025 16:38:18 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:22 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:30 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:34 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:38:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 16:38:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 16:38:35 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 16:38:35 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:38:35 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:38:35 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:38:35 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:38:35 OnWeaponSelectionChanged ID -> 1 LOG: 18.02.2025 16:38:35 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:38:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:38:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:38:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:38:43 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:38:43 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:38:43 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:38:43 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' EXCEPTION: 18.02.2025 16:38:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:44 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:45 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:52 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:52 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:38:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:38:53 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:38:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 16:38:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:38:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 16:38:54 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 16:38:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:38:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:38:55 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:39:00 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:39:00 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:39:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:39:01 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:39:01 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 16:39:06 SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Stolz LOG: 18.02.2025 16:39:06 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:844 SeededCallsLastDungeon:37 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 18.02.2025 16:39:06 UpdatePlayerProgress LOG: 18.02.2025 16:39:06 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 16:39:06 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 16:39:06 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 16:39:07 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 18.02.2025 16:39:07 Generate Level Started! Level: Level_B theme: Stolz GameSeed: DOSP-8Z!H SeedCalls: 845 LOG: 18.02.2025 16:39:10 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 18.02.2025 16:39:10 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 16:39:12 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.02.2025 16:39:14 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 16:39:14 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 16:39:15 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:34DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:39DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 16:39:15 StandardOutlineEffect.enabled = false MitronEmpire_Treasure(Clone) öjj WARNING: 18.02.2025 16:39:15 MitronEmpire_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 18.02.2025 16:39:15 Enemy.CreateNavMeshAgent() => Cannot find any NavMeshSurface or Distance is to far away! UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:InitNavMeshAgent() StickyStoneStudio.MOODS.TreasureGoblin:Spawn() StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__196:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.02.2025 16:39:15 TreasureGoblin was spawned in Room: ROOM(5# Typ_D)_Hourglass_Degrees270 LOG: 18.02.2025 16:39:15 Generate Level Completed! Loading time: 7,677s LOG: 18.02.2025 16:39:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:39:15 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 16:39:15 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:39:15 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:39:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:39:15 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:39:15 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:39:15 UpdatePlayerProgress LOG: 18.02.2025 16:39:15 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 16:39:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:39:15 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 16:39:15 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:39:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:39:16 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:39:16 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:34DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:39DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 16:39:16 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:39:16 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:39:17 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 16:39:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:39:19 WindowManager.LoadMenu => EscapeMenu LOG: 18.02.2025 16:39:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 16:39:19 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.02.2025 16:39:19 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 16:39:19 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.02.2025 16:40:44 WindowManager.UnloadMenu => EscapeMenu LOG: 18.02.2025 16:40:44 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.02.2025 16:40:44 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:40:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:40:44 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 16:40:45 WindowManager.LoadMenu => EscapeMenu LOG: 18.02.2025 16:40:45 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 16:40:45 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.02.2025 16:40:45 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.02.2025 16:40:45 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.02.2025 16:42:21 WindowManager.UnloadMenu => EscapeMenu LOG: 18.02.2025 16:42:21 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.02.2025 16:42:21 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:42:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:42:21 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 18.02.2025 16:42:23 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:42:23 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:42:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:42:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 16:42:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:42:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 16:42:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:42:23 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 16:42:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:42:25 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:42:25 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:25 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:42:25 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:25 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:42:25 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:25 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:42:25 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:25 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:25 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:25 Arbitrary AddIn: WeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin) LOG: 18.02.2025 16:42:25 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) WARNING: 18.02.2025 16:42:25 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:42:25 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:42:25 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:42:25 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:42:25 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:42:25 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:42:26 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:42:26 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:42:26 GetIconByBuffType called with buffType: Exposing WARNING: 18.02.2025 16:42:27 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:42:27 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:42:27 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:42:27 BuffManager.StartBuffEffect() for BUFFID: 11521 is already started! WARNING: 18.02.2025 16:42:27 BuffManager.StartBuffEffect() for BUFFID: 11522 is already started! LOG: 18.02.2025 16:42:27 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:42:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 16:42:27 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:27 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:27 BuffManager.StartBuffEffect() for BUFFID: 11527 is already started! LOG: 18.02.2025 16:42:28 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:42:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 16:42:29 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:29 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:31 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:42:32 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:42:32 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:32 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:42:33 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:42:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:42:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:42:33 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:33 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:33 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:42:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:36 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:42:36 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:42:37 Buff #8 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '217' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:42:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:42:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:42:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:42:41 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 16:42:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:42:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:42:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:42:45 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:42:45 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:42:45 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:42:45 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:42:45 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:42:45 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 16:42:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:42:45 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:42:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:42:45 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 18.02.2025 16:42:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:42:45 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 16:42:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:42:47 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:42:47 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:47 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:47 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:42:47 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:47 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:47 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:42:47 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:47 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:42:47 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 18.02.2025 16:42:47 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 18.02.2025 16:42:47 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:47 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:42:47 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:47 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:47 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:42:47 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:47 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:47 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:42:47 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:47 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:47 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:42:47 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:47 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:42:47 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:42:47 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:42:47 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:42:47 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 16:42:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:42:48 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:48 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:50 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:42:50 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:42:52 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:42:52 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:42:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:42:52 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:42:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 18.02.2025 16:42:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:42:53 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:53 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:42:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:42:53 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:42:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 18.02.2025 16:42:55 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:42:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:42:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:42:58 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:58 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:42:59 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:42:59 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:43:01 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 18.02.2025 16:43:01 Arbitrary AddIn: WeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin) LOG: 18.02.2025 16:43:01 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:43:01 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:43:01 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:43:01 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 16:43:02 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:43:02 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:02 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:43:05 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:05 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:43:05 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 16:43:06 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 16:43:06 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:43:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:43:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:43:07 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:43:08 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:43:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:43:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:43:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:43:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:43:08 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:43:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 16:43:08 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:08 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:08 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:43:08 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:43:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:43:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:43:10 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 16:43:10 Menu.LoadMenuPanel Inventar failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 18.02.2025 16:43:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:10 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:10 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:43:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:43:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:43:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:43:12 Menu.UnloadMenuPanel => Inventar WARNING: 18.02.2025 16:43:13 Buff #65 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '234' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:43:13 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:43:13 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:43:13 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:13 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:43:13 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:43:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:43:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:43:19 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:43:19 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:43:19 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:43:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:19 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:43:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:43:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:43:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:43:22 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:43:22 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:43:22 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:43:22 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:22 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:22 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:43:22 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:43:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:43:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:43:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:43:25 Menu.UnloadMenuPanel => Inventar WARNING: 18.02.2025 16:43:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:43:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 16:43:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 18.02.2025 16:43:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:43:35 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:43:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:43:37 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 18.02.2025 16:43:38 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 18.02.2025 16:43:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 16:43:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:43:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 16:43:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 16:43:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:43:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 18.02.2025 16:43:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:43:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:43:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:43:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:43:42 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 16:43:42 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 18.02.2025 16:43:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:43:42 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 18.02.2025 16:43:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:43:42 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:43:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:43:42 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 18.02.2025 16:43:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:43:42 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 WARNING: 18.02.2025 16:43:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:43:44 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:43:44 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:43:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:43:44 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:43:44 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:43:44 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:43:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:43:44 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:43:44 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:43:44 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:43:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:43:44 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:43:44 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 16:43:44 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:43:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:43:44 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:43:44 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 16:43:44 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:43:44 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:43:44 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 16:43:45 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 16:43:48 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 16:43:50 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:43:50 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:50 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:43:54 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:43:56 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:43:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 18.02.2025 16:43:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:56 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:56 BuffManager.StartBuffEffect() for BUFFID: 11676 is already started! LOG: 18.02.2025 16:43:57 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:43:57 BuffManager.StartBuffEffect() for BUFFID: 11679 is already started! LOG: 18.02.2025 16:43:58 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:43:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 18.02.2025 16:43:58 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:58 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:43:58 BuffManager.StartBuffEffect() for BUFFID: 11685 is already started! WARNING: 18.02.2025 16:43:59 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:44:00 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 16:44:00 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:44:01 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:44:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 16:44:03 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:44:03 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:44:07 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:44:07 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:44:07 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:44:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:44:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:44:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:44:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:44:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:44:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:44:07 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:44:07 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:44:07 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:44:07 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:44:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:44:11 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 16:44:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 16:44:14 CurrentRoom ReverbTheme isNone WARNING: 18.02.2025 16:44:20 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 16:44:20 Started Music_GrammoPhoneBot LOG: 18.02.2025 16:44:20 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:44:20 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:44:20 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:44:20 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:44:24 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 16:44:27 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:44:27 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:44:27 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:44:27 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.02.2025 16:44:27 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:44:27 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:44:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:44:28 OnEquipmentSelectionChanged ID -> 2 LOG: 18.02.2025 16:44:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:44:30 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:44:31 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:44:33 CurrentRoom ReverbTheme isForest_Small WARNING: 18.02.2025 16:44:33 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:44:35 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 18.02.2025 16:44:35 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:44:35 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:44:35 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:44:35 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:44:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:44:44 LootContextPanel OnButtonSuccess => back WARNING: 18.02.2025 16:44:45 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:44:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:44:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:44:46 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 16:44:47 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 18.02.2025 16:44:47 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 18.02.2025 16:44:47 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 18.02.2025 16:44:49 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 16:44:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:44:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:44:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:44:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 16:44:52 CurrentRoom ReverbTheme isForest_Small LOG: 18.02.2025 16:44:54 CurrentRoom ReverbTheme isForest_Open LOG: 18.02.2025 16:44:54 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:44:54 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:44:54 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 18.02.2025 16:44:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:44:56 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:44:56 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:44:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:44:56 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:44:56 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:44:56 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:44:56 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:44:56 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:44:56 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:44:56 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:44:56 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:44:56 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 18.02.2025 16:44:56 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:44:56 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:44:58 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 16:44:58 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 16:44:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 16:44:59 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:44:59 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:44:59 BuffManager.StartBuffEffect() for BUFFID: 11752 is already started! WARNING: 18.02.2025 16:44:59 BuffManager.StartBuffEffect() for BUFFID: 11753 is already started! LOG: 18.02.2025 16:45:00 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:45:00 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:45:01 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:45:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:45:01 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:45:01 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:45:04 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:45:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 16:45:05 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:45:05 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:45:07 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:45:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 18.02.2025 16:45:07 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:45:07 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:45:07 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:45:07 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:45:07 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:45:08 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:45:08 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:45:08 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:45:08 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:45:08 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:45:08 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:45:08 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:45:08 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:45:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:45:08 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:45:08 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:45:08 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:45:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:45:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:45:08 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:45:08 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:45:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:45:08 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:45:08 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:45:08 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:45:09 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:45:09 BuffManager.StartBuffEffect() for BUFFID: 11904 is already started! WARNING: 18.02.2025 16:45:09 BuffManager.StartBuffEffect() for BUFFID: 11905 is already started! WARNING: 18.02.2025 16:45:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:45:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:45:10 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:45:12 Arbitrary AddIn: WeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin) LOG: 18.02.2025 16:45:12 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 18.02.2025 16:45:12 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:45:12 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:45:12 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:45:12 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:45:12 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:45:12 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:45:12 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:45:12 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 16:45:13 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:45:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:45:13 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:45:13 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:45:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:45:16 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:45:16 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:45:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:45:22 162.8444 WARNING: 18.02.2025 16:45:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:45:22 Buff #265 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '288' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:45:23 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:45:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:45:23 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:45:23 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:45:23 BuffManager.StartBuffEffect() for BUFFID: 11942 is already started! WARNING: 18.02.2025 16:45:23 BuffManager.StartBuffEffect() for BUFFID: 11943 is already started! LOG: 18.02.2025 16:45:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.02.2025 16:45:23 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:45:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:45:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:45:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:45:28 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:45:28 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 16:45:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 16:45:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 18.02.2025 16:45:29 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 WARNING: 18.02.2025 16:45:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:45:33 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:45:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 16:45:34 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:45:59 CurrentRoom ReverbTheme isForest_Open WARNING: 18.02.2025 16:45:59 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:45:59 TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1,75 WARNING: 18.02.2025 16:45:59 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 18.02.2025 16:46:01 MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 18.02.2025 16:46:01 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:46:04 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:46:22 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 18.02.2025 16:46:22 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Love LOG: 18.02.2025 16:46:22 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 18.02.2025 16:46:26 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 16:46:26 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:46:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:46:27 SpawnMech override, OnScrew=False LOG: 18.02.2025 16:46:29 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 16:46:29 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:46:29 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 16:46:29 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 16:46:29 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:46:29 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 16:46:29 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 16:46:29 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:46:29 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 16:46:36 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:46:39 SpawnMech override, OnScrew=True LOG: 18.02.2025 16:46:40 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:46:40 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:46:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:46:40 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 16:46:40 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:46:40 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:46:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:46:40 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 16:46:40 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:46:40 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:46:40 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:46:40 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 16:46:42 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:46:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:46:42 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:46:42 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:46:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:46:45 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:46:45 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:46:48 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:46:48 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:46:48 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:46:56 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 18.02.2025 16:46:56 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 18.02.2025 16:46:56 LeotronsScrew destroyed manually in LOG: 18.02.2025 16:46:57 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:46:58 Arbitrary AddIn: WeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin) LOG: 18.02.2025 16:46:58 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) LOG: 18.02.2025 16:46:58 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:46:58 MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:46:58 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:46:58 GetIconByBuffType called with buffType: Windblades LOG: 18.02.2025 16:46:59 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:47:05 SpawnMech override, OnScrew=False LOG: 18.02.2025 16:47:07 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 16:47:07 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:47:07 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 16:47:07 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 16:47:07 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:47:07 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 16:47:07 StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 18.02.2025 16:47:07 MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.02.2025 16:47:07 ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 18.02.2025 16:47:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:47:08 487.125 WARNING: 18.02.2025 16:47:09 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 18.02.2025 16:47:09 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? WARNING: 18.02.2025 16:47:09 OnTriggerEnter on Bullet() 'Bullet_Pyramid_Big(Clone)' => cant find IMech, althought enemy layer was hitted? LOG: 18.02.2025 16:47:09 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:47:09 BuffManager.StartBuffEffect() for BUFFID: 12096 is already started! WARNING: 18.02.2025 16:47:09 BuffManager.StartBuffEffect() for BUFFID: 12097 is already started! LOG: 18.02.2025 16:47:16 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:47:16 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:47:16 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:47:16 SpawnMech override, OnScrew=True LOG: 18.02.2025 16:47:18 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:47:18 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:47:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:47:18 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 16:47:18 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:47:18 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:47:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:47:18 ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 18.02.2025 16:47:18 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:47:18 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:47:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:47:18 ENEMY SPAWNED MitronEmpire_Leonide(Clone) WARNING: 18.02.2025 16:47:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:47:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:47:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:47:19 Exited via fallback. The AnimationTrigger was not set! WARNING: 18.02.2025 16:47:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:47:21 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:47:21 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:47:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:47:22 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:47:22 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:47:28 DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 18.02.2025 16:47:28 TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 18.02.2025 16:47:28 LeotronsScrew destroyed manually in LOG: 18.02.2025 16:47:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:47:31 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:47:32 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:47:32 BuffManager.StartBuffEffect() for BUFFID: 12218 is already started! WARNING: 18.02.2025 16:47:32 BuffManager.StartBuffEffect() for BUFFID: 12219 is already started! LOG: 18.02.2025 16:47:34 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:47:34 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 16:47:36 NextWave() => Wave was not started yet or has no waves WARNING: 18.02.2025 16:47:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:47:36 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:47:36 SummaryLog, ST = SystemTime, GT = Ingametime_Unpaused RT: 16:46 GT: 2996,949 - increased BehaviorGroup ID +1 RT: 16:46 GT: 2996,949 - increased BehaviorGroup ID to 0 RT: 16:46 GT: 2996,949 - Trigger: SetStartEnemy() RT: 16:46 GT: 2996,966 - DistanceVariant: Straight RT: 16:46 GT: 3000,701 - AnimationTriggeredAttackEvents ()=> 4 RT: 16:46 GT: 3000,701 - TriggerMeleeExplosion RT: 16:46 GT: 3021,913 - Trigger: SetupInvulnerableShield(1) RT: 16:46 GT: 3021,913 - increased BehaviorGroup ID +1 RT: 16:46 GT: 3023,381 - spawnGeneratorsAtOnce RT: 16:46 GT: 3023,381 - SpawnWaitUntilGeneratorsArePresent => started RT: 16:46 GT: 3023,497 - increased BehaviorGroup ID +1 RT: 16:46 GT: 3024,465 - SetNextEnemyBehavior() RT: 16:46 GT: 3024,481 - MeleeAttack: Normal1 RT: 16:46 GT: 3024,481 - HammerDamageArea.Deactivate() RT: 16:46 GT: 3025,165 - SpawnWaitUntilGeneratorsArePresent => end RT: 16:46 GT: 3026,071 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:46 GT: 3026,071 - TriggerMeleeExplosion RT: 16:46 GT: 3026,371 - SetNextEnemyBehavior() RT: 16:46 GT: 3027,738 - SetNextEnemyBehavior() RT: 16:46 GT: 3029,756 - SetNextEnemyBehavior() RT: 16:46 GT: 3031,857 - SetNextEnemyBehavior() RT: 16:46 GT: 3031,874 - MeleeAttack: Normal2 RT: 16:46 GT: 3031,874 - HammerDamageArea.Deactivate() RT: 16:46 GT: 3032,707 - AnimationTriggeredAttackEvents ()=> 2 RT: 16:46 GT: 3032,707 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = false => StartCoroutine(ContinueToShootBullets() RT: 16:46 GT: 3032,707 - AnimationTriggeredAttackEvents > 2 > ShieldDestroyed = true => break RT: 16:46 GT: 3033,693 - SetNextEnemyBehavior() RT: 16:46 GT: 3034,827 - increased BehaviorGroup ID +1 RT: 16:46 GT: 3034,844 - DistanceVariant: Special2 RT: 16:46 GT: 3034,844 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 16:46 GT: 3034,844 - SetReflectionState False RT: 16:46 GT: 3034,844 - start RaiseScrew(float _InTime) ()=> 2 RT: 16:46 GT: 3034,844 - ScrewPhaseUpdate() => started RT: 16:46 GT: 3034,844 - spawnLeonidsAtOnce RT: 16:46 GT: 3034,844 - spawnLeonidsAtOnce RT: 16:46 GT: 3034,844 - spawnLeonidsAtOnce RT: 16:46 GT: 3034,844 - SpawnLeotronsScrew(); RT: 16:46 GT: 3034,961 - SetNextEnemyBehavior() RT: 16:46 GT: 3034,961 - increased BehaviorGroup ID +1 RT: 16:46 GT: 3035,011 - MeleeAttack: Special1 RT: 16:46 GT: 3035,011 - HammerDamageArea.Deactivate() RT: 16:46 GT: 3036,128 - ThrowAndReturnHammer start RT: 16:46 GT: 3036,864 - end RaiseScrew() RT: 16:46 GT: 3036,947 - TriggerMeleeExplosion RT: 16:46 GT: 3038,573 - ThrowAndReturnHammer end RT: 16:46 GT: 3039,706 - SetNextEnemyBehavior() RT: 16:46 GT: 3042,725 - SetNextEnemyBehavior() RT: 16:46 GT: 3042,775 - MeleeAttack: Special1 RT: 16:46 GT: 3042,775 - HammerDamageArea.Deactivate() RT: 16:46 GT: 3044,600 - ThrowAndReturnHammer start RT: 16:46 GT: 3044,817 - ScrewPhaseUpdate() => Screw heath changed to =>544,8178 RT: 16:46 GT: 3044,817 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 544,8178 RT: 16:46 GT: 3044,934 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3045,467 - TriggerMeleeExplosion RT: 16:46 GT: 3046,034 - ScrewPhaseUpdate() => Screw heath changed to =>469,746 RT: 16:46 GT: 3046,034 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 469,746 RT: 16:46 GT: 3046,201 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3046,601 - ScrewPhaseUpdate() => Screw heath changed to =>338,2387 RT: 16:46 GT: 3046,601 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 338,2387 RT: 16:46 GT: 3046,885 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3047,135 - ThrowAndReturnHammer end RT: 16:46 GT: 3048,269 - SetNextEnemyBehavior() RT: 16:46 GT: 3048,302 - SetNextEnemyBehavior() RT: 16:46 GT: 3048,386 - ScrewPhaseUpdate() => Screw heath changed to =>259,3516 RT: 16:46 GT: 3048,386 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 259,3516 RT: 16:46 GT: 3048,569 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3048,936 - ScrewPhaseUpdate() => Screw heath changed to =>184,9421 RT: 16:46 GT: 3048,936 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 184,9421 RT: 16:46 GT: 3048,969 - ScrewPhaseUpdate() => Screw heath changed to =>129,7211 RT: 16:46 GT: 3048,969 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 129,7211 RT: 16:46 GT: 3049,219 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3051,320 - SetNextEnemyBehavior() RT: 16:46 GT: 3051,437 - ScrewPhaseUpdate() => Screw heath changed to =>104,6411 RT: 16:46 GT: 3051,437 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 104,6411 RT: 16:46 GT: 3051,504 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3051,537 - ScrewPhaseUpdate() => Screw heath changed to =>79,56113 RT: 16:46 GT: 3051,537 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 79,56113 RT: 16:46 GT: 3051,604 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3051,637 - ScrewPhaseUpdate() => Screw heath changed to =>54,48112 RT: 16:46 GT: 3051,637 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 54,48112 RT: 16:46 GT: 3051,704 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3051,737 - ScrewPhaseUpdate() => Screw heath changed to =>29,40112 RT: 16:46 GT: 3051,737 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 29,40112 RT: 16:46 GT: 3051,804 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3051,837 - ScrewPhaseUpdate() => Screw heath changed to =>4,321125 RT: 16:46 GT: 3051,837 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 4,321125 RT: 16:46 GT: 3051,904 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:46 GT: 3052,221 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 16:46 GT: 3052,221 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 16:46 GT: 3052,221 - LeotronsScrew destroyed manually in RT: 16:46 GT: 3052,221 - increased BehaviorGroup ID +1 RT: 16:46 GT: 3052,221 - WaitForHitGround() => reached true state RT: 16:46 GT: 3052,221 - LyingOnGroundCorou() RT: 16:46 GT: 3052,238 - SetNextEnemyBehavior() RT: 16:46 GT: 3052,254 - MeleeAttack: Normal1 RT: 16:46 GT: 3052,254 - HammerDamageArea.Deactivate() RT: 16:46 GT: 3055,256 - SetNextEnemyBehavior() RT: 16:46 GT: 3055,272 - SetNextEnemyBehavior() RT: 16:46 GT: 3055,289 - MeleeAttack: Normal1 RT: 16:46 GT: 3055,289 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3056,223 - SetReflectionState False RT: 16:47 GT: 3056,490 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:47 GT: 3056,490 - TriggerMeleeExplosion RT: 16:47 GT: 3056,790 - SetNextEnemyBehavior() RT: 16:47 GT: 3056,807 - SetNextEnemyBehavior() RT: 16:47 GT: 3056,823 - MeleeAttack: Normal1 RT: 16:47 GT: 3056,823 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3056,840 - SetNextEnemyBehavior() RT: 16:47 GT: 3056,857 - SetNextEnemyBehavior() RT: 16:47 GT: 3056,873 - MeleeAttack: Normal1 RT: 16:47 GT: 3056,873 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3056,890 - SetNextEnemyBehavior() RT: 16:47 GT: 3056,907 - SetNextEnemyBehavior() RT: 16:47 GT: 3056,923 - MeleeAttack: Normal1 RT: 16:47 GT: 3056,923 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3056,940 - SetNextEnemyBehavior() RT: 16:47 GT: 3056,957 - SetNextEnemyBehavior() RT: 16:47 GT: 3056,973 - MeleeAttack: Normal1 RT: 16:47 GT: 3056,973 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3056,990 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,007 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,023 - MeleeAttack: Normal1 RT: 16:47 GT: 3057,023 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3057,040 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,057 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,073 - MeleeAttack: Normal1 RT: 16:47 GT: 3057,073 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3057,090 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,107 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,123 - MeleeAttack: Normal1 RT: 16:47 GT: 3057,123 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3057,140 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,157 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,173 - MeleeAttack: Normal1 RT: 16:47 GT: 3057,173 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3057,190 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,207 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,223 - MeleeAttack: Normal1 RT: 16:47 GT: 3057,223 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3057,240 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,257 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,273 - MeleeAttack: Normal1 RT: 16:47 GT: 3057,273 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3057,290 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,307 - SetNextEnemyBehavior() RT: 16:47 GT: 3057,323 - MeleeAttack: Normal1 RT: 16:47 GT: 3057,323 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3058,524 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:47 GT: 3058,524 - TriggerMeleeExplosion RT: 16:47 GT: 3058,824 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,091 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,108 - MeleeAttack: Normal1 RT: 16:47 GT: 3059,108 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3059,124 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,141 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,158 - MeleeAttack: Normal1 RT: 16:47 GT: 3059,158 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3059,174 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,191 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,208 - MeleeAttack: Normal1 RT: 16:47 GT: 3059,208 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3059,224 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,241 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,258 - MeleeAttack: Normal1 RT: 16:47 GT: 3059,258 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3059,274 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,291 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,308 - MeleeAttack: Normal1 RT: 16:47 GT: 3059,308 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3059,324 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,775 - SetNextEnemyBehavior() RT: 16:47 GT: 3059,791 - MeleeAttack: Normal1 RT: 16:47 GT: 3059,791 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3060,542 - Trigger: HealthThresholdReached RT: 16:47 GT: 3060,542 - ShieldPartGetsDestroyed() ShieldPartsLeft = 2 RT: 16:47 GT: 3060,558 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:47 GT: 3060,558 - TriggerMeleeExplosion RT: 16:47 GT: 3060,859 - SetNextEnemyBehavior() RT: 16:47 GT: 3060,876 - SetNextEnemyBehavior() RT: 16:47 GT: 3060,893 - MeleeAttack: Normal1 RT: 16:47 GT: 3060,893 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3060,909 - SetNextEnemyBehavior() RT: 16:47 GT: 3060,926 - SetNextEnemyBehavior() RT: 16:47 GT: 3060,943 - MeleeAttack: Normal1 RT: 16:47 GT: 3060,943 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3060,959 - SetNextEnemyBehavior() RT: 16:47 GT: 3060,976 - SetNextEnemyBehavior() RT: 16:47 GT: 3060,993 - MeleeAttack: Normal1 RT: 16:47 GT: 3060,993 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3061,009 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,026 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,042 - MeleeAttack: Normal1 RT: 16:47 GT: 3061,042 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3061,059 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,076 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,092 - MeleeAttack: Normal1 RT: 16:47 GT: 3061,092 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3061,109 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,126 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,142 - MeleeAttack: Normal1 RT: 16:47 GT: 3061,142 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3061,159 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,176 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,192 - MeleeAttack: Normal1 RT: 16:47 GT: 3061,192 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3061,209 - SetNextEnemyBehavior() RT: 16:47 GT: 3061,226 - increased BehaviorGroup ID +1 RT: 16:47 GT: 3061,226 - increased BehaviorGroup ID to 1 RT: 16:47 GT: 3061,226 - Execute BehaviorGroupChange = 5 RT: 16:47 GT: 3061,226 - spawnGeneratorsAtOnce RT: 16:47 GT: 3061,226 - SpawnWaitUntilGeneratorsArePresent => started RT: 16:47 GT: 3061,343 - increased BehaviorGroup ID +1 RT: 16:47 GT: 3061,343 - increased BehaviorGroup ID to 6, shield to noShield RT: 16:47 GT: 3063,018 - SpawnWaitUntilGeneratorsArePresent => end RT: 16:47 GT: 3065,666 - SetNextEnemyBehavior() RT: 16:47 GT: 3065,683 - MeleeAttack: Normal1 RT: 16:47 GT: 3065,683 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3066,700 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:47 GT: 3066,700 - TriggerMeleeExplosion RT: 16:47 GT: 3067,584 - SetNextEnemyBehavior() RT: 16:47 GT: 3069,018 - SetNextEnemyBehavior() RT: 16:47 GT: 3069,035 - MeleeAttack: Normal2 RT: 16:47 GT: 3069,035 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3070,886 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:47 GT: 3070,886 - TriggerMeleeExplosion RT: 16:47 GT: 3071,819 - SetNextEnemyBehavior() RT: 16:47 GT: 3071,836 - MeleeAttack: Special1 RT: 16:47 GT: 3071,836 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3072,470 - changed BehaviorGroup ID: 6 => 3, shield to Screw RT: 16:47 GT: 3072,486 - DistanceVariant: Special2 RT: 16:47 GT: 3072,486 - OnOffScrew(bool _newOnScrewState) ()=>True RT: 16:47 GT: 3072,486 - SetReflectionState False RT: 16:47 GT: 3072,486 - start RaiseScrew(float _InTime) ()=> 2 RT: 16:47 GT: 3072,486 - ScrewPhaseUpdate() => started RT: 16:47 GT: 3072,486 - spawnLeonidsAtOnce RT: 16:47 GT: 3072,486 - spawnLeonidsAtOnce RT: 16:47 GT: 3072,486 - spawnLeonidsAtOnce RT: 16:47 GT: 3072,486 - SpawnLeotronsScrew(); RT: 16:47 GT: 3072,603 - SetNextEnemyBehavior() RT: 16:47 GT: 3072,603 - increased BehaviorGroup ID +1 RT: 16:47 GT: 3074,519 - end RaiseScrew() RT: 16:47 GT: 3075,636 - SetNextEnemyBehavior() RT: 16:47 GT: 3075,686 - MeleeAttack: Special1 RT: 16:47 GT: 3075,686 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3076,087 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:47 GT: 3076,087 - TriggerMeleeExplosion RT: 16:47 GT: 3078,321 - ThrowAndReturnHammer start RT: 16:47 GT: 3079,288 - TriggerMeleeExplosion RT: 16:47 GT: 3079,855 - ScrewPhaseUpdate() => Screw heath changed to =>574,92 RT: 16:47 GT: 3079,855 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 574,92 RT: 16:47 GT: 3079,922 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3079,955 - ScrewPhaseUpdate() => Screw heath changed to =>549,84 RT: 16:47 GT: 3079,955 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 549,84 RT: 16:47 GT: 3080,022 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3080,055 - ScrewPhaseUpdate() => Screw heath changed to =>524,7599 RT: 16:47 GT: 3080,055 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 524,7599 RT: 16:47 GT: 3080,122 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3080,155 - ScrewPhaseUpdate() => Screw heath changed to =>499,68 RT: 16:47 GT: 3080,155 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 499,68 RT: 16:47 GT: 3080,222 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3080,289 - ScrewPhaseUpdate() => Screw heath changed to =>404,744 RT: 16:47 GT: 3080,289 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 404,744 RT: 16:47 GT: 3080,489 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3080,856 - ScrewPhaseUpdate() => Screw heath changed to =>240,6908 RT: 16:47 GT: 3080,856 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 240,6908 RT: 16:47 GT: 3081,056 - ThrowAndReturnHammer end RT: 16:47 GT: 3081,206 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3081,623 - ScrewPhaseUpdate() => Screw heath changed to =>215,6108 RT: 16:47 GT: 3081,623 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 215,6108 RT: 16:47 GT: 3081,689 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3082,190 - SetNextEnemyBehavior() RT: 16:47 GT: 3083,007 - ScrewPhaseUpdate() => Screw heath changed to =>124,8567 RT: 16:47 GT: 3083,007 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 124,8567 RT: 16:47 GT: 3083,224 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3083,607 - ScrewPhaseUpdate() => Screw heath changed to =>30,98853 RT: 16:47 GT: 3083,607 - start LowerScrewRelativeToDamage(float _NewScrewHealth) ()=> 30,98853 RT: 16:47 GT: 3083,807 - end LowerScrewRelativeToDamage(float _NewScrewHealth) RT: 16:47 GT: 3083,924 - ScrewPhaseUpdate() => Screw.IsDestroyed => OnOffScrew(false); RT: 16:47 GT: 3083,924 - OnOffScrew(bool _newOnScrewState) ()=>False RT: 16:47 GT: 3083,924 - LeotronsScrew destroyed manually in RT: 16:47 GT: 3083,924 - increased BehaviorGroup ID +1 RT: 16:47 GT: 3083,924 - WaitForHitGround() => reached true state RT: 16:47 GT: 3083,924 - LyingOnGroundCorou() RT: 16:47 GT: 3083,941 - SetNextEnemyBehavior() RT: 16:47 GT: 3083,957 - MeleeAttack: Normal1 RT: 16:47 GT: 3083,957 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3086,959 - SetNextEnemyBehavior() RT: 16:47 GT: 3086,975 - SetNextEnemyBehavior() RT: 16:47 GT: 3086,992 - MeleeAttack: Normal1 RT: 16:47 GT: 3086,992 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3088,093 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:47 GT: 3088,093 - TriggerMeleeExplosion RT: 16:47 GT: 3089,994 - SetNextEnemyBehavior() RT: 16:47 GT: 3090,011 - SetNextEnemyBehavior() RT: 16:47 GT: 3090,027 - MeleeAttack: Normal1 RT: 16:47 GT: 3090,027 - HammerDamageArea.Deactivate() RT: 16:47 GT: 3091,161 - AnimationTriggeredAttackEvents ()=> 1 RT: 16:47 GT: 3091,161 - TriggerMeleeExplosion WARNING: 18.02.2025 16:47:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:36 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:36 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:36 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:47:36 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 18.02.2025 16:47:38 SpawnMech override, OnScrew=False WARNING: 18.02.2025 16:47:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:47:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:47:42 Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 WARNING: 18.02.2025 16:47:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_LeotronTheLoyalist(Clone)' is not on a navmesh LOG: 18.02.2025 16:47:42 SummaryLog, ST = SystemTime, GT = Ingametime_Unpaused RT: 16:47 GT: 3092,737 - increased BehaviorGroup ID +1 RT: 16:47 GT: 3092,737 - increased BehaviorGroup ID to 1 RT: 16:47 GT: 3092,737 - Execute BehaviorGroupChange = 5 RT: 16:47 GT: 3092,737 - spawnGeneratorsAtOnce RT: 16:47 GT: 3092,737 - SpawnWaitUntilGeneratorsArePresent => started LOG: 18.02.2025 16:47:42 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.02.2025 16:47:42 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:47:42 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:47:43 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:47:43 Language Text not found! (Path: °) LOG: 18.02.2025 16:47:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:47:55 LootContextPanel OnButtonSuccess => confirm LOG: 18.02.2025 16:47:56 TryAddItem(WeaponAddin) => Items.Addins.TriplerName WARNING: 18.02.2025 16:47:56 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:47:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:47:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:47:57 Menu.UnloadMenuPanel => LootContext WARNING: 18.02.2025 16:48:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:03 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:48:04 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:48:04 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.02.2025 16:48:10 SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Stolz LOG: 18.02.2025 16:48:10 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:910 SeededCallsLastDungeon:65 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 18.02.2025 16:48:10 UpdatePlayerProgress LOG: 18.02.2025 16:48:10 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 16:48:10 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 16:48:10 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 16:48:10 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 18.02.2025 16:48:11 Generate Level Started! Level: Level_C theme: Stolz GameSeed: DOSP-8Z!H SeedCalls: 911 LOG: 18.02.2025 16:48:13 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 16:48:16 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 16:48:16 StandardOutlineEffect.enabled = false NPC_Oddmund öjj LOG: 18.02.2025 16:48:17 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:34DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:39DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:48DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 16:48:17 Generate Level Completed! Loading time: 6,005s LOG: 18.02.2025 16:48:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:48:17 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 16:48:17 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:48:17 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:48:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:48:17 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:48:17 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:17 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:48:17 UpdatePlayerProgress LOG: 18.02.2025 16:48:17 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 16:48:17 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:48:17 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 16:48:17 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:48:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:48:18 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:48:18 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:48:18 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:34DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:39DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:48DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 16:48:18 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:18 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:18 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:48:18 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:48:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:48:19 DestroyDestructibleInScene() => Destructible_Crate WARNING: 18.02.2025 16:48:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:21 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:21 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:48:22 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:48:22 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:48:22 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:48:22 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' EXCEPTION: 18.02.2025 16:48:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:31 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:48:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:48:33 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:48:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.02.2025 16:48:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) EXCEPTION: 18.02.2025 16:48:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) EXCEPTION: 18.02.2025 16:48:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Items.Crossbow.OnDestroy () (at <00000000000000000000000000000000>:0) LOG: 18.02.2025 16:48:33 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.02.2025 16:48:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:48:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:48:37 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:48:37 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:48:37 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 18.02.2025 16:48:37 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:48:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:48:37 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 18.02.2025 16:48:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:48:37 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 18.02.2025 16:48:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:48:37 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:48:38 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:48:39 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:48:39 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:48:39 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:48:39 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:48:39 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:48:39 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:48:39 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:48:39 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:48:39 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:48:39 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:48:39 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:48:39 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:48:39 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:48:39 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 16:48:39 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:48:39 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:48:39 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) LOG: 18.02.2025 16:48:39 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:48:39 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Windblades LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:48:39 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Windblades LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:48:39 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Windblades LOG: 18.02.2025 16:48:39 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 16:48:40 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:48:40 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:48:41 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:48:41 BuffManager.StartBuffEffect() for BUFFID: 12281 is already started! WARNING: 18.02.2025 16:48:41 BuffManager.StartBuffEffect() for BUFFID: 12282 is already started! LOG: 18.02.2025 16:48:41 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:48:41 BuffManager.StartBuffEffect() for BUFFID: 12284 is already started! WARNING: 18.02.2025 16:48:41 BuffManager.StartBuffEffect() for BUFFID: 12285 is already started! WARNING: 18.02.2025 16:48:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:48:41 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:48:41 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:48:41 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:48:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:48:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:48:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:48:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:48:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:48:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:48:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:48:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:48:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:48:42 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:48:42 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:48:42 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:48:43 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:48:43 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:48:43 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:48:43 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 18.02.2025 16:48:44 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:48:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:48:44 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:48:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 16:48:47 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:48:47 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:48:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:48:47 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:48:47 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:48:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:48:47 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:48:47 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:48:47 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:48:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:48:50 -101.293 WARNING: 18.02.2025 16:48:51 Buff #8 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '176' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:48:51 Buff #8 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '174' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:48:54 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:48:54 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:54 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:48:55 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:48:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 16:48:56 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:48:58 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:49:01 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:49:01 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:49:01 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:49:01 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.02.2025 16:49:01 Language Text not found! (Path: °) LOG: 18.02.2025 16:49:01 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:49:01 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:49:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:49:03 OnEquipmentSelectionChanged ID -> 2 LOG: 18.02.2025 16:49:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:49:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:49:05 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:49:05 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:49:05 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:49:06 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:49:09 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:49:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:49:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:49:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:49:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:49:09 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 18.02.2025 16:49:09 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 18.02.2025 16:49:09 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 18.02.2025 16:49:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:49:09 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 18.02.2025 16:49:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:49:09 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:49:10 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:49:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:49:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:49:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:49:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:49:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:11 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 18.02.2025 16:49:11 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:11 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:49:11 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:11 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:49:11 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Leonide(Clone) is not the same! WARNING: 18.02.2025 16:49:11 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:11 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:49:11 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:11 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:49:11 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:11 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:11 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) LOG: 18.02.2025 16:49:11 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) WARNING: 18.02.2025 16:49:11 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:49:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:49:11 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:49:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:49:11 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:49:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:49:11 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Exposing LOG: 18.02.2025 16:49:11 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:49:12 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:49:12 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:49:12 GetIconByBuffType called with buffType: Exposing LOG: 18.02.2025 16:49:12 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:49:12 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:49:12 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:49:12 GetIconByBuffType called with buffType: Exposing LOG: 18.02.2025 16:49:12 GetIconByBuffType called with buffType: Frostbite WARNING: 18.02.2025 16:49:14 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:14 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:15 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:15 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:17 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:17 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:17 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:17 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:17 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:18 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:19 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:49:19 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:49:19 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:49:19 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 16:49:19 TrySpawnEnemy PRIDE_Leonide delay 1,75 LOG: 18.02.2025 16:49:19 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:49:21 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:49:21 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:21 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:21 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:21 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:49:21 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:21 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:21 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:21 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:49:21 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:21 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:21 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:21 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:49:21 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:21 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:21 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:21 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:49:21 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:49:21 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:49:21 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:49:21 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:49:21 Buff #41 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '223' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:49:22 Buff #41 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '227' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:49:22 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 18.02.2025 16:49:22 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 16:49:22 Buff #41 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '225' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:49:22 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.02.2025 16:49:22 GetIconByBuffType called with buffType: OilBarrel LOG: 18.02.2025 16:49:22 GetIconByBuffType called with buffType: OilBarrel WARNING: 18.02.2025 16:49:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:22 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:22 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:49:23 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:49:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:23 BuffManager.StartBuffEffect() for BUFFID: 12407 is already started! WARNING: 18.02.2025 16:49:23 BuffManager.StartBuffEffect() for BUFFID: 12408 is already started! LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:49:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:25 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:25 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:49:26 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 18.02.2025 16:49:26 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 18.02.2025 16:49:26 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.02.2025 16:49:26 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:49:30 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:49:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:49:30 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:30 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:30 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:49:33 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:49:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:49:33 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:33 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:49:33 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:49:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:49:33 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:49:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 18.02.2025 16:49:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 18.02.2025 16:49:39 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 18.02.2025 16:49:39 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 18.02.2025 16:49:42 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:49:42 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:49:42 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:49:42 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:49:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:49:43 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:49:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:49:44 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:49:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 18.02.2025 16:49:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:49:53 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:49:53 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:49:54 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:50:02 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:50:02 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:50:03 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:50:04 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:50:04 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:50:04 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:50:04 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 18.02.2025 16:50:04 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 16:50:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:50:04 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 16:50:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.02.2025 16:50:04 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:50:05 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:50:06 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:50:06 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:06 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:50:06 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:06 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:50:06 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:06 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:50:06 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:06 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:50:06 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:06 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 18.02.2025 16:50:06 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:50:06 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:50:06 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:50:06 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:50:07 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:50:07 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:50:07 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:50:07 GetIconByBuffType called with buffType: Jammer WARNING: 18.02.2025 16:50:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:50:07 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:07 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:50:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:50:12 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:12 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 18.02.2025 16:50:13 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:13 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:50:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:16 96.16912 LOG: 18.02.2025 16:50:16 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:50:16 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:50:16 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:50:16 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 18.02.2025 16:50:16 Buff #120 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '255' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 18.02.2025 16:50:17 Buff #120 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '256' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:50:17 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:18 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 18.02.2025 16:50:18 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:18 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:18 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:50:18 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:18 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:18 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:50:18 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:18 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:18 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:50:18 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:50:18 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:50:18 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:50:19 Arbitrary AddIn: WeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin) LOG: 18.02.2025 16:50:19 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:50:19 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:50:19 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:50:19 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:50:19 GetIconByBuffType called with buffType: Jammer LOG: 18.02.2025 16:50:22 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:50:22 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:50:22 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:50:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:50:23 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:50:24 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:50:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:29 101.2123 WARNING: 18.02.2025 16:50:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 18.02.2025 16:50:29 20.79032 LOG: 18.02.2025 16:50:29 67.71122 WARNING: 18.02.2025 16:50:29 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:29 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:50:30 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:30 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:50:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 16:50:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 16:50:34 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:34 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:50:35 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:50:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:50:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:50:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:50:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:50:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:50:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:50:35 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:50:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 16:50:35 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:35 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:50:35 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:50:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:50:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:50:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:50:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:37 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:50:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:50:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 16:50:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:50:42 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 18.02.2025 16:50:45 Ambient VFX this room or lv theme is null LOG: 18.02.2025 16:50:45 CurrentRoom ReverbTheme isNone LOG: 18.02.2025 16:51:14 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:51:21 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 18.02.2025 16:51:23 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.02.2025 16:51:23 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:51:27 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:51:27 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:51:28 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:51:47 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:51:47 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:47 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:51:48 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:51:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 18.02.2025 16:51:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Crate_Pride_06 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 18.02.2025 16:51:52 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 WARNING: 18.02.2025 16:51:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:51:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:53:02 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:53:02 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:53:03 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:53:05 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:53:05 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:53:06 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:53:10 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:53:10 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! WARNING: 18.02.2025 16:53:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:53:11 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:53:11 WindowManager.LoadMenu => MapSelectorMenu WARNING: 18.02.2025 16:53:11 OnPlayerEnterRoom() MinimapObjects #7 is null ... continue! LOG: 18.02.2025 16:53:16 SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 11 PersistentDungeonDepth: 10 CurrentTheme: Stolz LOG: 18.02.2025 16:53:16 GameSession.UpdateProgress(SAVED) => SessionGUID: 'dec8c6470d77' GameSeed: DOSP-8Z!H SeededCalls:955 SeededCallsLastDungeon:44 DDepth: 10 NDDepth: 11 FromHomeBase?: False LOG: 18.02.2025 16:53:16 UpdatePlayerProgress LOG: 18.02.2025 16:53:16 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da LOG: 18.02.2025 16:53:16 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.02.2025 16:53:16 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.02.2025 16:53:16 LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 18.02.2025 16:53:16 Generate Level Started! Level: Level_C theme: Stolz GameSeed: DOSP-8Z!H SeedCalls: 956 LOG: 18.02.2025 16:53:19 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 18.02.2025 16:53:20 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 18.02.2025 16:53:24 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 18.02.2025 16:53:25 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.02.2025 16:53:26 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:34DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:39DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:48DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:53DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 18.02.2025 16:53:27 Generate Level Completed! Loading time: 10,481s LOG: 18.02.2025 16:53:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:53:27 WindowManager.UnloadMenu => LoadingMenu LOG: 18.02.2025 16:53:27 EvaluateEmotionalOvercharge() => Difficulty : Intended value 170 LOG: 18.02.2025 16:53:27 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:53:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:53:27 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:53:27 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:53:27 UpdatePlayerProgress LOG: 18.02.2025 16:53:27 SAVE GAME => MoodyDood id:2 guid:8f080333-0cb6-4ff6-9f6a-28a73d40b2da WARNING: 18.02.2025 16:53:27 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:53:27 [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 18.02.2025 16:53:27 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:53:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:53:28 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:53:28 Syop BetQuest logs RT14:11DungeonDepth: 0 - seed L5NE-TF2P has been applied RT14:12DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:15DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:20DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:25DungeonDepth: 3 - seed N?F5-1X3O has been applied RT14:40DungeonDepth: 0 - seed 65H!-5RN9 has been applied RT14:41DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:44DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:54DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:57DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:19DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:26DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:32DungeonDepth: 0 - seed DOSP-8Z!H has been applied RT15:37DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:40DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:45DungeonDepth: 2 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:49DungeonDepth: 3 - OnDepthChange, currentStageConditionObjects.count = 0 RT15:56DungeonDepth: 4 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:01DungeonDepth: 5 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:13DungeonDepth: 6 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:15DungeonDepth: 7 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:34DungeonDepth: 8 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:39DungeonDepth: 9 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:48DungeonDepth: 10 - OnDepthChange, currentStageConditionObjects.count = 0 RT16:53DungeonDepth: 11 - OnDepthChange, currentStageConditionObjects.count = 0 WARNING: 18.02.2025 16:53:28 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:28 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:29 Pool-init: Prefab VFX_Weapon_CrossbowMuzzle has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:53:29 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.02.2025 16:53:29 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 18.02.2025 16:53:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 18.02.2025 16:53:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:53:33 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:53:33 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:53:33 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:53:33 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.02.2025 16:53:33 Language Text not found! (Path: °) LOG: 18.02.2025 16:53:33 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:53:33 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:53:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:53:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:53:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:53:35 Menu.UnloadMenuPanel => Inventar LOG: 18.02.2025 16:53:36 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:53:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 18.02.2025 16:53:39 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 WARNING: 18.02.2025 16:53:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 18.02.2025 16:53:40 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 WARNING: 18.02.2025 16:53:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:53:43 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:53:43 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:53:43 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:53:43 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.02.2025 16:53:43 Language Text not found! (Path: °) LOG: 18.02.2025 16:53:43 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:53:43 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:53:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.02.2025 16:53:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.02.2025 16:53:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:53:45 Menu.UnloadMenuPanel => Inventar WARNING: 18.02.2025 16:53:46 for == null! No VFX-Effect can be played on destroy. LOG: 18.02.2025 16:53:46 Started Music_GrammoPhoneBot LOG: 18.02.2025 16:53:46 CurrentRoom ReverbTheme isStoneRoom WARNING: 18.02.2025 16:53:46 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:46 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:53:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:53:48 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.02.2025 16:53:50 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.02.2025 16:53:50 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:53:50 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.02.2025 16:53:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:53:50 initialises raritymodes LOG: 18.02.2025 16:53:50 equipmentRarity:Level_2 LOG: 18.02.2025 16:53:50 equipmentRarity:Level_2 LOG: 18.02.2025 16:53:50 equipmentRarity:Level_2 LOG: 18.02.2025 16:53:50 equipmentRarity:Level_2 LOG: 18.02.2025 16:53:50 equipmentRarity:Level_2 LOG: 18.02.2025 16:53:50 equipmentRarity:Level_2 LOG: 18.02.2025 16:53:50 equipmentRarity:Level_3 LOG: 18.02.2025 16:53:50 equipmentRarity:Level_4 LOG: 18.02.2025 16:53:50 equipmentRarity:Level_2 WARNING: 18.02.2025 16:53:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:53:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:53:50 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.02.2025 16:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:53:53 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 18.02.2025 16:53:53 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 16:53:53 Language Text not found! (Path: °) WARNING: 18.02.2025 16:53:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:53:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:53:54 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 18.02.2025 16:53:54 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 18.02.2025 16:53:54 Language Text not found! (Path: °) WARNING: 18.02.2025 16:53:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:53:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.02.2025 16:53:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.02.2025 16:53:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.02.2025 16:53:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.02.2025 16:53:55 LootContextPanel OnButtonSuccess => back WARNING: 18.02.2025 16:53:55 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:53:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.02.2025 16:53:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.02.2025 16:53:55 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.02.2025 16:53:56 Menu.UnloadMenuPanel => LootContext LOG: 18.02.2025 16:53:56 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:53:59 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:54:04 CurrentRoom ReverbTheme isStoneRoom LOG: 18.02.2025 16:54:04 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 16:54:04 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 16:54:04 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 18.02.2025 16:54:04 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 18.02.2025 16:54:04 TrySpawnEnemy PRIDE_Leonide delay 1,75 WARNING: 18.02.2025 16:54:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.02.2025 16:54:06 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:54:06 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:54:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:54:06 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:54:06 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:54:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:54:06 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 18.02.2025 16:54:06 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:54:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:54:06 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 18.02.2025 16:54:06 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:54:06 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:54:06 StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 18.02.2025 16:54:06 MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:06 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:54:06 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 16:54:07 Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 18.02.2025 16:54:07 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.02.2025 16:54:07 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen LOG: 18.02.2025 16:54:07 Dash: Collide with zinnen.006 LOG: 18.02.2025 16:54:08 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:54:08 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:54:08 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 18.02.2025 16:54:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 18.02.2025 16:54:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:09 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:09 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:54:09 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:54:10 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 18.02.2025 16:54:13 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 16:54:13 Target Position is not on Navmesh Pos:(285.12, 0.12, 302.88) LOG: 18.02.2025 16:54:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.02.2025 16:54:14 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:54:16 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:16 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:16 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:16 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 16:54:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Leonide(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:19 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:19 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:54:20 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 18.02.2025 16:54:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:20 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:54:20 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:21 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:54:26 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 18.02.2025 16:54:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:26 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:26 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:54:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:54:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:26 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:26 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:54:26 TrySpawnEnemy PRIDE_CastorHealer delay 1,75 LOG: 18.02.2025 16:54:26 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 18.02.2025 16:54:26 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 18.02.2025 16:54:26 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 18.02.2025 16:54:26 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 18.02.2025 16:54:28 StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 18.02.2025 16:54:28 MitronEmpire_Castor_Healer(Clone) (StickyStoneStudio.MOODS.CastorHealer): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:28 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:54:28 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:54:28 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:54:28 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:28 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:54:28 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:54:28 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 18.02.2025 16:54:28 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:28 Language Text not found! (Path: Drone) LOG: 18.02.2025 16:54:28 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:54:28 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 18.02.2025 16:54:28 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:28 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:54:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 18.02.2025 16:54:28 GetIconByBuffType called with buffType: Pride LOG: 18.02.2025 16:54:28 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 18.02.2025 16:54:28 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.02.2025 16:54:28 Language Text not found! (Path: Drone) WARNING: 18.02.2025 16:54:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 18.02.2025 16:54:28 GetIconByBuffType called with buffType: Pride WARNING: 18.02.2025 16:54:29 SetAnimationParameter Failed! Deathing is not in Animator of MitronEmpire_Sp00derBomber(Clone)! WARNING: 18.02.2025 16:54:29 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:29 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:54:31 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 18.02.2025 16:54:31 Arbitrary AddIn: WeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin) LOG: 18.02.2025 16:54:31 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:54:31 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:54:31 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:54:31 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:54:31 GetIconByBuffType called with buffType: Charming LOG: 18.02.2025 16:54:31 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 18.02.2025 16:54:31 GetIconByBuffType called with buffType: Frostbite LOG: 18.02.2025 16:54:31 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:54:33 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:54:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:54:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:36 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:36 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:36 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:54:37 GetIconByBuffType called with buffType: Burning WARNING: 18.02.2025 16:54:37 BuffManager.StartBuffEffect() for BUFFID: 12772 is already started! WARNING: 18.02.2025 16:54:37 BuffManager.StartBuffEffect() for BUFFID: 12773 is already started! WARNING: 18.02.2025 16:54:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Healer(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:39 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:39 Language Text not found! (Path: Kill ) LOG: 18.02.2025 16:54:41 GetIconByBuffType called with buffType: Burning LOG: 18.02.2025 16:54:41 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 ChangeRagdollState explode getriggert! LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 18.02.2025 16:54:41 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 18.02.2025 16:54:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 18.02.2025 16:54:41 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:41 Language Text not found! (Path: Kill ) WARNING: 18.02.2025 16:54:41 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:54:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.02.2025 16:54:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.02.2025 16:54:43 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.02.2025 16:54:43 17.84936 WARNING: 18.02.2025 16:54:43 Buff #84 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '250' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 18.02.2025 16:54:45 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.02.2025 16:54:45 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.02.2025 16:54:45 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:54:45 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.02.2025 16:54:45 Language Text not found! (Path: °) LOG: 18.02.2025 16:54:45 OnWeaponSelectionChanged ID -> 0 LOG: 18.02.2025 16:54:45 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.02.2025 16:54:46 Menu.UnloadMenuPanel => DefaultPanel