LOG: 17.02.2025 14:06:31 ChangeResolution(3840 x 2160 @ -1Hz) Screen.width: 3840, Screen.hieght: 2160 LOG: 17.02.2025 14:06:31 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 17.02.2025 14:06:31 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 17.02.2025 14:06:31 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 17.02.2025 14:06:32 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 17.02.2025 14:06:32 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 17.02.2025 14:06:32 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 17.02.2025 14:06:32 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 17.02.2025 14:06:32 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 17.02.2025 14:06:32 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 17.02.2025 14:06:32 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.09.6058 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 17.02.2025 14:06:32 WindowManager.LoadMenu => MainMenu LOG: 17.02.2025 14:06:33 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.02.2025 14:06:33 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 17.02.2025 14:06:33 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 17.02.2025 14:06:33 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.02.2025 14:06:34 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 17.02.2025 14:06:34 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.02.2025 14:06:46 Menu.LoadMenuPanel => MM_Options (MenuID: MainMenu) LOG: 17.02.2025 14:06:47 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 17.02.2025 14:06:47 Menu.LoadMenuPanel MM_Options failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 17.02.2025 14:06:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:06:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:06:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:06:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:06:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:06:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 17.02.2025 14:06:47 Menu.UnloadMenuPanel => MM_Default LOG: 17.02.2025 14:06:58 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 17.02.2025 14:06:58 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 17.02.2025 14:06:58 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.02.2025 14:06:58 Menu.UnloadMenuPanel => MM_Options LOG: 17.02.2025 14:06:58 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 17.02.2025 14:06:58 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 17.02.2025 14:06:59 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 17.02.2025 14:06:59 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 17.02.2025 14:07:00 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 17.02.2025 14:07:00 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 17.02.2025 14:07:00 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:00 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 17.02.2025 14:07:00 Menu.UnloadMenuPanel => MM_Default LOG: 17.02.2025 14:07:02 OnVersionChanges(3) LOG: 17.02.2025 14:07:02 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:07:02 is Loading Quests WARNING: 17.02.2025 14:07:02 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 17.02.2025 14:07:02 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 17.02.2025 14:07:02 loaded mechionary progress for savegame:Tightjamin Skillchen LOG: 17.02.2025 14:07:04 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 9 LOG: 17.02.2025 14:07:04 resetBetQuests LOG: 17.02.2025 14:07:04 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:07:04 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:07:04 is Loading Quests WARNING: 17.02.2025 14:07:04 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 17.02.2025 14:07:04 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 17.02.2025 14:07:04 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 17.02.2025 14:07:06 NEW GAMESEED: 'NY?D-J9TF' resetSeededCalls: True LOG: 17.02.2025 14:07:06 CreateAndSetNewGameSessionObject() => Seed: NY?D-J9TF WARNING: 17.02.2025 14:07:06 UpdateGameSession() => can not update GameSession that was completed! LOG: 17.02.2025 14:07:06 WindowManager.LoadMenu => InGameMenu LOG: 17.02.2025 14:07:06 WindowManager.UnloadMenu => MainMenu LOG: 17.02.2025 14:07:06 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 17.02.2025 14:07:06 is Loading Quests WARNING: 17.02.2025 14:07:06 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 17.02.2025 14:07:06 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 17.02.2025 14:07:06 loaded mechionary progress for savegame:Tightjamin Skillchen LOG: 17.02.2025 14:07:08 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 17.02.2025 14:07:08 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 17.02.2025 14:07:08 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 17.02.2025 14:07:14 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 17.02.2025 14:07:14 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 17.02.2025 14:07:14 CreateHomeBase completed successfully. LOG: 17.02.2025 14:07:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 17.02.2025 14:07:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:07:14 WindowManager.UnloadMenu => LoadingMenu LOG: 17.02.2025 14:07:14 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 17.02.2025 14:07:14 CurrentRoom ReverbTheme isNone LOG: 17.02.2025 14:07:14 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 17.02.2025 14:07:14 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 17.02.2025 14:07:14 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 17.02.2025 14:07:14 TryAddItem(Equipment) => Equipment_Legs_Anger Legs WARNING: 17.02.2025 14:07:14 Ambient VFX this room or lv theme is null LOG: 17.02.2025 14:07:14 CurrentRoom ReverbTheme isNone LOG: 17.02.2025 14:07:14 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.02.2025 14:07:14 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 17.02.2025 14:07:14 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 17.02.2025 14:07:14 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 17.02.2025 14:07:14 StandardOutlineEffect.enabled = false NPC_Oddmund öjj LOG: 17.02.2025 14:07:14 StandardOutlineEffect.enabled = false NPC_CombatUnit_01 öjj LOG: 17.02.2025 14:07:14 Gravestone#1 inited! Highscore: 22381; Boss Headcount: 0 LOG: 17.02.2025 14:07:14 Gravestone#2 inited! Highscore: 16319; Boss Headcount: 0 LOG: 17.02.2025 14:07:14 Gravestone#3 inited! Highscore: 12707; Boss Headcount: 0 LOG: 17.02.2025 14:07:14 Gravestone#4 inited! Highscore: 7603; Boss Headcount: 0 LOG: 17.02.2025 14:07:14 Gravestone#5 inited! Highscore: 7298; Boss Headcount: 3 LOG: 17.02.2025 14:07:14 Gravestone#6 inited! Highscore: 6457; Boss Headcount: 0 LOG: 17.02.2025 14:07:14 Gravestone#7 inited! Highscore: 5619; Boss Headcount: 0 LOG: 17.02.2025 14:07:14 Gravestone#8 inited! Highscore: 2658; Boss Headcount: 0 LOG: 17.02.2025 14:07:14 Gravestone#9 inited! Highscore: 1921; Boss Headcount: 0 WARNING: 17.02.2025 14:07:20 Ambient VFX this room or lv theme is null LOG: 17.02.2025 14:07:20 CurrentRoom ReverbTheme isNone LOG: 17.02.2025 14:07:20 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:07:20 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:07:20 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 17.02.2025 14:07:20 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:07:20 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:07:21 WindowManager.LoadMenu => EscapeMenu LOG: 17.02.2025 14:07:21 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.02.2025 14:07:21 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.02.2025 14:07:21 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 17.02.2025 14:07:21 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 17.02.2025 14:07:21 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 17.02.2025 14:07:21 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 17.02.2025 14:07:22 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:22 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 17.02.2025 14:07:22 Menu.UnloadMenuPanel => ESC_Main LOG: 17.02.2025 14:07:25 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 17.02.2025 14:07:25 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 17.02.2025 14:07:26 Menu.UnloadMenuPanel => MM_Options LOG: 17.02.2025 14:07:26 WindowManager.UnloadMenu => EscapeMenu LOG: 17.02.2025 14:07:26 Menu.UnloadMenuPanel => ESC_Main WARNING: 17.02.2025 14:07:26 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:07:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:07:26 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 17.02.2025 14:07:28 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:07:31 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.02.2025 14:07:31 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:07:31 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:07:31 Language Text not found! (Path: Enigma, mechanisches Genie) WARNING: 17.02.2025 14:07:31 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:07:31 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:07:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 17.02.2025 14:07:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 17.02.2025 14:07:36 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:07:36 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:07:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:07:37 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 17.02.2025 14:07:37 Menu.UnloadMenuPanel => BaseShopPanel LOG: 17.02.2025 14:07:41 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:07:44 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.02.2025 14:07:44 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:07:44 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:07:44 Language Text not found! (Path: Aster, die Leibeigene) WARNING: 17.02.2025 14:07:44 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:07:44 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:07:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 17.02.2025 14:07:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 17.02.2025 14:07:46 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:07:46 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:07:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:07:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 17.02.2025 14:07:47 Menu.UnloadMenuPanel => BaseShopPanel LOG: 17.02.2025 14:07:48 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:07:50 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.02.2025 14:07:50 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:07:50 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:07:50 Language Text not found! (Path: Aster, die Leibeigene) WARNING: 17.02.2025 14:07:50 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:07:51 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:07:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:51 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:07:51 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 17.02.2025 14:07:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 17.02.2025 14:07:56 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:07:56 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:07:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:07:57 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 17.02.2025 14:07:57 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 17.02.2025 14:08:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:08:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:08:02 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:08:06 DialogController.OnFocusedDialogAnswer() AnswerID: 0 WARNING: 17.02.2025 14:08:08 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:08:08 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 17.02.2025 14:08:09 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:08:09 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:08:09 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:08:12 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:08:16 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 17.02.2025 14:08:16 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:08:16 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:08:19 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:08:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 17.02.2025 14:08:20 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:08:23 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:08:23 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:08:23 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:08:28 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.02.2025 14:08:28 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:08:28 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:08:28 Language Text not found! (Path: Oddmund, der Zöllner) WARNING: 17.02.2025 14:08:28 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:08:28 Language Text not found! (Path: %) LOG: 17.02.2025 14:08:28 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:08:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:08:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:08:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:08:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:08:34 Language Text not found! (Path: %) LOG: 17.02.2025 14:08:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 17.02.2025 14:08:36 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:08:36 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:08:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:08:37 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 17.02.2025 14:08:37 Menu.UnloadMenuPanel => BaseShopPanel LOG: 17.02.2025 14:08:41 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:08:43 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.02.2025 14:08:43 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:08:43 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:08:43 Language Text not found! (Path: Wrough, Schmiedehelfer) WARNING: 17.02.2025 14:08:43 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:08:44 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:08:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:08:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:08:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:08:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 17.02.2025 14:08:49 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:08:50 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:09:04 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:09:14 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:09:17 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:09:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 17.02.2025 14:09:18 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:09:18 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:09:18 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:09:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:09:19 Menu.UnloadMenuPanel => BaseShopPanel LOG: 17.02.2025 14:09:21 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 17.02.2025 14:09:21 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:09:23 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:09:25 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.02.2025 14:09:25 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:09:25 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:09:25 Language Text not found! (Path: Syop, der Zocker) WARNING: 17.02.2025 14:09:25 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:09:25 Language Text not found! (Path: BaseShopPanel.Syop.AllItemsRerollN) WARNING: 17.02.2025 14:09:25 Language Text not found! (Path: %) LOG: 17.02.2025 14:09:26 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:09:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:09:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:09:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:09:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:09:27 Language Text not found! (Path: %) WARNING: 17.02.2025 14:09:27 Language Text not found! (Path: %) WARNING: 17.02.2025 14:09:28 Language Text not found! (Path: %) WARNING: 17.02.2025 14:09:32 Language Text not found! (Path: %) WARNING: 17.02.2025 14:09:35 Language Text not found! (Path: BaseShopPanel.Syop.AllItemsRerollN) WARNING: 17.02.2025 14:09:35 Language Text not found! (Path: BaseShopPanel.Syop.AllItemsRerollD) WARNING: 17.02.2025 14:09:35 Language Text not found! (Path: x) LOG: 17.02.2025 14:09:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 17.02.2025 14:09:42 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:09:42 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:09:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:09:43 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 17.02.2025 14:09:43 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 17.02.2025 14:09:49 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:09:49 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:09:49 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:09:49 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:09:49 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:09:49 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 17.02.2025 14:09:50 Language Text not found! (Path: Main Description) WARNING: 17.02.2025 14:09:50 Language Text not found! (Path: Main Description) WARNING: 17.02.2025 14:09:50 Language Text not found! (Path: Main Description) LOG: 17.02.2025 14:09:50 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 17.02.2025 14:09:50 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 17.02.2025 14:09:50 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 17.02.2025 14:09:50 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 17.02.2025 14:09:50 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 17.02.2025 14:09:50 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 17.02.2025 14:09:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:09:51 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 17.02.2025 14:09:51 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 17.02.2025 14:09:51 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 17.02.2025 14:09:51 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 17.02.2025 14:09:51 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 17.02.2025 14:09:51 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 17.02.2025 14:09:53 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:09:53 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 17.02.2025 14:09:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 17.02.2025 14:09:53 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:09:53 RemoveWeaponTransforms Warning: shootable is null LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 17.02.2025 14:09:53 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 17.02.2025 14:09:54 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 17.02.2025 14:09:57 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:09:57 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:09:57 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:09:57 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:09:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:09:58 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:09:58 WindowManager.LoadMenu => StageSelectorMenu LOG: 17.02.2025 14:09:58 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 17.02.2025 14:09:58 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 17.02.2025 14:09:58 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 17.02.2025 14:10:03 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 17.02.2025 14:10:03 WindowManager.LoadMenu => MapSelectorMenu LOG: 17.02.2025 14:10:09 MapController: Change CurrentTheme from 'HomeBase' to 'Trauer' LOG: 17.02.2025 14:10:09 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Trauer LOG: 17.02.2025 14:10:09 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c7eb2aab60af' GameSeed: NY?D-J9TF SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 17.02.2025 14:10:09 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:10:09 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 17.02.2025 14:10:09 WindowManager.UnloadMenu => MapSelectorMenu LOG: 17.02.2025 14:10:09 WindowManager.UnloadMenu => StageSelectorMenu LOG: 17.02.2025 14:10:09 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 17.02.2025 14:10:09 Generate Level Started! Level: Level_A theme: Trauer GameSeed: NY?D-J9TF SeedCalls: 104 LOG: 17.02.2025 14:10:09 Syop BetQuest logs RT14:07DungeonDepth: 0 - seed NY?D-J9TF has been applied RT14:10DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 17.02.2025 14:10:10 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.02.2025 14:10:10 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 17.02.2025 14:10:12 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 17.02.2025 14:10:12 Syop BetQuest logs RT14:07DungeonDepth: 0 - seed NY?D-J9TF has been applied RT14:10DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 17.02.2025 14:10:12 Generate Level Completed! Loading time: 2,985s LOG: 17.02.2025 14:10:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:10:12 WindowManager.UnloadMenu => LoadingMenu LOG: 17.02.2025 14:10:12 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 17.02.2025 14:10:12 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:10:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:10:12 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 17.02.2025 14:10:12 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:10:12 UpdatePlayerProgress LOG: 17.02.2025 14:10:12 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:10:12 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:10:12 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 17.02.2025 14:10:12 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:10:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 17.02.2025 14:10:12 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 17.02.2025 14:10:12 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 17.02.2025 14:10:12 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 17.02.2025 14:10:12 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 17.02.2025 14:10:12 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" LOG: 17.02.2025 14:10:12 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:10:12 Syop BetQuest logs RT14:07DungeonDepth: 0 - seed NY?D-J9TF has been applied RT14:10DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:10DungeonDepth: 0 - can Appear roll => Falsecached roll = 60 chance = 40 LOG: 17.02.2025 14:10:12 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:10:12 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 17.02.2025 14:10:12 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:10:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:10:16 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 17.02.2025 14:10:16 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 17.02.2025 14:10:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.02.2025 14:10:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:10:17 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:10:18 Menu.UnloadMenuPanel => Info LOG: 17.02.2025 14:10:18 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 17.02.2025 14:10:18 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:10:18 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.02.2025 14:10:18 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:10:18 Language Text not found! (Path: Meter) LOG: 17.02.2025 14:10:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:10:24 LootContextPanel OnButtonSuccess => confirm LOG: 17.02.2025 14:10:25 TryAddItem(WeaponAddin) => Items.Addins.ZatharName WARNING: 17.02.2025 14:10:25 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:10:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.02.2025 14:10:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:10:26 Menu.UnloadMenuPanel => LootContext LOG: 17.02.2025 14:10:28 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:10:28 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 17.02.2025 14:10:28 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 17.02.2025 14:10:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 17.02.2025 14:10:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:29 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:29 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:10:29 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 17.02.2025 14:10:29 GetIconByBuffType called with buffType: Burning EXCEPTION: 17.02.2025 14:10:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 17.02.2025 14:10:29 GetIconByBuffType called with buffType: Burning EXCEPTION: 17.02.2025 14:10:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 17.02.2025 14:10:29 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:10:29 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:10:30 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:10:30 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:10:30 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:10:31 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 17.02.2025 14:10:31 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:10:31 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:10:32 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 17.02.2025 14:10:32 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:10:32 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:10:32 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 17.02.2025 14:10:32 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 17.02.2025 14:10:32 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 17.02.2025 14:10:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:34 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 17.02.2025 14:10:34 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:10:34 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:34 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:34 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:10:34 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:10:34 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:34 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:10:34 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:10:34 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:34 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:10:35 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 17.02.2025 14:10:35 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:10:35 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:36 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 17.02.2025 14:10:36 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:10:36 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:10:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:37 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:10:37 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:10:37 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 17.02.2025 14:10:37 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:10:37 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:10:37 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:10:37 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:10:37 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:10:37 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:37 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 17.02.2025 14:10:37 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:10:37 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:10:45 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 17.02.2025 14:10:47 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:10:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17 LOG: 17.02.2025 14:10:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 17.02.2025 14:10:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 17.02.2025 14:10:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 17.02.2025 14:10:49 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 WARNING: 17.02.2025 14:10:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:10:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:10:50 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:10:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:10:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:10:54 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:10:54 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 17.02.2025 14:10:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:10:54 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 17.02.2025 14:10:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:10:54 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 17.02.2025 14:10:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:10:54 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 17.02.2025 14:10:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:10:54 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 17.02.2025 14:10:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:10:54 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 17.02.2025 14:10:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 17.02.2025 14:10:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:56 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:10:56 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:10:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:56 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:10:56 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:10:56 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:10:56 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:10:56 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:56 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:10:56 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:10:56 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:10:56 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:10:56 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:56 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:10:56 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:10:56 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:56 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:10:56 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:10:56 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:56 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:10:57 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 17.02.2025 14:10:57 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:10:57 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:10:58 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 17.02.2025 14:10:58 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:10:58 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:10:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:59 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:10:59 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:10:59 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:59 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:10:59 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:10:59 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:10:59 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:10:59 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:01 StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:02 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:11:02 BuffManager.StartBuffEffect() for BUFFID: 7 is already started! LOG: 17.02.2025 14:11:02 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:11:02 BuffManager.StartBuffEffect() for BUFFID: 8 is already started! WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:02 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:02 Dash: Collide with CornerCollider 8 WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:02 Dash: Collide with Lamp WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:02 Dash: Collide with Lamp WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:02 Dash: Collide with EdgeCollider 6 - 7 WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:02 Dash: Collide with EdgeCollider 6 - 7 WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:02 GetIconByBuffType called with buffType: MallorySpeed WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 17.02.2025 14:11:03 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:11:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:03 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:11:03 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:11:03 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:11:03 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:11:03 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:11:03 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 17.02.2025 14:11:04 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 17.02.2025 14:11:04 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 17.02.2025 14:11:04 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:11:04 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:04 Dash: Collide with Lamp WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:04 Dash: Collide with Lamp WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:04 Dash: Collide with Lamp WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:05 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 17.02.2025 14:11:05 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:11:05 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:11:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:11:06 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:11:06 ChangeRagdollState explode getriggert! LOG: 17.02.2025 14:11:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:11:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:11:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:11:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:11:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:11:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:11:06 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 17.02.2025 14:11:06 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 17.02.2025 14:11:06 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:11:06 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:11:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:11:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:11:06 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:11:09 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 17.02.2025 14:11:09 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 17.02.2025 14:11:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 17.02.2025 14:11:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:11:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 17.02.2025 14:11:15 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 17.02.2025 14:11:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 17.02.2025 14:11:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:11:20 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:11:23 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 17.02.2025 14:11:23 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 17.02.2025 14:11:23 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 17.02.2025 14:11:25 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 17.02.2025 14:11:25 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:11:25 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.02.2025 14:11:25 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:11:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:11:31 LootContextPanel OnButtonSuccess => confirm LOG: 17.02.2025 14:11:32 TryAddItem(WeaponAddin) => Items.Addins.DetonationName WARNING: 17.02.2025 14:11:32 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:11:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.02.2025 14:11:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:11:33 Menu.UnloadMenuPanel => LootContext LOG: 17.02.2025 14:11:34 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:11:37 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:11:37 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.02.2025 14:11:38 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.02.2025 14:11:38 OnWeaponSelectionChanged ID -> 0 LOG: 17.02.2025 14:11:38 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.02.2025 14:11:38 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:12:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.02.2025 14:12:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:12:07 Menu.UnloadMenuPanel => Inventar LOG: 17.02.2025 14:12:10 CurrentRoom ReverbTheme isAlley_Small WARNING: 17.02.2025 14:12:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:12:23 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:12:23 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.02.2025 14:12:23 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.02.2025 14:12:23 OnWeaponSelectionChanged ID -> 0 LOG: 17.02.2025 14:12:23 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.02.2025 14:12:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:12:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.02.2025 14:12:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:12:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:12:24 Menu.UnloadMenuPanel => Inventar LOG: 17.02.2025 14:12:24 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 17.02.2025 14:12:24 WindowManager.LoadMenu => MapSelectorMenu LOG: 17.02.2025 14:12:27 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Trauer LOG: 17.02.2025 14:12:27 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c7eb2aab60af' GameSeed: NY?D-J9TF SeededCalls:133 SeededCallsLastDungeon:29 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 17.02.2025 14:12:27 UpdatePlayerProgress LOG: 17.02.2025 14:12:27 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:12:28 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 17.02.2025 14:12:28 WindowManager.UnloadMenu => MapSelectorMenu LOG: 17.02.2025 14:12:28 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 17.02.2025 14:12:28 Generate Level Started! Level: Level_A theme: Trauer GameSeed: NY?D-J9TF SeedCalls: 134 LOG: 17.02.2025 14:12:29 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.02.2025 14:12:29 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 17.02.2025 14:12:30 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 17.02.2025 14:12:32 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 17.02.2025 14:12:33 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 17.02.2025 14:12:33 Syop BetQuest logs RT14:07DungeonDepth: 0 - seed NY?D-J9TF has been applied RT14:10DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:10DungeonDepth: 0 - can Appear roll => Falsecached roll = 60 chance = 40 RT14:12DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 17.02.2025 14:12:33 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 17.02.2025 14:12:36 Syop BetQuest logs RT14:07DungeonDepth: 0 - seed NY?D-J9TF has been applied RT14:10DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:10DungeonDepth: 0 - can Appear roll => Falsecached roll = 60 chance = 40 RT14:12DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 LOG: 17.02.2025 14:12:36 Generate Level Completed! Loading time: 8,345s LOG: 17.02.2025 14:12:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:12:36 WindowManager.UnloadMenu => LoadingMenu LOG: 17.02.2025 14:12:36 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 17.02.2025 14:12:36 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:12:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:12:36 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:12:36 UpdatePlayerProgress LOG: 17.02.2025 14:12:36 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c WARNING: 17.02.2025 14:12:36 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:12:36 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 17.02.2025 14:12:36 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:12:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:12:36 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:12:36 Syop BetQuest logs RT14:07DungeonDepth: 0 - seed NY?D-J9TF has been applied RT14:10DungeonDepth: 0 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:10DungeonDepth: 0 - can Appear roll => Falsecached roll = 60 chance = 40 RT14:12DungeonDepth: 1 - OnDepthChange, currentStageConditionObjects.count = 0 RT14:12DungeonDepth: 1 - can Appear roll => Falsecached roll = 70 chance = 40 WARNING: 17.02.2025 14:12:36 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:12:37 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:12:37 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 17.02.2025 14:12:37 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:12:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:12:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 17.02.2025 14:12:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 17.02.2025 14:12:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.02.2025 14:12:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:12:42 Menu.UnloadMenuPanel => Info LOG: 17.02.2025 14:12:42 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:44 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 17.02.2025 14:12:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 WARNING: 17.02.2025 14:12:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:12:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:12:51 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:12:51 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 17.02.2025 14:12:51 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 17.02.2025 14:12:51 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 17.02.2025 14:12:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:12:51 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 17.02.2025 14:12:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:12:51 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 17.02.2025 14:12:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:12:51 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 17.02.2025 14:12:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:12:51 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 17.02.2025 14:12:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:12:51 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 17.02.2025 14:12:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:12:53 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 17.02.2025 14:12:53 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:12:53 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:12:53 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 17.02.2025 14:12:53 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:12:53 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:12:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:12:53 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:12:53 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:12:53 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:12:53 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:12:53 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:12:53 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:12:53 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:12:53 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 17.02.2025 14:12:53 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:12:53 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:12:53 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 17.02.2025 14:12:53 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:12:53 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:12:53 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 17.02.2025 14:12:53 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:12:53 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:12:53 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 17.02.2025 14:12:53 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:12:53 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:12:54 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 17.02.2025 14:12:54 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 17.02.2025 14:12:58 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 17.02.2025 14:12:58 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:12:58 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:13:00 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 17.02.2025 14:13:00 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:13:00 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:13:00 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:13:02 StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:13:02 Dash: Collide with EdgeCollider 1 - 2 LOG: 17.02.2025 14:13:02 Target Position is not on Navmesh Pos:(284.24, 0.05, 309.66) WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:05 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:06 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:13:07 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 17.02.2025 14:13:07 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:13:07 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:13:08 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 17.02.2025 14:13:08 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:13:08 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:13:08 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 17.02.2025 14:13:08 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:13:08 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 17.02.2025 14:13:08 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:13:08 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 17.02.2025 14:13:09 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:09 BuffManager.StartBuffEffect() for BUFFID: 76 is already started! LOG: 17.02.2025 14:13:09 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:09 BuffManager.StartBuffEffect() for BUFFID: 77 is already started! LOG: 17.02.2025 14:13:09 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:09 BuffManager.StartBuffEffect() for BUFFID: 78 is already started! LOG: 17.02.2025 14:13:10 GetIconByBuffType called with buffType: Burning LOG: 17.02.2025 14:13:10 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:10 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 17.02.2025 14:13:10 BuffManager.StartBuffEffect() for BUFFID: 83 is already started! LOG: 17.02.2025 14:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:13:10 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:10 BuffManager.StartBuffEffect() for BUFFID: 84 is already started! LOG: 17.02.2025 14:13:10 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:10 BuffManager.StartBuffEffect() for BUFFID: 85 is already started! LOG: 17.02.2025 14:13:10 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:10 BuffManager.StartBuffEffect() for BUFFID: 86 is already started! LOG: 17.02.2025 14:13:10 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:10 BuffManager.StartBuffEffect() for BUFFID: 87 is already started! WARNING: 17.02.2025 14:13:10 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 17.02.2025 14:13:10 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 17.02.2025 14:13:10 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:13:10 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:13:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:13:11 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:13:11 BuffManager.StartBuffEffect() for BUFFID: 90 is already started! WARNING: 17.02.2025 14:13:11 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 17.02.2025 14:13:12 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 17.02.2025 14:13:12 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 17.02.2025 14:13:12 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:13:12 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:13:13 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 17.02.2025 14:13:13 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:13:13 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:13:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:13:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:13:15 ChangeRagdollState explode getriggert! LOG: 17.02.2025 14:13:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:13:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:13:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:13:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:13:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:13:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:13:15 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 17.02.2025 14:13:15 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh WARNING: 17.02.2025 14:13:15 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:13:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:13:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:13:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:13:16 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:13:16 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 17.02.2025 14:13:16 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:13:18 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:13:19 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 17.02.2025 14:13:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.02.2025 14:13:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:13:21 Menu.UnloadMenuPanel => Info LOG: 17.02.2025 14:13:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 17.02.2025 14:13:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 17.02.2025 14:13:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 17.02.2025 14:13:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 17.02.2025 14:13:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:13:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:13:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:13:36 for == null! No VFX-Effect can be played on destroy. LOG: 17.02.2025 14:13:36 Started Music_GrammoPhoneBot LOG: 17.02.2025 14:13:36 CurrentRoom ReverbTheme isAlley_Small WARNING: 17.02.2025 14:13:36 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:13:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:13:39 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:13:41 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.02.2025 14:13:41 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:13:41 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.02.2025 14:13:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:13:41 initialises raritymodes LOG: 17.02.2025 14:13:41 equipmentRarity:Level_1 LOG: 17.02.2025 14:13:41 equipmentRarity:Level_1 LOG: 17.02.2025 14:13:41 equipmentRarity:Level_1 LOG: 17.02.2025 14:13:41 equipmentRarity:Level_2 LOG: 17.02.2025 14:13:41 equipmentRarity:Level_2 LOG: 17.02.2025 14:13:41 equipmentRarity:Level_2 LOG: 17.02.2025 14:13:41 equipmentRarity:Level_3 LOG: 17.02.2025 14:13:41 equipmentRarity:Level_1 LOG: 17.02.2025 14:13:41 equipmentRarity:Level_1 WARNING: 17.02.2025 14:13:41 Language Text not found! (Path: °) WARNING: 17.02.2025 14:13:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.02.2025 14:13:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.02.2025 14:13:42 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:13:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.02.2025 14:13:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:13:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.02.2025 14:13:44 LootContextPanel OnButtonSuccess => back WARNING: 17.02.2025 14:13:44 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:13:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.02.2025 14:13:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:13:44 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 17.02.2025 14:13:44 Menu.UnloadMenuPanel => LootContext LOG: 17.02.2025 14:13:45 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:13:51 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:13:55 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 17.02.2025 14:13:55 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 17.02.2025 14:13:55 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 17.02.2025 14:13:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:13:59 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 17.02.2025 14:13:59 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:13:59 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.02.2025 14:13:59 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:13:59 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:14:00 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:14:07 LootContextPanel OnButtonSuccess => confirm LOG: 17.02.2025 14:14:07 Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 17.02.2025 14:14:07 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso WARNING: 17.02.2025 14:14:08 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:14:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.02.2025 14:14:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:14:08 Menu.UnloadMenuPanel => LootContext LOG: 17.02.2025 14:14:10 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:14:10 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.02.2025 14:14:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.02.2025 14:14:10 OnWeaponSelectionChanged ID -> 0 LOG: 17.02.2025 14:14:10 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.02.2025 14:14:10 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:14:14 OnEquipmentSelectionChanged ID -> 1 LOG: 17.02.2025 14:14:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.02.2025 14:14:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:14:18 Menu.UnloadMenuPanel => Inventar LOG: 17.02.2025 14:14:21 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:14:21 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 17.02.2025 14:14:21 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 17.02.2025 14:14:21 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 17.02.2025 14:14:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:14:21 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 17.02.2025 14:14:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:14:21 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 17.02.2025 14:14:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:14:21 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 17.02.2025 14:14:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 17.02.2025 14:14:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:14:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:14:23 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 17.02.2025 14:14:23 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:14:23 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:23 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:14:23 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:14:23 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:23 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:14:23 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 17.02.2025 14:14:23 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:23 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:14:23 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:14:23 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:23 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:14:23 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 17.02.2025 14:14:23 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:23 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:14:23 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:14:23 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:25 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 17.02.2025 14:14:25 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:14:25 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 17.02.2025 14:14:26 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:14:26 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:14:27 StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj LOG: 17.02.2025 14:14:27 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:14:27 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:14:27 BuffManager.StartBuffEffect() for BUFFID: 98 is already started! LOG: 17.02.2025 14:14:27 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:28 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:28 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:28 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:28 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:28 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:14:29 GetIconByBuffType called with buffType: MallorySpeed WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:29 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:14:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:14:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:14:30 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:14:30 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:14:30 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:14:30 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:14:30 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:14:30 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:14:30 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:14:30 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:30 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:31 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:14:32 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:14:32 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:32 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:14:33 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh LOG: 17.02.2025 14:14:33 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:14:33 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:14:33 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:14:33 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:33 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:14:33 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:14:33 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:33 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:14:33 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:14:33 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:14:33 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:14:33 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:14:33 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:14:33 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 17.02.2025 14:14:33 ChangeRagdollState explode getriggert! LOG: 17.02.2025 14:14:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:14:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:14:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:14:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:14:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:14:33 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 17.02.2025 14:14:33 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 17.02.2025 14:14:33 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:14:33 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:14:33 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:14:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:14:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:14:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:14:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:14:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:14:36 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:14:36 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 17.02.2025 14:14:37 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:14:38 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 17.02.2025 14:14:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 17.02.2025 14:14:39 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 17.02.2025 14:14:39 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 17.02.2025 14:14:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:14:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.02.2025 14:14:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:14:42 Menu.UnloadMenuPanel => Info LOG: 17.02.2025 14:14:46 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:14:46 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 17.02.2025 14:14:46 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.02.2025 14:14:46 OnWeaponSelectionChanged ID -> 0 LOG: 17.02.2025 14:14:46 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 17.02.2025 14:14:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:14:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 17.02.2025 14:14:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:14:47 Menu.UnloadMenuPanel => Inventar WARNING: 17.02.2025 14:14:50 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:14:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:14:50 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:14:50 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 17.02.2025 14:14:50 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:15:41 AbilitySkillContextController.PlayerAbilitySkillTree_DisplayGroup_SelectionChanged => Warning: skillValues has count of 4, UI Supports only 3 LOG: 17.02.2025 14:15:43 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 17.02.2025 14:15:43 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 17.02.2025 14:15:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ZatharName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.02.2025 14:15:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.02.2025 14:15:44 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 17.02.2025 14:15:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ZatharName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.02.2025 14:15:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 17.02.2025 14:15:44 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 17.02.2025 14:15:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 17.02.2025 14:15:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:15:45 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 17.02.2025 14:15:48 CurrentRoom ReverbTheme isAlley_Open WARNING: 17.02.2025 14:15:48 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:15:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 17.02.2025 14:15:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 WARNING: 17.02.2025 14:15:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:15:52 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 17.02.2025 14:15:52 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 WARNING: 17.02.2025 14:15:56 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:15:56 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:15:56 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:15:56 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 17.02.2025 14:15:56 Added rewardType: ChampFrag LOG: 17.02.2025 14:15:56 Added rewardType: EMOTES LOG: 17.02.2025 14:15:56 Added rewardType: Addin WARNING: 17.02.2025 14:15:56 New Selection was created: True LOG: 17.02.2025 14:15:56 Difficulty selected: EASY LOG: 17.02.2025 14:15:56 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 17.02.2025 14:15:56 Difficulty selected: EASY LOG: 17.02.2025 14:15:56 SelectedType: ChampFrag; SelectedRarity: Level_1 WARNING: 17.02.2025 14:15:56 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:15:56 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:15:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 17.02.2025 14:15:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:15:57 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:15:57 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:15:57 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 17.02.2025 14:15:57 Difficulty selected: MEDIUM LOG: 17.02.2025 14:15:57 SelectedType: EMOTES; SelectedRarity: Level_2 LOG: 17.02.2025 14:15:57 Difficulty selected: VERY HARD LOG: 17.02.2025 14:15:57 SelectedType: Addin; SelectedRarity: Level_2 LOG: 17.02.2025 14:15:59 the current rewards of the challengmachine have been saved LOG: 17.02.2025 14:15:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 17.02.2025 14:15:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:15:59 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 17.02.2025 14:15:59 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 17.02.2025 14:15:59 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 17.02.2025 14:15:59 Spawned wave#0 for Difficulty#3 LOG: 17.02.2025 14:15:59 Menu.UnloadMenuPanel => ChallangerArcade LOG: 17.02.2025 14:15:59 the current rewards of the challengmachine have been saved LOG: 17.02.2025 14:16:00 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:00 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:00 Language Text not found! (Path: Drone) ERROR: 17.02.2025 14:16:00 CreateItem (1066# WEAPONADDIN_thunderbirdAddin) Error => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Items.ThunderbirdAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.WeaponAddinBase.OnInit (StickyStoneStudio.MOODS.RarityLevel rarity) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemManager.CreateItem (StickyStoneStudio.MOODS.Item item, StickyStoneStudio.MOODS.RarityLevel rarityLevel, System.Boolean IgnoreUnlockingState) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ScaleEnemy (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemySpawner+d__26.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.ItemManager:CreateItem(Item, RarityLevel, Boolean) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 17.02.2025 14:16:00 Failed to add WeaponAddin WEAPONADDIN_thunderbirdAddin to Shootable! Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ScaleEnemy (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemySpawner+d__26.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 17.02.2025 14:16:00 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:00 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:00 Language Text not found! (Path: Drone) ERROR: 17.02.2025 14:16:00 CreateItem (1066# WEAPONADDIN_thunderbirdAddin) Error => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Items.ThunderbirdAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.WeaponAddinBase.OnInit (StickyStoneStudio.MOODS.RarityLevel rarity) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemManager.CreateItem (StickyStoneStudio.MOODS.Item item, StickyStoneStudio.MOODS.RarityLevel rarityLevel, System.Boolean IgnoreUnlockingState) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ScaleEnemy (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemySpawner+d__26.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.ItemManager:CreateItem(Item, RarityLevel, Boolean) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 17.02.2025 14:16:00 Failed to add WeaponAddin WEAPONADDIN_thunderbirdAddin to Shootable! Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ScaleEnemy (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemySpawner+d__26.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 17.02.2025 14:16:00 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:00 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:00 Language Text not found! (Path: Drone) ERROR: 17.02.2025 14:16:00 CreateItem (1066# WEAPONADDIN_thunderbirdAddin) Error => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Items.ThunderbirdAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.WeaponAddinBase.OnInit (StickyStoneStudio.MOODS.RarityLevel rarity) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemManager.CreateItem (StickyStoneStudio.MOODS.Item item, StickyStoneStudio.MOODS.RarityLevel rarityLevel, System.Boolean IgnoreUnlockingState) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ScaleEnemy (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemySpawner+d__26.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.ItemManager:CreateItem(Item, RarityLevel, Boolean) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 17.02.2025 14:16:00 Failed to add WeaponAddin WEAPONADDIN_thunderbirdAddin to Shootable! Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ScaleEnemy (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyLevelScaleController.ChampionChipCheck (StickyStoneStudio.MOODS.EnemyBase _enemy, System.Collections.Generic.List`1[T] _champTypes) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemySpawner+d__26.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.EnemyLevelScaleController:ScaleEnemy(EnemyBase, List`1) StickyStoneStudio.MOODS.EnemyLevelScaleController:ChampionChipCheck(EnemyBase, List`1) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 17.02.2025 14:16:04 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:04 BuffManager.StartBuffEffect() for BUFFID: 104 is already started! LOG: 17.02.2025 14:16:04 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:04 BuffManager.StartBuffEffect() for BUFFID: 105 is already started! LOG: 17.02.2025 14:16:04 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:08 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:16:08 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:08 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:08 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:16:08 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:08 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:16:08 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:08 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:08 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:16:09 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:09 BuffManager.StartBuffEffect() for BUFFID: 107 is already started! LOG: 17.02.2025 14:16:09 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:09 BuffManager.StartBuffEffect() for BUFFID: 108 is already started! LOG: 17.02.2025 14:16:09 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:09 BuffManager.StartBuffEffect() for BUFFID: 109 is already started! LOG: 17.02.2025 14:16:09 GetIconByBuffType called with buffType: Burning LOG: 17.02.2025 14:16:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:10 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:16:10 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:16:11 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 17.02.2025 14:16:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:12 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:16:12 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:16:17 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 17.02.2025 14:16:20 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:20 BuffManager.StartBuffEffect() for BUFFID: 111 is already started! LOG: 17.02.2025 14:16:20 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:24 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:16:24 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:24 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:24 BuffManager.StartBuffEffect() for BUFFID: 113 is already started! LOG: 17.02.2025 14:16:24 GetIconByBuffType called with buffType: Burning LOG: 17.02.2025 14:16:24 GetIconByBuffType called with buffType: Burning EXCEPTION: 17.02.2025 14:16:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 17.02.2025 14:16:24 GetIconByBuffType called with buffType: Burning EXCEPTION: 17.02.2025 14:16:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 17.02.2025 14:16:24 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:24 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:24 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:16:24 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:24 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:24 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:16:24 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:16:24 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:24 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:16:25 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:25 BuffManager.StartBuffEffect() for BUFFID: 116 is already started! WARNING: 17.02.2025 14:16:25 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:16:26 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 17.02.2025 14:16:27 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 17.02.2025 14:16:28 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 17.02.2025 14:16:28 ChangeRagdollState explode getriggert! LOG: 17.02.2025 14:16:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:16:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:16:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:16:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:16:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:16:28 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 17.02.2025 14:16:28 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh WARNING: 17.02.2025 14:16:28 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:28 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:16:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:16:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:16:28 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:16:28 Difficulty#3 Challenge cleared! LOG: 17.02.2025 14:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:29 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:16:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:16:31 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:16:33 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:16:33 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:16:34 Reward: Addin; RarityLevel: Level_2 LOG: 17.02.2025 14:16:34 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:16:34 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.02.2025 14:16:34 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:16:38 LootContextPanel OnButtonSuccess => confirm LOG: 17.02.2025 14:16:39 TryAddItem(WeaponAddin) => Items.Addins.LeoName WARNING: 17.02.2025 14:16:40 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.02.2025 14:16:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:16:41 Menu.UnloadMenuPanel => LootContext LOG: 17.02.2025 14:16:44 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:16:44 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 17.02.2025 14:16:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:16:44 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 17.02.2025 14:16:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:16:44 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 17.02.2025 14:16:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:16:44 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 17.02.2025 14:16:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 17.02.2025 14:16:46 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:16:46 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:16:46 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:16:46 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 17.02.2025 14:16:46 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:16:46 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:16:46 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:16:46 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:16:46 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 17.02.2025 14:16:46 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:46 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:16:46 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 17.02.2025 14:16:46 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:16:46 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:16:47 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 17.02.2025 14:16:47 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:16:47 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:47 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:16:48 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:16:49 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:16:49 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:16:50 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:16:50 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:16:50 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 17.02.2025 14:16:50 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:50 BuffManager.StartBuffEffect() for BUFFID: 119 is already started! LOG: 17.02.2025 14:16:50 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:50 BuffManager.StartBuffEffect() for BUFFID: 120 is already started! LOG: 17.02.2025 14:16:50 GetIconByBuffType called with buffType: Burning LOG: 17.02.2025 14:16:50 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:16:50 BuffManager.StartBuffEffect() for BUFFID: 121 is already started! LOG: 17.02.2025 14:16:51 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:16:51 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:16:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:16:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:16:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:16:51 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:16:51 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:16:51 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 17.02.2025 14:16:51 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 17.02.2025 14:16:51 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:16:51 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:16:51 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:16:51 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:16:51 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones LOG: 17.02.2025 14:16:51 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:16:51 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:16:51 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones LOG: 17.02.2025 14:16:51 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:16:51 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:16:51 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones WARNING: 17.02.2025 14:16:54 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:16:55 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 17.02.2025 14:16:55 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 17.02.2025 14:16:56 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone) dummy1' is not on a navmesh WARNING: 17.02.2025 14:16:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:16:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:16:58 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone) dummy1' is not on a navmesh WARNING: 17.02.2025 14:16:58 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone) dummy1' is not on a navmesh LOG: 17.02.2025 14:17:02 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:17:02 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 17.02.2025 14:17:02 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 17.02.2025 14:17:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:17:02 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 17.02.2025 14:17:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:17:02 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 17.02.2025 14:17:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:17:02 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 17.02.2025 14:17:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 17.02.2025 14:17:02 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 17.02.2025 14:17:02 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 17.02.2025 14:17:04 Failed to create agent because it is not close enough to the NavMesh LOG: 17.02.2025 14:17:04 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 17.02.2025 14:17:04 Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:17:04 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:17:04 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 17.02.2025 14:17:04 Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:17:04 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:17:04 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:17:04 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:17:04 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:17:04 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:17:04 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 17.02.2025 14:17:04 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:17:04 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:17:04 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 17.02.2025 14:17:04 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:17:04 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:17:04 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 17.02.2025 14:17:04 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:17:04 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:17:05 StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj WARNING: 17.02.2025 14:17:06 MoveTowards failed. Navmesh-Agent 'Trauer_DistraughtPlumber(Clone)' is not on a navmesh LOG: 17.02.2025 14:17:06 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:17:06 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:07 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:08 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:09 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:17:09 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:17:09 BuffManager.StartBuffEffect() for BUFFID: 125 is already started! LOG: 17.02.2025 14:17:09 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:17:10 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:17:10 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 17.02.2025 14:17:10 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 17.02.2025 14:17:10 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:17:10 ENEMY SPAWNED Trauer_EyeOfMallory(Clone) WARNING: 17.02.2025 14:17:10 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 MoveTowards failed. Navmesh-Agent 'Trauer_ProjectSupervisor(Clone)' is not on a navmesh LOG: 17.02.2025 14:17:11 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:17:11 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:11 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:12 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:12 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:17:12 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:17:12 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:17:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:17:13 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:17:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:17:13 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:17:13 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:17:13 Language Text not found! (Path: Drone) LOG: 17.02.2025 14:17:13 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 17.02.2025 14:17:13 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 17.02.2025 14:17:13 Language Text not found! (Path: Drone) WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:13 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:14 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:17:14 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:17:14 BuffManager.StartBuffEffect() for BUFFID: 127 is already started! LOG: 17.02.2025 14:17:15 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:17:15 MoveTowards failed. Navmesh-Agent 'Trauer_HoloTechnician(Clone)' is not on a navmesh LOG: 17.02.2025 14:17:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:17:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:17:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:17:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:17:15 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:17:15 BuffManager.StartBuffEffect() for BUFFID: 128 is already started! WARNING: 17.02.2025 14:17:17 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 17.02.2025 14:17:17 MoveTowards failed. Navmesh-Agent 'Trauer_IcyDemolisher(Clone)' is not on a navmesh LOG: 17.02.2025 14:17:17 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:17:17 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:17:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:18 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area LOG: 17.02.2025 14:17:19 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 Particle System is trying to spawn on a mesh with zero surface area WARNING: 17.02.2025 14:17:19 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 17.02.2025 14:17:19 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:17:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:17:26 ChangeRagdollState explode getriggert! LOG: 17.02.2025 14:17:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:17:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:17:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:17:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:17:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:17:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:17:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. LOG: 17.02.2025 14:17:26 Cannot add component of type 'Joint' because it is abstract. Add component of type that is derived from 'Joint' instead. WARNING: 17.02.2025 14:17:26 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 17.02.2025 14:17:26 Quest is already completed. No progress will be updated. WARNING: 17.02.2025 14:17:26 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:17:27 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:17:37 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 17.02.2025 14:17:37 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 17.02.2025 14:17:37 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 17.02.2025 14:17:44 CurrentRoom ReverbTheme isAlley_Small LOG: 17.02.2025 14:17:46 CurrentRoom ReverbTheme isAlley_Open LOG: 17.02.2025 14:19:57 Started Music_GrammoPhoneBot LOG: 17.02.2025 14:19:57 CurrentRoom ReverbTheme isAlley_Small WARNING: 17.02.2025 14:19:57 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:19:57 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:20:00 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:20:02 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 17.02.2025 14:20:02 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:20:02 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.02.2025 14:20:02 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 Language Text not found! (Path: Töte ) WARNING: 17.02.2025 14:20:02 Language Text not found! (Path: °) WARNING: 17.02.2025 14:20:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.02.2025 14:20:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.02.2025 14:20:02 Menu.UnloadMenuPanel => DefaultPanel WARNING: 17.02.2025 14:20:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.02.2025 14:20:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.02.2025 14:20:12 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 17.02.2025 14:20:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.02.2025 14:20:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.02.2025 14:20:15 Language Text not found! (Path: °) LOG: 17.02.2025 14:20:15 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 17.02.2025 14:20:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.02.2025 14:20:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.02.2025 14:20:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.02.2025 14:20:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 17.02.2025 14:20:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 17.02.2025 14:20:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 17.02.2025 14:20:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 17.02.2025 14:20:29 LootContextPanel OnButtonSuccess => back WARNING: 17.02.2025 14:20:29 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:20:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.02.2025 14:20:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 17.02.2025 14:20:30 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 17.02.2025 14:20:30 Menu.UnloadMenuPanel => LootContext LOG: 17.02.2025 14:20:37 CurrentRoom ReverbTheme isAlley_Open ERROR: 17.02.2025 14:20:40 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 17.02.2025 14:20:43 CurrentRoom ReverbTheme isAlley_Open WARNING: 17.02.2025 14:20:43 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:20:43 TrySpawnEnemy SORROW_ElmornTheWarden delay 1,75 WARNING: 17.02.2025 14:20:43 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:20:45 StandardOutlineEffect.enabled = false Trauer_Almorn_the_Warden(Clone) öjj WARNING: 17.02.2025 14:20:45 Trauer_Almorn_the_Warden(Clone) (StickyStoneStudio.MOODS.Elmorn_The_Warden): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 17.02.2025 14:20:45 Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 17.02.2025 14:20:49 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 17.02.2025 14:21:03 DialogController.OnFocusedDialogAnswer() AnswerID: 6 LOG: 17.02.2025 14:21:03 ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Anxiety LOG: 17.02.2025 14:21:03 Wrong RoomThemeTraueris not a BosslevelRoomTheme LOG: 17.02.2025 14:21:12 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 17.02.2025 14:21:12 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:21:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:21:13 StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj LOG: 17.02.2025 14:21:13 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 3 WeaponAnimationSpeedUp: 6,25 WARNING: 17.02.2025 14:21:16 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:21:17 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:21:17 BuffManager.StartBuffEffect() for BUFFID: 133 is already started! ERROR: 17.02.2025 14:21:17 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 17.02.2025 14:21:17 Almorn.ShootingModeCoru() => End Shoot Mode Nr. 3 LOG: 17.02.2025 14:21:17 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 4 WeaponAnimationSpeedUp: 0,4166667 ERROR: 17.02.2025 14:21:17 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:18 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:18 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:18 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:19 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() WARNING: 17.02.2025 14:21:19 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} ERROR: 17.02.2025 14:21:19 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:19 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:19 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 17.02.2025 14:21:20 Almorn.ShootingModeCoru() => End Shoot Mode Nr. 4 LOG: 17.02.2025 14:21:20 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 3 WeaponAnimationSpeedUp: 6,25 WARNING: 17.02.2025 14:21:20 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:21:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:21 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:21:21 BuffManager.StartBuffEffect() for BUFFID: 135 is already started! ERROR: 17.02.2025 14:21:21 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 17.02.2025 14:21:22 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 17.02.2025 14:21:22 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:22 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:22 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:23 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:23 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() WARNING: 17.02.2025 14:21:23 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} ERROR: 17.02.2025 14:21:23 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:24 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 17.02.2025 14:21:24 Almorn.ShootingModeCoru() => End Shoot Mode Nr. 3 LOG: 17.02.2025 14:21:24 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0,5 ERROR: 17.02.2025 14:21:24 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() WARNING: 17.02.2025 14:21:25 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:21:26 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:21:26 BuffManager.StartBuffEffect() for BUFFID: 137 is already started! ERROR: 17.02.2025 14:21:26 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 17.02.2025 14:21:26 Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1 LOG: 17.02.2025 14:21:26 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 2 WeaponAnimationSpeedUp: 1,666667 ERROR: 17.02.2025 14:21:26 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 17.02.2025 14:21:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 17.02.2025 14:21:26 StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj LOG: 17.02.2025 14:21:26 GetIconByBuffType called with buffType: Burning ERROR: 17.02.2025 14:21:26 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 17.02.2025 14:21:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 17.02.2025 14:21:27 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 17.02.2025 14:21:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) ERROR: 17.02.2025 14:21:27 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 17.02.2025 14:21:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 17.02.2025 14:21:27 GetIconByBuffType called with buffType: Burning ERROR: 17.02.2025 14:21:27 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:27 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 17.02.2025 14:21:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) WARNING: 17.02.2025 14:21:29 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 17.02.2025 14:21:31 GetIconByBuffType called with buffType: Burning LOG: 17.02.2025 14:21:31 GetIconByBuffType called with buffType: Burning WARNING: 17.02.2025 14:21:31 BuffManager.StartBuffEffect() for BUFFID: 147 is already started! LOG: 17.02.2025 14:21:31 Almorn.ShootingModeCoru() => End Shoot Mode Nr. 2 LOG: 17.02.2025 14:21:31 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 4 WeaponAnimationSpeedUp: 0,4166667 ERROR: 17.02.2025 14:21:31 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 17.02.2025 14:21:31 GetIconByBuffType called with buffType: Burning ERROR: 17.02.2025 14:21:31 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:32 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:32 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:IMechEntersArea(IMech) StickyStoneStudio.MOODS.DamageArea:OnTriggerEnter(Collider) EXCEPTION: 17.02.2025 14:21:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 17.02.2025 14:21:32 GetIconByBuffType called with buffType: Burning ERROR: 17.02.2025 14:21:32 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() ERROR: 17.02.2025 14:21:32 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 17.02.2025 14:21:33 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:21:33 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) ERROR: 17.02.2025 14:21:33 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() WARNING: 17.02.2025 14:21:33 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} ERROR: 17.02.2025 14:21:33 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 17.02.2025 14:21:33 Menu.UnloadMenuPanel => DefaultPanel ERROR: 17.02.2025 14:21:33 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Trauer_Almorn_the_Warden(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.AddToOtherBuff (StickyStoneStudio.MOODS.Buff& other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.DamageArea.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() WARNING: 17.02.2025 14:21:33 NextWave() => Wave was not started yet or has no waves WARNING: 17.02.2025 14:21:33 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:21:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:33 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 17.02.2025 14:21:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 17.02.2025 14:21:33 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 17.02.2025 14:21:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:21:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:21:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:21:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:21:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:21:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 17.02.2025 14:21:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:21:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:21:38 Menu.UnloadMenuPanel => Info WARNING: 17.02.2025 14:21:38 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:21:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:21:40 Destroy On BossRoom MS Build: Trauer_Almorn_the_Warden(Clone) distance: 0 LOG: 17.02.2025 14:21:41 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 17.02.2025 14:21:41 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 17.02.2025 14:21:41 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 17.02.2025 14:21:41 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:21:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 17.02.2025 14:21:46 LootContextPanel OnButtonSuccess => confirm LOG: 17.02.2025 14:21:59 TryAddItem(WeaponAddin) => Items.Addins.NovaName WARNING: 17.02.2025 14:22:00 Language Text not found! (Path: Töte ) LOG: 17.02.2025 14:22:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 17.02.2025 14:22:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 17.02.2025 14:22:00 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:22:01 Menu.UnloadMenuPanel => LootContext WARNING: 17.02.2025 14:22:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:22:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 17.02.2025 14:22:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 17.02.2025 14:22:46 EvaluateEmotionalOvercharge() => Difficulty : Intended value 130 LOG: 17.02.2025 14:22:46 WindowManager.LoadMenu => MapSelectorMenu LOG: 17.02.2025 14:22:52 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Trauer LOG: 17.02.2025 14:22:52 GameSession.UpdateProgress(SAVED) => SessionGUID: 'c7eb2aab60af' GameSeed: NY?D-J9TF SeededCalls:200 SeededCallsLastDungeon:66 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 17.02.2025 14:22:52 UpdatePlayerProgress LOG: 17.02.2025 14:22:52 SAVE GAME => Tightjamin Skillchen id:1 guid:ab9897cf-06a2-49b3-a23c-be35d223a17c LOG: 17.02.2025 14:22:52 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 17.02.2025 14:22:52 WindowManager.UnloadMenu => MapSelectorMenu LOG: 17.02.2025 14:22:52 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 17.02.2025 14:22:53 Generate Level Started! Level: Level_B theme: Trauer GameSeed: NY?D-J9TF SeedCalls: 201 LOG: 17.02.2025 14:22:54 StandardOutlineEffect.enabled = false NPC_Syop öjj