WARNING: 1/22/2025 1:41:35 PM GetResolutionFromString(1) resolution string wrong format! LOG: 1/22/2025 1:41:35 PM ChangeResolution(2560 x 1440 @ 60Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 1/22/2025 1:41:35 PM ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 1/22/2025 1:41:35 PM GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 1/22/2025 1:41:35 PM Try to ChangeLanguage() to ENGLISH WARNING: 1/22/2025 1:41:36 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 1:41:36 PM RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered! LOG: 1/22/2025 1:41:36 PM NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 1/22/2025 1:41:36 PM GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 1/22/2025 1:41:37 PM NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 1/22/2025 1:41:37 PM MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 1/22/2025 1:41:37 PM MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 1/22/2025 1:41:37 PM SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '1/1/0001 12:00:00 AM'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 1/22/2025 1:41:37 PM WindowManager.LoadMenu => MainMenu WARNING: 1/22/2025 1:41:37 PM RealLifeSessionController Prefab () or parent () is null, cannot load game object. LOG: 1/22/2025 1:41:37 PM [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 1/22/2025 1:41:37 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 1:41:37 PM [STEAM] Received stats (0) and achievements (62) from Steam LOG: 1/22/2025 1:41:37 PM [STEAM] Received stats (0) and achievements (62) from Steam LOG: 1/22/2025 1:41:37 PM Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 1/22/2025 1:41:37 PM Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 1/22/2025 1:41:37 PM [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 1/22/2025 1:41:38 PM Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 1/22/2025 1:41:38 PM [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 1/22/2025 1:42:13 PM Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 1/22/2025 1:42:13 PM This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 1/22/2025 1:42:14 PM Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 1/22/2025 1:42:14 PM Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 1/22/2025 1:42:14 PM GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:42:14 PM GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:42:14 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:42:14 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:42:14 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:42:14 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 1/22/2025 1:42:14 PM Menu.UnloadMenuPanel => MM_Default LOG: 1/22/2025 1:42:16 PM OnVersionChanges(1) LOG: 1/22/2025 1:42:16 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:42:16 PM is Loading Quests LOG: 1/22/2025 1:42:16 PM loaded mechionary progress for savegame:Maria LOG: 1/22/2025 1:42:16 PM Changed Selection is the same object LOG: 1/22/2025 1:42:21 PM GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 12 LOG: 1/22/2025 1:42:21 PM resetBetQuests LOG: 1/22/2025 1:42:21 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:42:21 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:42:21 PM is Loading Quests LOG: 1/22/2025 1:42:26 PM LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 1/22/2025 1:42:28 PM NEW GAMESEED: 'M7B2-N0YJ' resetSeededCalls: True LOG: 1/22/2025 1:42:29 PM CreateAndSetNewGameSessionObject() => Seed: M7B2-N0YJ WARNING: 1/22/2025 1:42:29 PM UpdateGameSession() => can not update GameSession that was completed! LOG: 1/22/2025 1:42:29 PM WindowManager.LoadMenu => InGameMenu LOG: 1/22/2025 1:42:29 PM WindowManager.UnloadMenu => MainMenu LOG: 1/22/2025 1:42:29 PM Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 1/22/2025 1:42:29 PM is Loading Quests LOG: 1/22/2025 1:42:29 PM loaded mechionary progress for savegame:Maria LOG: 1/22/2025 1:42:29 PM StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 1/22/2025 1:42:29 PM MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 1/22/2025 1:42:29 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:42:31 PM StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 1/22/2025 1:42:31 PM StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 1/22/2025 1:42:31 PM CreateHomeBase completed successfully. LOG: 1/22/2025 1:42:31 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 1/22/2025 1:42:31 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:42:31 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 1:42:31 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:42:31 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 1:42:31 PM TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 1/22/2025 1:42:31 PM TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 1/22/2025 1:42:31 PM TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 1/22/2025 1:42:31 PM TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 1/22/2025 1:42:31 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 1:42:31 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 1:42:31 PM StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 1/22/2025 1:42:31 PM StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 1/22/2025 1:42:31 PM StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 1/22/2025 1:42:31 PM StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 1/22/2025 1:42:37 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 1:42:37 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 1:42:37 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 1:42:37 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:42:37 PM [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 1/22/2025 1:42:37 PM GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 1:42:37 PM GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. LOG: 1/22/2025 1:42:42 PM OpenChest DelayedCall: CHESTTYPE: ChristmasBase LOG: 1/22/2025 1:42:43 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:42:48 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 1:42:53 PM DialogController.OnFocusedDialogAnswer() AnswerID: 1 WARNING: 1/22/2025 1:42:54 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:42:54 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 1:43:47 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 1:43:51 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:43:53 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 1:43:53 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:44:17 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:44:17 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 1:46:00 PM MapController: Change CurrentTheme from 'HomeBase' to 'Stolz' LOG: 1/22/2025 1:46:00 PM SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 1/22/2025 1:46:00 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'c277aa51369c' GameSeed: M7B2-N0YJ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 1/22/2025 1:46:00 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:46:00 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 1:46:00 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 1:46:00 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 1/22/2025 1:46:00 PM Generate Level Started! Level: Level_A theme: Stolz GameSeed: M7B2-N0YJ SeedCalls: 107 LOG: 1/22/2025 1:46:02 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 1:46:02 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 1:46:04 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 1:46:04 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 1:46:04 PM Generate Level Completed! Loading time: 4.001s LOG: 1/22/2025 1:46:04 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:46:04 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 1:46:04 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:46:04 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:46:04 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:46:04 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 1:46:04 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:46:04 PM UpdatePlayerProgress LOG: 1/22/2025 1:46:04 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 1:46:04 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:46:04 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 1:46:04 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:46:04 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:46:04 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 1:46:04 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:46:04 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:46:04 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:46:05 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:46:07 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 1:46:07 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:46:07 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 1:46:07 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:46:08 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 1:46:09 PM LootContextPanel OnButtonSuccess => selectRight LOG: 1/22/2025 1:46:10 PM LootContextPanel OnButtonSuccess => selectRight LOG: 1/22/2025 1:46:10 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 1:46:11 PM TryAddItem(WeaponAddin) => Items.Addins.AtomicName WARNING: 1/22/2025 1:46:12 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:46:12 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 1:46:12 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:46:13 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 1:46:19 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:46:19 PM TrySpawnEnemy PRIDE_Stationary_RocketLauncher delay 1.75 LOG: 1/22/2025 1:46:19 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 1:46:19 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 1:46:19 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 1:46:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:46:19 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 1:46:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:46:19 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_RocketLauncher(Clone) öjj LOG: 1/22/2025 1:46:19 PM AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 1/22/2025 1:46:19 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 1/22/2025 1:46:19 PM MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 1:46:19 PM AddEnemy MitronEmpire_Stationary_Generator LOG: 1/22/2025 1:46:19 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 1/22/2025 1:46:19 PM MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 1:46:19 PM AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 1/22/2025 1:46:19 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 1/22/2025 1:46:19 PM MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 1:46:19 PM AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 1/22/2025 1:46:19 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 1/22/2025 1:46:19 PM MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 1:46:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:46:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:46:21 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:46:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:46:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:46:21 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:46:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:46:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:46:21 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:46:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:46:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:46:21 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 1:46:24 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 1:46:24 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 1/22/2025 1:46:29 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 1:46:29 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 1/22/2025 1:46:31 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 1:46:31 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 1/22/2025 1:46:38 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:48:04 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 1/22/2025 1:48:11 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:48:11 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 1:48:11 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 1:48:11 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:48:11 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 1:48:11 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:48:13 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:48:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:48:13 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:48:13 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:48:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:48:13 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:48:13 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:48:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:48:13 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 1:48:18 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 1:48:18 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:48:23 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 1/22/2025 1:48:23 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 1:48:24 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 1:48:24 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:48:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 1:48:31 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 1/22/2025 1:48:33 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_02 (1)_01 LOG: 1/22/2025 1:48:43 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:48:44 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:48:46 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:48:54 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:48:54 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 1:48:54 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 1:48:54 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 1:48:54 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 1:48:56 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:48:56 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:48:56 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:48:56 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:48:56 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:48:56 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:48:56 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:48:56 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:48:56 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:48:56 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:48:56 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:48:56 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:48:57 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 1/22/2025 1:48:58 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 1:48:58 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 1/22/2025 1:48:59 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 1:48:59 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) WARNING: 1/22/2025 1:49:02 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 1:49:02 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:49:02 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 1/22/2025 1:49:03 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 1:49:03 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:49:07 PM DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 1/22/2025 1:49:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 1/22/2025 1:49:17 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:49:24 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:49:26 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 1:49:26 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:49:26 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 1:49:26 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:49:27 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:49:32 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 1:49:33 PM TryAddItem(WeaponAddin) => Items.Addins.BullseyeName WARNING: 1/22/2025 1:49:33 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:49:33 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 1:49:33 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:49:34 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 1:49:34 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:49:37 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:49:48 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:49:54 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:49:56 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:50:01 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:50:01 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 1:50:07 PM SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Stolz LOG: 1/22/2025 1:50:07 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'c277aa51369c' GameSeed: M7B2-N0YJ SeededCalls:160 SeededCallsLastDungeon:53 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 1/22/2025 1:50:07 PM UpdatePlayerProgress LOG: 1/22/2025 1:50:07 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:50:07 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 1:50:07 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 1:50:07 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 1/22/2025 1:50:07 PM Generate Level Started! Level: Level_A theme: Stolz GameSeed: M7B2-N0YJ SeedCalls: 161 LOG: 1/22/2025 1:50:09 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 1:50:09 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 1:50:10 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 1/22/2025 1:50:11 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 1:50:12 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 1:50:12 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 1:50:12 PM Generate Level Completed! Loading time: 4.7s LOG: 1/22/2025 1:50:12 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:50:12 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 1:50:12 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:50:12 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:50:12 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:50:12 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:50:12 PM UpdatePlayerProgress LOG: 1/22/2025 1:50:12 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 1:50:12 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:50:12 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 1:50:12 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:50:12 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:50:12 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:50:12 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 1:50:12 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:50:12 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:50:13 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:50:14 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 1/22/2025 1:50:14 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:16 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 1/22/2025 1:50:16 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:17 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:50:17 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:50:17 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 1:50:18 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:50:19 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 1/22/2025 1:50:19 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:21 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_22 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:50:22 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 1/22/2025 1:50:25 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:50:25 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 1:50:25 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:50:25 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 1:50:25 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:50:25 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 1:50:25 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:50:27 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:27 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:50:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:50:27 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:50:27 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:50:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:50:27 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:50:27 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:50:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:50:27 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:50:28 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 1/22/2025 1:50:28 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 1:50:29 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 1:50:29 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:50:29 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:30 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:32 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:50:33 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 1:50:33 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:50:33 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:37 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 1:50:37 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:38 PM DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 1/22/2025 1:50:38 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:41 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:50:41 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 1:50:41 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 1:50:41 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 1:50:41 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:50:41 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 1:50:41 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:50:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:50:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:50:43 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:50:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:50:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:50:43 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:50:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:50:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:50:43 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:50:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:50:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:50:43 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 1:50:44 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 1:50:44 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:50:44 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:45 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:50:49 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:51:06 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:51:09 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 1:51:09 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:51:09 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:51:09 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:51:12 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 1:51:12 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:51:12 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:51:12 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 1:51:12 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 1:51:12 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 1:51:12 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 1:51:12 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 1:51:13 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:51:14 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:51:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:51:14 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 1:51:14 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 1/22/2025 1:51:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:51:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:51:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:51:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:51:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:51:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:51:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:51:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:51:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:51:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:51:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:51:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:51:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:51:15 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:51:17 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:51:24 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 1:51:26 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:51:26 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:51:29 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 1:51:29 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:51:29 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:51:29 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:51:29 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:51:29 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:51:30 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:51:34 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:51:34 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:51:34 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 1:51:39 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:51:41 PM OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 1/22/2025 1:51:41 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:51:41 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 1:51:41 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:51:42 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:51:49 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 1:51:49 PM TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 WARNING: 1/22/2025 1:51:50 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:51:50 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 1:51:50 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:51:51 PM Menu.UnloadMenuPanel => LootContext WARNING: 1/22/2025 1:51:52 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:51:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:51:52 PM Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:51:52 PM Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 1/22/2025 1:51:53 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:51:55 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 1/22/2025 1:51:55 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 1/22/2025 1:51:56 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:51:56 PM Menu.UnloadMenuPanel => AbilitySkillContext LOG: 1/22/2025 1:51:57 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:51:57 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 1:51:58 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 1:51:58 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 1:51:58 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 1:51:58 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:51:59 PM OnWeaponSelectionChanged ID -> 1 LOG: 1/22/2025 1:52:01 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AtomicName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 1:52:01 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 1:52:02 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BullseyeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 1:52:02 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 1:52:05 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 1:52:05 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:52:05 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 1:52:07 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:52:08 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:52:09 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:52:22 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:52:22 PM TrySpawnEnemy PRIDE_Boss_Valerie delay 1.75 WARNING: 1/22/2025 1:52:22 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees90/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" LOG: 1/22/2025 1:52:24 PM StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj LOG: 1/22/2025 1:52:28 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 1:52:31 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 1:52:31 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 1/22/2025 1:52:35 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 1:52:35 PM Language Text not found! (Path: Kill Countess Valerie, the Banished) LOG: 1/22/2025 1:52:35 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:52:36 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:52:39 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:52:45 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:52:48 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:52:50 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:52:51 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:52:51 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:52:51 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:52:52 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:52:56 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:52:56 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:52:56 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:52:56 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 1:52:58 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:00 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:03 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:06 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:09 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:10 PM EnemyBehavior_Valerie_Distance_Laser(Clone) WARNING: 1/22/2025 1:53:11 PM GetDamage() => damageSource: MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie) to Player is isCritical. damage: 13.75538 Set IsCritical to false for now but the shady developers should look at it! LOG: 1/22/2025 1:53:14 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:17 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:18 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:19 PM EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 1/22/2025 1:53:22 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:53:24 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 1:53:24 PM showQuestComplete: Quest for Revenge LOG: 1/22/2025 1:53:24 PM Quest Completed: Quest for Revenge LOG: 1/22/2025 1:53:24 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:53:24 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 1:53:24 PM Animator.GotoState: State could not be found WARNING: 1/22/2025 1:53:24 PM Invalid Layer Index '-1' LOG: 1/22/2025 1:53:24 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:53:24 PM BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 1/22/2025 1:53:24 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:53:24 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:53:25 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:53:29 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:53:29 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:53:34 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 1:53:37 PM Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 1/22/2025 1:53:37 PM Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 1/22/2025 1:53:37 PM Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 1/22/2025 1:53:37 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 1:53:37 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:53:37 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 1/22/2025 1:53:37 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:53:38 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:53:43 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 1:53:44 PM TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName LOG: 1/22/2025 1:53:44 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:53:44 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 1:53:44 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:53:45 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 1:53:48 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:53:48 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 1:53:55 PM SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Stolz LOG: 1/22/2025 1:53:55 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'c277aa51369c' GameSeed: M7B2-N0YJ SeededCalls:226 SeededCallsLastDungeon:65 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 1/22/2025 1:53:55 PM UpdatePlayerProgress LOG: 1/22/2025 1:53:55 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:53:55 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 1:53:55 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 1:53:55 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 1/22/2025 1:53:55 PM Generate Level Started! Level: Level_B theme: Stolz GameSeed: M7B2-N0YJ SeedCalls: 227 LOG: 1/22/2025 1:53:57 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 1:53:57 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 1:53:59 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 1:53:59 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 1:53:59 PM Generate Level Completed! Loading time: 3.702s LOG: 1/22/2025 1:53:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:53:59 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 1:53:59 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:53:59 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:53:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:53:59 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:53:59 PM UpdatePlayerProgress LOG: 1/22/2025 1:53:59 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:53:59 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:53:59 PM [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 1/22/2025 1:53:59 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:53:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:53:59 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 1:53:59 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:53:59 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:53:59 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:54:00 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:54:03 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:54:03 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 1/22/2025 1:54:03 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 1:54:04 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 1:54:10 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 1:54:14 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:14 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 1:54:14 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:54:14 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 1:54:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:54:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:54:16 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 1:54:16 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 1/22/2025 1:54:16 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:54:19 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:54:19 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 1:54:19 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 1:54:19 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 1:54:19 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 1:54:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:54:19 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 1:54:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:54:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:54:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:21 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:54:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:21 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:54:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:21 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:54:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:21 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:54:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:21 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 1:54:24 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:24 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:24 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:54:26 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:54:28 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:28 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:28 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:54:30 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:30 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:30 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:54:32 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:32 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:32 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:54:35 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:54:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:37 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:37 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:54:37 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 1:54:37 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 1:54:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:54:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:54:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:42 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:54:45 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:54:46 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:46 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:47 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:54:50 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:50 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:50 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:54:54 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:54:54 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 1:54:54 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:54:54 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 1:54:54 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:54:55 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 1:54:55 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:54:55 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 1:54:55 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:54:56 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:54:56 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:56 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:56 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:54:56 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:56 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:56 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:54:56 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:56 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:56 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 1:54:56 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:54:56 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:54:58 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:54:58 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 1:54:59 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:59 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 1:54:59 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:54:59 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:54:59 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:55:00 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 1:55:00 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:55:00 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:04 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:55:06 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 1:55:06 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:55:06 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:08 PM DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 1/22/2025 1:55:08 PM DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 1/22/2025 1:55:08 PM DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 1/22/2025 1:55:08 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:12 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:55:12 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 1:55:12 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 1:55:12 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:55:12 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 1:55:12 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:55:12 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 1:55:12 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:55:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 1:55:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:55:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:55:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:55:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:55:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:55:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:55:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:55:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:55:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:55:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:55:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:55:15 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:16 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 WARNING: 1/22/2025 1:55:16 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 1:55:16 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:55:16 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:18 PM LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 1/22/2025 1:55:18 PM DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 1/22/2025 1:55:18 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 1:55:18 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:55:18 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:18 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:55:18 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:55:18 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 1/22/2025 1:55:18 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 1:55:21 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:55:21 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:23 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:55:23 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:23 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 1:55:23 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 1:55:23 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 1:55:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:55:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:55:25 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:55:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:55:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:55:25 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:55:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:55:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:55:25 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 1:55:26 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 1:55:26 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 1:55:26 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 1:55:26 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:55:26 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:55:29 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 1:55:29 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:55:29 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:30 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:55:30 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:55:31 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:55:32 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 1:55:32 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 1:55:32 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 1/22/2025 1:55:32 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 1:55:32 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:35 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:55:35 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:55:35 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 1:55:36 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 1:55:36 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 1:55:36 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 1:55:36 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:55:39 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:55:42 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 1:55:50 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:56:10 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:56:17 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:56:17 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 1:56:23 PM SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Stolz LOG: 1/22/2025 1:56:23 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'c277aa51369c' GameSeed: M7B2-N0YJ SeededCalls:259 SeededCallsLastDungeon:32 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 1/22/2025 1:56:23 PM UpdatePlayerProgress LOG: 1/22/2025 1:56:23 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:56:23 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 1:56:23 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 1:56:23 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 1/22/2025 1:56:23 PM Generate Level Started! Level: Level_B theme: Stolz GameSeed: M7B2-N0YJ SeedCalls: 260 LOG: 1/22/2025 1:56:25 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 1:56:28 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 1/22/2025 1:56:29 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 1:56:30 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 1:56:30 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 1:56:30 PM Generate Level Completed! Loading time: 6.872s LOG: 1/22/2025 1:56:30 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:56:30 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 1:56:30 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 1:56:30 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:56:30 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:56:30 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:56:30 PM UpdatePlayerProgress LOG: 1/22/2025 1:56:30 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 1:56:30 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:56:30 PM [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 1/22/2025 1:56:30 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:56:30 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:56:31 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:56:31 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 1:56:31 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:56:31 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:56:31 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:56:33 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:56:33 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 1:56:33 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 1:56:33 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 1:56:33 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:56:33 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 1:56:33 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:56:35 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:56:35 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:56:35 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 1:56:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:56:35 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:56:35 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 1:56:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:56:35 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:56:35 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:56:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:56:35 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:56:35 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 1:56:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:56:35 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:56:36 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 1:56:36 PM DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 LOG: 1/22/2025 1:56:36 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:56:38 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:56:39 PM DestroyDestructibleInScene() => Destructible_VaseBauch_Closed WARNING: 1/22/2025 1:56:39 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 1:56:39 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:56:39 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:56:42 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 1:56:42 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:56:42 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:56:46 PM DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 1/22/2025 1:56:46 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:56:49 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 1:56:49 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 1:56:49 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 1:56:49 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 1:56:49 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:56:51 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:56:51 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:56:51 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:56:51 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:56:51 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:56:51 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:56:51 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:56:51 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:56:51 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 1:56:52 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:56:52 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:56:52 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:56:56 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:56:58 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:57:01 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:57:02 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 1:57:02 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:57:04 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:57:04 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:57:09 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 1:57:12 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 1:57:12 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 1:57:12 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:57:15 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 1:57:16 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 1:57:16 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:57:18 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 1:57:38 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:57:38 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 1:57:38 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 1:57:38 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 1:57:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:57:38 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 1:57:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:57:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:57:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:57:40 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:57:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:57:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:57:40 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:57:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:57:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:57:40 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:57:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:57:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:57:40 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 1:57:41 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:57:41 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:57:41 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:57:42 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:57:43 PM DestroyDestructibleInScene() => Destructible_VaseBirne_Closed_01 LOG: 1/22/2025 1:57:45 PM DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 1/22/2025 1:57:45 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 1:57:45 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:57:45 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:57:45 PM DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 1/22/2025 1:57:48 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:57:49 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:57:53 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 1:57:53 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 1:57:54 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:57:54 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:57:54 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:57:58 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:57:59 PM OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 1/22/2025 1:57:59 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:57:59 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 1/22/2025 1:57:59 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:00 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:58:06 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 1:58:06 PM TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 1/22/2025 1:58:07 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:07 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 1:58:07 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:58:07 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 1:58:09 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:58:10 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:58:11 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:58:16 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 1:58:19 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:58:20 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:58:20 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 1:58:20 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 1:58:20 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 1:58:20 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:58:20 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 1:58:20 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:58:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 1:58:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:58:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 1:58:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:58:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 1:58:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:58:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:58:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:58:25 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:58:27 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:27 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:58:28 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:58:28 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:28 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 1:58:33 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:58:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:33 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 1/22/2025 1:58:33 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:58:33 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:33 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:58:34 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 1:58:34 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:34 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:58:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 1:58:37 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:37 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:58:40 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 1:58:40 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:40 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:58:45 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:58:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:45 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 1:58:46 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:58:46 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 1:58:46 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 1:58:46 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:46 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:58:46 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 1:58:46 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 1:58:48 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 1:58:48 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:48 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:58:48 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 1:58:48 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:48 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:58:49 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:58:52 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 1:58:52 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:58:52 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 1:58:52 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:52 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:58:53 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:58:53 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:58:55 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 1:58:55 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:58:59 PM DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 1/22/2025 1:59:03 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:07 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:08 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:17 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:18 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:19 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:59:19 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:19 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:59:20 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 1:59:20 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 1:59:21 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 1:59:25 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 1:59:25 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 1:59:25 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 1:59:27 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:59:27 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 1:59:27 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 1:59:27 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:59:27 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 1:59:27 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:59:27 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 1:59:27 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 1:59:29 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 1:59:29 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:59:29 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:59:29 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 1:59:29 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:59:29 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:59:29 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 1:59:29 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:59:29 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:59:29 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 1:59:29 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 1:59:29 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 1:59:30 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:59:31 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 1:59:31 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:59:31 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:59:31 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:59:33 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 1:59:33 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:59:33 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:36 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 1:59:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 1:59:37 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 1:59:37 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:42 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 1:59:44 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 1:59:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 1/22/2025 1:59:51 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:59:55 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:59:57 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 1:59:57 PM TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1.75 ERROR: 1/22/2025 1:59:59 PM MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:00:03 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:00:08 PM DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 1/22/2025 2:00:08 PM ApplyBossMoodColorStyle => bossDialogMood: JoyLuck bossDialogMoodWasAnsweredByPlayers: Envy LOG: 1/22/2025 2:00:08 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 1/22/2025 2:00:11 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:00:11 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:00:11 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:00:13 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 2:00:14 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:15 PM SpawnMech override, OnScrew=True LOG: 1/22/2025 2:00:15 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:00:15 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:00:15 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:00:15 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:00:15 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:00:15 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:00:15 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:00:15 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:00:15 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:00:16 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 2:00:16 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:00:16 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 2:00:18 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:19 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:23 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:24 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:25 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:28 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:29 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:33 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:37 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:38 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:42 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:45 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:48 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:50 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:54 PM DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 1/22/2025 2:00:54 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:54 PM TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 1/22/2025 2:00:54 PM LeotronsScrew destroyed manually in LOG: 1/22/2025 2:00:55 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:00:58 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:01 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:02 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:03 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 2:01:04 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:05 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:01:05 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:01:05 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:01:05 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:01:05 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:01:05 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:01:05 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:01:05 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:01:05 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:01:08 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:09 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:10 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:13 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:15 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:16 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:19 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:19 PM SpawnMech override, OnScrew=True LOG: 1/22/2025 2:01:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 2:01:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:01:21 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 2:01:24 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:25 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:28 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:30 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:31 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:34 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:36 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:37 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:40 PM DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 1/22/2025 2:01:40 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:40 PM TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 1/22/2025 2:01:40 PM LeotronsScrew destroyed manually in LOG: 1/22/2025 2:01:41 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:41 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:45 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:46 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:47 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:49 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 2:01:51 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:01:51 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:01:51 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:01:51 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:01:51 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:01:51 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:01:51 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 2:01:51 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 2:01:51 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 2:01:51 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:53 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:53 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:56 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:57 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:01:58 PM SpawnMech override, OnScrew=True LOG: 1/22/2025 2:02:00 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 2:02:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:02:00 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 2:02:00 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:03 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:05 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:06 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:09 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:11 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:12 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:15 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:16 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:18 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:21 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:23 PM DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 1/22/2025 2:02:23 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:23 PM TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 1/22/2025 2:02:23 PM LeotronsScrew destroyed manually in LOG: 1/22/2025 2:02:25 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:28 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:02:28 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:31 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:31 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:02:31 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 2:02:31 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:02:31 PM BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 1/22/2025 2:02:34 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 2:03:03 PM Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 WARNING: 1/22/2025 2:03:03 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_LeotronTheLoyalist(Clone)' is not on a navmesh LOG: 1/22/2025 2:03:03 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 2:03:03 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:03:03 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 1/22/2025 2:03:04 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:03:04 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:03:08 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:03:09 PM TryAddItem(WeaponAddin) => Items.Addins.PiercerName LOG: 1/22/2025 2:03:09 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:03:09 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:03:09 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:03:10 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:03:11 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:03:11 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:03:17 PM SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Stolz LOG: 1/22/2025 2:03:17 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'c277aa51369c' GameSeed: M7B2-N0YJ SeededCalls:354 SeededCallsLastDungeon:94 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 1/22/2025 2:03:17 PM UpdatePlayerProgress LOG: 1/22/2025 2:03:17 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:03:17 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:03:17 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:03:17 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 1/22/2025 2:03:17 PM Generate Level Started! Level: Level_C theme: Stolz GameSeed: M7B2-N0YJ SeedCalls: 355 LOG: 1/22/2025 2:03:20 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:03:21 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 2:03:23 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:03:23 PM StandardOutlineEffect.enabled = false NPC_Oddmund öjj LOG: 1/22/2025 2:03:24 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 2:03:24 PM Generate Level Completed! Loading time: 6.904s LOG: 1/22/2025 2:03:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:03:24 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:03:24 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:03:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:03:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:03:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:03:24 PM UpdatePlayerProgress LOG: 1/22/2025 2:03:24 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:03:24 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:03:24 PM [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 1/22/2025 2:03:24 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:03:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:03:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:03:25 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 2:03:25 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:03:25 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:03:25 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:03:28 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:03:28 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 1/22/2025 2:03:28 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:28 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:03:29 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:36 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:37 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:37 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:37 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:37 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:37 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:37 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:37 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:37 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:37 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:37 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:37 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:37 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:03:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:03:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:03:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:03:39 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:03:39 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 2:03:39 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:03:40 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 2:03:40 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:03:40 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:03:41 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:03:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:03:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 2:03:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 2:03:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:03:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 2:03:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 1/22/2025 2:03:43 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:03:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 2:03:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:03:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 2:03:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_06 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 1/22/2025 2:03:45 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 1/22/2025 2:03:45 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 1/22/2025 2:03:51 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:03:51 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:03:57 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:04:01 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:04:01 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:19 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 1/22/2025 2:04:19 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 1/22/2025 2:04:19 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 1/22/2025 2:04:19 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 1/22/2025 2:04:19 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 1/22/2025 2:04:19 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 1/22/2025 2:04:19 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 1/22/2025 2:04:19 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:04:28 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:04:29 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:04:31 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:04:31 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:04:31 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:04:31 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:04:31 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:04:31 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 2:04:31 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:04:31 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 2:04:31 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:04:33 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:04:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:33 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:33 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:04:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:33 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:33 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:04:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:33 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:33 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:04:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:33 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:33 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:04:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:33 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:33 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 2:04:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:33 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 2:04:35 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:04:35 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:04:35 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:04:35 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:36 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:04:36 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:04:38 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:04:38 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:38 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:04:41 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:41 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:04:44 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:04:44 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:04:47 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:04:47 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:47 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:04:47 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:04:47 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:04:47 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 2:04:47 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:04:49 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:04:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:49 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:49 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:04:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:49 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:49 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:04:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:49 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:49 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:04:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:04:49 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:04:51 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:51 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:04:51 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 2:04:51 PM Dash: Collide with zinnen.003 LOG: 1/22/2025 2:04:51 PM Dash: Collide with PRIDE_Mesh_Wall_Säule LOG: 1/22/2025 2:04:51 PM Dash: Collide with PRIDE_Mesh_Wall_Säule LOG: 1/22/2025 2:04:51 PM Dash: Collide with PRIDE_Mesh_Wall_Säule LOG: 1/22/2025 2:04:51 PM Dash: Collide with PRIDE_Mesh_Wall_Säule LOG: 1/22/2025 2:04:51 PM Dash: Collide with PRIDE_Mesh_Wall_Säule LOG: 1/22/2025 2:04:51 PM Dash: Collide with PRIDE_Mesh_Wall_Säule LOG: 1/22/2025 2:04:51 PM Dash: Collide with zinnen LOG: 1/22/2025 2:04:51 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:04:51 PM Dash: Collide with zinnen LOG: 1/22/2025 2:04:51 PM Dash: Collide with zinnen LOG: 1/22/2025 2:04:51 PM Dash: Collide with zinnen WARNING: 1/22/2025 2:04:54 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 2:04:54 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:04:54 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:54 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:04:55 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 2:04:57 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:04:59 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:59 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:04:59 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:05:02 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:05:04 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 2:05:04 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 2:05:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:05:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 2:05:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 2:05:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 2:05:09 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:05:13 PM LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 1/22/2025 2:05:13 PM DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 1/22/2025 2:05:13 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 1/22/2025 2:05:13 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 1/22/2025 2:05:14 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:05:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 2:05:15 PM GetIconByBuffType called with buffType: OilBarrel LOG: 1/22/2025 2:05:23 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 2:05:23 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 1/22/2025 2:05:23 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 1/22/2025 2:05:23 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:05:42 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:05:42 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:05:42 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:05:42 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:05:42 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 2:05:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:05:42 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 2:05:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:05:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:05:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:05:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:05:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:05:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:05:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:05:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:05:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:05:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:05:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:05:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:05:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:05:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:05:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:05:44 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 2:05:45 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 2:05:46 PM LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 1/22/2025 2:05:46 PM DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 1/22/2025 2:05:46 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:05:46 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:05:46 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 2:05:46 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:05:46 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:05:46 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 2:05:47 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:05:48 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 2:05:48 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:05:51 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:05:52 PM LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 1/22/2025 2:05:52 PM DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 1/22/2025 2:05:52 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:05:53 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 2:05:53 PM GetIconByBuffType called with buffType: OilBarrel WARNING: 1/22/2025 2:05:53 PM Combine mesh instance 2 is null. WARNING: 1/22/2025 2:05:53 PM Combine mesh instance 3 is null. WARNING: 1/22/2025 2:05:53 PM Combine mesh instance 4 is null. WARNING: 1/22/2025 2:05:53 PM Combine mesh instance 5 is null. LOG: 1/22/2025 2:05:56 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 2:05:56 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 1/22/2025 2:05:56 PM Combine mesh instance 2 is null. WARNING: 1/22/2025 2:05:56 PM Combine mesh instance 3 is null. WARNING: 1/22/2025 2:05:56 PM Combine mesh instance 4 is null. WARNING: 1/22/2025 2:05:56 PM Combine mesh instance 5 is null. WARNING: 1/22/2025 2:06:02 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:06:02 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:06:02 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 2:06:02 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:06:02 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:06:02 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:06:02 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:06:02 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:06:02 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:06:03 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:06:04 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:06:04 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:06:04 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:06:04 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:06:04 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:06:04 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:06:04 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:06:04 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:06:04 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:06:04 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:06:04 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:06:04 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 2:06:05 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 2:06:08 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:06:08 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:06:08 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:06:09 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:06:09 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:06:09 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:06:12 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:06:12 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:06:13 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:06:14 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:06:14 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:07:05 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:07:05 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:07:05 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 2:07:05 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:07:05 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 2:07:05 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:07:05 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 2:07:05 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:07:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:07:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:07:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:07:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:07:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:07:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:07:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:07:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:07:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:07:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:07:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:07:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:07:08 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:07:08 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:07:09 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 2:07:09 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:07:09 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:07:09 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:07:11 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 2:07:12 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 2:07:12 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:07:13 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:07:14 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:07:14 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:07:14 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:07:16 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:07:17 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:07:19 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:07:19 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 1/22/2025 2:07:19 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:07:19 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:07:20 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:07:21 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:07:21 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 2:07:21 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:07:22 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 2:07:22 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:07:22 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:07:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:07:26 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:07:28 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:07:31 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:07:47 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:07:49 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 2:08:10 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:16 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 2:08:16 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 2:08:16 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:08:17 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:08:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:25 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:27 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:28 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:29 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:32 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:33 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:08:33 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:08:39 PM SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Stolz LOG: 1/22/2025 2:08:39 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'c277aa51369c' GameSeed: M7B2-N0YJ SeededCalls:425 SeededCallsLastDungeon:70 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 1/22/2025 2:08:39 PM UpdatePlayerProgress LOG: 1/22/2025 2:08:39 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:08:39 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:08:39 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:08:39 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 1/22/2025 2:08:39 PM Generate Level Started! Level: Level_C theme: Stolz GameSeed: M7B2-N0YJ SeedCalls: 426 LOG: 1/22/2025 2:08:41 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:08:43 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 2:08:47 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 2:08:48 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:08:49 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 2:08:49 PM Generate Level Completed! Loading time: 10.317s LOG: 1/22/2025 2:08:49 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:08:49 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:08:49 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:08:49 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:49 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:08:49 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:49 PM UpdatePlayerProgress LOG: 1/22/2025 2:08:49 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:08:49 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:08:49 PM [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 1/22/2025 2:08:49 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:08:49 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:08:50 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:08:50 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied LOG: 1/22/2025 2:08:50 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:08:50 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:08:50 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:08:53 PM GetIconByBuffType called with buffType: Healing LOG: 1/22/2025 2:08:54 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:08:54 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:08:55 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:08:57 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 2:08:57 PM DestroyDestructibleInScene() => Destructible_Crate LOG: 1/22/2025 2:08:57 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:05 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:09:05 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 2:09:05 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 2:09:05 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 2:09:05 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:09:05 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 2:09:05 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:09:05 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 2:09:05 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:09:05 PM TrySpawnEnemy PRIDE_Castor delay 1.75 WARNING: 1/22/2025 2:09:05 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:09:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 2:09:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 2:09:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 2:09:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 2:09:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:09:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:07 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:07 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:09:07 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:07 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 2:09:08 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:08 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:08 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:11 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:11 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:11 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:11 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:13 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:13 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:13 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:14 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 2:09:15 PM Dash: Collide with Piller_Base LOG: 1/22/2025 2:09:15 PM Dash: Collide with Piller_Base LOG: 1/22/2025 2:09:15 PM Dash: Collide with Piller_Base LOG: 1/22/2025 2:09:15 PM Dash: Collide with Piller_Base LOG: 1/22/2025 2:09:15 PM Dash: Collide with Piller_Base LOG: 1/22/2025 2:09:15 PM Dash: Collide with Piller_Base LOG: 1/22/2025 2:09:15 PM Dash: Collide with Piller_Base WARNING: 1/22/2025 2:09:15 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:15 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:15 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:18 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:21 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:21 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:22 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:22 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:22 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:23 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:23 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:23 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:23 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:23 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:23 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:24 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 2:09:25 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:28 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:28 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:28 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:28 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:28 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:29 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:31 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:09:31 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:31 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:31 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:33 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:33 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:35 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:35 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:39 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:39 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:41 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:41 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:41 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:43 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:43 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:43 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:44 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:50 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:09:50 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:50 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:50 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:51 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:51 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:51 PM TrySpawnEnemy PRIDE_CastorHealer delay 1.75 LOG: 1/22/2025 2:09:51 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 2:09:51 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 2:09:51 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 2:09:51 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:09:52 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:53 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:09:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 1/22/2025 2:09:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 2:09:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 2:09:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:09:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:09:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:09:55 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:55 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:09:56 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:09:56 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 1/22/2025 2:09:56 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:09:57 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:10:01 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 2:10:01 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:01 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:04 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:06 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:06 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:10:06 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:10:06 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:10:07 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:10:07 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:09 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:10:09 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:10:09 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:10:09 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:10:09 PM TrySpawnEnemy PRIDE_Castor delay 1.75 WARNING: 1/22/2025 2:10:09 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:10:11 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:10:11 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:10:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:10:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:10:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:10:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:10:11 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:10:11 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 1/22/2025 2:10:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:10:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:10:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:10:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:10:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 2:10:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:10:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:10:11 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:10:12 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:15 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:10:15 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:10:15 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:15 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:10:17 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:10:17 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:17 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:10:19 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:10:19 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:19 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:22 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:10:22 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:10:22 PM TrySpawnEnemy PRIDE_Castor delay 1.75 WARNING: 1/22/2025 2:10:22 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:10:22 PM TrySpawnEnemy PRIDE_CastorHealer delay 1.75 WARNING: 1/22/2025 2:10:22 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:10:22 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 WARNING: 1/22/2025 2:10:22 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorCleric in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:10:24 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:10:24 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:10:24 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:10:24 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 2:10:24 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:10:24 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:10:24 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 1/22/2025 2:10:24 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:10:24 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:10:24 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 2:10:24 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:10:24 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:10:25 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:25 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:26 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:26 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:27 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:27 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:10:28 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 1/22/2025 2:10:30 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 2:10:32 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:33 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:10:35 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:37 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 1/22/2025 2:10:38 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:10:38 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:10:41 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 1/22/2025 2:10:41 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:04 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:11:11 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 1/22/2025 2:11:11 PM DestroyDestructibleInScene() => Destructible_Vase_01 LOG: 1/22/2025 2:11:11 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 1/22/2025 2:11:11 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:11:11 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 2:11:11 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 2:11:11 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:11:18 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:11:20 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:11:20 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 2:11:20 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 2:11:20 PM TrySpawnEnemy PRIDE_CastorHealer delay 1.75 LOG: 1/22/2025 2:11:20 PM TrySpawnEnemy PRIDE_Castor delay 1.75 WARNING: 1/22/2025 2:11:20 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 1/22/2025 2:11:20 PM DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 1/22/2025 2:11:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 2:11:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:21 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:11:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 2:11:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:11:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 2:11:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:11:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 1/22/2025 2:11:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:11:24 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:11:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:26 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:11:27 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:28 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:29 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:11:30 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:32 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:11:32 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:32 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 2:11:33 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:11:33 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:11:33 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:11:33 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:34 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:11:34 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:11:34 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:11:36 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:11:36 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:40 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:42 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:11:43 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:11:43 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:11:43 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:11:43 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:11:43 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:11:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:11:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:11:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:11:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:11:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:11:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:11:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:11:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:11:46 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:11:46 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:11:49 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 2:11:49 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:11:49 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:11:50 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:11:50 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 1/22/2025 2:11:51 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 2:11:51 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:11:51 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:11:51 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:11:51 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:11:52 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:11:53 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 2:11:55 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:11:55 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:11:55 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:12:35 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:12:35 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 2:12:35 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 2:12:35 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 2:12:35 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:12:35 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 2:12:35 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:12:37 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 2:12:37 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:12:37 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:12:37 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:12:37 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:12:37 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:12:37 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:12:37 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:12:37 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:12:37 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:12:37 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:12:37 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 2:12:39 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:12:39 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:12:39 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 2:12:39 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:12:39 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:12:42 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:12:43 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:12:45 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:12:46 PM Displayable active subtask: Revenge is null WARNING: 1/22/2025 2:12:48 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 2:12:48 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:12:52 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 1/22/2025 2:12:52 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 1/22/2025 2:12:52 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_05 LOG: 1/22/2025 2:12:52 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:13:10 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 2:13:10 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 2:13:10 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:13:12 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:13:13 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:13:20 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:13:44 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:14:13 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:14:27 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 2:14:27 PM TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1.75 WARNING: 1/22/2025 2:14:27 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:14:27 PM StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase1(Clone) öjj LOG: 1/22/2025 2:14:39 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:14:44 PM DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 1/22/2025 2:14:44 PM ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Disgust LOG: 1/22/2025 2:14:44 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 1/22/2025 2:14:49 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:14:49 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:14:49 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:14:52 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:14:55 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:14:57 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:14:59 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:04 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:05 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:06 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:15:06 PM MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:15:07 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:13 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:14 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:14 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:14 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:15:18 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:15:18 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:19 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:19 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:15:19 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:15:19 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:15:21 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:24 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:28 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:28 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:15:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:15:28 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:15:31 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 2:15:32 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:33 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:34 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:34 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:15:34 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:15:36 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:15:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:15:36 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:15:36 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:15:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:15:36 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 2:15:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:15:38 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:40 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:15:42 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:15:42 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:15:42 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:42 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 2:15:42 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 2:15:42 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 2:15:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 2:15:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:15:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:15:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 2:15:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:15:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:15:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 2:15:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:15:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:15:45 PM Started LevelColorLerp LOG: 1/22/2025 2:15:46 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:15:47 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:15:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase2(Clone) öjj WARNING: 1/22/2025 2:15:47 PM MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 1/22/2025 2:15:47 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:49 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:53 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:54 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:55 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:15:55 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Sp00derBomber(Clone)' is not on a navmesh LOG: 1/22/2025 2:15:58 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:15:59 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:16:00 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 2:16:01 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:16:04 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:16:05 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:16:06 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 2:16:06 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:16:09 PM Camera Shaker clamper reached max clamping steps. LOG: 1/22/2025 2:16:10 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:16:10 PM GetIconByBuffType called with buffType: isStackable EXCEPTION: 1/22/2025 2:16:10 PM ArgumentException: The Object you want to instantiate is null. UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at <00000000000000000000000000000000>:0) UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.MitronPhase2.TriggerMeleeExplosion () (at <00000000000000000000000000000000>:0) WARNING: 1/22/2025 2:16:13 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 2:16:13 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:16:17 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:16:18 PM GetIconByBuffType called with buffType: isStackable WARNING: 1/22/2025 2:16:22 PM MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp PRIDE_Mitron_Phase2) wurde kein passendes MechionaryEntry gefunden ... LOG: 1/22/2025 2:16:22 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:16:24 PM GetIconByBuffType called with buffType: isStackable LOG: 1/22/2025 2:16:29 PM StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj LOG: 1/22/2025 2:16:29 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:16:29 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:16:29 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:16:33 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:16:33 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:16:34 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:16:40 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:16:44 PM DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 1/22/2025 2:16:46 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:16:46 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:16:46 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 1/22/2025 2:16:46 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 WARNING: 1/22/2025 2:16:46 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 2:16:48 PM StandardOutlineEffect.enabled = false NPC_Enigma öjj LOG: 1/22/2025 2:16:48 PM MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 1/22/2025 2:16:48 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:16:48 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:16:48 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:16:48 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:16:48 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 2:16:48 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 2:16:48 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:16:48 PM UpdatePlayerProgress LOG: 1/22/2025 2:16:48 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:16:48 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:16:48 PM [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 1/22/2025 2:16:48 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:16:48 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 2:16:48 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 2:16:48 PM CurrentRoom ReverbTheme isNone WARNING: 1/22/2025 2:16:49 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 2:16:49 PM CurrentRoom ReverbTheme isNone WARNING: 1/22/2025 2:16:49 PM GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 2:16:49 PM GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. LOG: 1/22/2025 2:17:04 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:17:04 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 1/22/2025 2:17:04 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 1/22/2025 2:17:10 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:17:11 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:17:11 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:17:25 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:17:25 PM [STEAM] Achievement 'ACH_THE_KINGSLAYER' unlocked! LOG: 1/22/2025 2:17:25 PM [STEAM] StoreStats - success LOG: 1/22/2025 2:17:26 PM WindowManager.LoadMenu => ResultMenu LOG: 1/22/2025 2:17:26 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:17:26 PM Displayable active subtask: Revenge is null LOG: 1/22/2025 2:17:26 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:17:26 PM ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 1/22/2025 2:17:26 PM ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 1/22/2025 2:17:26 PM GameSession.UpdateProgress(DRITY) => SessionGUID: 'c277aa51369c' GameSeed: M7B2-N0YJ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 6 FromHomeBase?: False LOG: 1/22/2025 2:17:26 PM UpdatePlayerProgress LOG: 1/22/2025 2:17:26 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:17:28 PM resetBetQuests LOG: 1/22/2025 2:17:28 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:17:28 PM CreateAndSetNewGameSessionObject() => Seed: M7B2-N0YJ LOG: 1/22/2025 2:17:28 PM GameSession.UpdateProgress(DRITY) => SessionGUID: '00239d92bdb8' GameSeed: M7B2-N0YJ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 6 FromHomeBase?: False LOG: 1/22/2025 2:17:28 PM UpdatePlayerProgress LOG: 1/22/2025 2:17:28 PM GameSession.UpdateProgress(DRITY) => SessionGUID: '00239d92bdb8' GameSeed: M7B2-N0YJ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 6 FromHomeBase?: False LOG: 1/22/2025 2:17:28 PM UpdatePlayerProgress LOG: 1/22/2025 2:17:35 PM ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Position/Scale of RCleared resetted. DeltaPos:(0.50, 0.30, 0.00) DeltaScale: (0.01, 0.01, 0.01) Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 1/22/2025 2:17:56 PM ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 1/22/2025 2:17:56 PM LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 1/22/2025 2:17:56 PM NEW GAMESEED: 'WT!H-FAHF' resetSeededCalls: True LOG: 1/22/2025 2:17:56 PM is Loading Quests WARNING: 1/22/2025 2:17:56 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 1/22/2025 2:17:56 PM GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 1/22/2025 2:17:56 PM loaded mechionary progress for savegame:Maria LOG: 1/22/2025 2:17:56 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:17:56 PM StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 1/22/2025 2:17:56 PM MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 1/22/2025 2:17:56 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:17:57 PM StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 1/22/2025 2:17:57 PM StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 1/22/2025 2:17:57 PM CreateHomeBase completed successfully. LOG: 1/22/2025 2:17:57 PM ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 1/22/2025 2:17:57 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:17:57 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:17:57 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:17:57 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:17:57 PM TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 1/22/2025 2:17:57 PM TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 1/22/2025 2:17:57 PM TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 1/22/2025 2:17:57 PM TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 1/22/2025 2:17:57 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 2:17:57 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:17:57 PM StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 1/22/2025 2:17:57 PM StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 1/22/2025 2:17:57 PM StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 1/22/2025 2:17:57 PM StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 1/22/2025 2:18:03 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 2:18:03 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:18:03 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:18:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:18:03 PM [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 1/22/2025 2:18:03 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 1/22/2025 2:18:03 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) WARNING: 1/22/2025 2:18:03 PM GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 2:18:03 PM GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. LOG: 1/22/2025 2:18:17 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 2:18:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:18:22 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:18:22 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 1/22/2025 2:18:28 PM MechionaryManager.SetMechionaryEntryIsDirty(Quest BASE_ForgeBuilding) wurde kein passendes MechionaryEntry gefunden ... WARNING: 1/22/2025 2:18:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:18:33 PM DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 1/22/2025 2:18:34 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 2:18:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:18:37 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:18:40 PM DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 1/22/2025 2:18:40 PM Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:18:40 PM Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:18:40 PM Language Text not found! (Path: Wrough, Smithing Helper) WARNING: 1/22/2025 2:18:40 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:18:41 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 2:18:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:18:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 1/22/2025 2:18:59 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:18:59 PM [STEAM] StoreStats - success LOG: 1/22/2025 2:19:00 PM [STEAM] Achievement 'ACH_SELF_IMPROVEMENT' unlocked! LOG: 1/22/2025 2:19:36 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 1/22/2025 2:19:36 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:19:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:19:36 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:19:36 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:19:36 PM Menu.UnloadMenuPanel => BaseShopPanel LOG: 1/22/2025 2:19:39 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 2:19:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:19:44 PM WindowManager.LoadMenu => StageSelectorMenu LOG: 1/22/2025 2:19:44 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 2:19:44 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 2:19:44 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 2:19:48 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:19:48 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:20:01 PM MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 1/22/2025 2:20:01 PM SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 5 CurrentTheme: Wut LOG: 1/22/2025 2:20:01 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 1/22/2025 2:20:01 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:20:01 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 1/22/2025 2:20:01 PM WindowManager.UnloadMenu => StageSelectorMenu LOG: 1/22/2025 2:20:01 PM WindowManager.UnloadMenu => ResultMenu LOG: 1/22/2025 2:20:01 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:20:01 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 1/22/2025 2:20:01 PM Generate Level Started! Level: Level_A theme: Wut GameSeed: WT!H-FAHF SeedCalls: 77 LOG: 1/22/2025 2:20:02 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 2:20:02 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:20:04 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:20:05 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:20:05 PM Generate Level Completed! Loading time: 3.669s LOG: 1/22/2025 2:20:05 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:20:05 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:20:05 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:20:05 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:20:05 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:20:05 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 2:20:05 PM CurrentRoom ReverbTheme isCave_Small WARNING: 1/22/2025 2:20:05 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 2:20:05 PM UpdatePlayerProgress LOG: 1/22/2025 2:20:05 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:20:05 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:20:05 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 2:20:05 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:20:05 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:20:05 PM CurrentRoom ReverbTheme isCave_Small WARNING: 1/22/2025 2:20:05 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 2:20:05 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:20:05 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:20:05 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:20:06 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 2:20:06 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 2:20:06 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 2:20:10 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:20:10 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:20:10 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:20:17 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:20:17 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:20:17 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:20:18 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:20:21 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:20:23 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:20:23 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:20:24 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:20:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 1/22/2025 2:20:27 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 2:20:27 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:20:27 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:20:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:20:28 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:20:30 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:20:31 PM TryAddItem(WeaponAddin) => Items.Addins.BlackHoleName WARNING: 1/22/2025 2:20:32 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:20:32 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:20:32 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:20:33 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:20:34 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:20:34 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:20:34 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 2:20:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:20:34 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 2:20:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:20:34 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 2:20:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:20:34 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 WARNING: 1/22/2025 2:20:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:20:34 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 2:20:35 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 2:20:36 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:20:36 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:20:36 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:20:36 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:20:36 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:20:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:20:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:20:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 2:20:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:20:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 2:20:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:20:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 2:20:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:20:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:20:36 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:20:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:20:39 PM LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 1/22/2025 2:20:39 PM DestroyDestructibleInScene() => Anger_Destructibles WARNING: 1/22/2025 2:20:39 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:20:40 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 2:20:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:20:41 PM GetIconByBuffType called with buffType: OilBarrel WARNING: 1/22/2025 2:20:42 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:20:55 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 2:20:55 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 2:20:56 PM [STEAM] Achievement 'ACH_WHERE_IT_ALL_BEGAN' unlocked! LOG: 1/22/2025 2:20:56 PM [STEAM] StoreStats - success LOG: 1/22/2025 2:21:04 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:21:11 PM DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 1/22/2025 2:21:15 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 2:21:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:21:19 PM CurrentRoom ReverbTheme isNone WARNING: 1/22/2025 2:21:19 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 2:21:20 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 2:21:22 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:21:24 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:21:24 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:21:24 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:21:24 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:21:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:21:24 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:21:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:21:24 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 2:21:25 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 2:21:26 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:21:26 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:21:26 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:21:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:21:26 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:21:26 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:21:26 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:21:26 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:21:26 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:21:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:21:26 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:21:26 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:21:26 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:21:27 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:21:27 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:21:29 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 2:21:32 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:21:36 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 1/22/2025 2:21:39 PM CurrentRoom ReverbTheme isCave_Small WARNING: 1/22/2025 2:21:39 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 2:21:40 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 2:21:42 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 2:21:45 PM CurrentRoom ReverbTheme isCave_Small WARNING: 1/22/2025 2:21:45 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 2:21:46 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 2:21:47 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:21:47 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:21:54 PM SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 1/22/2025 2:21:54 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:108 SeededCallsLastDungeon:31 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 1/22/2025 2:21:54 PM UpdatePlayerProgress LOG: 1/22/2025 2:21:54 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:21:54 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:21:54 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:21:54 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 1/22/2025 2:21:54 PM Generate Level Started! Level: Level_A theme: Wut GameSeed: WT!H-FAHF SeedCalls: 109 LOG: 1/22/2025 2:21:56 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 2:21:56 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:21:58 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 1/22/2025 2:21:58 PM Combine mesh instance 0 is null. LOG: 1/22/2025 2:21:59 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:21:59 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:21:59 PM Generate Level Completed! Loading time: 4.862s LOG: 1/22/2025 2:21:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:21:59 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:21:59 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:21:59 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:21:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:21:59 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:21:59 PM UpdatePlayerProgress LOG: 1/22/2025 2:21:59 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:21:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:21:59 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 2:21:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:21:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:21:59 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:21:59 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:21:59 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:21:59 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:22:00 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:22:01 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 1/22/2025 2:22:03 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:22:03 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:22:03 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 2:22:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:22:03 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 WARNING: 1/22/2025 2:22:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:22:03 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:22:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:22:04 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:22:04 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:22:05 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 2:22:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:22:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:22:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:22:05 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:22:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:22:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:22:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:22:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:22:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 2:22:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:22:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:22:05 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:22:05 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:22:07 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:22:10 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 1/22/2025 2:22:11 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:22:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:22:16 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:22:17 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 1/22/2025 2:22:17 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 1/22/2025 2:22:19 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:20 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:20 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:20 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:20 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 1/22/2025 2:22:20 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 1/22/2025 2:22:20 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 1/22/2025 2:22:20 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:21 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:22:23 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 1/22/2025 2:22:28 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:22:28 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 2:22:28 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:22:28 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:22:28 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:22:28 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:22:28 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:22:30 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:22:30 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:22:30 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:22:30 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:22:30 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:22:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:22:30 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:22:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:22:30 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:22:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:22:30 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:22:30 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:22:31 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:22:32 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:22:33 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:22:33 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:22:34 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:22:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:22:37 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:22:38 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:22:38 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:22:38 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:22:41 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 2:22:41 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 2:22:42 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:22:42 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:22:43 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 2:22:45 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 2:22:45 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 2:22:45 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:22:48 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:22:51 PM DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 1/22/2025 2:22:51 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:22:51 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:22:51 PM initialises raritymodes LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_3 LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_1 LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_1 LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_2 LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_3 LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_2 LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_1 LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_1 LOG: 1/22/2025 2:22:51 PM equipmentRarity:Level_1 WARNING: 1/22/2025 2:22:51 PM Language Text not found! (Path: °) WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:51 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:22:52 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 2:22:55 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:55 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:55 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:55 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:55 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:55 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:55 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:22:55 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:55 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:55 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:22:57 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 1/22/2025 2:22:57 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:57 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:57 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:57 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:57 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:57 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:57 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:22:57 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:57 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:22:57 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:23:02 PM LootContextPanel OnButtonSuccess => confirm WARNING: 1/22/2025 2:23:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:23:03 PM TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 1/22/2025 2:23:04 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 1/22/2025 2:23:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:23:06 PM Language Text not found! (Path: °) LOG: 1/22/2025 2:23:06 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 1/22/2025 2:23:06 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:06 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:06 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:06 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:06 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:06 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:06 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:06 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:06 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:06 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:23:18 PM LootContextPanel OnButtonSuccess => confirm WARNING: 1/22/2025 2:23:18 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:18 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:18 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:18 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:18 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:18 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:23:19 PM TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName WARNING: 1/22/2025 2:23:20 PM Language Text not found! (Path: °) LOG: 1/22/2025 2:23:20 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) LOG: 1/22/2025 2:23:20 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 1/22/2025 2:23:20 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:20 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:20 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:20 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:20 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:20 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:20 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:20 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:20 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:20 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:23:21 PM LootContextPanel OnButtonSuccess => back WARNING: 1/22/2025 2:23:21 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:23:22 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:23:22 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:23:22 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:23:22 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:23:22 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:23:22 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:23:22 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:23:22 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:23:22 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:23:22 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:23:23 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:23:24 PM OnWeaponSelectionChanged ID -> 1 LOG: 1/22/2025 2:23:24 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:23:25 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:23:25 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:23:26 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:23:26 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:23:27 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:23:31 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:23:33 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 2:23:33 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:23:34 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:23:41 PM DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 1/22/2025 2:23:41 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:23:41 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:23:41 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:23:41 PM Language Text not found! (Path: °) WARNING: 1/22/2025 2:23:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:41 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:41 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:23:42 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:23:45 PM LootContextPanel OnButtonSuccess => confirm WARNING: 1/22/2025 2:23:45 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:45 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:45 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:45 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:45 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:45 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:23:46 PM TryAddItem(WeaponAddin) => Items.Addins.TeleporterName WARNING: 1/22/2025 2:23:46 PM Language Text not found! (Path: °) LOG: 1/22/2025 2:23:46 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 1/22/2025 2:23:46 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:46 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:46 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:46 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:46 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:46 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:46 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:23:46 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:46 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:23:46 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:23:47 PM LootContextPanel OnButtonSuccess => back WARNING: 1/22/2025 2:23:47 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:23:47 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:23:47 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:23:48 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:23:48 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:23:49 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:23:55 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:23:56 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:24:02 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:24:03 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:24:03 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 2:24:03 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:24:03 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:24:03 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:24:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:24:03 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:24:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:24:03 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:24:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:24:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:24:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:24:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:24:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:24:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:24:05 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:24:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:24:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:24:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:24:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:24:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:24:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:24:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:24:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:24:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:24:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:24:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:24:05 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:24:06 PM Damage done = 0 WARNING: 1/22/2025 2:24:07 PM Damage done = 0 WARNING: 1/22/2025 2:24:10 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 2:24:12 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 2:24:12 PM Anger Avatar: Explosion triggered due to low velocity during Fast Charge LOG: 1/22/2025 2:24:18 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:24:18 PM TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 2:24:21 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:24:21 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:24:21 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:24:22 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:24:22 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:24:22 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:24:39 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:24:40 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:24:40 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:24:40 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:24:40 PM OnWeaponSelectionChanged ID -> 1 LOG: 1/22/2025 2:24:40 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:24:40 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:24:44 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:24:44 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:24:45 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:24:53 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:24:55 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 2:24:55 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:24:55 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:24:55 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:24:56 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:24:58 PM LootContextPanel OnButtonSuccess => confirm WARNING: 1/22/2025 2:24:59 PM MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_ElementalOrb) wurde kein passendes MechionaryEntry gefunden ... LOG: 1/22/2025 2:24:59 PM TryAddItem(WeaponAddin) => Items.Addins.EleOrbName WARNING: 1/22/2025 2:24:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:25:00 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:25:00 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:25:00 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:25:01 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:25:10 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 1/22/2025 2:25:18 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:25:18 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:25:18 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:25:18 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:25:18 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:25:20 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:25:20 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:25:21 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:25:21 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:25:22 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TeleporterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:25:22 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:25:22 PM OnWeaponSelectionChanged ID -> 1 LOG: 1/22/2025 2:25:22 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:25:24 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:25:24 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:25:24 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:25:26 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:25:26 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:25:26 PM Menu.UnloadMenuPanel => Inventar WARNING: 1/22/2025 2:25:26 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:25:26 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:25:44 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 2:25:46 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 1/22/2025 2:25:48 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 1/22/2025 2:25:49 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 1/22/2025 2:25:53 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 1/22/2025 2:26:11 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:26:13 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:26:13 PM TrySpawnEnemy ANGER_Urmar delay 1.75 LOG: 1/22/2025 2:26:15 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Urmog(Clone) öjj LOG: 1/22/2025 2:26:20 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:26:24 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 2:26:24 PM Urmar: Atomic addin found. LOG: 1/22/2025 2:26:27 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 2:26:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:26:27 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:26:37 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:37 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 2:26:43 PM Not possible to determine jump position! forwardJump? False LOG: 1/22/2025 2:26:43 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:43 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:43 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:26:43 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:26:44 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:26:46 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:26:48 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:26:48 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:26:49 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:26:49 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:26:49 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 2:26:49 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:49 PM BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 1/22/2025 2:26:49 PM [STEAM] Achievement 'ACH_THE_BLIND_RAGER' unlocked! LOG: 1/22/2025 2:26:49 PM [STEAM] StoreStats - success LOG: 1/22/2025 2:26:49 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:49 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:49 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:49 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:49 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:26:59 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 2:26:59 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:26:59 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:26:59 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:26:59 PM Language Text not found! (Path: °) LOG: 1/22/2025 2:26:59 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:27:06 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:27:07 PM TryAddItem(WeaponAddin) => Items.Addins.ExposingName WARNING: 1/22/2025 2:27:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:27:08 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:27:08 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:27:08 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:27:10 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:27:10 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:27:10 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:27:10 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:27:10 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:27:10 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:27:13 PM OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 1/22/2025 2:27:25 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TeleporterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:27:27 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:27:27 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:27:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:27:28 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:27:29 PM Menu.UnloadMenuPanel => Inventar WARNING: 1/22/2025 2:27:29 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:27:29 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:27:29 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:27:29 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:27:29 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:27:29 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:27:45 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:27:45 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:27:45 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:27:45 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:27:45 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:27:46 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:27:49 PM OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 1/22/2025 2:27:53 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:27:53 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:27:54 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:27:54 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:27:55 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:27:55 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:27:55 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:28:00 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:28:00 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:28:12 PM SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 1/22/2025 2:28:12 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:160 SeededCallsLastDungeon:51 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 1/22/2025 2:28:12 PM UpdatePlayerProgress LOG: 1/22/2025 2:28:12 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:28:12 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:28:12 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:28:12 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 WARNING: 1/22/2025 2:28:12 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 2:28:13 PM Generate Level Started! Level: Level_B theme: Wut GameSeed: WT!H-FAHF SeedCalls: 161 LOG: 1/22/2025 2:28:14 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:28:16 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:28:16 PM StandardOutlineEffect.enabled = false NPC_Tempera öjj LOG: 1/22/2025 2:28:16 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:28:16 PM Generate Level Completed! Loading time: 3.787s LOG: 1/22/2025 2:28:16 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:28:16 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:28:16 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:28:16 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:28:16 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:28:17 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:28:17 PM UpdatePlayerProgress LOG: 1/22/2025 2:28:17 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:28:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:28:17 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 2:28:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:28:17 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:28:17 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:28:17 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:28:17 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:28:17 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:28:17 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:28:21 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:28:21 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:28:21 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:21 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:28:21 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 2:28:26 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:26 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:26 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:28:26 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:26 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:26 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:28:26 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:26 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:26 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:28:26 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:26 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:26 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:28:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:28:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:28:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:28:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:28:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:28:31 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:28:31 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 2:28:31 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:28:31 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 2:28:33 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:28:33 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:28:33 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:28:33 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:28:33 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:28:34 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:28:44 PM OnWeaponSelectionChanged ID -> 1 LOG: 1/22/2025 2:28:45 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:28:45 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:28:46 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:28:46 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:28:47 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:28:47 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:28:48 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:28:48 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:28:50 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:28:50 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:28:50 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:28:51 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:28:51 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:28:56 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:28:56 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 2:28:56 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 2:28:56 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 2:28:56 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:28:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:28:56 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 WARNING: 1/22/2025 2:28:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:28:56 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 2:28:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:28:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:28:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:28:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:28:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:28:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:28:58 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:28:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:28:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:28:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:28:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:28:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:28:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:28:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:28:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:28:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 2:28:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:28:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:28:58 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:29:00 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:29:00 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:01 PM GetValidSpawnPosition() => Was not successful! WARNING: 1/22/2025 2:29:01 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:29:01 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:29:01 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:29:01 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 1/22/2025 2:29:01 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:29:01 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:01 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:29:01 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:29:01 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:29:01 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:29:01 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:29:01 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:29:08 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:29:08 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:29:08 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:29:08 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:29:13 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:29:13 PM TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 2:29:17 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:29:17 PM ItemSpawner from Enemy TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone) is null! Couldnt spawn Loot! WARNING: 1/22/2025 2:29:17 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:18 PM GetValidSpawnPosition() => Was not successful! WARNING: 1/22/2025 2:29:18 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:29:18 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:29:18 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:29:18 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 1/22/2025 2:29:18 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:20 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:29:20 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:21 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:29:21 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:21 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 2:29:22 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:29:24 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:29:25 PM GetValidSpawnPosition() => Was not successful! WARNING: 1/22/2025 2:29:25 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:29:25 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:29:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:29:25 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:29:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 2:29:32 PM GetValidSpawnPosition() => Was not successful! WARNING: 1/22/2025 2:29:32 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:29:32 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:29:32 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:29:32 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:29:37 PM LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_06 LOG: 1/22/2025 2:29:37 PM DestroyDestructibleInScene() => barrel_open LOG: 1/22/2025 2:29:37 PM DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 1/22/2025 2:29:37 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:29:37 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:37 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:29:37 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:37 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 1/22/2025 2:29:37 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:29:37 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:29:37 PM ItemSpawner from Enemy TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone) is null! Couldnt spawn Loot! WARNING: 1/22/2025 2:29:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:29:56 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:29:56 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:29:56 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:29:56 PM OnWeaponSelectionChanged ID -> 1 LOG: 1/22/2025 2:29:56 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:29:57 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:30:12 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:30:14 PM OnWeaponSelectionChanged ID -> 1 LOG: 1/22/2025 2:30:14 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:30:17 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:30:19 PM OnWeaponSelectionChanged ID -> 1 LOG: 1/22/2025 2:30:19 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:30:38 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:30:39 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:30:39 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:30:39 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:30:42 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:30:46 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 2:30:49 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:30:49 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:30:49 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:30:49 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:30:49 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 2:30:49 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:30:49 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:30:49 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:30:49 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:30:49 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:30:51 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:30:51 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:30:51 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:30:51 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:30:51 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:30:51 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:30:51 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:30:51 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:30:51 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:30:51 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:30:51 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:30:51 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 1/22/2025 2:30:51 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:30:51 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:30:51 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:30:51 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:30:52 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:30:52 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:30:54 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 2:30:54 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 1/22/2025 2:30:54 PM LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_02 LOG: 1/22/2025 2:30:54 PM DestroyDestructibleInScene() => Anger_Destructibles LOG: 1/22/2025 2:30:54 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:30:55 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 2:30:55 PM GetIconByBuffType called with buffType: OilBarrel WARNING: 1/22/2025 2:30:56 PM Damage done = 0 LOG: 1/22/2025 2:30:59 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:31:00 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:31:01 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 1/22/2025 2:31:01 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 2:31:01 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 1/22/2025 2:31:07 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:31:07 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:31:08 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:31:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:31:12 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:31:12 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:31:12 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:31:12 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:31:13 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 2:31:15 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 2:31:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:31:17 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:31:18 PM OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 1/22/2025 2:31:18 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:31:19 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:31:19 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:31:20 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:31:20 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:31:21 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:31:21 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:31:23 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:31:23 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:31:25 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:31:25 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:31:26 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:31:37 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:31:39 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:31:39 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:31:47 PM SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 1/22/2025 2:31:47 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:205 SeededCallsLastDungeon:44 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 1/22/2025 2:31:47 PM UpdatePlayerProgress LOG: 1/22/2025 2:31:47 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:31:47 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:31:47 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:31:47 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 1/22/2025 2:31:47 PM Generate Level Started! Level: Level_B theme: Wut GameSeed: WT!H-FAHF SeedCalls: 206 LOG: 1/22/2025 2:31:49 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:31:49 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 1/22/2025 2:31:51 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 2:31:52 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:31:52 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:31:52 PM Generate Level Completed! Loading time: 4.914s LOG: 1/22/2025 2:31:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:31:52 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:31:52 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:31:52 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:31:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:31:52 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:31:52 PM UpdatePlayerProgress LOG: 1/22/2025 2:31:52 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:31:52 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:31:52 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 2:31:52 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:31:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:31:52 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:31:52 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:31:53 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:31:53 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:31:53 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:31:57 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:31:57 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:31:58 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:31:59 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:32:00 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 1/22/2025 2:32:02 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:32:02 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:32:03 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 2:32:03 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:04 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:32:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 WARNING: 1/22/2025 2:32:18 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 2:32:18 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 2:32:18 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:32:21 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:32:22 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 2:32:22 PM CurrentRoom ReverbTheme isCave_Open ERROR: 1/22/2025 2:32:23 PM DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 1/22/2025 2:32:23 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:32:24 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 2:32:24 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:32:28 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:32:33 PM DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 1/22/2025 2:32:33 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:32:33 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:32:33 PM initialises raritymodes LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_1 LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_1 LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_3 LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_2 LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_3 LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_3 LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_1 LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_1 LOG: 1/22/2025 2:32:33 PM equipmentRarity:Level_1 WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:33 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:32:34 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:32:38 PM LootContextPanel OnButtonSuccess => confirm WARNING: 1/22/2025 2:32:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:32:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:32:39 PM TryAddItem(WeaponAddin) => Items.Addins.RadioactiveName LOG: 1/22/2025 2:32:40 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 1/22/2025 2:32:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:40 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:32:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:40 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:32:40 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:32:48 PM LootContextPanel OnButtonSuccess => back WARNING: 1/22/2025 2:32:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:32:48 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:32:48 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:32:48 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:32:49 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:32:50 PM CurrentRoom ReverbTheme isCave_Small WARNING: 1/22/2025 2:33:07 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:33:07 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:33:07 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:33:07 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:33:07 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:33:07 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:33:26 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:33:26 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:33:26 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:33:26 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:33:26 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:33:27 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:33:51 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:33:51 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:33:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:33:52 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:33:53 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:33:55 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:33:56 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:33:56 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:33:56 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:33:56 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:33:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:33:56 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 2:33:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:33:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:33:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:33:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:33:58 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:33:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:33:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:33:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:33:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:33:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:33:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:33:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:33:58 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:33:58 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:33:59 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:34:02 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:34:02 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 2:34:02 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:34:02 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:34:02 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 LOG: 1/22/2025 2:34:02 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:34:02 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:34:02 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:34:04 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:34:04 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:34:04 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:34:04 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:34:04 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:34:04 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:34:04 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 2:34:04 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:04 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:34:04 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:04 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:34:04 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:05 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:34:05 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:34:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:34:07 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:34:09 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:34:09 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:34:09 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:34:09 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:34:09 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:34:09 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:09 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 1/22/2025 2:34:10 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:34:10 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:34:13 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:34:14 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:34:14 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:34:15 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:34:17 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 1/22/2025 2:34:18 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 2:34:19 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:34:19 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:34:19 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:34:20 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 1/22/2025 2:34:27 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:34:29 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 2:34:29 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:34:29 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:34:29 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:34:29 PM Language Text not found! (Path: Meter) LOG: 1/22/2025 2:34:29 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:34:33 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:34:34 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:34:34 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 2:34:34 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 2:34:34 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 2:34:34 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 2:34:34 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 2:34:34 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 2:34:34 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 2:34:34 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 2:34:34 PM TryAddItem(WeaponAddin) => Items.Addins.AimedShotName LOG: 1/22/2025 2:34:34 PM [STEAM] StoreStats - success LOG: 1/22/2025 2:34:34 PM [STEAM] Achievement 'ACH_LET_THEM_SUFFER' unlocked! WARNING: 1/22/2025 2:34:35 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:34:35 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:34:35 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:34:35 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:34:38 PM Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:34:38 PM Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 1/22/2025 2:34:38 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:34:38 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:34:38 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:34:39 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:34:41 PM OnWeaponAddinShootable1SelectionChanged ID -> 4 LOG: 1/22/2025 2:34:48 PM OnWeaponAddinShootable1SelectionChanged ID -> 2 LOG: 1/22/2025 2:34:53 PM OnWeaponSelectionChanged ID -> 0 LOG: 1/22/2025 2:34:53 PM OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 1/22/2025 2:34:54 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 1/22/2025 2:34:54 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:34:55 PM Menu.UnloadMenuPanel => Inventar LOG: 1/22/2025 2:34:57 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:34:57 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 LOG: 1/22/2025 2:34:57 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:34:57 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:34:57 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:34:57 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:34:57 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:34:57 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:34:57 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:34:57 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 WARNING: 1/22/2025 2:34:57 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:34:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:34:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:34:58 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:34:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 2:34:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 2:34:58 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:34:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:34:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:34:58 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:34:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:34:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:59 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:34:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:59 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:34:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:59 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:34:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:34:59 PM ADD Addin! => Items.Addins.CryoNameLevel_1 WARNING: 1/22/2025 2:35:01 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:35:01 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:01 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:35:01 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:35:03 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 2:35:04 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 2:35:05 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:35:05 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:35:05 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:35:05 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 1/22/2025 2:35:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 2:35:05 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 1/22/2025 2:35:08 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:35:09 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:35:09 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:14 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:35:19 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:35:19 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 2:35:19 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:35:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:35:19 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:35:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:35:19 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 2:35:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:35:20 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:35:20 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:35:20 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:35:20 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:35:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:20 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:35:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:20 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:35:20 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:35:20 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:35:20 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 2:35:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:21 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:35:22 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:35:22 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:35:22 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:25 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:35:25 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:35:25 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:35:26 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:27 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:35:27 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:35:27 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 2:35:27 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:35:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:34 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:35:34 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 2:35:34 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 2:35:34 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 2:35:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:35:34 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:35:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:35:34 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:35:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:35:34 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 WARNING: 1/22/2025 2:35:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:35:34 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 WARNING: 1/22/2025 2:35:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:35:35 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:35:35 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:35:35 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:35:35 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:35:35 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:35:35 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:35:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:35 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:35:35 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:35:35 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:35:35 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:35:35 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:35:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:35 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:35:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:35 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:35:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 2:35:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:35:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:35:37 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:35:39 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:35:39 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:35:41 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:35:41 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:35:43 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:35:44 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 2:35:44 PM Anger Avatar: Explosion triggered due to low velocity during Fast Charge LOG: 1/22/2025 2:35:45 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:35:45 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:35:45 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:35:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:48 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 2:35:49 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:35:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:51 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:35:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:35:51 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:35:52 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:35:52 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:35:53 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:35:57 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:35:57 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:35:57 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:35:59 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:01 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:05 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:07 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:14 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:16 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:36:17 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 2:36:17 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:20 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:36:22 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:23 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:29 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:36:29 PM TrySpawnEnemy ANGER_Stationary_Scrapper delay 1.75 LOG: 1/22/2025 2:36:29 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Scrapper(Clone) öjj ERROR: 1/22/2025 2:36:32 PM MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:36:32 PM ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 1/22/2025 2:36:35 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:36:39 PM DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 1/22/2025 2:36:39 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:36:39 PM ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: JoyLuck LOG: 1/22/2025 2:36:42 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 2:36:42 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:36:42 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:36:43 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:36:47 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:36:53 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:36:55 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:36:56 PM GetIconByBuffType called with buffType: Radioactive ERROR: 1/22/2025 2:36:56 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:36:56 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 2:36:56 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 2:36:57 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 ERROR: 1/22/2025 2:36:58 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:36:58 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:36:58 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:37:01 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:37:01 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:37:01 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:37:04 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 ERROR: 1/22/2025 2:37:04 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:37:04 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:37:04 PM TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:37:04 PM GetIconByBuffType called with buffType: Charming WARNING: 1/22/2025 2:37:05 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 2:37:08 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:37:11 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:37:14 PM Hammer Attack: CenterShock failed, Hammer is already in Transition LOG: 1/22/2025 2:37:14 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:37:16 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:37:22 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:37:23 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 2:37:23 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:37:23 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:37:23 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:37:23 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:37:26 PM ADD Addin! => Items.Addins.CryoNameLevel_1 WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 2:37:28 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:28 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:29 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 1/22/2025 2:37:30 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:37:30 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:37:30 PM TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:37:30 PM GetIconByBuffType called with buffType: Charming WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:30 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 2:37:31 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 2:37:31 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:37:31 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 2:37:31 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 2:37:34 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:37:38 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:37:39 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:37:39 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 ERROR: 1/22/2025 2:37:39 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:37:39 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:37:39 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:37:42 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:37:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:37:46 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:37:50 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:37:52 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:37:53 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:37:53 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:37:56 PM ADD Addin! => Items.Addins.CryoNameLevel_1 ERROR: 1/22/2025 2:37:56 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:37:56 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:37:56 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 2:37:59 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 2:38:00 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:38:00 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 2:38:00 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 2:38:00 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:38:00 PM TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:38:00 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:38:00 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:38:02 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:38:04 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:38:04 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:38:07 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:38:09 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 2:38:15 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 1/22/2025 2:38:15 PM ItemSpawner from Enemy TheRoaringSmelter_ScrapperRepBall(Clone) (StickyStoneStudio.MOODS.ScrapperRepBall) is null! Couldnt spawn Loot! WARNING: 1/22/2025 2:38:15 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 2:38:15 PM BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 1/22/2025 2:38:30 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 2:38:30 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:38:30 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:38:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:38:30 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:38:33 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:38:34 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:38:34 PM TryAddItem(WeaponAddin) => Items.Addins.TargetExpName WARNING: 1/22/2025 2:38:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:38:35 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:38:35 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:38:35 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:38:36 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:38:36 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:38:41 PM SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 1/22/2025 2:38:41 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:273 SeededCallsLastDungeon:67 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 1/22/2025 2:38:41 PM UpdatePlayerProgress LOG: 1/22/2025 2:38:41 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:38:41 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:38:41 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:38:41 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 1/22/2025 2:38:41 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 2:38:42 PM Generate Level Started! Level: Level_C theme: Wut GameSeed: WT!H-FAHF SeedCalls: 274 LOG: 1/22/2025 2:38:43 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:38:45 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:38:45 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:38:45 PM Generate Level Completed! Loading time: 3.813s LOG: 1/22/2025 2:38:45 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:38:45 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:38:45 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:38:45 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:38:45 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:38:45 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:38:45 PM UpdatePlayerProgress LOG: 1/22/2025 2:38:45 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:38:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:38:45 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 2:38:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:38:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:38:46 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:38:46 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:38:46 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:38:46 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:38:46 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:38:55 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:38:55 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:38:56 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:39:18 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:39:18 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:39:18 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:18 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:19 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:39:19 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:19 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:39:19 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:39:19 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:39:21 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 2:39:21 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 2:39:21 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 2:39:21 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 2:39:21 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 2:39:21 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 2:39:21 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 2:39:21 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added WARNING: 1/22/2025 2:39:25 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:39:25 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 2:39:25 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:39:25 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 2:39:25 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:39:25 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:39:26 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:39:26 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:39:26 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:39:26 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 2:39:26 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:39:26 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 2:39:26 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:39:28 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:39:28 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:39:28 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:39:28 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:39:28 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:39:28 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:28 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:39:28 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:28 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:39:28 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:28 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:39:28 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:39:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:39:29 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:39:29 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:39:29 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:39:30 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:39:30 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:39:30 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:39:30 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:39:30 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:39:30 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:39:30 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:39:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:39:31 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:39:31 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:39:31 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 1/22/2025 2:39:31 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 1/22/2025 2:39:31 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 2:39:31 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 2:39:31 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:39:31 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 1/22/2025 2:39:37 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:39:37 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 LOG: 1/22/2025 2:39:37 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:39:37 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 2:39:37 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 2:39:37 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:39:37 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 WARNING: 1/22/2025 2:39:37 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:39:37 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 2:39:37 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:39:39 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:39:39 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:39:39 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:39:39 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:39:39 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:39:39 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:39:39 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 2:39:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:39 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:39:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:39 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:39:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:39 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:39:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:39 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 2:39:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:39 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 2:39:39 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:39:41 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:39:42 PM GetValidSpawnPosition() => Was not successful! WARNING: 1/22/2025 2:39:42 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:39:42 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:39:42 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:42 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:39:42 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:39:42 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:39:44 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 1/22/2025 2:39:44 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:39:45 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 2:39:45 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:39:45 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 1/22/2025 2:39:45 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:39:45 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:39:45 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:39:46 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:39:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:39:47 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:39:50 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:39:50 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:39:51 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:39:52 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:39:52 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:39:52 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 1/22/2025 2:39:53 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:39:53 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:39:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:39:53 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:39:53 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 2:39:55 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:39:55 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:39:59 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:39:59 PM LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_12 LOG: 1/22/2025 2:39:59 PM DestroyDestructibleInScene() => barrel_open LOG: 1/22/2025 2:40:07 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:40:09 PM OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 1/22/2025 2:40:09 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:40:09 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:40:09 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:40:10 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:40:13 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:40:14 PM Change Color from Equipment_Torso(Clone) matname: ChangeableColor (Instance) LOG: 1/22/2025 2:40:14 PM TryAddItem(Equipment) => Items.Equipment.TorsoName Torso WARNING: 1/22/2025 2:40:14 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:40:14 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:40:14 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:40:15 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:40:16 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:40:17 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:40:19 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:40:19 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:40:24 PM SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Wut LOG: 1/22/2025 2:40:24 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:333 SeededCallsLastDungeon:59 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 1/22/2025 2:40:24 PM UpdatePlayerProgress LOG: 1/22/2025 2:40:24 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:40:24 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:40:24 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:40:24 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 1/22/2025 2:40:24 PM Generate Level Started! Level: Level_C theme: Wut GameSeed: WT!H-FAHF SeedCalls: 334 LOG: 1/22/2025 2:40:25 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:40:28 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 2:40:29 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:40:29 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:40:29 PM Generate Level Completed! Loading time: 5.141s LOG: 1/22/2025 2:40:29 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:40:29 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:40:29 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:40:29 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:40:29 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:40:29 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:40:29 PM UpdatePlayerProgress LOG: 1/22/2025 2:40:29 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:40:29 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:40:29 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 2:40:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:40:30 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:40:30 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:40:30 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:40:30 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:40:30 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:40:30 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:40:32 PM GetIconByBuffType called with buffType: Healing LOG: 1/22/2025 2:40:34 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:40:34 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:40:35 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:40:38 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:40:38 PM TrySpawnEnemy ANGER_FettlingEngineer delay 1.75 WARNING: 1/22/2025 2:40:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:40:38 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 WARNING: 1/22/2025 2:40:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:40:38 PM TrySpawnEnemy ANGER_MetallurgicWelder delay 1.75 WARNING: 1/22/2025 2:40:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:40:38 PM TrySpawnEnemy ANGER_MetallurgicWelder delay 1.75 WARNING: 1/22/2025 2:40:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:40:38 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 WARNING: 1/22/2025 2:40:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:40:38 PM TrySpawnEnemy ANGER_MetallurgicWelder delay 1.75 WARNING: 1/22/2025 2:40:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:40:40 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:40:40 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:40:40 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:40:40 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 1/22/2025 2:40:40 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:40:40 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:40:40 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:40:40 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 1/22/2025 2:40:40 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 1/22/2025 2:40:40 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 1/22/2025 2:40:40 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 1/22/2025 2:40:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:40:40 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 2:40:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:40:40 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 2:40:40 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:40:40 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_ArcLoadConstructor(Clone) is not the same! LOG: 1/22/2025 2:40:40 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 1/22/2025 2:40:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:40:40 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 1/22/2025 2:40:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:40:40 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 1/22/2025 2:40:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:40:41 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 2:40:41 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:40:41 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:40:41 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:40:41 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:40:41 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:40:41 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:40:41 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:40:41 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:40:42 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:40:43 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:40:43 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:40:43 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:40:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:40:43 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:40:44 PM LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 1/22/2025 2:40:44 PM DestroyDestructibleInScene() => barrel_open LOG: 1/22/2025 2:40:44 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:40:45 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 1/22/2025 2:40:45 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:40:45 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:40:45 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:40:45 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:40:45 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) WARNING: 1/22/2025 2:40:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:40:46 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:40:47 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 WARNING: 1/22/2025 2:40:47 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 1/22/2025 2:40:47 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:40:47 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:40:48 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:40:49 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:40:49 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:40:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:40:49 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:40:49 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:40:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:40:51 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:40:51 PM GetIconByBuffType called with buffType: Corrosion ERROR: 1/22/2025 2:40:51 PM timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 1/22/2025 2:40:51 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:40:53 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:40:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:40:54 PM ADD Addin! => Items.Addins.CryoNameLevel_1 WARNING: 1/22/2025 2:40:54 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:40:54 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:40:55 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:40:55 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:40:56 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:40:56 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:40:58 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 1/22/2025 2:40:59 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 1/22/2025 2:41:00 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 2:41:00 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:41:03 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:41:03 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 2:41:03 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:41:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:41:03 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 WARNING: 1/22/2025 2:41:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:41:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:05 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:05 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:41:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:41:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:41:05 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:41:05 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 1/22/2025 2:41:05 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 2:41:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:05 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:41:06 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:41:06 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:41:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:41:09 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:41:09 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 2:41:11 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 1/22/2025 2:41:11 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:41:11 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:41:11 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:41:11 PM TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 2:41:11 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:41:11 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 2:41:11 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 2:41:11 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 LOG: 1/22/2025 2:41:11 PM TrySpawnEnemy ANGER_FettlingEngineer delay 1.75 LOG: 1/22/2025 2:41:11 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 2:41:12 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 1/22/2025 2:41:12 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) WARNING: 1/22/2025 2:41:13 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:13 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:13 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:41:13 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:41:13 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:41:13 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:13 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:13 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 1/22/2025 2:41:13 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:41:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:13 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:41:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:13 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 2:41:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:13 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 1/22/2025 2:41:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:16 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:41:16 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:41:16 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:41:16 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:41:16 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:16 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:41:19 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:41:19 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:41:19 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:41:19 PM TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:41:19 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 1/22/2025 2:41:19 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) WARNING: 1/22/2025 2:41:20 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 1/22/2025 2:41:20 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:41:20 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:41:21 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:41:22 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:41:22 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:41:22 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:41:22 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:41:24 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:41:25 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:41:25 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:41:25 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 1/22/2025 2:41:26 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:41:26 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:41:26 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:41:29 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 2:41:29 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 2:41:32 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:41:36 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:41:36 PM TrySpawnEnemy ANGER_FettlingEngineer delay 1.75 LOG: 1/22/2025 2:41:36 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:41:36 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 WARNING: 1/22/2025 2:41:36 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:41:36 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 WARNING: 1/22/2025 2:41:36 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:41:37 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:37 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:37 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:37 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 1/22/2025 2:41:37 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:41:37 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 1/22/2025 2:41:37 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:37 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:41:37 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:37 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 2:41:37 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:37 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 2:41:37 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:41:37 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same! LOG: 1/22/2025 2:41:38 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:41:38 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 2:41:40 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 1/22/2025 2:41:40 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:41:40 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:41:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:41:41 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 2:41:43 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 2:41:43 PM GetValidDropZonePosition() => Was not successful! LOG: 1/22/2025 2:41:46 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:41:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:41:48 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:41:48 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:41:48 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:41:53 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:41:53 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 1/22/2025 2:41:55 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:41:55 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 LOG: 1/22/2025 2:41:55 PM TrySpawnEnemy ANGER_FettlingEngineer delay 1.75 LOG: 1/22/2025 2:41:55 PM TrySpawnEnemy ANGER_MetallurgicWelder delay 1.75 LOG: 1/22/2025 2:41:55 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 2:41:55 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:41:55 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 2:41:55 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:41:55 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 2:41:55 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:41:57 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:57 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:57 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 1/22/2025 2:41:57 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:57 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:57 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:57 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:41:57 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 1/22/2025 2:41:57 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 2:41:57 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:57 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 1/22/2025 2:41:57 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:57 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 1/22/2025 2:41:57 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:57 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:41:57 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:41:57 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! LOG: 1/22/2025 2:41:57 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:41:57 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:41:57 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:41:57 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:42:01 PM DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 1/22/2025 2:42:01 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:42:02 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:42:02 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 2:42:02 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:42:02 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 2:42:05 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:42:06 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:42:06 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 2:42:06 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 1/22/2025 2:42:06 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 2:42:06 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:42:06 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 2:42:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:42:07 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 WARNING: 1/22/2025 2:42:08 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 1/22/2025 2:42:08 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 2:42:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:42:10 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:42:10 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:42:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:42:13 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:42:13 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:42:15 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:42:15 PM ItemSpawner from Enemy TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone) is null! Couldnt spawn Loot! WARNING: 1/22/2025 2:42:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:42:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:42:15 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 2:42:16 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:42:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:42:21 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:42:22 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:42:23 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 1/22/2025 2:42:24 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 2:42:25 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:25 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 1/22/2025 2:42:25 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 LOG: 1/22/2025 2:42:25 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 1/22/2025 2:42:25 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_12 LOG: 1/22/2025 2:42:25 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 1/22/2025 2:42:25 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:25 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 1/22/2025 2:42:26 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:26 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_20 LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_22 LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_23 LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 1/22/2025 2:42:27 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_18 LOG: 1/22/2025 2:42:30 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:42:36 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 2:42:40 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:42:44 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:42:44 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:42:44 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:42:44 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:42:44 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 WARNING: 1/22/2025 2:42:44 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:42:44 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 2:42:44 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 2:42:45 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:42:45 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:42:45 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:42:45 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:42:45 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:42:45 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:42:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:42:45 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:42:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:42:45 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:42:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:42:45 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 2:42:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:42:45 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 2:42:45 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 2:42:47 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:42:48 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 2:42:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:42:50 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:42:50 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:42:52 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:42:52 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:42:52 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:42:54 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:42:58 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:43:00 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 2:43:04 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:43:04 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 2:43:04 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 2:43:04 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 2:43:04 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 2:43:06 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:43:06 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:43:06 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 2:43:06 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 2:43:06 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:43:06 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:43:06 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 2:43:06 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:43:06 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:43:06 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:43:06 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 2:43:06 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:43:08 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:43:11 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:43:11 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:43:11 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:43:17 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:43:17 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:43:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:43:23 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:43:23 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 2:43:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:43:23 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:43:24 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:43:24 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:43:24 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:43:25 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 2:43:27 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 1/22/2025 2:43:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:43:28 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:43:29 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:43:29 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 2:43:29 PM TrySpawnEnemy ANGER_Zathar delay 1.75 LOG: 1/22/2025 2:43:31 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Zathar(Clone) öjj LOG: 1/22/2025 2:43:35 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:43:51 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 2:43:51 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:43:51 PM ApplyBossMoodColorStyle => bossDialogMood: Love bossDialogMoodWasAnsweredByPlayers: Love WARNING: 1/22/2025 2:46:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:46:45 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:46:45 PM hello - there^- Zhatar LOG: 1/22/2025 2:46:45 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:46:45 PM Melee asttack LOG: 1/22/2025 2:46:47 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 2:46:49 PM Damage done = 0 LOG: 1/22/2025 2:46:49 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:46:49 PM TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:46:49 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:46:49 PM BuffManager.StartBuffEffect() for BUFFID: 1135 is already started! LOG: 1/22/2025 2:46:50 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:46:50 PM BuffManager.StartBuffEffect() for BUFFID: 1137 is already started! LOG: 1/22/2025 2:46:52 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:46:52 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:46:52 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:46:52 PM BuffManager.StartBuffEffect() for BUFFID: 1140 is already started! LOG: 1/22/2025 2:46:54 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:46:55 PM Damage done = 0 LOG: 1/22/2025 2:46:55 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:46:55 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:46:55 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:46:55 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:46:56 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:46:56 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:46:57 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:46:58 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:46:58 PM distanceAttack LOG: 1/22/2025 2:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:00 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:47:00 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:47:00 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:47:04 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:47:04 PM BuffManager.StartBuffEffect() for BUFFID: 1175 is already started! LOG: 1/22/2025 2:47:04 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:47:04 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:47:05 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:47:11 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:47:11 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:47:11 PM BuffManager.StartBuffEffect() for BUFFID: 1178 is already started! LOG: 1/22/2025 2:47:18 PM Melee asttack LOG: 1/22/2025 2:47:20 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:47:22 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:47:22 PM TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:47:22 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:47:22 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 2:47:22 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 1/22/2025 2:47:23 PM Melee asttack LOG: 1/22/2025 2:47:25 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:47:28 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:47:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:30 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:47:30 PM BuffManager.StartBuffEffect() for BUFFID: 1232 is already started! LOG: 1/22/2025 2:47:31 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:47:33 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:47:33 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:47:33 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:47:33 PM BuffManager.StartBuffEffect() for BUFFID: 1271 is already started! LOG: 1/22/2025 2:47:33 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:47:33 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:47:35 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:35 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:35 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:35 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:35 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:35 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:35 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:36 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:47:36 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:47:36 PM TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:47:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:38 PM Melee asttack LOG: 1/22/2025 2:47:38 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:47:39 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:47:39 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:47:40 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:47:41 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:47:41 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:47:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:47:42 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:47:44 PM StandardOutlineEffect.enabled = false ANGER_ZatharTheVulnerable(Clone) öjj LOG: 1/22/2025 2:47:44 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 1/22/2025 2:48:00 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:48:00 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:48:03 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:48:03 PM MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp ANGER_ZatharTheVulnerable) wurde kein passendes MechionaryEntry gefunden ... WARNING: 1/22/2025 2:48:03 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 2:48:03 PM BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 1/22/2025 2:48:05 PM Destroy On BossRoom MS Build: ANGER_ZatharTheVulnerable(Clone) distance: 0 LOG: 1/22/2025 2:48:05 PM Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 ERROR: 1/22/2025 2:48:05 PM Error in SpawnItem: System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemSpawner:SpawnItem(Boolean) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() ERROR: 1/22/2025 2:48:05 PM Error in SpawnItem: System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemSpawner:SpawnItem(Boolean) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 1/22/2025 2:48:06 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 2:48:06 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:48:06 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:48:06 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:48:06 PM Language Text not found! (Path: °) LOG: 1/22/2025 2:48:06 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:48:10 PM StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj LOG: 1/22/2025 2:48:12 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:48:13 PM TryAddItem(WeaponAddin) => Items.Addins.TriplerName WARNING: 1/22/2025 2:48:13 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:48:14 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:48:14 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:48:14 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:48:14 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:48:14 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:48:18 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:48:18 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:48:19 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:48:20 PM WindowManager.LoadMenu => StageSelectorMenu LOG: 1/22/2025 2:48:20 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 2:48:20 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 2:48:20 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:False WARNING: 1/22/2025 2:48:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:48:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:48:24 PM WindowManager.UnloadMenu => StageSelectorMenu LOG: 1/22/2025 2:48:27 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 1/22/2025 2:48:27 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) WARNING: 1/22/2025 2:48:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:48:34 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 2:48:38 PM WindowManager.LoadMenu => StageSelectorMenu LOG: 1/22/2025 2:48:38 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 2:48:38 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 2:48:38 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 2:48:42 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:48:42 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:48:46 PM MapSelector.CloseMapSelector LOG: 1/22/2025 2:48:46 PM MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 1/22/2025 2:48:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:48:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:48:46 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:49:10 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 2:49:10 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 2:49:10 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 2:49:14 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 2:49:14 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:49:17 PM MapController: Change CurrentTheme from 'Wut' to 'Stolz' LOG: 1/22/2025 2:49:17 PM SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Stolz LOG: 1/22/2025 2:49:17 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:500 SeededCallsLastDungeon:166 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 1/22/2025 2:49:17 PM UpdatePlayerProgress LOG: 1/22/2025 2:49:17 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:49:17 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 1/22/2025 2:49:17 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:49:17 PM WindowManager.UnloadMenu => StageSelectorMenu LOG: 1/22/2025 2:49:18 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 1/22/2025 2:49:18 PM Generate Level Started! Level: Level_A theme: Stolz GameSeed: WT!H-FAHF SeedCalls: 501 LOG: 1/22/2025 2:49:20 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:49:20 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 2:49:21 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 1/22/2025 2:49:22 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:49:22 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:49:23 PM Generate Level Completed! Loading time: 4.52s LOG: 1/22/2025 2:49:23 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:49:23 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:49:23 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 2:49:23 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:49:23 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:49:23 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:49:23 PM UpdatePlayerProgress LOG: 1/22/2025 2:49:23 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:49:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:49:23 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 2:49:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:49:23 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:49:23 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:49:23 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:49:23 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:49:23 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:49:24 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:49:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:49:28 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:49:28 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:55:42 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 1/22/2025 2:55:43 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:55:43 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 1/22/2025 2:55:45 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:55:45 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:55:45 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 2:55:45 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:55:45 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 2:55:45 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:55:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:55:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:55:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:55:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 2:55:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:55:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:55:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 2:55:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:55:47 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 2:55:48 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:55:48 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:55:48 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:55:48 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:55:48 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:55:48 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:55:48 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:55:48 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:55:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:55:49 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:55:49 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:55:49 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 2:55:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:55:52 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:55:52 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:55:52 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 2:55:52 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:55:52 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:55:52 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:55:52 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 2:55:52 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 2:55:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:55:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:55:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:55:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:55:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:55:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:55:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:55:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:55:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:55:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:55:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:55:53 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:55:55 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:55:55 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 2:55:55 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:55:55 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 2:55:56 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 WARNING: 1/22/2025 2:55:58 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 2:55:58 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 2:55:58 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:55:59 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:56:00 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:56:01 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 2:56:01 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 2:56:01 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:56:05 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:56:05 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:56:05 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 2:56:05 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 2:56:05 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:56:14 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:16 PM OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 1/22/2025 2:56:16 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 2:56:16 PM Menu.LoadMenuPanel LootContext failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) WARNING: 1/22/2025 2:56:16 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:56:16 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:56:19 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:56:19 PM Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 1/22/2025 2:56:19 PM TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 1/22/2025 2:56:20 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:56:20 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:56:20 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:56:21 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:56:21 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:56:28 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:32 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 2:56:32 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:56:37 PM SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Stolz LOG: 1/22/2025 2:56:37 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:547 SeededCallsLastDungeon:46 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 1/22/2025 2:56:37 PM UpdatePlayerProgress LOG: 1/22/2025 2:56:37 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:56:37 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:56:37 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:56:37 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 1/22/2025 2:56:38 PM Generate Level Started! Level: Level_A theme: Stolz GameSeed: WT!H-FAHF SeedCalls: 548 LOG: 1/22/2025 2:56:40 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 2:56:40 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:56:42 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 2:56:42 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:56:43 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:56:43 PM Generate Level Completed! Loading time: 5.135s LOG: 1/22/2025 2:56:43 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:56:43 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:56:43 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 2:56:43 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:43 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:56:43 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:43 PM UpdatePlayerProgress LOG: 1/22/2025 2:56:43 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:56:43 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:56:43 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 2:56:43 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:56:43 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:56:43 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:43 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:56:43 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:56:43 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:56:44 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:56:47 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:48 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:56:48 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:56:48 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 1/22/2025 2:56:49 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 2:56:49 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 1/22/2025 2:56:50 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 1/22/2025 2:56:51 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 2:56:51 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 2:56:51 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:53 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:55 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:56:56 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:56:56 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:56:56 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 2:56:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:56:56 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 2:56:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:56:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:56:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:56:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:56:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:56:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:56:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:56:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:56:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:56:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:56:59 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:56:59 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:56:59 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 2:56:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:57:01 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 2:57:01 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:57:01 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:57:02 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:57:02 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:57:02 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:57:02 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:57:02 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 2:57:02 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:57:08 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 2:57:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:57:18 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:57:18 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:57:18 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:57:18 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 2:57:18 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:57:20 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:57:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:57:20 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:57:20 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:57:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:57:20 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:57:20 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:57:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:57:20 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:57:21 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 2:57:21 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:57:24 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:57:24 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:57:24 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:57:24 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 2:57:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:57:25 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:57:25 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:57:25 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:57:28 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 2:57:28 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 2:57:31 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 WARNING: 1/22/2025 2:57:33 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:57:33 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:57:33 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:57:33 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:57:33 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:57:33 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:57:35 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:57:37 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:57:37 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:57:39 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 WARNING: 1/22/2025 2:57:39 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 2:57:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:57:42 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:57:44 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 2:57:45 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:57:48 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:57:48 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:57:48 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:57:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:57:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:57:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:57:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:57:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:57:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:57:51 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:57:51 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 2:57:51 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 2:57:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:57:55 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:57:55 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 2:57:57 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 2:57:57 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:57:57 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:57:58 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:57:58 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:57:59 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:58:01 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:58:01 PM TrySpawnEnemy PRIDE_Boss_Valerie delay 1.75 WARNING: 1/22/2025 2:58:01 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees180/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" LOG: 1/22/2025 2:58:02 PM StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj LOG: 1/22/2025 2:58:03 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:58:03 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:58:03 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 2:58:06 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 2:58:12 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 2:58:12 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 1/22/2025 2:58:15 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 2:58:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:58:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:58:16 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:58:16 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:58:19 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:58:19 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:58:19 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:58:21 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:58:21 PM MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:58:23 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:58:23 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:58:23 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:58:26 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:58:26 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:58:28 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 2:58:29 PM EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 1/22/2025 2:58:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:31 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:58:31 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:58:34 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 2:58:37 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:58:37 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 2:58:37 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:58:37 PM MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:58:38 PM EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 1/22/2025 2:58:38 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:58:38 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:58:39 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 2:58:41 PM NextWave() => Wave was not started yet or has no waves WARNING: 1/22/2025 2:58:41 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:58:41 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:58:41 PM Animator.GotoState: State could not be found WARNING: 1/22/2025 2:58:41 PM Invalid Layer Index '-1' LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:41 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:42 PM Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 1/22/2025 2:58:43 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 2:58:43 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:58:43 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:58:43 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:58:43 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:58:44 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 2:58:46 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 2:58:47 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TriplerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 2:58:47 PM TryAddItem(WeaponAddin) => Items.Addins.PerfPunName WARNING: 1/22/2025 2:58:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:58:48 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 2:58:48 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:58:49 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 2:58:50 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 2:58:50 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 2:58:55 PM SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Stolz LOG: 1/22/2025 2:58:55 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:582 SeededCallsLastDungeon:34 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 1/22/2025 2:58:55 PM UpdatePlayerProgress LOG: 1/22/2025 2:58:55 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 2:58:55 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 2:58:55 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 2:58:55 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 WARNING: 1/22/2025 2:58:55 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 2:58:56 PM Generate Level Started! Level: Level_B theme: Stolz GameSeed: WT!H-FAHF SeedCalls: 583 LOG: 1/22/2025 2:58:58 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 2:58:59 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 2:58:59 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:58:59 PM Generate Level Completed! Loading time: 3.559s LOG: 1/22/2025 2:58:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:58:59 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 2:58:59 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 2:58:59 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:58:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:58:59 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:58:59 PM UpdatePlayerProgress LOG: 1/22/2025 2:58:59 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 2:58:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:58:59 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 2:58:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:58:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:59:00 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:59:00 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 2:59:00 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:59:00 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 2:59:00 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 2:59:02 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 2:59:02 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 2:59:02 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:59:02 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 2:59:04 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 2:59:04 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 2:59:04 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 2:59:04 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 2:59:04 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 2:59:04 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 2:59:04 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 2:59:04 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 2:59:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 2:59:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:07 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 2:59:07 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 2:59:07 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 2:59:08 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:59:08 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 2:59:09 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:59:09 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 2:59:09 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 2:59:09 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 2:59:09 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:59:09 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 2:59:09 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:59:10 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:59:10 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:10 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:10 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:59:10 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:10 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:10 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 2:59:10 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:10 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:10 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:59:10 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:10 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 2:59:11 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:59:11 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:59:11 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:59:11 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:59:11 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:59:11 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 2:59:11 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:59:11 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:13 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 2:59:13 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 2:59:13 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 2:59:14 PM SetAnimationParameter Failed! IsMovingSpecial is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 2:59:14 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 2:59:15 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:59:15 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 2:59:17 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 1/22/2025 2:59:19 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 2:59:19 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:59:19 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 2:59:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:22 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 2:59:22 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 2:59:22 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 2:59:22 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:59:22 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:22 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 2:59:22 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 2:59:22 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 2:59:23 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 2:59:23 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:24 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:24 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:59:24 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:24 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:24 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:59:24 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:24 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:24 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:59:24 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:59:24 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 2:59:26 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 2:59:26 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:27 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:59:27 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 2:59:27 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:59:27 PM MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 1/22/2025 2:59:27 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 2:59:28 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 2:59:29 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:59:29 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:59:29 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 2:59:31 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 2:59:31 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:31 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:59:31 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 2:59:31 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 2:59:37 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 2:59:37 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 2:59:37 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:59:37 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 2:59:37 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:59:37 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 2:59:37 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:59:37 PM TrySpawnEnemy PRIDE_Castor delay 1.75 WARNING: 1/22/2025 2:59:37 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 2:59:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 2:59:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 2:59:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 2:59:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 2:59:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 2:59:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 2:59:40 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 2:59:40 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:59:40 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 2:59:42 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 2:59:42 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 2:59:42 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:45 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 2:59:45 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 2:59:48 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 2:59:48 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 2:59:48 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 2:59:50 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 2:59:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:51 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 2:59:53 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:59:53 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 2:59:53 PM MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 2:59:53 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 2:59:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 2:59:56 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 2:59:56 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 1/22/2025 2:59:57 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 2:59:57 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 2:59:59 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 1/22/2025 2:59:59 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:01 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 3:00:02 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 3:00:06 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:00:07 PM OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 1/22/2025 3:00:07 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:00:07 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:00:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:00:08 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:00:10 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:00:11 PM Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 1/22/2025 3:00:11 PM TryAddItem(Equipment) => Items.Equipment.TorsoName Torso WARNING: 1/22/2025 3:00:11 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:00:12 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:00:12 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:00:12 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:00:13 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 3:00:14 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:00:17 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:00:17 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:00:21 PM SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Stolz LOG: 1/22/2025 3:00:21 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:616 SeededCallsLastDungeon:33 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 1/22/2025 3:00:21 PM UpdatePlayerProgress LOG: 1/22/2025 3:00:21 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:00:21 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:00:21 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:00:22 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 1/22/2025 3:00:22 PM Generate Level Started! Level: Level_B theme: Stolz GameSeed: WT!H-FAHF SeedCalls: 617 LOG: 1/22/2025 3:00:24 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 3:00:24 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:00:27 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 1/22/2025 3:00:28 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 3:00:29 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:00:29 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 3:00:29 PM Generate Level Completed! Loading time: 7.529s LOG: 1/22/2025 3:00:29 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:00:29 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:00:29 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:00:29 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:00:29 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:00:30 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:00:30 PM UpdatePlayerProgress LOG: 1/22/2025 3:00:30 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:00:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:00:30 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 3:00:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:00:30 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:00:30 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:00:30 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 3:00:30 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:00:30 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:00:31 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:00:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 3:00:33 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:00:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 1/22/2025 3:00:35 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:00:35 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:00:35 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:00:37 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 3:00:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 1/22/2025 3:00:40 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 WARNING: 1/22/2025 3:00:42 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 3:00:42 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 3:00:42 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:00:43 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:00:45 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:00:45 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 3:00:45 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 3:00:45 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 3:00:45 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:00:45 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 3:00:45 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:00:46 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 WARNING: 1/22/2025 3:00:46 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:00:46 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:00:46 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:00:46 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:00:46 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:00:46 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:00:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:00:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:00:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:00:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:00:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:00:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:00:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:00:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:00:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:00:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 3:00:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:00:47 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 3:00:48 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 3:00:48 PM Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 1/22/2025 3:00:48 PM Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 1/22/2025 3:00:48 PM Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 1/22/2025 3:00:48 PM Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 1/22/2025 3:00:48 PM Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 1/22/2025 3:00:48 PM Dash: Collide with PRIDE_LevelB_Mesh_ShortFence_Pillar LOG: 1/22/2025 3:00:48 PM Dash: Collide with castleHedge_narrow_outer LOG: 1/22/2025 3:00:48 PM Dash: Collide with col LOG: 1/22/2025 3:00:48 PM Dash: Collide with col WARNING: 1/22/2025 3:00:51 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 3:00:51 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:00:52 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:00:55 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 3:00:57 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:00:57 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:00:57 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:00:58 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:01:01 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:01:01 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:01:01 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:01:04 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:01:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:01:05 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:01:05 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:01:05 PM MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:01:06 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 3:01:06 PM Dash: Collide with CornerCollider 9 LOG: 1/22/2025 3:01:06 PM Target Position is not on Navmesh Pos:(316.80, 0.05, 306.50) LOG: 1/22/2025 3:01:10 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 WARNING: 1/22/2025 3:01:10 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 3:01:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:01:16 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 3:01:17 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 3:01:19 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:01:21 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 3:01:21 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 3:01:21 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 3:01:21 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 3:01:21 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:01:23 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 3:01:23 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:01:23 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:01:23 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 3:01:23 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:01:23 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:01:23 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 3:01:23 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:01:23 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 1/22/2025 3:01:23 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:01:23 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:01:23 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:01:23 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 3:01:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:01:29 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:01:29 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 3:01:31 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:01:32 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:01:35 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:01:35 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:01:35 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:01:35 PM MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:01:35 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:01:35 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:01:39 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:01:39 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 3:01:43 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 3:01:45 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 3:01:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:01:45 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 3:01:45 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 3:01:45 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 3:01:45 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 3:01:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:01:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:01:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:01:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:01:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:01:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:01:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:01:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:01:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:01:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:01:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:01:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:01:48 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:01:48 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:01:48 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:01:48 PM MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:01:49 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 3:01:49 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 3:01:53 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:01:53 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:01:53 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:01:53 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:01:53 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 3:01:53 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:01:56 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:01:56 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:01:57 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 3:01:59 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:01:59 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:01:59 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:01:59 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:01:59 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:02:00 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 3:02:00 PM Dash: Collide with col LOG: 1/22/2025 3:02:00 PM Dash: Collide with col LOG: 1/22/2025 3:02:00 PM Dash: Collide with col LOG: 1/22/2025 3:02:00 PM Dash: Collide with col LOG: 1/22/2025 3:02:00 PM Dash: Collide with col LOG: 1/22/2025 3:02:01 PM Dash: Collide with col LOG: 1/22/2025 3:02:01 PM Dash: Collide with PRIDE_LevelB_Mesh_PillarArch LOG: 1/22/2025 3:02:01 PM Dash: Collide with PRIDE_LevelB_Mesh_PillarArch LOG: 1/22/2025 3:02:01 PM Dash: Collide with col LOG: 1/22/2025 3:02:01 PM Dash: Collide with col LOG: 1/22/2025 3:02:01 PM Dash: Collide with col LOG: 1/22/2025 3:02:01 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:02:01 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 3:02:02 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 3:02:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:02:06 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:02:06 PM Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:02:06 PM Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 1/22/2025 3:02:07 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:02:10 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 3 LOG: 1/22/2025 3:02:10 PM AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:02:10 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:02:10 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:02:10 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:02:10 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:02:10 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:02:10 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:02:10 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:10 PM TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 1/22/2025 3:02:12 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 1/22/2025 3:02:12 PM AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:02:12 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:02:12 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:02:12 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:02:12 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:02:12 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:02:12 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:02:12 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:12 PM TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 1/22/2025 3:02:13 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 1/22/2025 3:02:13 PM AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:02:14 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:02:14 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:02:14 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:02:14 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:02:14 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:02:14 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:02:14 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TargetExpName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfPunName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:02:14 PM TryAddWeapon(Items.Weapons.StickyName) => Items.Weapons.StickyName 2 LOG: 1/22/2025 3:02:15 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 1/22/2025 3:02:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 1/22/2025 3:02:15 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:02:16 PM Menu.UnloadMenuPanel => AbilitySkillContext LOG: 1/22/2025 3:02:24 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 3:02:24 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 3:02:24 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 3:02:24 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 3:02:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:02:24 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 3:02:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:02:24 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 3:02:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:02:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 3:02:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:02:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 3:02:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:02:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 3:02:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:26 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:02:27 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 3:02:29 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:02:29 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 3:02:29 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:02:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 3:02:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:30 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 3:02:31 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:02:31 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:02:31 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:02:31 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:02:33 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 3:02:33 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:02:34 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:02:34 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:02:34 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:02:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:02:36 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:02:36 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:02:37 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:02:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:02:37 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:02:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 3:02:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:02:48 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 3:02:48 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 3:02:48 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 3:02:48 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 3:02:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:02:48 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 3:02:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:02:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:02:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:02:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 3:02:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:02:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:02:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:02:50 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:02:50 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:02:51 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 1/22/2025 3:02:52 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:02:52 PM MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:02:53 PM DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 1/22/2025 3:02:53 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 WARNING: 1/22/2025 3:02:53 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 3:02:53 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:02:55 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:02:55 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:02:55 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:02:57 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 3:03:00 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:03:00 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:03:00 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:03:00 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:00 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:00 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:03:00 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:03:01 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:01 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:03:05 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 3:03:05 PM TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1.75 LOG: 1/22/2025 3:03:05 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:03:05 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:03:05 PM Menu.UnloadMenuPanel => Info ERROR: 1/22/2025 3:03:07 PM MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 3:03:10 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 3:03:13 PM DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 1/22/2025 3:03:13 PM ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Grief LOG: 1/22/2025 3:03:13 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 1/22/2025 3:03:17 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 3:03:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:03:17 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:03:18 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:03:18 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 3:03:18 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:03:19 PM SpawnMech override, OnScrew=True LOG: 1/22/2025 3:03:20 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 3:03:20 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:03:20 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 3:03:20 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 3:03:20 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:03:20 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 3:03:20 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 3:03:20 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:03:20 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 3:03:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 3:03:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:03:21 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 3:03:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 3:03:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:03:21 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 3:03:21 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 3:03:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:03:21 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 3:03:22 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:03:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:03:24 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:03:24 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:03:28 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:03:31 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:03:33 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:03:33 PM DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 1/22/2025 3:03:33 PM TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 1/22/2025 3:03:33 PM LeotronsScrew destroyed manually in LOG: 1/22/2025 3:03:35 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:03:36 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 3:03:37 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:03:37 PM MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:03:38 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:03:40 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:03:41 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:03:42 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 3:03:43 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:03:44 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:03:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 3:03:44 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:03:44 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 3:03:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 3:03:44 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:03:44 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 3:03:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 3:03:44 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:03:44 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 3:03:46 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:47 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:03:47 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:03:47 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 3:03:49 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:03:50 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:51 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:03:52 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:03:52 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:03:54 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:03:57 PM SpawnMech override, OnScrew=True LOG: 1/22/2025 3:03:57 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:03:57 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:03:57 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:03:57 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:03:57 PM [STEAM] StoreStats - success LOG: 1/22/2025 3:03:57 PM [STEAM] Achievement 'ACH_LOVE' unlocked! LOG: 1/22/2025 3:03:58 PM [STEAM] StoreStats - success LOG: 1/22/2025 3:03:58 PM [STEAM] StoreStats - success LOG: 1/22/2025 3:03:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 3:03:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:03:58 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 3:03:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 3:03:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:03:58 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 3:03:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 3:03:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:03:58 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 3:03:59 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:03:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:00 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:04:00 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:04:00 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:04:00 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:01 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:04:01 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:04:02 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:04:02 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:04:04 PM ADD Addin! => Items.Addins.CryoNameLevel_1 WARNING: 1/22/2025 3:04:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:07 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:04:09 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:04:12 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:04:14 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:04:14 PM DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 1/22/2025 3:04:14 PM TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 1/22/2025 3:04:14 PM LeotronsScrew destroyed manually in LOG: 1/22/2025 3:04:15 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:04:15 PM MitronEmpire_Leonide(Clone) (StickyStoneStudio.MOODS.Leoniden)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:04:15 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:04:15 PM NextWave() => Wave was not started yet or has no waves WARNING: 1/22/2025 3:04:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:15 PM BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 1/22/2025 3:04:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:04:19 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 3:04:19 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:04:19 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:04:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:20 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:04:22 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:04:23 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 3:04:23 PM MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Starfall) wurde kein passendes MechionaryEntry gefunden ... LOG: 1/22/2025 3:04:23 PM TryAddItem(WeaponAddin) => Items.Addins.StarfallName WARNING: 1/22/2025 3:04:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:04:24 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:04:24 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 3:04:24 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:04:27 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:04:27 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:04:33 PM SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Stolz LOG: 1/22/2025 3:04:33 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:691 SeededCallsLastDungeon:74 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 1/22/2025 3:04:33 PM UpdatePlayerProgress LOG: 1/22/2025 3:04:33 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:04:33 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:04:33 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:04:33 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 WARNING: 1/22/2025 3:04:33 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... WARNING: 1/22/2025 3:04:33 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_LeotronTheLoyalist(Clone)' is not on a navmesh LOG: 1/22/2025 3:04:34 PM Generate Level Started! Level: Level_C theme: Stolz GameSeed: WT!H-FAHF SeedCalls: 692 LOG: 1/22/2025 3:04:36 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:04:38 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 3:04:39 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:04:39 PM StandardOutlineEffect.enabled = false NPC_Oddmund öjj LOG: 1/22/2025 3:04:40 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 3:04:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Treasure(Clone) öjj WARNING: 1/22/2025 3:04:40 PM MitronEmpire_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:04:40 PM TreasureGoblin was spawned in Room: ROOM(1# Typ_E)_Library_Degrees180 LOG: 1/22/2025 3:04:40 PM Generate Level Completed! Loading time: 6.625s LOG: 1/22/2025 3:04:40 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:04:40 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:04:40 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:04:40 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:04:40 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:04:40 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:04:40 PM UpdatePlayerProgress LOG: 1/22/2025 3:04:40 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:04:40 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:40 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 3:04:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:41 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:04:41 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied LOG: 1/22/2025 3:04:41 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:04:41 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:04:41 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:04:41 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:04:43 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:04:43 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:04:43 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:43 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 3:04:43 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 3:04:45 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:04:45 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:04:45 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:04:45 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:04:45 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:04:45 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:04:45 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:04:45 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:04:48 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:04:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:04:51 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 3:04:51 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:04:51 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 3:04:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:04:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:04:56 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:04:56 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 3:04:56 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 3:04:56 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 3:04:56 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 3:04:56 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 3:04:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:04:56 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 WARNING: 1/22/2025 3:04:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorCleric in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:04:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:04:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:04:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:04:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:04:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:04:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:04:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 3:04:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:04:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:04:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 3:04:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:04:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:04:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 3:04:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:04:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:04:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 3:04:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:04:58 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 3:05:00 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:05:00 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:05:00 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:05:00 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:05:00 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:05:00 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:05:02 PM Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:05:02 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:05:02 PM Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:05:02 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:05:02 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:05:03 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:04 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:05:04 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:06 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:05:06 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:05:06 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:09 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:05:09 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:09 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 3:05:09 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 3:05:09 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 3:05:09 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 3:05:09 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 3:05:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 3:05:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 3:05:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 3:05:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:05:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:11 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:05:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:11 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:12 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:05:12 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:05:12 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:05:12 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:05:12 PM MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:05:12 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:14 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:05:16 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:05:17 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:17 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:05:17 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:17 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:05:17 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:05:24 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 3:05:24 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 3:05:24 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 3:05:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:05:24 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 3:05:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:05:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 3:05:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 3:05:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:26 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:05:26 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:05:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 3:05:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:26 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:05:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:26 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:26 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:05:26 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:05:26 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:26 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:05:27 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:27 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:05:27 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:27 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:05:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:29 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 3:05:32 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 3:05:32 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:05:32 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 3:05:32 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 3:05:32 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 3:05:32 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:05:32 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 3:05:32 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:05:32 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 3:05:32 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:05:34 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 3:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:34 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:34 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 3:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:34 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:34 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 3:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:34 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:34 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 3:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:34 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:34 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 3:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:34 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:34 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:05:34 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:05:35 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:05:36 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:05:36 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:37 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 WARNING: 1/22/2025 3:05:38 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:38 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:05:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 3:05:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:40 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 3:05:40 PM ADD Addin! => Items.Addins.CryoNameLevel_1 WARNING: 1/22/2025 3:05:41 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:05:41 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:41 PM TrySpawnEnemy PRIDE_CastorHealer delay 1.75 LOG: 1/22/2025 3:05:41 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 3:05:41 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 3:05:41 PM GetValidDropZonePosition() => Was not successful! LOG: 1/22/2025 3:05:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 3:05:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:43 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 1/22/2025 3:05:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:43 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 3:05:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:05:43 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:05:44 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:05:44 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:05:45 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:45 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:05:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:46 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 WARNING: 1/22/2025 3:05:46 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 3:05:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:05:48 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 LOG: 1/22/2025 3:05:49 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:06:00 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 3:06:01 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:06:08 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:06:08 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:06:46 PM MapSelector.CloseMapSelector LOG: 1/22/2025 3:06:46 PM MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Pride_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 1/22/2025 3:06:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:06:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:06:46 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:06:48 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:06:48 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:06:51 PM SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 11 PersistentDungeonDepth: 10 CurrentTheme: Stolz LOG: 1/22/2025 3:06:51 PM GameSession.UpdateProgress(SAVED) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:738 SeededCallsLastDungeon:46 DDepth: 10 NDDepth: 11 FromHomeBase?: False LOG: 1/22/2025 3:06:51 PM UpdatePlayerProgress LOG: 1/22/2025 3:06:51 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:06:51 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:06:51 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:06:51 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 WARNING: 1/22/2025 3:06:51 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 3:06:51 PM Generate Level Started! Level: Level_C theme: Stolz GameSeed: WT!H-FAHF SeedCalls: 739 LOG: 1/22/2025 3:06:53 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:06:56 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 3:06:59 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj ERROR: 1/22/2025 3:07:01 PM ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'WT!H-FAHF' with 7 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__203:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 3:07:01 PM NEW GAMESEED: 'JZ!T-XQP4' resetSeededCalls: False LOG: 1/22/2025 3:07:01 PM Generate Level Started! Level: Level_C theme: Stolz GameSeed: JZ!T-XQP4 SeedCalls: 1020 LOG: 1/22/2025 3:07:01 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied LOG: 1/22/2025 3:07:04 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:07:05 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 3:07:08 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 3:07:09 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:07:09 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied LOG: 1/22/2025 3:07:10 PM Generate Level Completed! Loading time: 8.711s LOG: 1/22/2025 3:07:10 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:07:10 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:07:10 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:07:10 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:07:10 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:07:10 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:07:10 PM UpdatePlayerProgress LOG: 1/22/2025 3:07:10 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:07:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:07:10 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 3:07:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:07:10 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:07:10 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:07:10 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied LOG: 1/22/2025 3:07:10 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:07:10 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:07:11 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:07:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:07:15 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:07:15 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:07:35 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:07:35 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 3:07:37 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:07:39 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 1/22/2025 3:07:42 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:07:42 PM TrySpawnEnemy PRIDE_Leonide delay 1.75 WARNING: 1/22/2025 3:07:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:07:42 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 3:07:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:07:42 PM TrySpawnEnemy PRIDE_Leonide delay 1.75 WARNING: 1/22/2025 3:07:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Leonide in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:07:42 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 3:07:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:07:43 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:07:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 3:07:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:07:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:07:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 3:07:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:07:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:07:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 3:07:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:07:44 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:07:44 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 3:07:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:07:44 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 3:07:45 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:07:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:07:46 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_01 WARNING: 1/22/2025 3:07:47 PM Pool-init: Prefab VFX_MeteorTrail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:07:47 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:07:47 PM Pool-init: Prefab VFX_MeteorBäim has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:07:47 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:07:47 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:07:47 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:07:47 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 3:07:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:07:48 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_03 WARNING: 1/22/2025 3:07:48 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:07:48 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:07:56 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 3:07:56 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 3:07:56 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:07:58 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:08:04 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:08:06 PM CurrentRoom ReverbTheme isStoneRoom WARNING: 1/22/2025 3:08:07 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:08:07 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:08:07 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:08:07 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:08:07 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:08:07 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:08:07 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 3:08:08 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 3:08:09 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:08:10 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 3:08:10 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:08:11 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_06 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_10 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_09 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_06 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_05 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_08 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_07 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_04 LOG: 1/22/2025 3:08:12 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 1/22/2025 3:08:13 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:08:13 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 3:08:13 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 3:08:13 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 WARNING: 1/22/2025 3:08:13 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorCleric in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:08:13 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 3:08:13 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:08:13 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 3:08:13 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:08:15 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 3:08:15 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:15 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:08:15 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 3:08:15 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:15 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:08:15 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 3:08:15 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:15 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:08:15 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 3:08:15 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:15 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:08:15 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 3:08:15 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:15 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:08:15 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:08:16 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:08:17 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 3:08:17 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 3:08:19 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 3:08:19 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:19 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 3:08:19 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:08:20 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 3:08:20 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:08:20 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:08:20 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:08:20 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:08:20 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:08:20 PM Combine mesh instance 0 is null. WARNING: 1/22/2025 3:08:20 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:08:20 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 WARNING: 1/22/2025 3:08:22 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:08:22 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:08:22 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:08:22 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:08:22 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:08:22 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:08:25 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:08:26 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:08:26 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:08:27 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:08:28 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:08:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:08:28 PM TrySpawnEnemy PRIDE_CastorHealer delay 1.75 LOG: 1/22/2025 3:08:28 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 3:08:28 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 3:08:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 1/22/2025 3:08:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:08:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 3:08:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:08:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 3:08:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:08:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 3:08:31 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:08:32 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:08:32 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:08:34 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 3:08:35 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:08:37 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:08:37 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:08:37 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:08:37 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 3:08:37 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:08:38 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:08:38 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:08:38 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:08:42 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:08:42 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:08:43 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:08:55 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:09:08 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:09:08 PM TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1.75 WARNING: 1/22/2025 3:09:08 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:09:08 PM StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase1(Clone) öjj LOG: 1/22/2025 3:09:21 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 3:09:26 PM DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 1/22/2025 3:09:26 PM ApplyBossMoodColorStyle => bossDialogMood: Anger bossDialogMoodWasAnsweredByPlayers: Pride LOG: 1/22/2025 3:09:26 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 1/22/2025 3:09:30 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 3:09:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:09:30 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:09:32 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:09:32 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:09:32 PM MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:09:34 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:09:35 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:09:35 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 3:09:38 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:09:38 PM MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:09:39 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:09:39 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:09:39 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:09:41 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:09:42 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:09:43 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:09:43 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:09:45 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:09:45 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:09:47 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:09:48 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:09:48 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:09:49 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:09:51 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:09:52 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:09:55 PM Started LevelColorLerp WARNING: 1/22/2025 3:09:57 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:09:57 PM StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase2(Clone) öjj WARNING: 1/22/2025 3:09:57 PM MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 1/22/2025 3:10:03 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 3:10:03 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:10:03 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:10:03 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 3:10:05 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:10:05 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:10:07 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:10:08 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:10:08 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:10:08 PM MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:10:08 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:10:10 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:10:11 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:10:12 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:10:12 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:10:15 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:10:15 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:15 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:10:17 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:10:17 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:10:17 PM StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj WARNING: 1/22/2025 3:10:17 PM NextWave() => Wave was not started yet or has no waves WARNING: 1/22/2025 3:10:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:10:25 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 3:10:41 PM DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 1/22/2025 3:10:44 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 3:10:44 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:10:44 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 1/22/2025 3:10:44 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 WARNING: 1/22/2025 3:10:44 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 3:10:46 PM StandardOutlineEffect.enabled = false NPC_Enigma öjj LOG: 1/22/2025 3:10:46 PM MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 1/22/2025 3:10:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:10:46 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:10:46 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:10:46 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:10:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:10:46 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:10:46 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:10:46 PM UpdatePlayerProgress LOG: 1/22/2025 3:10:46 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:10:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:10:46 PM [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 1/22/2025 3:10:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:10:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:10:46 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:10:46 PM CurrentRoom ReverbTheme isNone WARNING: 1/22/2025 3:10:46 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:10:46 PM CurrentRoom ReverbTheme isNone WARNING: 1/22/2025 3:10:46 PM GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 3:10:46 PM GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. LOG: 1/22/2025 3:10:51 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:10:51 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 1/22/2025 3:10:51 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 1/22/2025 3:10:53 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:10:54 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 3:10:54 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:11:05 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:11:05 PM [STEAM] Achievement 'ACH_NEW_THE_WINGCLIPPER' unlocked! LOG: 1/22/2025 3:11:05 PM [STEAM] StoreStats - success LOG: 1/22/2025 3:11:06 PM WindowManager.LoadMenu => ResultMenu LOG: 1/22/2025 3:11:06 PM ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 1/22/2025 3:11:06 PM ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 1/22/2025 3:11:06 PM GameSession.UpdateProgress(DRITY) => SessionGUID: '00239d92bdb8' GameSeed: WT!H-FAHF SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 12 FromHomeBase?: False LOG: 1/22/2025 3:11:06 PM UpdatePlayerProgress LOG: 1/22/2025 3:11:06 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:11:08 PM resetBetQuests LOG: 1/22/2025 3:11:08 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:11:08 PM CreateAndSetNewGameSessionObject() => Seed: JZ!T-XQP4 LOG: 1/22/2025 3:11:08 PM GameSession.UpdateProgress(DRITY) => SessionGUID: 'd6c205067e14' GameSeed: JZ!T-XQP4 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 12 FromHomeBase?: False LOG: 1/22/2025 3:11:08 PM UpdatePlayerProgress LOG: 1/22/2025 3:11:08 PM GameSession.UpdateProgress(DRITY) => SessionGUID: 'd6c205067e14' GameSeed: JZ!T-XQP4 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 12 FromHomeBase?: False LOG: 1/22/2025 3:11:08 PM UpdatePlayerProgress LOG: 1/22/2025 3:11:12 PM ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Incorrect score displayed for Player1, delta: 0.9003906 Shown score: 10664 Calc score: 10664.9 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 1/22/2025 3:11:14 PM ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 1/22/2025 3:11:14 PM LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 1/22/2025 3:11:14 PM NEW GAMESEED: 'J1KS-W8LQ' resetSeededCalls: True LOG: 1/22/2025 3:11:14 PM is Loading Quests WARNING: 1/22/2025 3:11:14 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 1/22/2025 3:11:14 PM GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 1/22/2025 3:11:14 PM loaded mechionary progress for savegame:Maria LOG: 1/22/2025 3:11:14 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:11:14 PM StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 1/22/2025 3:11:14 PM MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 1/22/2025 3:11:14 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:11:16 PM StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 1/22/2025 3:11:16 PM StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 1/22/2025 3:11:16 PM CreateHomeBase completed successfully. LOG: 1/22/2025 3:11:16 PM ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 1/22/2025 3:11:16 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:11:16 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:11:16 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:11:16 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:11:16 PM TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 1/22/2025 3:11:16 PM TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 1/22/2025 3:11:16 PM TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 1/22/2025 3:11:16 PM TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 1/22/2025 3:11:16 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:11:16 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:11:16 PM StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 1/22/2025 3:11:16 PM StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 1/22/2025 3:11:16 PM StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 1/22/2025 3:11:16 PM StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 1/22/2025 3:11:21 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:11:21 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:11:21 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:11:21 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:11:21 PM [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 1/22/2025 3:11:21 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 1/22/2025 3:11:21 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) WARNING: 1/22/2025 3:11:22 PM GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 3:11:22 PM GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 3:11:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:11:48 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 3:12:07 PM WindowManager.LoadMenu => StageSelectorMenu LOG: 1/22/2025 3:12:07 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:12:07 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:12:07 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:12:13 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:12:13 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:12:16 PM MapSelector.CloseMapSelector LOG: 1/22/2025 3:12:16 PM MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 1/22/2025 3:12:16 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:12:16 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:12:16 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:12:17 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:12:17 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:12:17 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:12:21 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:12:21 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:12:26 PM MapController: Change CurrentTheme from 'HomeBase' to 'Trauer' LOG: 1/22/2025 3:12:26 PM SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 11 CurrentTheme: Trauer LOG: 1/22/2025 3:12:26 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 1/22/2025 3:12:26 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:12:26 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 1/22/2025 3:12:26 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:12:26 PM WindowManager.UnloadMenu => StageSelectorMenu LOG: 1/22/2025 3:12:26 PM WindowManager.UnloadMenu => ResultMenu LOG: 1/22/2025 3:12:27 PM LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 1/22/2025 3:12:27 PM Generate Level Started! Level: Level_A theme: Trauer GameSeed: J1KS-W8LQ SeedCalls: 116 LOG: 1/22/2025 3:12:29 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:12:29 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 3:12:29 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 1/22/2025 3:12:31 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:12:31 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:12:31 PM Generate Level Completed! Loading time: 4.205s LOG: 1/22/2025 3:12:31 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:12:31 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:12:31 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:12:31 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:12:31 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:12:31 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 3:12:31 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:12:31 PM UpdatePlayerProgress LOG: 1/22/2025 3:12:31 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:12:31 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:12:31 PM [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 1/22/2025 3:12:31 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:12:31 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:12:32 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:12:32 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:12:32 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:12:32 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:12:32 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:12:36 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:12:36 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:12:37 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:12:38 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 3:12:38 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:12:38 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:12:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:12:39 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:12:41 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:12:42 PM TryAddItem(WeaponAddin) => Items.Addins.ExposingName WARNING: 1/22/2025 3:12:42 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:12:42 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:12:42 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:12:43 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:13:11 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 1/22/2025 3:13:15 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:13:23 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:13:23 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:13:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:13:23 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 WARNING: 1/22/2025 3:13:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:13:23 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 WARNING: 1/22/2025 3:13:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:13:23 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 WARNING: 1/22/2025 3:13:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:13:23 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 WARNING: 1/22/2025 3:13:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:13:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:13:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:13:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:13:25 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:13:25 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:13:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:25 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:13:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:25 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:13:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:25 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:13:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:25 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:13:25 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:13:26 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:13:28 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:13:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:13:35 PM LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 1/22/2025 3:13:35 PM DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 1/22/2025 3:13:36 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 3:13:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:13:36 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:13:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:36 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:13:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:36 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:13:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:37 PM GetIconByBuffType called with buffType: OilBarrel WARNING: 1/22/2025 3:13:37 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:13:37 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:13:37 PM GetIconByBuffType called with buffType: OilBarrel WARNING: 1/22/2025 3:13:43 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:13:43 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:13:43 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:13:43 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:13:43 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:13:43 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:13:43 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:13:56 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:13:56 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 LOG: 1/22/2025 3:13:56 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 LOG: 1/22/2025 3:13:56 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 LOG: 1/22/2025 3:13:56 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 LOG: 1/22/2025 3:13:56 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 LOG: 1/22/2025 3:13:58 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:13:58 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:13:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:13:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:13:58 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:13:58 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:13:58 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:13:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:58 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:13:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:13:58 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:13:58 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 1/22/2025 3:14:00 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:14:03 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:14:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:14:05 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:14:06 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:14:07 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:14:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:14:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:14:23 PM LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_01 LOG: 1/22/2025 3:14:23 PM DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 1/22/2025 3:14:23 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 3:14:23 PM GetIconByBuffType called with buffType: OilBarrel LOG: 1/22/2025 3:14:27 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:14:30 PM OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 1/22/2025 3:14:30 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:14:30 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:14:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:14:30 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:14:33 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:14:33 PM Change Color from Equipment_Arms(Clone) matname: ChangableColor (Instance) LOG: 1/22/2025 3:14:33 PM Change Color from Equipment_Arms(Clone) matname: ChangableColor (Instance) LOG: 1/22/2025 3:14:33 PM Change Color from Equipment_Arms(Clone) matname: ChangableColor (Instance) LOG: 1/22/2025 3:14:33 PM TryAddItem(Equipment) => Items.Equipment.ArmName Arm WARNING: 1/22/2025 3:14:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:14:34 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:14:34 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:14:35 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:14:36 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:14:42 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:14:42 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 WARNING: 1/22/2025 3:14:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:14:42 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 WARNING: 1/22/2025 3:14:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:14:42 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 WARNING: 1/22/2025 3:14:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:14:43 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:14:43 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:14:43 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:14:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:14:43 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:14:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:14:43 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:14:43 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:14:47 PM Dash: Collide with Litfaßsäule LOG: 1/22/2025 3:14:47 PM Target Position is not on Navmesh Pos:(350.29, 0.05, 319.07) WARNING: 1/22/2025 3:14:48 PM SetAnimationParameter Failed! IsDeath is not in Animator of Trauer_DistraughtPlumber(Clone)! WARNING: 1/22/2025 3:14:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:14:50 PM Target Position is not on Navmesh Pos:(348.59, 0.05, 321.89) WARNING: 1/22/2025 3:14:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:14:50 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 LOG: 1/22/2025 3:14:50 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:14:51 PM MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinel(Clone)' is not on a navmesh WARNING: 1/22/2025 3:14:52 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:14:52 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:14:52 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:14:52 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:14:52 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:14:53 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:14:53 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:14:53 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:15:09 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:15:13 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:15:14 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:15:16 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:15:18 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:15:18 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:15:23 PM SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Trauer LOG: 1/22/2025 3:15:23 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:167 SeededCallsLastDungeon:51 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 1/22/2025 3:15:23 PM UpdatePlayerProgress LOG: 1/22/2025 3:15:23 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:15:23 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:15:23 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:15:23 PM LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 1/22/2025 3:15:23 PM Generate Level Started! Level: Level_A theme: Trauer GameSeed: J1KS-W8LQ SeedCalls: 168 LOG: 1/22/2025 3:15:25 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:15:25 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 3:15:25 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 1/22/2025 3:15:27 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 3:15:28 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:15:28 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:15:28 PM Generate Level Completed! Loading time: 4.556s LOG: 1/22/2025 3:15:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:15:28 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:15:28 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:15:28 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:15:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:15:28 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:15:28 PM UpdatePlayerProgress LOG: 1/22/2025 3:15:28 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:15:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:15:28 PM [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 1/22/2025 3:15:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:15:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:15:29 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 1/22/2025 3:15:29 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 1/22/2025 3:15:29 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 1/22/2025 3:15:29 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 1/22/2025 3:15:29 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" LOG: 1/22/2025 3:15:29 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:15:29 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:15:29 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:15:29 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:15:29 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:15:30 PM CurrentRoom ReverbTheme isAlley_Small WARNING: 1/22/2025 3:15:32 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:15:32 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:15:32 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:15:32 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:15:32 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:15:32 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:15:33 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 1/22/2025 3:15:33 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:15:33 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:15:34 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:15:36 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 1/22/2025 3:15:39 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 1/22/2025 3:15:42 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:15:42 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 LOG: 1/22/2025 3:15:42 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 WARNING: 1/22/2025 3:15:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:15:42 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:15:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:15:42 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:15:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:15:42 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:15:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:15:42 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:15:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:15:44 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:44 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:44 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:44 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:15:44 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:15:44 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:15:44 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:15:44 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:15:44 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:15:44 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:15:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:15:44 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:15:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:15:44 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:15:44 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:15:46 PM SetAnimationParameter Failed! IsDeath is not in Animator of Trauer_DistraughtPlumber(Clone)! WARNING: 1/22/2025 3:15:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:47 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:15:47 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:15:47 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:15:47 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:15:47 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:15:47 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 1/22/2025 3:15:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:15:47 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:15:47 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:15:47 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:15:47 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:15:47 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:15:47 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 1/22/2025 3:15:48 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:15:49 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:15:49 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:15:49 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 1/22/2025 3:15:49 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:15:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:15:49 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:15:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:15:50 PM GetIconByBuffType called with buffType: MallorySpeed LOG: 1/22/2025 3:15:52 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:15:52 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:15:52 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:15:53 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:15:53 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:15:55 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:15:55 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:15:58 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:15:58 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:15:58 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:01 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:16:01 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 LOG: 1/22/2025 3:16:01 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 LOG: 1/22/2025 3:16:01 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 WARNING: 1/22/2025 3:16:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:16:01 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 WARNING: 1/22/2025 3:16:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:16:01 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:16:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:16:03 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:16:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:03 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:16:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:03 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:16:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:03 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:16:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:03 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:16:03 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:16:11 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:16:14 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:16:21 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:16:21 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:16:21 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:16:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:21 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:16:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:21 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:16:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:21 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:16:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:21 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:16:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:21 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:16:27 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:16:29 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:16:29 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:16:29 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:16:29 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:16:29 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:16:29 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:16:29 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:16:29 PM Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:16:29 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:16:29 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:16:29 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:16:29 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:16:31 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:16:31 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:16:31 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:16:32 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:16:36 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:16:36 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:16:36 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:16:37 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:16:37 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:16:38 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:16:38 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 LOG: 1/22/2025 3:16:38 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 LOG: 1/22/2025 3:16:38 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 LOG: 1/22/2025 3:16:38 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 LOG: 1/22/2025 3:16:38 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 LOG: 1/22/2025 3:16:40 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:16:40 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:16:40 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:16:40 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:16:40 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:16:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:40 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:16:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:40 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:16:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:16:40 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:16:40 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:16:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:16:43 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:43 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:16:44 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:16:45 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:16:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:16:48 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:48 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:51 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:16:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:16:51 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:16:51 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:51 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:51 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:51 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:51 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:51 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:51 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:51 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:16:51 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:16:52 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:16:52 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:52 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:16:56 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:16:56 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:16:56 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:17:00 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:17:02 PM OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 1/22/2025 3:17:02 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:17:02 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:17:02 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:17:03 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:17:05 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:17:06 PM Change Color from Equipment_Torso(Clone) matname: ChangableColor (Instance) LOG: 1/22/2025 3:17:06 PM TryAddItem(Equipment) => Items.Equipment.TorsoName Torso WARNING: 1/22/2025 3:17:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:17:06 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:17:06 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:17:07 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:17:08 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:17:59 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:18:15 PM CurrentRoom ReverbTheme isAlley_Open WARNING: 1/22/2025 3:18:20 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 3:18:20 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 3:18:20 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:18:22 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:27:47 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:27:48 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:27:56 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:27:56 PM TrySpawnEnemy SORROW_ElmornTheWarden delay 1.75 LOG: 1/22/2025 3:27:58 PM StandardOutlineEffect.enabled = false Trauer_Almorn_the_Warden(Clone) öjj LOG: 1/22/2025 3:28:01 PM Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 1/22/2025 3:28:04 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 3:28:11 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 3:28:11 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:28:11 PM ApplyBossMoodColorStyle => bossDialogMood: JoyLuck bossDialogMoodWasAnsweredByPlayers: Love LOG: 1/22/2025 3:28:11 PM Wrong RoomThemeTraueris not a BosslevelRoomTheme WARNING: 1/22/2025 3:28:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:28:15 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 3:28:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:28:16 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:28:16 PM Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 EXCEPTION: 1/22/2025 3:28:18 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 1/22/2025 3:28:18 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:19 PM Almorn: Dash Attack Ended LOG: 1/22/2025 3:28:19 PM Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 EXCEPTION: 1/22/2025 3:28:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 1/22/2025 3:28:21 PM Almorn: Dash Attack Ended LOG: 1/22/2025 3:28:21 PM Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0.5 LOG: 1/22/2025 3:28:23 PM Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1 LOG: 1/22/2025 3:28:26 PM Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 LOG: 1/22/2025 3:28:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 1/22/2025 3:28:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 1/22/2025 3:28:29 PM Almorn: Dash Attack Ended LOG: 1/22/2025 3:28:29 PM Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 EXCEPTION: 1/22/2025 3:28:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 1/22/2025 3:28:31 PM GetIconByBuffType called with buffType: ElectricPowerup LOG: 1/22/2025 3:28:31 PM Almorn: Dash Attack Ended LOG: 1/22/2025 3:28:31 PM Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0.5 LOG: 1/22/2025 3:28:33 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:28:34 PM Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1 LOG: 1/22/2025 3:28:34 PM Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 1/22/2025 3:28:36 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:36 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:36 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:36 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:36 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:36 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:43 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:43 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:43 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:43 PM Almorn skip Throw. Giga is already active. LOG: 1/22/2025 3:28:43 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:28:44 PM Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 EXCEPTION: 1/22/2025 3:28:46 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 1/22/2025 3:28:47 PM Almorn: Dash Attack Ended LOG: 1/22/2025 3:28:47 PM Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 EXCEPTION: 1/22/2025 3:28:49 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 1/22/2025 3:28:49 PM Almorn: Dash Attack Ended LOG: 1/22/2025 3:28:49 PM Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 2 WeaponAnimationSpeedUp: 1.666667 WARNING: 1/22/2025 3:28:50 PM NextWave() => Wave was not started yet or has no waves WARNING: 1/22/2025 3:28:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:28:50 PM DestroyDestructibleInScene() => SORROW_Destructible_Throwable_Coil(Clone) LOG: 1/22/2025 3:28:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:50 PM BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 1/22/2025 3:28:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:28:50 PM [STEAM] StoreStats - success LOG: 1/22/2025 3:28:51 PM [STEAM] Achievement 'ACH_THE_SAD_OVERSEER' unlocked! LOG: 1/22/2025 3:29:03 PM Destroy On BossRoom MS Build: Trauer_Almorn_the_Warden(Clone) distance: 0 LOG: 1/22/2025 3:29:04 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 3:29:04 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:29:04 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:29:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:29:04 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:29:08 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:29:09 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:29:09 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:29:09 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:29:09 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:29:09 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:29:09 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:29:09 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:29:09 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 3:29:09 PM TryAddItem(WeaponAddin) => Items.Addins.AimedShotName WARNING: 1/22/2025 3:29:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:29:10 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:29:10 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:29:10 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:29:13 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:29:13 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:29:18 PM SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Trauer LOG: 1/22/2025 3:29:18 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:225 SeededCallsLastDungeon:57 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 1/22/2025 3:29:18 PM UpdatePlayerProgress LOG: 1/22/2025 3:29:18 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:29:18 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:29:18 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:29:19 PM LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 1/22/2025 3:29:19 PM Generate Level Started! Level: Level_B theme: Trauer GameSeed: J1KS-W8LQ SeedCalls: 226 LOG: 1/22/2025 3:29:21 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:29:22 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:40:24 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:40:24 PM Generate Level Completed! Loading time: 664.897s LOG: 1/22/2025 3:40:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:40:24 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:40:24 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:40:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:40:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:40:24 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:40:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:40:24 PM UpdatePlayerProgress LOG: 1/22/2025 3:40:24 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:40:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:40:24 PM [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 1/22/2025 3:40:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:40:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:40:24 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:40:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:40:24 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:40:25 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:40:25 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:40:25 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:40:26 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:40:26 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:40:27 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 3:40:27 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 3:40:30 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:30 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:30 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:40:30 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:30 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:30 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:40:30 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:30 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:30 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:40:30 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:30 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:30 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 3:40:30 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:40:30 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:40:30 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:40:30 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:40:30 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:40:30 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:40:30 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:40:30 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 3:40:35 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:40:35 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:40:35 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:40:35 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:40:35 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:40:35 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:40:35 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:40:35 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 3:40:36 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:40:36 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:40:36 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:40:36 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:40:36 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:40:36 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:40:36 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:40:36 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added WARNING: 1/22/2025 3:40:37 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:37 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:37 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:40:37 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:37 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:37 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:40:37 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:37 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:37 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:40:37 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:37 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:40:37 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:40:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:40:37 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 3:40:37 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:40:37 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 3:40:38 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:40:38 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:40:39 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:40:39 PM CurrentRoom ReverbTheme isStoneRoom WARNING: 1/22/2025 3:40:40 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:40:40 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:40:40 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:40:40 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:40:40 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:40:40 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:40:40 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 1/22/2025 3:40:41 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 1/22/2025 3:40:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 1/22/2025 3:40:45 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 1/22/2025 3:40:45 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:40:46 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:40:46 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 1/22/2025 3:40:46 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 1/22/2025 3:40:46 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 1/22/2025 3:40:46 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 1/22/2025 3:40:46 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:40:47 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 1/22/2025 3:40:47 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:40:47 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 1/22/2025 3:40:47 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 1/22/2025 3:40:47 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 1/22/2025 3:40:47 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 WARNING: 1/22/2025 3:40:54 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:40:54 PM CurrentRoom ReverbTheme isStoneRoom WARNING: 1/22/2025 3:40:57 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:40:57 PM CurrentRoom ReverbTheme isCeramicTiledRoom LOG: 1/22/2025 3:40:57 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 LOG: 1/22/2025 3:40:57 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 LOG: 1/22/2025 3:40:57 PM TrySpawnEnemy SORROW_ProjectSupervisor delay 1.75 WARNING: 1/22/2025 3:40:57 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:40:57 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:40:57 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:40:59 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:40:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:40:59 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:40:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:40:59 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:40:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:40:59 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:40:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:41:00 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:41:00 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:41:00 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:41:01 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 3:41:02 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) ERROR: 1/22/2025 3:41:05 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:41:07 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:41:07 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:41:09 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 3:41:09 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:41:10 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 WARNING: 1/22/2025 3:41:12 PM Language Text not found! (Path: Kill ) ERROR: 1/22/2025 3:41:12 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:41:13 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:41:13 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:41:13 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:41:13 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:41:13 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:41:13 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 3:41:16 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:41:17 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:41:18 PM ADD Addin! => Items.Addins.JammingNameLevel_1 ERROR: 1/22/2025 3:41:19 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 1/22/2025 3:41:20 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:41:20 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:41:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:41:20 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:41:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:41:20 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:41:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:41:20 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:41:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:41:21 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:22 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:41:22 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:41:22 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:41:24 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:41:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:41:27 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:41:27 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 3:41:29 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:41:30 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:41:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:32 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:32 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:32 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:41:32 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:41:39 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:41:39 PM CurrentRoom ReverbTheme isCeramicTiledRoom LOG: 1/22/2025 3:41:41 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:41:41 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:41:47 PM SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Trauer LOG: 1/22/2025 3:41:47 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:255 SeededCallsLastDungeon:29 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 1/22/2025 3:41:47 PM UpdatePlayerProgress LOG: 1/22/2025 3:41:47 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:41:47 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:41:47 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:41:47 PM LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 LOG: 1/22/2025 3:41:48 PM Generate Level Started! Level: Level_B theme: Trauer GameSeed: J1KS-W8LQ SeedCalls: 256 LOG: 1/22/2025 3:41:49 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:41:50 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 1/22/2025 3:41:52 PM StandardOutlineEffect.enabled = false NPC_Shopkeeper öjj LOG: 1/22/2025 3:41:52 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:41:53 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:41:53 PM Generate Level Completed! Loading time: 5.183s LOG: 1/22/2025 3:41:53 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:41:53 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:41:53 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:41:53 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:41:53 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:41:53 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:41:53 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:41:53 PM UpdatePlayerProgress LOG: 1/22/2025 3:41:53 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:41:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:41:53 PM [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 1/22/2025 3:41:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:41:53 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:41:54 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:41:54 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:41:54 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:41:54 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:41:54 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:41:54 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 3:41:57 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:41:57 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:41:58 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:41:58 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:41:59 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 LOG: 1/22/2025 3:41:59 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 WARNING: 1/22/2025 3:42:02 PM Ambient VFX this room or lv theme is null WARNING: 1/22/2025 3:42:02 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 3:42:02 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 3:42:02 PM CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 1/22/2025 3:42:07 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:42:07 PM CurrentRoom ReverbTheme isStoneRoom WARNING: 1/22/2025 3:42:09 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:42:09 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:42:09 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 LOG: 1/22/2025 3:42:09 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 WARNING: 1/22/2025 3:42:09 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:42:09 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:42:09 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:42:09 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 WARNING: 1/22/2025 3:42:09 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:42:11 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:42:11 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:42:11 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:42:11 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:42:11 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:42:11 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:42:11 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:42:11 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:42:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:11 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:42:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:11 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:42:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:11 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:42:11 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:13 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:42:14 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:42:15 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 1/22/2025 3:42:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:42:15 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:42:16 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:42:16 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:42:16 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:42:17 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:42:17 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:42:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:42:20 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:42:20 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:42:20 PM Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:42:20 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:42:23 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:42:23 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:42:23 PM TrySpawnEnemy SORROW_ProjectSupervisor delay 1.75 LOG: 1/22/2025 3:42:23 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:42:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:42:23 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:42:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:42:23 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 WARNING: 1/22/2025 3:42:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:42:25 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:42:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:25 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:42:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:25 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:42:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:25 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:42:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:26 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:42:26 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:42:26 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:42:27 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:42:27 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) ERROR: 1/22/2025 3:42:28 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:42:28 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 3:42:28 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:42:29 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 ERROR: 1/22/2025 3:42:31 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:42:32 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:42:32 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:42:32 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:42:32 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:42:32 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 3:42:33 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:42:34 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:42:34 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:42:34 PM Language Text not found! (Path: Kill ) ERROR: 1/22/2025 3:42:34 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:42:37 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:42:37 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:42:37 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:42:37 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:42:38 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:42:38 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:42:42 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:42:42 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:42:42 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 LOG: 1/22/2025 3:42:42 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 LOG: 1/22/2025 3:42:42 PM TrySpawnEnemy SORROW_ProjectSupervisor delay 1.75 WARNING: 1/22/2025 3:42:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:42:42 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 WARNING: 1/22/2025 3:42:42 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:42:43 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:42:44 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:42:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:44 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:42:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:44 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:42:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:44 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:42:44 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:42:44 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:42:44 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:42:44 PM Language Text not found! (Path: Kill ) ERROR: 1/22/2025 3:42:45 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:42:46 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:42:46 PM Language Text not found! (Path: Kill ) ERROR: 1/22/2025 3:42:48 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:42:48 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 3:42:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:42:52 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:42:52 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:42:52 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:42:52 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:43:00 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:43:00 PM CurrentRoom ReverbTheme isStoneRoom WARNING: 1/22/2025 3:43:02 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:43:02 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:43:04 PM OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 1/22/2025 3:43:06 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:43:06 PM CurrentRoom ReverbTheme isStoneRoom WARNING: 1/22/2025 3:43:08 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:43:08 PM CurrentRoom ReverbTheme isStoneRoom WARNING: 1/22/2025 3:43:11 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:43:11 PM CurrentRoom ReverbTheme isCeramicTiledRoom LOG: 1/22/2025 3:43:11 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 LOG: 1/22/2025 3:43:11 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:43:11 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:43:11 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:43:11 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:43:13 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:43:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:13 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:43:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:13 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:43:13 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:13 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:43:14 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:43:16 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:17 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:43:18 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:43:18 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 3:43:19 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:43:19 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:43:19 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:43:19 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:43:20 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:20 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:43:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:20 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:43:20 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:21 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:43:21 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 3:43:23 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:43:23 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:43:25 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:43:25 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:25 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 LOG: 1/22/2025 3:43:25 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 LOG: 1/22/2025 3:43:25 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 LOG: 1/22/2025 3:43:27 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:43:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:27 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:43:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:27 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:43:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:28 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:43:28 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:43:28 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 3:43:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:43:29 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:30 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 WARNING: 1/22/2025 3:43:30 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:43:30 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:43:30 PM Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:43:33 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:43:33 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:43:33 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:34 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:43:35 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:43:38 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:43:38 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:43:38 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:43:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:43:38 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 WARNING: 1/22/2025 3:43:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:43:38 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 WARNING: 1/22/2025 3:43:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:43:38 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 WARNING: 1/22/2025 3:43:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:43:38 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:43:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:43:38 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:43:38 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:43:40 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:43:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:40 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:43:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:40 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:43:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:40 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:43:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:40 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:43:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:40 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:43:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:41 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:43:41 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:43:41 PM Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:43:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:45 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:43:45 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:43:46 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:43:46 PM Trauer_DistraughtPlumber(Clone) (StickyStoneStudio.MOODS.SORROW_DistraughtPlumber)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:43:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:48 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:43:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:50 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:43:51 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:43:51 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:43:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:53 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:43:53 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:43:54 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:43:56 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:43:56 PM TrySpawnEnemy SORROW_ProjectSupervisor delay 1.75 LOG: 1/22/2025 3:43:56 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 LOG: 1/22/2025 3:43:56 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 LOG: 1/22/2025 3:43:57 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:43:57 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:58 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:43:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:58 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:43:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:43:58 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:43:59 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:43:59 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 3:44:00 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:44:00 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:44:01 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:44:02 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:44:03 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:44:04 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 ERROR: 1/22/2025 3:44:05 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 1/22/2025 3:44:05 PM SetAnimationParameter Failed! IsDeath is not in Animator of Trauer_DistraughtPlumber(Clone)! WARNING: 1/22/2025 3:44:05 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:44:05 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:44:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:44:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 1/22/2025 3:44:08 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:44:10 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:44:10 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 3:44:12 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 1/22/2025 3:44:12 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:44:19 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:44:19 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:44:19 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:44:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:44:19 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:44:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:44:19 PM TrySpawnEnemy SORROW_ProjectSupervisor delay 1.75 WARNING: 1/22/2025 3:44:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:44:19 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:44:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:44:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:44:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:44:21 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:44:21 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:44:21 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:44:21 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:44:21 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:44:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:44:21 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:44:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:44:22 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:44:22 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:44:22 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:44:22 PM Language Text not found! (Path: Kill ) ERROR: 1/22/2025 3:44:24 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 1/22/2025 3:44:25 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh LOG: 1/22/2025 3:44:25 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:44:25 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:44:25 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:44:25 PM Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:44:25 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:44:27 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:44:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:44:27 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:44:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:44:27 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:44:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:44:27 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:44:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:44:28 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:44:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:44:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:44:28 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:44:28 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:44:29 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 3:44:31 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:44:31 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 3:44:31 PM TrySpawnEnemy SORROW_TrystiaBladesOfSorrow delay 1.75 LOG: 1/22/2025 3:44:33 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:44:33 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:44:33 PM StandardOutlineEffect.enabled = false Trauer_TrystiaBladesOfSorrow(Clone) öjj LOG: 1/22/2025 3:44:33 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:44:38 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 3:44:41 PM DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 1/22/2025 3:44:41 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:44:41 PM ApplyBossMoodColorStyle => bossDialogMood: Envy bossDialogMoodWasAnsweredByPlayers: Pride LOG: 1/22/2025 3:44:41 PM Wrong RoomThemeTraueris not a BosslevelRoomTheme LOG: 1/22/2025 3:44:43 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 3:44:43 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:44:43 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:44:44 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:44:44 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:44:44 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 3:44:47 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:44:47 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:44:48 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:44:48 PM Trauer_TrystiaBladesOfSorrow(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:44:49 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 1/22/2025 3:44:50 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 1/22/2025 3:44:50 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:44:51 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:44:51 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:44:54 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:44:55 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:44:56 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:44:57 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:44:58 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:44:58 PM Trauer_TrystiaBladesOfSorrow(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow)isCharmedByOwnerPlayer1 EXCEPTION: 1/22/2025 3:44:58 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 1/22/2025 3:45:01 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:45:01 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:45:01 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:01 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:45:02 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:02 PM Particle System is trying to spawn on a mesh with zero surface area EXCEPTION: 1/22/2025 3:45:03 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:45:03 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:03 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:45:04 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:45:06 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:45:08 PM NextWave() => Wave was not started yet or has no waves WARNING: 1/22/2025 3:45:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:08 PM BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 1/22/2025 3:45:11 PM Destroy On BossRoom MS Build: Trauer_TrystiaBladesOfSorrow(Clone) distance: 0 LOG: 1/22/2025 3:45:11 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 3:45:11 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:45:11 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:45:11 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:12 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:45:14 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:45:15 PM TryAddItem(WeaponAddin) => Items.Addins.CryoName WARNING: 1/22/2025 3:45:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:45:15 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:45:16 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:45:16 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:45:16 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:45:20 PM SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Trauer LOG: 1/22/2025 3:45:20 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:328 SeededCallsLastDungeon:72 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 1/22/2025 3:45:20 PM UpdatePlayerProgress LOG: 1/22/2025 3:45:20 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:45:20 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:45:20 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:45:20 PM LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 1/22/2025 3:45:20 PM Generate Level Started! Level: Level_C theme: Trauer GameSeed: J1KS-W8LQ SeedCalls: 329 LOG: 1/22/2025 3:45:22 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:45:24 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:45:24 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:45:24 PM Generate Level Completed! Loading time: 3.662s LOG: 1/22/2025 3:45:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:45:24 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:45:24 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:45:24 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:45:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:45:24 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:45:24 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:45:24 PM UpdatePlayerProgress LOG: 1/22/2025 3:45:24 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:45:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:24 PM [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 1/22/2025 3:45:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:45:25 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:45:25 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:45:25 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:45:25 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:45:25 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:45:25 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:45:27 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:45:27 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:45:27 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:27 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 3:45:27 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 3:45:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:28 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:45:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:28 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:45:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:28 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:28 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:45:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:28 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:28 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 3:45:28 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:45:28 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:45:28 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:45:28 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:45:28 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:45:28 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:45:28 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:45:28 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 3:45:29 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:45:29 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:45:29 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:45:29 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:45:29 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:45:29 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:45:29 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:45:29 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added WARNING: 1/22/2025 3:45:32 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:32 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:32 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:45:32 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:32 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:32 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 3:45:32 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:32 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:32 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 3:45:32 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:32 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 3:45:32 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 3:45:33 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 3:45:33 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 3:45:33 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 3:45:33 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 3:45:33 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 3:45:33 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 3:45:33 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 3:45:33 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added WARNING: 1/22/2025 3:45:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:34 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 3:45:34 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:45:35 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 3:45:35 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:45:35 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:45:36 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:45:36 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:45:36 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 LOG: 1/22/2025 3:45:36 PM TrySpawnEnemy SORROW_ProjectSupervisor delay 1.75 WARNING: 1/22/2025 3:45:36 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:45:36 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 WARNING: 1/22/2025 3:45:36 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:45:36 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 WARNING: 1/22/2025 3:45:36 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:45:38 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:45:38 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:38 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:45:38 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:45:38 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:45:38 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:45:38 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:45:38 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:45:38 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:45:38 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:45:38 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:45:38 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:38 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:45:38 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:38 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:45:39 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:45:40 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:45:40 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 3:45:40 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:41 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:45:41 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:41 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:45:41 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:42 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:45:42 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:45:42 PM Language Text not found! (Path: Kill ) ERROR: 1/22/2025 3:45:43 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:45:44 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:45:44 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} ERROR: 1/22/2025 3:45:46 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:45:48 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:45:49 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:45:49 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 3:45:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:50 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:45:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:53 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 3:45:53 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:45:53 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:45:53 PM TrySpawnEnemy SORROW_GiverOfGrief delay 1.75 LOG: 1/22/2025 3:45:53 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:45:53 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:45:53 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:45:53 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:45:53 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:45:53 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:45:55 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:45:55 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:45:55 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 1/22/2025 3:45:55 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:45:55 PM StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 1/22/2025 3:45:55 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:55 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:45:55 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:55 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:45:55 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:45:56 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:45:56 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:45:56 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:57 PM StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 1/22/2025 3:45:57 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:57 PM StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 1/22/2025 3:45:57 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:58 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:45:58 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:45:58 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:45:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:58 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:45:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:58 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:45:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:45:59 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:45:59 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:45:59 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:45:59 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:45:59 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:46:01 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:46:01 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:46:01 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:46:02 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 1/22/2025 3:46:03 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:03 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:03 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:03 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:03 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:46:03 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 1/22/2025 3:46:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:46:05 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:46:05 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:46:05 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:05 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:46:06 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:46:07 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:46:07 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:46:07 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:07 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:07 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:07 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:07 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:07 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:46:10 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:46:13 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:46:13 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:46:16 PM OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 1/22/2025 3:46:19 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:46:19 PM CurrentRoom ReverbTheme isAlley_Open WARNING: 1/22/2025 3:46:21 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:46:21 PM CurrentRoom ReverbTheme isAlley_Open WARNING: 1/22/2025 3:46:23 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:46:23 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:46:23 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 LOG: 1/22/2025 3:46:23 PM TrySpawnEnemy SORROW_GiverOfGrief delay 1.75 LOG: 1/22/2025 3:46:23 PM TrySpawnEnemy SORROW_ProjectSupervisor delay 1.75 LOG: 1/22/2025 3:46:23 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:46:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:46:23 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:46:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:46:23 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 WARNING: 1/22/2025 3:46:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:46:23 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 WARNING: 1/22/2025 3:46:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:46:23 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 WARNING: 1/22/2025 3:46:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:46:25 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:46:25 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:46:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:46:25 PM StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 1/22/2025 3:46:25 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:46:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:46:25 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:46:25 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:46:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:46:25 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:46:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:46:25 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:46:25 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:46:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:46:25 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:46:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:46:25 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 1/22/2025 3:46:25 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:46:25 PM Language Text not found! (Path: Drone) ERROR: 1/22/2025 3:46:26 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 1/22/2025 3:46:27 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:46:27 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:46:27 PM GetValidDropZonePosition() => Was not successful! LOG: 1/22/2025 3:46:28 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:46:28 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:46:28 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:46:28 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:46:28 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:46:28 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:46:28 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:46:29 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:46:29 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:46:29 PM Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:46:30 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:46:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:46:30 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 WARNING: 1/22/2025 3:46:30 PM Language Text not found! (Path: Kill ) ERROR: 1/22/2025 3:46:31 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:46:32 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 3:46:34 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:46:36 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 ERROR: 1/22/2025 3:46:37 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:46:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:46:38 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:46:40 PM InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 1/22/2025 3:46:41 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:46:41 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:46:42 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:46:42 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 3:46:42 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:46:42 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 1/22/2025 3:46:42 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:46:42 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:46:42 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:46:42 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:46:44 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:46:44 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:46:44 PM Language Text not found! (Path: Kill ) ERROR: 1/22/2025 3:46:44 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:46:44 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:46:46 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:46:46 PM Trauer_ProjectSupervisor(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor)isCharmedByOwnerPlayer1 ERROR: 1/22/2025 3:46:47 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:46:48 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:46:48 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 ERROR: 1/22/2025 3:46:50 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:46:55 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:55 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:46:57 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:46:57 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:46:59 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:47:06 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:47:06 PM CurrentRoom ReverbTheme isAlley_Small LOG: 1/22/2025 3:47:07 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:47:07 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:47:11 PM SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Trauer LOG: 1/22/2025 3:47:11 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:365 SeededCallsLastDungeon:36 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 1/22/2025 3:47:11 PM UpdatePlayerProgress LOG: 1/22/2025 3:47:11 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:47:11 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:47:11 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:47:11 PM LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 1/22/2025 3:47:12 PM Generate Level Started! Level: Level_C theme: Trauer GameSeed: J1KS-W8LQ SeedCalls: 366 LOG: 1/22/2025 3:47:13 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:47:14 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 3:47:18 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 3:47:19 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:47:20 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied WARNING: 1/22/2025 3:47:21 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:47:21 PM StandardOutlineEffect.enabled = false Trauer_Treasure(Clone) öjj WARNING: 1/22/2025 3:47:21 PM Trauer_Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:47:21 PM TreasureGoblin was spawned in Room: ROOM(3# Typ_E)_Park_Degrees90 LOG: 1/22/2025 3:47:21 PM Generate Level Completed! Loading time: 8.834s LOG: 1/22/2025 3:47:21 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:47:21 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:47:21 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:47:21 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:47:21 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:47:21 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:47:21 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:47:21 PM UpdatePlayerProgress LOG: 1/22/2025 3:47:21 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:47:21 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:47:21 PM [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 1/22/2025 3:47:21 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:47:21 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 3:47:21 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:47:21 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 3:47:22 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:47:22 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:47:22 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:47:22 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 3:47:25 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:47:25 PM CurrentRoom ReverbTheme isAlley_Small WARNING: 1/22/2025 3:47:26 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:47:26 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:47:26 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:47:26 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:47:26 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:47:26 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:47:26 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:47:26 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:47:27 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_06 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_09 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_08 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 1/22/2025 3:47:27 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_05 WARNING: 1/22/2025 3:47:31 PM Ambient VFX this room or lv theme is null WARNING: 1/22/2025 3:47:31 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 3:47:31 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 3:47:31 PM CurrentRoom ReverbTheme isAlley_Small WARNING: 1/22/2025 3:47:34 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:47:34 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:47:34 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 LOG: 1/22/2025 3:47:34 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:47:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:47:34 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 WARNING: 1/22/2025 3:47:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:47:34 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:47:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:47:36 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:47:36 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:47:36 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:47:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:36 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:47:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:36 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:47:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:36 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 1/22/2025 3:47:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:47:36 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:47:37 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:47:37 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:47:37 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:47:38 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 1/22/2025 3:47:39 PM MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 1/22/2025 3:47:39 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:47:39 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:47:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:47:41 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:47:41 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:41 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:47:41 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:41 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:47:42 PM LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 1/22/2025 3:47:42 PM DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 1/22/2025 3:47:42 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 3:47:42 PM GetIconByBuffType called with buffType: OilBarrel LOG: 1/22/2025 3:47:42 PM GetIconByBuffType called with buffType: OilBarrel LOG: 1/22/2025 3:47:43 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:47:44 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:47:44 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:47:44 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:47:44 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:47:47 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:47:47 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:47:47 PM TrySpawnEnemy SORROW_GiverOfGrief delay 1.75 LOG: 1/22/2025 3:47:47 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 LOG: 1/22/2025 3:47:47 PM TrySpawnEnemy SORROW_ProjectSupervisor delay 1.75 LOG: 1/22/2025 3:47:47 PM TrySpawnEnemy SORROW_EyeOfMallory delay 1.75 WARNING: 1/22/2025 3:47:47 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:47:47 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:47:47 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:47:47 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 WARNING: 1/22/2025 3:47:47 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:47:47 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:47:47 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:47:47 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:47:47 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:47:49 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:47:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:49 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:47:49 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:47:49 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:47:49 PM Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 1/22/2025 3:47:49 PM StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 1/22/2025 3:47:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:49 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:47:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:49 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 1/22/2025 3:47:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:49 PM StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 1/22/2025 3:47:49 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:47:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:49 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:47:49 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:47:49 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 1/22/2025 3:47:51 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:47:52 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:47:52 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:47:52 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:47:52 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:47:52 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:47:52 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:47:52 PM MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh LOG: 1/22/2025 3:47:54 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 1/22/2025 3:47:54 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:47:54 PM Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:47:54 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:47:54 PM DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 1/22/2025 3:47:55 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:47:55 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:47:55 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:47:55 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:47:55 PM Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:47:55 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 ERROR: 1/22/2025 3:47:56 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 1/22/2025 3:47:56 PM MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:47:57 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:47:59 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 ERROR: 1/22/2025 3:47:59 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:48:00 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:48:00 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:48:02 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 ERROR: 1/22/2025 3:48:02 PM Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 1/22/2025 3:48:02 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:48:02 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:48:02 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:48:03 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:48:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:03 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:48:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:03 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:48:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:03 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 WARNING: 1/22/2025 3:48:04 PM [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 1/22/2025 3:48:04 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:48:04 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:48:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:05 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:48:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:05 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:48:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:06 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:48:07 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:48:07 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:48:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:48:10 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:48:10 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:48:13 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:48:13 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:48:13 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 3:48:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:17 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:18 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:48:19 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:48:20 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:48:20 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:48:21 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:48:30 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:48:30 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:48:30 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 LOG: 1/22/2025 3:48:30 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:48:30 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:48:30 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:48:30 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:48:30 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:48:30 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:48:31 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:48:31 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:31 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:48:31 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:31 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:48:31 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:31 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:48:31 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:32 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:48:32 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:48:32 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:48:32 PM Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:48:32 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:32 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:32 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:48:35 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:48:35 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:48:35 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:48:35 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:48:35 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:35 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:35 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:48:37 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:48:37 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:48:37 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:48:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:48:38 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:48:38 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:48:38 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:38 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:38 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:48:39 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:48:39 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:48:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:39 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:48:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:39 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:48:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:39 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:48:39 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:48:39 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:48:39 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:39 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:39 PM Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:48:44 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:48:44 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:48:44 PM TrySpawnEnemy SORROW_HightechConsoler delay 1.75 WARNING: 1/22/2025 3:48:44 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:48:44 PM TrySpawnEnemy SORROW_GiverOfGrief delay 1.75 WARNING: 1/22/2025 3:48:44 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:48:44 PM TrySpawnEnemy SORROW_DistraughtPlumber delay 1.75 WARNING: 1/22/2025 3:48:44 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:48:44 PM TrySpawnEnemy SORROW_BladeSentinel delay 1.75 WARNING: 1/22/2025 3:48:44 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:48:46 PM StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 1/22/2025 3:48:46 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:46 PM StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 1/22/2025 3:48:46 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:48:46 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:48:46 PM StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 1/22/2025 3:48:46 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:46 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 1/22/2025 3:48:46 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:48:46 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:48:47 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:48:47 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:48:47 PM Trauer_HightechConsoler(Clone) (StickyStoneStudio.MOODS.SORROW_HightechConsoler)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:48:47 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:48:47 PM GetValidDropZonePosition() => Was not successful! WARNING: 1/22/2025 3:48:49 PM SetAnimationParameter Failed! IsDeath is not in Animator of Trauer_DistraughtPlumber(Clone)! WARNING: 1/22/2025 3:48:49 PM GetValidDropZonePosition() => Was not successful! WARNING: 1/22/2025 3:48:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:48:53 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:48:54 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:48:54 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:48:55 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:48:56 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:48:56 PM Trauer_GiverOfGrief(Clone) (StickyStoneStudio.MOODS.SORROW_GiverOfGrief)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:48:57 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:49:03 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:49:03 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:49:03 PM TrySpawnEnemy SORROW_HoloTechnician delay 1.75 WARNING: 1/22/2025 3:49:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:49:03 PM TrySpawnEnemy SORROW_IcyDemolisher delay 1.75 WARNING: 1/22/2025 3:49:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:49:03 PM TrySpawnEnemy SORROW_RubbleCrusher delay 1.75 WARNING: 1/22/2025 3:49:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:49:03 PM TrySpawnEnemy SORROW_GiverOfGrief delay 1.75 WARNING: 1/22/2025 3:49:03 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:49:03 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(5# Typ_B)_LittleFuture_Degrees180/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge" WARNING: 1/22/2025 3:49:03 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(5# Typ_B)_LittleFuture_Degrees180/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge" WARNING: 1/22/2025 3:49:03 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(5# Typ_B)_LittleFuture_Degrees180/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_01/HologramBridge" WARNING: 1/22/2025 3:49:03 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(5# Typ_B)_LittleFuture_Degrees180/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge" WARNING: 1/22/2025 3:49:03 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(5# Typ_B)_LittleFuture_Degrees180/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge" WARNING: 1/22/2025 3:49:03 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(5# Typ_B)_LittleFuture_Degrees180/CullingContainer/Static/Doorwalls/Doorwall_North_T1/SORROW_LevelB_Bridge_Hologram_02/HologramBridge" LOG: 1/22/2025 3:49:04 PM StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 1/22/2025 3:49:04 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:49:05 PM StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 1/22/2025 3:49:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:49:05 PM StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 1/22/2025 3:49:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:49:05 PM StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 1/22/2025 3:49:05 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:49:05 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:49:06 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:49:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:49:09 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:49:09 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:49:10 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:49:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:49:11 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:49:12 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 1/22/2025 3:49:12 PM DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 1/22/2025 3:49:12 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:49:13 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:49:13 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:49:13 PM MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 1/22/2025 3:49:14 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:49:14 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:49:15 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:49:15 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:49:16 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 3:49:18 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 3:49:18 PM CurrentRoom ReverbTheme isAlley_Open LOG: 1/22/2025 3:49:18 PM TrySpawnEnemy SORROW_Mallory delay 1.75 LOG: 1/22/2025 3:49:20 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:49:20 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:49:20 PM StandardOutlineEffect.enabled = false Trauer_Mallory(Clone) öjj LOG: 1/22/2025 3:49:23 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 3:49:25 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:49:28 PM DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 1/22/2025 3:49:28 PM ApplyBossMoodColorStyle => bossDialogMood: Envy bossDialogMoodWasAnsweredByPlayers: Pride LOG: 1/22/2025 3:49:28 PM Wrong RoomThemeTraueris not a BosslevelRoomTheme WARNING: 1/22/2025 3:49:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:49:30 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 3:49:30 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:49:33 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:49:34 PM circlepit has been Started LOG: 1/22/2025 3:49:36 PM turret has been Started LOG: 1/22/2025 3:49:36 PM StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj LOG: 1/22/2025 3:49:37 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:49:38 PM spawnAssets has been Started LOG: 1/22/2025 3:49:39 PM generators has been Started LOG: 1/22/2025 3:49:39 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:49:39 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:49:39 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:49:39 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:49:39 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:49:39 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:49:39 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:49:39 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:49:39 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:49:39 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:49:39 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:49:39 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:49:39 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:49:39 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:49:39 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:49:39 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 1/22/2025 3:49:39 PM Pool-init: Prefab ElectricCableVFX has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:49:39 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. ERROR: 1/22/2025 3:49:42 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:49:42 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:49:42 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:49:42 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:49:42 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:49:42 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:49:43 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:49:43 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:49:43 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:49:43 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:49:43 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:49:43 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:49:43 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 3:49:44 PM Knockback on Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB). No valid NavMesh position found near the agent. Warp Failed. Consider increasing the maxDistance. LOG: 1/22/2025 3:49:44 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:49:44 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:49:45 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! WARNING: 1/22/2025 3:49:45 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:49:48 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:49:50 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:49:50 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:49:52 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:49:52 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:49:53 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:49:54 PM spawnAssets has been Started LOG: 1/22/2025 3:49:56 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:49:56 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:49:56 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:49:59 PM wallOfDeath has been Started LOG: 1/22/2025 3:50:05 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:50:05 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:50:05 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:50:06 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 3:50:08 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:08 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:08 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:08 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:08 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:08 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:08 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:08 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:08 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:08 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:08 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:08 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:08 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:08 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:08 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:08 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 1/22/2025 3:50:10 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:50:10 PM spawnAssets has been Started LOG: 1/22/2025 3:50:13 PM moshpit has been Started LOG: 1/22/2025 3:50:14 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 1/22/2025 3:50:14 PM Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:14 PM Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 3:50:14 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 1/22/2025 3:50:14 PM Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:14 PM Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 3:50:14 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 1/22/2025 3:50:14 PM Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:14 PM Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 3:50:14 PM StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 1/22/2025 3:50:14 PM Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:14 PM Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 3:50:15 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:50:15 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:50:15 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 3:50:16 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:50:16 PM Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:50:16 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:50:16 PM Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:50:18 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:50:18 PM BuffManager.StartBuffEffect() for BUFFID: 2381 is already started! EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:21 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:22 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:23 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:24 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:50:25 PM InGameUIController.OnPlayerAbilityRecharging => Player1 EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:25 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:26 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:50:27 PM circlepit has been Started EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:27 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:50:28 PM spawnAssets has been Started EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:50:28 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:28 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:50:29 PM turret has been Started EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:50:29 PM StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj LOG: 1/22/2025 3:50:29 PM StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:29 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:30 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:31 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:32 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:50:33 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:50:33 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SorrowStomachRotationController.LateUpdate () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:50:35 PM generators has been Started LOG: 1/22/2025 3:50:35 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:50:35 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:50:35 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:50:35 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:50:35 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:50:35 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:50:35 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:50:35 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:50:35 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:50:35 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:50:35 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:50:35 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:50:35 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:50:35 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:50:35 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:50:35 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:35 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:50:35 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:50:35 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:50:35 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:50:35 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:50:35 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:50:35 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:50:35 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:50:35 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:35 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:35 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:35 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:35 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:35 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:35 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:35 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:36 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:36 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:50:36 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:50:36 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:50:36 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:50:36 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 3:50:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:50:39 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 3:50:40 PM Knockback on Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB). No valid NavMesh position found near the agent. Warp Failed. Consider increasing the maxDistance. LOG: 1/22/2025 3:50:42 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:50:42 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:50:42 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:50:43 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:50:44 PM spawnAssets has been Started WARNING: 1/22/2025 3:50:46 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:50:47 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:50:47 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:50:47 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:50:47 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 3:50:50 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:50:50 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:50:52 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:50:52 PM wallOfDeath has been Started LOG: 1/22/2025 3:50:55 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:50:55 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:50:55 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:51:00 PM spawnAssets has been Started ERROR: 1/22/2025 3:51:03 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:03 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:03 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:03 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:03 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:03 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:03 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:03 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:03 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:03 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:03 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:03 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:03 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:03 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:04 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:04 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 1/22/2025 3:51:07 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:51:07 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:51:07 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:51:07 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:51:08 PM moshpit has been Started WARNING: 1/22/2025 3:51:08 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:51:08 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:51:08 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:51:08 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:51:08 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 1/22/2025 3:51:08 PM Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:08 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 1/22/2025 3:51:08 PM Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:08 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 1/22/2025 3:51:08 PM Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:08 PM StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 1/22/2025 3:51:08 PM Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:09 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:51:09 PM MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp _Dummy_BladedSentinel) wurde kein passendes MechionaryEntry gefunden ... LOG: 1/22/2025 3:51:10 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:51:10 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:51:10 PM GetIconByBuffType called with buffType: Jammer EXCEPTION: 1/22/2025 3:51:11 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:51:11 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:51:12 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) EXCEPTION: 1/22/2025 3:51:12 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 3:51:16 PM spawnAssets has been Started LOG: 1/22/2025 3:51:17 PM turret has been Started LOG: 1/22/2025 3:51:17 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:51:17 PM StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj LOG: 1/22/2025 3:51:17 PM StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj LOG: 1/22/2025 3:51:17 PM StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj LOG: 1/22/2025 3:51:21 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:51:22 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:51:22 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:51:23 PM circlepit has been Started LOG: 1/22/2025 3:51:23 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:51:23 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 3:51:25 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:51:26 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 3:51:28 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:51:28 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:31 PM generators has been Started LOG: 1/22/2025 3:51:31 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:51:31 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:31 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:51:31 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:31 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:51:31 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:31 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:51:31 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:31 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:51:31 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:31 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:51:31 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:31 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:51:31 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:51:31 PM StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 1/22/2025 3:51:31 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:31 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:51:31 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:51:31 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:51:31 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:51:31 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:51:31 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:51:31 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:51:31 PM ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 3:51:32 PM ADD Addin! => Items.Addins.CryoNameLevel_1 ERROR: 1/22/2025 3:51:32 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:32 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:32 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:32 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:32 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:32 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:32 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:32 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:32 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:32 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:51:32 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:51:32 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 1/22/2025 3:51:32 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:51:33 PM spawnAssets has been Started LOG: 1/22/2025 3:51:33 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:51:34 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:51:34 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:51:34 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:51:34 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:51:34 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:51:36 PM Knockback on Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB). No valid NavMesh position found near the agent. Warp Failed. Consider increasing the maxDistance. LOG: 1/22/2025 3:51:36 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:51:37 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:51:37 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:51:39 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:51:40 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:51:40 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:51:41 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:51:41 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:51:46 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! ERROR: 1/22/2025 3:51:48 PM "ResetPath" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.d__10:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 1/22/2025 3:51:48 PM "Stop" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.d__10:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 3:51:48 PM wallOfDeath has been Started LOG: 1/22/2025 3:51:49 PM spawnAssets has been Started LOG: 1/22/2025 3:51:49 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:51:50 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:51:55 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:51:55 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:51:55 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:51:55 PM Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB)isCharmedByOwnerPlayer1 ERROR: 1/22/2025 3:52:00 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:52:00 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:52:00 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:52:00 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:52:00 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:52:00 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:52:00 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:52:00 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:52:00 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:52:00 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:52:00 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:52:00 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:52:00 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:52:00 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 1/22/2025 3:52:00 PM MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 3:52:00 PM Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:52:01 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:52:03 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 3:52:03 PM Look rotation viewing vector is zero LOG: 1/22/2025 3:52:05 PM OnMalloryHitsGroundDelegate LOG: 1/22/2025 3:52:05 PM shockWave has been Started LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:06 PM spawnAssets has been Started LOG: 1/22/2025 3:52:06 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:52:06 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:06 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:52:06 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:52:06 PM Trauer_Mallory(Clone) (StickyStoneStudio.MOODS.Mallory)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:52:06 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:06 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:06 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:52:07 PM turret has been Started LOG: 1/22/2025 3:52:08 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:52:09 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 3:52:13 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:52:13 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:52:13 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:13 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:14 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:52:15 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:15 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:52:16 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:52:16 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:52:16 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:52:16 PM jump has been Started WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:16 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:17 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 1/22/2025 3:52:18 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 1/22/2025 3:52:18 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:18 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 1/22/2025 3:52:19 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 1/22/2025 3:52:19 PM Look rotation viewing vector is zero WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:19 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:20 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:21 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:21 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh WARNING: 1/22/2025 3:52:21 PM MoveTowards failed. Navmesh-Agent 'Trauer_Mallory(Clone)' is not on a navmesh LOG: 1/22/2025 3:52:21 PM OnMalloryHitsGroundDelegate LOG: 1/22/2025 3:52:21 PM shockWave has been Started LOG: 1/22/2025 3:52:22 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 3:52:22 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:52:22 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 3:52:22 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:22 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:22 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:52:23 PM spawnAssets has been Started WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:23 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:24 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:52:25 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area WARNING: 1/22/2025 3:52:25 PM Particle System is trying to spawn on a mesh with zero surface area LOG: 1/22/2025 3:52:26 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:52:26 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:52:26 PM Trauer_Mallory(Clone) (StickyStoneStudio.MOODS.Mallory)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:52:26 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:26 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:26 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:26 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:26 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 1/22/2025 3:52:26 PM Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 1/22/2025 3:52:27 PM ADD Addin! => Items.Addins.CryoNameLevel_1 WARNING: 1/22/2025 3:52:28 PM NextWave() => Wave was not started yet or has no waves WARNING: 1/22/2025 3:52:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:52:32 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 3:52:32 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:52:32 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:52:33 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:52:33 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:52:35 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:52:36 PM TryAddItem(WeaponAddin) => Items.Addins.CombustionName WARNING: 1/22/2025 3:52:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:52:36 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:52:36 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:52:37 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:52:38 PM WindowManager.LoadMenu => StageSelectorMenu LOG: 1/22/2025 3:52:38 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:52:38 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:52:38 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:False WARNING: 1/22/2025 3:52:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:52:41 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:52:41 PM WindowManager.UnloadMenu => StageSelectorMenu LOG: 1/22/2025 3:52:47 PM StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj LOG: 1/22/2025 3:52:47 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:52:47 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:52:48 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:52:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:52:52 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:52:52 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:52:55 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 1/22/2025 3:52:55 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) WARNING: 1/22/2025 3:53:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:53:03 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 3:53:09 PM WindowManager.LoadMenu => StageSelectorMenu LOG: 1/22/2025 3:53:09 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:53:09 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 3:53:09 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 3:53:13 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 3:53:13 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:54:53 PM MapController: Change CurrentTheme from 'Trauer' to 'Wut' LOG: 1/22/2025 3:54:53 PM SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Wut LOG: 1/22/2025 3:54:53 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:646 SeededCallsLastDungeon:280 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 1/22/2025 3:54:53 PM UpdatePlayerProgress LOG: 1/22/2025 3:54:53 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:54:53 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 1/22/2025 3:54:53 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:54:53 PM WindowManager.UnloadMenu => StageSelectorMenu LOG: 1/22/2025 3:54:53 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 WARNING: 1/22/2025 3:54:53 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 2 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 3:54:54 PM Generate Level Started! Level: Level_A theme: Wut GameSeed: J1KS-W8LQ SeedCalls: 647 LOG: 1/22/2025 3:54:56 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 3:54:56 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:54:57 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:54:57 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:54:57 PM Generate Level Completed! Loading time: 3.727s LOG: 1/22/2025 3:54:57 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:54:57 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:54:57 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:54:57 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:54:57 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:54:57 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:54:57 PM UpdatePlayerProgress LOG: 1/22/2025 3:54:57 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:54:57 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:54:57 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 3:54:58 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:54:58 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:54:58 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:54:58 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:54:58 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:54:58 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:54:59 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:55:03 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:55:03 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:55:03 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:58:22 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 1/22/2025 3:58:23 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:58:25 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 1/22/2025 3:58:26 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 1/22/2025 3:58:27 PM DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 1/22/2025 3:58:27 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 1/22/2025 3:58:27 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 1/22/2025 3:58:31 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 3:58:31 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 3:58:31 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:58:31 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 3:58:31 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:58:31 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 3:58:31 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:58:31 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 3:58:31 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:58:33 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:58:33 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:58:33 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:58:33 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:58:33 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 3:58:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:58:33 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 3:58:33 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:58:33 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 3:58:33 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:58:33 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 1/22/2025 3:58:33 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 3:58:33 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:58:33 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:58:33 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:58:35 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 3:58:38 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:58:38 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:58:38 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:58:38 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:58:38 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:58:38 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:58:38 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:58:38 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:58:39 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:58:39 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:58:39 PM TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:58:39 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:40 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:58:40 PM TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 1/22/2025 3:58:41 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:58:41 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 3:58:41 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:58:42 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:58:47 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 3:58:47 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 1/22/2025 3:58:51 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:58:53 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 3:58:53 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:58:53 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 3:58:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:58:53 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:58:55 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 3:58:56 PM TryAddItem(WeaponAddin) => Items.Addins.EleOrbName WARNING: 1/22/2025 3:58:57 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:58:57 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 3:58:57 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 3:58:57 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 3:58:58 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 3:58:59 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:59:01 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 3:59:01 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 3:59:01 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 3:59:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:59:01 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 3:59:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:59:01 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 3:59:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:59:01 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 3:59:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:59:01 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 3:59:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 3:59:03 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:59:03 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:59:03 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:59:03 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:59:03 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:59:03 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:59:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 3:59:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 3:59:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 3:59:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 3:59:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 3:59:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 3:59:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:03 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 3:59:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:03 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:04 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:06 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:59:06 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:59:06 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:59:06 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:59:06 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh WARNING: 1/22/2025 3:59:06 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 3:59:08 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:59:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:09 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 3:59:09 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 3:59:09 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:11 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:59:11 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 3:59:12 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 3:59:12 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:59:12 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 3:59:12 PM TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 3:59:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:12 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:12 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 3:59:22 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 3:59:24 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:59:27 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:59:27 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 3:59:32 PM SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Wut LOG: 1/22/2025 3:59:32 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:680 SeededCallsLastDungeon:33 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 1/22/2025 3:59:32 PM UpdatePlayerProgress LOG: 1/22/2025 3:59:32 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 3:59:32 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 3:59:32 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 3:59:32 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 1/22/2025 3:59:32 PM Generate Level Started! Level: Level_A theme: Wut GameSeed: J1KS-W8LQ SeedCalls: 681 LOG: 1/22/2025 3:59:34 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 3:59:34 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 3:59:36 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 1/22/2025 3:59:36 PM Combine mesh instance 0 is null. LOG: 1/22/2025 3:59:37 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 3:59:37 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:59:38 PM Generate Level Completed! Loading time: 5.191s LOG: 1/22/2025 3:59:38 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:59:38 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 3:59:38 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 3:59:38 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:59:38 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:59:38 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:59:38 PM UpdatePlayerProgress LOG: 1/22/2025 3:59:38 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 3:59:38 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:38 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 3:59:38 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:38 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:59:38 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 3:59:38 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 3:59:38 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 3:59:38 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 3:59:39 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 3:59:43 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 3:59:43 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 1/22/2025 3:59:43 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:59:43 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:59:43 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 3:59:44 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 1/22/2025 3:59:45 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 1/22/2025 3:59:45 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 3:59:45 PM TrySpawnEnemy ANGER_Stationary_Turret delay 1.75 LOG: 1/22/2025 3:59:45 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 3:59:45 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 3:59:45 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 LOG: 1/22/2025 3:59:45 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 3:59:45 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:59:45 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 3:59:45 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:59:45 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 3:59:45 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 3:59:45 PM StandardOutlineEffect.enabled = false ANGER_Stationary_Turret(Clone) öjj LOG: 1/22/2025 3:59:45 PM AddEnemy ANGER_StationaryGenerator LOG: 1/22/2025 3:59:45 PM StandardOutlineEffect.enabled = false ANGER_StationaryGenerator öjj WARNING: 1/22/2025 3:59:45 PM ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:59:45 PM AddEnemy ANGER_StationaryGenerator_01 LOG: 1/22/2025 3:59:45 PM StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_01 öjj WARNING: 1/22/2025 3:59:45 PM ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:59:45 PM AddEnemy ANGER_StationaryGenerator_02 LOG: 1/22/2025 3:59:45 PM StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_02 öjj WARNING: 1/22/2025 3:59:45 PM ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 3:59:45 PM AddEnemy ANGER_StationaryGenerator_03 LOG: 1/22/2025 3:59:45 PM StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_03 öjj WARNING: 1/22/2025 3:59:45 PM ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 1/22/2025 3:59:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:59:47 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:59:47 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 3:59:47 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:59:47 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:59:47 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 3:59:47 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 3:59:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:59:47 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 3:59:47 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 3:59:47 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 3:59:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:47 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 3:59:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:47 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 3:59:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:47 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 3:59:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 3:59:47 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 WARNING: 1/22/2025 3:59:47 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:59:47 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:59:47 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:59:47 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 3:59:47 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 3:59:47 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 3:59:48 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 3:59:48 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 3:59:48 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 3:59:48 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:59:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:51 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 3:59:51 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 3:59:51 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:59:51 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 3:59:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:53 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 3:59:55 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 3:59:55 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 3:59:55 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 3:59:55 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 3:59:55 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 3:59:55 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:59:56 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 3:59:58 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:00:00 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:00:00 PM TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:00:01 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:00:01 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:00:01 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:00:03 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 4:00:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:06 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 WARNING: 1/22/2025 4:00:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:07 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:00:09 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:00:13 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:00:13 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 LOG: 1/22/2025 4:00:13 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:00:13 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:00:13 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:00:13 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:00:13 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:00:13 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:00:15 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:00:15 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:00:15 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:00:15 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:00:15 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 4:00:15 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:15 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:00:15 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:15 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:00:15 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:15 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:00:15 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:00:15 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 1/22/2025 4:00:16 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:00:16 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:00:16 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:00:16 PM TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:00:16 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:18 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:00:18 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 4:00:18 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:00:18 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:21 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 4:00:21 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:22 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:00:22 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:00:22 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:00:22 PM TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:00:22 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:24 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:00:24 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 LOG: 1/22/2025 4:00:24 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 4:00:24 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:00:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:00:24 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 4:00:24 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:00:26 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:00:26 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:00:26 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:00:26 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:00:26 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 4:00:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:26 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:00:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:26 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:00:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:26 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:00:26 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:26 PM GetIconByBuffType called with buffType: Exposing WARNING: 1/22/2025 4:00:26 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:26 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:00:27 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:00:27 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:00:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:29 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 4:00:29 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 4:00:31 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:31 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:00:32 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 4:00:32 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:00:32 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:34 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:00:34 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 4:00:34 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 4:00:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:00:34 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:00:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:00:36 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:00:36 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:00:36 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:00:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:00:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:00:36 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:00:36 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:00:36 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:00:36 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! LOG: 1/22/2025 4:00:37 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:00:37 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:00:37 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:00:37 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 4:00:38 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 4:00:39 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:00:39 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:00:39 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:00:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:42 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 4:00:42 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:00:42 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:00:43 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 4:00:43 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:00:43 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:00:43 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:00:47 PM CurrentRoom ReverbTheme isCave_Open WARNING: 1/22/2025 4:00:47 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 4:00:47 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:00:47 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:00:48 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:00:48 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:00:50 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 4:00:52 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:00:53 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:00:55 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:00:56 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:01:00 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:01:00 PM TrySpawnEnemy ANGER_Urmar delay 1.75 LOG: 1/22/2025 4:01:01 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Urmog(Clone) öjj LOG: 1/22/2025 4:01:07 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:01:11 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 4:01:11 PM Urmar: Atomic addin found. WARNING: 1/22/2025 4:01:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:01:15 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 4:01:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:01:17 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:01:17 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:01:20 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:01:20 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:01:20 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:01:20 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:01:21 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:01:21 PM TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:01:23 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:01:24 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:01:26 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:01:26 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:01:26 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:01:27 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:01:28 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:01:28 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:01:28 PM BuffManager.StartBuffEffect() for BUFFID: 2601 is already started! LOG: 1/22/2025 4:01:28 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:01:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:01:31 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 4:01:31 PM GetIconByBuffType called with buffType: Radioactive WARNING: 1/22/2025 4:01:33 PM Not possible to determine jump position! forwardJump? True WARNING: 1/22/2025 4:01:39 PM Not possible to determine jump position! forwardJump? True WARNING: 1/22/2025 4:01:40 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 4:01:40 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:01:40 PM BossChest.RaritylevelBossChest() => Rarity is Level_4 Chesttype is Addin LOG: 1/22/2025 4:01:40 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:01:49 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 4:01:49 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:01:49 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:01:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:01:49 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:01:52 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 4:01:53 PM TryAddItem(WeaponAddin) => Items.Addins.ExecutionerName WARNING: 1/22/2025 4:01:54 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:01:54 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 4:01:54 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:01:54 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 4:01:56 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:01:56 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:02:02 PM SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Wut LOG: 1/22/2025 4:02:02 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:728 SeededCallsLastDungeon:47 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 1/22/2025 4:02:02 PM UpdatePlayerProgress LOG: 1/22/2025 4:02:02 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:02:02 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:02:02 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:02:02 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 WARNING: 1/22/2025 4:02:02 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 4:02:02 PM Generate Level Started! Level: Level_B theme: Wut GameSeed: J1KS-W8LQ SeedCalls: 729 LOG: 1/22/2025 4:02:04 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:02:05 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 1/22/2025 4:02:06 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:02:06 PM StandardOutlineEffect.enabled = false NPC_Tempera öjj LOG: 1/22/2025 4:02:06 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:02:06 PM Generate Level Completed! Loading time: 3.957s LOG: 1/22/2025 4:02:06 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:02:06 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:02:06 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:02:06 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:02:06 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:02:06 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:02:06 PM UpdatePlayerProgress LOG: 1/22/2025 4:02:06 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:02:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:06 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 4:02:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:07 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:02:07 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:02:07 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:02:07 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:02:07 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:02:08 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 4:02:09 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:09 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:02:09 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:02:09 PM Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:02:09 PM Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 1/22/2025 4:02:09 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:02:09 PM InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 1/22/2025 4:02:15 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 3 LOG: 1/22/2025 4:02:15 PM AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:02:15 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:02:15 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:02:15 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:02:15 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:02:15 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:02:15 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:02:15 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:15 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:16 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 1/22/2025 4:02:16 PM AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:02:17 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:02:17 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:02:17 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:02:17 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:02:17 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:02:17 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:02:17 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:17 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 1/22/2025 4:02:18 PM AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:02:18 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:02:18 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:02:18 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:02:18 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:02:18 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:02:18 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:02:18 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:02:21 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 1/22/2025 4:02:21 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 1/22/2025 4:02:21 PM Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 1/22/2025 4:02:21 PM Menu.UnloadMenuPanel => AbilitySkillContext LOG: 1/22/2025 4:02:23 PM GetIconByBuffType called with buffType: Healing LOG: 1/22/2025 4:02:26 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:02:29 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:30 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 WARNING: 1/22/2025 4:02:31 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:02:31 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 4:02:31 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:02:31 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 4:02:31 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:02:31 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:02:31 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 1/22/2025 4:02:32 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 1/22/2025 4:02:33 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:02:34 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:02:34 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 LOG: 1/22/2025 4:02:34 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 4:02:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:02:34 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 4:02:34 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:02:35 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:02:35 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:02:35 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:02:35 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 4:02:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:02:35 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 4:02:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:02:35 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 4:02:35 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:02:36 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:02:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:36 PM wasExecuted? True LOG: 1/22/2025 4:02:37 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:02:38 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:02:39 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:02:39 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:02:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:02:39 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:02:39 PM TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:02:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:39 PM wasExecuted? True LOG: 1/22/2025 4:02:46 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:02:46 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:02:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:46 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 4:02:46 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 4:02:46 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 4:02:46 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 LOG: 1/22/2025 4:02:46 PM wasExecuted? True WARNING: 1/22/2025 4:02:48 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:02:48 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:02:48 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:02:48 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:02:48 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 4:02:48 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:02:48 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:02:48 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:02:48 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 1/22/2025 4:02:48 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:02:48 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:02:48 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 4:02:48 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:02:48 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:02:48 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:02:48 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:02:48 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 4:02:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:48 PM wasExecuted? True LOG: 1/22/2025 4:02:50 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:02:50 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:02:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:50 PM wasExecuted? True LOG: 1/22/2025 4:02:51 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:02:53 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:02:53 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:02:53 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:02:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:53 PM wasExecuted? True LOG: 1/22/2025 4:02:56 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:02:56 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:02:56 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:02:58 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:02:58 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:02:58 PM wasExecuted? True LOG: 1/22/2025 4:03:05 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:03:07 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:03:07 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:03:12 PM SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Wut LOG: 1/22/2025 4:03:12 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:760 SeededCallsLastDungeon:31 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 1/22/2025 4:03:12 PM UpdatePlayerProgress LOG: 1/22/2025 4:03:12 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:03:12 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:03:12 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:03:12 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 1/22/2025 4:03:13 PM Generate Level Started! Level: Level_B theme: Wut GameSeed: J1KS-W8LQ SeedCalls: 761 LOG: 1/22/2025 4:03:14 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:03:15 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 1/22/2025 4:03:17 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 4:03:18 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:03:18 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:03:18 PM Generate Level Completed! Loading time: 5.568s LOG: 1/22/2025 4:03:18 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:03:18 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:03:18 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:03:19 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:03:19 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:03:19 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:03:19 PM UpdatePlayerProgress LOG: 1/22/2025 4:03:19 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:03:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:03:19 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 4:03:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:03:19 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:03:19 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:03:19 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:03:19 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:03:19 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:03:20 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 4:03:20 PM Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:03:20 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 4:03:20 PM Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:03:20 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 1/22/2025 4:03:20 PM Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:03:20 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:03:20 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 1/22/2025 4:03:22 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:03:23 PM DestroyDestructibleInScene() => ANGER_Destructible_Crate_04 LOG: 1/22/2025 4:03:24 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:03:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:03:24 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:03:24 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Crate_05 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 1/22/2025 4:03:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 WARNING: 1/22/2025 4:03:26 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 4:03:26 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 4:03:26 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:03:28 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:03:30 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 4:03:30 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:03:32 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:03:35 PM DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 1/22/2025 4:03:35 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:03:35 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:03:35 PM initialises raritymodes LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_3 LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_2 LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_4 LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_2 LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_2 LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_2 LOG: 1/22/2025 4:03:35 PM DoubleModeGun WeaponSwap firstCall ! LOG: 1/22/2025 4:03:35 PM DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_2 LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_2 LOG: 1/22/2025 4:03:35 PM equipmentRarity:Level_2 WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:35 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:03:36 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 4:03:39 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:39 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:39 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:39 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:39 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:39 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:39 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:03:39 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:39 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:39 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:03:40 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 4:03:41 PM Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 1/22/2025 4:03:41 PM Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:03:41 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:03:41 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:03:41 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:03:41 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:03:41 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:03:41 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:03:41 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:41 PM TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 1/22/2025 4:03:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:41 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:03:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:41 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:03:42 PM LootContextPanel OnButtonSuccess => confirm WARNING: 1/22/2025 4:03:42 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:42 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:42 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:03:42 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:42 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:42 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:03:43 PM Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 1/22/2025 4:03:43 PM Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 1/22/2025 4:03:43 PM Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 1/22/2025 4:03:43 PM Change Color from Equipment_Feet(Clone) matname: ChangeableColor (Instance) LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:03:43 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:03:43 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:03:43 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:03:43 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:03:43 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:03:43 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:03:43 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:03:43 PM TryAddItem(Equipment) => Items.Equipment.FootName Foot WARNING: 1/22/2025 4:03:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:43 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:43 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:03:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:43 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:03:44 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:03:44 PM LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:44 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:03:45 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:45 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:45 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:03:45 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:45 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:03:45 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:03:45 PM LootContextPanel OnButtonSuccess => back WARNING: 1/22/2025 4:03:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:03:45 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 4:03:45 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:03:45 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 4:03:45 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 4:03:47 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:03:49 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:03:49 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:03:49 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:03:49 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 WARNING: 1/22/2025 4:03:49 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 1/22/2025 4:03:50 PM DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) WARNING: 1/22/2025 4:03:51 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:03:51 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:03:51 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:03:51 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:03:51 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 1/22/2025 4:03:51 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 4:03:51 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:03:52 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:03:52 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:03:52 PM wasExecuted? True LOG: 1/22/2025 4:03:53 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 4:03:53 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 4:03:53 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:03:53 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:03:53 PM BuffManager.StartBuffEffect() for BUFFID: 2663 is already started! LOG: 1/22/2025 4:03:53 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:03:53 PM BuffManager.StartBuffEffect() for BUFFID: 2664 is already started! LOG: 1/22/2025 4:03:54 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:03:55 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 4:03:58 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:03:58 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 LOG: 1/22/2025 4:03:58 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 4:03:58 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:03:58 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:03:58 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 4:03:58 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:03:59 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:03:59 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:04:00 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:04:00 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:04:00 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 4:04:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:00 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:04:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:00 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:04:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:00 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:04:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:00 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:04:00 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:04:00 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:04:00 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:04:00 PM wasExecuted? True WARNING: 1/22/2025 4:04:03 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:04:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:04:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:03 PM ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 1/22/2025 4:04:03 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:04:03 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:04:03 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:04:03 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:04:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:03 PM wasExecuted? True LOG: 1/22/2025 4:04:05 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:04:05 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:04:05 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 1/22/2025 4:04:06 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:04:06 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:04:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:06 PM wasExecuted? True LOG: 1/22/2025 4:04:08 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:04:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:08 PM wasExecuted? True LOG: 1/22/2025 4:04:08 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:04:08 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:04:08 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:04:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:08 PM wasExecuted? True WARNING: 1/22/2025 4:04:10 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 4:04:23 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:04:23 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 4:04:23 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 4:04:23 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:04:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:04:23 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 4:04:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:04:23 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 4:04:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:04:23 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 4:04:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:04:23 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 4:04:23 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:04:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:04:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:04:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:04:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:04:25 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:04:25 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:04:25 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:04:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:25 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:04:25 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:04:25 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:04:25 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:04:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:25 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 4:04:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:25 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 4:04:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:25 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 4:04:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:25 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:04:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:04:25 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:04:25 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:04:25 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:04:25 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:04:25 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:25 PM wasExecuted? True LOG: 1/22/2025 4:04:28 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:04:28 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:04:28 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:04:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:28 PM wasExecuted? True LOG: 1/22/2025 4:04:30 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:04:30 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:04:30 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:04:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:30 PM wasExecuted? True LOG: 1/22/2025 4:04:32 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:04:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:04:32 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:04:33 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:04:34 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:04:34 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:04:34 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:04:34 PM TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:04:36 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:04:36 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:04:36 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:04:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:36 PM wasExecuted? True LOG: 1/22/2025 4:04:38 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:04:38 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:04:38 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:04:38 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:04:38 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:04:38 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:38 PM wasExecuted? True LOG: 1/22/2025 4:04:41 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 4:04:41 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:04:41 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:04:43 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:04:43 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:04:43 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:04:50 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:04:52 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 4:04:55 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:05:02 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:05:02 PM TrySpawnEnemy ANGER_MetallurgicWelder delay 1.75 LOG: 1/22/2025 4:05:02 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:05:02 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:02 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:05:02 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:02 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 4:05:02 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:05:03 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:03 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:03 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 1/22/2025 4:05:03 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:03 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:05:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 1/22/2025 4:05:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:05:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:05:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:03 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:05:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:04 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 4:05:04 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:04 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:05:04 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:05:04 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:05:05 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:05:05 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:05:05 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:05 PM wasExecuted? True LOG: 1/22/2025 4:05:06 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:05:06 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:06 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:05:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:06 PM wasExecuted? True WARNING: 1/22/2025 4:05:07 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:05:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:08 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:05:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:08 PM wasExecuted? True LOG: 1/22/2025 4:05:08 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:05:08 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:05:09 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:05:12 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:05:12 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 LOG: 1/22/2025 4:05:12 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 4:05:12 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:05:12 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:12 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:05:12 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:12 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:05:12 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:12 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:05:12 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:13 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:05:13 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:05:13 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 4:05:14 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:14 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:14 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:14 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:05:14 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 4:05:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:14 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 4:05:14 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:05:14 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:14 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:05:14 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:05:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:14 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:05:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:14 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:05:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:14 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:05:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:14 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:05:15 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:15 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:05:15 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:05:15 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:05:15 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:05:16 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:05:16 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:05:16 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:05:16 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:16 PM wasExecuted? True LOG: 1/22/2025 4:05:16 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 1/22/2025 4:05:16 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 WARNING: 1/22/2025 4:05:16 PM SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 4:05:16 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 1/22/2025 4:05:17 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:05:17 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:17 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:05:17 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:05:17 PM TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:05:19 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:05:19 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:05:19 PM TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:05:19 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 4:05:20 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:05:20 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:05:21 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:05:22 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:22 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:05:22 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:05:22 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:05:22 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 4:05:22 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 1/22/2025 4:05:23 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 4:05:24 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:05:24 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 WARNING: 1/22/2025 4:05:26 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:27 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:28 PM 14.74304 LOG: 1/22/2025 4:05:29 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:05:29 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:29 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:05:29 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:05:29 PM TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:05:29 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:29 PM wasExecuted? True LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:29 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:32 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:05:32 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:05:32 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 4:05:32 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 WARNING: 1/22/2025 4:05:32 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:32 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:05:32 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:32 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 WARNING: 1/22/2025 4:05:32 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:05:32 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:05:32 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:05:34 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:34 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:34 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:05:34 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:05:34 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 4:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:34 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:05:34 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:05:34 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:05:34 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:34 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:34 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 4:05:34 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:05:35 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:35 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:05:35 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:35 PM wasExecuted? True LOG: 1/22/2025 4:05:35 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:05:37 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:05:37 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:37 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:05:37 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:05:37 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:05:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:37 PM wasExecuted? True LOG: 1/22/2025 4:05:38 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:05:38 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:05:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:39 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:05:39 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:05:39 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 1/22/2025 4:05:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:40 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:05:40 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 4:05:40 PM LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: BASE_Destructible_OilBarrel LOG: 1/22/2025 4:05:40 PM DestroyDestructibleInScene() => Anger_Destructibles LOG: 1/22/2025 4:05:40 PM DestroyDestructibleInScene() => ExplosiveDestructible LOG: 1/22/2025 4:05:40 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 1/22/2025 4:05:40 PM LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: BASE_Destructible_OilBarrel_01 LOG: 1/22/2025 4:05:40 PM DestroyDestructibleInScene() => Anger_Destructibles LOG: 1/22/2025 4:05:41 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:05:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:05:41 PM wasExecuted? True LOG: 1/22/2025 4:05:41 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:05:41 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:05:41 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:05:42 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 4:05:42 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:05:42 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 4:05:42 PM GetIconByBuffType called with buffType: OilBarrel WARNING: 1/22/2025 4:05:44 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 1/22/2025 4:05:45 PM GetIconByBuffType called with buffType: OilBarrel LOG: 1/22/2025 4:05:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:05:46 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:05:47 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:05:48 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:05:48 PM TrySpawnEnemy ANGER_Stationary_Scrapper delay 1.75 LOG: 1/22/2025 4:05:48 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Scrapper(Clone) öjj ERROR: 1/22/2025 4:05:51 PM MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:05:51 PM ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 1/22/2025 4:05:55 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:05:59 PM DialogController.OnFocusedDialogAnswer() AnswerID: 5 LOG: 1/22/2025 4:05:59 PM ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Grief LOG: 1/22/2025 4:06:02 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 4:06:02 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:06:02 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:06:09 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:06:09 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 4:06:09 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:09 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:09 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:06:09 PM GetIconByBuffType called with buffType: Executioner ERROR: 1/22/2025 4:06:10 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:10 PM GetIconByBuffType called with buffType: Corrosion ERROR: 1/22/2025 4:06:10 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:10 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:06:10 PM TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:06:10 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:06:10 PM GetIconByBuffType called with buffType: Charming ERROR: 1/22/2025 4:06:11 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:11 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:11 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:12 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:14 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 4:06:15 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 4:06:15 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 4:06:15 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:15 PM GetIconByBuffType called with buffType: Executioner ERROR: 1/22/2025 4:06:15 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:15 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:06:15 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:15 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:16 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 4:06:17 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 1/22/2025 4:06:17 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 1/22/2025 4:06:19 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:19 PM GetIconByBuffType called with buffType: Burning ERROR: 1/22/2025 4:06:19 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:19 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:19 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:06:19 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:19 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 ERROR: 1/22/2025 4:06:19 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:19 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:19 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:19 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:06:19 PM 118.125 ERROR: 1/22/2025 4:06:21 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:21 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:21 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:21 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 ERROR: 1/22/2025 4:06:21 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:21 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:21 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:24 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 ERROR: 1/22/2025 4:06:24 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:24 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:24 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:25 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 4:06:25 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:25 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:25 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:06:25 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:26 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 ERROR: 1/22/2025 4:06:26 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:26 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:26 PM GetIconByBuffType called with buffType: Executioner ERROR: 1/22/2025 4:06:28 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:28 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:28 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:28 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 ERROR: 1/22/2025 4:06:30 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:30 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:30 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:31 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 ERROR: 1/22/2025 4:06:31 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:31 PM GetIconByBuffType called with buffType: Executioner ERROR: 1/22/2025 4:06:31 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:31 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:06:31 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:31 PM GetIconByBuffType called with buffType: Burning ERROR: 1/22/2025 4:06:32 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:33 PM GetIconByBuffType called with buffType: Burning ERROR: 1/22/2025 4:06:33 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:AddToOtherBuff(Buff&) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:33 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:06:33 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 ERROR: 1/22/2025 4:06:33 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:33 PM GetIconByBuffType called with buffType: Executioner ERROR: 1/22/2025 4:06:33 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:33 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:35 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:06:36 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 4:06:36 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:36 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:36 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:06:36 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:37 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 ERROR: 1/22/2025 4:06:37 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:37 PM GetIconByBuffType called with buffType: Executioner ERROR: 1/22/2025 4:06:37 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:37 PM GetIconByBuffType called with buffType: Executioner ERROR: 1/22/2025 4:06:39 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:39 PM GetIconByBuffType called with buffType: Frostbite ERROR: 1/22/2025 4:06:39 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:39 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:06:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:39 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 ERROR: 1/22/2025 4:06:39 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:39 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:06:41 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! WARNING: 1/22/2025 4:06:41 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! ERROR: 1/22/2025 4:06:42 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:42 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:42 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:43 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:06:45 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 ERROR: 1/22/2025 4:06:49 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:49 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:06:49 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 4:06:49 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 4:06:49 PM GetIconByBuffType called with buffType: Exposing ERROR: 1/22/2025 4:06:49 PM TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:06:49 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:49 PM GetIconByBuffType called with buffType: Exposing LOG: 1/22/2025 4:06:49 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:06:49 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:06:49 PM wasExecuted? True WARNING: 1/22/2025 4:06:54 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 4:06:54 PM BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 1/22/2025 4:07:01 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 1/22/2025 4:07:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:07 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:07 PM Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:07 PM Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 1/22/2025 4:07:08 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:07:11 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 1/22/2025 4:07:11 PM AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:07:11 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:07:11 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:07:11 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:07:11 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:07:11 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:07:11 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:07:11 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:11 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:12 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 1/22/2025 4:07:13 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 1/22/2025 4:07:13 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:07:13 PM Menu.UnloadMenuPanel => AbilitySkillContext LOG: 1/22/2025 4:07:15 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 4:07:15 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:15 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:07:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:15 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:07:17 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 4:07:18 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExposingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:07:18 PM TryAddItem(WeaponAddin) => Items.Addins.JammingName WARNING: 1/22/2025 4:07:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:19 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 4:07:19 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:07:19 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 4:07:23 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:07:23 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:07:31 PM SetCurrentMapSelectorChoice => DungeonDepth: 9 NextDungeonDepth: 10 PersistentDungeonDepth: 9 CurrentTheme: Wut LOG: 1/22/2025 4:07:31 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:866 SeededCallsLastDungeon:105 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 1/22/2025 4:07:31 PM UpdatePlayerProgress LOG: 1/22/2025 4:07:31 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:07:31 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:07:31 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:07:31 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 1/22/2025 4:07:31 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 4:07:32 PM Generate Level Started! Level: Level_C theme: Wut GameSeed: J1KS-W8LQ SeedCalls: 867 LOG: 1/22/2025 4:07:33 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:07:35 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:07:36 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:07:36 PM Generate Level Completed! Loading time: 4.058s LOG: 1/22/2025 4:07:36 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:36 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:07:36 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:07:36 PM CurrentRoom ReverbTheme isCave_Small LOG: 1/22/2025 4:07:36 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:36 PM CurrentRoom ReverbTheme isCave_Small WARNING: 1/22/2025 4:07:36 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 4:07:36 PM UpdatePlayerProgress LOG: 1/22/2025 4:07:36 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:07:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:36 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 4:07:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:36 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:37 PM CurrentRoom ReverbTheme isCave_Small WARNING: 1/22/2025 4:07:37 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 4:07:37 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:07:37 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:37 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 1/22/2025 4:07:37 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 4:07:37 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 4:07:37 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:07:38 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:07:38 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:07:38 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:38 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:07:39 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 4:07:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:41 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:07:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:41 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:07:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:41 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:41 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:07:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:41 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:41 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:07:41 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:07:41 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:07:41 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:07:41 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:07:41 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:07:41 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:07:41 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:07:41 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 4:07:43 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:07:43 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:07:43 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:07:43 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:07:43 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:07:43 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:07:43 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:07:43 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added LOG: 1/22/2025 4:07:44 PM WeaponAddinWeaponAddin_Combustion(Clone) (StickyStoneStudio.MOODS.Items.CombustionAddin)Added LOG: 1/22/2025 4:07:44 PM WeaponAddinWeaponAddin_ChainLightning(Clone) (StickyStoneStudio.MOODS.Items.ElectricAddin)Added LOG: 1/22/2025 4:07:44 PM WeaponAddinWeaponAddin_Persuasion(Clone) (StickyStoneStudio.MOODS.Items.PersuasionAddin)Added LOG: 1/22/2025 4:07:44 PM WeaponAddinWeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin)Added LOG: 1/22/2025 4:07:44 PM WeaponAddinWeaponAddin_Headhunter(Clone) (StickyStoneStudio.MOODS.Items.DebufferAddin)Added LOG: 1/22/2025 4:07:44 PM WeaponAddinWeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin)Added LOG: 1/22/2025 4:07:44 PM WeaponAddinWeaponAddin_Corrosive(Clone) (StickyStoneStudio.MOODS.Items.CorrosiveCorruptionAddin)Added LOG: 1/22/2025 4:07:44 PM WeaponAddinWeaponAddin_Radiation(Clone) (StickyStoneStudio.MOODS.Items.RadioactiveAddin)Added WARNING: 1/22/2025 4:07:46 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:46 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:46 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:07:46 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:46 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:46 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:07:46 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:46 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:46 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:07:46 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:46 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:07:46 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:07:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 4:07:46 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:07:46 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 4:07:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:46 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:07:48 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:07:48 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 4:07:48 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:07:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:07:48 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 WARNING: 1/22/2025 4:07:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:07:48 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 4:07:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:07:48 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 4:07:49 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 4:07:50 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:07:50 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:07:50 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:07:50 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:07:50 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:07:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:07:50 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:07:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:07:50 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 4:07:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:07:50 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 4:07:50 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:07:50 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! LOG: 1/22/2025 4:07:50 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:07:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:50 PM wasExecuted? True LOG: 1/22/2025 4:07:51 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:07:51 PM LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 1/22/2025 4:07:51 PM DestroyDestructibleInScene() => barrel_open LOG: 1/22/2025 4:07:52 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:07:52 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:07:52 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:07:52 PM SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 1/22/2025 4:07:52 PM SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 1/22/2025 4:07:52 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:07:52 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:07:52 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:52 PM wasExecuted? True WARNING: 1/22/2025 4:07:53 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 4:07:54 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:07:54 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:07:54 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:07:54 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] ERROR: 1/22/2025 4:07:55 PM timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 1/22/2025 4:07:55 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:07:56 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 LOG: 1/22/2025 4:07:56 PM TrySpawnEnemy ANGER_AngerAvatar delay 1.75 LOG: 1/22/2025 4:07:56 PM TrySpawnEnemy ANGER_MetallurgicWelder delay 1.75 LOG: 1/22/2025 4:07:56 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 LOG: 1/22/2025 4:07:57 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:07:57 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 4:07:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:07:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:07:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:07:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:07:58 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 1/22/2025 4:07:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:07:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:07:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:07:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:07:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 1/22/2025 4:07:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:07:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 1/22/2025 4:07:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:07:59 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:07:59 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:07:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:59 PM wasExecuted? True LOG: 1/22/2025 4:07:59 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:07:59 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:07:59 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:07:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:07:59 PM wasExecuted? True WARNING: 1/22/2025 4:08:01 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:08:01 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:08:01 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:08:01 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:01 PM wasExecuted? True LOG: 1/22/2025 4:08:01 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 4:08:01 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:01 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 4:08:02 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:08:03 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:08:03 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:08:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:03 PM wasExecuted? True LOG: 1/22/2025 4:08:07 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:08:07 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 LOG: 1/22/2025 4:08:07 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 LOG: 1/22/2025 4:08:07 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 WARNING: 1/22/2025 4:08:07 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:08:07 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:08:07 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:08:07 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 4:08:08 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 4:08:09 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:09 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:09 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:09 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:08:09 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:08:09 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 4:08:09 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:09 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:08:09 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:09 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 4:08:09 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:09 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:08:09 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:09 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:08:09 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:08:09 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:09 PM wasExecuted? True WARNING: 1/22/2025 4:08:10 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:08:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:12 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 4:08:13 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:13 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 4:08:13 PM SetAnimationParameter Failed! IsMovingSpecial is not in Animator of TheRoaringSmelter_HeadOfArtillery(Clone)! WARNING: 1/22/2025 4:08:13 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_HeadOfArtillery(Clone)' is not on a navmesh WARNING: 1/22/2025 4:08:14 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:08:14 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:08:14 PM DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 1/22/2025 4:08:14 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:14 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 1/22/2025 4:08:14 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 4:08:15 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 4:08:15 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:08:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:15 PM wasExecuted? True LOG: 1/22/2025 4:08:19 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:08:19 PM TrySpawnEnemy ANGER_CastingDefect delay 1.75 LOG: 1/22/2025 4:08:19 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 4:08:19 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 LOG: 1/22/2025 4:08:19 PM TrySpawnEnemy ANGER_MetallurgicWelder delay 1.75 WARNING: 1/22/2025 4:08:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:08:19 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 WARNING: 1/22/2025 4:08:19 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 1/22/2025 4:08:19 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 4:08:20 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:21 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:08:21 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 1/22/2025 4:08:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:21 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:08:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:21 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:08:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:21 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 1/22/2025 4:08:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:21 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 4:08:21 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:21 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:21 PM wasExecuted? True LOG: 1/22/2025 4:08:23 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:08:23 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:23 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 4:08:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:23 PM wasExecuted? True WARNING: 1/22/2025 4:08:24 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 1/22/2025 4:08:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 1/22/2025 4:08:25 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 1/22/2025 4:08:25 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:08:26 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:26 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:08:26 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:08:27 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 1/22/2025 4:08:27 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:08:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:27 PM wasExecuted? True LOG: 1/22/2025 4:08:28 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:08:28 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 1/22/2025 4:08:28 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:28 PM GetIconByBuffType called with buffType: Corrosion WARNING: 1/22/2025 4:08:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:28 PM wasExecuted? True LOG: 1/22/2025 4:08:29 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel(Clone) LOG: 1/22/2025 4:08:29 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:29 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:08:29 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:29 PM wasExecuted? True LOG: 1/22/2025 4:08:34 PM CurrentRoom ReverbTheme isCave_Small WARNING: 1/22/2025 4:08:34 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 1/22/2025 4:08:35 PM OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 1/22/2025 4:08:37 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:08:37 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:08:43 PM SetCurrentMapSelectorChoice => DungeonDepth: 10 NextDungeonDepth: 11 PersistentDungeonDepth: 10 CurrentTheme: Wut LOG: 1/22/2025 4:08:43 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:905 SeededCallsLastDungeon:38 DDepth: 10 NDDepth: 11 FromHomeBase?: False LOG: 1/22/2025 4:08:43 PM UpdatePlayerProgress LOG: 1/22/2025 4:08:43 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:08:43 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:08:43 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:08:44 PM LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 1/22/2025 4:08:44 PM Generate Level Started! Level: Level_C theme: Wut GameSeed: J1KS-W8LQ SeedCalls: 906 LOG: 1/22/2025 4:08:46 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:08:46 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 4:08:49 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 4:08:50 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:08:50 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:08:51 PM Generate Level Completed! Loading time: 6.514s LOG: 1/22/2025 4:08:51 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:08:51 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:08:51 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:08:51 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:08:51 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:08:51 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:08:51 PM UpdatePlayerProgress LOG: 1/22/2025 4:08:51 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:08:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:51 PM [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 1/22/2025 4:08:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:08:51 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:08:51 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:08:51 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:08:51 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:08:51 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:08:52 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:08:54 PM GetIconByBuffType called with buffType: Healing LOG: 1/22/2025 4:08:56 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:08:56 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:08:56 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:08:56 PM TrySpawnEnemy ANGER_RepositoryWorker delay 1.75 LOG: 1/22/2025 4:08:56 PM TrySpawnEnemy ANGER_HeadOfArtillery delay 1.75 LOG: 1/22/2025 4:08:56 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:08:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:08:56 PM TrySpawnEnemy ANGER_FuriousDrone delay 1.75 WARNING: 1/22/2025 4:08:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:08:56 PM TrySpawnEnemy ANGER_ArcLoadConstructor delay 1.75 WARNING: 1/22/2025 4:08:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:08:56 PM TrySpawnEnemy ANGER_Slagshooter delay 1.75 WARNING: 1/22/2025 4:08:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:08:56 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 4:08:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:58 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:08:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 1/22/2025 4:08:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 1/22/2025 4:08:58 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:08:58 PM Failed to create agent because it is not close enough to the NavMesh WARNING: 1/22/2025 4:08:58 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:08:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:08:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 1/22/2025 4:08:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 1/22/2025 4:08:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:58 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 1/22/2025 4:08:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:08:59 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:08:59 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:09:00 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:09:00 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:09:00 PM wasExecuted? True LOG: 1/22/2025 4:09:01 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:09:01 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:09:01 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:01 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:09:01 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:09:01 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:09:01 PM wasExecuted? True LOG: 1/22/2025 4:09:02 PM DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 1/22/2025 4:09:02 PM DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 1/22/2025 4:09:05 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:05 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:09:06 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:09:06 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:06 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:09:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:09:06 PM wasExecuted? True LOG: 1/22/2025 4:09:07 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:09:07 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:07 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:09:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:09:07 PM wasExecuted? True LOG: 1/22/2025 4:09:12 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:12 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:09:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:09:12 PM wasExecuted? True LOG: 1/22/2025 4:09:15 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 WARNING: 1/22/2025 4:09:15 PM MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 1/22/2025 4:09:15 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:09:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:09:15 PM wasExecuted? True LOG: 1/22/2025 4:09:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:09:16 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:09:16 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:09:16 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:09:20 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:09:20 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:09:21 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:09:27 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:09:27 PM TrySpawnEnemy ANGER_Zathar delay 1.75 LOG: 1/22/2025 4:09:28 PM StandardOutlineEffect.enabled = false TheRoaringSmelter_Zathar(Clone) öjj LOG: 1/22/2025 4:09:32 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:09:35 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 4:09:35 PM ApplyBossMoodColorStyle => bossDialogMood: Love bossDialogMoodWasAnsweredByPlayers: Love WARNING: 1/22/2025 4:09:38 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:09:38 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 4:09:38 PM hello - there^- Zhatar LOG: 1/22/2025 4:09:38 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:09:38 PM Melee asttack LOG: 1/22/2025 4:09:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:39 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:09:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:39 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:09:39 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:09:41 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:41 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 4:09:41 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:09:41 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:09:43 PM Damage done = 0 LOG: 1/22/2025 4:09:43 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:09:43 PM TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:09:43 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:43 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:09:46 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:09:46 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:48 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:48 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:09:49 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:09:49 PM BuffManager.StartBuffEffect() for BUFFID: 3262 is already started! LOG: 1/22/2025 4:09:49 PM ADD Addin! => Items.Addins.JammingNameLevel_1 WARNING: 1/22/2025 4:09:51 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:09:51 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:09:52 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:09:52 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:09:52 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:09:52 PM distanceAttack LOG: 1/22/2025 4:09:52 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:09:53 PM 9.45 LOG: 1/22/2025 4:10:03 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:10:03 PM BuffManager.StartBuffEffect() for BUFFID: 3288 is already started! LOG: 1/22/2025 4:10:12 PM Melee asttack LOG: 1/22/2025 4:10:16 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:16 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:10:16 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:16 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:10:16 PM BuffManager.StartBuffEffect() for BUFFID: 3299 is already started! WARNING: 1/22/2025 4:10:16 PM BuffManager.StartBuffEffect() for BUFFID: 3300 is already started! WARNING: 1/22/2025 4:10:16 PM BuffManager.StartBuffEffect() for BUFFID: 3301 is already started! LOG: 1/22/2025 4:10:16 PM ADD Addin! => Items.Addins.CryoNameLevel_1 LOG: 1/22/2025 4:10:16 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:16 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:18 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:18 PM ADD Addin! => Items.Addins.RadioactiveNameLevel_1 LOG: 1/22/2025 4:10:19 PM GetIconByBuffType called with buffType: Radioactive LOG: 1/22/2025 4:10:19 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:19 PM Melee asttack LOG: 1/22/2025 4:10:21 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:10:21 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:21 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:10:21 PM TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:10:21 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:10:23 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:10:23 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:23 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:23 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:23 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:10:23 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:23 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:23 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:10:23 PM BuffManager.StartBuffEffect() for BUFFID: 3346 is already started! LOG: 1/22/2025 4:10:25 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:25 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:10:25 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:10:25 PM Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 1/22/2025 4:10:25 PM Melee asttack LOG: 1/22/2025 4:10:27 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:27 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:10:27 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:27 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:27 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:10:27 PM TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:10:29 PM ADD Addin! => Items.Addins.CorrosiveNameLevel_1 LOG: 1/22/2025 4:10:29 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:31 PM ADD Addin! => Items.Addins.ElectricNameLevel_1 LOG: 1/22/2025 4:10:33 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:10:33 PM BuffManager.StartBuffEffect() for BUFFID: 3436 is already started! LOG: 1/22/2025 4:10:34 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:10:34 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:34 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:34 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:10:34 PM TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:10:34 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:10:36 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:10:36 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:36 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:10:36 PM BuffManager.StartBuffEffect() for BUFFID: 3504 is already started! LOG: 1/22/2025 4:10:36 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:36 PM ADD Addin! => Items.Addins.DebufferNameLevel_1 LOG: 1/22/2025 4:10:36 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:36 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:10:36 PM Melee asttack LOG: 1/22/2025 4:10:38 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:38 PM ADD Addin! => Items.Addins.CombustionNameLevel_1 LOG: 1/22/2025 4:10:39 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:10:40 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:40 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:40 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:40 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:40 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:40 PM wasExecuted? True LOG: 1/22/2025 4:10:41 PM ADD Addin! => Items.Addins.JammingNameLevel_1 LOG: 1/22/2025 4:10:42 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:10:42 PM BuffManager.StartBuffEffect() for BUFFID: 3619 is already started! LOG: 1/22/2025 4:10:43 PM StandardOutlineEffect.enabled = false ANGER_ZatharTheVulnerable(Clone) öjj LOG: 1/22/2025 4:10:43 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:10:48 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 4:10:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:10:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:10:55 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:10:58 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:10:58 PM BuffManager.StartBuffEffect() for BUFFID: 3624 is already started! LOG: 1/22/2025 4:10:58 PM ADD Addin! => Items.Addins.PersuationNameLevel_1 LOG: 1/22/2025 4:10:58 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:10:58 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:10:58 PM ANGER_ZatharTheVulnerable(Clone) (StickyStoneStudio.MOODS.Anger_ZatharTheVunerable)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:10:58 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 4:10:58 PM wasExecuted? True LOG: 1/22/2025 4:10:58 PM BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 1/22/2025 4:11:02 PM Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 1/22/2025 4:11:02 PM Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 1/22/2025 4:11:02 PM Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 1/22/2025 4:11:02 PM Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 1/22/2025 4:11:02 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 4:11:02 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:11:02 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:11:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:03 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:11:08 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 4:11:09 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.AimedShotName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:11:09 PM TryAddItem(WeaponAddin) => Items.Addins.MasterExploderName WARNING: 1/22/2025 4:11:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:10 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 4:11:10 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:11:11 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 4:11:12 PM WindowManager.LoadMenu => StageSelectorMenu LOG: 1/22/2025 4:11:12 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 4:11:12 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 4:11:12 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 4:11:15 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:11:15 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:11:21 PM MapSelector.CloseMapSelector LOG: 1/22/2025 4:11:21 PM MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level C_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 1/22/2025 4:11:21 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:21 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:11:21 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:11:22 PM PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 1/22/2025 4:11:22 PM AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 4:11:22 PM SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 1/22/2025 4:11:24 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 1/22/2025 4:11:24 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:11:28 PM MapController: Change CurrentTheme from 'Wut' to 'Stolz' LOG: 1/22/2025 4:11:28 PM SetCurrentMapSelectorChoice => DungeonDepth: 11 NextDungeonDepth: 12 PersistentDungeonDepth: 11 CurrentTheme: Stolz LOG: 1/22/2025 4:11:28 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:1361 SeededCallsLastDungeon:455 DDepth: 11 NDDepth: 12 FromHomeBase?: False LOG: 1/22/2025 4:11:28 PM UpdatePlayerProgress LOG: 1/22/2025 4:11:28 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:11:28 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 1/22/2025 4:11:28 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:11:28 PM WindowManager.UnloadMenu => StageSelectorMenu LOG: 1/22/2025 4:11:28 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 WARNING: 1/22/2025 4:11:28 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 4:11:28 PM Generate Level Started! Level: Level_A theme: Stolz GameSeed: J1KS-W8LQ SeedCalls: 1362 LOG: 1/22/2025 4:11:31 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 4:11:31 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:11:33 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:11:34 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:11:34 PM Generate Level Completed! Loading time: 5.26s LOG: 1/22/2025 4:11:34 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:11:34 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:11:34 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:11:34 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:11:34 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:11:34 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:11:34 PM UpdatePlayerProgress LOG: 1/22/2025 4:11:34 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:11:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:34 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 4:11:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:34 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:11:34 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:11:34 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:11:34 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:11:34 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:11:35 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:11:38 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:11:38 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:11:38 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:11:38 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:11:39 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:11:39 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:11:40 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:11:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:11:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:11:40 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:11:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:11:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:11:40 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:11:40 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:11:40 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:11:40 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:11:41 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:11:41 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:11:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:41 PM wasExecuted? True LOG: 1/22/2025 4:11:43 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:11:43 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:11:43 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:11:43 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:43 PM wasExecuted? True LOG: 1/22/2025 4:11:44 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:11:44 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:11:44 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:44 PM wasExecuted? True LOG: 1/22/2025 4:11:48 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:11:48 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 4:11:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:11:48 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 4:11:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:11:48 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 4:11:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:11:48 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 4:11:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:11:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:11:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:11:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:11:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 4:11:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:11:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:11:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:11:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:11:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:11:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:11:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:11:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:11:51 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:11:51 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:51 PM wasExecuted? True LOG: 1/22/2025 4:11:52 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:11:52 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:11:52 PM wasExecuted? True LOG: 1/22/2025 4:11:53 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:11:53 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:11:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:53 PM wasExecuted? True WARNING: 1/22/2025 4:11:54 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 1/22/2025 4:11:55 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:11:55 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:11:55 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:11:55 PM wasExecuted? True LOG: 1/22/2025 4:12:00 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:12:01 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 4:12:03 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:12:08 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:12:10 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:12:10 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:12:10 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 4:12:10 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:12:10 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 4:12:10 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:12:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:12:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:12:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:12:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 4:12:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:12:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:12:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 4:12:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:12:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:12:12 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:12:12 PM wasExecuted? True LOG: 1/22/2025 4:12:13 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:12:13 PM wasExecuted? True LOG: 1/22/2025 4:12:15 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:12:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:12:15 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:12:15 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:12:15 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:12:15 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:12:15 PM wasExecuted? True LOG: 1/22/2025 4:12:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:12:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:12:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:12:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:12:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:12:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:12:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:12:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:12:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:12:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:12:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:12:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:12:18 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:12:18 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:12:18 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:12:18 PM wasExecuted? True LOG: 1/22/2025 4:12:19 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:12:19 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:12:19 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:12:19 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:12:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:12:19 PM wasExecuted? True WARNING: 1/22/2025 4:12:24 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 4:12:27 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:12:32 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:12:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:12:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 1/22/2025 4:12:33 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:12:34 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:12:34 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:12:34 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:12:34 PM wasExecuted? True LOG: 1/22/2025 4:12:36 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:12:36 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:12:37 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:12:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:12:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:12:37 PM wasExecuted? True LOG: 1/22/2025 4:12:44 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:12:47 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:12:47 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:12:53 PM SetCurrentMapSelectorChoice => DungeonDepth: 12 NextDungeonDepth: 13 PersistentDungeonDepth: 12 CurrentTheme: Stolz LOG: 1/22/2025 4:12:53 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:1398 SeededCallsLastDungeon:36 DDepth: 12 NDDepth: 13 FromHomeBase?: False LOG: 1/22/2025 4:12:53 PM UpdatePlayerProgress LOG: 1/22/2025 4:12:53 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:12:53 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:12:53 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:12:53 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 1/22/2025 4:12:53 PM Generate Level Started! Level: Level_A theme: Stolz GameSeed: J1KS-W8LQ SeedCalls: 1399 LOG: 1/22/2025 4:12:55 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:12:55 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 4:12:56 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 1/22/2025 4:12:58 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 4:12:58 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:12:59 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:12:59 PM Generate Level Completed! Loading time: 5.489s LOG: 1/22/2025 4:12:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:12:59 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:12:59 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:12:59 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:12:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:12:59 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:12:59 PM UpdatePlayerProgress LOG: 1/22/2025 4:12:59 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:12:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:12:59 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 4:12:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:12:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:12:59 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:12:59 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:12:59 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:12:59 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:13:00 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:13:01 PM GetIconByBuffType called with buffType: Healing LOG: 1/22/2025 4:13:03 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:13:04 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:13:04 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:13:05 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 1/22/2025 4:13:06 PM DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 1/22/2025 4:13:07 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:10 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:13:10 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:13:10 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:13:10 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 4:13:10 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:13:10 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 4:13:10 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:13:10 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 4:13:10 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:13:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:13:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:13:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:13:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:13:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:13:12 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:13:12 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 1/22/2025 4:13:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:13:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:13:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:13:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:13:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:13 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:13:14 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:14 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:13:14 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:13:14 PM wasExecuted? True LOG: 1/22/2025 4:13:15 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:13:15 PM wasExecuted? True LOG: 1/22/2025 4:13:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:13:18 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:13:19 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:13:19 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:13:23 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:13:24 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:24 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:13:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:13:24 PM wasExecuted? True WARNING: 1/22/2025 4:13:25 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:13:25 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:13:27 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:13:32 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:13:34 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:13:34 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:13:36 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:36 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:13:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:13:36 PM wasExecuted? True LOG: 1/22/2025 4:13:37 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:13:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:13:37 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:13:37 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:13:37 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:13:37 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:13:37 PM wasExecuted? True LOG: 1/22/2025 4:13:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:13:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:13:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:13:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:13:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:13:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:13:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:13:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:39 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:13:39 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:13:39 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:13:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 4:13:46 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:13:46 PM Dash: Collide with EdgeCollider 4 - 5 LOG: 1/22/2025 4:13:46 PM Target Position is not on Navmesh Pos:(329.68, 0.06, 311.65) LOG: 1/22/2025 4:13:47 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:13:47 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:47 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:13:47 PM Dash: Collide with Wild_Fir_Light_Leaves LOG: 1/22/2025 4:13:47 PM Dash: Collide with Wild_Fir_Light_Leaves LOG: 1/22/2025 4:13:47 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:47 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:13:47 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:13:47 PM wasExecuted? True LOG: 1/22/2025 4:13:49 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:13:49 PM wasExecuted? True WARNING: 1/22/2025 4:13:49 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:13:49 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:13:49 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:13:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:13:49 PM wasExecuted? True WARNING: 1/22/2025 4:13:52 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:13:55 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:13:55 PM Dash: Collide with CornerCollider 6 LOG: 1/22/2025 4:13:55 PM Dash: Collide with CornerCollider 5 LOG: 1/22/2025 4:14:03 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:14:03 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:14:03 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:14:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:14:03 PM wasExecuted? True LOG: 1/22/2025 4:14:03 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:14:03 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:14:03 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:14:04 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:14:08 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:14:08 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:14:08 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:14:36 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:14:36 PM TrySpawnEnemy PRIDE_Boss_Valerie delay 1.75 WARNING: 1/22/2025 4:14:36 PM BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(6# Typ_Boss)_Miniboss_Degrees90/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" LOG: 1/22/2025 4:14:38 PM StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj LOG: 1/22/2025 4:14:44 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:14:47 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 4:14:47 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 1/22/2025 4:15:14 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 4:15:14 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:15:14 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:15:15 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:17 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:17 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:15:17 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:17 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:15:17 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:15:17 PM MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:15:19 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:25 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:26 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:26 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:15:26 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:15:26 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:15:26 PM BuffManager.StartBuffEffect() for BUFFID: 3769 is already started! WARNING: 1/22/2025 4:15:26 PM BuffManager.StartBuffEffect() for BUFFID: 3770 is already started! WARNING: 1/22/2025 4:15:26 PM BuffManager.StartBuffEffect() for BUFFID: 3771 is already started! LOG: 1/22/2025 4:15:26 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:15:27 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:27 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 4:15:27 PM Buff #16 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '197' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:15:28 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:30 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:31 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:15:32 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:15:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:33 PM EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 1/22/2025 4:15:33 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:35 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:35 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:35 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:15:35 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:15:35 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:15:35 PM BuffManager.StartBuffEffect() for BUFFID: 3813 is already started! WARNING: 1/22/2025 4:15:35 PM BuffManager.StartBuffEffect() for BUFFID: 3814 is already started! WARNING: 1/22/2025 4:15:35 PM BuffManager.StartBuffEffect() for BUFFID: 3815 is already started! LOG: 1/22/2025 4:15:35 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:15:37 PM GetIconByBuffType called with buffType: Executioner ERROR: 1/22/2025 4:15:37 PM timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 1/22/2025 4:15:37 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:15:38 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:40 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:42 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:15:42 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:15:42 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:15:42 PM NextWave() => Wave was not started yet or has no waves WARNING: 1/22/2025 4:15:42 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:15:42 PM Animator.GotoState: State could not be found WARNING: 1/22/2025 4:15:42 PM Invalid Layer Index '-1' LOG: 1/22/2025 4:15:42 PM wasExecuted? True LOG: 1/22/2025 4:15:42 PM BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 1/22/2025 4:15:43 PM Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 1/22/2025 4:15:43 PM Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 1/22/2025 4:15:43 PM Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0.5249454 LOG: 1/22/2025 4:15:44 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 4:15:44 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:15:44 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:15:44 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:15:44 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 ERROR: 1/22/2025 4:15:44 PM Error in SpawnItem: System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemSpawner:SpawnItem(Boolean) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 1/22/2025 4:15:44 PM Menu.UnloadMenuPanel => DefaultPanel ERROR: 1/22/2025 4:15:44 PM Error in SpawnItem: System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemSpawner:SpawnItem(Boolean) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 1/22/2025 4:15:45 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:15:46 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 4:15:47 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 1/22/2025 4:15:47 PM MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Hullbreacher) wurde kein passendes MechionaryEntry gefunden ... LOG: 1/22/2025 4:15:47 PM TryAddItem(WeaponAddin) => Items.Addins.HullbreachName WARNING: 1/22/2025 4:15:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:15:48 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 4:15:48 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:15:48 PM Menu.UnloadMenuPanel => LootContext LOG: 1/22/2025 4:15:49 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:15:49 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:15:54 PM SetCurrentMapSelectorChoice => DungeonDepth: 13 NextDungeonDepth: 14 PersistentDungeonDepth: 13 CurrentTheme: Stolz LOG: 1/22/2025 4:15:54 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:1435 SeededCallsLastDungeon:36 DDepth: 13 NDDepth: 14 FromHomeBase?: False LOG: 1/22/2025 4:15:54 PM UpdatePlayerProgress LOG: 1/22/2025 4:15:54 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:15:54 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:15:54 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:15:54 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 1/22/2025 4:15:55 PM Generate Level Started! Level: Level_B theme: Stolz GameSeed: J1KS-W8LQ SeedCalls: 1436 LOG: 1/22/2025 4:15:57 PM StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 1/22/2025 4:15:57 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:15:59 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:16:00 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:16:00 PM Generate Level Completed! Loading time: 4.904s LOG: 1/22/2025 4:16:00 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:16:00 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:16:00 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:16:00 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:16:00 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:16:00 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:16:00 PM UpdatePlayerProgress LOG: 1/22/2025 4:16:00 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:16:00 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:00 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 4:16:00 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:00 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:16:01 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:16:01 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:16:01 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:16:01 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:16:01 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:16:02 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:16:02 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:16:02 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:02 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:16:03 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 4:16:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:16:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:16:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:04 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:16:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:04 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:04 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:16:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:16:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:16:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:05 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:16:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:05 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:16:05 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:16:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:07 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 4:16:07 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:16:08 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 4:16:08 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:16:08 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:16:10 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:16:10 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:16:10 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 4:16:10 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:16:10 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 4:16:10 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:16:10 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 4:16:10 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:16:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:16:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:16:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:16:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 4:16:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:13 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:16:13 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:16:13 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:13 PM wasExecuted? True LOG: 1/22/2025 4:16:15 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:16:15 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:16:15 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:16:15 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:16:15 PM BuffManager.StartBuffEffect() for BUFFID: 3858 is already started! WARNING: 1/22/2025 4:16:15 PM BuffManager.StartBuffEffect() for BUFFID: 3859 is already started! LOG: 1/22/2025 4:16:15 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:16:15 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:16:15 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:16:15 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:16:15 PM BuffManager.StartBuffEffect() for BUFFID: 3860 is already started! WARNING: 1/22/2025 4:16:15 PM BuffManager.StartBuffEffect() for BUFFID: 3861 is already started! LOG: 1/22/2025 4:16:16 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:16:16 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:16:16 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:16:16 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:16:16 PM BuffManager.StartBuffEffect() for BUFFID: 3866 is already started! LOG: 1/22/2025 4:16:17 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:16:17 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:16:17 PM BuffManager.StartBuffEffect() for BUFFID: 3868 is already started! WARNING: 1/22/2025 4:16:17 PM BuffManager.StartBuffEffect() for BUFFID: 3869 is already started! LOG: 1/22/2025 4:16:17 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:16:17 PM BuffManager.StartBuffEffect() for BUFFID: 3870 is already started! WARNING: 1/22/2025 4:16:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:20 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:16:20 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:16:20 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:16:20 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 4:16:20 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:16:20 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 4:16:20 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:16:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:16:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:16:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:16:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:22 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:16:22 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:22 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:23 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:16:24 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 4:16:24 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:16:24 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:16:26 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:16:26 PM GetIconByBuffType called with buffType: Frostbite ERROR: 1/22/2025 4:16:27 PM timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:16:27 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:16:27 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 4:16:27 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:16:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:27 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 4:16:27 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:16:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:27 PM wasExecuted? True LOG: 1/22/2025 4:16:28 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:16:29 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 1/22/2025 4:16:29 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:16:30 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:16:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:30 PM wasExecuted? True LOG: 1/22/2025 4:16:30 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:16:30 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:16:30 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:16:31 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:16:31 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:31 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:31 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:16:31 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:31 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:31 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:16:31 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:16:31 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:16:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:16:32 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:16:32 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:16:32 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:32 PM wasExecuted? True LOG: 1/22/2025 4:16:36 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:16:36 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:16:37 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:16:37 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:16:37 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:37 PM wasExecuted? True LOG: 1/22/2025 4:16:39 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:16:39 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:16:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:16:39 PM wasExecuted? True LOG: 1/22/2025 4:16:46 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:16:47 PM OpenChest DelayedCall: CHESTTYPE: GScrap LOG: 1/22/2025 4:16:51 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:17:00 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:17:01 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:17:01 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:17:01 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:17:01 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:17:01 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 4:17:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:17:01 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 4:17:01 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:17:03 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:17:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:03 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:03 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:17:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:03 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:03 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:17:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:03 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:03 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:17:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:03 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:03 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:17:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:03 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:04 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:17:04 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:17:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:17:04 PM wasExecuted? True LOG: 1/22/2025 4:17:06 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:17:06 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:17:06 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:17:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:17:06 PM wasExecuted? True LOG: 1/22/2025 4:17:08 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:17:08 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:17:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:17:08 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:17:08 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:17:08 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:17:08 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:17:08 PM BuffManager.StartBuffEffect() for BUFFID: 3931 is already started! WARNING: 1/22/2025 4:17:08 PM BuffManager.StartBuffEffect() for BUFFID: 3932 is already started! LOG: 1/22/2025 4:17:08 PM wasExecuted? True LOG: 1/22/2025 4:17:10 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:17:10 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:17:10 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:17:10 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:17:10 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:17:10 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:17:10 PM BuffManager.StartBuffEffect() for BUFFID: 3938 is already started! WARNING: 1/22/2025 4:17:10 PM BuffManager.StartBuffEffect() for BUFFID: 3939 is already started! LOG: 1/22/2025 4:17:10 PM wasExecuted? True LOG: 1/22/2025 4:17:10 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:17:10 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:17:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:17:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:17:12 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:12 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:12 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:17:16 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:17:16 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:17:16 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:17:16 PM wasExecuted? True LOG: 1/22/2025 4:17:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:17:18 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:17:20 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:17:22 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:17:22 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:17:22 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:17:22 PM wasExecuted? True LOG: 1/22/2025 4:17:27 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:17:29 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:17:32 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:17:34 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:17:34 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:17:39 PM SetCurrentMapSelectorChoice => DungeonDepth: 14 NextDungeonDepth: 15 PersistentDungeonDepth: 14 CurrentTheme: Stolz LOG: 1/22/2025 4:17:39 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:1483 SeededCallsLastDungeon:47 DDepth: 14 NDDepth: 15 FromHomeBase?: False LOG: 1/22/2025 4:17:39 PM UpdatePlayerProgress LOG: 1/22/2025 4:17:39 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:17:39 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:17:39 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:17:39 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 1/22/2025 4:17:40 PM Generate Level Started! Level: Level_B theme: Stolz GameSeed: J1KS-W8LQ SeedCalls: 1484 LOG: 1/22/2025 4:17:42 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:17:42 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 1/22/2025 4:17:45 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 4:17:46 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:17:46 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:17:47 PM Generate Level Completed! Loading time: 6.967s LOG: 1/22/2025 4:17:47 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:17:47 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:17:47 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:17:47 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:17:47 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:17:47 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:17:47 PM UpdatePlayerProgress LOG: 1/22/2025 4:17:47 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:17:47 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:17:47 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 4:17:47 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:17:47 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:17:47 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:17:47 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:17:47 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:17:47 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:17:48 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:17:50 PM CurrentRoom ReverbTheme isForest_Small LOG: 1/22/2025 4:17:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:17:52 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:17:52 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 1/22/2025 4:17:52 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 4:17:53 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:17:53 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:17:54 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 4:17:54 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 1/22/2025 4:17:54 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 4:17:55 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:17:56 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:17:56 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:17:56 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:17:56 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:17:56 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 WARNING: 1/22/2025 4:17:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:17:56 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 WARNING: 1/22/2025 4:17:56 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:17:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:17:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:17:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:17:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:17:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:58 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:17:58 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:17:58 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:17:59 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:17:59 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:17:59 PM Target Position is not on Navmesh Pos:(296.59, 0.05, 321.74) LOG: 1/22/2025 4:18:00 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:18:00 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:00 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:00 PM wasExecuted? True LOG: 1/22/2025 4:18:02 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:02 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:18:06 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:18:06 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:18:06 PM MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:18:07 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:07 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:18:07 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:08 PM BuffManager.StartBuffEffect() for BUFFID: 4020 is already started! WARNING: 1/22/2025 4:18:08 PM BuffManager.StartBuffEffect() for BUFFID: 4021 is already started! LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:18:08 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:18:08 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:08 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:18:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:08 PM wasExecuted? True LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:08 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:08 PM BuffManager.StartBuffEffect() for BUFFID: 4035 is already started! WARNING: 1/22/2025 4:18:08 PM BuffManager.StartBuffEffect() for BUFFID: 4036 is already started! WARNING: 1/22/2025 4:18:08 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 4:18:10 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:10 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:12 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:18:12 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:12 PM wasExecuted? True LOG: 1/22/2025 4:18:12 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 4:18:12 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:18:12 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:18:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 4:18:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:18:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:18:14 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:18:14 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 1/22/2025 4:18:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:15 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:18:15 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:15 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:15 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:15 PM BuffManager.StartBuffEffect() for BUFFID: 4051 is already started! WARNING: 1/22/2025 4:18:15 PM BuffManager.StartBuffEffect() for BUFFID: 4052 is already started! LOG: 1/22/2025 4:18:15 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:15 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:15 PM BuffManager.StartBuffEffect() for BUFFID: 4053 is already started! WARNING: 1/22/2025 4:18:15 PM BuffManager.StartBuffEffect() for BUFFID: 4054 is already started! LOG: 1/22/2025 4:18:16 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:18:16 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:18:16 PM Buff #10 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '205' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:18:17 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:18:17 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:18:17 PM BuffManager.StartBuffEffect() for BUFFID: 4060 is already started! LOG: 1/22/2025 4:18:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:18 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:18:18 PM InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 1/22/2025 4:18:18 PM timeInSecCurrent <= 0, wurde auf 8 gesetzt!! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.DamageArea:Update() LOG: 1/22/2025 4:18:18 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:18:18 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:18 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:18 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:18 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:19 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:18:19 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:18:19 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:19 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:18:23 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 1/22/2025 4:18:24 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 1/22/2025 4:18:25 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:18:25 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:18:25 PM TrySpawnEnemy PRIDE_Stationary_RocketLauncher delay 1.75 LOG: 1/22/2025 4:18:25 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:18:25 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:18:25 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 4:18:25 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:18:25 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 WARNING: 1/22/2025 4:18:25 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:18:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_RocketLauncher(Clone) öjj LOG: 1/22/2025 4:18:25 PM AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 1/22/2025 4:18:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 1/22/2025 4:18:25 PM MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:18:25 PM AddEnemy MitronEmpire_Stationary_Generator LOG: 1/22/2025 4:18:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 1/22/2025 4:18:25 PM MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:18:25 PM AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 1/22/2025 4:18:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 1/22/2025 4:18:25 PM MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:18:25 PM AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 1/22/2025 4:18:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 1/22/2025 4:18:25 PM MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 1/22/2025 4:18:26 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:18:26 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:27 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:18:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:27 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:27 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:18:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:27 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:27 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:18:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:27 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:27 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:18:27 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:27 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 4:18:27 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:18:28 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:18:28 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:28 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:18:28 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:28 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:28 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:28 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 1/22/2025 4:18:28 PM BuffManager.StartBuffEffect() for BUFFID: 4097 is already started! WARNING: 1/22/2025 4:18:28 PM BuffManager.StartBuffEffect() for BUFFID: 4098 is already started! LOG: 1/22/2025 4:18:28 PM wasExecuted? True WARNING: 1/22/2025 4:18:28 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:18:28 PM Dash: Collide with col LOG: 1/22/2025 4:18:28 PM Dash: Collide with col LOG: 1/22/2025 4:18:28 PM Dash: Collide with col LOG: 1/22/2025 4:18:28 PM Dash: Collide with col LOG: 1/22/2025 4:18:28 PM Dash: Collide with col LOG: 1/22/2025 4:18:29 PM Dash: Collide with col LOG: 1/22/2025 4:18:31 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:31 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:31 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 4:18:31 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 1/22/2025 4:18:31 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:33 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:18:33 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:18:33 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:33 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:33 PM wasExecuted? True LOG: 1/22/2025 4:18:35 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:18:35 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:35 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:35 PM wasExecuted? True LOG: 1/22/2025 4:18:35 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:35 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:35 PM BuffManager.StartBuffEffect() for BUFFID: 4109 is already started! WARNING: 1/22/2025 4:18:35 PM BuffManager.StartBuffEffect() for BUFFID: 4110 is already started! LOG: 1/22/2025 4:18:36 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:18:36 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:18:36 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:37 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:38 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:39 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:39 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 1/22/2025 4:18:39 PM wasExecuted? True LOG: 1/22/2025 4:18:39 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:18:39 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:39 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:18:39 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:18:39 PM BuffManager.StartBuffEffect() for BUFFID: 4133 is already started! WARNING: 1/22/2025 4:18:39 PM BuffManager.StartBuffEffect() for BUFFID: 4134 is already started! WARNING: 1/22/2025 4:18:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:39 PM wasExecuted? True WARNING: 1/22/2025 4:18:44 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 1/22/2025 4:18:46 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:18:46 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 4:18:46 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 4:18:46 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:18:46 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 WARNING: 1/22/2025 4:18:46 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:18:48 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 4:18:48 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:48 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:48 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 4:18:48 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:48 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:48 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 4:18:48 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:48 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:18:49 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:49 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:18:49 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:18:50 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:50 PM wasExecuted? True LOG: 1/22/2025 4:18:53 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:18:53 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:18:53 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 4:18:56 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:18:56 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:18:57 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:57 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:18:57 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:18:57 PM wasExecuted? True LOG: 1/22/2025 4:18:59 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:18:59 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:19:01 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:19:01 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:19:01 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:19:01 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:19:01 PM TrySpawnEnemy PRIDE_Sp00derBomber delay 1.75 LOG: 1/22/2025 4:19:01 PM wasExecuted? True LOG: 1/22/2025 4:19:03 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:19:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:19:03 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:19:03 PM StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 1/22/2025 4:19:03 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:19:03 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:19:05 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:05 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:19:08 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:19:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:19:08 PM wasExecuted? True LOG: 1/22/2025 4:19:09 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:19:09 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:19:09 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:19:09 PM wasExecuted? True LOG: 1/22/2025 4:19:09 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:19:10 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:19:10 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:19:10 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:19:14 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:19:14 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:19:15 PM CurrentRoom ReverbTheme isForest_Open LOG: 1/22/2025 4:19:15 PM TrySpawnEnemy PRIDE_LeotronTheLoyalist delay 1.75 LOG: 1/22/2025 4:19:15 PM Menu.UnloadMenuPanel => Info ERROR: 1/22/2025 4:19:16 PM MechBase Outline Reference Missing: 'MitronEmpire_LeotronTheLoyalist(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.d__26:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 1/22/2025 4:19:20 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:19:23 PM DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 1/22/2025 4:19:23 PM ApplyBossMoodColorStyle => bossDialogMood: Anxiety bossDialogMoodWasAnsweredByPlayers: JoyLuck LOG: 1/22/2025 4:19:23 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme WARNING: 1/22/2025 4:19:26 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:19:26 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 4:19:26 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:19:28 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 4:19:29 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 4:19:29 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:19:29 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 4:19:29 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 4:19:29 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:19:29 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 4:19:29 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator(Clone) öjj WARNING: 1/22/2025 4:19:29 PM MitronEmpire_Stationary_Generator(Clone) (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:19:29 PM ENEMY SPAWNED MitronEmpire_Stationary_Generator(Clone) LOG: 1/22/2025 4:19:30 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:32 PM wasExecuted? True LOG: 1/22/2025 4:19:32 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:19:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:33 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:19:33 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:19:33 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 1/22/2025 4:19:33 PM BuffManager.StartBuffEffect() for BUFFID: 4231 is already started! WARNING: 1/22/2025 4:19:33 PM BuffManager.StartBuffEffect() for BUFFID: 4232 is already started! LOG: 1/22/2025 4:19:33 PM wasExecuted? True WARNING: 1/22/2025 4:19:36 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 1/22/2025 4:19:38 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:19:38 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:19:38 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:39 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:19:39 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:19:39 PM SpawnMech override, OnScrew=True LOG: 1/22/2025 4:19:41 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 4:19:41 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:19:41 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 4:19:41 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 4:19:41 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:19:41 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 4:19:41 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 4:19:41 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:19:41 PM ENEMY SPAWNED MitronEmpire_Leonide(Clone) LOG: 1/22/2025 4:19:47 PM DestroyDestructibleInScene() => Destructible_LeotronsScrew(Clone) LOG: 1/22/2025 4:19:47 PM TriggerExitTriggerManualy from Action Group Behavior (Screw.IsDestroyed) WARNING: 1/22/2025 4:19:47 PM LeotronsScrew destroyed manually in LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:19:48 PM BuffManager.StartBuffEffect() for BUFFID: 4320 is already started! WARNING: 1/22/2025 4:19:48 PM BuffManager.StartBuffEffect() for BUFFID: 4321 is already started! LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:48 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:50 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:50 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:19:50 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:19:50 PM MitronEmpire_LeotronTheLoyalist(Clone) (StickyStoneStudio.MOODS.LeotronTheLoyalist)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:19:50 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:19:52 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:19:52 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:19:52 PM NextWave() => Wave was not started yet or has no waves LOG: 1/22/2025 4:19:52 PM wasExecuted? True LOG: 1/22/2025 4:19:52 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:19:52 PM BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin LOG: 1/22/2025 4:19:52 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:19:54 PM Destroy On BossRoom MS Build: MitronEmpire_LeotronTheLoyalist(Clone) distance: 0 ERROR: 1/22/2025 4:19:54 PM Error in SpawnItem: System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemSpawner:SpawnItem(Boolean) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 1/22/2025 4:19:55 PM OpenChest DelayedCall: CHESTTYPE: Addin LOG: 1/22/2025 4:19:55 PM Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:19:55 PM Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:19:55 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:19:55 PM Language Text not found! (Path: Meter) WARNING: 1/22/2025 4:19:55 PM Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:19:55 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:19:57 PM LootContextPanel OnButtonSuccess => confirm LOG: 1/22/2025 4:19:57 PM SpawnMech override, OnScrew=False LOG: 1/22/2025 4:19:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:19:58 PM TryAddItem(WeaponAddin) => Items.Addins.PersuationName WARNING: 1/22/2025 4:19:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:19:59 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 1/22/2025 4:19:59 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:20:00 PM Menu.UnloadMenuPanel => LootContext WARNING: 1/22/2025 4:20:02 PM Buff #66 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '250' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:20:02 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:20:02 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:20:06 PM SetCurrentMapSelectorChoice => DungeonDepth: 15 NextDungeonDepth: 16 PersistentDungeonDepth: 15 CurrentTheme: Stolz LOG: 1/22/2025 4:20:06 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:1552 SeededCallsLastDungeon:68 DDepth: 15 NDDepth: 16 FromHomeBase?: False LOG: 1/22/2025 4:20:06 PM UpdatePlayerProgress LOG: 1/22/2025 4:20:06 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:20:06 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:20:06 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:20:07 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 1/22/2025 4:20:07 PM Generate Level Started! Level: Level_C theme: Stolz GameSeed: J1KS-W8LQ SeedCalls: 1553 LOG: 1/22/2025 4:20:09 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:20:11 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 4:20:13 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:20:13 PM StandardOutlineEffect.enabled = false NPC_Oddmund öjj LOG: 1/22/2025 4:20:14 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:20:14 PM Generate Level Completed! Loading time: 6.969s LOG: 1/22/2025 4:20:14 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:20:14 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:20:14 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:20:14 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:20:14 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:20:14 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:20:14 PM UpdatePlayerProgress LOG: 1/22/2025 4:20:14 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:20:14 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:14 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 4:20:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:15 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:20:15 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:20:15 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:20:15 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:20:15 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:20:16 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:20:17 PM Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:20:17 PM Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 1/22/2025 4:20:17 PM Language Text not found! (Path: Kill ) WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:17 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 1/22/2025 4:20:17 PM Menu.UnloadMenuPanel => Info WARNING: 1/22/2025 4:20:20 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:20 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:20 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:20:20 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:20 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:20 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:20:20 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:20 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:20 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:20:20 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:20 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:20 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:20:22 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:22 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:22 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:20:22 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:22 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:22 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:20:22 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:22 PM GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:22 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 1/22/2025 4:20:22 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:22 PM GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 1/22/2025 4:20:22 PM ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 1/22/2025 4:20:22 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:22 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 1/22/2025 4:20:22 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:20:23 PM Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 1/22/2025 4:20:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:20:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 4:20:25 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:25 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:20:25 PM Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:20:25 PM Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 1/22/2025 4:20:25 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:20:27 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 1/22/2025 4:20:27 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 1/22/2025 4:20:27 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:20:28 PM Menu.UnloadMenuPanel => AbilitySkillContext LOG: 1/22/2025 4:20:28 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:20:28 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:20:28 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:20:28 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:20:28 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:20:28 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:20:28 PM TrySpawnEnemy PRIDE_Drone delay 1.75 WARNING: 1/22/2025 4:20:28 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:20:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:20:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:20:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:20:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:20:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:20:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:30 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:20:30 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:30 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:30 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:20:30 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:20:30 PM MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:20:30 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:30 PM wasExecuted? True LOG: 1/22/2025 4:20:31 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:20:33 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:33 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:20:33 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:20:34 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 4:20:35 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:20:35 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:20:35 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:20:35 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:35 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:35 PM wasExecuted? True LOG: 1/22/2025 4:20:37 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:38 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 4:20:39 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:39 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:39 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:39 PM wasExecuted? True LOG: 1/22/2025 4:20:40 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:20:42 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:42 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:42 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:42 PM wasExecuted? True LOG: 1/22/2025 4:20:43 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:43 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:43 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:43 PM wasExecuted? True LOG: 1/22/2025 4:20:45 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:20:45 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:20:45 PM MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:20:45 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:45 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:20:45 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:20:45 PM TrySpawnEnemy PRIDE_Gambot delay 1.75 LOG: 1/22/2025 4:20:45 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:20:45 PM wasExecuted? True LOG: 1/22/2025 4:20:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:20:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:20:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 1/22/2025 4:20:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:47 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:20:47 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:20:47 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:20:48 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:20:48 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:48 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:48 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:48 PM wasExecuted? True LOG: 1/22/2025 4:20:49 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:49 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:49 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:49 PM wasExecuted? True LOG: 1/22/2025 4:20:51 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:20:52 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:52 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:52 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:52 PM wasExecuted? True LOG: 1/22/2025 4:20:53 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:20:53 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh WARNING: 1/22/2025 4:20:53 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:20:53 PM wasExecuted? True LOG: 1/22/2025 4:20:56 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 1/22/2025 4:20:56 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 4:20:59 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 4:20:59 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:20:59 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:20:59 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:20:59 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:20:59 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 4:20:59 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 4:20:59 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:20:59 PM TrySpawnEnemy PRIDE_Castor delay 1.75 WARNING: 1/22/2025 4:20:59 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:21:00 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:21:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:00 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:00 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:21:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:00 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:00 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:21:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:00 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:00 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:21:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:00 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:00 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:21:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:00 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:00 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 4:21:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:00 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:00 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 4:21:00 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:00 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:01 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:21:01 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:21:01 PM MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:21:01 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:01 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:01 PM wasExecuted? True LOG: 1/22/2025 4:21:03 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:03 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:03 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:03 PM wasExecuted? True LOG: 1/22/2025 4:21:06 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:21:06 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:21:06 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:06 PM ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 1/22/2025 4:21:07 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:21:08 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:08 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:08 PM wasExecuted? True LOG: 1/22/2025 4:21:12 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:12 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:12 PM wasExecuted? True LOG: 1/22/2025 4:21:17 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:17 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:17 PM wasExecuted? True LOG: 1/22/2025 4:21:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:21:21 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:21 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:21 PM wasExecuted? True LOG: 1/22/2025 4:21:23 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:23 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:23 PM wasExecuted? True LOG: 1/22/2025 4:21:23 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:23 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:23 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:21:23 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:21:23 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:21:23 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 4:21:23 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:21:23 PM wasExecuted? True LOG: 1/22/2025 4:21:25 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:21:25 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:21:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:21:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:25 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:25 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:21:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:21:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:25 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:21:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:25 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:21:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:25 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:25 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 4:21:25 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:21:25 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:21:26 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:21:29 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:21:29 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:21:30 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:21:31 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:31 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:31 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:31 PM wasExecuted? True LOG: 1/22/2025 4:21:33 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:21:33 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:21:33 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:21:33 PM MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:21:33 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:21:35 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:35 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:35 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:35 PM wasExecuted? True LOG: 1/22/2025 4:21:37 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:21:37 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:21:38 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:21:38 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:40 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:40 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:40 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:40 PM wasExecuted? True LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:42 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:45 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:45 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:21:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:45 PM wasExecuted? True LOG: 1/22/2025 4:21:46 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:21:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:50 PM wasExecuted? True LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:21:50 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 4:21:52 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:21:52 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:21:52 PM Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:21:52 PM Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 1/22/2025 4:21:53 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 4:21:54 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 1/22/2025 4:21:58 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 1/22/2025 4:21:58 PM AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.EleOrbName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ExecutionerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.JammingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MasterExploderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:21:58 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:22:01 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 1/22/2025 4:22:01 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 1/22/2025 4:22:01 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:22:02 PM Menu.UnloadMenuPanel => AbilitySkillContext LOG: 1/22/2025 4:22:08 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:09 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:22:09 PM WindowManager.LoadMenu => MapSelectorMenu LOG: 1/22/2025 4:22:14 PM SetCurrentMapSelectorChoice => DungeonDepth: 16 NextDungeonDepth: 17 PersistentDungeonDepth: 16 CurrentTheme: Stolz LOG: 1/22/2025 4:22:14 PM GameSession.UpdateProgress(SAVED) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:1617 SeededCallsLastDungeon:64 DDepth: 16 NDDepth: 17 FromHomeBase?: False LOG: 1/22/2025 4:22:14 PM UpdatePlayerProgress LOG: 1/22/2025 4:22:14 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:22:14 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 1/22/2025 4:22:14 PM WindowManager.UnloadMenu => MapSelectorMenu LOG: 1/22/2025 4:22:14 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 LOG: 1/22/2025 4:22:15 PM Generate Level Started! Level: Level_C theme: Stolz GameSeed: J1KS-W8LQ SeedCalls: 1618 LOG: 1/22/2025 4:22:17 PM StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 1/22/2025 4:22:18 PM (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 1/22/2025 4:22:21 PM StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 1/22/2025 4:22:22 PM MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 1/22/2025 4:22:22 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:22:23 PM Generate Level Completed! Loading time: 7.785s LOG: 1/22/2025 4:22:23 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:22:23 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:22:23 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:22:23 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:23 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:22:23 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:23 PM UpdatePlayerProgress LOG: 1/22/2025 4:22:23 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:22:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:22:23 PM [RichPresenceManager] ChangeActivity to PrideArea .. WARNING: 1/22/2025 4:22:23 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:22:23 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:22:23 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:24 PM Syop BetQuest logs RT1:42 PMDungeonDepth: 0 - seed M7B2-N0YJ has been applied RT2:17 PMDungeonDepth: 0 - seed WT!H-FAHF has been applied RT3:07 PMDungeonDepth: 11 - seed JZ!T-XQP4 has been applied RT3:11 PMDungeonDepth: 0 - seed J1KS-W8LQ has been applied LOG: 1/22/2025 4:22:24 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:22:24 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:22:24 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:22:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:22:28 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:22:28 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:29 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_03 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_06 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_24 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_23 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 1/22/2025 4:22:30 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 1/22/2025 4:22:31 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Crate_Pride_02 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 1/22/2025 4:22:33 PM DestroyDestructibleInScene() => Destructible_Vase_01_Closed_02 WARNING: 1/22/2025 4:22:35 PM for == null! No VFX-Effect can be played on destroy. LOG: 1/22/2025 4:22:35 PM Started Music_GrammoPhoneBot LOG: 1/22/2025 4:22:35 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:37 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:38 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:40 PM GetIconByBuffType called with buffType: Healing LOG: 1/22/2025 4:22:43 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:22:43 PM TrySpawnEnemy PRIDE_Stationary_Tower delay 1.75 LOG: 1/22/2025 4:22:43 PM TrySpawnEnemy PRIDE_Leonide delay 1.75 LOG: 1/22/2025 4:22:43 PM TrySpawnEnemy PRIDE_Leonide delay 1.75 LOG: 1/22/2025 4:22:43 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:22:43 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:22:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Tower(Clone) öjj LOG: 1/22/2025 4:22:43 PM AddEnemy MitronEmpire_Stationary_Generator_01 LOG: 1/22/2025 4:22:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_01 öjj WARNING: 1/22/2025 4:22:43 PM MitronEmpire_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:22:43 PM AddEnemy MitronEmpire_Stationary_Generator LOG: 1/22/2025 4:22:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator öjj WARNING: 1/22/2025 4:22:43 PM MitronEmpire_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:22:43 PM AddEnemy MitronEmpire_Stationary_Generator_02 LOG: 1/22/2025 4:22:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_02 öjj WARNING: 1/22/2025 4:22:43 PM MitronEmpire_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:22:43 PM AddEnemy MitronEmpire_Stationary_Generator_03 LOG: 1/22/2025 4:22:43 PM StandardOutlineEffect.enabled = false MitronEmpire_Stationary_Generator_03 öjj WARNING: 1/22/2025 4:22:43 PM MitronEmpire_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:22:45 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 4:22:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:22:45 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:22:45 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 4:22:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:22:45 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:22:45 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:22:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:22:45 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:22:45 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:22:45 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:22:45 PM GetIconByBuffType called with buffType: Pride WARNING: 1/22/2025 4:22:47 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider WARNING: 1/22/2025 4:22:47 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider WARNING: 1/22/2025 4:22:47 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:22:47 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider LOG: 1/22/2025 4:22:47 PM Dash: Collide with LevelModule_Indoor_Prison_Fence_44 LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider LOG: 1/22/2025 4:22:47 PM Dash: Collide with LevelModule_Indoor_Prison_Fence_44 LOG: 1/22/2025 4:22:47 PM Dash: Collide with Collider LOG: 1/22/2025 4:22:47 PM Dash: Collide with LevelModule_Indoor_Prison_Fence_44 LOG: 1/22/2025 4:22:47 PM Dash: Collide with LevelModule_Indoor_Prison_Fence_44 LOG: 1/22/2025 4:22:47 PM Dash: Collide with LevelModule_Indoor_Prison_Fence_44 LOG: 1/22/2025 4:22:47 PM Dash: Collide with Prison_Fence_01 LOG: 1/22/2025 4:22:47 PM Dash: Collide with Prison_Fence_01 LOG: 1/22/2025 4:22:47 PM Dash: Collide with Prison_Fence_01 LOG: 1/22/2025 4:22:48 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:22:51 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:22:56 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:22:56 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:22:56 PM wasExecuted? True LOG: 1/22/2025 4:23:01 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:02 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:23:03 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 1/22/2025 4:23:03 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 1/22/2025 4:23:03 PM DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 1/22/2025 4:23:04 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:04 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:23:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:04 PM wasExecuted? True LOG: 1/22/2025 4:23:04 PM DestroyDestructibleInScene() => Destructible_Barrel_small_01 LOG: 1/22/2025 4:23:05 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:05 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:05 PM wasExecuted? True LOG: 1/22/2025 4:23:07 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:07 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:23:07 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:07 PM wasExecuted? True WARNING: 1/22/2025 4:23:09 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 1/22/2025 4:23:12 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:23:12 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:12 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:23:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:12 PM wasExecuted? True LOG: 1/22/2025 4:23:14 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:14 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:23:15 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:15 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:15 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 4:23:15 PM TrySpawnEnemy PRIDE_CastorHealer delay 1.75 LOG: 1/22/2025 4:23:15 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:23:15 PM TrySpawnEnemy PRIDE_Nincodemus delay 1.75 LOG: 1/22/2025 4:23:15 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:23:15 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:23:15 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:23:15 PM wasExecuted? True LOG: 1/22/2025 4:23:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 4:23:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 1/22/2025 4:23:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:23:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 1/22/2025 4:23:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:23:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:23:17 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:17 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:23:17 PM Language Text not found! (Path: Drone) WARNING: 1/22/2025 4:23:17 PM Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! LOG: 1/22/2025 4:23:17 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:18 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:23:19 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:19 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:23:19 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:19 PM wasExecuted? True LOG: 1/22/2025 4:23:21 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:24 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:23:24 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:23:24 PM Dash: Collide with LevelModule_Indoor_Bank_001 LOG: 1/22/2025 4:23:24 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:23:24 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:23:27 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 1/22/2025 4:23:28 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:23:29 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:23:30 PM MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 1/22/2025 4:23:30 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:23:30 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:30 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:23:30 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:23:30 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:30 PM wasExecuted? True LOG: 1/22/2025 4:23:33 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:23:33 PM BuffManager.StartBuffEffect() for BUFFID: 4643 is already started! LOG: 1/22/2025 4:23:33 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:33 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:33 PM wasExecuted? True LOG: 1/22/2025 4:23:36 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:36 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:23:36 PM MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:23:37 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:37 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:23:37 PM MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:23:37 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:23:39 PM SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 1/22/2025 4:23:39 PM Dash: Collide with Prison_Fence_01 LOG: 1/22/2025 4:23:40 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:40 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:23:40 PM MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:23:41 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:41 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:41 PM wasExecuted? True WARNING: 1/22/2025 4:23:44 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 4:23:47 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:47 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:23:47 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:47 PM wasExecuted? True LOG: 1/22/2025 4:23:48 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:23:48 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:23:48 PM MitronEmpire_Castor_Buffer(Clone) (StickyStoneStudio.MOODS.Cleric)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:23:48 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:23:49 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:50 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh WARNING: 1/22/2025 4:23:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:50 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:23:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:23:50 PM wasExecuted? True WARNING: 1/22/2025 4:23:55 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 1/22/2025 4:23:57 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:23:57 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:23:57 PM TrySpawnEnemy PRIDE_Bastion delay 1.75 LOG: 1/22/2025 4:23:57 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 LOG: 1/22/2025 4:23:57 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 WARNING: 1/22/2025 4:23:57 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorCleric in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:23:57 PM TrySpawnEnemy PRIDE_CastorHealer delay 1.75 WARNING: 1/22/2025 4:23:57 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_CastorHealer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:23:59 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:23:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:59 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:59 PM StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 1/22/2025 4:23:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:59 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:59 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:23:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:59 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:59 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 4:23:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:59 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:23:59 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 1/22/2025 4:23:59 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:23:59 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:00 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:24:00 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:00 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:24:00 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:24:00 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:00 PM wasExecuted? True LOG: 1/22/2025 4:24:03 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:03 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:24:03 PM BuffManager.StartBuffEffect() for BUFFID: 4676 is already started! LOG: 1/22/2025 4:24:04 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:24:04 PM BuffManager.StartBuffEffect() for BUFFID: 4677 is already started! WARNING: 1/22/2025 4:24:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:04 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:04 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:24:04 PM MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:24:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:04 PM wasExecuted? True LOG: 1/22/2025 4:24:06 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:07 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:07 PM SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of MitronEmpire_Bastion(Clone)! WARNING: 1/22/2025 4:24:07 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 1/22/2025 4:24:08 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:24:08 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:24:08 PM MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:24:10 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:10 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:24:10 PM BuffManager.StartBuffEffect() for BUFFID: 4690 is already started! LOG: 1/22/2025 4:24:10 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:24:10 PM BuffManager.StartBuffEffect() for BUFFID: 4691 is already started! WARNING: 1/22/2025 4:24:12 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 1/22/2025 4:24:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:12 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:12 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:12 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 4:24:12 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 4:24:12 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 4:24:12 PM TrySpawnEnemy PRIDE_Drone delay 1.75 LOG: 1/22/2025 4:24:12 PM TrySpawnEnemy PRIDE_Leonide delay 1.75 WARNING: 1/22/2025 4:24:12 PM Combine mesh instance 0 is null. LOG: 1/22/2025 4:24:12 PM wasExecuted? True WARNING: 1/22/2025 4:24:12 PM Combine mesh instance 0 is null. LOG: 1/22/2025 4:24:14 PM GetIconByBuffType called with buffType: Jammer EXCEPTION: 1/22/2025 4:24:14 PM NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 4:24:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 4:24:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:24:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 4:24:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:24:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 4:24:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:24:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 1/22/2025 4:24:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:24:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:14 PM StandardOutlineEffect.enabled = false MitronEmpire_Leonide(Clone) öjj WARNING: 1/22/2025 4:24:14 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:24:14 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:15 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:24:15 PM BuffManager.StartBuffEffect() for BUFFID: 4700 is already started! LOG: 1/22/2025 4:24:17 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:17 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:24:17 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 1/22/2025 4:24:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:17 PM wasExecuted? True LOG: 1/22/2025 4:24:18 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 4:24:18 PM Buff #31 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '253' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 1/22/2025 4:24:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:23 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:24 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:24 PM wasExecuted? True LOG: 1/22/2025 4:24:24 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:24:25 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:25 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:25 PM wasExecuted? True LOG: 1/22/2025 4:24:26 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:27 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 1/22/2025 4:24:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:27 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:24:27 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:24:27 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:27 PM wasExecuted? True LOG: 1/22/2025 4:24:28 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 4:24:28 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh WARNING: 1/22/2025 4:24:30 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor_Buffer(Clone)' is not on a navmesh LOG: 1/22/2025 4:24:32 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:24:32 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:24:32 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:24:32 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:32 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:32 PM wasExecuted? True WARNING: 1/22/2025 4:24:46 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:46 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:24:46 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:24:46 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:24:48 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:24:48 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 4:24:48 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 4:24:48 PM TrySpawnEnemy PRIDE_Gambot_Range delay 1.75 WARNING: 1/22/2025 4:24:48 PM EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 1/22/2025 4:24:50 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:24:50 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:24:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 4:24:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:24:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 4:24:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:24:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:50 PM StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 1/22/2025 4:24:50 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:24:50 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:24:51 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:24:54 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:24:54 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:24:54 PM MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:24:55 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:24:55 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:55 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:55 PM wasExecuted? True LOG: 1/22/2025 4:24:56 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:24:56 PM MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 1/22/2025 4:24:56 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:56 PM wasExecuted? True LOG: 1/22/2025 4:24:57 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:24:57 PM BuffManager.StartBuffEffect() for BUFFID: 4733 is already started! LOG: 1/22/2025 4:24:58 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 1/22/2025 4:24:59 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:24:59 PM TrySpawnEnemy PRIDE_CastorCleric delay 1.75 LOG: 1/22/2025 4:24:59 PM TrySpawnEnemy PRIDE_CastorHealer delay 1.75 LOG: 1/22/2025 4:24:59 PM TrySpawnEnemy PRIDE_Castor delay 1.75 LOG: 1/22/2025 4:25:01 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Buffer(Clone) öjj WARNING: 1/22/2025 4:25:01 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:25:01 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:25:01 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor_Healer(Clone) öjj WARNING: 1/22/2025 4:25:01 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:25:01 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:25:01 PM StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 1/22/2025 4:25:01 PM Language Text not found! (Path: Drone) LOG: 1/22/2025 4:25:01 PM GetIconByBuffType called with buffType: Pride LOG: 1/22/2025 4:25:02 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:03 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:04 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:25:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:25:04 PM wasExecuted? True LOG: 1/22/2025 4:25:05 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:25:06 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:25:06 PM wasExecuted? True LOG: 1/22/2025 4:25:09 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:10 PM LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 1/22/2025 4:25:10 PM DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 1/22/2025 4:25:11 PM DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 1/22/2025 4:25:11 PM SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 1/22/2025 4:25:13 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:25:13 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:13 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:25:13 PM BuffManager.StartBuffEffect() for BUFFID: 4776 is already started! WARNING: 1/22/2025 4:25:13 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:25:13 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:25:14 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:25:14 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:25:14 PM Menu.UnloadMenuPanel => DefaultPanel WARNING: 1/22/2025 4:25:17 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:25:17 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:25:17 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:25:17 PM Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:25:17 PM Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 1/22/2025 4:25:18 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:25:18 PM InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 1/22/2025 4:25:20 PM (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 1/22/2025 4:25:20 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 1/22/2025 4:25:20 PM Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 1/22/2025 4:25:21 PM Menu.UnloadMenuPanel => AbilitySkillContext LOG: 1/22/2025 4:25:24 PM CurrentRoom ReverbTheme isStoneRoom LOG: 1/22/2025 4:25:24 PM TrySpawnEnemy PRIDE_Mitron_Phase1 delay 1.75 WARNING: 1/22/2025 4:25:24 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:25:24 PM StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase1(Clone) öjj LOG: 1/22/2025 4:25:33 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:25:39 PM DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 1/22/2025 4:25:39 PM ApplyBossMoodColorStyle => bossDialogMood: Disgust bossDialogMoodWasAnsweredByPlayers: Love LOG: 1/22/2025 4:25:39 PM Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 1/22/2025 4:25:43 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 4:25:43 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:25:43 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:25:45 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:25:45 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:45 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:25:46 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:47 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:47 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:25:47 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:25:47 PM MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:25:48 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:51 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:25:51 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:53 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:54 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:54 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:25:56 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:56 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:25:57 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:25:57 PM 9.319139 LOG: 1/22/2025 4:25:58 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:25:58 PM BuffManager.StartBuffEffect() for BUFFID: 4836 is already started! LOG: 1/22/2025 4:25:59 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:00 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:01 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:01 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:01 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:02 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:26:02 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:26:03 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:03 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:03 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:26:03 PM MitronEmpire_Mitron_Phase1(Clone) (StickyStoneStudio.MOODS.MitronPhase1)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:26:05 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:05 PM wasExecuted? True LOG: 1/22/2025 4:26:10 PM Started LevelColorLerp WARNING: 1/22/2025 4:26:12 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:26:12 PM StandardOutlineEffect.enabled = false MitronEmpire_Mitron_Phase2(Clone) öjj WARNING: 1/22/2025 4:26:12 PM MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of MitronEmpire_Mitron_Phase2(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 1/22/2025 4:26:13 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:14 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:15 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:26:15 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:15 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:26:15 PM BuffManager.StartBuffEffect() for BUFFID: 4908 is already started! LOG: 1/22/2025 4:26:16 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:26:16 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:26:16 PM MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:26:17 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:26:17 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:26:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:21 PM 12.77451 LOG: 1/22/2025 4:26:21 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:21 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:26:21 PM MitronEmpire_Mitron_Phase2(Clone) (StickyStoneStudio.MOODS.MitronPhase2)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:26:22 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:26:22 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:22 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:26:22 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:26:22 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:26:22 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:26:22 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:26:23 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:26:24 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! WARNING: 1/22/2025 4:26:25 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:26:26 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 4:26:26 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:26:27 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:26:27 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:26:28 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:26:30 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:26:30 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: PRIDE_Mitron_Phase2) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:26:32 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:26:32 PM StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj WARNING: 1/22/2025 4:26:32 PM NextWave() => Wave was not started yet or has no waves WARNING: 1/22/2025 4:26:32 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:26:32 PM wasExecuted? True WARNING: 1/22/2025 4:26:32 PM Buff #130 has a problem. Deleting it ... System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.List`1[T].get_Item (System.Int32 index) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 EXCEPTION: 1/22/2025 4:26:32 PM ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.Update () (at <00000000000000000000000000000000>:0) LOG: 1/22/2025 4:26:41 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:26:45 PM DialogController.OnFocusedDialogAnswer() AnswerID: 0 WARNING: 1/22/2025 4:26:47 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:26:47 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 1/22/2025 4:26:47 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 1/22/2025 4:26:48 PM LoadingMenu.SetCurrentLoadingScreen() => ME_Level3 WARNING: 1/22/2025 4:26:48 PM Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 1/22/2025 4:26:50 PM StandardOutlineEffect.enabled = false NPC_Enigma öjj LOG: 1/22/2025 4:26:50 PM MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 1/22/2025 4:26:50 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:26:50 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:26:50 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:26:50 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 4:26:50 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 4:26:50 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 4:26:50 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 4:26:50 PM UpdatePlayerProgress LOG: 1/22/2025 4:26:50 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:26:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:26:50 PM [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 1/22/2025 4:26:50 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:26:50 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 1/22/2025 4:26:50 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 4:26:50 PM CurrentRoom ReverbTheme isNone WARNING: 1/22/2025 4:26:50 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 4:26:50 PM CurrentRoom ReverbTheme isNone WARNING: 1/22/2025 4:26:50 PM GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 4:26:50 PM GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. LOG: 1/22/2025 4:27:01 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:27:02 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 1/22/2025 4:27:02 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 1/22/2025 4:27:03 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:27:04 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 4:27:04 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:27:20 PM Quest Completed: The Salvation of Mechs LOG: 1/22/2025 4:27:20 PM showQuestComplete: The Salvation of Mechs LOG: 1/22/2025 4:27:20 PM Quest Completed: The Salvation of Mechs WARNING: 1/22/2025 4:27:20 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:27:20 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:27:20 PM Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:27:20 PM Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 1/22/2025 4:27:20 PM [STEAM] Achievement 'ACH_THE_CABLECUTTER' unlocked! LOG: 1/22/2025 4:27:20 PM [STEAM] StoreStats - success LOG: 1/22/2025 4:27:20 PM [STEAM] StoreStats - success LOG: 1/22/2025 4:27:20 PM [STEAM] StoreStats - success LOG: 1/22/2025 4:27:21 PM Menu.UnloadMenuPanel => DefaultPanel LOG: 1/22/2025 4:27:24 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 1/22/2025 4:27:24 PM Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 1/22/2025 4:27:25 PM Menu.UnloadMenuPanel => Info LOG: 1/22/2025 4:27:27 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 4:27:27 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:27:27 PM WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 1 LOG: 1/22/2025 4:27:27 PM LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 1/22/2025 4:27:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:27:28 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:27:28 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 140 LOG: 1/22/2025 4:27:28 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:27:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:27:28 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 4:27:28 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 4:27:28 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:27:28 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:27:28 PM TrySpawnEnemy ENDBOSS_Enigma_Phase1 delay 1.75 LOG: 1/22/2025 4:27:28 PM UpdatePlayerProgress LOG: 1/22/2025 4:27:28 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:27:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:27:28 PM [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 1/22/2025 4:27:28 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:27:28 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:27:28 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 1/22/2025 4:27:28 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 4:27:28 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:27:28 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:27:29 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False) ERROR: 1/22/2025 4:27:29 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerLeaveRoom(Room) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) ERROR: 1/22/2025 4:27:29 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:UpdatePreset() StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 1/22/2025 4:27:29 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 4:27:29 PM CurrentRoom ReverbTheme isCave_Open LOG: 1/22/2025 4:27:29 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 1/22/2025 4:27:29 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 1/22/2025 4:27:29 PM GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 4:27:29 PM GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 4:27:29 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:27:29 PM StandardOutlineEffect.enabled = false Endboss_Enigma_Phase1(Clone) öjj LOG: 1/22/2025 4:27:29 PM SetStartEnemy! LOG: 1/22/2025 4:27:32 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:27:56 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 1/22/2025 4:27:56 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:27:56 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 LOG: 1/22/2025 4:27:56 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:27:58 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:27:58 PM Pool-init: Prefab VFX_Hit_ElementalOrb has no Poolable Component. Please attach it manually! WARNING: 1/22/2025 4:27:58 PM DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 1/22/2025 4:28:00 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:00 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (309.97, 0.05, 304.00) to (323.72, 0.00, 310.39) LOG: 1/22/2025 4:28:00 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:28:00 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:00 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:28:00 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 21 WARNING: 1/22/2025 4:28:00 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 LOG: 1/22/2025 4:28:02 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:02 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:28:02 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:28:02 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:02 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 2 LOG: 1/22/2025 4:28:03 PM StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 1/22/2025 4:28:03 PM Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:28:03 PM StandardOutlineEffect.enabled = false Turret_Joy_Modular(Clone) öjj WARNING: 1/22/2025 4:28:03 PM Turret_Joy_Modular(Clone) (StickyStoneStudio.MOODS.AbilityTurret): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 1/22/2025 4:28:04 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:06 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (306.07, 0.05, 310.27) to (309.36, 0.00, 296.53) WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:08 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: Ability_Turret) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:28:08 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:28:08 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 2 WARNING: 1/22/2025 4:28:09 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:28:10 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:10 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 2 LOG: 1/22/2025 4:28:11 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:12 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:12 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:28:12 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:14 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 LOG: 1/22/2025 4:28:15 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:15 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:16 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:18 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:18 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:18 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (306.78, 0.05, 312.28) to (309.78, 0.00, 323.43) LOG: 1/22/2025 4:28:19 PM GetIconByBuffType called with buffType: Corrosion LOG: 1/22/2025 4:28:19 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:28:19 PM Endboss_Enigma_Phase1(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase1)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 22 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 23 WARNING: 1/22/2025 4:28:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 LOG: 1/22/2025 4:28:20 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:28:21 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:28:21 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:28:21 PM StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj WARNING: 1/22/2025 4:28:21 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:28:21 PM StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj LOG: 1/22/2025 4:28:21 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (305.24, 0.05, 316.39) to (323.72, 0.00, 310.39) LOG: 1/22/2025 4:28:21 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:22 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 LOG: 1/22/2025 4:28:22 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:28:23 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:28:26 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 LOG: 1/22/2025 4:28:26 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:27 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:28 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:29 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:29 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:28:30 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:30 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:28:30 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 LOG: 1/22/2025 4:28:31 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:28:32 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! WARNING: 1/22/2025 4:28:33 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:28:33 PM 94.93565 LOG: 1/22/2025 4:28:33 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 4:28:33 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:28:33 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:28:34 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:28:34 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:35 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 LOG: 1/22/2025 4:28:39 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:39 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (308.93, 0.05, 305.49) to (309.36, 0.00, 296.53) WARNING: 1/22/2025 4:28:39 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:39 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:39 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:39 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:39 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:39 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 24 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 25 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 26 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 27 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 28 WARNING: 1/22/2025 4:28:40 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:28:41 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:28:43 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 13.33333 LOG: 1/22/2025 4:28:44 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:44 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:28:44 PM BuffManager.StartBuffEffect() for BUFFID: 5247 is already started! LOG: 1/22/2025 4:28:46 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:49 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 13.33333 LOG: 1/22/2025 4:28:49 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:52 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:54 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 13.33333 LOG: 1/22/2025 4:28:55 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:28:59 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:28:59 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 LOG: 1/22/2025 4:29:01 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:29:01 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:01 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:29:01 PM BuffManager.StartBuffEffect() for BUFFID: 5269 is already started! LOG: 1/22/2025 4:29:01 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:29:01 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:29:02 PM GetIconByBuffType called with buffType: Burning LOG: 1/22/2025 4:29:03 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:29:03 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (312.75, 0.05, 312.72) to (309.78, 0.00, 323.43) WARNING: 1/22/2025 4:29:03 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:03 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:03 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:03 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:04 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:29:05 PM EndbossEnigmaPhase1: Dash Attack Ended WARNING: 1/22/2025 4:29:07 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:29:07 PM StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj WARNING: 1/22/2025 4:29:07 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:29:07 PM StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj LOG: 1/22/2025 4:29:07 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (306.61, 0.05, 313.31) to (323.72, 0.00, 310.39) LOG: 1/22/2025 4:29:07 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:07 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:29:07 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:07 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:29:07 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 1/22/2025 4:29:07 PM BuffManager.StartBuffEffect() for BUFFID: 5291 is already started! LOG: 1/22/2025 4:29:07 PM wasExecuted? True WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:29:08 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:09 PM wasExecuted? True LOG: 1/22/2025 4:29:09 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:29:09 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 LOG: 1/22/2025 4:29:10 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:29:11 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 1/22/2025 4:29:13 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:29:14 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 LOG: 1/22/2025 4:29:15 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:16 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:16 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:29:16 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:29:18 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:29:18 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (313.89, 0.05, 311.77) to (323.72, 0.00, 310.39) WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:19 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:29:20 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:29:20 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 WARNING: 1/22/2025 4:29:22 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:29:22 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:23 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:24 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:24 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:29:24 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:24 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:29:24 PM Endboss_Enigma_Phase1(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase1)isCharmedByOwnerPlayer1 LOG: 1/22/2025 4:29:24 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:29:24 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (314.97, 0.05, 308.27) to (309.78, 0.00, 323.43) WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:25 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:29:26 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:26 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:29:27 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:31 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:29:31 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:29:32 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:29:33 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:29:36 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:36 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:29:36 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 4:29:38 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:29:41 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 LOG: 1/22/2025 4:29:42 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:43 PM GetIconByBuffType called with buffType: Frostbite LOG: 1/22/2025 4:29:45 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:29:45 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (306.61, 0.05, 311.50) to (309.78, 0.00, 323.43) LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:29:45 PM InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:45 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:29:47 PM EndbossEnigmaPhase1: Dash Attack Ended WARNING: 1/22/2025 4:29:48 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:29:48 PM StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj WARNING: 1/22/2025 4:29:48 PM Failed to create agent because it is not close enough to the NavMesh LOG: 1/22/2025 4:29:48 PM StandardOutlineEffect.enabled = false Ability_Dog(Clone) öjj LOG: 1/22/2025 4:29:48 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (305.14, 0.05, 311.72) to (309.78, 0.00, 323.43) LOG: 1/22/2025 4:29:48 PM GetIconByBuffType called with buffType: Executioner WARNING: 1/22/2025 4:29:48 PM Damage done = 0 LOG: 1/22/2025 4:29:49 PM GetIconByBuffType called with buffType: Burning WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 ERROR: 1/22/2025 4:29:49 PM Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Endboss_Enigma_Phase1(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.StartBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.ElementalOrbAddin+d__45.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 ERROR: 1/22/2025 4:29:49 PM Failed to StartBuffEffect in GetDamage! (Buffcount is 1) Endboss_Enigma_Phase1(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.StartBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _isfromThisWeakpoint) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.ElementalOrbAddin+d__45.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.MechBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint) StickyStoneStudio.MOODS.Items.d__45:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:29:49 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:29:49 PM GetIconByBuffType called with buffType: Frostbite WARNING: 1/22/2025 4:29:49 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:29:49 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:29:49 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:49 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:29:49 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 1/22/2025 4:29:49 PM BuffManager.StartBuffEffect() for BUFFID: 5411 is already started! LOG: 1/22/2025 4:29:49 PM GetIconByBuffType called with buffType: Jammer WARNING: 1/22/2025 4:29:49 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 1/22/2025 4:29:49 PM BuffManager.StartBuffEffect() for BUFFID: 5412 is already started! LOG: 1/22/2025 4:29:49 PM wasExecuted? True LOG: 1/22/2025 4:29:50 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:29:51 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:52 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 WARNING: 1/22/2025 4:29:53 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 1/22/2025 4:29:53 PM SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! WARNING: 1/22/2025 4:29:56 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:29:56 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:29:58 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 10 LOG: 1/22/2025 4:29:59 PM GetIconByBuffType called with buffType: Hullbreacher LOG: 1/22/2025 4:29:59 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:29:59 PM GetIconByBuffType called with buffType: Charming LOG: 1/22/2025 4:29:59 PM Endboss_Enigma_Phase1(Clone) (StickyStoneStudio.MOODS.Endboss_Enigma_Phase1)isCharmedByOwnerPlayer1 WARNING: 1/22/2025 4:29:59 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:30:00 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:30:02 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:30:03 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 5 LOG: 1/22/2025 4:30:03 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:30:03 PM GetIconByBuffType called with buffType: Jammer LOG: 1/22/2025 4:30:05 PM InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 1/22/2025 4:30:07 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:30:07 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (308.39, 0.05, 315.85) to (309.78, 0.00, 323.43) WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:07 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:08 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:08 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:08 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:30:09 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:30:11 PM Enigma Mobile: Dash Attack Started. Repeat: 1 from (307.10, 0.05, 312.88) to (309.78, 0.00, 323.43) WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:11 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:12 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:12 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:12 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:12 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:12 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:12 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:12 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 WARNING: 1/22/2025 4:30:12 PM ammount of instances in cachedTrailObj of Endboss_Enigma_Phase1(Clone) is greater than expected. Current count of DashTrail instances is 29 LOG: 1/22/2025 4:30:13 PM EndbossEnigmaPhase1: Dash Attack Ended LOG: 1/22/2025 4:30:13 PM EnigmaPhase1.StartShootingMode() => Start Shoot WeaponAnimationSpeedUp: 8 LOG: 1/22/2025 4:30:14 PM Almorn.ShootingModeCoru() => End Shoot Mode LOG: 1/22/2025 4:30:14 PM GetIconByBuffType called with buffType: Executioner LOG: 1/22/2025 4:30:14 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:30:14 PM wasExecuted? True WARNING: 1/22/2025 4:30:24 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:30:24 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 1/22/2025 4:30:27 PM Player.GetDamage(): Huge DMG => Maria did 135 on Player Player1 LOG: 1/22/2025 4:30:27 PM WindowManager.LoadMenu => ResultMenu WARNING: 1/22/2025 4:30:27 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ENDBOSS_Enigma_Phase1) could not be found. Mechionary Entry is missing! LOG: 1/22/2025 4:30:27 PM ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 1/22/2025 4:30:27 PM ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 1/22/2025 4:30:27 PM GameSession.UpdateProgress(DRITY) => SessionGUID: 'd6c205067e14' GameSeed: J1KS-W8LQ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False LOG: 1/22/2025 4:30:27 PM UpdatePlayerProgress LOG: 1/22/2025 4:30:27 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:30:29 PM resetBetQuests LOG: 1/22/2025 4:30:29 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 LOG: 1/22/2025 4:30:29 PM CreateAndSetNewGameSessionObject() => Seed: J1KS-W8LQ LOG: 1/22/2025 4:30:29 PM GameSession.UpdateProgress(DRITY) => SessionGUID: 'aae880f2f003' GameSeed: J1KS-W8LQ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False LOG: 1/22/2025 4:30:29 PM UpdatePlayerProgress LOG: 1/22/2025 4:30:29 PM GameSession.UpdateProgress(DRITY) => SessionGUID: 'aae880f2f003' GameSeed: J1KS-W8LQ SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 18 FromHomeBase?: False LOG: 1/22/2025 4:30:29 PM UpdatePlayerProgress LOG: 1/22/2025 4:30:33 PM ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Correct score displayed for Player1 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 1/22/2025 4:30:38 PM ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 1/22/2025 4:30:38 PM LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 1/22/2025 4:30:38 PM NEW GAMESEED: '74YD-MY72' resetSeededCalls: True LOG: 1/22/2025 4:30:38 PM is Loading Quests WARNING: 1/22/2025 4:30:38 PM MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 1/22/2025 4:30:38 PM GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 1/22/2025 4:30:38 PM loaded mechionary progress for savegame:Maria LOG: 1/22/2025 4:30:38 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 4:30:38 PM StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 1/22/2025 4:30:38 PM MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 1/22/2025 4:30:38 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 4:30:40 PM StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 1/22/2025 4:30:40 PM StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 1/22/2025 4:30:40 PM CreateHomeBase completed successfully. LOG: 1/22/2025 4:30:40 PM ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 1/22/2025 4:30:40 PM Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 1/22/2025 4:30:40 PM WindowManager.UnloadMenu => LoadingMenu LOG: 1/22/2025 4:30:40 PM EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 1/22/2025 4:30:40 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 4:30:40 PM TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 1/22/2025 4:30:40 PM TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 1/22/2025 4:30:40 PM TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 1/22/2025 4:30:40 PM TryAddItem(Equipment) => Equipment_Legs_Love Legs ERROR: 1/22/2025 4:30:40 PM Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:UpdatePreset() StickyStoneStudio.MOODS.EnvironmentManager:UpdateRoomEnvironment(Room, BoxCollider, VolumetricFogProfile, Single) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.RoomTrigger:OnTriggerEnter(Collider) WARNING: 1/22/2025 4:30:40 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 4:30:40 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 4:30:40 PM StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 1/22/2025 4:30:40 PM StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 1/22/2025 4:30:40 PM StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 1/22/2025 4:30:40 PM StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 1/22/2025 4:30:45 PM Ambient VFX this room or lv theme is null LOG: 1/22/2025 4:30:45 PM CurrentRoom ReverbTheme isNone LOG: 1/22/2025 4:30:45 PM SAVE GAME => Maria id:0 guid:6681f30c-30f1-4558-a8fe-8955bf0ff659 WARNING: 1/22/2025 4:30:45 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:30:46 PM [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 1/22/2025 4:30:46 PM CameraManager.SetFogRenderBeforeTransparent(toActive = True) WARNING: 1/22/2025 4:30:46 PM GoToSplashScreenPanel() 'InGame_MovementShooting' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 4:30:46 PM GoToSplashScreenPanel() 'InGame_Ability' failed. SplashScreenType.InGame_MovementShooting is only allowed InGame and in the Spawn room. WARNING: 1/22/2025 4:30:52 PM Language Text not found! (Path: Kill ) LOG: 1/22/2025 4:30:52 PM CameraManager.SetFogRenderBeforeTransparent(toActive = False)