LOG: 19.12.2024 15:02:10 ChangeResolution(2560 x 1440 @ -1Hz) Screen.width: 2560, Screen.hieght: 1440 LOG: 19.12.2024 15:02:10 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 19.12.2024 15:02:10 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! LOG: 19.12.2024 15:02:10 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 19.12.2024 15:02:11 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 15:02:11 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered! LOG: 19.12.2024 15:02:11 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 19.12.2024 15:02:11 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! EXCEPTION: 19.12.2024 15:02:11 NotSupportedException: To marshal a managed method, please add an attribute named 'MonoPInvokeCallback' to the method definition. The method we're attempting to marshal is: SteamManager::SteamAPIDebugTextHook Steamworks.SteamClient.SetWarningMessageHook (Steamworks.SteamAPIWarningMessageHook_t pFunction) (at <00000000000000000000000000000000>:0) SteamManager.OnEnable () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject.AddComponent[T] () (at <00000000000000000000000000000000>:0) SteamManager.get_Initialized () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AchievementManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.InitializeBehavior () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () (at <00000000000000000000000000000000>:0) UnityEngine.GameObject:AddComponent() SteamManager:get_Initialized() StickyStoneStudio.MOODS.AchievementManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() WARNING: 19.12.2024 15:02:11 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 19.12.2024 15:02:11 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 19.12.2024 15:02:11 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 19.12.2024 15:02:11 WindowManager.LoadMenu => MainMenu WARNING: 19.12.2024 15:02:12 RealLifeSessionController Prefab () or parent () is null, cannot load game object. LOG: 19.12.2024 15:02:12 [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 19.12.2024 15:02:12 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 15:02:12 [STEAM] Received stats (0) and achievements (62) from Steam LOG: 19.12.2024 15:02:12 [STEAM] Received stats (0) and achievements (62) from Steam WARNING: 19.12.2024 15:02:12 AssetBundle '0aead8d30f9353e286b34508808eba4e_unitybuiltinshaders' with hash 'a711f82a766d5745f3b92eb9c0ed48cb' is still in use. LOG: 19.12.2024 15:02:12 Web request failed to load from cache. The cached AssetBundle will be cleared from the cache and re-downloaded. Retrying... DataProcessingError : Data Processing Error, see Download Handler error : Failed to decompress data for the AssetBundle 'file:///C:\Program Files (x86)\Steam\steamapps\common\MOODS\MOODS_Data\StreamingAssets\aa\StandaloneWindows64\0aead8d30f9353e286b34508808eba4e_unitybuiltinshaders_a711f82a766d5745f3b92eb9c0ed48cb.bundle'. ResponseCode : 200, Method : GET url : file:///C:/Program Files (x86)/Steam/steamapps/common/MOODS/MOODS_Data/StreamingAssets/aa/StandaloneWindows64/0aead8d30f9353e286b34508808eba4e_unitybuiltinshaders_a711f82a766d5745f3b92eb9c0ed48cb.bundle WARNING: 19.12.2024 15:02:12 Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead. LOG: 19.12.2024 15:02:12 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:02:12 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 19.12.2024 15:02:12 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 15:02:13 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 19.12.2024 15:02:13 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 19.12.2024 15:02:24 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 19.12.2024 15:02:24 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 19.12.2024 15:02:25 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 19.12.2024 15:02:25 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 19.12.2024 15:02:25 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:25 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 19.12.2024 15:02:25 Menu.UnloadMenuPanel => MM_Default LOG: 19.12.2024 15:02:26 OnVersionChanges(2) LOG: 19.12.2024 15:02:26 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:02:26 CreateAndSetNewGameSessionObject() => Seed: IPJR-R1II WARNING: 19.12.2024 15:02:26 UpdateGameSession() => can not update GameSession that was completed! LOG: 19.12.2024 15:02:26 is Loading Quests LOG: 19.12.2024 15:02:26 loaded mechionary progress for savegame:testo auf popolinie LOG: 19.12.2024 15:02:26 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 15:02:29 NEW GAMESEED: 'BY2!-FUEB' resetSeededCalls: True LOG: 19.12.2024 15:02:29 WindowManager.LoadMenu => InGameMenu LOG: 19.12.2024 15:02:29 WindowManager.UnloadMenu => MainMenu LOG: 19.12.2024 15:02:29 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 19.12.2024 15:02:29 is Loading Quests LOG: 19.12.2024 15:02:29 loaded mechionary progress for savegame:testo auf popolinie LOG: 19.12.2024 15:02:29 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 19.12.2024 15:02:29 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 15:02:29 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:02:31 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 19.12.2024 15:02:31 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 19.12.2024 15:02:31 CreateHomeBase completed successfully. LOG: 19.12.2024 15:02:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:02:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:02:31 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:02:31 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:02:31 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:02:31 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:02:31 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:02:31 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:02:31 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 19.12.2024 15:02:32 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:02:32 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:02:32 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:02:32 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 19.12.2024 15:02:32 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 19.12.2024 15:02:32 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 19.12.2024 15:02:32 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 19.12.2024 15:02:37 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:02:37 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:02:37 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:02:37 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:02:37 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 15:02:37 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:02:37 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:02:39 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:02:42 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:02:42 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:02:42 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:02:42 Language Text not found! (Path: Aster, die Leibeigene) WARNING: 19.12.2024 15:02:42 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:02:42 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:02:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:43 Language Text not found! (Path: %) LOG: 19.12.2024 15:02:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 15:02:44 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:02:44 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:02:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:02:45 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:02:45 Menu.UnloadMenuPanel => BaseShopPanel LOG: 19.12.2024 15:02:50 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:02:50 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:02:50 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:02:50 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:02:50 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 15:02:50 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 15:02:50 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 19.12.2024 15:02:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:50 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:02:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 19.12.2024 15:02:51 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 15:02:53 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 19.12.2024 15:02:53 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:02:54 Menu.UnloadMenuPanel => MM_Options LOG: 19.12.2024 15:02:54 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:02:54 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 15:02:54 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:02:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:02:54 [RichPresenceManager] ChangeActivity to AtTheBase .. LOG: 19.12.2024 15:02:56 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:02:59 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:02:59 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:02:59 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:02:59 Language Text not found! (Path: Wrough, Schmiedehelfer) WARNING: 19.12.2024 15:02:59 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:03:00 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:03:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:03:00 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:03:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:03:00 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 19.12.2024 15:03:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 15:03:19 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:03:19 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:03:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:03:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:03:20 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 19.12.2024 15:03:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:23 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:23 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:03:24 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:03:25 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:03:27 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 15:03:27 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:03:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:28 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:03:28 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 15:03:28 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:03:28 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:03:28 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:03:39 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:03:39 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:03:41 MapSelector.CloseMapSelector LOG: 19.12.2024 15:03:41 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 15:03:41 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:03:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:03:41 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 19.12.2024 15:03:43 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:43 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:43 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:43 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:03:44 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:03:44 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:03:44 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 15:03:44 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 15:03:44 Language Text not found! (Path: Main Description) LOG: 19.12.2024 15:03:44 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 19.12.2024 15:03:44 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:03:44 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:03:44 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:03:44 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:03:44 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 15:03:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:03:46 CurrentContext_AbilitySlots_SelectionChanged selection to 1 LOG: 19.12.2024 15:03:46 TryAddWeapon(Items.Weapons.WrathRepeaterName) => Items.Weapons.WrathRepeaterName 1 LOG: 19.12.2024 15:03:46 TryAddItem(Equipment) => Equipment_Arm_Anger Arm LOG: 19.12.2024 15:03:46 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 15:03:46 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 15:03:46 TryAddItem(Equipment) => Equipment_Legs_Anger Legs LOG: 19.12.2024 15:03:47 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 19.12.2024 15:03:47 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 15:03:47 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 15:03:48 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 15:03:48 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 15:03:48 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:03:48 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:03:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 15:03:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:03:48 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 15:03:48 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 15:03:48 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 15:03:48 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 15:03:48 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 15:03:48 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 15:03:49 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:49 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:03:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:03:51 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:03:51 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:03:51 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:03:53 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:03:53 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:03:57 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 19.12.2024 15:03:57 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 19.12.2024 15:03:57 GameSession.UpdateProgress(SAVED) => SessionGUID: '96087111e706' GameSeed: BY2!-FUEB SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 15:03:57 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:03:57 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 15:03:57 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:03:57 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 15:03:58 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 15:03:58 Generate Level Started! Level: Level_A theme: Wut GameSeed: BY2!-FUEB SeedCalls: 167 LOG: 19.12.2024 15:03:58 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied LOG: 19.12.2024 15:03:59 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 15:03:59 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:04:01 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 15:04:01 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied LOG: 19.12.2024 15:04:01 Generate Level Completed! Loading time: 3,303s LOG: 19.12.2024 15:04:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:04:01 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:04:01 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:04:01 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:04:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:04:01 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 15:04:01 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:04:01 UpdatePlayerProgress LOG: 19.12.2024 15:04:01 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:04:01 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:04:01 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 15:04:01 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:04:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:04:01 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:04:01 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 WARNING: 19.12.2024 15:04:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:04:01 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:04:01 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 15:04:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:04:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:04:04 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 15:04:04 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:04:04 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:04:04 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:04:04 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 15:04:08 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:04:09 TryAddItem(WeaponAddin) => Items.Addins.CriticalSwarmName WARNING: 19.12.2024 15:04:09 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:04:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:04:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:04:10 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:04:11 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:04:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:04:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:04:14 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:04:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:04:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:04:14 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:04:14 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:04:14 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:04:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:04:14 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:04:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:04:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:04:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:04:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:04:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:04:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:04:16 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:04:16 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:04:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:04:16 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:04:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:04:16 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:04:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:04:16 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:04:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:04:16 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:04:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:04:16 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:04:16 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:04:16 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 15:04:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:04:18 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:04:18 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:04:18 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:04:19 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:04:19 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:04:19 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:04:19 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:04:19 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 19.12.2024 15:04:20 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:04:20 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:04:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:04:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:04:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:04:26 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:04:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:04:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:04:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:04:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:04:31 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:04:31 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:04:31 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:04:31 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:04:31 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:04:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:04:31 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:04:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:04:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:04:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:04:33 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:04:33 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:04:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:04:33 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:04:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:04:33 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:04:33 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:04:33 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 19.12.2024 15:04:33 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 15:04:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:04:33 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:04:33 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:04:33 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:04:33 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! LOG: 19.12.2024 15:04:33 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:04:33 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:04:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:04:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:04:45 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:04:45 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:04:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:04:55 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:05:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:05:00 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:05:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:05:12 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:05:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:05:15 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:05:17 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:05:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:05:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:05:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:05:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:05:23 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:05:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:05:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:05:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:05:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:05:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:05:25 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:05:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:05:28 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 15:05:35 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:05:35 TrySpawnEnemy ANGER_Stationary_Turret delay 1,75 LOG: 19.12.2024 15:05:35 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:05:35 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:05:35 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:05:35 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:05:35 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:05:35 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:05:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:05:35 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:05:35 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:05:35 StandardOutlineEffect.enabled = false ANGER_Stationary_Turret(Clone) öjj LOG: 19.12.2024 15:05:35 AddEnemy ANGER_StationaryGenerator LOG: 19.12.2024 15:05:35 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator öjj WARNING: 19.12.2024 15:05:35 ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 15:05:35 AddEnemy ANGER_StationaryGenerator_01 LOG: 19.12.2024 15:05:35 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_01 öjj WARNING: 19.12.2024 15:05:35 ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 15:05:35 AddEnemy ANGER_StationaryGenerator_02 LOG: 19.12.2024 15:05:35 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_02 öjj WARNING: 19.12.2024 15:05:35 ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 15:05:35 AddEnemy ANGER_StationaryGenerator_03 LOG: 19.12.2024 15:05:35 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_03 öjj WARNING: 19.12.2024 15:05:35 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 15:05:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:05:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:05:36 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:05:36 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:05:36 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:05:36 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:05:36 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:05:36 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:05:36 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:05:36 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:05:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:05:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:05:37 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:05:37 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:05:37 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:05:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:05:37 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:05:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:05:37 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:05:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:05:37 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:05:37 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:05:38 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 19.12.2024 15:05:38 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:05:39 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:05:39 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:05:39 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:05:39 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:05:40 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:05:40 Anger Avatar: Explosion triggered due to low velocity during Fast Charge LOG: 19.12.2024 15:05:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:05:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:05:43 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:05:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:05:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:05:45 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:05:45 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:05:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 WARNING: 19.12.2024 15:05:54 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:05:54 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:05:57 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:06:08 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 15:06:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 15:06:10 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:06:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:06:10 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:06:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:06:10 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 15:06:48 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:06:48 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 15:06:48 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:06:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:06:48 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 15:07:12 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:07:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:12 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:07:18 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:07:20 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 19.12.2024 15:07:20 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:07:20 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:07:20 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:20 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:07:20 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:07:25 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:07:25 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 WARNING: 19.12.2024 15:07:26 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:07:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:07:26 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:07:27 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:07:27 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:07:27 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 15:07:27 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 15:07:27 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 15:07:27 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 15:07:27 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:07:28 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 15:07:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:07:29 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 15:07:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 15:07:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 15:07:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:07:30 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 15:07:31 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:07:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:07:31 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:07:32 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:07:41 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:07:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:41 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:41 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:07:43 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:07:43 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:07:48 MapSelector.CloseMapSelector LOG: 19.12.2024 15:07:48 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level A_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 15:07:48 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:07:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:07:48 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:07:49 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:07:50 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:07:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:50 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:07:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:07:52 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:07:52 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:07:55 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 19.12.2024 15:07:55 GameSession.UpdateProgress(SAVED) => SessionGUID: '96087111e706' GameSeed: BY2!-FUEB SeededCalls:210 SeededCallsLastDungeon:43 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 15:07:55 UpdatePlayerProgress LOG: 19.12.2024 15:07:55 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:07:55 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:07:55 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:07:55 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 15:07:55 Generate Level Started! Level: Level_A theme: Wut GameSeed: BY2!-FUEB SeedCalls: 211 LOG: 19.12.2024 15:07:56 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 15:07:56 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:07:57 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 19.12.2024 15:07:58 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 19.12.2024 15:07:59 Combine mesh instance 0 is null. LOG: 19.12.2024 15:07:59 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 15:07:59 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 LOG: 19.12.2024 15:07:59 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:08:00 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 LOG: 19.12.2024 15:08:01 Generate Level Completed! Loading time: 5,679s LOG: 19.12.2024 15:08:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:08:01 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:08:01 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:08:01 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:08:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:08:01 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:08:01 UpdatePlayerProgress LOG: 19.12.2024 15:08:01 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:08:01 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:08:01 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 15:08:01 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:08:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:08:01 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:08:01 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 WARNING: 19.12.2024 15:08:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:08:01 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:08:01 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 15:08:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:08:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:08:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:08:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:08:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:08:05 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:08:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:08:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:08:06 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 19.12.2024 15:08:07 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 WARNING: 19.12.2024 15:08:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:08:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:08:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:08:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:08:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:08:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:08:12 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:08:12 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:08:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:08:12 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:08:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:08:12 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:08:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:08:12 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 19.12.2024 15:08:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:08:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:08:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:08:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:08:14 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:08:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:08:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:08:14 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:08:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:08:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:08:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:08:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:08:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! WARNING: 19.12.2024 15:08:14 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:08:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 19.12.2024 15:08:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:08:15 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:08:15 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:08:15 Anger Avatar: Explosion triggered due to low velocity during Angry Charge WARNING: 19.12.2024 15:08:17 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:08:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:08:17 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:08:17 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 19.12.2024 15:08:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:08:20 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:08:27 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:08:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:08:27 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:08:27 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 19.12.2024 15:08:31 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:08:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:08:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:08:31 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 19.12.2024 15:08:33 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:08:33 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:08:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 WARNING: 19.12.2024 15:08:38 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:08:38 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:08:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:08:38 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 19.12.2024 15:08:39 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 19.12.2024 15:08:42 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:08:42 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:08:42 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:08:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:08:43 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:08:43 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:08:43 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:08:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:08:43 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:08:45 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:08:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:08:46 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:08:46 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 15:08:46 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:08:47 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:08:49 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:08:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:08:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 15:08:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:08:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:08:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:08:51 Menu.UnloadMenuPanel => Info WARNING: 19.12.2024 15:08:52 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:08:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:08:52 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:08:52 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 15:08:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:08:53 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 15:08:54 (AbilitySkillContextController.OnButtonSuccess) Interaction: selectDown, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 15:08:56 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 15:08:56 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 15:08:56 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 15:08:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:08:56 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 LOG: 19.12.2024 15:08:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CriticalSwarmName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:08:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 15:08:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:08:57 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 15:08:59 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:08:59 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:08:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:08:59 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:08:59 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:08:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:08:59 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:08:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:08:59 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:08:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:08:59 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:08:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:09:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:09:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:09:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:09:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:09:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:09:01 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:09:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:09:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:09:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:09:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:09:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:09:01 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:09:01 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 19.12.2024 15:09:01 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 15:09:01 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:09:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:09:01 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:09:01 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! WARNING: 19.12.2024 15:09:01 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:09:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:09:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:09:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:09:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:09:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:09:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:09:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:09:03 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:09:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 15:09:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 15:09:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:09:05 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 15:09:05 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:09:10 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:09:13 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:09:13 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:13 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:09:14 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:09:14 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:09:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:09:24 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:09:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:25 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:09:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:09:27 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:09:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:09:32 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:09:32 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:09:35 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:09:35 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:09:35 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:09:35 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 19.12.2024 15:09:35 Added rewardType: CCore LOG: 19.12.2024 15:09:35 Added rewardType: ChampFrag LOG: 19.12.2024 15:09:35 Added rewardType: Weapon WARNING: 19.12.2024 15:09:35 New Selection was created: True LOG: 19.12.2024 15:09:35 Difficulty selected: EASY LOG: 19.12.2024 15:09:35 SelectedType: CCore; SelectedRarity: Level_1 LOG: 19.12.2024 15:09:35 Difficulty selected: EASY LOG: 19.12.2024 15:09:35 SelectedType: CCore; SelectedRarity: Level_1 WARNING: 19.12.2024 15:09:35 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:09:35 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:09:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 19.12.2024 15:09:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:09:36 Difficulty selected: MEDIUM LOG: 19.12.2024 15:09:36 SelectedType: ChampFrag; SelectedRarity: Level_2 LOG: 19.12.2024 15:09:36 Difficulty selected: EASY LOG: 19.12.2024 15:09:36 SelectedType: CCore; SelectedRarity: Level_1 LOG: 19.12.2024 15:09:37 Difficulty selected: MEDIUM LOG: 19.12.2024 15:09:37 SelectedType: ChampFrag; SelectedRarity: Level_2 LOG: 19.12.2024 15:09:37 Difficulty selected: HARD LOG: 19.12.2024 15:09:37 SelectedType: Weapon; SelectedRarity: Level_3 LOG: 19.12.2024 15:09:38 the current rewards of the challengmachine have been saved LOG: 19.12.2024 15:09:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 19.12.2024 15:09:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:09:38 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:09:38 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:09:38 Spawned wave#1 for Difficulty#2 LOG: 19.12.2024 15:09:39 Menu.UnloadMenuPanel => ChallangerArcade LOG: 19.12.2024 15:09:39 the current rewards of the challengmachine have been saved WARNING: 19.12.2024 15:09:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:09:40 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:09:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:09:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:09:40 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 19.12.2024 15:09:40 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:09:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:09:40 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:09:49 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:09:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:09:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 15:09:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 WARNING: 19.12.2024 15:09:54 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:09:54 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:09:54 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:09:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:09:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:16 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:10:40 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:10:40 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:10:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:40 Difficulty#2 Challenge cleared! LOG: 19.12.2024 15:10:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:42 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:10:43 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:10:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:10:43 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:10:44 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:10:46 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:10:46 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:10:46 Reward: Weapon; RarityLevel: Level_3 LOG: 19.12.2024 15:10:46 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:10:46 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:10:46 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:10:46 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:10:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:11:03 LootContextPanel OnButtonSuccess => back WARNING: 19.12.2024 15:11:04 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:11:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:11:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:11:05 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:11:07 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:11:09 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:11:10 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:11:11 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:11:13 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:11:13 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:11:13 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:11:13 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:11:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:11:13 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:11:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:11:13 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:11:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:11:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:11:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:11:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:11:15 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:11:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:11:15 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:11:15 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 15:11:15 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same! LOG: 19.12.2024 15:11:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:11:15 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:11:15 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:11:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:11:15 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:11:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:11:15 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:11:15 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:11:15 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:11:16 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:11:16 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:11:16 Anger Avatar: Explosion triggered due to low velocity during Angry Charge LOG: 19.12.2024 15:11:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:18 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 19.12.2024 15:11:18 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:11:18 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:11:18 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:11:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:11:19 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 19.12.2024 15:11:19 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 15:11:19 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:11:20 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 15:11:22 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:11:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:22 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:11:24 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:11:24 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:11:24 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 19.12.2024 15:11:24 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 15:11:24 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:11:25 Enemy Bullet is CriticalTrap_Anger_Triangle_Timed+3382 WARNING: 19.12.2024 15:11:25 GetDamage() => damageSource: Trap_Anger_Triangle_Timed (StickyStoneStudio.MOODS.ProjectileMachine) to Player is isCritical. damage: 11,08597 Set IsCritical to false for now but the shady developers should look at it! WARNING: 19.12.2024 15:11:26 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:11:29 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:11:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:11:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:11:29 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:11:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:11:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:11:31 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:11:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:11:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:11:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:11:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:11:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:11:31 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:11:33 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:11:37 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) WARNING: 19.12.2024 15:11:46 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:11:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:11:46 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:11:46 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 15:11:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:11:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:11:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:11:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:11:51 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 15:11:51 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:11:51 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:11:51 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:11:51 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:11:51 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 15:11:53 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:11:55 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:11:57 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 19.12.2024 15:11:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:11:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:11:57 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:11:57 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:11:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:12:00 LootContextPanel OnButtonSuccess => back WARNING: 19.12.2024 15:12:01 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:12:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:12:01 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:12:01 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:12:02 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:12:02 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:12:02 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:12:03 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:12:05 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:12:05 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:12:05 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:12:05 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:12:07 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:12:08 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:12:08 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:12:08 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:12:09 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:12:09 initialises raritymodes LOG: 19.12.2024 15:12:09 equipmentRarity:Level_1 LOG: 19.12.2024 15:12:09 equipmentRarity:Level_3 LOG: 19.12.2024 15:12:09 equipmentRarity:Level_3 LOG: 19.12.2024 15:12:09 equipmentRarity:Level_2 LOG: 19.12.2024 15:12:09 equipmentRarity:Level_2 LOG: 19.12.2024 15:12:09 equipmentRarity:Level_2 LOG: 19.12.2024 15:12:09 equipmentRarity:Level_2 LOG: 19.12.2024 15:12:09 equipmentRarity:Level_1 LOG: 19.12.2024 15:12:09 equipmentRarity:Level_1 WARNING: 19.12.2024 15:12:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:12:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:12:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:12:11 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:12:12 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName LOG: 19.12.2024 15:12:13 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:12:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:13 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:12:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:13 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:13 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:12:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:12:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:12:26 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:12:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:12:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:26 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:12:27 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:12:29 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:12:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:12:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:12:37 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:12:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:12:37 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:12:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:12:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:12:38 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:12:38 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:12:45 CurrentRoom ReverbTheme isCave_Open ERROR: 19.12.2024 15:12:46 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 19.12.2024 15:12:47 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:12:47 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:12:47 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 19.12.2024 15:12:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:12:49 StandardOutlineEffect.enabled = false TheRoaringSmelter_Urmog(Clone) öjj LOG: 19.12.2024 15:12:54 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:13:01 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 19.12.2024 15:13:01 Urmar: Atomic addin found. LOG: 19.12.2024 15:13:04 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 15:13:04 Language Text not found! (Path: Töte Skorm, Karrdis & Wreg) LOG: 19.12.2024 15:13:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 15:13:16 Not possible to determine jump position! forwardJump? True LOG: 19.12.2024 15:13:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:13:16 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:13:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:13:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:13:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:13:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:13:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:13:25 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:13:26 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:13:30 Not possible to determine jump position! forwardJump? True LOG: 19.12.2024 15:13:38 WindowManager.LoadMenu => ResultMenu LOG: 19.12.2024 15:13:38 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 15:13:38 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 19.12.2024 15:13:38 GameSession.UpdateProgress(DRITY) => SessionGUID: '96087111e706' GameSeed: BY2!-FUEB SeededCalls:273 SeededCallsLastDungeon:62 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 15:13:38 UpdatePlayerProgress LOG: 19.12.2024 15:13:38 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:13:40 resetBetQuests LOG: 19.12.2024 15:13:40 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:13:40 CreateAndSetNewGameSessionObject() => Seed: BY2!-FUEB LOG: 19.12.2024 15:13:40 GameSession.UpdateProgress(DRITY) => SessionGUID: '6650b785dd31' GameSeed: BY2!-FUEB SeededCalls:273 SeededCallsLastDungeon:62 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 15:13:40 UpdatePlayerProgress LOG: 19.12.2024 15:13:40 GameSession.UpdateProgress(DRITY) => SessionGUID: '6650b785dd31' GameSeed: BY2!-FUEB SeededCalls:273 SeededCallsLastDungeon:62 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 15:13:40 UpdatePlayerProgress WARNING: 19.12.2024 15:13:44 Not possible to determine jump position! forwardJump? False LOG: 19.12.2024 15:13:47 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Position/Scale of RCleared resetted. DeltaPos:(0.50, 0.30, 0.00) DeltaScale: (0.01, 0.01, 0.01) Animations skipped Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Incorrect score displayed for Player1, delta: 0,6500244 Shown score: 1871 Calc score: 1871,65 Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) WARNING: 19.12.2024 15:13:48 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:13:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Urmog(Clone)' is not on a navmesh LOG: 19.12.2024 15:13:48 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 15:13:49 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 15:13:49 NEW GAMESEED: '9Q?V-OM5J' resetSeededCalls: True LOG: 19.12.2024 15:13:49 is Loading Quests LOG: 19.12.2024 15:13:49 loaded mechionary progress for savegame:testo auf popolinie LOG: 19.12.2024 15:13:49 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:13:49 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 19.12.2024 15:13:49 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 15:13:49 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:13:51 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 19.12.2024 15:13:51 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 19.12.2024 15:13:51 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 19.12.2024 15:13:51 CreateHomeBase completed successfully. LOG: 19.12.2024 15:13:51 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 19.12.2024 15:13:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:13:51 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:13:51 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:13:51 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:13:51 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 15:13:51 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 15:13:51 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 15:13:51 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 19.12.2024 15:13:51 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:13:51 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:13:51 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:13:51 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 19.12.2024 15:13:51 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 19.12.2024 15:13:51 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 19.12.2024 15:13:51 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 19.12.2024 15:13:56 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:13:56 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:13:56 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:13:56 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:13:56 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 15:13:57 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:13:57 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:00 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:00 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:00 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:00 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:14:02 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:14:04 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:14:04 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:14:04 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:14:04 Language Text not found! (Path: Wrough, Schmiedehelfer) WARNING: 19.12.2024 15:14:04 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:14:04 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:09 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:14:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:09 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:09 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' LOG: 19.12.2024 15:14:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 15:14:09 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:14:09 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:14:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:14:10 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:14:10 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 19.12.2024 15:14:29 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:29 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:14:29 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 15:14:29 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:14:29 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:14:29 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True WARNING: 19.12.2024 15:14:32 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:14:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:14:32 WindowManager.UnloadMenu => StageSelectorMenu WARNING: 19.12.2024 15:14:33 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:14:33 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:14:35 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:14:44 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:14:44 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:14:44 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:14:44 Language Text not found! (Path: Aster, die Leibeigene) WARNING: 19.12.2024 15:14:44 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:14:45 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:14:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 19.12.2024 15:14:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 15:14:46 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:14:46 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:14:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:14:47 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:14:47 Menu.UnloadMenuPanel => BaseShopPanel LOG: 19.12.2024 15:14:48 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:14:51 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:14:51 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:14:51 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:14:51 Language Text not found! (Path: Wrough, Schmiedehelfer) WARNING: 19.12.2024 15:14:51 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:14:52 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:14:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:14:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! LOG: 19.12.2024 15:15:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 19.12.2024 15:15:00 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:15:00 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:15:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:15:01 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:15:01 Menu.UnloadMenuPanel => BaseShopPanel WARNING: 19.12.2024 15:15:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:01 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:01 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:15:02 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 15:15:02 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:15:02 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:15:02 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:15:11 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:15:11 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:15:16 MapSelector.CloseMapSelector LOG: 19.12.2024 15:15:16 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 15:15:16 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:15:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:15:16 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:15:17 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:15:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:15:17 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:15:17 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:15:17 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 19.12.2024 15:15:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:15:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:15:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:15:17 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 15:15:17 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:15:17 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 15:15:17 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:15:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:15:17 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 15:15:18 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:18 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:18 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:18 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:15:18 Menu.GoToPanel() 'AbilityClassContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:15:18 Menu.LoadMenuPanel => AbilityClassContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:15:18 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 15:15:18 Language Text not found! (Path: Main Description) WARNING: 19.12.2024 15:15:18 Language Text not found! (Path: Main Description) LOG: 19.12.2024 15:15:18 CurrentContext_AbilitySlots_SelectionChanged selection to 0 LOG: 19.12.2024 15:15:18 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 19.12.2024 15:15:18 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 15:15:18 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 15:15:18 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 15:15:18 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 15:15:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:15:19 CurrentContext_AbilitySlots_SelectionChanged selection to 2 LOG: 19.12.2024 15:15:19 TryAddWeapon(Items.Weapons.ArcblastName) => Items.Weapons.ArcblastName 1 LOG: 19.12.2024 15:15:19 TryAddItem(Equipment) => Equipment_Arm_Sorrow Arm LOG: 19.12.2024 15:15:19 TryAddItem(Equipment) => Equipment_Torso_Sorrow Torso LOG: 19.12.2024 15:15:19 TryAddItem(Equipment) => Equipment_Foot_Sorrow Foot LOG: 19.12.2024 15:15:19 TryAddItem(Equipment) => Equipment_Legs_Sorrow Legs LOG: 19.12.2024 15:15:20 CurrentContext_AbilitySlots_SelectionChanged selection to 3 LOG: 19.12.2024 15:15:20 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:15:20 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:15:20 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:15:20 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:15:20 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 15:15:21 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:15:21 UpdateAimIndecatorColor() => changed shootable, caouse it was null or thrown a error! Message:Object reference not set to an instance of an object. StackTrace: at UnityEngine.Transform.get_position () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecatorColor (UnityEngine.Vector3 fromPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AimIndecatorController.UpdateAimIndecator () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.UpdateAllAimIndicators () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Player.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:15:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilityClassContext' LOG: 19.12.2024 15:15:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:15:21 RemoveWeaponTransforms Warning: shootable is null LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:15:21 TryAddItem(Equipment) => Equipment_Legs_Love Legs LOG: 19.12.2024 15:15:22 Menu.UnloadMenuPanel => AbilityClassContext WARNING: 19.12.2024 15:15:22 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:22 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:15:22 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:15:22 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:15:22 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:15:22 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:15:25 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:15:25 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:15:30 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 19.12.2024 15:15:30 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 19.12.2024 15:15:30 GameSession.UpdateProgress(SAVED) => SessionGUID: '6650b785dd31' GameSeed: 9Q?V-OM5J SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 15:15:30 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:15:30 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 19.12.2024 15:15:30 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 15:15:30 WindowManager.UnloadMenu => ResultMenu LOG: 19.12.2024 15:15:30 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:15:30 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 15:15:30 Generate Level Started! Level: Level_A theme: Wut GameSeed: 9Q?V-OM5J SeedCalls: 98 LOG: 19.12.2024 15:15:30 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied LOG: 19.12.2024 15:15:31 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 15:15:31 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:15:33 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 15:15:33 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied LOG: 19.12.2024 15:15:33 Generate Level Completed! Loading time: 3,285s LOG: 19.12.2024 15:15:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:15:33 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:15:33 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:15:33 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:15:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:15:33 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:15:34 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:15:34 UpdatePlayerProgress LOG: 19.12.2024 15:15:34 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:15:34 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:15:34 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 15:15:34 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:15:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:15:34 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:15:34 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:15:34 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:15:34 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) WARNING: 19.12.2024 15:15:34 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:15:34 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:15:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:15:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:15:38 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 15:15:38 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 15:15:39 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 15:15:40 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:15:43 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:15:51 DialogController.OnFocusedDialogAnswer() AnswerID: 8 WARNING: 19.12.2024 15:15:51 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:15:51 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:15:53 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 15:15:53 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:15:54 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 15:15:54 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:15:54 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:15:54 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:15:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:15:56 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing LOG: 19.12.2024 15:15:57 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 15:15:58 LootContextPanel OnButtonSuccess => selectRight LOG: 19.12.2024 15:16:00 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:16:01 TryAddItem(WeaponAddin) => Items.Addins.AllrounderName WARNING: 19.12.2024 15:16:01 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:16:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:16:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:16:02 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:16:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 15:16:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:16:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:16:06 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:16:06 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:16:06 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 15:16:06 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:16:06 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:16:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:16:06 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:16:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:16:06 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:16:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:16:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:16:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:16:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:16:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:16:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:16:08 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:16:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:16:08 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:16:08 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 19.12.2024 15:16:08 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:16:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:16:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:16:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:16:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:16:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:16:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:16:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:16:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:16:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:16:08 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:16:12 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:16:13 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:16:20 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:16:21 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 19.12.2024 15:16:21 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 15:16:21 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:16:22 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:16:22 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:16:22 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:16:22 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:16:23 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:16:23 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 15:16:24 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:16:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:16:31 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:16:31 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:16:38 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:16:38 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:16:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:16:40 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:16:41 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 19.12.2024 15:16:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 19.12.2024 15:16:45 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:16:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:16:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:16:46 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:16:48 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:16:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:16:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:16:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 15:16:51 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:16:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:16:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:16:54 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:16:56 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 19.12.2024 15:16:56 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:16:56 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:16:56 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:16:56 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:16:56 DoubleModeGun WeaponSwap firstCall ! LOG: 19.12.2024 15:16:56 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 19.12.2024 15:16:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:17:02 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:17:02 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 WARNING: 19.12.2024 15:17:03 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:17:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:17:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:17:04 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:17:04 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:17:04 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 15:17:04 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 15:17:04 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 15:17:04 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 15:17:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:17:05 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 15:17:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 15:17:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:17:12 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 15:17:12 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:17:13 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:17:13 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:17:14 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:17:14 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:17:14 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:17:14 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:17:14 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 15:17:15 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 15:17:15 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 19.12.2024 15:17:15 RestartGame! LOG: 19.12.2024 15:17:15 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 8 LOG: 19.12.2024 15:17:15 resetBetQuests LOG: 19.12.2024 15:17:15 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:16 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:16 is Loading Quests LOG: 19.12.2024 15:17:16 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:17:16 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 15:17:16 Menu.UnloadMenuPanel => ESC_Restart LOG: 19.12.2024 15:17:16 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 15:17:16 NEW GAMESEED: '6CGY-5BR0' resetSeededCalls: True LOG: 19.12.2024 15:17:16 CreateAndSetNewGameSessionObject() => Seed: 6CGY-5BR0 LOG: 19.12.2024 15:17:16 GameSession.UpdateProgress(DRITY) => SessionGUID: '97426b56a41e' GameSeed: 6CGY-5BR0 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 19.12.2024 15:17:16 UpdatePlayerProgress LOG: 19.12.2024 15:17:16 is Loading Quests LOG: 19.12.2024 15:17:16 loaded mechionary progress for savegame:testo auf popolinie LOG: 19.12.2024 15:17:16 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:17 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 19.12.2024 15:17:17 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 15:17:17 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:18 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 19.12.2024 15:17:18 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 19.12.2024 15:17:18 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 19.12.2024 15:17:18 CreateHomeBase completed successfully. LOG: 19.12.2024 15:17:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:17:18 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:17:18 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:18 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:17:18 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:17:18 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:17:18 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:17:18 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 19.12.2024 15:17:19 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:17:19 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:17:19 resetBetQuests LOG: 19.12.2024 15:17:19 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:19 resetBetQuests LOG: 19.12.2024 15:17:19 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:19 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:17:19 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 19.12.2024 15:17:19 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 19.12.2024 15:17:19 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 19.12.2024 15:17:19 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 19.12.2024 15:17:24 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:17:24 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:17:24 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:17:24 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:17:24 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 15:17:24 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:24 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:26 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:26 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:26 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:17:26 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 15:17:26 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:26 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:26 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:30 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:30 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:17:32 MapSelector.CloseMapSelector LOG: 19.12.2024 15:17:32 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 15:17:32 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:17:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:17:32 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 19.12.2024 15:17:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:17:34 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:34 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:34 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:37 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:37 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:17:38 MapSelector.CloseMapSelector LOG: 19.12.2024 15:17:38 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Base_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True WARNING: 19.12.2024 15:17:38 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:17:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:17:38 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 19.12.2024 15:17:38 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:38 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:17:39 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:17:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:17:39 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:17:39 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:17:39 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 15:17:40 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 15:17:40 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 19.12.2024 15:17:40 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 15:17:40 RestartGame! LOG: 19.12.2024 15:17:40 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing LOG: 19.12.2024 15:17:40 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:17:40 Menu.UnloadMenuPanel => ESC_Restart LOG: 19.12.2024 15:17:41 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 15:17:41 NEW GAMESEED: 'UPOF-D68S' resetSeededCalls: True LOG: 19.12.2024 15:17:41 CreateAndSetNewGameSessionObject() => Seed: UPOF-D68S LOG: 19.12.2024 15:17:41 GameSession.UpdateProgress(DRITY) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 19.12.2024 15:17:41 UpdatePlayerProgress LOG: 19.12.2024 15:17:41 is Loading Quests LOG: 19.12.2024 15:17:41 loaded mechionary progress for savegame:testo auf popolinie LOG: 19.12.2024 15:17:41 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:41 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 19.12.2024 15:17:41 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 15:17:41 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:43 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 19.12.2024 15:17:43 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 19.12.2024 15:17:43 CreateHomeBase completed successfully. LOG: 19.12.2024 15:17:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:17:43 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:17:43 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:43 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:17:43 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:17:43 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:17:43 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:17:43 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 19.12.2024 15:17:43 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:17:43 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:17:43 resetBetQuests LOG: 19.12.2024 15:17:43 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:43 resetBetQuests LOG: 19.12.2024 15:17:43 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:43 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:17:43 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 19.12.2024 15:17:43 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 19.12.2024 15:17:43 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 19.12.2024 15:17:43 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 19.12.2024 15:17:48 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:17:48 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:17:48 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:17:48 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:17:48 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 15:17:49 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:49 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:50 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:50 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:17:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:17:51 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:51 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:51 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:17:53 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:17:53 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:17:57 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 19.12.2024 15:17:57 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 19.12.2024 15:17:57 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 15:17:57 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:58 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 15:17:58 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:17:58 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 15:17:58 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 15:17:58 Generate Level Started! Level: Level_A theme: Wut GameSeed: UPOF-D68S SeedCalls: 75 LOG: 19.12.2024 15:17:58 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing LOG: 19.12.2024 15:17:59 resetBetQuests LOG: 19.12.2024 15:17:59 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:59 resetBetQuests LOG: 19.12.2024 15:17:59 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:17:59 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 15:17:59 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:18:00 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 19.12.2024 15:18:02 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 15:18:02 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing LOG: 19.12.2024 15:18:02 Generate Level Completed! Loading time: 4,327s LOG: 19.12.2024 15:18:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:18:02 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:18:02 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:18:02 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:18:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:18:02 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:18:02 resetBetQuests LOG: 19.12.2024 15:18:02 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:18:03 resetBetQuests LOG: 19.12.2024 15:18:03 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:18:03 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:18:03 UpdatePlayerProgress LOG: 19.12.2024 15:18:03 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:18:03 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:18:03 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 15:18:03 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:18:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:18:03 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:18:03 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:18:03 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:18:03 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:18:03 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 15:18:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:18:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:18:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:18:08 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 15:18:08 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 15:18:09 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 15:18:09 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:18:12 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:18:20 DialogController.OnFocusedDialogAnswer() AnswerID: 7 WARNING: 19.12.2024 15:18:21 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:18:21 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:18:22 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 15:18:22 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:18:24 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:18:25 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:18:25 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:18:26 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:18:26 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:18:26 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:18:28 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:18:28 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:18:28 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:18:28 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:18:28 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:18:32 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:18:32 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:18:33 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:18:33 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:18:35 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:18:38 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:18:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:18:41 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:18:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:18:47 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:18:48 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 19.12.2024 15:18:48 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 15:18:48 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:18:48 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:18:50 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 15:18:50 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:18:50 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:18:51 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 15:18:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:18:52 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:19:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:19:02 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:19:12 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:19:18 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 19.12.2024 15:19:18 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 15:19:19 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:19:19 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:19:20 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 15:19:22 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:19:31 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:19:42 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:19:42 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:19:48 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:19:53 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:19:54 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 19.12.2024 15:19:54 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:19:54 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:19:54 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:19:54 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:19:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:19:58 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:19:58 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 WARNING: 19.12.2024 15:19:59 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:19:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:19:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:19:59 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:20:01 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:20:01 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:20:02 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:20:04 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:20:06 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:20:06 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 15:20:06 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:20:09 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:20:11 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 15:20:11 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:20:11 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:20:11 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:20:11 Language Text not found! (Path: /5) LOG: 19.12.2024 15:20:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:20:14 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:20:15 TryAddItem(WeaponAddin) => Items.Addins.SeekerName WARNING: 19.12.2024 15:20:15 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:20:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:20:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:20:16 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:20:17 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:20:19 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:20:19 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:20:19 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 19.12.2024 15:20:19 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 15:20:19 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 15:20:19 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 15:20:19 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 19.12.2024 15:20:20 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 19.12.2024 15:20:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:20:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:20:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:20:23 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:20:23 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:20:23 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:20:23 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:20:23 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:20:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:20:23 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:20:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:20:23 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:20:23 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:20:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:20:25 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:20:25 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:20:25 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:20:25 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 19.12.2024 15:20:25 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:20:25 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:20:25 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:20:25 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 19.12.2024 15:20:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:20:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:20:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:20:25 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:20:25 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:20:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:20:25 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:20:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:20:25 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:20:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:20:25 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:20:25 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:20:27 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:20:27 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:20:27 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:20:28 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 WARNING: 19.12.2024 15:20:28 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:20:29 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 19.12.2024 15:20:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 19.12.2024 15:20:31 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:20:31 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:20:31 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:20:31 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:20:31 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:20:39 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:20:39 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:20:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:20:41 Event instance 0 is not valid. LOG: 19.12.2024 15:20:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:20:42 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:20:42 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:20:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:20:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:20:44 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:20:45 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 15:20:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:20:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:20:47 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:20:49 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:20:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:20:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:20:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:20:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:20:50 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:20:50 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:20:59 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 19.12.2024 15:20:59 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:119 SeededCallsLastDungeon:44 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 15:20:59 UpdatePlayerProgress LOG: 19.12.2024 15:20:59 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:20:59 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:20:59 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:20:59 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 19.12.2024 15:21:00 Generate Level Started! Level: Level_A theme: Wut GameSeed: UPOF-D68S SeedCalls: 120 LOG: 19.12.2024 15:21:01 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 15:21:01 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:21:03 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 19.12.2024 15:21:05 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj WARNING: 19.12.2024 15:21:06 Combine mesh instance 0 is null. LOG: 19.12.2024 15:21:07 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 15:21:08 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:21:08 Generate Level Completed! Loading time: 8,4s LOG: 19.12.2024 15:21:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:21:08 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:21:08 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:21:08 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:21:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:21:08 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:21:08 UpdatePlayerProgress LOG: 19.12.2024 15:21:08 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:21:08 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:21:08 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 15:21:08 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:21:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:21:09 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:21:09 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: False LOG: 19.12.2024 15:21:09 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:21:09 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:09 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:21:09 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:21:09 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 15:21:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:21:10 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:21:11 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:21:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:21:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:21:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:21:14 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 15:21:15 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 19.12.2024 15:21:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 19.12.2024 15:21:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:21 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 15:21:21 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:21:21 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:21:21 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:21 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:21:23 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:21:25 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:21:25 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:21:25 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:21:25 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:21:25 initialises raritymodes LOG: 19.12.2024 15:21:25 equipmentRarity:Level_1 LOG: 19.12.2024 15:21:25 equipmentRarity:Level_1 LOG: 19.12.2024 15:21:25 equipmentRarity:Level_2 LOG: 19.12.2024 15:21:25 equipmentRarity:Level_2 LOG: 19.12.2024 15:21:25 equipmentRarity:Level_2 LOG: 19.12.2024 15:21:25 equipmentRarity:Level_2 LOG: 19.12.2024 15:21:25 equipmentRarity:Level_3 LOG: 19.12.2024 15:21:25 equipmentRarity:Level_2 LOG: 19.12.2024 15:21:25 equipmentRarity:Level_1 WARNING: 19.12.2024 15:21:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:21:25 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:21:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:26 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:26 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:21:27 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:21:27 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:27 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:21:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:21:28 LootContextPanel OnButtonSuccess => back WARNING: 19.12.2024 15:21:28 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:21:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:21:28 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:21:28 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:21:28 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:21:29 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:21:31 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:21:31 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:21:31 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:21:31 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:31 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:21:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:21:31 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:21:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:21:33 LootContextPanel OnButtonSuccess => back WARNING: 19.12.2024 15:21:33 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:21:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:21:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:21:33 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:21:34 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:21:34 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:21:36 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:21:38 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:21:40 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:21:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:21:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:21:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:21:43 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:21:45 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:21:45 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:21:45 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:45 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:21:46 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:21:48 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:21:48 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:21:48 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:21:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:21:48 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:21:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:21:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:21:50 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:21:50 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:21:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:50 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:50 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:50 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:21:53 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:21:54 TryAddItem(WeaponAddin) => Items.Addins.PersuationName LOG: 19.12.2024 15:21:55 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:21:55 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:21:55 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:21:55 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:21:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:21:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:21:56 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:21:56 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:21:56 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:21:58 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:21:58 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:21:58 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 15:21:58 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:21:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:21:58 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:21:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:21:58 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:21:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:21:58 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:21:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:22:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:22:00 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:22:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:22:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:22:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:22:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:22:00 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:22:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:22:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:22:00 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! WARNING: 19.12.2024 15:22:00 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:22:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:22:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:22:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:22:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:22:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:22:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:22:00 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:00 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:22:01 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:01 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:22:03 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:03 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:22:05 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:05 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:22:06 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:06 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:22:09 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:22:09 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:22:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:17 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:17 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:22:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:22:20 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:22:21 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:22:21 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 15:22:22 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:22:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 15:22:26 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:22:27 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:27 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:22:29 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:22:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:33 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:22:40 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:22:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:22:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:22:40 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:22:40 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:22:40 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 15:22:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:22:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:22:43 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:22:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:22:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:22:46 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 15:22:49 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:22:49 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:22:49 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:22:49 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:22:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:22:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:22:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:22:51 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:22:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:22:51 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:22:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:22:51 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:22:51 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! LOG: 19.12.2024 15:22:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:22:51 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:22:53 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:53 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:22:54 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 WARNING: 19.12.2024 15:22:56 Damage done = 0 LOG: 19.12.2024 15:22:56 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:56 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:22:56 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:22:56 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:22:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:22:58 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:22:58 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:22:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:22:59 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:22:59 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:22:59 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 19.12.2024 15:23:02 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:23:05 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:23:07 Event instance 0 is not valid. WARNING: 19.12.2024 15:23:09 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:23:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:10 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:23:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:23:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:12 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:23:12 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 15:23:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:23:14 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:23:16 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:23:17 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:23:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:23:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:23:17 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:23:17 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 15:23:17 Menu.UnloadMenuPanel => Info LOG: 19.12.2024 15:23:35 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 15:23:35 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 15:23:35 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:23:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:23:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:23:35 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 LOG: 19.12.2024 15:23:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:23:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:23:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' WARNING: 19.12.2024 15:23:36 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 19.12.2024 15:23:36 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 15:23:37 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:23:37 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:23:37 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:23:37 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:23:37 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:23:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:23:37 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:23:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:23:37 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:23:37 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:23:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:23:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:23:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:23:39 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:23:39 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:23:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:23:39 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:23:39 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:23:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:23:39 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:23:39 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 19.12.2024 15:23:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:23:39 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:23:39 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:23:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:23:39 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:23:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:23:39 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:23:39 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:23:39 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:23:42 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:23:42 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:23:43 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:23:43 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:23:44 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:23:44 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:23:46 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:23:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:23:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:23:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:49 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:23:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:23:52 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:23:54 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:23:54 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:23:54 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:23:54 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:23:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:57 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:23:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:23:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:24:00 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:24:00 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:24:07 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:24:07 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:24:07 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:24:10 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:24:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:24:18 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 19.12.2024 15:24:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:24:21 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:24:23 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:24:23 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:24:23 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 19.12.2024 15:24:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:24:25 StandardOutlineEffect.enabled = false TheRoaringSmelter_Urmog(Clone) öjj LOG: 19.12.2024 15:24:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:25:06 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 19.12.2024 15:25:06 Urmar: Atomic addin found. LOG: 19.12.2024 15:25:09 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 15:25:09 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 19.12.2024 15:25:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:25:13 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:25:13 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:25:24 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:25:24 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:25:26 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:35 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:25:35 GetDamage() => damageSource: TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar) to Player is isCritical. damage: 43,20636 Set IsCritical to false for now but the shady developers should look at it! LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:36 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:25:37 Not possible to determine jump position! forwardJump? False LOG: 19.12.2024 15:25:37 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:39 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:25:39 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:25:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:46 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:47 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:47 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:25:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:25:47 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:25:50 Not possible to determine jump position! forwardJump? True WARNING: 19.12.2024 15:25:50 Not possible to determine jump position! forwardJump? False LOG: 19.12.2024 15:25:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:25:52 Not possible to determine jump position! forwardJump? False LOG: 19.12.2024 15:25:53 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:25:53 TheRoaringSmelter_Urmog(Clone) (StickyStoneStudio.MOODS.Urmar)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:25:53 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 15:25:53 showQuestComplete: Rache ausüben LOG: 19.12.2024 15:25:53 Quest Completed: Rache ausüben LOG: 19.12.2024 15:25:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:25:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:25:53 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:25:53 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:25:53 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:25:53 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 19.12.2024 15:25:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:53 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:25:54 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:25:54 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 19.12.2024 15:25:54 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:25:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:25:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:25:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:25:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:25:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:25:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:25:57 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:25:57 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:25:59 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 19.12.2024 15:25:59 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:26:00 Destroy On BossRoom MS Build: TheRoaringSmelter_Urmog(Clone) distance: 0 LOG: 19.12.2024 15:26:00 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 15:26:00 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:26:00 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 19.12.2024 15:26:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:26:12 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:26:13 TryAddItem(WeaponAddin) => Items.Addins.DebufferName LOG: 19.12.2024 15:26:13 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:26:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:26:14 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:26:14 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:26:15 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:26:15 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:26:23 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 19.12.2024 15:26:23 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:189 SeededCallsLastDungeon:69 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 15:26:23 UpdatePlayerProgress LOG: 19.12.2024 15:26:23 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:26:23 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:26:23 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:26:23 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 19.12.2024 15:26:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:23 Generate Level Started! Level: Level_B theme: Wut GameSeed: UPOF-D68S SeedCalls: 190 LOG: 19.12.2024 15:26:25 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:26:27 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 15:26:27 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:26:27 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:26:28 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:26:28 Generate Level Completed! Loading time: 4,957s LOG: 19.12.2024 15:26:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:26:28 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:26:28 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:26:28 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:26:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:26:28 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:26:28 UpdatePlayerProgress LOG: 19.12.2024 15:26:28 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:26:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:29 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 15:26:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:26:29 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:26:29 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: True LOG: 19.12.2024 15:26:29 Syop: bet quest completed - can collect reward WARNING: 19.12.2024 15:26:29 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:26:29 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:26:31 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 15:26:31 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 15:26:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:26:35 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:26:36 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:26:36 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:26:36 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:26:36 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:26:36 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:26:36 Language Text not found! (Path: /5) LOG: 19.12.2024 15:26:36 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:36 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:26:36 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:26:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:26:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:26:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:37 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:26:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:37 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:37 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:26:37 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:26:37 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:26:38 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:26:38 Language Text not found! (Path: /5) LOG: 19.12.2024 15:26:38 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: WARNING: 19.12.2024 15:26:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:26:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:26:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:40 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:26:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:40 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:26:40 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:26:40 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:26:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:26:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:26:40 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:26:40 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 15:26:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:26:40 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:26:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:26:40 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 15:26:41 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 15:26:41 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:26:41 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 15:26:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:26:41 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 15:26:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:26:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:26:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:26:43 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:26:45 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:26:45 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 15:26:45 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:26:45 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:26:45 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:26:45 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:26:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:26:45 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:26:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:26:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:26:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:26:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:26:47 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:26:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:26:47 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:26:47 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! WARNING: 19.12.2024 15:26:47 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:26:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:26:47 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:26:47 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 19.12.2024 15:26:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:26:47 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:26:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:26:47 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:26:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:26:47 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:26:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:26:47 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:26:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:26:47 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:26:48 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:26:48 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:26:49 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:26:49 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:26:49 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:26:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:26:51 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:26:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:26:51 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:26:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:26:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:52 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:26:52 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:26:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:26:52 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:26:52 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:26:52 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:53 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:26:53 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 15:26:53 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 15:26:53 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:26:53 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:26:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:26:54 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:26:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 19.12.2024 15:26:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:26:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:26:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:26:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:26:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:26:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:26:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:26:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:27:01 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:27:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:27:02 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:27:02 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:27:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:27:05 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:27:05 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:05 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:27:06 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:27:06 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:27:06 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:27:06 Language Text not found! (Path: /5) LOG: 19.12.2024 15:27:06 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:27:06 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:27:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:27:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:27:08 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:27:08 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:27:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:27:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:27:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:27:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:27:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:27:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:27:08 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 15:27:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:27:09 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 15:27:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:27:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:27:09 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:27:11 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:27:12 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:27:15 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:27:16 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:27:17 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:27:19 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:27:19 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:27:20 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:27:21 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:27:21 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:27:21 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:27:21 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:27:21 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:27:22 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:27:22 Language Text not found! (Path: /5) LOG: 19.12.2024 15:27:22 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:27:22 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:27:23 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:27:23 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:27:24 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:27:24 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:27:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:27:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:25 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:27:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:25 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:27:25 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:27:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:27:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:27:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:27:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:27:25 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 15:27:25 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 15:27:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:27:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:27:26 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:27:29 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:27:29 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:27:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:27:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:27:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:27:29 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:27:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:27:29 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:27:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:27:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:27:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:27:31 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:27:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:27:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:27:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:27:31 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:27:31 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:27:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:27:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:27:31 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:27:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:27:31 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:27:31 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:27:31 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:27:31 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:27:33 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:27:33 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:27:34 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:27:37 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 15:27:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:27:39 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:27:39 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:27:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 15:27:43 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 15:27:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 15:27:53 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:27:55 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:27:57 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:57 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:57 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 19.12.2024 15:27:58 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:59 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 15:27:59 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:59 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:27:59 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 15:27:59 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:59 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 15:27:59 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:27:59 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 19.12.2024 15:27:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:28:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:28:01 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:28:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:28:02 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:28:02 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:28:03 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:28:03 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 19.12.2024 15:28:03 Added rewardType: EMOTES LOG: 19.12.2024 15:28:03 Added rewardType: Health LOG: 19.12.2024 15:28:03 Added rewardType: Equipment WARNING: 19.12.2024 15:28:03 New Selection was created: True LOG: 19.12.2024 15:28:03 Difficulty selected: EASY LOG: 19.12.2024 15:28:03 SelectedType: EMOTES; SelectedRarity: Level_1 LOG: 19.12.2024 15:28:03 Difficulty selected: EASY LOG: 19.12.2024 15:28:03 SelectedType: EMOTES; SelectedRarity: Level_1 WARNING: 19.12.2024 15:28:03 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:28:03 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:28:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 19.12.2024 15:28:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:28:03 Difficulty selected: MEDIUM LOG: 19.12.2024 15:28:03 SelectedType: Health; SelectedRarity: Level_2 LOG: 19.12.2024 15:28:04 Difficulty selected: HARD LOG: 19.12.2024 15:28:04 SelectedType: Equipment; SelectedRarity: Level_2 LOG: 19.12.2024 15:28:06 the current rewards of the challengmachine have been saved LOG: 19.12.2024 15:28:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 19.12.2024 15:28:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:28:06 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:28:06 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:28:06 Spawned wave#0 for Difficulty#2 LOG: 19.12.2024 15:28:07 Menu.UnloadMenuPanel => ChallangerArcade LOG: 19.12.2024 15:28:07 the current rewards of the challengmachine have been saved WARNING: 19.12.2024 15:28:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:28:08 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:28:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:28:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:28:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:28:08 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:28:08 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! LOG: 19.12.2024 15:28:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:10 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:28:10 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:28:11 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 19.12.2024 15:28:11 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:28:14 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:28:15 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:28:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:25 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_03 LOG: 19.12.2024 15:28:25 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:28:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:25 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:28:25 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:28:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:28:27 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:27 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:28:27 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:28:27 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:28:27 Difficulty#2 Challenge cleared! LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:28:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:28:29 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:28:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:28:30 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:28:30 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:28:30 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:28:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:28:30 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:28:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:28:32 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:28:32 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:28:33 Reward: Equipment; RarityLevel: Level_2 LOG: 19.12.2024 15:28:33 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:28:33 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:28:33 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:28:33 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:28:33 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:28:33 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SideloaderName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:40 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:28:40 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 15:28:40 Change Color from Equipment_Arms(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 15:28:40 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:28:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:40 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 LOG: 19.12.2024 15:28:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:40 TryAddItem(Equipment) => Items.Equipment.ArmName Arm LOG: 19.12.2024 15:28:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:28:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:28:41 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:28:42 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:28:44 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:28:44 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:28:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:28:44 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:28:44 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 15:28:45 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 19.12.2024 15:28:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:28:54 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 15:28:54 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 15:28:54 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:28:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:54 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 LOG: 19.12.2024 15:28:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:28:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 15:28:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:28:55 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 15:28:56 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:29:10 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:29:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:11 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:13 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:29:23 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:29:23 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:29:29 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 19.12.2024 15:29:29 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:229 SeededCallsLastDungeon:39 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 19.12.2024 15:29:29 UpdatePlayerProgress LOG: 19.12.2024 15:29:29 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:29:29 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:29:29 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:29:29 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 19.12.2024 15:29:30 Generate Level Started! Level: Level_B theme: Wut GameSeed: UPOF-D68S SeedCalls: 230 LOG: 19.12.2024 15:29:31 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:29:33 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 19.12.2024 15:29:34 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 19.12.2024 15:29:36 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 15:29:37 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: LOG: 19.12.2024 15:29:37 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:29:38 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: LOG: 19.12.2024 15:29:38 Generate Level Completed! Loading time: 8,585s LOG: 19.12.2024 15:29:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:29:38 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:29:38 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:29:38 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:29:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:29:38 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:29:38 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:29:38 UpdatePlayerProgress LOG: 19.12.2024 15:29:38 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:29:38 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:29:38 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 15:29:38 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:29:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:29:39 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:29:39 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:29:39 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 WARNING: 19.12.2024 15:29:39 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:39 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:29:39 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:29:39 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:29:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:29:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:29:43 Event instance 0 is not valid. WARNING: 19.12.2024 15:29:44 Event instance 0 is not valid. LOG: 19.12.2024 15:29:45 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:29:45 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:29:45 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:29:45 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:29:45 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:29:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:29:45 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:29:45 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:29:45 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:29:46 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:29:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:29:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:29:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:29:47 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:29:47 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:29:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:29:47 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:29:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:29:47 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:29:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:29:47 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:29:47 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:29:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:29:47 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:29:47 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:29:47 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:29:47 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:29:47 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:29:47 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:29:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:29:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:29:48 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:29:48 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:29:49 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:29:49 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:29:49 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:29:50 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_RepositoryWorker(Clone)' is not on a navmesh LOG: 19.12.2024 15:29:56 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:29:56 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:29:56 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:29:57 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:29:57 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:29:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:02 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:30:02 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:30:03 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Crate_05 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Crate_04 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 15:30:05 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 WARNING: 19.12.2024 15:30:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:30:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:30:07 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 19.12.2024 15:30:08 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 19.12.2024 15:30:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 19.12.2024 15:30:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:30:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:30:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:30:12 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:30:12 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 15:30:12 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:30:12 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:30:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:30:12 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:30:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:30:12 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:30:13 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:30:14 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 19.12.2024 15:30:14 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 19.12.2024 15:30:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:14 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:30:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:14 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:30:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:30:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:30:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_MetallurgicWelder(Clone) is not the same! LOG: 19.12.2024 15:30:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:30:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:30:14 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:30:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:30:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:30:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 19.12.2024 15:30:14 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:30:14 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:30:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:30:14 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:30:14 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:30:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:30:14 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:30:14 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:30:14 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:30:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:30:15 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:30:15 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:30:15 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:30:16 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:30:16 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:30:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:16 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:30:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:18 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:30:19 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:21 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:30:21 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:30:21 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:30:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:30:23 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 15:30:23 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:30:23 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:30:23 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:30:23 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:30:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:30:24 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:30:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:30:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:30:27 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 15:30:27 quest failed: SmallBetNoHealing LOG: 19.12.2024 15:30:27 quest failed: SmallBetNoHealing LOG: 19.12.2024 15:30:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:30:32 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:30:32 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:30:32 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:30:32 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 15:30:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:32 initialises raritymodes LOG: 19.12.2024 15:30:32 equipmentRarity:Level_1 LOG: 19.12.2024 15:30:32 equipmentRarity:Level_1 LOG: 19.12.2024 15:30:32 equipmentRarity:Level_1 LOG: 19.12.2024 15:30:32 equipmentRarity:Level_2 LOG: 19.12.2024 15:30:32 equipmentRarity:Level_2 LOG: 19.12.2024 15:30:32 equipmentRarity:Level_3 LOG: 19.12.2024 15:30:32 equipmentRarity:Level_2 LOG: 19.12.2024 15:30:32 equipmentRarity:Level_1 LOG: 19.12.2024 15:30:32 equipmentRarity:Level_1 WARNING: 19.12.2024 15:30:32 Language Text not found! (Path: Meter) WARNING: 19.12.2024 15:30:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:30:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:30:32 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:30:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:30:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:30:34 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:30:34 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:30:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:30:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:30:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:30:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:30:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:30:35 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:30:36 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:30:36 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:30:36 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:30:37 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:30:37 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:30:37 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:30:43 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:30:43 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 15:30:43 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 15:30:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:30:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:30:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:30:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:30:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:30:43 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:30:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:30:43 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:30:44 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:30:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:30:45 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:30:45 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:30:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:30:45 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:30:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:30:45 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:30:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:30:45 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:30:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:30:45 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:30:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:30:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:30:45 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:30:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:30:45 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:30:45 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:30:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:46 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:30:46 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:30:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:47 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:30:47 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:30:48 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:30:48 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:30:48 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:30:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:48 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:30:48 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 15:30:51 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:30:51 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:30:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:30:56 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:30:57 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:30:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:30:57 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:30:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:00 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:31:03 Buff #84 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '228' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:31:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:10 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:31:10 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:31:10 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:31:10 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 19.12.2024 15:31:10 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:31:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:31:10 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:31:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:31:10 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:31:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:31:10 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:31:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:31:10 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:31:11 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:31:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:31:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:31:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:31:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:31:12 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:31:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:31:12 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:31:12 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:31:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:31:12 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:31:12 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:31:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:31:12 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:31:12 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same! WARNING: 19.12.2024 15:31:12 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:31:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:31:12 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:31:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:31:12 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:31:12 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:31:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:31:12 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:31:12 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:31:12 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:31:12 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! LOG: 19.12.2024 15:31:12 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:31:12 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:31:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:31:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:13 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:31:13 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:31:14 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 19.12.2024 15:31:14 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:31:14 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 15:31:14 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:31:14 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:31:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:31:15 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:31:15 TheRoaringSmelter_AngerAvatar(Clone) (StickyStoneStudio.MOODS.Anger_Avatar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:31:15 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:31:16 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:31:16 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:31:16 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:31:18 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:31:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 19.12.2024 15:31:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:22 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:31:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:24 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:31:24 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:31:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:31:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:24 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:31:24 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:31:27 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:31:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:31:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:31:29 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:31:29 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:31:30 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:31:30 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 19.12.2024 15:31:30 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:31:30 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:31:30 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:31:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:31:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:31:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:47 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:31:47 Change Color from Equipment_Torso(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 15:31:48 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:31:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:48 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 LOG: 19.12.2024 15:31:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:31:48 TryAddItem(Equipment) => Items.Equipment.TorsoName Torso LOG: 19.12.2024 15:31:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:31:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:31:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:31:49 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:31:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:31:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:31:53 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:31:54 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:31:54 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:31:55 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:31:59 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:31:59 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 19.12.2024 15:31:59 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 15:31:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:31:59 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:31:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:31:59 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:31:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:31:59 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:31:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:31:59 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:31:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:31:59 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:31:59 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:31:59 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:32:00 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:32:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:32:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:32:01 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:32:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:32:01 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:32:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 19.12.2024 15:32:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:32:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:32:01 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:32:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:32:01 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:32:01 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:32:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:32:01 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:32:01 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:32:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:32:01 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:32:01 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:32:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:32:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:32:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:32:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:32:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:32:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:32:01 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:32:01 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:32:01 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:01 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:32:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:04 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:04 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:32:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:04 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:32:04 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:04 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:32:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:32:11 GetValidSpawnPosition() => Was not successful! WARNING: 19.12.2024 15:32:11 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:32:11 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:32:11 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:32:11 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:32:11 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:12 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:12 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:32:12 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:32:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:13 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 19.12.2024 15:32:13 DestroyDestructibleInScene() => Anger_Destructibles LOG: 19.12.2024 15:32:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:32:13 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:32:13 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:32:14 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:14 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:32:14 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:14 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:32:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:16 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:16 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:32:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:22 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:22 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:32:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:23 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:32:23 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:32:24 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:32:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:32:29 Event instance 0 is not valid. LOG: 19.12.2024 15:32:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:32:33 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:32:33 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:32:36 GetValidSpawnPosition() => Was not successful! WARNING: 19.12.2024 15:32:36 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:32:36 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:32:36 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:32:36 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 19.12.2024 15:32:37 Event instance 0 is not valid. WARNING: 19.12.2024 15:32:43 GetValidSpawnPosition() => Was not successful! WARNING: 19.12.2024 15:32:43 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:32:43 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:32:43 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:32:43 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 19.12.2024 15:32:43 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:32:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:44 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:44 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:32:44 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:32:44 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:32:48 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:32:48 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:32:48 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 19.12.2024 15:32:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:32:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 15:32:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:32:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:32:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:32:59 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:32:59 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:33:09 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:33:33 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 19.12.2024 15:33:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:33:35 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:33:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:33:39 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:33:39 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:33:40 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:33:50 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:33:50 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:33:50 TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75 WARNING: 19.12.2024 15:33:50 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:33:50 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:33:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_Scrapper(Clone) öjj WARNING: 19.12.2024 15:33:51 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! ERROR: 19.12.2024 15:33:53 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 15:33:53 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 19.12.2024 15:33:55 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:33:58 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:33:58 ApplyBossMoodColorStyle => bossDialogMood: None bossDialogMoodWasAnsweredByPlayers: None LOG: 19.12.2024 15:34:00 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:34:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:34:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' ERROR: 19.12.2024 15:34:05 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 15:34:05 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:34:05 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:34:05 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:34:18 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 19.12.2024 15:34:24 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 15:34:24 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:34:24 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:34:24 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:34:25 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:34:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:27 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:28 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:28 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:29 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:29 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:30 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:31 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:32 Hammer Attack: CenterShock failed, Hammer is already in Transition LOG: 19.12.2024 15:34:32 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:34:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:34:32 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:34:32 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:34:32 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 15:34:39 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:34:39 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 15:34:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:34:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:34:39 [RichPresenceManager] ChangeActivity to AngerArea .. ERROR: 19.12.2024 15:34:46 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 15:34:46 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:34:46 TheRoaringSmelter_Scrapper(Clone) (StickyStoneStudio.MOODS.Scrapper)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:34:46 GetIconByBuffType called with buffType: Charming WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:52 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:53 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:54 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:34:55 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 15:34:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:35:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:35:01 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:35:02 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 19.12.2024 15:35:02 ItemSpawner from Enemy TheRoaringSmelter_ScrapperRepBall(Clone) (StickyStoneStudio.MOODS.ScrapperRepBall) is null! Couldnt spawn Loot! WARNING: 19.12.2024 15:35:02 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 15:35:02 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:35:02 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:02 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:35:02 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 19.12.2024 15:35:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:05 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:05 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:35:07 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 15:35:07 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:35:07 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 19.12.2024 15:35:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:35:15 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:35:16 TryAddItem(WeaponAddin) => Items.Addins.CorrosiveName LOG: 19.12.2024 15:35:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:35:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:35:16 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:35:17 Menu.UnloadMenuPanel => LootContext WARNING: 19.12.2024 15:35:18 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:18 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:35:19 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:35:19 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:35:20 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! LOG: 19.12.2024 15:35:23 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:35:23 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:35:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:24 OnPlayerEnterRoom() MinimapObjects #11 is null ... continue! WARNING: 19.12.2024 15:35:24 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:35:24 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:35:24 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:35:28 MapSelector.CloseMapSelector LOG: 19.12.2024 15:35:28 MapSelectorManager.ExitMapSelector MapSelectorIsViewedByPlayer:True currentMapSelector:Level B_Anger_MapSelector (StickyStoneStudio.MOODS.MapSelector) currentMapSelector.inited:True LOG: 19.12.2024 15:35:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:35:28 WindowManager.UnloadMenu => MapSelectorMenu WARNING: 19.12.2024 15:35:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:35:30 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:35:30 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:35:33 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 19.12.2024 15:35:33 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:321 SeededCallsLastDungeon:91 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 19.12.2024 15:35:33 UpdatePlayerProgress LOG: 19.12.2024 15:35:33 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:35:33 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:35:33 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:35:33 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 WARNING: 19.12.2024 15:35:33 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 19.12.2024 15:35:33 Generate Level Started! Level: Level_C theme: Wut GameSeed: UPOF-D68S SeedCalls: 322 LOG: 19.12.2024 15:35:35 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:35:37 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 15:35:37 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing LOG: 19.12.2024 15:35:37 Generate Level Completed! Loading time: 3,612s LOG: 19.12.2024 15:35:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:35:37 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:35:37 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:35:37 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:35:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:35:37 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:35:37 UpdatePlayerProgress LOG: 19.12.2024 15:35:37 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:35:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:37 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 15:35:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:35:38 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:35:38 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: False LOG: 19.12.2024 15:35:38 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing WARNING: 19.12.2024 15:35:38 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:38 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:39 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:35:39 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:35:39 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:35:39 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:35:39 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:35:39 Language Text not found! (Path: /5) LOG: 19.12.2024 15:35:39 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:35:40 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:41 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:35:41 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:35:41 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:35:42 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:35:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:35:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:35:42 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 15:35:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:35:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:35:46 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:35:46 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:35:46 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:35:46 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 15:35:46 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:35:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:35:46 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 15:35:46 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:35:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:35:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:35:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:35:48 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:35:48 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:35:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:35:48 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:35:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:35:48 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:35:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:35:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:35:48 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:35:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:35:48 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:35:48 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:35:48 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:35:48 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 19.12.2024 15:35:48 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:35:48 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:35:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:35:49 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:35:49 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:35:49 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:35:50 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:35:50 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:35:50 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:35:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:50 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:35:50 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:35:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:50 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 15:35:50 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:35:50 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:51 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:35:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 19.12.2024 15:35:51 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:35:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:35:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 19.12.2024 15:35:55 Event instance 0 is not valid. WARNING: 19.12.2024 15:35:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:36:01 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:36:02 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:36:02 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:36:02 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:36:02 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:36:02 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:36:02 Language Text not found! (Path: /5) LOG: 19.12.2024 15:36:02 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:36:03 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:36:03 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:36:03 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:36:04 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:36:04 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:36:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:36:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:36:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:36:06 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:36:06 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 15:36:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:36:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:36:08 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:36:09 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_18 LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 19.12.2024 15:36:12 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 19.12.2024 15:36:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 19.12.2024 15:36:14 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 19.12.2024 15:36:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:36:18 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:36:20 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:36:22 OpenChest DelayedCall: CHESTTYPE: Equipment LOG: 19.12.2024 15:36:22 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:36:22 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:36:22 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:36:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:36:22 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:36:37 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:36:38 Change Color from Equipment_Head(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 15:36:38 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:36:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:38 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 LOG: 19.12.2024 15:36:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:38 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:38 TryAddItem(Equipment) => Items.Equipment.HeaderName Head LOG: 19.12.2024 15:36:38 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:36:38 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:36:38 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:36:39 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:36:41 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:36:42 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 15:36:43 DestroyDestructibleInScene() => HomeBase_Destructible_Crate WARNING: 19.12.2024 15:36:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:36:46 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:36:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:36:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:36:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:36:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:36:48 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:36:48 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 19.12.2024 15:36:48 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 19.12.2024 15:36:48 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 19.12.2024 15:36:48 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 19.12.2024 15:36:48 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 19.12.2024 15:36:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:36:48 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:36:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:36:48 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:36:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:36:48 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:36:48 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:36:50 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:36:50 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:36:50 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 19.12.2024 15:36:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 19.12.2024 15:36:50 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:36:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 19.12.2024 15:36:50 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:36:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:36:50 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:36:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 19.12.2024 15:36:50 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:36:50 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FettlingEngineer(Clone) is not the same! WARNING: 19.12.2024 15:36:50 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:36:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 19.12.2024 15:36:50 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:36:50 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FettlingEngineer(Clone) is not the same! WARNING: 19.12.2024 15:36:50 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:36:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 19.12.2024 15:36:50 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:36:50 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:36:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:36:50 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:36:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:36:50 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:36:50 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:36:50 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:36:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:50 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:36:50 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:36:50 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:36:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:51 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:36:51 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:36:51 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) WARNING: 19.12.2024 15:36:51 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 15:36:51 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:36:52 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:36:52 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:36:52 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:36:52 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:36:52 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:36:52 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:36:53 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:36:53 GetValidSpawnPosition() => Was not successful! WARNING: 19.12.2024 15:36:53 GetValidSpawnPosition() => Was not successful! WARNING: 19.12.2024 15:36:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:36:53 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:36:53 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:36:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:36:53 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:36:53 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:36:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:36:53 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:36:53 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:36:53 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:36:54 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:36:54 BuffManager.StartBuffEffect() for BUFFID: 1872 is already started! LOG: 19.12.2024 15:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:36:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:36:57 GetValidSpawnPosition() => Was not successful! WARNING: 19.12.2024 15:36:57 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:36:57 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:36:57 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:36:57 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:37:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:01 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:37:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:37:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:01 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:37:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:37:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:37:02 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:37:02 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:37:02 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 15:37:03 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:37:03 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:37:03 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:37:03 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:37:03 GetValidSpawnPosition() => Was not successful! WARNING: 19.12.2024 15:37:03 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:37:03 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:37:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:37:03 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:37:04 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:37:04 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:37:04 BuffManager.StartBuffEffect() for BUFFID: 1912 is already started! LOG: 19.12.2024 15:37:05 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:37:05 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:37:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:37:05 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:37:05 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:37:05 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:37:05 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:37:05 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:37:05 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:37:05 BuffManager.StartBuffEffect() for BUFFID: 1938 is already started! LOG: 19.12.2024 15:37:05 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:37:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:37:06 ItemSpawner from Enemy TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone) is null! Couldnt spawn Loot! LOG: 19.12.2024 15:37:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:06 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:37:06 BuffManager.StartBuffEffect() for BUFFID: 1950 is already started! WARNING: 19.12.2024 15:37:06 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 19.12.2024 15:37:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:37:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:37:10 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:37:10 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:37:10 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:37:10 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:37:11 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:37:11 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:37:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:12 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:37:12 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:37:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:13 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:37:13 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:37:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:37:13 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:37:15 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:37:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:37:16 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:37:16 GetValidSpawnPosition() => Was not successful! WARNING: 19.12.2024 15:37:16 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:37:16 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:37:16 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:37:16 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:37:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:37:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:37:22 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 19.12.2024 15:37:22 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:37:22 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:37:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:37:23 TheRoaringSmelter_FuriousDrone(Clone) (StickyStoneStudio.MOODS.Furious_Drone)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:37:23 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:37:23 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:37:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:23 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:37:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:37:24 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:37:24 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:37:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:37:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 15:37:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:37:28 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:37:28 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:37:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:37:34 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:37:35 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:37:37 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:37:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:37 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:37:40 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:37:40 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:37:43 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Wut LOG: 19.12.2024 15:37:43 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:355 SeededCallsLastDungeon:33 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 19.12.2024 15:37:43 UpdatePlayerProgress LOG: 19.12.2024 15:37:43 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:37:43 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:37:43 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:37:44 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level3 LOG: 19.12.2024 15:37:44 Generate Level Started! Level: Level_C theme: Wut GameSeed: UPOF-D68S SeedCalls: 356 LOG: 19.12.2024 15:37:45 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:37:49 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 19.12.2024 15:37:51 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 15:37:52 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:37:53 Generate Level Completed! Loading time: 8,731s LOG: 19.12.2024 15:37:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:37:53 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:37:53 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:37:53 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:37:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:37:53 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:37:53 UpdatePlayerProgress LOG: 19.12.2024 15:37:53 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:37:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:53 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 19.12.2024 15:37:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:37:53 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:37:53 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:37:53 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: False LOG: 19.12.2024 15:37:53 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:37:53 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:37:53 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:37:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 15:37:56 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 15:37:57 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:38:00 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_20 LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_22 LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_07 LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_23 LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 19.12.2024 15:38:03 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_18 LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:38:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 19.12.2024 15:38:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_12 LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 LOG: 19.12.2024 15:38:06 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 19.12.2024 15:38:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:38:09 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 15:38:09 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:38:09 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:38:09 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:38:09 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:38:10 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:38:12 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:38:12 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:38:12 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:38:12 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:38:13 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:38:15 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:38:15 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:38:15 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:38:15 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 15:38:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:38:15 initialises raritymodes LOG: 19.12.2024 15:38:15 equipmentRarity:Level_2 LOG: 19.12.2024 15:38:15 equipmentRarity:Level_1 LOG: 19.12.2024 15:38:15 equipmentRarity:Level_1 LOG: 19.12.2024 15:38:15 equipmentRarity:Level_3 LOG: 19.12.2024 15:38:15 equipmentRarity:Level_3 LOG: 19.12.2024 15:38:15 equipmentRarity:Level_2 LOG: 19.12.2024 15:38:15 equipmentRarity:Level_1 LOG: 19.12.2024 15:38:15 equipmentRarity:Level_1 LOG: 19.12.2024 15:38:15 equipmentRarity:Level_1 WARNING: 19.12.2024 15:38:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:38:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:38:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:38:18 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:38:18 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:38:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:19 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:38:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:19 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:19 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:38:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:38:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:38:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:38:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:38:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:38:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:38:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:38:20 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:38:22 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:38:23 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:38:25 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:38:25 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:38:25 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 19.12.2024 15:38:25 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:38:25 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:38:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:38:25 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:38:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:38:25 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:38:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:38:25 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 19.12.2024 15:38:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:38:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:38:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:38:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:38:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:38:26 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:38:26 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 19.12.2024 15:38:26 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:38:26 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:38:26 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! LOG: 19.12.2024 15:38:26 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:38:26 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:38:26 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! WARNING: 19.12.2024 15:38:26 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! WARNING: 19.12.2024 15:38:26 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:38:26 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:38:26 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 19.12.2024 15:38:26 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:38:26 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 19.12.2024 15:38:26 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:38:26 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:38:26 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:38:26 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:38:26 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:38:26 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:38:26 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! LOG: 19.12.2024 15:38:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:38:27 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:38:27 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:38:28 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:38:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:38:28 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 15:38:29 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:38:29 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:38:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:38:30 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:38:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 19.12.2024 15:38:30 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:38:30 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:38:30 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:38:35 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 19.12.2024 15:38:35 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_13 LOG: 19.12.2024 15:38:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:38:36 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:38:36 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:38:37 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:38:37 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:38:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:38:38 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:38:38 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:38:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:38:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:38:39 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:38:43 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:38:43 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:38:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:38:45 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 19.12.2024 15:38:46 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 15:38:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:38:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:38:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:38:47 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:38:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:38:53 Buff #24 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '189' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:38:53 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:38:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:38:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:38:53 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 15:38:53 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 19.12.2024 15:38:54 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 15:38:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:38:55 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:38:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:38:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:38:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:38:55 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:38:56 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:38:58 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:39:02 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:39:03 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:39:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:05 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:39:05 CurrentRoom ReverbTheme isCave_Small WARNING: 19.12.2024 15:39:05 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:39:05 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:39:07 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:39:07 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 15:39:07 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 15:39:07 Language Text not found! (Path: /5) LOG: 19.12.2024 15:39:07 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 15:39:07 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 15:39:07 Language Text not found! (Path: /5) LOG: 19.12.2024 15:39:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:39:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 15:39:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:39:08 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 15:39:12 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 15:39:12 quest failed: SmallBetNoHealing LOG: 19.12.2024 15:39:12 quest failed: SmallBetNoHealing LOG: 19.12.2024 15:39:15 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:39:16 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:39:17 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:39:18 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:39:18 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:39:18 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:39:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:39:18 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:39:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:39:18 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:39:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:39:18 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 19.12.2024 15:39:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:39:18 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:39:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:39:18 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:39:18 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup ERROR: 19.12.2024 15:39:18 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) WARNING: 19.12.2024 15:39:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:20 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:39:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:39:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:39:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:39:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:39:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:39:20 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:39:20 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:20 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 19.12.2024 15:39:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:39:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:39:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:39:20 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:39:20 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:39:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 19.12.2024 15:39:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:39:20 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:39:20 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:39:20 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! LOG: 19.12.2024 15:39:21 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:39:21 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:39:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:21 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:39:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:22 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:39:22 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:39:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TeleporterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:22 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:39:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:39:23 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:39:24 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] ERROR: 19.12.2024 15:39:29 Failed to StartBuffEffect in GetDamage! (Buffcount is 1) TheRoaringSmelter_HeadOfArtillery(Clone) => Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.MechStateDisplay.FadeOut (System.Boolean DestroyAfterFade, System.Boolean _changeState) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InGameUIController.RemoveMechStateDisplay (StickyStoneStudio.MOODS.Item addin) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.StartBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__204.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:29 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:39:29 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:39:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.TeleporterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:29 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:39:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:31 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:39:31 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:39:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:39:31 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 15:39:31 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:39:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:39:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:39:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:39:37 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:38 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:39:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:42 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:39:42 TrySpawnEnemy ANGER_Stationary_Sniper delay 1,75 LOG: 19.12.2024 15:39:42 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:39:42 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 15:39:42 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 WARNING: 19.12.2024 15:39:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FettlingEngineer in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:39:42 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:39:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:39:42 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 19.12.2024 15:39:42 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:39:42 StandardOutlineEffect.enabled = false ANGER_Stationary_Sniper(Clone) öjj LOG: 19.12.2024 15:39:42 AddEnemy ANGER_StationaryGenerator LOG: 19.12.2024 15:39:42 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator öjj WARNING: 19.12.2024 15:39:42 ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 15:39:42 AddEnemy ANGER_StationaryGenerator_01 LOG: 19.12.2024 15:39:42 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_01 öjj WARNING: 19.12.2024 15:39:42 ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 15:39:42 AddEnemy ANGER_StationaryGenerator_02 LOG: 19.12.2024 15:39:42 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_02 öjj WARNING: 19.12.2024 15:39:42 ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 15:39:42 AddEnemy ANGER_StationaryGenerator_03 LOG: 19.12.2024 15:39:42 StandardOutlineEffect.enabled = false ANGER_StationaryGenerator_03 öjj WARNING: 19.12.2024 15:39:42 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 15:39:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:44 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:39:44 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:39:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:44 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:39:44 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 19.12.2024 15:39:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:39:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:39:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:39:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:39:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:39:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:39:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 19.12.2024 15:39:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:39:44 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:39:44 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:39:44 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_RepositoryWorker(Clone) is not the same! WARNING: 19.12.2024 15:39:44 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:39:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:45 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:39:45 ANGER_Stationary_Sniper(Clone) (StickyStoneStudio.MOODS.StationaryTower)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:39:46 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:39:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:46 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:39:46 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:39:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 19.12.2024 15:39:46 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 19.12.2024 15:39:47 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:39:47 DestroyDestructibleInScene() => ExplosiveDestructible WARNING: 19.12.2024 15:39:47 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 15:39:52 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 15:39:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:39:52 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 15:39:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:54 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:39:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:39:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:57 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:39:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:39:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:02 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:40:02 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:40:03 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:40:03 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:40:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:40:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:03 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:40:04 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:40:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:04 Displayable active subtask: Revenge is null EXCEPTION: 19.12.2024 15:40:04 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.StopHealing () (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 15:40:04 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:05 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:05 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:40:05 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:40:10 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 15:40:11 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:40:11 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:40:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:40:11 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:40:11 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 15:40:11 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 19.12.2024 15:40:11 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:40:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:13 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:40:13 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:40:13 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:40:13 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:40:13 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! WARNING: 19.12.2024 15:40:13 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:40:13 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:40:13 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:40:13 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:40:13 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:40:13 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 19.12.2024 15:40:13 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:40:13 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:40:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:14 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open LOG: 19.12.2024 15:40:14 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:40:15 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:40:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:40:16 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:40:16 BuffManager.StartBuffEffect() for BUFFID: 2576 is already started! LOG: 19.12.2024 15:40:16 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:40:16 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:40:16 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:40:16 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:40:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:40:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:40:22 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:40:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplitterName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:40:23 TheRoaringSmelter_Slagshooter(Clone) (StickyStoneStudio.MOODS.Slagshooter)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:40:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:23 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:40:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:40:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:40:26 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:40:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:40:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:40:28 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:40:28 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:40:28 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 15:40:28 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 19.12.2024 15:40:29 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:40:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:43 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 15:40:43 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 15:40:44 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:40:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:44 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 LOG: 19.12.2024 15:40:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 15:40:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:40:46 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 15:40:49 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:40:49 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 LOG: 19.12.2024 15:40:49 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 19.12.2024 15:40:49 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 15:40:49 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:40:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:40:49 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 19.12.2024 15:40:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:40:49 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 15:40:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:40:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:51 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:40:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 19.12.2024 15:40:51 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:40:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_ArcLoadConstructor(Clone) öjj WARNING: 19.12.2024 15:40:51 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:40:51 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_ArcLoadConstructor(Clone) is not the same! WARNING: 19.12.2024 15:40:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:51 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:40:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:40:51 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:40:51 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:40:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:40:51 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:40:51 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_AngerAvatar(Clone) is not the same! LOG: 19.12.2024 15:40:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:40:51 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:40:51 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! LOG: 19.12.2024 15:40:51 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 15:40:51 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:40:51 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:40:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:40:51 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 19.12.2024 15:40:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:40:51 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 19.12.2024 15:40:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:40:52 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:40:52 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:40:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:53 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:40:53 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:40:53 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:40:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:40:53 StandardOutlineEffect.enabled = false TheRoaringSmelter_RepositoryWorker(Clone) öjj WARNING: 19.12.2024 15:40:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:40:53 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 15:40:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:40:53 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_09 LOG: 19.12.2024 15:40:53 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:40:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:54 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:40:54 TheRoaringSmelter_HeadOfArtillery(Clone) (StickyStoneStudio.MOODS.Head_of_Artillery)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:40:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:40:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:40:55 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:40:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Slagshooter(Clone)' is not on a navmesh LOG: 19.12.2024 15:40:56 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) WARNING: 19.12.2024 15:40:56 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 19.12.2024 15:40:56 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:40:56 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:40:56 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 15:40:58 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:40:58 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 15:40:59 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:40:59 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:40:59 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:40:59 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 19.12.2024 15:41:00 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:41:00 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:41:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:00 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:41:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:01 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:41:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:01 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:01 BuffManager.StartBuffEffect() for BUFFID: 2716 is already started! WARNING: 19.12.2024 15:41:01 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:41:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:01 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:41:02 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 19.12.2024 15:41:02 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:41:02 TheRoaringSmelter_ArcLoadConstructor(Clone) (StickyStoneStudio.MOODS.Arc_Load_Constructor)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:41:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:02 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:41:03 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:41:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:03 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:03 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) WARNING: 19.12.2024 15:41:03 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:41:04 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:41:04 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:04 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) LOG: 19.12.2024 15:41:04 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:04 BuffManager.StartBuffEffect() for BUFFID: 2761 is already started! LOG: 19.12.2024 15:41:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:05 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:41:06 43.05633 WARNING: 19.12.2024 15:41:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:41:08 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_08 LOG: 19.12.2024 15:41:08 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:41:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:09 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:11 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:12 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:41:13 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:41:14 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:41:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:14 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:41:15 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:41:15 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:41:15 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:41:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:21 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:22 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:41:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:41:23 TheRoaringSmelter_RepositoryWorker(Clone) (StickyStoneStudio.MOODS.Repository_Worker)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:41:23 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:41:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:41:23 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:41:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:41:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:41:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:41:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:41:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:41:23 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:41:31 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 19.12.2024 15:41:31 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 19.12.2024 15:41:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 15:41:38 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:41:38 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 15:41:38 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 15:41:38 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 15:41:38 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:41:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:41:38 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 15:41:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:41:38 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 19.12.2024 15:41:38 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 15:41:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:40 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:41:40 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:41:40 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:41:40 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:40 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:41:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:41:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:41:40 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:41:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:41:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:41:40 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:41:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:41:40 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:41:40 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 15:41:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:41:40 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 15:41:40 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:40 StandardOutlineEffect.enabled = false TheRoaringSmelter_HeadOfArtillery(Clone) öjj WARNING: 19.12.2024 15:41:40 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:41 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:41:41 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:41:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:41 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 19.12.2024 15:41:41 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:41:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:42 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:43 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:41:43 TheRoaringSmelter_CastingDefect(Clone) (StickyStoneStudio.MOODS.Casting_Defect)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:41:43 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:45 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 19.12.2024 15:41:45 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:41:45 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:41:45 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 15:41:49 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 19.12.2024 15:41:49 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_02 LOG: 19.12.2024 15:41:49 DestroyDestructibleInScene() => barrel_open LOG: 19.12.2024 15:41:49 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LasersightName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:50 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:41:50 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:50 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:41:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:50 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:41:50 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:41:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 19.12.2024 15:41:51 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:51 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:41:51 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:52 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:54 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:41:54 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:41:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:54 TrySpawnEnemy ANGER_FettlingEngineer delay 1,75 LOG: 19.12.2024 15:41:54 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:41:54 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:41:54 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:41:54 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 15:41:54 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 19.12.2024 15:41:54 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 EXCEPTION: 19.12.2024 15:41:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.StartHealing () (at <00000000000000000000000000000000>:0) WARNING: 19.12.2024 15:41:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:56 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 19.12.2024 15:41:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:56 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 15:41:56 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) LOG: 19.12.2024 15:41:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_FettlingEngineer(Clone) öjj WARNING: 19.12.2024 15:41:56 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:41:56 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:41:56 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:41:56 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:41:56 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_MetallurgicWelder(Clone) öjj WARNING: 19.12.2024 15:41:56 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:56 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 15:41:56 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:41:57 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:57 Buff #187 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '347' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:41:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:41:57 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:41:58 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:41:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:41:58 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:41:58 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:41:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:42:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:42:04 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:42:04 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:42:05 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 19.12.2024 15:42:05 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:42:05 TheRoaringSmelter_MetallurgicWelder(Clone) (StickyStoneStudio.MOODS.Metallurgic_Welder)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:42:05 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:42:05 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:42:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 15:42:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:42:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:42:09 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:42:09 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:42:09 TheRoaringSmelter_FettlingEngineer(Clone) (StickyStoneStudio.MOODS.Fettling_Engineer)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:42:09 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_FettlingEngineer(Clone) LOG: 19.12.2024 15:42:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:42:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 15:42:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:42:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MeteorizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:42:17 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 19.12.2024 15:42:17 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 19.12.2024 15:42:23 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:42:25 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:42:25 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:42:25 TrySpawnEnemy ANGER_Zathar delay 1,75 WARNING: 19.12.2024 15:42:25 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:42:27 StandardOutlineEffect.enabled = false TheRoaringSmelter_Zathar(Clone) öjj LOG: 19.12.2024 15:42:32 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:42:35 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:42:35 ApplyBossMoodColorStyle => bossDialogMood: None bossDialogMoodWasAnsweredByPlayers: None LOG: 19.12.2024 15:42:37 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:42:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:42:37 hello - there^- Zhatar LOG: 19.12.2024 15:42:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:42:37 Melee asttack LOG: 19.12.2024 15:42:37 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) WARNING: 19.12.2024 15:42:37 Damage done = 0 LOG: 19.12.2024 15:42:37 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:42:37 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:42:37 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 15:42:39 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:42:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:42:43 BuffManager.StartBuffEffect() for BUFFID: 3107 is already started! LOG: 19.12.2024 15:42:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:42:46 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:46 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:42:46 BuffManager.StartBuffEffect() for BUFFID: 3111 is already started! LOG: 19.12.2024 15:42:46 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:47 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:47 6.5625 LOG: 19.12.2024 15:42:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:42:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:42:49 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:42:49 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:42:52 distanceAttack LOG: 19.12.2024 15:42:58 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:03 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:43:03 BuffManager.StartBuffEffect() for BUFFID: 3165 is already started! LOG: 19.12.2024 15:43:03 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:03 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:04 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:04 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:04 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:08 Melee asttack LOG: 19.12.2024 15:43:09 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) WARNING: 19.12.2024 15:43:09 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:43:09 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 15:43:09 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:43:09 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 15:43:09 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:43:09 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 15:43:09 Damage done = 0 LOG: 19.12.2024 15:43:09 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:43:09 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:43:09 GetIconByBuffType called with buffType: Exposing WARNING: 19.12.2024 15:43:12 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_Zathar(Clone) LOG: 19.12.2024 15:43:12 Melee asttack LOG: 19.12.2024 15:43:14 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:14 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:14 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:14 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:43:14 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:14 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:14 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:15 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:15 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:15 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:15 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:15 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:15 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:18 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:18 Melee asttack LOG: 19.12.2024 15:43:19 47.30262 LOG: 19.12.2024 15:43:22 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:43:23 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:23 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:23 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:23 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:43:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:43:23 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:43:24 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:24 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:24 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:25 distanceAttack LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:28 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:43:33 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:43:33 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:34 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:35 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:43:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:35 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:43:45 Melee asttack LOG: 19.12.2024 15:43:46 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 19.12.2024 15:43:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:43:48 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:43:48 TheRoaringSmelter_Zathar(Clone) (StickyStoneStudio.MOODS.Anger_Zathar)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:43:51 StandardOutlineEffect.enabled = false ANGER_ZatharTheVulnerable(Clone) öjj LOG: 19.12.2024 15:43:51 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:43:51 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:43:55 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:43:55 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:43:55 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:57 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:43:57 ANGER_ZatharTheVulnerable(Clone) (StickyStoneStudio.MOODS.Anger_ZatharTheVunerable)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:43:57 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 15:43:57 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:43:57 BossChest.RaritylevelBossChest() => Rarity is Level_3 Chesttype is Addin WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:44:00 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:00 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:01 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:44:03 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 19.12.2024 15:44:03 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 19.12.2024 15:44:03 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 19.12.2024 15:44:03 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 19.12.2024 15:44:03 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 19.12.2024 15:44:03 Destroy On BossRoom MS Build: TheRoaringSmelter_Zathar(Clone) distance: 0 LOG: 19.12.2024 15:44:03 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 15:44:03 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:44:03 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 19.12.2024 15:44:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:44:04 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:44:30 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:44:31 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName LOG: 19.12.2024 15:44:32 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:44:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:44:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 15:44:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:33 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:44:33 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:44:36 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 15:44:37 GetIconByBuffType called with buffType: Healing LOG: 19.12.2024 15:44:37 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 15:44:37 quest failed: SmallBetNoHealing LOG: 19.12.2024 15:44:37 quest failed: SmallBetNoHealing LOG: 19.12.2024 15:44:42 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 15:44:42 CurrentRoom ReverbTheme isCave_Open WARNING: 19.12.2024 15:44:42 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:43 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:44:44 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:44:44 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 15:44:44 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:44:44 AngerStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 19.12.2024 15:44:44 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 15:44:50 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:44:50 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:44:59 MapController: Change CurrentTheme from 'Wut' to 'Stolz' LOG: 19.12.2024 15:44:59 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Stolz LOG: 19.12.2024 15:44:59 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:674 SeededCallsLastDungeon:318 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 19.12.2024 15:44:59 UpdatePlayerProgress LOG: 19.12.2024 15:44:59 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:44:59 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 15:44:59 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:44:59 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 15:44:59 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 WARNING: 19.12.2024 15:44:59 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 19.12.2024 15:45:00 Generate Level Started! Level: Level_A theme: Stolz GameSeed: UPOF-D68S SeedCalls: 675 LOG: 19.12.2024 15:45:03 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 15:45:03 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:45:05 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 15:45:05 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:45:05 Generate Level Completed! Loading time: 5,362s LOG: 19.12.2024 15:45:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:45:05 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:45:05 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 300 LOG: 19.12.2024 15:45:05 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:45:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:45:06 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:45:06 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:45:06 UpdatePlayerProgress LOG: 19.12.2024 15:45:06 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:45:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:45:06 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 15:45:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:45:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:45:06 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:45:06 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: False LOG: 19.12.2024 15:45:06 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:45:06 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:06 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:45:08 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 19.12.2024 15:45:08 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 19.12.2024 15:45:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:45:12 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:45:12 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 15:45:12 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 15:45:12 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 15:45:12 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 15:45:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:45:12 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 15:45:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:45:12 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 15:45:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:45:12 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 15:45:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:45:14 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:45:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:45:14 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:45:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:45:14 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:45:14 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:45:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:45:14 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 19.12.2024 15:45:14 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:45:14 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:45:14 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:45:14 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:45:14 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 19.12.2024 15:45:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:45:14 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 19.12.2024 15:45:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:45:14 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:45:14 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:45:14 BuffManager.StartBuffEffect() for BUFFID: 3920 is already started! LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:45:14 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:45:14 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:45:14 BuffManager.StartBuffEffect() for BUFFID: 3931 is already started! LOG: 19.12.2024 15:45:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:45:15 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:45:15 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:45:15 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:45:15 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:45:15 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:45:15 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:45:15 BuffManager.StartBuffEffect() for BUFFID: 3949 is already started! LOG: 19.12.2024 15:45:15 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:45:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 15:45:15 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:45:15 Dash: Collide with col LOG: 19.12.2024 15:45:15 Dash: Collide with col LOG: 19.12.2024 15:45:15 Dash: Collide with col LOG: 19.12.2024 15:45:15 Dash: Collide with CastleHedge_Broad LOG: 19.12.2024 15:45:15 Dash: Collide with col LOG: 19.12.2024 15:45:15 Dash: Collide with CastleHedge_Broad LOG: 19.12.2024 15:45:15 Dash: Collide with col LOG: 19.12.2024 15:45:15 Dash: Collide with CastleHedge_Broad LOG: 19.12.2024 15:45:15 Dash: Collide with col LOG: 19.12.2024 15:45:15 Dash: Collide with col LOG: 19.12.2024 15:45:15 Dash: Collide with col LOG: 19.12.2024 15:45:16 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:45:16 BuffManager.StartBuffEffect() for BUFFID: 3958 is already started! WARNING: 19.12.2024 15:45:18 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:45:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:45:25 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:45:25 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:45:25 BuffManager.StartBuffEffect() for BUFFID: 4016 is already started! LOG: 19.12.2024 15:45:25 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:45:25 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:45:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 15:45:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:45:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:45:26 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:45:26 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:45:30 DestroyDestructibleInScene() => Destructible_Crate_01 LOG: 19.12.2024 15:45:30 DestroyDestructibleInScene() => Destructible_Crate LOG: 19.12.2024 15:45:30 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 19.12.2024 15:45:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 15:45:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:45:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:45:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SerpentineName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:45:33 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:45:33 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:45:33 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:45:33 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:45:33 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:45:39 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:45:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:45:41 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:45:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:45:44 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:45:44 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:45:45 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:45:45 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:45:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 15:45:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 15:45:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 19.12.2024 15:45:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:45:45 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:45:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:45:45 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:45:46 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:45:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:45:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:45:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:45:52 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:45:52 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:45:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:45:53 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:45:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:45:55 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 19.12.2024 15:45:56 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 19.12.2024 15:45:57 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 15:45:59 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:46:04 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:46:04 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:46:04 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:46:04 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:46:04 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 LOG: 19.12.2024 15:46:04 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 15:46:04 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 15:46:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:46:04 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 15:46:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:46:05 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:46:05 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:46:05 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 19.12.2024 15:46:05 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:05 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:46:05 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:46:05 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:05 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:46:05 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:46:05 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:05 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 19.12.2024 15:46:05 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:46:05 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:46:05 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:06 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 19.12.2024 15:46:06 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:46:06 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:46:06 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:06 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:46:06 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:46:06 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:06 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:46:06 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:46:06 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:06 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:46:06 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:46:06 BuffManager.StartBuffEffect() for BUFFID: 4198 is already started! LOG: 19.12.2024 15:46:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:46:06 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:46:06 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:46:06 BuffManager.StartBuffEffect() for BUFFID: 4210 is already started! WARNING: 19.12.2024 15:46:06 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:46:06 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:46:07 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:46:07 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:46:07 BuffManager.StartBuffEffect() for BUFFID: 4224 is already started! LOG: 19.12.2024 15:46:07 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:46:07 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:46:07 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:46:07 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:46:07 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:07 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 19.12.2024 15:46:07 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 19.12.2024 15:46:07 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:46:07 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:46:07 BuffManager.StartBuffEffect() for BUFFID: 4246 is already started! LOG: 19.12.2024 15:46:08 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:46:08 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:46:08 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:46:08 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:46:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletRingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:46:08 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:46:08 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:46:11 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 19.12.2024 15:46:11 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:46:11 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:46:11 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 15:46:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:46:14 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BulletRingName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:46:18 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:46:18 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:46:18 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:46:19 GetIconByBuffType called with buffType: Frostbite LOG: 19.12.2024 15:46:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:46:19 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:46:19 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:46:19 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:46:20 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:46:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:46:21 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:46:21 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:21 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:46:21 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:21 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:46:23 Buff #182 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '107' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:46:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 15:46:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 15:46:23 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 15:46:25 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:25 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:26 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:46:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:46:27 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:46:27 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:29 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 19.12.2024 15:46:30 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 WARNING: 19.12.2024 15:46:31 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:46:32 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 WARNING: 19.12.2024 15:46:32 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:35 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:46:36 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:46:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:36 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:38 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 300 LOG: 19.12.2024 15:46:38 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:46:41 SetCurrentMapSelectorChoice => DungeonDepth: 6 NextDungeonDepth: 7 PersistentDungeonDepth: 6 CurrentTheme: Stolz LOG: 19.12.2024 15:46:41 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:710 SeededCallsLastDungeon:35 DDepth: 6 NDDepth: 7 FromHomeBase?: False LOG: 19.12.2024 15:46:41 UpdatePlayerProgress LOG: 19.12.2024 15:46:41 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:46:41 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:46:41 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:46:41 LoadingMenu.SetCurrentLoadingScreen() => ME_Level1 LOG: 19.12.2024 15:46:41 Generate Level Started! Level: Level_A theme: Stolz GameSeed: UPOF-D68S SeedCalls: 711 LOG: 19.12.2024 15:46:43 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:46:43 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 15:46:46 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 19.12.2024 15:46:47 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 15:46:48 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:46:48 Generate Level Completed! Loading time: 6,457s LOG: 19.12.2024 15:46:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:46:48 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:46:48 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 300 LOG: 19.12.2024 15:46:48 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:46:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:46:48 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:46:48 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:48 UpdatePlayerProgress LOG: 19.12.2024 15:46:48 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:46:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:46:48 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 15:46:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:46:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:46:48 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:46:48 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: False LOG: 19.12.2024 15:46:48 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:46:48 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:46:48 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:46:50 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_01 LOG: 19.12.2024 15:46:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 (2)_02 LOG: 19.12.2024 15:46:55 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:46:55 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:46:55 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 15:46:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:46:55 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 15:46:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:46:55 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 15:46:55 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:46:57 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:46:57 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:46:57 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! WARNING: 19.12.2024 15:46:57 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:46:57 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:57 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:46:57 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:46:57 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:57 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:46:57 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:46:57 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:57 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 19.12.2024 15:46:57 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:46:57 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:46:58 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:46:58 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:46:58 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:46:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:46:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:46:59 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:47:00 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:47:00 BuffManager.StartBuffEffect() for BUFFID: 4419 is already started! WARNING: 19.12.2024 15:47:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:47:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:47:00 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:47:00 BuffManager.StartBuffEffect() for BUFFID: 4433 is already started! LOG: 19.12.2024 15:47:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:47:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:47:08 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:47:08 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:47:08 BuffManager.StartBuffEffect() for BUFFID: 4442 is already started! LOG: 19.12.2024 15:47:08 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:47:08 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:47:11 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 15:47:11 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:47:11 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:47:12 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:47:12 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 15:47:12 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 15:47:12 Language Text not found! (Path: /5) LOG: 19.12.2024 15:47:12 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 15:47:12 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 15:47:12 Language Text not found! (Path: /5) LOG: 19.12.2024 15:47:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:47:13 OnEquipmentSelectionChanged ID -> 1 LOG: 19.12.2024 15:47:14 OnEquipmentSelectionChanged ID -> 2 LOG: 19.12.2024 15:47:15 OnEquipmentSelectionChanged ID -> 1 LOG: 19.12.2024 15:47:15 OnEquipmentSelectionChanged ID -> 2 LOG: 19.12.2024 15:47:16 OnEquipmentSelectionChanged ID -> 1 LOG: 19.12.2024 15:47:17 OnEquipmentSelectionChanged ID -> 2 LOG: 19.12.2024 15:47:17 OnEquipmentSelectionChanged ID -> 1 LOG: 19.12.2024 15:47:18 OnEquipmentSelectionChanged ID -> 0 LOG: 19.12.2024 15:47:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 15:47:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:47:19 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 15:47:22 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:47:22 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_02 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_08 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_04 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_05 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_06 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_07 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_05 LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers LOG: 19.12.2024 15:47:24 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Vase_01_Closed_03 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_06 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_04 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_BarrelLies_Pride_01 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_08 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Vase_02_Flowers_05 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Vase_02_Closed_07 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Vase_02_Closed LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 15:47:25 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 15:47:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:47:29 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:47:32 DestroyDestructibleInScene() => Destructible_Crate LOG: 19.12.2024 15:47:33 DestroyDestructibleInScene() => Destructible_Crate_02 WARNING: 19.12.2024 15:47:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:47:34 DestroyDestructibleInScene() => Destructible_Crate_01 WARNING: 19.12.2024 15:47:36 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 15:47:36 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:47:36 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:47:36 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:36 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:36 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:47:37 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:47:39 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:47:39 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:47:39 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:47:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 15:47:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:47:39 initialises raritymodes LOG: 19.12.2024 15:47:39 equipmentRarity:Level_2 LOG: 19.12.2024 15:47:39 equipmentRarity:Level_2 LOG: 19.12.2024 15:47:39 equipmentRarity:Level_2 LOG: 19.12.2024 15:47:39 equipmentRarity:Level_2 LOG: 19.12.2024 15:47:39 equipmentRarity:Level_3 LOG: 19.12.2024 15:47:39 equipmentRarity:Level_2 LOG: 19.12.2024 15:47:39 equipmentRarity:Level_2 LOG: 19.12.2024 15:47:39 equipmentRarity:Level_3 LOG: 19.12.2024 15:47:39 equipmentRarity:Level_4 WARNING: 19.12.2024 15:47:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:47:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:47:40 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:47:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:45 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:47:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:45 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:47:45 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:47:45 LootContextPanel OnButtonSuccess => back LOG: 19.12.2024 15:47:45 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:47:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:47:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:47:45 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:47:46 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:47:46 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:47:49 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:47:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:47:50 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:47:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:47:52 DestroyDestructibleInScene() => Destructible_Barrel_small_Lies LOG: 19.12.2024 15:47:53 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers LOG: 19.12.2024 15:47:54 DestroyDestructibleInScene() => Destructible_VaseBauch LOG: 19.12.2024 15:47:55 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:47:58 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:48:00 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:48:00 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:48:00 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 15:48:00 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 15:48:00 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 15:48:00 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 15:48:00 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 15:48:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:48:00 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 15:48:00 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:48:02 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:48:02 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:48:02 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! WARNING: 19.12.2024 15:48:02 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:48:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:48:02 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:48:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:48:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:48:02 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:48:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:48:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:48:02 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:48:02 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:48:02 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:48:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:48:02 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:48:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:48:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:48:02 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:48:02 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:48:02 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Drone(Clone) is not the same! WARNING: 19.12.2024 15:48:02 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:48:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:48:02 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 19.12.2024 15:48:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:48:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:48:03 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:48:03 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:48:03 BuffManager.StartBuffEffect() for BUFFID: 4528 is already started! WARNING: 19.12.2024 15:48:03 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 15:48:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:03 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:48:03 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:48:03 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:48:03 BuffManager.StartBuffEffect() for BUFFID: 4547 is already started! LOG: 19.12.2024 15:48:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:48:04 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:48:04 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:48:04 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:48:04 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:48:04 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:48:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:04 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:48:04 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:48:05 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:10 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:48:11 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 19.12.2024 15:48:11 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:48:11 BuffManager.StartBuffEffect() for BUFFID: 4633 is already started! LOG: 19.12.2024 15:48:12 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:48:12 BuffManager.StartBuffEffect() for BUFFID: 4636 is already started! LOG: 19.12.2024 15:48:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:48:18 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:18 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:20 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:48:20 Event instance 0 is not valid. LOG: 19.12.2024 15:48:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:48:25 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:48:25 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:48:25 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:48:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:28 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:48:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:48:28 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:28 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:48:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:48:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:48:35 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:48:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:35 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:35 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 15:48:35 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:48:36 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 19.12.2024 15:48:36 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:48:36 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:48:36 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:48:36 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:48:37 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 19.12.2024 15:48:37 GetIconByBuffType called with buffType: Pride WARNING: 19.12.2024 15:48:38 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 15:48:42 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:48:42 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:48:42 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:48:42 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:48:42 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:48:47 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:48:47 BuffManager.StartBuffEffect() for BUFFID: 4728 is already started! LOG: 19.12.2024 15:48:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:48:50 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed LOG: 19.12.2024 15:48:50 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:48:51 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:48:51 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 19.12.2024 15:48:54 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 15:48:54 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:48:54 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:48:54 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:48:54 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:54 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:55 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:48:55 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:48:55 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:48:56 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:48:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 15:48:56 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:48:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 15:48:56 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:48:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:48:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:48:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 15:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 15:48:58 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 WARNING: 19.12.2024 15:48:59 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:49:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:49:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:49:07 CurrentRoom ReverbTheme isForest_Open WARNING: 19.12.2024 15:49:07 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:49:07 TrySpawnEnemy PRIDE_Boss_Valerie delay 1,75 WARNING: 19.12.2024 15:49:07 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(7# Typ_Boss)_Miniboss_Degrees270/CullingContainer/Static/PRIDE_LM_StatueGuardian_03/Statue_Base" WARNING: 19.12.2024 15:49:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:49:09 StandardOutlineEffect.enabled = false MitronEmpire_Valerie(Clone) öjj LOG: 19.12.2024 15:49:12 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:49:19 DialogController.OnFocusedDialogAnswer() AnswerID: 7 LOG: 19.12.2024 15:49:19 Wrong RoomThemeStolzis not a BosslevelRoomTheme LOG: 19.12.2024 15:49:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:49:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:49:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:49:22 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:49:22 GetIconByBuffType called with buffType: Corrosion WARNING: 19.12.2024 15:49:22 BuffManager.StartBuffEffect() for BUFFID: 4784 is already started! LOG: 19.12.2024 15:49:22 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:49:22 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:49:24 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 19.12.2024 15:49:28 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:49:28 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:49:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:34 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:49:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:49:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:49:38 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:49:38 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:48 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:49:48 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:49:48 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:49:50 EnemyBehavior_Valerie_Distance_Laser(Clone) LOG: 19.12.2024 15:49:53 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 15:49:53 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:49:53 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:49:54 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) WARNING: 19.12.2024 15:49:54 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:49:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 15:49:54 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:49:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 15:49:54 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:49:54 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 15:49:59 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:49:59 MitronEmpire_Valerie(Clone) (StickyStoneStudio.MOODS.Valerie)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:50:01 NextWave() => Wave was not started yet or has no waves LOG: 19.12.2024 15:50:01 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:50:01 Animator.GotoState: State could not be found WARNING: 19.12.2024 15:50:01 Invalid Layer Index '-1' WARNING: 19.12.2024 15:50:01 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:50:01 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:50:01 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:50:03 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:50:03 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:04 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:50:05 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 19.12.2024 15:50:05 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 19.12.2024 15:50:05 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 19.12.2024 15:50:05 Destroy On BossRoom MS Build: MitronEmpire_Valerie(Clone) distance: 0 LOG: 19.12.2024 15:50:05 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 15:50:05 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:50:05 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 19.12.2024 15:50:05 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:50:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:50:15 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:50:16 TryAddItem(WeaponAddin) => Items.Addins.CombustionName LOG: 19.12.2024 15:50:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:50:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:50:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:50:18 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:50:18 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:50:18 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 15:50:18 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 15:50:18 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 15:50:18 Language Text not found! (Path: /5) LOG: 19.12.2024 15:50:18 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 15:50:18 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 15:50:18 Language Text not found! (Path: /5) LOG: 19.12.2024 15:50:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:50:21 OnWeaponAddinShootable2SelectionChanged ID -> 4 LOG: 19.12.2024 15:50:22 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 15:50:22 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 19.12.2024 15:50:23 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 19.12.2024 15:50:23 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 15:50:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CorrosiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:50:28 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:50:28 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 15:50:28 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 15:50:28 Language Text not found! (Path: /5) LOG: 19.12.2024 15:50:28 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 15:50:31 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 15:50:37 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 15:50:38 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 15:50:40 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 19.12.2024 15:50:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 15:50:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:50:45 Menu.UnloadMenuPanel => Inventar WARNING: 19.12.2024 15:50:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:50:48 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:50:49 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 300 LOG: 19.12.2024 15:50:49 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:50:55 SetCurrentMapSelectorChoice => DungeonDepth: 7 NextDungeonDepth: 8 PersistentDungeonDepth: 7 CurrentTheme: Stolz LOG: 19.12.2024 15:50:55 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:757 SeededCallsLastDungeon:46 DDepth: 7 NDDepth: 8 FromHomeBase?: False LOG: 19.12.2024 15:50:55 UpdatePlayerProgress LOG: 19.12.2024 15:50:55 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:50:55 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:50:55 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:50:55 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 19.12.2024 15:50:56 Generate Level Started! Level: Level_B theme: Stolz GameSeed: UPOF-D68S SeedCalls: 758 LOG: 19.12.2024 15:50:58 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 15:50:58 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:51:00 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 15:51:00 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:51:00 Generate Level Completed! Loading time: 4,386s LOG: 19.12.2024 15:51:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:51:00 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:51:00 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 300 LOG: 19.12.2024 15:51:00 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:51:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:51:00 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:51:00 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:00 UpdatePlayerProgress LOG: 19.12.2024 15:51:00 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:51:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:51:00 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 15:51:01 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:51:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:51:01 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:51:01 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: False LOG: 19.12.2024 15:51:01 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:51:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:02 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:02 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:02 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:51:02 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 19.12.2024 15:51:02 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:02 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:51:03 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:03 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:12 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:51:12 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:51:14 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:51:14 Language Text not found! (Path: /5) LOG: 19.12.2024 15:51:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:51:17 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:51:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:51:17 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:51:17 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 15:51:17 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:51:17 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 15:51:17 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 15:51:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 15:51:19 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 19.12.2024 15:51:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:21 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:51:21 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:51:21 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:51:21 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:51:21 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:51:21 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 15:51:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:51:21 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 15:51:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:51:23 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:51:23 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:51:23 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:51:23 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:51:23 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:51:23 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:51:23 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:51:23 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:51:23 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:51:23 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:51:23 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:51:23 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:51:23 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:51:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:51:23 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:51:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:51:23 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:51:23 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:51:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:51:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:51:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:51:24 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:24 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:51:24 BuffManager.StartBuffEffect() for BUFFID: 5105 is already started! LOG: 19.12.2024 15:51:24 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:51:24 BuffManager.StartBuffEffect() for BUFFID: 5106 is already started! LOG: 19.12.2024 15:51:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:51:26 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:51:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:51:26 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:51:26 BuffManager.StartBuffEffect() for BUFFID: 5161 is already started! LOG: 19.12.2024 15:51:26 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:26 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:27 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:51:27 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:51:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:51:27 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:51:27 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:51:28 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:51:28 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:51:29 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:51:29 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:51:29 BuffManager.StartBuffEffect() for BUFFID: 5178 is already started! WARNING: 19.12.2024 15:51:30 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:51:31 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:51:32 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:51:32 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:32 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:33 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:51:33 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:51:33 BuffManager.StartBuffEffect() for BUFFID: 5204 is already started! LOG: 19.12.2024 15:51:33 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:51:33 BuffManager.StartBuffEffect() for BUFFID: 5206 is already started! LOG: 19.12.2024 15:51:33 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:33 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:51:33 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:51:33 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:51:33 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:51:33 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:51:33 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:51:33 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:51:34 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:51:34 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 19.12.2024 15:51:34 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 15:51:37 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:51:37 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:51:37 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 15:51:37 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:51:38 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:51:38 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:51:38 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:38 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:51:38 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:51:38 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:51:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:51:38 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:51:38 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:40 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:51:40 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:40 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:51:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:51:42 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:51:43 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:51:43 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:43 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:51:43 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:51:44 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:51:45 Event instance 0 is not valid. LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_18 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 15:51:46 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:51:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 15:51:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 15:51:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 15:51:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 19.12.2024 15:51:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:51:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 19.12.2024 15:51:46 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 19.12.2024 15:51:46 Event instance 0 is not valid. WARNING: 19.12.2024 15:51:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:49 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:51:49 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:50 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:53 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:51:55 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:51:56 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:51:56 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:51:56 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:51:56 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 19.12.2024 15:51:56 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:51:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:51:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:51:58 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:51:58 Language Text not found! (Path: /5) LOG: 19.12.2024 15:52:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:52:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:52:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:52:02 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:52:02 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 15:52:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:52:02 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 15:52:03 Menu.UnloadMenuPanel => ItemUpgradeContext WARNING: 19.12.2024 15:52:04 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:04 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:52:04 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:52:04 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 19.12.2024 15:52:04 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:52:05 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:52:10 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:52:10 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:52:11 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:52:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:52:11 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:52:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 15:52:11 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:52:11 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 15:52:11 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 15:52:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:52:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:52:12 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:52:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 15:52:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 15:52:15 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 15:52:17 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:52:17 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:52:17 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:52:17 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 15:52:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:52:17 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 15:52:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:52:17 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 15:52:17 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:52:18 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:52:18 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:52:18 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:52:18 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:52:18 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:52:18 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 19.12.2024 15:52:19 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:52:19 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:52:19 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:52:19 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:52:19 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:52:19 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 19.12.2024 15:52:19 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:52:19 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:52:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:52:19 BuffManager.StartBuffEffect() for BUFFID: 5277 is already started! LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:52:19 BuffManager.StartBuffEffect() for BUFFID: 5280 is already started! LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:52:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:52:19 BuffManager.StartBuffEffect() for BUFFID: 5287 is already started! LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:52:19 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:52:19 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:52:19 BuffManager.StartBuffEffect() for BUFFID: 5307 is already started! LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:52:19 BuffManager.StartBuffEffect() for BUFFID: 5315 is already started! LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:19 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:20 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:52:20 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:52:20 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:52:20 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:20 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:20 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:20 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:52:20 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:52:20 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:52:20 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:52:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:52:20 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:52:20 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:52:20 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:52:20 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:20 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed LOG: 19.12.2024 15:52:21 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:21 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers_01 WARNING: 19.12.2024 15:52:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:52:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:52:23 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:52:23 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:52:23 BuffManager.StartBuffEffect() for BUFFID: 5409 is already started! LOG: 19.12.2024 15:52:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:52:23 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:52:23 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:52:23 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:52:23 Arbitrary AddIn: WeaponAddin_Cryo(Clone) (StickyStoneStudio.MOODS.Items.CryoAddin) LOG: 19.12.2024 15:52:24 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:52:24 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:52:24 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:52:24 GetIconByBuffType called with buffType: Frostbite WARNING: 19.12.2024 15:52:24 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:52:25 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:52:25 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:52:26 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:52:27 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:52:27 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:52:27 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:52:27 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:52:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:52:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:52:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:29 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:52:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:52:30 DestroyDestructibleInScene() => Destructible_VaseBauch_Closed_01 LOG: 19.12.2024 15:52:32 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:52:32 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:32 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:32 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:52:34 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 300 LOG: 19.12.2024 15:52:34 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 15:52:38 SetCurrentMapSelectorChoice => DungeonDepth: 8 NextDungeonDepth: 9 PersistentDungeonDepth: 8 CurrentTheme: Stolz LOG: 19.12.2024 15:52:38 GameSession.UpdateProgress(SAVED) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:789 SeededCallsLastDungeon:31 DDepth: 8 NDDepth: 9 FromHomeBase?: False LOG: 19.12.2024 15:52:38 UpdatePlayerProgress LOG: 19.12.2024 15:52:38 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:52:38 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 15:52:38 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 15:52:38 LoadingMenu.SetCurrentLoadingScreen() => ME_Level2 LOG: 19.12.2024 15:52:39 Generate Level Started! Level: Level_B theme: Stolz GameSeed: UPOF-D68S SeedCalls: 790 LOG: 19.12.2024 15:52:41 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:52:43 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Stolz, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 19.12.2024 15:52:45 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 19.12.2024 15:52:45 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 15:52:46 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 15:52:46 Generate Level Completed! Loading time: 6,94s LOG: 19.12.2024 15:52:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:52:46 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:52:46 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 300 LOG: 19.12.2024 15:52:46 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:52:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:52:46 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:52:46 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:52:46 UpdatePlayerProgress LOG: 19.12.2024 15:52:46 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:52:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:52:46 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 15:52:46 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:52:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:52:46 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:52:46 syop - Bet quest found: SmallBetDontGetHitByNextBoss. Completed: False LOG: 19.12.2024 15:52:46 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 15:52:46 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:52:46 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:52:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 15:52:50 DestroyDestructibleInScene() => Destructible_Barrel_small LOG: 19.12.2024 15:52:54 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:52:54 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:52:54 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:52:54 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 15:52:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:52:56 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:52:56 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:52:56 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! WARNING: 19.12.2024 15:52:56 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:52:56 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:52:56 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:52:56 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:52:56 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 19.12.2024 15:52:56 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:52:56 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:52:56 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:52:56 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 19.12.2024 15:52:56 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:52:56 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:52:57 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:52:57 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:52:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:52:57 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:52:57 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:57 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:57 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:52:58 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:52:59 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:00 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:53:00 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:53:00 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:53:00 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:00 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:53:00 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:53:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:53:00 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:53:01 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 15:53:01 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:53:02 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:53:02 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:53:02 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:02 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:02 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:02 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:53:02 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:53:04 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:53:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SplasherName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:53:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.ProximitySchoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:53:07 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:53:07 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:53:07 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:53:07 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:53:07 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 15:53:29 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:53:29 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 15:53:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:53:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:53:29 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 15:53:34 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 15:53:34 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:53:34 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 15:53:34 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 15:53:34 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 15:53:40 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 15:53:40 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 15:53:40 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:53:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:53:40 [RichPresenceManager] ChangeActivity to PrideArea .. LOG: 19.12.2024 15:53:43 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:53:43 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:53:43 BuffManager.StartBuffEffect() for BUFFID: 5557 is already started! LOG: 19.12.2024 15:53:43 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:53:43 BuffManager.StartBuffEffect() for BUFFID: 5560 is already started! LOG: 19.12.2024 15:53:43 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:53:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 15:53:45 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:53:45 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:53:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:53:45 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:53:45 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:46 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:53:48 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:53:49 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:53:56 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Gambot delay 1,75 WARNING: 19.12.2024 15:53:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 15:53:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 15:53:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Bastion delay 1,75 WARNING: 19.12.2024 15:53:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Bastion in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:53:56 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 15:53:56 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:53:58 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:53:58 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:53:58 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:53:58 BuffManager.StartBuffEffect() for BUFFID: 5598 is already started! LOG: 19.12.2024 15:53:58 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:58 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:53:59 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:53:59 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:53:59 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:53:59 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:53:59 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:53:59 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:53:59 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:59 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:53:59 MitronEmpire_Gambot(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:53:59 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:53:59 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:53:59 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:53:59 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:53:59 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 15:53:59 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:54:02 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:03 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:03 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:03 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:54:03 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:54:03 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:03 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:54:03 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:54:03 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 15:54:03 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:03 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:03 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:04 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:54:04 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:54:04 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:54:04 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:04 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:04 BuffManager.StartBuffEffect() for BUFFID: 5702 is already started! LOG: 19.12.2024 15:54:04 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:04 BuffManager.StartBuffEffect() for BUFFID: 5703 is already started! WARNING: 19.12.2024 15:54:04 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:05 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:54:06 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:54:06 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 WARNING: 19.12.2024 15:54:07 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:08 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:54:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:54:08 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 15:54:09 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:54:09 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 19.12.2024 15:54:09 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:54:09 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:13 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_03 LOG: 19.12.2024 15:54:13 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 19.12.2024 15:54:14 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:54:15 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:54:15 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:54:15 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 15:54:19 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:54:21 Arbitrary AddIn: WeaponAddin_Jamming(Clone) (StickyStoneStudio.MOODS.Items.JammerAddin) LOG: 19.12.2024 15:54:21 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:54:21 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:54:21 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 15:54:24 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:54:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:54:24 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:24 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:54:24 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:54:24 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:24 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:25 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:25 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:54:25 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:25 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:25 BuffManager.StartBuffEffect() for BUFFID: 5763 is already started! LOG: 19.12.2024 15:54:25 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:54:25 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:54:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:54:25 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:26 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:26 BuffManager.StartBuffEffect() for BUFFID: 5780 is already started! LOG: 19.12.2024 15:54:26 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:26 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 19.12.2024 15:54:26 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:54:27 Dash: Collide with Little_Bush_03 LOG: 19.12.2024 15:54:27 Dash: Collide with Little_Bush_03 LOG: 19.12.2024 15:54:28 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:28 BuffManager.StartBuffEffect() for BUFFID: 5781 is already started! WARNING: 19.12.2024 15:54:28 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:54:29 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:29 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:54:29 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:54:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:29 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:54:29 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:29 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:54:30 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:30 BuffManager.StartBuffEffect() for BUFFID: 5838 is already started! LOG: 19.12.2024 15:54:30 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:54:30 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:54:30 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:54:30 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:30 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:54:30 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:30 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:54:30 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:54:30 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:54:30 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:31 74.62501 LOG: 19.12.2024 15:54:31 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:54:32 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 15:54:33 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:54:34 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:54:35 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:54:35 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:35 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:37 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:54:38 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 15:54:39 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:39 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:39 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:54:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:40 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:54:40 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:40 BuffManager.StartBuffEffect() for BUFFID: 5880 is already started! LOG: 19.12.2024 15:54:40 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:54:40 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:54:41 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:41 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:54:41 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:54:43 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:43 BuffManager.StartBuffEffect() for BUFFID: 5914 is already started! WARNING: 19.12.2024 15:54:43 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:43 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:44 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 15:54:44 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:54:44 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:45 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:54:45 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:54:45 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:54:45 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:54:45 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:54:45 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:54:47 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:54:49 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_02 LOG: 19.12.2024 15:54:49 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 19.12.2024 15:54:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:54:50 GetIconByBuffType called with buffType: OilBarrel WARNING: 19.12.2024 15:54:50 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:51 DestroyDestructibleInScene() => Destructible_VaseBirne_WhiteFlowers WARNING: 19.12.2024 15:54:51 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:54:54 DestroyDestructibleInScene() => Destructible_VaseBirne_Closed WARNING: 19.12.2024 15:54:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:54:56 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 15:54:56 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:54:56 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:54:56 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:54:56 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:54:56 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:55:02 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:55:02 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:55:02 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:55:02 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 15:55:02 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 19.12.2024 15:55:03 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:55:06 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 15:55:06 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 15:55:06 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:07 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 0 LOG: 19.12.2024 15:55:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 15:55:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:55:07 Menu.UnloadMenuPanel => AbilitySkillContext LOG: 19.12.2024 15:55:10 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:55:14 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:55:14 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_16 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_19 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_17 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_20 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:55:18 DestroyDestructibleInScene() => Destructible_Barrel_Pride_04 WARNING: 19.12.2024 15:55:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive WARNING: 19.12.2024 15:55:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_09 LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_14 LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_12 LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_11 LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_21 LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_10 LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_08 LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_15 LOG: 19.12.2024 15:55:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_13 WARNING: 19.12.2024 15:55:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:55:22 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:55:26 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:55:26 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:55:27 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:55:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:55:30 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:55:33 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:55:33 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:55:33 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 15:55:33 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 LOG: 19.12.2024 15:55:33 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:55:33 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:55:33 TrySpawnEnemy PRIDE_Castor delay 1,75 WARNING: 19.12.2024 15:55:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Castor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:55:33 TrySpawnEnemy PRIDE_Nincodemus delay 1,75 WARNING: 19.12.2024 15:55:33 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Nincodemus in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:55:34 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel LOG: 19.12.2024 15:55:34 DestroyDestructibleInScene() => Pride_Oil_Destructible LOG: 19.12.2024 15:55:35 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:55:35 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:55:35 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Bastion(Clone) is not the same! LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:55:35 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:55:35 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:55:35 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:55:35 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:55:35 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 19.12.2024 15:55:35 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:55:35 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 19.12.2024 15:55:35 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:55:35 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:55:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:35 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 19.12.2024 15:55:35 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:55:35 StandardOutlineEffect.enabled = false MitronEmpire_Nincodemus(Clone) öjj WARNING: 19.12.2024 15:55:35 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:35 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: OilBarrel LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:35 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:36 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:36 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:55:36 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:55:36 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:55:36 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:36 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:36 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:36 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:36 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:55:36 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:55:37 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:55:37 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:55:37 Dash: Collide with PRIDE_Hedge_Broad_Rose_Red_Variant_08 LOG: 19.12.2024 15:55:37 Dash: Collide with PRIDE_Hedge_Broad_Rose_Red_Variant_08 WARNING: 19.12.2024 15:55:37 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:55:37 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:55:37 Dash: Collide with Collider LOG: 19.12.2024 15:55:37 Dash: Collide with Collider LOG: 19.12.2024 15:55:37 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:55:37 MitronEmpire_Nincodemus(Clone) (StickyStoneStudio.MOODS.Nincodemus)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:55:37 Dash: Collide with Collider LOG: 19.12.2024 15:55:37 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:37 BuffManager.StartBuffEffect() for BUFFID: 6071 is already started! LOG: 19.12.2024 15:55:37 Dash: Collide with Collider LOG: 19.12.2024 15:55:37 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:37 BuffManager.StartBuffEffect() for BUFFID: 6072 is already started! LOG: 19.12.2024 15:55:37 Dash: Collide with Collider LOG: 19.12.2024 15:55:37 Dash: Collide with Collider LOG: 19.12.2024 15:55:37 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:55:38 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:38 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 15:55:39 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:55:39 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:39 BuffManager.StartBuffEffect() for BUFFID: 6124 is already started! WARNING: 19.12.2024 15:55:39 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of MitronEmpire_Bastion(Clone)! WARNING: 19.12.2024 15:55:39 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 15:55:39 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! WARNING: 19.12.2024 15:55:40 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:55:41 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:55:41 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:55:41 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:55:41 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 15:55:42 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:55:43 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:43 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:43 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:55:43 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:43 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:43 BuffManager.StartBuffEffect() for BUFFID: 6188 is already started! LOG: 19.12.2024 15:55:44 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:44 BuffManager.StartBuffEffect() for BUFFID: 6210 is already started! LOG: 19.12.2024 15:55:45 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:55:45 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:55:45 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:55:45 DestroyDestructibleInScene() => Destructible_Barrel_Pride_03_Explosive LOG: 19.12.2024 15:55:45 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:45 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:55:45 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:55:46 Dash: Collide with PRIDE_Hedge_Broad_Rose_Red_Variant_20 LOG: 19.12.2024 15:55:46 Dash: Collide with PRIDE_Hedge_Broad_Rose_Red_Variant_20 LOG: 19.12.2024 15:55:46 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:55:46 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:55:47 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:55:47 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:55:47 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 15:55:48 Arbitrary AddIn: WEAPONADDIN_Windblades(Clone) (StickyStoneStudio.MOODS.Items.WindbladesAddin) WARNING: 19.12.2024 15:55:48 SetAnimationParameter Failed! IsDashing is not in Animator of MitronEmpire_Nincodemus(Clone)! LOG: 19.12.2024 15:55:48 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:55:48 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:55:48 GetIconByBuffType called with buffType: Windblades LOG: 19.12.2024 15:55:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_06 LOG: 19.12.2024 15:55:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_05 LOG: 19.12.2024 15:55:49 DestroyDestructibleInScene() => Destructible_Barrel_Pride_07 LOG: 19.12.2024 15:55:51 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:51 BuffManager.StartBuffEffect() for BUFFID: 6267 is already started! LOG: 19.12.2024 15:55:51 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:51 BuffManager.StartBuffEffect() for BUFFID: 6268 is already started! LOG: 19.12.2024 15:55:52 GetIconByBuffType called with buffType: LightningStrike WARNING: 19.12.2024 15:55:52 BuffManager.StartBuffEffect() for BUFFID: 6270 is already started! LOG: 19.12.2024 15:55:52 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DetonationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:53 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:55:53 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:55:53 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:55:53 BuffManager.StartBuffEffect() for BUFFID: 6295 is already started! LOG: 19.12.2024 15:55:53 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:53 GetIconByBuffType called with buffType: Hullbreacher WARNING: 19.12.2024 15:55:53 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 15:55:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:55:53 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:53 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:53 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:55:53 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:55:53 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:55:53 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:55:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:55:53 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:55:54 GetIconByBuffType called with buffType: LightningStrike WARNING: 19.12.2024 15:55:54 BuffManager.StartBuffEffect() for BUFFID: 6341 is already started! LOG: 19.12.2024 15:55:55 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:55 BuffManager.StartBuffEffect() for BUFFID: 6358 is already started! WARNING: 19.12.2024 15:55:56 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:55:56 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:55:56 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 15:55:57 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:55:57 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:55:57 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:55:58 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:55:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.StaticFieldName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:56:00 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Nincodemus(Clone)' is not on a navmesh LOG: 19.12.2024 15:56:00 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:56:00 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:56:00 TrySpawnEnemy PRIDE_Bastion delay 1,75 LOG: 19.12.2024 15:56:00 TrySpawnEnemy PRIDE_Drone delay 1,75 LOG: 19.12.2024 15:56:00 TrySpawnEnemy PRIDE_Gambot delay 1,75 LOG: 19.12.2024 15:56:00 -59.22933 LOG: 19.12.2024 15:56:02 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:56:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:56:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:56:02 StandardOutlineEffect.enabled = false MitronEmpire_Bastion(Clone) öjj WARNING: 19.12.2024 15:56:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:56:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:56:02 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:56:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:56:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:56:02 StandardOutlineEffect.enabled = false MitronEmpire_Gambot(Clone) öjj WARNING: 19.12.2024 15:56:02 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:56:02 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:56:08 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:08 DestroyDestructibleInScene() => Destructible_Barrel_Pride WARNING: 19.12.2024 15:56:13 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot(Clone)' is not on a navmesh LOG: 19.12.2024 15:56:13 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:56:18 Arbitrary AddIn: WeaponAddin_Exposing(Clone) (StickyStoneStudio.MOODS.Items.ExposingAddin) WARNING: 19.12.2024 15:56:18 Pool-init: Prefab VFX_Add_Exposing_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:56:18 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 15:56:18 Pool-init: Prefab VFX_Add_Exposing_Explosion has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:56:18 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 15:56:18 Pool-init: Prefab VFX_Add_Exposing_Trail has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 15:56:18 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 15:56:19 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:56:19 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:56:19 GetIconByBuffType called with buffType: Exposing LOG: 19.12.2024 15:56:20 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:56:20 MitronEmpire_Bastion(Clone) (StickyStoneStudio.MOODS.Bastion)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:56:20 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:56:21 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:56:21 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:56:21 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:56:21 BuffManager.StartBuffEffect() for BUFFID: 6418 is already started! LOG: 19.12.2024 15:56:21 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:56:21 MitronEmpire_Drone(Clone) (StickyStoneStudio.MOODS.Drone)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:56:21 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:56:21 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:56:22 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:56:22 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:56:22 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh LOG: 19.12.2024 15:56:22 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:56:22 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:56:25 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:56:25 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:56:26 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:56:27 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:28 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:56:28 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:56:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:56:29 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:56:29 Displayable active subtask: Revenge is null WARNING: 19.12.2024 15:56:29 GoToSplashScreenPanel() 'InGame_LevelUp' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:56:29 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:56:29 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:56:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:56:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:56:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:56:29 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:56:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:30 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:56:32 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:56:34 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Bastion(Clone)' is not on a navmesh WARNING: 19.12.2024 15:56:34 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:56:35 Started Music_GrammoPhoneBot LOG: 19.12.2024 15:56:35 CurrentRoom ReverbTheme isForest_Small WARNING: 19.12.2024 15:56:35 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:56:35 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:56:35 Buff #243 has a problem. Deleting it ... System.Collections.Generic.KeyNotFoundException: The given key '290' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.AbilityLove.BuffEnd (StickyStoneStudio.MOODS.Buff buff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Buff.EndBuff () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:56:38 StageConditionsManager.OnConditionFailed() => condition failed L id:0 LOG: 19.12.2024 15:56:38 quest failed: SmallBetNoHealing LOG: 19.12.2024 15:56:38 quest failed: SmallBetNoHealing LOG: 19.12.2024 15:56:45 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 15:56:47 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 15:56:47 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:56:47 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 15:56:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 15:56:48 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:56:48 initialises raritymodes LOG: 19.12.2024 15:56:48 equipmentRarity:Level_2 LOG: 19.12.2024 15:56:48 equipmentRarity:Level_2 LOG: 19.12.2024 15:56:48 equipmentRarity:Level_2 LOG: 19.12.2024 15:56:48 equipmentRarity:Level_2 LOG: 19.12.2024 15:56:48 equipmentRarity:Level_4 LOG: 19.12.2024 15:56:48 equipmentRarity:Level_2 LOG: 19.12.2024 15:56:48 equipmentRarity:Level_2 LOG: 19.12.2024 15:56:48 equipmentRarity:Level_2 LOG: 19.12.2024 15:56:48 equipmentRarity:Level_2 WARNING: 19.12.2024 15:56:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:48 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:56:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:48 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:56:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 15:56:49 LootContextPanel.TryShowWeaponAddinInfoDisplay() for ItemDisplayInventory_WeaponAddins(Clone) WARNING: 19.12.2024 15:56:49 Language Text not found! (Path: /5) WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:49 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:56:54 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 15:56:55 Change Color from Equipment_Legs(Clone) matname: ChangeableColor (Instance) LOG: 19.12.2024 15:56:55 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 TryAddWeapon(Items.Weapons.MinigunName) => Items.Weapons.MinigunName 2 LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PersuationName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.DebufferName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.HullbreachName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:56:55 TryAddItem(Equipment) => Items.Equipment.LegsName Legs WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 15:56:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 15:56:56 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:56:57 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 15:56:57 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 15:56:57 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 15:56:57 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 15:56:58 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:57:01 LavaDestructible.onBarrelDestroyed(Pride_Oil_Destructible) => LavaDestr: Pride_Destructible_OilBarrel_01 LOG: 19.12.2024 15:57:01 DestroyDestructibleInScene() => Pride_Oil_Destructible WARNING: 19.12.2024 15:57:01 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 15:57:02 CurrentRoom ReverbTheme isForest_Small LOG: 19.12.2024 15:57:06 CurrentRoom ReverbTheme isForest_Open LOG: 19.12.2024 15:57:06 TrySpawnEnemy PRIDE_Castor delay 1,75 LOG: 19.12.2024 15:57:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:57:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:57:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 LOG: 19.12.2024 15:57:06 TrySpawnEnemy PRIDE_Gambot_Range delay 1,75 WARNING: 19.12.2024 15:57:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Gambot_Range in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:57:06 TrySpawnEnemy PRIDE_Drone delay 1,75 WARNING: 19.12.2024 15:57:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Drone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:57:06 TrySpawnEnemy PRIDE_Sp00derBomber delay 1,75 WARNING: 19.12.2024 15:57:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy PRIDE_Sp00derBomber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 15:57:08 StandardOutlineEffect.enabled = false MitronEmpire_Castor(Clone) öjj WARNING: 19.12.2024 15:57:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:57:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:57:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:57:08 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:57:08 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy MitronEmpire_Gambot_Range(Clone) is not the same! WARNING: 19.12.2024 15:57:08 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:57:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:57:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:57:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:57:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:57:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:57:08 Language Text not found! (Path: Drone) WARNING: 19.12.2024 15:57:08 Failed to init life point display. IMech (EnemyBase) has already a lifePointDisplay! LOG: 19.12.2024 15:57:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:57:08 StandardOutlineEffect.enabled = false MitronEmpire_Gambot_Range(Clone) öjj WARNING: 19.12.2024 15:57:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:57:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:57:08 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:57:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:57:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:57:08 StandardOutlineEffect.enabled = false MitronEmpire_Sp00derBomber(Clone) öjj WARNING: 19.12.2024 15:57:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:57:08 GetIconByBuffType called with buffType: Pride LOG: 19.12.2024 15:57:10 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:57:10 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:57:11 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:57:11 GetIconByBuffType called with buffType: Hullbreacher LOG: 19.12.2024 15:57:11 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:57:11 BuffManager.StartBuffEffect() for BUFFID: 6536 is already started! LOG: 19.12.2024 15:57:11 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:57:11 BuffManager.StartBuffEffect() for BUFFID: 6537 is already started! LOG: 19.12.2024 15:57:11 DestroyDestructibleInScene() => Destructible_Barrel_Pride LOG: 19.12.2024 15:57:11 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:57:11 BuffManager.StartBuffEffect() for BUFFID: 6547 is already started! LOG: 19.12.2024 15:57:11 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:57:11 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:57:11 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:57:11 MitronEmpire_Sp00derBomber(Clone) (StickyStoneStudio.MOODS.SpiderBomber)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:57:11 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:57:11 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:11 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:12 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:57:12 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 15:57:12 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:57:12 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:57:14 DestroyDestructibleInScene() => Destructible_Barrel_Pride_01 WARNING: 19.12.2024 15:57:14 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh LOG: 19.12.2024 15:57:14 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:57:14 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:14 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 15:57:15 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:57:15 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 WARNING: 19.12.2024 15:57:16 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:57:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] WARNING: 19.12.2024 15:57:18 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:57:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CombustionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 15:57:19 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 15:57:20 DestroyDestructibleInScene() => Destructible_Barrel_Pride_02 LOG: 19.12.2024 15:57:20 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:57:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:57:20 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 15:57:22 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 15:57:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:57:23 MitronEmpire_Castor(Clone) (StickyStoneStudio.MOODS.Castor)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:57:23 WindowManager.LoadMenu => ResultMenu LOG: 19.12.2024 15:57:23 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 15:57:23 ResultMenu.SetVisibility(value True, _transitionFade:True ) LOG: 19.12.2024 15:57:23 GameSession.UpdateProgress(DRITY) => SessionGUID: '58836d1e4fcb' GameSeed: UPOF-D68S SeededCalls:865 SeededCallsLastDungeon:75 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 19.12.2024 15:57:23 UpdatePlayerProgress LOG: 19.12.2024 15:57:23 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:57:23 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 15:57:23 MitronEmpire_Gambot_Range(Clone) (StickyStoneStudio.MOODS.Gambot)isCharmedByOwnerPlayer1 LOG: 19.12.2024 15:57:23 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 15:57:23 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:57:23 Displayable active subtask: Revenge is null LOG: 19.12.2024 15:57:25 resetBetQuests LOG: 19.12.2024 15:57:25 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:57:25 CreateAndSetNewGameSessionObject() => Seed: UPOF-D68S LOG: 19.12.2024 15:57:25 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c0dc44039df7' GameSeed: UPOF-D68S SeededCalls:865 SeededCallsLastDungeon:75 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 19.12.2024 15:57:25 UpdatePlayerProgress LOG: 19.12.2024 15:57:25 GameSession.UpdateProgress(DRITY) => SessionGUID: 'c0dc44039df7' GameSeed: UPOF-D68S SeededCalls:865 SeededCallsLastDungeon:75 DDepth: 9 NDDepth: 10 FromHomeBase?: False LOG: 19.12.2024 15:57:25 UpdatePlayerProgress WARNING: 19.12.2024 15:57:25 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh WARNING: 19.12.2024 15:57:26 Sound problem with Burning buff: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.Buff.BuffUpdate (StickyStoneStudio.MOODS.Buff currentBuff) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.BuffManager.Update () [0x00000] in <00000000000000000000000000000000>:0 LOG: 19.12.2024 15:57:26 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:57:26 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:57:26 ENEMY SPAWNED MitronEmpire_Drone(Clone) LOG: 19.12.2024 15:57:40 ResultMenu summary log: Active Player count: 1 Offline Player count: 0 -GetTopScore return 0 Position/Scale of RCleared resetted. DeltaPos:(0.50, 0.30, 0.00) DeltaScale: (0.01, 0.01, 0.01) Position/Scale of DTaken resetted. DeltaPos:(0.50, -0.20, 0.00) DeltaScale: (0.01, 0.01, 0.01) Position/Scale of MDef resetted. DeltaPos:(0.50, 0.30, 0.00) DeltaScale: (0.01, 0.01, 0.01) Correct score displayed for Player1 Position/Scale of DDelt resetted. DeltaPos:(0.50, -0.20, 0.00) DeltaScale: (0.01, 0.01, 0.01) Sound Stopped and released (SFXEvent_SmallPunchScreen,SFXEvent_ShowingScoreSound,SFXEvent_ReelingSound) LOG: 19.12.2024 15:57:46 StandardOutlineEffect.enabled = false MitronEmpire_Drone(Clone) öjj WARNING: 19.12.2024 15:57:46 Language Text not found! (Path: Drone) LOG: 19.12.2024 15:57:46 ENEMY SPAWNED MitronEmpire_Drone(Clone) WARNING: 19.12.2024 15:57:46 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 15:57:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Castor(Clone)' is not on a navmesh WARNING: 19.12.2024 15:57:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 15:57:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Gambot_Range(Clone)' is not on a navmesh WARNING: 19.12.2024 15:57:47 MoveTowards failed. Navmesh-Agent 'MitronEmpire_Drone(Clone)' is not on a navmesh LOG: 19.12.2024 15:57:47 ResultMenu.SetVisibility(value False, _transitionFade:False ) LOG: 19.12.2024 15:57:47 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 15:57:47 NEW GAMESEED: 'TJJE-3G1F' resetSeededCalls: True LOG: 19.12.2024 15:57:47 is Loading Quests LOG: 19.12.2024 15:57:47 loaded mechionary progress for savegame:testo auf popolinie LOG: 19.12.2024 15:57:47 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:57:48 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 19.12.2024 15:57:48 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 15:57:48 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:57:50 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 19.12.2024 15:57:50 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 19.12.2024 15:57:50 MapController: Change CurrentTheme from 'Stolz' to 'HomeBase' LOG: 19.12.2024 15:57:50 CreateHomeBase completed successfully. LOG: 19.12.2024 15:57:50 ResultMenu.SetVisibility(value False, _transitionFade:True ) LOG: 19.12.2024 15:57:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 15:57:50 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 15:57:50 EvaluateEmotionalOvercharge() => Difficulty : Hardcore value 250 LOG: 19.12.2024 15:57:50 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:57:50 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 15:57:50 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 15:57:50 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 15:57:50 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 19.12.2024 15:57:50 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:57:50 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:57:50 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:57:50 resetBetQuests LOG: 19.12.2024 15:57:50 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:57:50 resetBetQuests LOG: 19.12.2024 15:57:50 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 15:57:51 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 15:57:51 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 19.12.2024 15:57:51 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 19.12.2024 15:57:51 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 19.12.2024 15:57:51 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 19.12.2024 15:57:56 Ambient VFX this room or lv theme is null LOG: 19.12.2024 15:57:56 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 15:57:56 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 15:57:56 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 15:57:56 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 15:57:56 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 15:57:56 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:03:42 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 16:03:42 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:03:42 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:03:42 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:03:42 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 19.12.2024 16:03:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 19.12.2024 16:03:43 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 16:03:43 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:03:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 19.12.2024 16:03:44 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 16:03:47 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 19.12.2024 16:03:47 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:03:48 Menu.UnloadMenuPanel => MM_Options LOG: 19.12.2024 16:03:48 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 16:03:48 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 16:03:48 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:03:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:03:48 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 16:05:14 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:05:14 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:05:15 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 16:05:15 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:05:15 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:05:15 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:05:15 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 16:05:16 Menu.GoToPanel() 'MM_Options' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 16:05:16 Menu.LoadMenuPanel => MM_Options (MenuID: EscapeMenu) WARNING: 19.12.2024 16:05:16 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:05:16 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:05:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:05:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:05:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:05:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 19.12.2024 16:05:16 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 16:05:16 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel is: 'MM_Options' LOG: 19.12.2024 16:05:16 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:05:17 Menu.UnloadMenuPanel => MM_Options LOG: 19.12.2024 16:05:17 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 19.12.2024 16:05:17 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 19.12.2024 16:05:18 Menu.UnloadMenuPanel => ESC_Main LOG: 19.12.2024 16:05:19 RestartGame! LOG: 19.12.2024 16:05:19 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:05:19 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 16:05:19 Menu.UnloadMenuPanel => ESC_Restart LOG: 19.12.2024 16:05:19 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 19.12.2024 16:05:19 NEW GAMESEED: 'W12I-E18P' resetSeededCalls: True LOG: 19.12.2024 16:05:19 CreateAndSetNewGameSessionObject() => Seed: W12I-E18P LOG: 19.12.2024 16:05:19 GameSession.UpdateProgress(DRITY) => SessionGUID: '29bb9ac490dc' GameSeed: W12I-E18P SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 19.12.2024 16:05:19 UpdatePlayerProgress LOG: 19.12.2024 16:05:19 is Loading Quests LOG: 19.12.2024 16:05:19 loaded mechionary progress for savegame:testo auf popolinie LOG: 19.12.2024 16:05:19 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:05:19 StandardOutlineEffect.enabled = false Mech_Player(Clone) öjj WARNING: 19.12.2024 16:05:19 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 19.12.2024 16:05:19 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:05:21 StandardOutlineEffect.enabled = false NPC_DOT öjj LOG: 19.12.2024 16:05:21 StandardOutlineEffect.enabled = false NPC_Enigma_Mobile öjj LOG: 19.12.2024 16:05:21 CreateHomeBase completed successfully. LOG: 19.12.2024 16:05:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:05:21 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 16:05:21 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:05:21 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 16:05:21 TryAddItem(Equipment) => Equipment_Arm_Love Arm LOG: 19.12.2024 16:05:21 TryAddItem(Equipment) => Equipment_Torso_Love Torso LOG: 19.12.2024 16:05:21 TryAddItem(Equipment) => Equipment_Foot_Love Foot LOG: 19.12.2024 16:05:21 TryAddItem(Equipment) => Equipment_Legs_Love Legs WARNING: 19.12.2024 16:05:22 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:05:22 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 16:05:22 resetBetQuests LOG: 19.12.2024 16:05:22 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:05:22 resetBetQuests LOG: 19.12.2024 16:05:22 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:05:22 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:05:22 StandardOutlineEffect.enabled = false NPC_Aster öjj LOG: 19.12.2024 16:05:22 StandardOutlineEffect.enabled = false NPC_Wrough öjj LOG: 19.12.2024 16:05:22 StandardOutlineEffect.enabled = false Levelmodule_Bink_Individual öjj LOG: 19.12.2024 16:05:22 StandardOutlineEffect.enabled = false NPC_CombatUnit öjj WARNING: 19.12.2024 16:05:27 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:05:27 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 16:05:27 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:05:27 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:05:27 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 19.12.2024 16:05:27 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:05:27 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:05:34 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:05:34 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:05:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:05:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:05:35 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 16:05:35 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 16:05:35 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 16:05:35 SorrowStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 16:06:28 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:06:28 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 16:06:31 MapController: Change CurrentTheme from 'HomeBase' to 'Trauer' LOG: 19.12.2024 16:06:31 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 9 CurrentTheme: Trauer LOG: 19.12.2024 16:06:31 GameSession.UpdateProgress(SAVED) => SessionGUID: '29bb9ac490dc' GameSeed: W12I-E18P SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 19.12.2024 16:06:31 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:06:31 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 4 LOG: 19.12.2024 16:06:31 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 16:06:31 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 16:06:31 WindowManager.UnloadMenu => ResultMenu LOG: 19.12.2024 16:06:32 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 19.12.2024 16:06:32 Generate Level Started! Level: Level_A theme: Trauer GameSeed: W12I-E18P SeedCalls: 80 LOG: 19.12.2024 16:06:32 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:06:34 resetBetQuests LOG: 19.12.2024 16:06:34 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:06:34 resetBetQuests LOG: 19.12.2024 16:06:34 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:06:34 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:06:34 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 16:06:36 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 16:06:36 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:06:37 Generate Level Completed! Loading time: 4,37s LOG: 19.12.2024 16:06:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:06:37 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 16:06:37 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:06:37 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:06:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:06:37 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 16:06:37 resetBetQuests LOG: 19.12.2024 16:06:37 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:06:37 resetBetQuests LOG: 19.12.2024 16:06:37 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:06:37 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:06:37 UpdatePlayerProgress LOG: 19.12.2024 16:06:37 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:06:37 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:06:37 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:06:37 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:06:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:06:37 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:06:37 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 WARNING: 19.12.2024 16:06:37 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:06:37 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:06:45 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 16:06:45 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:06:45 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:06:45 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:06:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:07:02 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:07:03 TryAddItem(WeaponAddin) => Items.Addins.MayhemName WARNING: 19.12.2024 16:07:04 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:07:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:07:04 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:07:04 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 16:07:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:07:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:07:09 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:07:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 19.12.2024 16:07:12 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 19.12.2024 16:07:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 19.12.2024 16:07:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17 WARNING: 19.12.2024 16:07:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:07:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:07:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:07:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:07:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:07:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:07:20 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:07:25 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:07:25 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:07:25 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 19.12.2024 16:07:25 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:07:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:07:25 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:07:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:07:25 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:07:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:07:25 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:07:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:07:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:07:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:07:27 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:07:27 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:07:27 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:07:27 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:07:27 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:07:27 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:07:27 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:07:27 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:07:27 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:07:27 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:07:27 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:07:27 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:07:27 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:07:27 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:07:29 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:07:32 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:07:32 Trauer_BladedSentinel(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel)isCharmedByOwnerPlayer1 LOG: 19.12.2024 16:07:32 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:07:32 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 16:07:32 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:07:32 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:07:32 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 19.12.2024 16:07:32 Dash: Collide with StreetWarningBarrier LOG: 19.12.2024 16:07:33 Dash: Collide with StreetWarningBarrier LOG: 19.12.2024 16:07:33 Dash: Collide with StreetWarningBarrier WARNING: 19.12.2024 16:07:33 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:07:35 Dash: Collide with collider LOG: 19.12.2024 16:07:35 Dash: Collide with collider LOG: 19.12.2024 16:07:35 Dash: Collide with collider LOG: 19.12.2024 16:07:35 Dash: Collide with collider LOG: 19.12.2024 16:07:35 Dash: Collide with collider LOG: 19.12.2024 16:07:36 Dash: Collide with collider LOG: 19.12.2024 16:07:36 Dash: Collide with collider LOG: 19.12.2024 16:07:36 Dash: Collide with collider WARNING: 19.12.2024 16:07:36 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:07:38 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:07:38 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:07:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:07:38 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:07:41 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:07:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:07:41 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:07:50 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:07:51 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 19.12.2024 16:07:51 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:07:51 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:07:51 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:07:51 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:07:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:07:54 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:07:55 TryAddWeapon(Items.Weapons.LaserRifleName) => Items.Weapons.LaserRifleName 2 WARNING: 19.12.2024 16:07:55 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:07:55 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:07:55 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:07:56 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 16:07:56 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:07:56 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 16:07:56 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:07:56 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 16:07:56 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:07:57 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:07:57 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:07:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:07:57 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 16:07:57 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 16:07:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 16:07:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:07:58 Menu.UnloadMenuPanel => Inventar WARNING: 19.12.2024 16:08:00 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 16:08:00 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 16:08:00 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:08:00 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:08:01 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:08:04 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:08:07 CurrentRoom ReverbTheme isAlley_Open WARNING: 19.12.2024 16:08:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:08:08 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:08:09 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:08:13 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:08:13 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:08:13 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:08:13 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:08:13 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:08:13 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:08:13 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:08:13 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:08:13 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:08:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_03/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_02/RoadbridgeMid" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_03/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_03/RoadbridgeMid" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_StreetRailing_02/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_StreetRailing_04/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_StreetRailing_11/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_StreetRailing_10/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMidDented_02/RoadbarrierMidDented/Cube.131" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMidDented_02/RoadbarrierMidDented/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMidDented_03/RoadbarrierMidDented/Cube.131" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMidDented_03/RoadbarrierMidDented/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_09/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_10/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_11/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/RoadbridgePole" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/SORROW_Level_A_RoadbarrierConnect/RoadbarrierConnect/Cube.129" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/SORROW_Level_A_RoadbarrierConnect/RoadbarrierConnect/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/SORROW_Level_A_RoadbarrierConnect_01/RoadbarrierConnect/Cube.129" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_02/SORROW_Level_A_RoadbarrierConnect_01/RoadbarrierConnect/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_StreetRailing_02/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_StreetRailing_04/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_StreetRailing_11/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_StreetRailing_10/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMidDented_02/RoadbarrierMidDented/Cube.131" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMidDented_02/RoadbarrierMidDented/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMidDented_03/RoadbarrierMidDented/Cube.131" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMidDented_03/RoadbarrierMidDented/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_09/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_10/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole/SORROW_Level_A_RoadbarrierMid_11/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/RoadbridgePole" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/SORROW_Level_A_RoadbarrierConnect/RoadbarrierConnect/Cube.129" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/SORROW_Level_A_RoadbarrierConnect/RoadbarrierConnect/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/SORROW_Level_A_RoadbarrierConnect_01/RoadbarrierConnect/Cube.129" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgePole_Fenced_03/SORROW_Level_A_RoadbarrierConnect_01/RoadbarrierConnect/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_03/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_04/RoadbridgeMid" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_03/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_05/RoadbridgeMid" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_03/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_06/RoadbridgeMid" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_03/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_07/RoadbridgeMid" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_StreetRailing/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_StreetRailing_03/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_StreetRailing_04/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMidDented_02/RoadbarrierMidDented/Cube.131" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMidDented_02/RoadbarrierMidDented/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMidDented_03/RoadbarrierMidDented/Cube.131" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMidDented_03/RoadbarrierMidDented/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_09/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_10/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMidDented_04/RoadbarrierMidDented/Cube.131" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMidDented_04/RoadbarrierMidDented/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_11/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_12/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_13/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMidDented_05/RoadbarrierMidDented/Cube.131" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMidDented_05/RoadbarrierMidDented/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_14/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_RoadbarrierMid_15/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_StreetRailing_05/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeEnd_01/RoadbridgeEnd" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_03/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_08/RoadbridgeMid" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_03/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid/SORROW_Level_A_StreetRailing_01/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid/SORROW_Level_A_StreetRailing_06/Streetrailing" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_04/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_05/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_06/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_07/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid/SORROW_Level_A_RoadbarrierMid_08/RoadbarrierMid/collider" WARNING: 19.12.2024 16:08:13 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(2# Typ_E)_Y-Crossing_Degrees180/CullingContainer/Static/RotationGroup90/SORROW_Level_A_RoadBridgeMid_Fenced_09/RoadbridgeMid" WARNING: 19.12.2024 16:08:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:08:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:08:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:08:15 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 19.12.2024 16:08:15 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 19.12.2024 16:08:15 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:08:15 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:08:15 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 19.12.2024 16:08:15 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 19.12.2024 16:08:15 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:08:15 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:08:15 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:08:15 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:08:15 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:08:15 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:08:15 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:08:15 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:08:15 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:08:15 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:08:17 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:08:17 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:08:17 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:19 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:08:19 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:08:19 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:08:19 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:08:19 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:08:19 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:08:19 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:08:20 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:20 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:20 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:20 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:23 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:08:24 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:08:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:08:24 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:08:24 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:08:26 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:28 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:29 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:35 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:38 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:08:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:08:41 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:08:41 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:08:41 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 19.12.2024 16:08:41 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 19.12.2024 16:08:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:08:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:08:46 CurrentRoom ReverbTheme isAlley_Small WARNING: 19.12.2024 16:08:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:08:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:08:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:08:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:08:46 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:08:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:08:48 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:08:48 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 16:08:52 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Trauer LOG: 19.12.2024 16:08:52 GameSession.UpdateProgress(SAVED) => SessionGUID: '29bb9ac490dc' GameSeed: W12I-E18P SeededCalls:118 SeededCallsLastDungeon:38 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 19.12.2024 16:08:52 UpdatePlayerProgress LOG: 19.12.2024 16:08:52 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:08:53 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 16:08:53 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 16:08:53 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level1 LOG: 19.12.2024 16:08:53 Generate Level Started! Level: Level_A theme: Trauer GameSeed: W12I-E18P SeedCalls: 119 LOG: 19.12.2024 16:08:55 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:08:55 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 16:08:57 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 19.12.2024 16:08:58 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 19.12.2024 16:08:58 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 16:08:59 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 LOG: 19.12.2024 16:08:59 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:09:00 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 LOG: 19.12.2024 16:09:00 Generate Level Completed! Loading time: 6,943s LOG: 19.12.2024 16:09:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:09:00 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 16:09:00 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:09:00 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:09:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:09:00 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:09:00 UpdatePlayerProgress LOG: 19.12.2024 16:09:00 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:09:00 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:09:00 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:09:01 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:09:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:09:01 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 19.12.2024 16:09:01 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 19.12.2024 16:09:01 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 19.12.2024 16:09:01 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" WARNING: 19.12.2024 16:09:01 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(0# Typ_Spawn)_Spawn2_Degrees0/CullingContainer/Static/Buildings/Blockbulding_outlineshader2/SORROW_LevelA_LM_SideBulding_Broken/Collider" LOG: 19.12.2024 16:09:01 CurrentRoom ReverbTheme isAlley_Small WARNING: 19.12.2024 16:09:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:09:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:09:03 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 16:09:03 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 16:09:05 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 16:09:07 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 16:09:37 DialogController.OnFocusedDialogAnswer() AnswerID: 4 WARNING: 19.12.2024 16:09:38 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:09:38 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:09:39 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 16:09:39 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:09:40 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 16:09:40 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 16:09:41 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:09:41 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:09:42 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping WARNING: 19.12.2024 16:09:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:09:44 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:09:44 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:09:44 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 19.12.2024 16:09:44 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:09:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:09:44 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:09:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:09:44 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:09:44 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:09:46 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:09:46 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:09:46 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 19.12.2024 16:09:46 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 19.12.2024 16:09:46 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:09:46 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:09:46 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:09:46 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:09:46 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:09:46 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:09:46 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 19.12.2024 16:09:46 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 19.12.2024 16:09:51 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:09:52 GetIconByBuffType called with buffType: MallorySpeed LOG: 19.12.2024 16:09:55 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 19.12.2024 16:09:55 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 19.12.2024 16:09:55 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:09:55 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:09:55 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:09:55 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:09:55 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:09:56 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:09:56 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:09:56 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:09:56 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:09:58 GetIconByBuffType called with buffType: MallorySpeed WARNING: 19.12.2024 16:09:58 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:09:58 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 19.12.2024 16:09:58 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 19.12.2024 16:09:58 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 19.12.2024 16:09:58 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 19.12.2024 16:09:58 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 19.12.2024 16:10:00 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:10:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:10:00 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:10:00 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:10:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:10:00 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:10:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:10:00 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:10:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:10:00 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:10:00 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:10:03 Skinned Mesh Renderers not assigned in inspector WARNING: 19.12.2024 16:10:03 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:10:03 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:10:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:10:03 Skinned Mesh Renderers not assigned in inspector LOG: 19.12.2024 16:10:03 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:10:03 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:10:03 Skinned Mesh Renderers not assigned in inspector WARNING: 19.12.2024 16:10:06 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:10:08 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 16:10:08 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:10:08 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:10:08 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:10:08 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 16:10:12 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 16:10:12 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 16:10:12 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:10:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:10:12 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:10:14 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:10:15 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:10:15 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:10:15 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:10:17 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 19.12.2024 16:10:17 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 19.12.2024 16:10:18 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 19.12.2024 16:10:22 SetAnimationParameter Failed! IsDeath is not in Animator of Trauer_DistraughtPlumber(Clone)! WARNING: 19.12.2024 16:10:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:10:33 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:10:34 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 16:10:34 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:10:34 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:10:34 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:10:34 Language Text not found! (Path: /5) LOG: 19.12.2024 16:10:35 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:10:37 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:10:38 TryAddItem(WeaponAddin) => Items.Addins.SeekerName WARNING: 19.12.2024 16:10:39 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:10:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:10:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:10:39 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 16:10:42 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:10:46 CurrentRoom ReverbTheme isAlley_Open WARNING: 19.12.2024 16:10:46 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:10:47 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:10:47 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:10:48 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:10:48 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 19.12.2024 16:10:48 Added rewardType: GScrap LOG: 19.12.2024 16:10:48 Added rewardType: Health LOG: 19.12.2024 16:10:48 Added rewardType: EMOTES WARNING: 19.12.2024 16:10:48 New Selection was created: True LOG: 19.12.2024 16:10:48 Difficulty selected: EASY LOG: 19.12.2024 16:10:48 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 19.12.2024 16:10:48 Difficulty selected: EASY LOG: 19.12.2024 16:10:48 SelectedType: GScrap; SelectedRarity: Level_1 WARNING: 19.12.2024 16:10:48 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:10:48 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:10:48 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 19.12.2024 16:10:48 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:10:48 Difficulty selected: MEDIUM LOG: 19.12.2024 16:10:48 SelectedType: Health; SelectedRarity: Level_2 LOG: 19.12.2024 16:10:49 Difficulty selected: HARD LOG: 19.12.2024 16:10:49 SelectedType: EMOTES; SelectedRarity: Level_3 LOG: 19.12.2024 16:10:50 Difficulty selected: MEDIUM LOG: 19.12.2024 16:10:50 SelectedType: Health; SelectedRarity: Level_2 LOG: 19.12.2024 16:10:50 Difficulty selected: EASY LOG: 19.12.2024 16:10:50 SelectedType: GScrap; SelectedRarity: Level_1 LOG: 19.12.2024 16:10:50 the current rewards of the challengmachine have been saved LOG: 19.12.2024 16:10:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 19.12.2024 16:10:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:10:51 Menu.UnloadMenuPanel => ChallangerArcade LOG: 19.12.2024 16:10:51 the current rewards of the challengmachine have been saved LOG: 19.12.2024 16:10:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:10:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:10:52 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:10:53 CurrentRoom ReverbTheme isAlley_Open WARNING: 19.12.2024 16:10:53 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:10:55 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:10:55 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:10:56 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:10:57 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 16:10:57 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:10:57 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:10:57 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:10:57 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 16:11:27 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 16:11:27 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 16:11:27 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:11:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:11:27 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:11:31 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 16:11:31 Started Music_GrammoPhoneBot LOG: 19.12.2024 16:11:31 CurrentRoom ReverbTheme isAlley_Small WARNING: 19.12.2024 16:11:31 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:11:31 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:11:35 CurrentRoom ReverbTheme isAlley_Open ERROR: 19.12.2024 16:11:39 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 19.12.2024 16:11:49 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:12:05 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:12:05 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_01 LOG: 19.12.2024 16:12:05 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 19.12.2024 16:12:06 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 16:12:09 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:12:09 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 19.12.2024 16:12:09 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:12:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:12:09 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 19.12.2024 16:12:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:12:09 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:12:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:12:09 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:12:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:12:09 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 19.12.2024 16:12:09 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:12:10 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 16:12:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:12:10 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:12:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:12:10 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 16:12:22 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 16:12:22 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 16:12:22 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:12:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:12:22 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 19.12.2024 16:12:24 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:12:24 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:12:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:12:24 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 19.12.2024 16:12:24 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:12:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:12:24 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:12:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:12:24 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 19.12.2024 16:12:24 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:12:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:12:24 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:12:24 Language Text not found! (Path: Drone) ERROR: 19.12.2024 16:12:27 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 19.12.2024 16:12:30 GetIconByBuffType called with buffType: MallorySpeed ERROR: 19.12.2024 16:12:30 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 19.12.2024 16:12:31 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 19.12.2024 16:12:31 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:12:31 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:12:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:12:31 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:12:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:12:31 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:12:31 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:12:31 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:12:31 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:12:31 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:12:31 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:12:32 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:12:33 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:12:33 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:12:33 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 19.12.2024 16:12:33 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) ERROR: 19.12.2024 16:12:36 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 19.12.2024 16:12:37 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:12:38 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 19.12.2024 16:12:39 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:12:40 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 16:12:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:12:40 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:12:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:12:40 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 16:12:52 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 16:12:52 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 16:12:52 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:12:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:12:52 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:12:55 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:12:56 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:12:56 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:12:59 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:01 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:13:01 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:13:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:13:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:13:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:13:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:13:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:13:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:13:01 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:13:03 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:13:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:13:03 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:13:05 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:13:07 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 19.12.2024 16:13:07 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:08 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 WARNING: 19.12.2024 16:13:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:13:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:13:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:13:11 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:13:11 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:13:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:13:11 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:13:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:13:11 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:13:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:13:11 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:13:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:13:11 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 19.12.2024 16:13:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:13:11 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 WARNING: 19.12.2024 16:13:11 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:13:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:13:13 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:13:13 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 19.12.2024 16:13:13 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:13:13 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:13 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 19.12.2024 16:13:13 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:13:13 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:13 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:13:13 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:13 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:13:13 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:13 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:13:13 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:13:15 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:13:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:13:15 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:13:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:13:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:13:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:13:16 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_01 LOG: 19.12.2024 16:13:16 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 19.12.2024 16:13:17 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:17 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 16:13:18 GetIconByBuffType called with buffType: OilBarrel ERROR: 19.12.2024 16:13:19 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 19.12.2024 16:13:20 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:21 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:13:22 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:13:22 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 19.12.2024 16:13:22 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 19.12.2024 16:13:23 InGameUIController.OnPlayerAbilityRecharging => Player1 ERROR: 19.12.2024 16:13:25 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) ERROR: 19.12.2024 16:13:28 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 19.12.2024 16:13:28 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:29 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:13:38 CurrentRoom ReverbTheme isAlley_Small WARNING: 19.12.2024 16:13:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:13:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:13:41 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:13:41 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 19.12.2024 16:13:41 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:13:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:13:41 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:13:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:13:41 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:13:41 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_EyeOfMallory in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:13:42 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 19.12.2024 16:13:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:13:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:13:42 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 19.12.2024 16:13:42 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 19.12.2024 16:13:42 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:13:42 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:42 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:13:42 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:42 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 19.12.2024 16:13:42 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 19.12.2024 16:13:43 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:13:43 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:13:43 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:43 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:13:43 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:13:43 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:43 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:45 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:13:45 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 19.12.2024 16:13:46 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 19.12.2024 16:13:46 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:48 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 19.12.2024 16:13:50 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:13:50 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 19.12.2024 16:13:50 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 19.12.2024 16:13:50 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 19.12.2024 16:13:51 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:13:51 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:51 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:13:51 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:13:51 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:13:51 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:13:58 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:13:59 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:14:01 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:14:01 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:14:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:14:07 CurrentRoom ReverbTheme isAlley_Open WARNING: 19.12.2024 16:14:07 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:14:07 TrySpawnEnemy SORROW_ElmornTheWarden delay 1,75 WARNING: 19.12.2024 16:14:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:14:09 StandardOutlineEffect.enabled = false Trauer_Almorn_the_Warden(Clone) öjj LOG: 19.12.2024 16:14:09 Almorn.TriggerSchockWave() => Start Shockwave Mode Nr. 4 LOG: 19.12.2024 16:14:12 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 16:14:15 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:15 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:15 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:15 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:15 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 19.12.2024 16:14:15 ApplyBossMoodColorStyle => bossDialogMood: Pride bossDialogMoodWasAnsweredByPlayers: Envy LOG: 19.12.2024 16:14:15 Wrong RoomThemeTraueris not a BosslevelRoomTheme LOG: 19.12.2024 16:14:17 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:17 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:17 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:17 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:19 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:19 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:19 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:19 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:20 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 16:14:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:14:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:14:21 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 EXCEPTION: 19.12.2024 16:14:23 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 19.12.2024 16:14:24 Almorn: Dash Attack Ended LOG: 19.12.2024 16:14:24 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 EXCEPTION: 19.12.2024 16:14:26 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 19.12.2024 16:14:26 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:26 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:26 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:26 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:26 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:26 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:26 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:26 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:26 Almorn: Dash Attack Ended LOG: 19.12.2024 16:14:26 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 1 WeaponAnimationSpeedUp: 0,5 LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:14:28 Trauer_Almorn_the_Warden(Clone) (StickyStoneStudio.MOODS.Elmorn_The_Warden)isCharmedByOwnerPlayer1 LOG: 19.12.2024 16:14:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:28 Almorn.ShootingModeCoru() => End Shoot Mode Nr. 1 LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:31 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 EXCEPTION: 19.12.2024 16:14:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 19.12.2024 16:14:33 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:33 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:33 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:34 Almorn: Dash Attack Ended LOG: 19.12.2024 16:14:34 Almorn: Dash Attack Started. Repeat: 1 Mode Nr. 1 WARNING: 19.12.2024 16:14:36 Event instance 0 is not valid. EXCEPTION: 19.12.2024 16:14:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() LOG: 19.12.2024 16:14:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:36 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:14:36 Almorn: Dash Attack Ended LOG: 19.12.2024 16:14:36 Almorn.StartShootingModeEvaluation() => Start Shoot Mode Nr. 2 WeaponAnimationSpeedUp: 1,666667 LOG: 19.12.2024 16:14:36 GetIconByBuffType called with buffType: ElectricPowerup LOG: 19.12.2024 16:14:36 GetIconByBuffType called with buffType: ElectricPowerup LOG: 19.12.2024 16:14:38 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:14:38 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:38 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:14:38 quest failed: SmallBetDontGetHitByNextBoss ERROR: 19.12.2024 16:14:39 Failed to set Shield or Health in GetDamage! Trauer_Almorn_the_Warden(Clone) => Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.Collections.Generic.List`1[T].RemoveAt (System.Int32 index) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Elmorn_The_Warden.Kill (System.Boolean wasExecuted) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.SetCurrentHealth (System.Single value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.GetDamage (StickyStoneStudio.MOODS.Entity damageSource, System.Single damage, System.Boolean isCritical, StickyStoneStudio.MOODS.Buff[] buffs, System.Boolean isDebuffDamage, StickyStoneStudio.MOODS.BulletDamageSource bulletDamageSource, System.Boolean ignoreInvincible, System.Boolean isNetworkCall, StickyStoneStudio.MOODS.Weakpoint _fromWeakpoint, UnityEngine.Transform customEnemyPosition) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.HitBullet (StickyStoneStudio.MOODS.Bullet bullet) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet.OnTriggerEnter (UnityEngine.Collider other) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Bullet+d__204.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:14:39 NextWave() => Wave was not started yet or has no waves WARNING: 19.12.2024 16:14:39 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:14:39 DestroyDestructibleInScene() => SORROW_Destructible_Throwable_Coil(Clone) LOG: 19.12.2024 16:14:39 DestroyDestructibleInScene() => SORROW_Destructible_Throwable_Coil(Clone) LOG: 19.12.2024 16:14:39 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:14:39 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 19.12.2024 16:14:39 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:14:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:14:42 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:14:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:14:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:14:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:14:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:14:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:14:43 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:14:43 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:14:46 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 16:14:46 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:14:46 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:14:46 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:14:46 Language Text not found! (Path: Meter) LOG: 19.12.2024 16:14:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:14:49 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:14:50 TryAddItem(WeaponAddin) => Items.Addins.BlackHoleName WARNING: 19.12.2024 16:14:50 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:14:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:14:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 16:14:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:14:51 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 16:15:03 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:15:03 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 16:15:17 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Trauer LOG: 19.12.2024 16:15:17 GameSession.UpdateProgress(SAVED) => SessionGUID: '29bb9ac490dc' GameSeed: W12I-E18P SeededCalls:209 SeededCallsLastDungeon:90 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 19.12.2024 16:15:17 UpdatePlayerProgress LOG: 19.12.2024 16:15:17 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:15:17 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 16:15:17 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 16:15:17 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 WARNING: 19.12.2024 16:15:17 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... WARNING: 19.12.2024 16:15:18 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:18 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:18 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:18 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:18 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:18 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:15:18 Generate Level Started! Level: Level_B theme: Trauer GameSeed: W12I-E18P SeedCalls: 210 LOG: 19.12.2024 16:15:20 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:15:23 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 16:15:23 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping LOG: 19.12.2024 16:15:24 Generate Level Completed! Loading time: 5,62s LOG: 19.12.2024 16:15:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:15:24 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 16:15:24 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:15:24 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:15:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:15:24 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:15:24 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:15:24 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 16:15:24 UpdatePlayerProgress LOG: 19.12.2024 16:15:24 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:15:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:15:24 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:15:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:15:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:15:25 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:15:25 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:15:25 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 16:15:25 syop - Bet quest found: SmallBetNoShopping. Completed: False LOG: 19.12.2024 16:15:25 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping WARNING: 19.12.2024 16:15:25 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:15:25 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:15:25 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:15:25 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:15:28 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:15:28 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:15:28 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:15:28 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:15:28 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 16:15:29 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 16:15:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:15:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:15:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:15:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:15:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:15:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:15:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:15:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:15:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:15:32 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:15:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 16:15:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:15:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:15:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:15:32 Menu.UnloadMenuPanel => ItemUpgradeContext WARNING: 19.12.2024 16:15:33 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 16:15:33 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 16:15:33 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:15:33 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 19.12.2024 16:15:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:15:36 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:15:36 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:15:36 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 19.12.2024 16:15:36 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 19.12.2024 16:15:36 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:15:36 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:15:36 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:15:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:15:36 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:15:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:15:36 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 19.12.2024 16:15:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:15:36 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:15:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:15:36 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:15:37 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 16:15:38 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:15:38 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:15:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:15:38 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:15:38 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:15:38 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:15:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:15:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:15:38 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:15:38 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:15:38 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:42 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:42 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:15:42 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:15:42 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:15:42 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:15:42 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:15:42 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:15:42 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:42 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:43 Language Text not found! (Path: Töte Knarrenjunker) ERROR: 19.12.2024 16:15:47 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 19.12.2024 16:15:49 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_01 LOG: 19.12.2024 16:15:49 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 19.12.2024 16:15:49 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! ERROR: 19.12.2024 16:15:50 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 19.12.2024 16:15:51 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:15:51 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:15:51 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:15:53 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 19.12.2024 16:15:54 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:15:54 Language Text not found! (Path: Töte Knarrenjunker) ERROR: 19.12.2024 16:15:56 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 19.12.2024 16:15:57 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:15:58 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:15:58 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 ERROR: 19.12.2024 16:15:59 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 19.12.2024 16:16:00 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:00 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:01 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:16:02 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 19.12.2024 16:16:06 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:16:06 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:16:06 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:16:07 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 16:16:08 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:09 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:16:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:16:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:16:10 DestroyDestructibleInScene() => SORROW_Destructible_Crate WARNING: 19.12.2024 16:16:14 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:16:14 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:16:14 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:16:15 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:15 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:16:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:16:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:16:15 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:16:15 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:16:15 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:16:15 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:16:15 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:16:15 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:15 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 16:16:15 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 16:16:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:16 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:16 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:16 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:19 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:16:19 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:16:20 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:16:20 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:16:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:20 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:20 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:20 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:16:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 16:16:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:16:21 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 16:16:22 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:16:22 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:16:22 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:22 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 16:16:22 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 16:16:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:23 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:23 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:23 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:23 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:16:23 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:16:24 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 16:16:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 19.12.2024 16:16:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:16:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 16:16:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:16:24 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 16:16:24 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 16:16:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:16:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:16:25 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:16:25 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:16:25 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:16:26 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:16:27 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:16:27 CurrentRoom ReverbTheme isCeramicTiledRoom LOG: 19.12.2024 16:16:27 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 19.12.2024 16:16:27 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:16:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:16:28 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 19.12.2024 16:16:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:16:28 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 19.12.2024 16:16:28 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:16:28 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:16:28 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:16:29 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:16:29 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:16:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:16:29 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:16:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:16:29 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:16:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:16:29 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:16:29 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:16:31 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:33 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:34 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:36 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:16:36 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:16:36 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:16:36 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 LOG: 19.12.2024 16:16:38 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:16:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:16:38 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:16:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:16:38 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:16:38 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:16:39 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:40 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:40 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:16:45 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel_02 LOG: 19.12.2024 16:16:45 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 19.12.2024 16:16:46 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 16:16:46 LavaDestructible.onBarrelDestroyed(Sorrow_Oil_Destructible) => LavaDestr: Sorrow_Destructible_OilBarrel LOG: 19.12.2024 16:16:46 DestroyDestructibleInScene() => Sorrow_Oil_Destructible WARNING: 19.12.2024 16:16:47 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 19.12.2024 16:16:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:16:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:16:47 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:16:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:16:48 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 19.12.2024 16:16:50 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:16:50 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:16:50 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:16:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:16:50 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:16:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:16:50 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:16:51 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 19.12.2024 16:16:52 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:16:52 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:16:52 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:16:52 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:16:53 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:54 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:16:54 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 LOG: 19.12.2024 16:16:54 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 19.12.2024 16:16:54 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 WARNING: 19.12.2024 16:16:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:16:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:16:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:16:55 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... WARNING: 19.12.2024 16:16:55 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 19.12.2024 16:16:56 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:16:56 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:16:56 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 19.12.2024 16:16:56 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj WARNING: 19.12.2024 16:16:56 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:56 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:16:57 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:17:00 MoveTowards failed. Navmesh-Agent 'Trauer_EyeOfMallory(Clone)' is not on a navmesh WARNING: 19.12.2024 16:17:01 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:17:02 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 16:17:14 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 16:17:17 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 19.12.2024 16:17:19 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 16:17:19 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:23 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:17:23 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:17:23 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:24 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:26 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:17:26 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:17:26 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:27 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:27 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:17:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:17:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:17:27 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:27 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:27 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:17:28 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:17:28 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:17:28 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:28 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 16:17:28 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 16:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:17:32 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:17:32 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:17:35 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:17:35 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:17:38 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:17:38 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:17:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:17:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:17:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:39 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:17:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:39 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:17:39 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 16:17:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 19.12.2024 16:17:39 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:17:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 16:17:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:17:39 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 19.12.2024 16:17:40 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 16:17:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:17:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:17:42 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:17:42 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:17:42 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:43 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:45 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:17:45 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 19.12.2024 16:17:45 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:46 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:49 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:17:49 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 19.12.2024 16:17:49 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:49 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:49 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:50 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 19.12.2024 16:17:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:17:51 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:17:51 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:17:51 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 16:17:57 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Trauer LOG: 19.12.2024 16:17:57 GameSession.UpdateProgress(SAVED) => SessionGUID: '29bb9ac490dc' GameSeed: W12I-E18P SeededCalls:258 SeededCallsLastDungeon:48 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 19.12.2024 16:17:57 UpdatePlayerProgress LOG: 19.12.2024 16:17:57 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:17:57 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 16:17:57 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 16:17:58 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level2 WARNING: 19.12.2024 16:17:58 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:17:58 Language Text not found! (Path: Töte Knarrenjunker) WARNING: 19.12.2024 16:17:58 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:17:58 Generate Level Started! Level: Level_B theme: Trauer GameSeed: W12I-E18P SeedCalls: 259 LOG: 19.12.2024 16:18:00 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:18:02 StandardOutlineEffect.enabled = false NPC_Shopkeeper öjj LOG: 19.12.2024 16:18:03 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 19.12.2024 16:18:03 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping LOG: 19.12.2024 16:18:03 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:18:04 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping LOG: 19.12.2024 16:18:04 Generate Level Completed! Loading time: 5,824s LOG: 19.12.2024 16:18:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:18:04 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 16:18:04 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:18:04 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:18:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:18:04 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:18:04 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:18:04 UpdatePlayerProgress LOG: 19.12.2024 16:18:04 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:18:04 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:04 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:18:04 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:18:05 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:18:05 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:18:05 syop - Bet quest found: SmallBetNoShopping. Completed: True LOG: 19.12.2024 16:18:05 Syop: bet quest completed - can collect reward WARNING: 19.12.2024 16:18:05 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:05 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:18:07 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 16:18:07 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 16:18:09 showQuestComplete: Kleine Wette LOG: 19.12.2024 16:18:09 Quest Completed: Kleine Wette LOG: 19.12.2024 16:18:09 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:18:09 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:09 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:18:11 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 16:18:11 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:11 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:18:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 19.12.2024 16:18:12 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 16:18:12 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 16:18:12 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:18:14 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - set SmallBetDontGetHitByNextBoss solved RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping LOG: 19.12.2024 16:18:14 get Reward for quest: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 16:18:14 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:18:14 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:18:14 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 19.12.2024 16:18:14 reward: ArmorDrop on Player1 applied WARNING: 19.12.2024 16:18:14 GoToSplashScreenPanel() 'InGame_Items_Equipment' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:14 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:14 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:18:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:18:30 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:18:30 Change Color from Equipment_Head(Clone) matname: ChangableColor (Instance) LOG: 19.12.2024 16:18:30 TryAddItem(Equipment) => Items.Equipment.HeaderName Head WARNING: 19.12.2024 16:18:31 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:31 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:18:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:18:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:18:32 Menu.UnloadMenuPanel => LootContext WARNING: 19.12.2024 16:18:32 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:18:32 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 LOG: 19.12.2024 16:18:34 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_07 WARNING: 19.12.2024 16:18:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:39 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:18:39 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:18:39 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 WARNING: 19.12.2024 16:18:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:18:39 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 WARNING: 19.12.2024 16:18:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:18:39 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:18:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:18:39 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:18:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:18:39 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:18:39 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:18:41 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:18:41 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:18:41 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:18:41 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:18:41 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:18:41 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:18:41 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:18:41 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:18:41 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:18:41 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:18:41 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:18:41 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:18:42 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:42 Displayable active subtask: SmallBetDontGetHitByNextBoss is null ERROR: 19.12.2024 16:18:44 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 19.12.2024 16:18:44 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:44 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:18:45 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:18:45 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:18:45 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:18:45 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:18:45 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:45 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:18:45 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:45 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:18:46 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:46 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:18:46 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:46 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:18:47 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:18:47 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:18:51 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:18:51 CurrentRoom ReverbTheme isCeramicTiledRoom WARNING: 19.12.2024 16:18:51 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:53 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:18:53 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:18:53 Menu.GoToPanel() 'ChallangerArcade' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:18:53 Menu.LoadMenuPanel => ChallangerArcade (MenuID: InGameMenu) LOG: 19.12.2024 16:18:53 Added rewardType: ChampFrag LOG: 19.12.2024 16:18:53 Added rewardType: Health LOG: 19.12.2024 16:18:53 Added rewardType: CCore WARNING: 19.12.2024 16:18:53 New Selection was created: True LOG: 19.12.2024 16:18:53 Difficulty selected: EASY LOG: 19.12.2024 16:18:53 SelectedType: ChampFrag; SelectedRarity: Level_1 LOG: 19.12.2024 16:18:53 Difficulty selected: EASY LOG: 19.12.2024 16:18:53 SelectedType: ChampFrag; SelectedRarity: Level_1 WARNING: 19.12.2024 16:18:53 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:18:53 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:18:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 19.12.2024 16:18:54 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 16:18:54 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:18:54 GetMappedKeyName(Reload): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:18:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'reload' for owner 'Player1' LOG: 19.12.2024 16:18:54 Difficulty selected: MEDIUM LOG: 19.12.2024 16:18:54 SelectedType: Health; SelectedRarity: Level_2 LOG: 19.12.2024 16:18:55 Difficulty selected: HARD LOG: 19.12.2024 16:18:55 SelectedType: CCore; SelectedRarity: Level_3 LOG: 19.12.2024 16:18:58 the current rewards of the challengmachine have been saved LOG: 19.12.2024 16:18:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ChallangerArcade' LOG: 19.12.2024 16:18:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:18:58 TrySpawnEnemy SORROW_EyeOfMallory delay 1,75 LOG: 19.12.2024 16:18:58 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:18:58 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:18:58 Spawned wave#1 for Difficulty#2 LOG: 19.12.2024 16:18:59 Menu.UnloadMenuPanel => ChallangerArcade LOG: 19.12.2024 16:18:59 the current rewards of the challengmachine have been saved WARNING: 19.12.2024 16:19:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:19:00 Warning: RealLifeSessionController with 'RealLifeSession.None' should be avoided. 'SORROW_Mesh_SadSquishy' Please remove that before shipping ... LOG: 19.12.2024 16:19:00 StandardOutlineEffect.enabled = false Trauer_EyeOfMallory(Clone) öjj LOG: 19.12.2024 16:19:00 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:19:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:19:00 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:19:00 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:19:01 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:19:01 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 16:19:01 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:19:01 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:19:01 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 19.12.2024 16:19:01 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:19:01 Trauer_EyeOfMallory(Clone) (StickyStoneStudio.MOODS.SORROW_EyeOfMallory)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 16:19:05 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:05 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:19:05 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:19:05 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:19:07 GetIconByBuffType called with buffType: MallorySpeed WARNING: 19.12.2024 16:19:09 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:09 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:19:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:19:09 Difficulty#2 Challenge cleared! LOG: 19.12.2024 16:19:09 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:19:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 19.12.2024 16:19:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 WARNING: 19.12.2024 16:19:10 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:19:11 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:19:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:19:12 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:19:13 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:19:13 GoToSplashScreenPanel() 'InGame_ChallangeMachine' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:19:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:19:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:19:14 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:19:15 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 WARNING: 19.12.2024 16:19:15 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:15 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:19:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:19:15 Menu.GoToPanel() 'AbilitySkillContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:19:15 Menu.LoadMenuPanel => AbilitySkillContext (MenuID: InGameMenu) LOG: 19.12.2024 16:19:16 InfoPanel: BreakCurrendInfoPanelAnimation! LOG: 19.12.2024 16:19:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:19:18 (AbilitySkillContextController.OnButtonSuccess) Interaction: confirm, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 2 LOG: 19.12.2024 16:19:18 AbilitySkillContextController.ConfirmChosenSkill() Try open ... LOG: 19.12.2024 16:19:18 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.CrossbowName 1 LOG: 19.12.2024 16:19:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:19:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:19:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:19:18 TryAddWeapon(Items.Weapons.LaserRifleName) => Items.Weapons.LaserRifleName 2 LOG: 19.12.2024 16:19:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:19:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SeekerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:19:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:19:18 (AbilitySkillContextController.OnButtonSuccess) Interaction: back, owner: Player1, player.Owner: Player1, isVisible: True, SkillPointsAvailableForPlayer: 1 LOG: 19.12.2024 16:19:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'AbilitySkillContext' LOG: 19.12.2024 16:19:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:19:19 Menu.UnloadMenuPanel => AbilitySkillContext WARNING: 19.12.2024 16:19:20 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:19:21 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:19:21 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 19.12.2024 16:19:21 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 LOG: 19.12.2024 16:19:21 TrySpawnEnemy SORROW_HightechConsoler delay 1,75 WARNING: 19.12.2024 16:19:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:19:21 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:19:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:19:22 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:19:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:19:22 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:19:22 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:19:22 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:19:23 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 19.12.2024 16:19:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:19:23 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:19:23 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:19:23 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:19:24 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 19.12.2024 16:19:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:19:24 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 19.12.2024 16:19:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:19:24 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 19.12.2024 16:19:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:19:24 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 19.12.2024 16:19:24 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:19:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:19:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:19:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:19:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:19:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:19:25 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:19:25 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:19:25 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:19:25 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:19:25 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:19:25 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:25 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:19:25 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:25 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:19:27 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:27 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:19:27 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:27 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:19:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:19:30 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:19:30 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:19:30 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 19.12.2024 16:19:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:19:34 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:19:34 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:19:37 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:19:37 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:19:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:19:38 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:19:38 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:19:40 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 16:19:40 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:19:40 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:19:40 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:19:40 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:19:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:19:59 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:20:00 TryAddItem(WeaponAddin) => Items.Addins.JammingName WARNING: 19.12.2024 16:20:00 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:00 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:20:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:20:00 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:20:01 Menu.UnloadMenuPanel => LootContext WARNING: 19.12.2024 16:20:04 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:20:04 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:20:05 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:20:05 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 19.12.2024 16:20:06 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 WARNING: 19.12.2024 16:20:07 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:20:10 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:20:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:20:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 19.12.2024 16:20:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:20:12 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:20:12 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:20:14 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:20:14 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:20:16 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:20:16 CurrentRoom ReverbTheme isCeramicTiledRoom LOG: 19.12.2024 16:20:16 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 19.12.2024 16:20:16 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 19.12.2024 16:20:16 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:20:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:20:16 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:20:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:20:16 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 19.12.2024 16:20:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:20:17 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:20:17 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:18 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:20:18 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:18 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:20:18 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:18 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:20:18 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:18 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:20:18 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:19 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:19 BuffManager.StartBuffEffect() for BUFFID: 6727 is already started! LOG: 19.12.2024 16:20:19 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:20:21 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:21 BuffManager.StartBuffEffect() for BUFFID: 6735 is already started! WARNING: 19.12.2024 16:20:21 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:21 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:20:21 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:20:21 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:20:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:20:21 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:20:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:20:21 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:20:21 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:21 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:20:21 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:22 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:22 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:22 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:20:22 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:22 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:20:22 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:22 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:20:22 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:22 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:20:24 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:25 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:25 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:20:26 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:26 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:20:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:20:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:20:32 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 19.12.2024 16:20:32 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:20:32 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 19.12.2024 16:20:32 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 WARNING: 19.12.2024 16:20:36 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:20:36 CurrentRoom ReverbTheme isStoneRoom LOG: 19.12.2024 16:20:36 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:20:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:20:36 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:20:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:20:36 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:20:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:20:36 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:20:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:20:36 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:20:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:20:36 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:20:36 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 19.12.2024 16:20:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:20:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:20:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:20:38 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:20:38 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:20:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:20:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:20:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:20:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:20:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:38 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:20:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:38 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:20:38 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:38 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:38 BuffManager.StartBuffEffect() for BUFFID: 6746 is already started! LOG: 19.12.2024 16:20:38 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:38 BuffManager.StartBuffEffect() for BUFFID: 6749 is already started! WARNING: 19.12.2024 16:20:39 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:39 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:20:39 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:20:39 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:39 BuffManager.StartBuffEffect() for BUFFID: 6753 is already started! WARNING: 19.12.2024 16:20:40 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:40 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:20:40 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:40 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:20:41 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:41 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:20:42 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:42 BuffManager.StartBuffEffect() for BUFFID: 6759 is already started! WARNING: 19.12.2024 16:20:42 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:42 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:20:42 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 LOG: 19.12.2024 16:20:42 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 19.12.2024 16:20:42 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 19.12.2024 16:20:44 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:20:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:44 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:20:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:44 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:20:44 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:20:45 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:20:46 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:46 BuffManager.StartBuffEffect() for BUFFID: 6766 is already started! WARNING: 19.12.2024 16:20:46 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:20:46 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:46 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:46 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:46 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:20:46 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:46 BuffManager.StartBuffEffect() for BUFFID: 6768 is already started! WARNING: 19.12.2024 16:20:46 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:46 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:49 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:20:49 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:20:52 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 16:20:52 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:20:52 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 19.12.2024 16:20:57 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:57 BuffManager.StartBuffEffect() for BUFFID: 6815 is already started! WARNING: 19.12.2024 16:20:57 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:20:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area ERROR: 19.12.2024 16:20:58 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:20:59 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:20:59 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:20:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:21:00 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:21:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:21:00 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:00 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:21:01 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:21:02 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:21:09 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:21:09 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:21:09 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:21:10 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 WARNING: 19.12.2024 16:21:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:21:14 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:21:14 CurrentRoom ReverbTheme isStoneRoom WARNING: 19.12.2024 16:21:14 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:21:14 TrySpawnEnemy SORROW_TrystiaBladesOfSorrow delay 1,75 WARNING: 19.12.2024 16:21:14 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:21:16 StandardOutlineEffect.enabled = false Trauer_TrystiaBladesOfSorrow(Clone) öjj LOG: 19.12.2024 16:21:20 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 16:21:22 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 16:21:22 ApplyBossMoodColorStyle => bossDialogMood: None bossDialogMoodWasAnsweredByPlayers: None LOG: 19.12.2024 16:21:24 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 16:21:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:21:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:21:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:21:25 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:21:25 BuffManager.StartBuffEffect() for BUFFID: 6844 is already started! WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:26 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:21:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:27 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:27 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:27 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:27 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:28 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:28 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:28 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:28 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:21:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:29 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:29 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:29 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 16:21:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 19.12.2024 16:21:30 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 19.12.2024 16:21:31 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 19.12.2024 16:21:31 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:31 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:31 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:31 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:31 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:31 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:31 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:31 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:32 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:32 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:32 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:32 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:32 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:32 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:32 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:32 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:34 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:34 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:34 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:36 quest failed: SmallBetDontGetHitByNextBoss EXCEPTION: 19.12.2024 16:21:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DashTrailComponent.UpdateMaterial (UnityEngine.Material mat) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__31.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController+d__30.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.EnemyDashController.StartDash () (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.d__30:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.EnemyDashController:StartDash() DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() LOG: 19.12.2024 16:21:40 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:21:41 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:41 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:41 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:41 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:41 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:41 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:41 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:41 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:42 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:42 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:21:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:43 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:43 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:44 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:21:45 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:45 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:45 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:45 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:45 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:45 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:45 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:45 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:21:45 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 19.12.2024 16:21:45 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 19.12.2024 16:21:46 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 19.12.2024 16:21:46 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:46 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:46 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:47 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:47 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:47 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:50 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:50 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:50 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:50 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:50 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:21:50 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:50 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:21:50 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 16:21:50 NextWave() => Wave was not started yet or has no waves WARNING: 19.12.2024 16:21:50 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:21:50 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:21:50 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:21:50 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:21:50 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 19.12.2024 16:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:21:51 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:21:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:21:52 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:21:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:21:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:21:53 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:21:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:21:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:21:55 Destroy On BossRoom MS Build: Trauer_TrystiaBladesOfSorrow(Clone) distance: 0 LOG: 19.12.2024 16:21:55 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 16:21:55 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:21:55 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:21:55 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:21:55 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:21:56 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:22:06 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:22:07 TryAddItem(WeaponAddin) => Items.Addins.ExecutionerName WARNING: 19.12.2024 16:22:08 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:08 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:22:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:22:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 16:22:08 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:22:08 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:22:08 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 16:22:09 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 16:22:16 SetCurrentMapSelectorChoice => DungeonDepth: 3 NextDungeonDepth: 4 PersistentDungeonDepth: 3 CurrentTheme: Trauer LOG: 19.12.2024 16:22:16 GameSession.UpdateProgress(SAVED) => SessionGUID: '29bb9ac490dc' GameSeed: W12I-E18P SeededCalls:321 SeededCallsLastDungeon:62 DDepth: 3 NDDepth: 4 FromHomeBase?: False LOG: 19.12.2024 16:22:16 UpdatePlayerProgress LOG: 19.12.2024 16:22:16 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:22:16 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 16:22:16 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 16:22:16 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 19.12.2024 16:22:17 Generate Level Started! Level: Level_C theme: Trauer GameSeed: W12I-E18P SeedCalls: 322 LOG: 19.12.2024 16:22:18 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:22:22 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 16:22:22 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - set SmallBetDontGetHitByNextBoss solved RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - reward: ArmorDrop on Player1 applied RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping LOG: 19.12.2024 16:22:23 Generate Level Completed! Loading time: 5,926s LOG: 19.12.2024 16:22:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:22:23 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 16:22:23 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:22:23 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:22:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:22:23 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:22:23 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:22:23 UpdatePlayerProgress LOG: 19.12.2024 16:22:23 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:22:23 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:23 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:22:23 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:22:23 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:23 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:22:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:22:23 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:22:23 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:22:23 syop - Bet quest found: SmallBetNoShopping. Completed: True LOG: 19.12.2024 16:22:23 Syop: bet quest completed - can collect reward WARNING: 19.12.2024 16:22:23 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:22:23 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:22:25 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 16:22:25 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 16:22:27 Quest Completed: Kleine Wette LOG: 19.12.2024 16:22:27 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:22:27 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:27 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:22:29 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 16:22:29 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:29 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:22:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:22:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:22:30 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:22:30 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:22:30 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:30 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:30 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 16:22:30 Menu.UnloadMenuPanel => DefaultPanel WARNING: 19.12.2024 16:22:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:22:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:22:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:22:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 19.12.2024 16:22:32 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - set SmallBetDontGetHitByNextBoss solved RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - reward: ArmorDrop on Player1 applied RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - set SmallBetDontGetHitByNextBoss solved RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping WARNING: 19.12.2024 16:22:34 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:22:34 Language Text not found! (Path: /5) WARNING: 19.12.2024 16:22:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:22:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:22:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:35 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 19.12.2024 16:22:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:35 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 19.12.2024 16:22:35 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 19.12.2024 16:22:35 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:35 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:22:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 19.12.2024 16:22:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:22:35 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 19.12.2024 16:22:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:22:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:22:36 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 19.12.2024 16:22:36 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 16:22:36 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 16:22:37 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 WARNING: 19.12.2024 16:22:51 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:22:51 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:22:51 TrySpawnEnemy SORROW_Stationary_Turret delay 1,75 LOG: 19.12.2024 16:22:51 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 19.12.2024 16:22:51 TrySpawnEnemy SORROW_GiverOfGrief delay 1,75 LOG: 19.12.2024 16:22:51 TrySpawnEnemy SORROW_HightechConsoler delay 1,75 WARNING: 19.12.2024 16:22:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HightechConsoler in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:22:51 TrySpawnEnemy SORROW_GiverOfGrief delay 1,75 WARNING: 19.12.2024 16:22:51 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:22:52 StandardOutlineEffect.enabled = false Trauer_Stationary_Minigun(Clone) öjj LOG: 19.12.2024 16:22:52 AddEnemy Trauer_Stationary_Generator LOG: 19.12.2024 16:22:52 StandardOutlineEffect.enabled = false Trauer_Stationary_Generator öjj WARNING: 19.12.2024 16:22:52 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 19.12.2024 16:22:52 Trauer_Stationary_Generator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:22:52 AddEnemy Trauer_Stationary_Generator_01 LOG: 19.12.2024 16:22:52 StandardOutlineEffect.enabled = false Trauer_Stationary_Generator_01 öjj WARNING: 19.12.2024 16:22:52 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_01 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 19.12.2024 16:22:52 Trauer_Stationary_Generator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:22:52 AddEnemy Trauer_Stationary_Generator_02 LOG: 19.12.2024 16:22:52 StandardOutlineEffect.enabled = false Trauer_Stationary_Generator_02 öjj WARNING: 19.12.2024 16:22:52 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_02 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 19.12.2024 16:22:52 Trauer_Stationary_Generator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:22:52 AddEnemy Trauer_Stationary_Generator_03 LOG: 19.12.2024 16:22:52 StandardOutlineEffect.enabled = false Trauer_Stationary_Generator_03 öjj WARNING: 19.12.2024 16:22:52 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Trauer_Stationary_Generator_03 ! Consider Add it in the Prefab. Searching for Reference now ... WARNING: 19.12.2024 16:22:52 Trauer_Stationary_Generator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:22:53 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:53 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:53 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:22:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:22:53 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 19.12.2024 16:22:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:22:53 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 19.12.2024 16:22:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:22:53 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:53 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 19.12.2024 16:22:53 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:22:54 wasExecuted? True LOG: 19.12.2024 16:22:55 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:55 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:55 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:22:55 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:22:55 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} WARNING: 19.12.2024 16:22:55 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:55 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:22:55 wasExecuted? True LOG: 19.12.2024 16:22:56 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:56 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:22:56 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:56 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:56 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:22:56 BuffManager.StartBuffEffect() for BUFFID: 7042 is already started! WARNING: 19.12.2024 16:22:56 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:22:56 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:22:56 wasExecuted? True LOG: 19.12.2024 16:22:57 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:57 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:57 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:22:57 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:57 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:57 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:22:57 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:58 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:22:58 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:00 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:00 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:00 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:23:00 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:00 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:00 wasExecuted? True LOG: 19.12.2024 16:23:01 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:01 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:06 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:06 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:06 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:07 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:07 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:23:07 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:23:07 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:07 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:07 wasExecuted? True LOG: 19.12.2024 16:23:08 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:09 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:09 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:23:09 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:23:10 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:10 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:10 wasExecuted? True WARNING: 19.12.2024 16:23:15 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:23:15 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:23:17 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 16:23:17 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:23:17 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:23:17 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:17 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:17 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:23:20 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:23:21 TryAddItem(WeaponAddin) => Items.Addins.GlitcherName WARNING: 19.12.2024 16:23:21 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:21 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:23:22 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:23:22 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 16:23:24 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:23:24 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:23:24 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 19.12.2024 16:23:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:23:27 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:23:27 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:23:27 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 LOG: 19.12.2024 16:23:27 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:23:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:23:27 TrySpawnEnemy SORROW_GiverOfGrief delay 1,75 WARNING: 19.12.2024 16:23:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_GiverOfGrief in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:23:27 TrySpawnEnemy SORROW_DistraughtPlumber delay 1,75 WARNING: 19.12.2024 16:23:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_DistraughtPlumber in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:23:27 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 WARNING: 19.12.2024 16:23:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:23:27 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 WARNING: 19.12.2024 16:23:27 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_ProjectSupervisor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:23:29 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:23:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:23:29 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:29 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:23:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:23:29 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 19.12.2024 16:23:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:23:29 StandardOutlineEffect.enabled = false Trauer_DistraughtPlumber(Clone) öjj WARNING: 19.12.2024 16:23:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:23:29 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:23:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:23:29 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:23:29 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:23:29 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:23:29 BuffManager.StartBuffEffect() for BUFFID: 7260 is already started! LOG: 19.12.2024 16:23:29 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:29 Bullet created LOG: 19.12.2024 16:23:29 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:30 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:30 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:23:30 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:30 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:30 wasExecuted? True WARNING: 19.12.2024 16:23:30 GetValidDropZonePosition() => Was not successful! LOG: 19.12.2024 16:23:31 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:31 Bullet created ERROR: 19.12.2024 16:23:31 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 19.12.2024 16:23:31 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:23:31 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:31 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:31 wasExecuted? True WARNING: 19.12.2024 16:23:31 GetValidDropZonePosition() => Was not successful! LOG: 19.12.2024 16:23:31 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:23:32 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:32 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:32 wasExecuted? True WARNING: 19.12.2024 16:23:32 GetValidDropZonePosition() => Was not successful! LOG: 19.12.2024 16:23:32 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:33 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:23:33 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:33 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:34 GetIconByBuffType called with buffType: Executioner ERROR: 19.12.2024 16:23:34 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 19.12.2024 16:23:34 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:23:34 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:23:34 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:23:34 wasExecuted? True WARNING: 19.12.2024 16:23:34 GetValidDropZonePosition() => Was not successful! LOG: 19.12.2024 16:23:34 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:23:34 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:23:35 WindowManager.LoadMenu => EscapeMenu LOG: 19.12.2024 16:23:35 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:23:35 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:23:35 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:23:35 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 16:24:12 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 16:24:12 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 16:24:12 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:24:12 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:24:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:24:12 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 19.12.2024 16:24:13 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:24:13 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:24:13 GetIconByBuffType called with buffType: Executioner ERROR: 19.12.2024 16:24:14 Character couldn't spawn Mech, because either spawnableEnemy, spawnableEnemyTrans or enemyGroup are not set - UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.EnemyBase:SpawnMech(Int32) LOG: 19.12.2024 16:24:14 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:24:14 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:24:14 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:24:14 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:24:14 wasExecuted? True WARNING: 19.12.2024 16:24:14 GetValidDropZonePosition() => Was not successful! LOG: 19.12.2024 16:24:17 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:24:19 SetAnimationParameter Failed! IsDeath is not in Animator of Trauer_DistraughtPlumber(Clone)! WARNING: 19.12.2024 16:24:19 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:24:19 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:24:19 GetValidDropZonePosition() => Was not successful! WARNING: 19.12.2024 16:24:24 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:24:24 CurrentRoom ReverbTheme isAlley_Small WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformII/PlatformII" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes/Railing/Railing" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes_01/Railing/Railing" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformRimCover/PlatformRimCover" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1/PlatformRimCover_01/PlatformRimCover" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformII/PlatformII" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes/Railing/Railing" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes_01/Railing/Railing" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformRimCover/PlatformRimCover" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_01/PlatformRimCover_01/PlatformRimCover" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformII/PlatformII" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes/Railing/Railing" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes/Cage2_Stamp/Cage2_Stamp" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes_01/Railing/Railing" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/Railing_with_pipes_01/Cage2_Stamp/Cage2_Stamp" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformRimCover/PlatformRimCover" WARNING: 19.12.2024 16:24:24 BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "RootNode/CurrentLevel/ROOM(3# Typ_A)_Barrel2_Degrees0/CullingContainer/Static/Doorwalls/Doorwall_West_T0/PlatformVariant 1_02/PlatformRimCover_01/PlatformRimCover" LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_21 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_13 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_20 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_19 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_17 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_14 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_16 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_15 LOG: 19.12.2024 16:24:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_18 WARNING: 19.12.2024 16:24:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:33 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:24:33 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:24:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:24:35 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 WARNING: 19.12.2024 16:24:37 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:24:37 CurrentRoom ReverbTheme isAlley_Small WARNING: 19.12.2024 16:24:37 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:37 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:38 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:39 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:24:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:24:42 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:24:42 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 16:24:49 SetCurrentMapSelectorChoice => DungeonDepth: 4 NextDungeonDepth: 5 PersistentDungeonDepth: 4 CurrentTheme: Trauer LOG: 19.12.2024 16:24:49 GameSession.UpdateProgress(SAVED) => SessionGUID: '29bb9ac490dc' GameSeed: W12I-E18P SeededCalls:357 SeededCallsLastDungeon:35 DDepth: 4 NDDepth: 5 FromHomeBase?: False LOG: 19.12.2024 16:24:49 UpdatePlayerProgress LOG: 19.12.2024 16:24:49 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:24:49 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 19.12.2024 16:24:49 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 16:24:49 LoadingMenu.SetCurrentLoadingScreen() => TSR_Level3 LOG: 19.12.2024 16:24:50 Generate Level Started! Level: Level_C theme: Trauer GameSeed: W12I-E18P SeedCalls: 358 LOG: 19.12.2024 16:24:52 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:24:55 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Trauer, RoomLevel: Level_C, RoomTyp: Typ_A LOG: 19.12.2024 16:24:56 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj ERROR: 19.12.2024 16:25:00 ERROR Code [2] Generate Boos Rooms => ERROR: Cant place any Boss-Room on Seed 'W12I-E18P' with 8 Rooms ! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MapController:LogMapError(StickyError) StickyStoneStudio.MOODS.MapController:OnMapError(StickyError, Boolean, Boolean) StickyStoneStudio.MOODS.d__203:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 16:25:00 NEW GAMESEED: 'KPM3-AQ8F' resetSeededCalls: False LOG: 19.12.2024 16:25:00 Generate Level Started! Level: Level_C theme: Trauer GameSeed: KPM3-AQ8F SeedCalls: 664 LOG: 19.12.2024 16:25:00 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - set SmallBetDontGetHitByNextBoss solved RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - reward: ArmorDrop on Player1 applied RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - set SmallBetDontGetHitByNextBoss solved RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - seed KPM3-AQ8F has been applied LOG: 19.12.2024 16:25:02 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:25:05 StandardOutlineEffect.enabled = false NPC Shopkeeper öjj LOG: 19.12.2024 16:25:08 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 16:25:10 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - set SmallBetDontGetHitByNextBoss solved RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - reward: ArmorDrop on Player1 applied RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - set SmallBetDontGetHitByNextBoss solved RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - seed KPM3-AQ8F has been applied RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping LOG: 19.12.2024 16:25:10 Generate Level Completed! Loading time: 10,534s LOG: 19.12.2024 16:25:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:25:10 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 16:25:10 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:25:10 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 16:25:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:25:10 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:25:10 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 16:25:10 UpdatePlayerProgress LOG: 19.12.2024 16:25:10 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:25:10 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:10 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:10 [RichPresenceManager] ChangeActivity to SorrowArea .. WARNING: 19.12.2024 16:25:11 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:11 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:25:11 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:25:11 CurrentRoom ReverbTheme isNone LOG: 19.12.2024 16:25:11 syop - Bet quest found: SmallBetNoShopping. Completed: True LOG: 19.12.2024 16:25:11 Syop: bet quest completed - can collect reward WARNING: 19.12.2024 16:25:11 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:25:11 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:25:13 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 16:25:13 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 16:25:15 showQuestComplete: Kleine Wette LOG: 19.12.2024 16:25:15 Quest Completed: Kleine Wette LOG: 19.12.2024 16:25:15 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:25:15 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:15 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:16 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 16:25:16 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:16 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:25:16 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 16:25:16 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 16:25:16 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:25:17 DestroyDestructibleInScene() => SORROW_Destructible_Barrel WARNING: 19.12.2024 16:25:18 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:25:19 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - set SmallBetDontGetHitByNextBoss solved RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - reward: ArmorDrop on Player1 applied RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - set SmallBetDontGetHitByNextBoss solved RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - seed KPM3-AQ8F has been applied RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - set SmallBetNoHealing solved RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping EXCEPTION: 19.12.2024 16:25:19 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.QuestManager+d__27.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) WARNING: 19.12.2024 16:25:20 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:25:20 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:25:20 TrySpawnEnemy SORROW_GiverOfGrief delay 1,75 LOG: 19.12.2024 16:25:20 TrySpawnEnemy SORROW_HightechConsoler delay 1,75 LOG: 19.12.2024 16:25:20 TrySpawnEnemy SORROW_ProjectSupervisor delay 1,75 LOG: 19.12.2024 16:25:20 TrySpawnEnemy SORROW_IcyDemolisher delay 1,75 WARNING: 19.12.2024 16:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_IcyDemolisher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:25:20 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 19.12.2024 16:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:25:20 TrySpawnEnemy SORROW_HoloTechnician delay 1,75 WARNING: 19.12.2024 16:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_HoloTechnician in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:25:20 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:25:20 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:25:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:25:22 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:25:22 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:25:22 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:25:22 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:25:22 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 19.12.2024 16:25:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:22 StandardOutlineEffect.enabled = false Trauer_HightechConsoler(Clone) öjj WARNING: 19.12.2024 16:25:22 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:22 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:25:22 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisor(Clone) öjj WARNING: 19.12.2024 16:25:22 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:25:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:25:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:25:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:25:23 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:25:23 StandardOutlineEffect.enabled = false Trauer_IcyDemolisher(Clone) öjj WARNING: 19.12.2024 16:25:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:23 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:25:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:23 StandardOutlineEffect.enabled = false Trauer_HoloTechnician(Clone) öjj WARNING: 19.12.2024 16:25:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:23 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:25:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:23 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:25:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:23 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:23 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:25:24 Bullet created WARNING: 19.12.2024 16:25:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:24 wasExecuted? True LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:25:24 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:25:24 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 19.12.2024 16:25:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:24 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 19.12.2024 16:25:24 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:24 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:25:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:25:25 MoveTowards failed. Navmesh-Agent 'Trauer_GiverOfGrief(Clone)' is not on a navmesh LOG: 19.12.2024 16:25:25 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:25:25 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:25 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:25:25 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:25 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:25 wasExecuted? True LOG: 19.12.2024 16:25:25 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:25:25 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:25 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:25 wasExecuted? True LOG: 19.12.2024 16:25:26 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 19.12.2024 16:25:26 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:25:26 BuffManager.StartBuffEffect() for BUFFID: 7639 is already started! WARNING: 19.12.2024 16:25:26 [FMOD] Event not found: {00000000-0000-0000-0000-000000000000} LOG: 19.12.2024 16:25:27 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:27 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:25:27 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:27 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:27 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:27 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:27 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 19.12.2024 16:25:29 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:25:29 Trauer_IcyDemolisher(Clone) (StickyStoneStudio.MOODS.SORROW_IcyDemolisher)isCharmedByOwnerPlayer1 LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:25:29 Trauer_RubbleCrusher(Clone) (StickyStoneStudio.MOODS.SORROW_RubbleCrusher)isCharmedByOwnerPlayer1 LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:25:29 BuffManager.StartBuffEffect() for BUFFID: 7675 is already started! LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Corrosion LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Charming LOG: 19.12.2024 16:25:29 Trauer_HoloTechnician(Clone) (StickyStoneStudio.MOODS.SORROW_HoloTechnician)isCharmedByOwnerPlayer1 WARNING: 19.12.2024 16:25:29 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:25:29 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:25:29 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:25:29 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:25:29 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:25:29 Mesh Cube.003 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 19.12.2024 16:25:29 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 16:25:29 BuffManager.StartBuffEffect() for BUFFID: 7679 is already started! LOG: 19.12.2024 16:25:31 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:25:31 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:25:31 BuffManager.StartBuffEffect() for BUFFID: 7714 is already started! LOG: 19.12.2024 16:25:31 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:25:32 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:32 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:32 wasExecuted? True LOG: 19.12.2024 16:25:32 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 16:25:32 GetIconByBuffType called with buffType: Burning LOG: 19.12.2024 16:25:32 GetIconByBuffType called with buffType: Burning WARNING: 19.12.2024 16:25:32 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:32 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:25:34 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:34 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:34 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:25:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 19.12.2024 16:25:35 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 19.12.2024 16:25:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:25:37 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:25:37 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:25:38 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:25:43 Ambient VFX this room or lv theme is null WARNING: 19.12.2024 16:25:44 for == null! No VFX-Effect can be played on destroy. LOG: 19.12.2024 16:25:44 Started Music_GrammoPhoneBot LOG: 19.12.2024 16:25:44 CurrentRoom ReverbTheme isAlley_Small WARNING: 19.12.2024 16:25:44 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:25:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:25:47 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:25:47 CurrentRoom ReverbTheme isAlley_Open WARNING: 19.12.2024 16:25:48 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:25:48 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:25:50 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 16:25:50 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:25:50 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:25:50 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:50 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:51 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:25:54 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:25:55 TryAddItem(WeaponAddin) => Items.Addins.SpidernetName WARNING: 19.12.2024 16:25:55 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:25:55 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:25:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:25:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:25:56 Menu.UnloadMenuPanel => LootContext LOG: 19.12.2024 16:25:57 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:25:57 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 16:25:58 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:25:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 16:25:58 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 16:25:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 16:25:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:25:59 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 16:25:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:25:59 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:25:59 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:25:59 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 16:25:59 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 16:26:00 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:26:03 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 16:26:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 16:26:04 OnWeaponAddinShootable2SelectionChanged ID -> 5 LOG: 19.12.2024 16:26:04 OnWeaponAddinShootable2SelectionChanged ID -> 1 WARNING: 19.12.2024 16:26:04 Language Text not found! (Path: /5) LOG: 19.12.2024 16:26:05 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 19.12.2024 16:26:06 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.MayhemName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:26:07 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.SpidernetName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 19.12.2024 16:26:07 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 16:26:07 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 16:26:07 Language Text not found! (Path: /5) LOG: 19.12.2024 16:26:08 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 16:26:08 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:26:08 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 16:26:09 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:26:09 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:26:09 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:26:10 Bullet created LOG: 19.12.2024 16:26:10 Bullet created LOG: 19.12.2024 16:26:10 Bullet created WARNING: 19.12.2024 16:26:13 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:26:13 CurrentRoom ReverbTheme isAlley_Open WARNING: 19.12.2024 16:26:16 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:26:16 CurrentRoom ReverbTheme isAlley_Open LOG: 19.12.2024 16:26:16 TrySpawnEnemy SORROW_GiverOfGrief delay 1,75 LOG: 19.12.2024 16:26:16 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 19.12.2024 16:26:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:26:16 TrySpawnEnemy SORROW_BladeSentinel delay 1,75 WARNING: 19.12.2024 16:26:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_BladeSentinel in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:26:16 TrySpawnEnemy SORROW_RubbleCrusher delay 1,75 WARNING: 19.12.2024 16:26:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy SORROW_RubbleCrusher in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:26:18 StandardOutlineEffect.enabled = false Trauer_GiverOfGrief(Clone) öjj WARNING: 19.12.2024 16:26:18 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:26:18 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:26:18 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:26:18 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:26:18 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:26:18 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:26:18 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:18 StandardOutlineEffect.enabled = false Trauer_BladedSentinel(Clone) öjj WARNING: 19.12.2024 16:26:18 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:26:18 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:26:18 BuffManager.StartBuffEffect() for BUFFID: 7841 is already started! LOG: 19.12.2024 16:26:18 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:18 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:18 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:18 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:18 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:19 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:26:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:19 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:26:19 BuffManager.StartBuffEffect() for BUFFID: 7865 is already started! LOG: 19.12.2024 16:26:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:19 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:26:19 BuffManager.StartBuffEffect() for BUFFID: 7873 is already started! LOG: 19.12.2024 16:26:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:26:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:20 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:26:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:20 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:26:20 wasExecuted? True LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:20 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:20 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:26:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:26:20 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:26:20 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:26:20 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:26:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:20 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:26:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:20 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:26:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:20 Displayable active subtask: SmallBetDontGetHitByNextBoss is null WARNING: 19.12.2024 16:26:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:20 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:26:20 wasExecuted? True LOG: 19.12.2024 16:26:21 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:21 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:21 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:21 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:21 GetIconByBuffType called with buffType: Jammer EXCEPTION: 19.12.2024 16:26:21 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.MechStateDisplay.InitBuffDurationDisplay (UnityEngine.Transform parentTransform, StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Sprite icon, UnityEngine.Color color) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.InGameUIController.CreateMechStateDisplay (StickyStoneStudio.MOODS.Entity _entity, UnityEngine.Color color, UnityEngine.Sprite icon, StickyStoneStudio.MOODS.MechStateDisplayType mechStateDisplayType, System.Nullable`1[T] addin) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.CreateMechStateDisplay () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.Buff.StartBuff () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.BuffManager.StartBuffEffect (StickyStoneStudio.MOODS.Buff buff, StickyStoneStudio.MOODS.IMech mech, StickyStoneStudio.MOODS.IMech ownerOfBuff) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.IMechEntersArea (StickyStoneStudio.MOODS.IMech CacheMech_Enter) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.OnTriggerEnter (UnityEngine.Collider other) (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:26:21 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:26:21 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:21 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:26:21 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:26:21 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:26:21 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:21 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:26:21 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones LOG: 19.12.2024 16:26:21 StandardOutlineEffect.enabled = false Trauer_RubbleCrusher(Clone) öjj WARNING: 19.12.2024 16:26:21 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:26:21 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:26:21 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:26:21 enemybase of SpawnerMech is null or Dead, cleaning up all Holo-Clones LOG: 19.12.2024 16:26:21 wasExecuted? True LOG: 19.12.2024 16:26:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 19.12.2024 16:26:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:25 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:26:25 CurrentRoom ReverbTheme isAlley_Small LOG: 19.12.2024 16:26:26 DestroyDestructibleInScene() => SORROW_Destructible_Crate_03 LOG: 19.12.2024 16:26:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_03 LOG: 19.12.2024 16:26:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_04 LOG: 19.12.2024 16:26:26 DestroyDestructibleInScene() => SORROW_Destructible_Crate_08 LOG: 19.12.2024 16:26:26 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_12 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate_06 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_08 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_09 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate_05 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_05 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_01 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_06 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate_04 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_02 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate_02 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_10 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate_01 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Barrel_11 LOG: 19.12.2024 16:26:27 DestroyDestructibleInScene() => SORROW_Destructible_Crate_09 WARNING: 19.12.2024 16:26:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:29 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:29 MoveTowards failed. Navmesh-Agent 'Trauer_RubbleCrusher(Clone)' is not on a navmesh WARNING: 19.12.2024 16:26:30 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:26:31 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:26:31 CurrentRoom ReverbTheme isAlley_Open WARNING: 19.12.2024 16:26:42 Ambient VFX this room or lv theme is null LOG: 19.12.2024 16:26:42 CurrentRoom ReverbTheme isAlley_Open WARNING: 19.12.2024 16:26:42 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:26:42 TrySpawnEnemy SORROW_Mallory delay 1,75 WARNING: 19.12.2024 16:26:42 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:26:44 StandardOutlineEffect.enabled = false Trauer_Mallory(Clone) öjj LOG: 19.12.2024 16:27:14 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 19.12.2024 16:27:17 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 19.12.2024 16:27:17 ApplyBossMoodColorStyle => bossDialogMood: None bossDialogMoodWasAnsweredByPlayers: None WARNING: 19.12.2024 16:27:18 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:27:18 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:27:18 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 19.12.2024 16:27:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:27:21 wallOfDeath has been Started LOG: 19.12.2024 16:27:23 spawnAssets has been Started LOG: 19.12.2024 16:27:24 turret has been Started LOG: 19.12.2024 16:27:24 StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj LOG: 19.12.2024 16:27:29 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:29 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:27:29 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:30 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:30 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:30 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:30 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:31 GetIconByBuffType called with buffType: Executioner ERROR: 19.12.2024 16:27:34 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:34 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:34 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:34 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:34 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:34 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:34 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:34 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:34 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:34 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:34 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:34 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:34 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:34 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:34 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:34 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:27:35 generators has been Started LOG: 19.12.2024 16:27:35 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:27:35 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:27:35 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:27:35 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:27:35 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:35 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:35 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:27:35 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:27:36 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:36 BuffManager.StartBuffEffect() for BUFFID: 8009 is already started! WARNING: 19.12.2024 16:27:36 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 19.12.2024 16:27:36 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:27:36 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:36 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:27:36 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:36 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:27:36 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:36 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:36 BuffManager.StartBuffEffect() for BUFFID: 8016 is already started! WARNING: 19.12.2024 16:27:36 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 19.12.2024 16:27:36 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:36 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:27:36 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:36 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:36 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:27:36 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:27:36 Pool-init: Prefab ElectricCableVFX has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 16:27:36 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:36 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:36 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:36 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:37 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:37 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:37 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:38 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:39 circlepit has been Started WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:39 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:40 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:40 spawnAssets has been Started LOG: 19.12.2024 16:27:41 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:41 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:41 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:41 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:41 BuffManager.StartBuffEffect() for BUFFID: 8060 is already started! LOG: 19.12.2024 16:27:41 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:41 wasExecuted? True LOG: 19.12.2024 16:27:42 Bullet created LOG: 19.12.2024 16:27:42 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:42 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:42 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:27:42 wasExecuted? True LOG: 19.12.2024 16:27:43 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:43 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:27:43 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:43 wasExecuted? True LOG: 19.12.2024 16:27:45 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:45 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:45 wasExecuted? True LOG: 19.12.2024 16:27:46 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:46 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:27:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:27:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:27:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:27:46 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:27:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:27:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:27:46 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:27:46 wasExecuted? True LOG: 19.12.2024 16:27:47 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:47 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:47 BuffManager.StartBuffEffect() for BUFFID: 8139 is already started! ERROR: 19.12.2024 16:27:47 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:47 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:47 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:47 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:47 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:47 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:27:47 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:47 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:27:47 wasExecuted? True ERROR: 19.12.2024 16:27:47 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:47 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:27:47 GetIconByBuffType called with buffType: Executioner ERROR: 19.12.2024 16:27:47 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:27:47 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:27:47 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:47 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:49 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:49 BuffManager.StartBuffEffect() for BUFFID: 8155 is already started! WARNING: 19.12.2024 16:27:49 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:49 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:50 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:50 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:50 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:50 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:50 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:27:50 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:50 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:50 wasExecuted? True WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:51 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:51 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:52 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:52 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:27:52 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:52 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:52 BuffManager.StartBuffEffect() for BUFFID: 8198 is already started! WARNING: 19.12.2024 16:27:52 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:53 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:53 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:53 wasExecuted? True LOG: 19.12.2024 16:27:53 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:53 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:54 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:54 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:54 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:55 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:55 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:55 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:55 BuffManager.StartBuffEffect() for BUFFID: 8221 is already started! LOG: 19.12.2024 16:27:55 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:55 BuffManager.StartBuffEffect() for BUFFID: 8222 is already started! WARNING: 19.12.2024 16:27:55 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:55 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:55 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:55 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:55 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:56 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:56 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:56 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:56 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:57 spawnAssets has been Started WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:57 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:57 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:27:57 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:27:57 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:27:58 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:04 moshpit has been Started LOG: 19.12.2024 16:28:04 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 19.12.2024 16:28:04 Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:04 Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 16:28:04 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 19.12.2024 16:28:04 Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:04 Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 16:28:04 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 19.12.2024 16:28:04 Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:04 Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 16:28:04 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 19.12.2024 16:28:04 Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:04 Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 16:28:04 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:04 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:28:05 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:06 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:06 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:28:06 BuffManager.StartBuffEffect() for BUFFID: 8249 is already started! LOG: 19.12.2024 16:28:06 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:06 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:08 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:12 wallOfDeath has been Started LOG: 19.12.2024 16:28:13 spawnAssets has been Started LOG: 19.12.2024 16:28:17 turret has been Started LOG: 19.12.2024 16:28:17 StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj LOG: 19.12.2024 16:28:17 StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj LOG: 19.12.2024 16:28:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:19 Bullet created LOG: 19.12.2024 16:28:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:19 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:28:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:21 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:21 GetIconByBuffType called with buffType: Executioner ERROR: 19.12.2024 16:28:21 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:21 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:28:22 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! ERROR: 19.12.2024 16:28:22 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:22 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:22 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:22 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:22 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:22 GetIconByBuffType called with buffType: Executioner ERROR: 19.12.2024 16:28:22 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:22 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:22 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:22 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:22 GetIconByBuffType called with buffType: Executioner ERROR: 19.12.2024 16:28:22 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:22 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:22 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:22 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:22 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:22 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:22 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:22 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:28:22 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:28:22 wasExecuted? True LOG: 19.12.2024 16:28:22 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:23 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:23 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:23 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:23 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:28:23 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:28:23 BuffManager.StartBuffEffect() for BUFFID: 8377 is already started! WARNING: 19.12.2024 16:28:23 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:28:23 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:23 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:23 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:23 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 generators has been Started WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:28:24 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:28:24 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:24 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:28:24 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:28:24 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:24 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:28:24 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:28:24 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:24 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:28:24 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:24 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:28:24 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:24 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:28:24 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:28:24 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:28:24 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:28:24 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:28:24 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:28:24 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:28:24 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:24 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:24 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:25 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:25 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:25 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:25 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:25 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:25 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:25 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:25 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout WARNING: 19.12.2024 16:28:26 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout LOG: 19.12.2024 16:28:26 Killed Wallenemy => timeout LOG: 19.12.2024 16:28:29 spawnAssets has been Started LOG: 19.12.2024 16:28:29 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:30 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:30 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:30 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:28:30 wasExecuted? True LOG: 19.12.2024 16:28:30 moshpit has been Started WARNING: 19.12.2024 16:28:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:28:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:28:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:28:30 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:28:30 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:28:30 StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 19.12.2024 16:28:30 Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:30 StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 19.12.2024 16:28:30 Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:30 StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 19.12.2024 16:28:30 Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:30 StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 19.12.2024 16:28:30 Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:30 StandardOutlineEffect.enabled = false Trauer_BladedSentinelDummy(Clone) öjj WARNING: 19.12.2024 16:28:30 Trauer_BladedSentinelDummy(Clone) (StickyStoneStudio.MOODS.SORROW_BladedSentinel): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:30 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:30 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:31 MechionaryManager.SetMechionaryEntryIsDirty(EnemyTyp _Dummy_BladedSentinel) wurde kein passendes MechionaryEntry gefunden ... LOG: 19.12.2024 16:28:31 wasExecuted? True LOG: 19.12.2024 16:28:31 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:31 wasExecuted? True LOG: 19.12.2024 16:28:31 Bullet created LOG: 19.12.2024 16:28:31 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:31 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:32 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:32 GetIconByBuffType called with buffType: Executioner EXCEPTION: 19.12.2024 16:28:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:28:32 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:32 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:32 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:28:32 wasExecuted? True LOG: 19.12.2024 16:28:32 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:32 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:32 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:28:32 wasExecuted? True EXCEPTION: 19.12.2024 16:28:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) EXCEPTION: 19.12.2024 16:28:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:28:33 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:33 wasExecuted? True EXCEPTION: 19.12.2024 16:28:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) EXCEPTION: 19.12.2024 16:28:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) LOG: 19.12.2024 16:28:34 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:34 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:28:34 wasExecuted? True LOG: 19.12.2024 16:28:35 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:35 wasExecuted? True LOG: 19.12.2024 16:28:36 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:36 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:28:36 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:28:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:28:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:28:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:28:36 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:28:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:28:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:28:36 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:28:36 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:36 wasExecuted? True LOG: 19.12.2024 16:28:36 circlepit has been Started EXCEPTION: 19.12.2024 16:28:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.SORROW_BladedSentinel.DashVFX () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.AnimationHelper_BladedSentinel.StartDash () (at <00000000000000000000000000000000>:0) WARNING: 19.12.2024 16:28:37 MoveTowards failed. Navmesh-Agent 'Trauer_BladedSentinelDummy(Clone)' is not on a navmesh ERROR: 19.12.2024 16:28:46 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:46 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:46 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:46 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:46 GetIconByBuffType called with buffType: Executioner ERROR: 19.12.2024 16:28:46 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:46 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:46 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:46 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:46 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:46 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:28:46 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__78:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:28:46 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:28:46 spawnAssets has been Started LOG: 19.12.2024 16:28:47 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:47 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:28:47 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:28:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:47 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:48 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:48 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:48 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:48 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:48 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:28:48 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:49 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:49 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:49 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:49 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:49 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:49 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module LOG: 19.12.2024 16:28:50 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:50 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:50 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:53 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:53 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:54 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:54 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:55 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:55 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:56 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:28:56 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:28:56 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:56 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:56 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:57 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:58 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:59 WindowManager.LoadMenu => EscapeMenu WARNING: 19.12.2024 16:28:59 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:28:59 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:28:59 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:28:59 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 19.12.2024 16:28:59 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 19.12.2024 16:28:59 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 19.12.2024 16:28:59 Look rotation viewing vector is zero LOG: 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19.12.2024 16:29:14 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:14 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:14 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:14 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:14 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:14 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 WindowManager.UnloadMenu => EscapeMenu LOG: 19.12.2024 16:29:15 Menu.UnloadMenuPanel => ESC_Main WARNING: 19.12.2024 16:29:15 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:29:15 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:29:15 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:29:15 [RichPresenceManager] ChangeActivity to SorrowArea .. LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero LOG: 19.12.2024 16:29:15 Look rotation viewing vector is zero WARNING: 19.12.2024 16:29:16 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 19.12.2024 16:29:19 spawnAssets has been Started LOG: 19.12.2024 16:29:20 wallOfDeath has been Started LOG: 19.12.2024 16:29:24 turret has been Started LOG: 19.12.2024 16:29:24 StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj LOG: 19.12.2024 16:29:24 StandardOutlineEffect.enabled = false Trauer_Stationary_RocketLauncher(Clone) öjj LOG: 19.12.2024 16:29:24 StandardOutlineEffect.enabled = false Trauer_Stationary_Sniper(Clone) öjj LOG: 19.12.2024 16:29:27 generators has been Started LOG: 19.12.2024 16:29:27 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:29:27 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:29:27 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:29:27 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:29:27 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:29:27 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:29:27 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:29:27 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:29:27 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:29:27 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:29:27 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:29:27 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:29:27 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:29:27 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:29:27 StandardOutlineEffect.enabled = false Trauer_Stationary_MalloryGenerator(Clone) öjj WARNING: 19.12.2024 16:29:27 Trauer_Stationary_MalloryGenerator(Clone) (StickyStoneStudio.MOODS.MalloryGeneratorEB): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:27 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:27 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:27 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:27 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:27 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:27 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:27 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:27 ElectricAreaPrefarb not defined UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ElectricCableWayPointController:SpawnelectriccableVFX(EventReference) StickyStoneStudio.d__108:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:31 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:31 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:31 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:31 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:31 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:31 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:31 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:31 MechBase Outline Reference Missing: 'Trauer_TrystiaBladesOfSorrowDummy(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.d__87:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:31 Trauer_TrystiaBladesOfSorrowDummy(Clone) (StickyStoneStudio.MOODS.TrystiaBladesOfSorrow): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 19.12.2024 16:29:32 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:32 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:32 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:33 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: _Dummy_Trystia) could not be found. Mechionary Entry is missing! LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:29:33 BuffManager.StartBuffEffect() for BUFFID: 8592 is already started! WARNING: 19.12.2024 16:29:33 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:29:33 BuffManager.StartBuffEffect() for BUFFID: 8596 is already started! LOG: 19.12.2024 16:29:33 wasExecuted? True WARNING: 19.12.2024 16:29:33 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:33 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:29:33 BuffManager.StartBuffEffect() for BUFFID: 8605 is already started! WARNING: 19.12.2024 16:29:33 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:33 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:34 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:34 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:34 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:34 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:34 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:34 wasExecuted? True WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:34 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:34 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:34 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Mesh BossB_torso.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:35 spawnAssets has been Started WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:35 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:35 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:35 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:35 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:35 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:35 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:36 wasExecuted? True WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area ERROR: 19.12.2024 16:29:36 "ResetPath" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.d__6:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:36 "Stop" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.d__6:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:36 "ResetPath" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.d__6:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 19.12.2024 16:29:36 "Stop" can only be called on an active agent that has been placed on a NavMesh. StickyStoneStudio.MOODS.EnemyBase:Kill(Boolean) StickyStoneStudio.MOODS.d__6:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:36 moshpit has been Started WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:36 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 19.12.2024 16:29:36 Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:36 Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 16:29:36 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 19.12.2024 16:29:36 Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:36 Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 16:29:36 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 19.12.2024 16:29:36 Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:36 Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 19.12.2024 16:29:36 StandardOutlineEffect.enabled = false Trauer_ProjectSupervisorDummy(Clone) öjj WARNING: 19.12.2024 16:29:36 Trauer_ProjectSupervisorDummy(Clone) (StickyStoneStudio.MOODS.SORROW_ProjectSupervisor): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. ERROR: 19.12.2024 16:29:36 Failed to add WeaponAddin WEAPONADDIN_Homing to Shootable! The given key 'EnemyClone' was not present in the dictionary. at System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Items.HomingAddin.OnSetRarity (StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean creatNewEQProperties) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.set_enemy (StickyStoneStudio.MOODS.EnemyBase value) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemBase.OnPickUp (StickyStoneStudio.MOODS.EnemyBase enemy, StickyStoneStudio.MOODS.Shootable forShootable) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.AddWeaponAddin (StickyStoneStudio.MOODS.Item weaponAddin, StickyStoneStudio.MOODS.RarityLevel rarity, System.Boolean IgnoreUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.ProcessInitWeaponAddins (System.Boolean IgnoreItemUnlockingState, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Shootable.Init (StickyStoneStudio.MOODS.EnemyBase enemyParent, System.Boolean CreateWeaponStatDisplay) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyBase.InitEnemy (StickyStoneStudio.MOODS.Room parentRoom) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.MechBase.InitMechBase (StickyStoneStudio.MOODS.Room parentRoom, StickyStoneStudio.MOODS.PlayerClass playerClass, StickyStoneStudio.MOODS.DummyStatus dummyStatus) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MalloryBossRoomController.InitMoshpitDummy (StickyStoneStudio.MOODS.EnemyBase enemy) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.EnemyManager+d__155.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Shootable:AddWeaponAddin(Item, RarityLevel, Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:ProcessInitWeaponAddins(Boolean, Boolean) StickyStoneStudio.MOODS.Shootable:Init(EnemyBase, Boolean) StickyStoneStudio.MOODS.EnemyBase:InitEnemy(Room) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MalloryBossRoomController:InitMoshpitDummy(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:36 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:36 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:36 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:36 wasExecuted? True WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:36 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:37 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:37 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss WARNING: 19.12.2024 16:29:37 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:37 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:37 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:37 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:43 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:48 StageConditionsManager.OnConditionFailed() => condition failed L id:1 LOG: 19.12.2024 16:29:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:48 quest failed: SmallBetDontGetHitByNextBoss LOG: 19.12.2024 16:29:51 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:51 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:29:51 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:29:51 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:51 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:51 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:52 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:52 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:52 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:52 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:52 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:52 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:52 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:52 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:53 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:53 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:53 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:54 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:54 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:29:54 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:29:54 Bullet created LOG: 19.12.2024 16:29:58 OnMalloryHitsGroundDelegate LOG: 19.12.2024 16:29:59 spawnAssets has been Started LOG: 19.12.2024 16:30:00 shockWave has been Started LOG: 19.12.2024 16:30:00 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:30:00 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:30:00 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:30:01 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:30:01 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:30:01 BuffManager.StartBuffEffect() for BUFFID: 8896 is already started! WARNING: 19.12.2024 16:30:01 Mesh head.001 requires Read/Write Enabled to be set in the importer to work on the particle system shape module WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:01 Bullet created WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:01 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:01 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:01 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:01 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:01 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:02 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:02 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:02 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:02 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:02 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:03 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:03 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:03 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:03 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:04 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:30:04 Particle System is trying to spawn on a mesh with zero surface area LOG: 19.12.2024 16:30:04 Bullet created WARNING: 19.12.2024 16:30:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:04 Particle System is trying to spawn on a mesh with zero surface area WARNING: 19.12.2024 16:30:04 NextWave() => Wave was not started yet or has no waves WARNING: 19.12.2024 16:30:04 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:30:04 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:30:04 wasExecuted? True WARNING: 19.12.2024 16:30:04 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:04 GoToSplashScreenPanel() 'InGame_Shield' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:30:04 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin WARNING: 19.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:06 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:07 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:30:09 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 19.12.2024 16:30:09 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:30:09 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 19.12.2024 16:30:09 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:30:09 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:30:09 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:30:10 StandardOutlineEffect.enabled = false NPC_Enigma_Hologram(Clone) öjj LOG: 19.12.2024 16:30:18 LootContextPanel OnButtonSuccess => confirm LOG: 19.12.2024 16:30:19 TryAddItem(WeaponAddin) => Items.Addins.LightningWaveName WARNING: 19.12.2024 16:30:20 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:30:20 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:30:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 19.12.2024 16:30:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 19.12.2024 16:30:20 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:30:21 Menu.UnloadMenuPanel => LootContext WARNING: 19.12.2024 16:30:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:30 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:30:30 WindowManager.LoadMenu => StageSelectorMenu LOG: 19.12.2024 16:30:30 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 16:30:30 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 19.12.2024 16:30:30 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 19.12.2024 16:30:45 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 19.12.2024 16:30:45 WindowManager.LoadMenu => MapSelectorMenu LOG: 19.12.2024 16:30:52 MapController: Change CurrentTheme from 'Trauer' to 'Wut' LOG: 19.12.2024 16:30:52 SetCurrentMapSelectorChoice => DungeonDepth: 5 NextDungeonDepth: 6 PersistentDungeonDepth: 5 CurrentTheme: Wut LOG: 19.12.2024 16:30:52 GameSession.UpdateProgress(SAVED) => SessionGUID: '29bb9ac490dc' GameSeed: W12I-E18P SeededCalls:883 SeededCallsLastDungeon:219 DDepth: 5 NDDepth: 6 FromHomeBase?: False LOG: 19.12.2024 16:30:52 UpdatePlayerProgress LOG: 19.12.2024 16:30:52 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 LOG: 19.12.2024 16:30:52 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 19.12.2024 16:30:52 WindowManager.UnloadMenu => MapSelectorMenu LOG: 19.12.2024 16:30:52 WindowManager.UnloadMenu => StageSelectorMenu LOG: 19.12.2024 16:30:52 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 WARNING: 19.12.2024 16:30:52 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... LOG: 19.12.2024 16:30:53 Generate Level Started! Level: Level_A theme: Wut GameSeed: KPM3-AQ8F SeedCalls: 884 LOG: 19.12.2024 16:30:55 StandardOutlineEffect.enabled = false NPC_Enigma_Prologue öjj LOG: 19.12.2024 16:30:55 StandardOutlineEffect.enabled = false NPC_Syop öjj LOG: 19.12.2024 16:30:57 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?True LOG: 19.12.2024 16:30:57 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - set SmallBetDontGetHitByNextBoss solved RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - reward: ArmorDrop on Player1 applied RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - set SmallBetDontGetHitByNextBoss solved RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - seed KPM3-AQ8F has been applied RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - set SmallBetNoHealing solved RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:30DungeonDepth: 6 - currentlyActiveQuest: SmallBetNoShopping RT16:30DungeonDepth: 6 - currentlyActiveQuest: SmallBetNoShopping LOG: 19.12.2024 16:30:58 Generate Level Completed! Loading time: 4,36s LOG: 19.12.2024 16:30:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:30:58 WindowManager.UnloadMenu => LoadingMenu LOG: 19.12.2024 16:30:58 EvaluateEmotionalOvercharge() => Difficulty : Easy value 80 LOG: 19.12.2024 16:30:58 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 16:30:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:30:58 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 16:30:58 UpdatePlayerProgress LOG: 19.12.2024 16:30:58 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:30:58 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:30:58 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:30:58 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 19.12.2024 16:30:58 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:30:58 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:30:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:30:59 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 16:30:59 syop - Bet quest found: SmallBetNoShopping. Completed: True LOG: 19.12.2024 16:30:59 Syop: bet quest completed - can collect reward WARNING: 19.12.2024 16:30:59 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:30:59 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:31:01 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 19.12.2024 16:31:01 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 19.12.2024 16:31:02 showQuestComplete: Kleine Wette LOG: 19.12.2024 16:31:02 Quest Completed: Kleine Wette LOG: 19.12.2024 16:31:02 SAVE GAME => testo auf popolinie id:2 guid:7b9dcef8-c848-4f3f-834c-a7316c10a258 WARNING: 19.12.2024 16:31:02 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:02 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:02 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:03 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 19.12.2024 16:31:03 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:03 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:03 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 16:31:04 Pool-init: Prefab VFX_Lasergun_OnHit has no Poolable Component. Please attach it manually! WARNING: 19.12.2024 16:31:04 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 19.12.2024 16:31:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 16:31:06 Syop BetQuest logs RT15:02DungeonDepth: 0 - seed BY2!-FUEB has been applied RT15:04DungeonDepth: 0 - can Appear roll => Falsecached roll = 79 chance = 70 RT15:08DungeonDepth: 1 - can Appear roll => Falsecached roll = 76 chance = 70 RT15:13DungeonDepth: 0 - seed 9Q?V-OM5J has been applied RT15:15DungeonDepth: 0 - can Appear roll => Truecached roll = 64 chance = 70 RT15:15DungeonDepth: 0 - StartQuest SmallBetNoHealing RT15:15DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed 6CGY-5BR0 has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - seed UPOF-D68S has been applied RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:17DungeonDepth: 0 - Trigger reset RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:17DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - found active BetQuest on new Game: SmallBetNoHealing RT15:18DungeonDepth: 0 - Trigger reset RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetNoHealing RT15:18DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetNoHealing RT15:18DungeonDepth: 0 - can Appear roll => Truecached roll = 1 chance = 70 RT15:18DungeonDepth: 0 - StartQuest SmallBetDontGetHitByNextBoss RT15:18DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:21DungeonDepth: 1 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:26DungeonDepth: 2 - SmallBetDontGetHitByNextBoss: trigger Reset by Dialogcontroller RT15:26DungeonDepth: 2 - PrintActive: RT15:29DungeonDepth: 3 - can Appear roll => Falsecached roll = 46 chance = 40 RT15:35DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoHealing RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:37DungeonDepth: 5 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:45DungeonDepth: 6 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:46DungeonDepth: 7 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:50DungeonDepth: 8 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:52DungeonDepth: 9 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - seed TJJE-3G1F has been applied RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - Trigger reset RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT15:57DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - seed W12I-E18P has been applied RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - Trigger reset RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:05DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - found active BetQuest on new Game: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - Trigger reset RT16:06DungeonDepth: 0 - currentlyActiveQuest: SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - still found active BetQuest on new Game:SmallBetDontGetHitByNextBoss RT16:06DungeonDepth: 0 - can Appear roll => Falsecached roll = 90 chance = 70 RT16:09DungeonDepth: 1 - can Appear roll => Truecached roll = 6 chance = 70 RT16:09DungeonDepth: 1 - StartQuest SmallBetNoShopping RT16:09DungeonDepth: 1 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:15DungeonDepth: 2 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - set SmallBetDontGetHitByNextBoss solved RT16:18DungeonDepth: 3 - currentlyActiveQuest: SmallBetNoShopping RT16:18DungeonDepth: 3 - reward: ArmorDrop on Player1 applied RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:22DungeonDepth: 4 - set SmallBetDontGetHitByNextBoss solved RT16:22DungeonDepth: 4 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:24DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - seed KPM3-AQ8F has been applied RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:25DungeonDepth: 5 - set SmallBetNoHealing solved RT16:25DungeonDepth: 5 - currentlyActiveQuest: SmallBetNoShopping RT16:30DungeonDepth: 6 - currentlyActiveQuest: SmallBetNoShopping RT16:30DungeonDepth: 6 - currentlyActiveQuest: SmallBetNoShopping RT16:31DungeonDepth: 6 - currentlyActiveQuest: SmallBetNoShopping RT16:31DungeonDepth: 6 - currentlyActiveQuest: SmallBetNoShopping RT16:31DungeonDepth: 6 - set SmallBetNoShopping solved LOG: 19.12.2024 16:31:06 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 16:31:06 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 16:31:06 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 16:31:06 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 16:31:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:31:06 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 19.12.2024 16:31:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:31:07 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 19.12.2024 16:31:07 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 19.12.2024 16:31:07 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 19.12.2024 16:31:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:31:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:31:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:31:08 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:31:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 16:31:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 16:31:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 16:31:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:08 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 16:31:08 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:08 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:08 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:08 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:08 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:08 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:31:08 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:08 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:08 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:08 wasExecuted? True LOG: 19.12.2024 16:31:09 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:09 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:31:09 BuffManager.StartBuffEffect() for BUFFID: 9029 is already started! LOG: 19.12.2024 16:31:09 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:31:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 16:31:09 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:09 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:09 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:09 wasExecuted? True LOG: 19.12.2024 16:31:09 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:09 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:09 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:31:09 BuffManager.StartBuffEffect() for BUFFID: 9044 is already started! LOG: 19.12.2024 16:31:09 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:09 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:31:10 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:10 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:10 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:10 wasExecuted? True LOG: 19.12.2024 16:31:10 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:31:10 BuffManager.StartBuffEffect() for BUFFID: 9051 is already started! LOG: 19.12.2024 16:31:10 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:31:10 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:10 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:10 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:10 wasExecuted? True LOG: 19.12.2024 16:31:10 get Reward for quest: SmallBetNoShopping LOG: 19.12.2024 16:31:10 reward: IncreaseClipSize on Player1 applied WARNING: 19.12.2024 16:31:13 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 16:31:14 CurrentRoom ReverbTheme isCave_Small LOG: 19.12.2024 16:31:15 CurrentRoom ReverbTheme isCave_Open LOG: 19.12.2024 16:31:15 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 16:31:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:31:15 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 19.12.2024 16:31:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:31:15 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 19.12.2024 16:31:15 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 19.12.2024 16:31:17 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 19.12.2024 16:31:17 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 19.12.2024 16:31:17 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 WARNING: 19.12.2024 16:31:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:31:17 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:31:17 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:31:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 16:31:17 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_Slagshooter(Clone) öjj WARNING: 19.12.2024 16:31:17 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:17 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 16:31:17 Language Text not found! (Path: Drone) WARNING: 19.12.2024 16:31:17 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! LOG: 19.12.2024 16:31:17 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:18 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:18 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:18 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:31:18 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:18 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:18 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:19 wasExecuted? True LOG: 19.12.2024 16:31:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:19 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:20 GetIconByBuffType called with buffType: Jammer WARNING: 19.12.2024 16:31:20 BuffManager.StartBuffEffect() for BUFFID: 9109 is already started! LOG: 19.12.2024 16:31:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:20 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:20 GetIconByBuffType called with buffType: Jammer LOG: 19.12.2024 16:31:21 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:31:21 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:21 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:21 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:21 wasExecuted? True WARNING: 19.12.2024 16:31:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 19.12.2024 16:31:21 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 19.12.2024 16:31:21 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 19.12.2024 16:31:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 19.12.2024 16:31:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 19.12.2024 16:31:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:31:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 19.12.2024 16:31:23 Failed to create agent because it is not close enough to the NavMesh LOG: 19.12.2024 16:31:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_CastingDefect(Clone) öjj WARNING: 19.12.2024 16:31:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_FuriousDrone(Clone) öjj WARNING: 19.12.2024 16:31:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:23 StandardOutlineEffect.enabled = false TheRoaringSmelter_AngerAvatar(Clone) öjj WARNING: 19.12.2024 16:31:23 Language Text not found! (Path: Drone) LOG: 19.12.2024 16:31:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:24 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:24 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:31:24 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 19.12.2024 16:31:24 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:24 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:24 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:24 wasExecuted? True WARNING: 19.12.2024 16:31:25 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 16:31:25 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 19.12.2024 16:31:25 Anger Avatar: Explosion triggered due to low velocity during Fast Charge LOG: 19.12.2024 16:31:25 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:26 GetIconByBuffType called with buffType: Executioner LOG: 19.12.2024 16:31:26 GetIconByBuffType called with buffType: Executioner WARNING: 19.12.2024 16:31:26 Language Text not found! (Path: Töte Knarrenjunker) LOG: 19.12.2024 16:31:26 Displayable active subtask: SmallBetNoShopping is null LOG: 19.12.2024 16:31:26 Displayable active subtask: SmallBetDontGetHitByNextBoss is null LOG: 19.12.2024 16:31:26 wasExecuted? True WARNING: 19.12.2024 16:31:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 19.12.2024 16:31:26 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 19.12.2024 16:31:31 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:31:31 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 16:31:31 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:31:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 16:31:31 Language Text not found! (Path: /5) LOG: 19.12.2024 16:31:31 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 16:31:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 16:31:31 Language Text not found! (Path: /5) LOG: 19.12.2024 16:31:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:31:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 16:31:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:31:33 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 16:31:35 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:31:35 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 16:31:36 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:31:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 16:31:36 Language Text not found! (Path: /5) LOG: 19.12.2024 16:31:36 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 16:31:36 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 16:31:36 Language Text not found! (Path: /5) LOG: 19.12.2024 16:31:36 Menu.UnloadMenuPanel => DefaultPanel LOG: 19.12.2024 16:31:37 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 16:31:37 Language Text not found! (Path: /5) LOG: 19.12.2024 16:31:38 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 19.12.2024 16:31:38 OnWeaponAddinShootable2SelectionChanged ID -> 2 LOG: 19.12.2024 16:31:38 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 16:31:39 OnWeaponAddinShootable2SelectionChanged ID -> 5 LOG: 19.12.2024 16:31:40 OnWeaponAddinShootable2SelectionChanged ID -> 3 LOG: 19.12.2024 16:31:41 OnWeaponSelectionChanged ID -> 0 LOG: 19.12.2024 16:31:41 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:31:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 19.12.2024 16:31:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 19.12.2024 16:31:43 Menu.UnloadMenuPanel => Inventar LOG: 19.12.2024 16:31:44 Bullet created LOG: 19.12.2024 16:32:00 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 19.12.2024 16:32:00 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 19.12.2024 16:32:00 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 19.12.2024 16:32:00 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 16:32:00 Language Text not found! (Path: /5) LOG: 19.12.2024 16:32:00 OnWeaponSelectionChanged ID -> 1 LOG: 19.12.2024 16:32:00 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 19.12.2024 16:32:00 Language Text not found! (Path: /5) LOG: 19.12.2024 16:32:00 Menu.UnloadMenuPanel => DefaultPanel