LOG: 18.12.2024 09:25:56 ChangeResolution(1920 x 1080 @ -1Hz) Screen.width: 1920, Screen.hieght: 1080 LOG: 18.12.2024 09:25:56 ChangeFullscreenMode(FullScreenWindow) Screen.fullScreenMode: FullScreenWindow WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.Language.English) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.Language.German) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.NativeGerman) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.Language.Chinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.NativeChinese(Simplified)) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.Language.Russian) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.NativeRussian) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.Language.Japanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.NativeJapanese) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.Language.Chinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.NativeChinese(Traditional)) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.Language.Korean) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.NativeKorean) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.Language.Ukrainian) Failed! currentLanguagePackage is null and was not inited! WARNING: 18.12.2024 09:25:56 GetLocalizedText(languageKey: System.NativeUkrainian) Failed! currentLanguagePackage is null and was not inited! LOG: 18.12.2024 09:25:56 Try to ChangeLanguage() from ENGLISH to GERMAN WARNING: 18.12.2024 09:25:57 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.12.2024 09:25:57 RealLifeSessionsManager.DetermineCurrentSession() => The event 'Christmas' is triggered! LOG: 18.12.2024 09:25:57 NEW GAMESEED: 'IPJR-R1II' resetSeededCalls: True WARNING: 18.12.2024 09:25:57 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! WARNING: 18.12.2024 09:25:57 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Turret_Wut_1e53e27cda94) was already added to list! check code ... WARNING: 18.12.2024 09:25:57 MechionaryManager.AddMechionaryGUIDEntry( ME_ENEMY_ANGER_Stationary_Sniper_Wut_1e53e27cda94) was already added to list! check code ... ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:57 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'SecretRoomEntered' from GameProfile! Set it as 'False'. Member 'SecretRoomEntered' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameSession..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameSession:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficultyWasSet' from GameProfile! Set it as 'False'. Member 'difficultyWasSet' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'difficulty' from GameProfile! Set it as 'Easy'. Member 'difficulty' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() ERROR: 18.12.2024 09:25:58 SaveGame Profile Loading Error (SerializationException): Failed to get 'Christmas_LastOpenedTime' from GameProfile! Set it as '01.01.0001 00:00:00'. Member 'Christmas_LastOpenedTime' was not found. at System.Runtime.Serialization.SerializationInfo.GetElement (System.String name, System.Type& foundType) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.SerializationInfo.GetValue (System.String name, System.Type type) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile.GetValueFromSerializationInfo[T] (System.Runtime.Serialization.SerializationInfo info, System.String name) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameProfile..ctor (System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <00000000000000000000000000000000>:0 at System.Reflection.RuntimeConstructorInfo.SerializationInvoke (System.Object target, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject (System.Object obj, System.Runtime.Serialization.SerializationInfo info, System.Runtime.Serialization.StreamingContext context) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.FixupSpecialObject (System.Runtime.Serialization.ObjectHolder holder) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize (System.Runtime.Remoting.Messaging.HeaderHandler handler, System.Runtime.Serialization.Formatters.Binary.__BinaryParser serParser, System.Boolean fCheck) [0x00000] in <00000000000000000000000000000000>:0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.CollectSaveGames () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.SaveManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.GameManager.InitializeBehavior () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.InitializableBehaviour.Initialize () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.GameProfile:GetValueFromSerializationInfo(SerializationInfo, String) StickyStoneStudio.MOODS.GameProfile:.ctor(SerializationInfo, StreamingContext) System.Runtime.Serialization.Formatters.Binary.BinaryFormatter:Deserialize(Stream) StickyStoneStudio.MOODS.SaveManager:CollectSaveGames() StickyStoneStudio.MOODS.SaveManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() StickyStoneStudio.MOODS.GameManager:InitializeBehavior() StickyStoneStudio.MOODS.InitializableBehaviour:Initialize() LOG: 18.12.2024 09:25:58 MOODS Action-Roguelite by StickyStoneStudio GmbH | V.: 0.6.02.6012 | Mode: ReleaseAdmin BUILD PLAYABLE with no restrictions LOG: 18.12.2024 09:25:58 WindowManager.LoadMenu => MainMenu WARNING: 18.12.2024 09:25:58 RealLifeSessionController Prefab () or parent () is null, cannot load game object. LOG: 18.12.2024 09:25:58 [RichPresenceManager] ChangeActivity to GeneralActivity .. WARNING: 18.12.2024 09:25:58 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. WARNING: 18.12.2024 09:25:59 Direct audio output mode not yet supported for this VideoPlayer backend. Use the AudioSource output mode instead. LOG: 18.12.2024 09:25:59 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:25:59 Menu.LoadMenuPanel => MM_Default (MenuID: MainMenu) LOG: 18.12.2024 09:25:59 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 18.12.2024 09:25:59 Menu.GoToPanel() 'MM_Default' transitionFade?: 'True' currentpanel is: 'MM_Default' LOG: 18.12.2024 09:25:59 [RichPresenceManager] ChangeActivity to GeneralActivity .. LOG: 18.12.2024 09:26:23 Menu.LoadMenuPanel => MM_ChoosePlayerClass (MenuID: MainMenu) WARNING: 18.12.2024 09:26:23 This TMPro text object does not have a cursor. If you want full edit functionality add a OSK_Cursor prefab as a child LOG: 18.12.2024 09:26:24 Menu.GoToPanel() 'MM_ChoosePlayerClass' transitionFade?: 'True' currentpanel is: 'MM_Default' WARNING: 18.12.2024 09:26:24 Menu.LoadMenuPanel MM_ChoosePlayerClass failed. It was Loaded before and is present in the scene! (MenuID: MainMenu) WARNING: 18.12.2024 09:26:24 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:26:24 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:26:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:26:24 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:26:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:26:24 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! LOG: 18.12.2024 09:26:24 Menu.UnloadMenuPanel => MM_Default LOG: 18.12.2024 09:26:25 OnVersionChanges(3) LOG: 18.12.2024 09:26:25 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:26:25 is Loading Quests LOG: 18.12.2024 09:26:25 loaded mechionary progress for savegame:testo mit nudel LOG: 18.12.2024 09:26:29 Continue Game Confirmed! Loading Game Session => Guid: 707d05c3ff27 Seed: 7GXQ-CH6O SeededCalls: 201 SeededCallsLastDungeon: 33 LOG: 18.12.2024 09:26:29 is Loading Quests LOG: 18.12.2024 09:26:29 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 18.12.2024 09:26:29 WindowManager.LoadMenu => InGameMenu LOG: 18.12.2024 09:26:29 WindowManager.UnloadMenu => MainMenu LOG: 18.12.2024 09:26:29 Menu.UnloadMenuPanel => MM_ChoosePlayerClass LOG: 18.12.2024 09:26:29 is Loading Quests LOG: 18.12.2024 09:26:29 loaded mechionary progress for savegame:testo mit nudel WARNING: 18.12.2024 09:26:31 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 18.12.2024 09:26:31 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:26:31 NEW GAMESEED: '7GXQ-CH6O' resetSeededCalls: True LOG: 18.12.2024 09:26:31 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 18.12.2024 09:26:31 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 2 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 18.12.2024 09:26:31 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 18.12.2024 09:26:31 Generate Level Started! Level: Level_B theme: Wut GameSeed: 7GXQ-CH6O SeedCalls: 168 LOG: 18.12.2024 09:26:33 1Active Syopquest found: HugeBetNoItemAboveLVL3 LOG: 18.12.2024 09:26:33 Active Syopquest found: HugeBetNoItemAboveLVL3 LOG: 18.12.2024 09:26:36 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False WARNING: 18.12.2024 09:26:39 TheRoaringSmelter__Treasure(Clone) (StickyStoneStudio.MOODS.TreasureGoblin): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.12.2024 09:26:39 TreasureGoblin was spawned in Room: ROOM(3# Typ_E)_Halves_Degrees0 LOG: 18.12.2024 09:26:39 Generate Level Completed! Loading time: 7,043s LOG: 18.12.2024 09:26:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:26:39 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:26:39 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 09:26:39 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:26:39 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:26:39 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.12.2024 09:26:39 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.12.2024 09:26:39 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.12.2024 09:26:39 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.12.2024 09:26:39 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 18.12.2024 09:26:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:26:39 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 09:26:39 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:26:39 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.12.2024 09:26:39 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.12.2024 09:26:39 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.12.2024 09:26:39 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.12.2024 09:26:39 TryAddItem(Equipment) => Equipment_Legs_Pride Legs LOG: 18.12.2024 09:26:39 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.12.2024 09:26:39 TryAddItem(WeaponAddin) => Items.Addins.RadioactiveName LOG: 18.12.2024 09:26:39 TryAddItem(WeaponAddin) => Items.Addins.PerfectionName LOG: 18.12.2024 09:26:39 TryAddItem(WeaponAddin) => Items.Addins.PatienceName LOG: 18.12.2024 09:26:39 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 09:26:39 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:26:39 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.12.2024 09:26:39 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:26:39 syop - Bet quest found: HugeBetNoItemAboveLVL3. Completed: False WARNING: 18.12.2024 09:26:39 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:26:39 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:26:41 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 09:26:41 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:26:41 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 09:26:41 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:26:41 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.12.2024 09:26:41 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 09:26:41 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.12.2024 09:26:41 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:26:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:26:42 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.12.2024 09:26:42 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:26:42 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:26:43 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:26:43 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:26:43 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:26:43 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:26:43 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:26:43 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:26:45 OnWeaponAddinShootable1SelectionChanged ID -> 1 LOG: 18.12.2024 09:26:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:26:46 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:26:47 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:26:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 09:26:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 18.12.2024 09:26:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:26:49 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:26:50 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:26:50 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:26:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:26:50 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:26:50 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:26:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:26:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:26:51 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:26:52 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:26:53 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:26:53 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 09:26:53 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:26:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:26:53 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:26:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:26:53 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:26:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:26:53 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:26:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:26:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:26:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:26:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:26:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:26:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:26:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:26:55 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:26:56 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:26:56 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:26:57 GetIconByBuffType called with buffType: Radioactive WARNING: 18.12.2024 09:26:57 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:26:57 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:26:57 GetIconByBuffType called with buffType: Radioactive WARNING: 18.12.2024 09:26:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 09:26:58 GetIconByBuffType called with buffType: Radioactive WARNING: 18.12.2024 09:26:58 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 18.12.2024 09:26:59 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:00 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.12.2024 09:27:00 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:27:00 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:01 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:27:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:02 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:02 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:02 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:27:02 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:04 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:27:04 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:05 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:27:05 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 09:27:05 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 09:27:05 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:27:05 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:07 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:27:07 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:07 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:07 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:07 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:27:09 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:27:10 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:27:10 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:27:10 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:27:10 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.12.2024 09:27:10 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.12.2024 09:27:10 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:27:10 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:12 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:12 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:27:12 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:27:12 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:27:12 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:27:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:12 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:27:12 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:13 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:13 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 18.12.2024 09:27:13 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:13 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:13 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:27:13 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:13 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:27:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:14 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:14 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:14 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:14 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 09:27:14 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 18.12.2024 09:27:14 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:14 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:14 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:27:15 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:15 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:27:16 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:27:16 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:16 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:16 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:16 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:27:18 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:27:18 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.12.2024 09:27:18 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:27:20 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:27:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:27:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 09:27:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.12.2024 09:27:37 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:27:37 Menu.UnloadMenuPanel => Info LOG: 18.12.2024 09:27:38 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.12.2024 09:27:39 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:39 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:40 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:27:40 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:27:40 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:27:40 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:27:40 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.12.2024 09:27:40 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.12.2024 09:27:40 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:27:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:27:40 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.12.2024 09:27:40 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:27:40 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:42 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:27:42 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:27:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:42 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:42 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:27:42 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:27:42 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:27:42 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:27:43 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:27:44 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:44 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:27:44 GetIconByBuffType called with buffType: Radioactive WARNING: 18.12.2024 09:27:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:45 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:27:45 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) WARNING: 18.12.2024 09:27:45 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:45 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:46 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:27:47 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:47 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:47 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:27:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 WARNING: 18.12.2024 09:27:47 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! LOG: 18.12.2024 09:27:47 GetIconByBuffType called with buffType: Patient_Loading EXCEPTION: 18.12.2024 09:27:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.BuffEnemyVFX (System.Int32 value) (at <00000000000000000000000000000000>:0) WARNING: 18.12.2024 09:27:47 reward.damageBeforeDrop in the TreasureGoblin is 0!! Division with 0 has to be fixed!! LOG: 18.12.2024 09:27:48 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:48 GetIconByBuffType called with buffType: Radioactive WARNING: 18.12.2024 09:27:48 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:27:48 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:48 Language Text not found! (Path: Töte Urmog, blind vor Wut) EXCEPTION: 18.12.2024 09:27:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:49 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:27:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:49 GetIconByBuffType called with buffType: Patient_Loading EXCEPTION: 18.12.2024 09:27:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:49 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:50 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:27:50 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:50 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:27:50 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:27:50 ENEMY SPAWNED TheRoaringSmelter_FuriousDrone(Clone) EXCEPTION: 18.12.2024 09:27:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:50 GetIconByBuffType called with buffType: Patient_Loading EXCEPTION: 18.12.2024 09:27:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:51 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:51 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:51 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:27:51 GetIconByBuffType called with buffType: Patient_Loading EXCEPTION: 18.12.2024 09:27:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:51 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:51 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:27:52 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:52 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:52 Language Text not found! (Path: Töte Urmog, blind vor Wut) EXCEPTION: 18.12.2024 09:27:52 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:52 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:52 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:52 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:53 GetIconByBuffType called with buffType: Perfection EXCEPTION: 18.12.2024 09:27:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:53 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:53 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:53 GetIconByBuffType called with buffType: Patient_Loading EXCEPTION: 18.12.2024 09:27:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:54 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:54 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 18.12.2024 09:27:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:54 GetIconByBuffType called with buffType: Radioactive EXCEPTION: 18.12.2024 09:27:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:54 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:54 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:55 GetIconByBuffType called with buffType: Patient_Loading EXCEPTION: 18.12.2024 09:27:55 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:55 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:27:55 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:27:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:27:55 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:55 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:27:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. EXCEPTION: 18.12.2024 09:27:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:56 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:57 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:27:58 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:27:59 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 09:27:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 EXCEPTION: 18.12.2024 09:27:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) EXCEPTION: 18.12.2024 09:27:59 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.AnimatorMethodForwardingController.ShootMuzzleVFX (System.Int32 _Right) (at <00000000000000000000000000000000>:0) LOG: 18.12.2024 09:28:00 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:28:01 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:28:03 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:28:05 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:28:07 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 18.12.2024 09:28:07 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:28:07 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.12.2024 09:28:07 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:28:07 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:28:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:28:12 LootContextPanel OnButtonSuccess => confirm LOG: 18.12.2024 09:28:13 TryAddWeapon(Items.Weapons.BlazecannonName) => Items.Weapons.BlazecannonName 2 WARNING: 18.12.2024 09:28:13 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:28:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.12.2024 09:28:13 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:28:14 Menu.UnloadMenuPanel => LootContext LOG: 18.12.2024 09:28:14 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:28:14 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:28:14 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:28:14 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:28:14 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:28:15 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:28:15 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:28:15 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:15 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:15 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.RadioactiveName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:28:15 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:28:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:28:16 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:17 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:17 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:28:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:28:18 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:18 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:18 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:28:18 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PatienceName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:28:18 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:28:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:28:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:28:19 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:28:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:28:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:28:21 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 18.12.2024 09:28:22 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:28:23 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:28:27 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:28:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:28:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 09:28:29 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:28:29 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:28:29 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:28:30 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:28:30 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 09:28:35 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 18.12.2024 09:28:35 GameSession.UpdateProgress(SAVED) => SessionGUID: '707d05c3ff27' GameSeed: 7GXQ-CH6O SeededCalls:212 SeededCallsLastDungeon:44 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 18.12.2024 09:28:35 UpdatePlayerProgress LOG: 18.12.2024 09:28:35 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:28:36 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.12.2024 09:28:36 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 09:28:36 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 18.12.2024 09:28:36 Generate Level Started! Level: Level_B theme: Wut GameSeed: 7GXQ-CH6O SeedCalls: 213 LOG: 18.12.2024 09:28:38 Active Syopquest found: HugeBetNoItemAboveLVL3 LOG: 18.12.2024 09:28:38 Active Syopquest found: HugeBetNoItemAboveLVL3 LOG: 18.12.2024 09:28:38 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.12.2024 09:28:44 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 09:28:45 Generate Level Completed! Loading time: 9,718s LOG: 18.12.2024 09:28:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:28:45 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 09:28:45 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:28:45 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:28:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:28:46 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:28:46 UpdatePlayerProgress LOG: 18.12.2024 09:28:46 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 09:28:46 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:28:46 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 09:28:46 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:28:46 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:28:46 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:28:46 syop - Bet quest found: HugeBetNoItemAboveLVL3. Completed: False WARNING: 18.12.2024 09:28:46 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:28:46 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:28:46 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:28:46 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.12.2024 09:28:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:28:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:28:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 09:28:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.12.2024 09:28:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:28:51 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:28:51 Menu.UnloadMenuPanel => Info LOG: 18.12.2024 09:28:53 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:28:56 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:28:59 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:01 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:29:05 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:29:07 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:08 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:29:12 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:29:14 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:29:15 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:16 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.12.2024 09:29:17 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 09:29:17 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:17 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 09:29:17 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:17 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:18 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 18.12.2024 09:29:18 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:29:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:29:20 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:29:20 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.12.2024 09:29:20 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.12.2024 09:29:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:29:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:20 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:29:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:20 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:29:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:20 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:29:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:20 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:29:20 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:20 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:29:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:29:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:29:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:29:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:29:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:29:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:29:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:29:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:29:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:29:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:29:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:29:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:29:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:29:22 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:29:22 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:29:23 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:29:24 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:29:24 GetIconByBuffType called with buffType: Radioactive WARNING: 18.12.2024 09:29:24 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:24 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:24 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:24 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:29:25 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:25 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:29:26 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:27 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:29:27 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:27 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:29:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:29:29 GetIconByBuffType called with buffType: Radioactive WARNING: 18.12.2024 09:29:29 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:29 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:29:29 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:29 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:29 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:29:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:29:30 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:30 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:29:32 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:29:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:29:33 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:29:35 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:29:35 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:35 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:29:35 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:29:39 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:29:40 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 09:29:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 09:29:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.12.2024 09:29:40 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 18.12.2024 09:29:41 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:29:42 for == null! No VFX-Effect can be played on destroy. LOG: 18.12.2024 09:29:42 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:29:42 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:29:42 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:29:45 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:29:49 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:29:50 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 18.12.2024 09:29:50 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 18.12.2024 09:29:50 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:29:51 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:29:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:29:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 ERROR: 18.12.2024 09:29:52 DialogBox: Failed to destroy Gameobject, it was already destroyed. UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DialogBox:StartDialog() StickyStoneStudio.MOODS.InGameUIController:CheckWaitingDialogs(Transform) StickyStoneStudio.MOODS.DialogBox:StopDialog(Boolean) LOG: 18.12.2024 09:29:55 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:29:58 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:29:58 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 09:29:58 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 09:29:58 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:29:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:58 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.12.2024 09:29:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:58 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:29:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:58 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:29:58 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:29:58 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:00 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:00 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:00 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:00 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:00 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:00 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:00 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:30:00 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:01 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:01 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:30:01 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:30:02 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:03 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:03 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:30:05 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:30:06 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:06 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:06 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:06 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.12.2024 09:30:07 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:07 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:08 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:08 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:30:09 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:30:09 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:30:09 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:30:09 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:30:10 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:30:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:30:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:12 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:12 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:30:13 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:30:15 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:30:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:30:20 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:30:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:30:23 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:30:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:30:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 09:30:26 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 09:30:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:30:28 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.12.2024 09:30:29 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:30:29 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.12.2024 09:30:29 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:30:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:30:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:30:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:30:29 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:30:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:30:29 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:30:29 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:30:29 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:30:30 GetIconByBuffType called with buffType: Perfection WARNING: 18.12.2024 09:30:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:31 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:31 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:31 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:31 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:31 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 18.12.2024 09:30:31 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:31 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:31 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_Slagshooter(Clone) is not the same! LOG: 18.12.2024 09:30:32 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:30:32 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:33 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:30:33 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:33 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:34 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:30:34 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:34 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:30:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:30:37 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:38 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:38 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:30:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:30:40 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:40 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:41 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:30:42 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:30:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 09:30:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:30:44 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 09:30:46 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:30:48 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.12.2024 09:30:48 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:30:50 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:30:50 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:30:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:30:50 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:30:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:30:50 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:30:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:30:50 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:30:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:30:50 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:52 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:30:52 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:52 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:30:52 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:30:52 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:52 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:52 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:30:54 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:54 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:54 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 09:30:56 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:30:57 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:30:59 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:30:59 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:30:59 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:31:02 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 09:31:02 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.12.2024 09:31:02 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.12.2024 09:31:02 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.12.2024 09:31:02 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:31:06 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:31:06 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:31:06 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:31:06 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.12.2024 09:31:06 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.12.2024 09:31:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:31:06 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.12.2024 09:31:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:31:06 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:31:06 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:31:06 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:31:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:31:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:31:08 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:31:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:31:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:31:08 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:31:08 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:31:08 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:31:08 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:31:08 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:31:08 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:31:09 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:31:10 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:31:10 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:31:11 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:31:11 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:31:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:31:12 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:31:12 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:31:13 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 09:31:13 Anger Avatar: Explosion triggered due to low velocity during Fast Charge LOG: 18.12.2024 09:31:14 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:31:14 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:31:14 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:31:15 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:31:15 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:31:15 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:31:16 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:31:16 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:31:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:31:19 Menu.GoToPanel() 'Info' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:31:19 Menu.LoadMenuPanel => Info (MenuID: InGameMenu) LOG: 18.12.2024 09:31:19 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:31:19 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:31:19 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:31:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:31:21 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:31:23 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Info' LOG: 18.12.2024 09:31:23 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:31:23 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.12.2024 09:31:23 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:31:23 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.12.2024 09:31:23 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:31:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:31:31 LootContextPanel OnButtonSuccess => confirm WARNING: 18.12.2024 09:31:32 MechionaryManager.SetMechionaryEntryIsDirty(Item WEAPONADDIN_Hullbreacher) wurde kein passendes MechionaryEntry gefunden ... LOG: 18.12.2024 09:31:32 TryAddItem(WeaponAddin) => Items.Addins.HullbreachName WARNING: 18.12.2024 09:31:33 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:31:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.12.2024 09:31:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:31:34 Menu.UnloadMenuPanel => LootContext LOG: 18.12.2024 09:31:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:31:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:31:35 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:31:36 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:31:39 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:31:39 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:31:39 TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75 LOG: 18.12.2024 09:31:39 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:31:39 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:31:42 GetIconByBuffType called with buffType: Patient_Active ERROR: 18.12.2024 09:31:42 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:31:42 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 18.12.2024 09:31:44 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.12.2024 09:33:25 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 18.12.2024 09:33:25 ApplyBossMoodColorStyle => bossDialogMood: Envy bossDialogMoodWasAnsweredByPlayers: Pride WARNING: 18.12.2024 09:33:30 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.12.2024 09:33:31 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.12.2024 09:33:31 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:33:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:33:32 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:35 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:35 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:33:37 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:33:38 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:33:40 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:43 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:44 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:33:45 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:46 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:47 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:47 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:48 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:48 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:48 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:48 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:48 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:48 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:48 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:49 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:49 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:49 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:33:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:50 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:33:50 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:51 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:52 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:54 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:55 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:55 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:55 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:33:56 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:33:57 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:57 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:33:57 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:33:57 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:33:57 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:33:57 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:33:57 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:33:57 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:57 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:58 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:33:59 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:00 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:34:00 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:34:03 Hammer Attack: CenterShock failed, Hammer is already in Transition LOG: 18.12.2024 09:34:05 GetIconByBuffType called with buffType: Perfection WARNING: 18.12.2024 09:34:08 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:08 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:08 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:08 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:08 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:08 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:09 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:34:10 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:34:10 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:34:10 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:34:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:34:11 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:34:12 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:12 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:12 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 09:34:12 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:34:14 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:34:15 GetIconByBuffType called with buffType: Patient_Loading WARNING: 18.12.2024 09:34:15 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! LOG: 18.12.2024 09:34:18 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:34:22 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:34:24 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:34:25 GetIconByBuffType called with buffType: Patient_Active LOG: 18.12.2024 09:34:25 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:34:27 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:34:27 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:34:28 GetIconByBuffType called with buffType: Patient_Loading LOG: 18.12.2024 09:34:29 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:34:30 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 09:34:30 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:34:30 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 09:34:30 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:34:30 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.12.2024 09:34:31 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 18.12.2024 09:34:31 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 18.12.2024 09:34:32 Menu.UnloadMenuPanel => ESC_Main LOG: 18.12.2024 09:34:32 RestartGame! LOG: 18.12.2024 09:34:32 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 7 LOG: 18.12.2024 09:34:32 resetBetQuests LOG: 18.12.2024 09:34:32 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:34:32 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:34:32 is Loading Quests LOG: 18.12.2024 09:34:33 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 09:34:33 Menu.UnloadMenuPanel => ESC_Restart LOG: 18.12.2024 09:34:33 PoolManager: Poolable 'DamageArea_Puddle Oil (Done)(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:34:33 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh LOG: 18.12.2024 09:34:33 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 18.12.2024 09:34:33 NEW GAMESEED: 'BWY1-02FF' resetSeededCalls: True LOG: 18.12.2024 09:34:33 CreateAndSetNewGameSessionObject() => Seed: BWY1-02FF LOG: 18.12.2024 09:34:33 GameSession.UpdateProgress(DRITY) => SessionGUID: '66bc5568c45b' GameSeed: BWY1-02FF SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 18.12.2024 09:34:33 UpdatePlayerProgress LOG: 18.12.2024 09:34:33 is Loading Quests LOG: 18.12.2024 09:34:33 loaded mechionary progress for savegame:testo mit nudel LOG: 18.12.2024 09:34:33 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:34:33 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:34:33 PoolManager: Poolable 'VFX_Add_PerfectionHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:34:33 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:34:33 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 WARNING: 18.12.2024 09:34:34 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 18.12.2024 09:34:34 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:34:36 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 18.12.2024 09:34:36 CreateHomeBase completed successfully. LOG: 18.12.2024 09:34:36 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:34:36 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 09:34:36 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:34:36 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 09:34:36 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.12.2024 09:34:36 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.12.2024 09:34:36 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.12.2024 09:34:36 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 18.12.2024 09:34:37 Ambient VFX this room or lv theme is null LOG: 18.12.2024 09:34:37 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 09:34:37 Active Syopquest found: HugeBetNoItemAboveLVL3 ERROR: 18.12.2024 09:34:37 found active BetQuest on new GameHugeBetNoItemAboveLVL3 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:34:37 resetBetQuests LOG: 18.12.2024 09:34:37 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:34:37 Active Syopquest found: HugeBetNoItemAboveLVL3 ERROR: 18.12.2024 09:34:37 still found active BetQuest on new Game:HugeBetNoItemAboveLVL3 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:34:37 resetBetQuests LOG: 18.12.2024 09:34:37 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:34:37 Active Syopquest found: HugeBetNoItemAboveLVL3 LOG: 18.12.2024 09:34:37 Active Syopquest found: HugeBetNoItemAboveLVL3 WARNING: 18.12.2024 09:34:42 Ambient VFX this room or lv theme is null LOG: 18.12.2024 09:34:42 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 09:34:42 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 09:34:42 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:34:42 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 18.12.2024 09:34:43 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:34:43 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:34:45 GoToSplashScreenPanel() 'Base_MoodSetterStation' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:34:45 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:34:45 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:34:46 WindowManager.LoadMenu => StageSelectorMenu LOG: 18.12.2024 09:34:46 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.12.2024 09:34:46 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.12.2024 09:34:46 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 18.12.2024 09:34:48 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:34:48 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 09:34:49 MapSelector.CloseMapSelector LOG: 18.12.2024 09:34:57 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 18.12.2024 09:34:57 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 18.12.2024 09:34:57 GameSession.UpdateProgress(SAVED) => SessionGUID: '66bc5568c45b' GameSeed: BWY1-02FF SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 18.12.2024 09:34:57 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:34:57 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 18.12.2024 09:34:57 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 09:34:57 WindowManager.UnloadMenu => StageSelectorMenu LOG: 18.12.2024 09:34:58 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 18.12.2024 09:34:58 Generate Level Started! Level: Level_A theme: Wut GameSeed: BWY1-02FF SeedCalls: 70 LOG: 18.12.2024 09:35:00 Active Syopquest found: HugeBetNoItemAboveLVL3 ERROR: 18.12.2024 09:35:00 found active BetQuest on new GameHugeBetNoItemAboveLVL3 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean) StickyStoneStudio.MOODS.d__142:MoveNext() StickyStoneStudio.d__8:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:35:00 resetBetQuests LOG: 18.12.2024 09:35:00 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:35:00 Active Syopquest found: HugeBetNoItemAboveLVL3 ERROR: 18.12.2024 09:35:00 still found active BetQuest on new Game:HugeBetNoItemAboveLVL3 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean) StickyStoneStudio.MOODS.d__142:MoveNext() StickyStoneStudio.d__8:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:35:00 resetBetQuests LOG: 18.12.2024 09:35:00 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:35:00 Active Syopquest found: HugeBetNoItemAboveLVL3 LOG: 18.12.2024 09:35:00 Active Syopquest found: HugeBetNoItemAboveLVL3 LOG: 18.12.2024 09:35:03 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 09:35:03 Generate Level Completed! Loading time: 5,239s LOG: 18.12.2024 09:35:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:35:03 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 09:35:03 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:35:03 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:35:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:35:03 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.12.2024 09:35:03 Active Syopquest found: HugeBetNoItemAboveLVL3 ERROR: 18.12.2024 09:35:03 found active BetQuest on new GameHugeBetNoItemAboveLVL3 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__341:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.Player:Spawn() StickyStoneStudio.MOODS.GameManager:AfterLoadingGame() StickyStoneStudio.MOODS.d__179:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:35:03 resetBetQuests LOG: 18.12.2024 09:35:03 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:35:03 Active Syopquest found: HugeBetNoItemAboveLVL3 ERROR: 18.12.2024 09:35:03 still found active BetQuest on new Game:HugeBetNoItemAboveLVL3 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__341:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.Player:Spawn() StickyStoneStudio.MOODS.GameManager:AfterLoadingGame() StickyStoneStudio.MOODS.d__179:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:35:03 resetBetQuests LOG: 18.12.2024 09:35:03 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:35:03 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:35:03 UpdatePlayerProgress LOG: 18.12.2024 09:35:03 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 09:35:04 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:35:04 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 09:35:04 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:35:04 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:35:04 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:35:04 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:35:04 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:36:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:36:04 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.12.2024 09:36:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:36:07 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.12.2024 09:36:07 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:36:07 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.12.2024 09:36:07 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:07 Language Text not found! (Path: °) WARNING: 18.12.2024 09:36:07 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:36:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:36:12 LootContextPanel OnButtonSuccess => confirm LOG: 18.12.2024 09:36:13 TryAddItem(WeaponAddin) => Items.Addins.LightningStrikeName WARNING: 18.12.2024 09:36:13 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:36:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.12.2024 09:36:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:36:14 Menu.UnloadMenuPanel => LootContext LOG: 18.12.2024 09:36:14 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:36:14 TrySpawnEnemy ANGER_Stationary_RocketLauncher delay 1,75 LOG: 18.12.2024 09:36:14 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.12.2024 09:36:14 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:36:14 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.12.2024 09:36:14 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:36:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:36:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:36:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:36:15 AddEnemy ANGER_StationaryGenerator WARNING: 18.12.2024 09:36:15 ANGER_StationaryGenerator (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.12.2024 09:36:15 AddEnemy ANGER_StationaryGenerator_01 WARNING: 18.12.2024 09:36:15 ANGER_StationaryGenerator_01 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.12.2024 09:36:15 AddEnemy ANGER_StationaryGenerator_02 WARNING: 18.12.2024 09:36:15 ANGER_StationaryGenerator_02 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. LOG: 18.12.2024 09:36:15 AddEnemy ANGER_StationaryGenerator_03 WARNING: 18.12.2024 09:36:15 ANGER_StationaryGenerator_03 (StickyStoneStudio.MOODS.TowerGenerator): RealLifeSessionController component not found on the GameObject during Enemy initialization. If this is intentional, you can safely ignore this warning. WARNING: 18.12.2024 09:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:17 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:17 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.12.2024 09:36:23 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:23 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:26 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:26 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:36:26 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_01 LOG: 18.12.2024 09:36:26 DestroyDestructibleInScene() => barrel_open LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:26 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:36:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:36:31 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:31 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:36:40 PoolManager: Poolable 'Bullet_Basic_RocketLauncher(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:40 PoolManager: Poolable 'Bullet_Basic_RocketLauncher(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:36:43 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:36:47 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 09:36:47 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.12.2024 09:36:47 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 18.12.2024 09:36:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:36:49 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:36:49 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:36:49 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:36:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:36:49 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:36:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:36:49 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:36:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:36:49 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:36:49 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:36:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:36:51 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:51 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:51 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:51 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:51 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:36:51 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:51 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:52 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:52 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:53 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:53 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.12.2024 09:36:56 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:56 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:36:57 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:36:57 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:36:58 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:36:58 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:37:01 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:37:01 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:37:01 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:37:01 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:37:01 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:37:01 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:37:01 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:37:02 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 09:37:02 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 09:37:07 LavaDestructible.onBarrelDestroyed(barrel_open) => LavaDestr: ANGER_Destructible_Barrel_Metal_Open_02 LOG: 18.12.2024 09:37:07 DestroyDestructibleInScene() => barrel_open LOG: 18.12.2024 09:37:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:10 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:37:10 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:37:10 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:37:11 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:37:12 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:37:13 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 18.12.2024 09:37:13 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:37:13 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.12.2024 09:37:14 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:37:14 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:37:14 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:37:14 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:37:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:37:18 LootContextPanel OnButtonSuccess => confirm LOG: 18.12.2024 09:37:18 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 WARNING: 18.12.2024 09:37:19 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:37:19 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.12.2024 09:37:19 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:37:20 Menu.UnloadMenuPanel => LootContext LOG: 18.12.2024 09:37:21 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 18.12.2024 09:37:21 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 09:37:22 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:37:22 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:37:23 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:37:23 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:37:23 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 18.12.2024 09:37:23 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:37:23 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:37:23 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:37:24 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:37:25 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:37:25 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:37:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:37:25 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:37:25 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:37:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:37:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:37:26 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:37:28 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:37:31 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 18.12.2024 09:37:33 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 18.12.2024 09:37:33 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 18.12.2024 09:37:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:34 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 09:37:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 09:37:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:34 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:34 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 18.12.2024 09:37:34 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 WARNING: 18.12.2024 09:37:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:37:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:35 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:37:35 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:37:35 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:37:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:35 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:37:35 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 09:37:37 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:37:38 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:37:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:37:40 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:37:43 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:37:43 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:37:47 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:37:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:37:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:37:47 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:37:47 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 09:37:52 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 18.12.2024 09:37:52 GameSession.UpdateProgress(SAVED) => SessionGUID: '66bc5568c45b' GameSeed: BWY1-02FF SeededCalls:116 SeededCallsLastDungeon:46 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 18.12.2024 09:37:52 UpdatePlayerProgress LOG: 18.12.2024 09:37:52 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:37:52 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.12.2024 09:37:52 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 09:37:52 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 18.12.2024 09:37:52 Generate Level Started! Level: Level_A theme: Wut GameSeed: BWY1-02FF SeedCalls: 117 WARNING: 18.12.2024 09:37:58 Combine mesh instance 0 is null. LOG: 18.12.2024 09:38:00 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 09:38:00 Generate Level Completed! Loading time: 7,73s LOG: 18.12.2024 09:38:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:38:00 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 09:38:00 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:38:00 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:38:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:38:00 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:38:00 UpdatePlayerProgress LOG: 18.12.2024 09:38:00 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 09:38:00 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:38:00 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 09:38:00 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:38:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:38:01 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:38:01 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:38:01 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:38:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:38:03 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.12.2024 09:38:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:38:06 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:38:08 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 18.12.2024 09:38:08 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.12.2024 09:38:09 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:38:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 WARNING: 18.12.2024 09:38:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:38:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:38:13 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:38:21 for == null! No VFX-Effect can be played on destroy. LOG: 18.12.2024 09:38:21 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:38:21 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:38:21 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:38:23 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:38:24 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:38:25 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:38:25 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.12.2024 09:38:25 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.12.2024 09:38:25 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.12.2024 09:38:25 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:38:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:38:25 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:38:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:38:25 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:38:25 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:38:27 WindowManager.LoadMenu => EscapeMenu WARNING: 18.12.2024 09:38:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:27 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:38:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:27 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:38:27 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:27 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:38:27 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:38:27 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:38:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:38:28 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 09:38:28 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:38:28 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 18.12.2024 09:38:28 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:38:34 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 09:38:34 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.12.2024 09:38:34 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:38:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:38:34 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 09:38:36 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:38:36 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:36 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:38:37 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:37 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:37 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:37 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:38:38 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:39 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:38:39 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 09:38:39 Anger Avatar: Explosion triggered due to low velocity during Fast Charge LOG: 18.12.2024 09:38:39 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 18.12.2024 09:38:39 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 18.12.2024 09:38:40 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:38:43 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:38:43 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:43 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:43 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:38:46 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:38:46 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:46 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:38:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:38:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.12.2024 09:38:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:38:49 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 09:38:50 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:50 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:50 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:50 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:50 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:50 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:38:53 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 18.12.2024 09:38:53 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 18.12.2024 09:38:54 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:38:54 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:38:54 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.12.2024 09:38:54 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.12.2024 09:38:54 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.12.2024 09:38:54 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:38:54 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:38:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:38:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:38:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:38:55 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 18.12.2024 09:38:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:38:56 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:38:56 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:56 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:57 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:38:57 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:38:57 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:38:58 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 18.12.2024 09:38:58 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 09:38:58 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 09:38:59 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 09:39:05 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:39:05 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 09:39:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:39:08 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:39:08 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:39:08 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:10 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:39:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:39:13 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:39:13 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.12.2024 09:39:13 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:39:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:39:13 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:39:13 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:39:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:39:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:39:15 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:39:15 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:39:15 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 18.12.2024 09:39:15 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:39:15 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:39:16 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:39:16 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:39:18 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:39:18 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:39:20 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 09:39:20 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:39:20 Language Text not found! (Path: Töte Urmog, blind vor Wut) WARNING: 18.12.2024 09:39:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:39:26 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 09:39:26 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:39:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 18.12.2024 09:39:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:39:29 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:39:31 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:39:34 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:39:35 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:39:37 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 18.12.2024 09:39:37 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.12.2024 09:39:39 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:39:39 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:39:40 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:39:42 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:39:44 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:39:44 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:39:44 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 18.12.2024 09:39:44 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:39:51 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.12.2024 09:39:56 DialogController.OnFocusedDialogAnswer() AnswerID: 4 LOG: 18.12.2024 09:39:56 Urmar: Atomic addin found. WARNING: 18.12.2024 09:39:58 Language Text not found! (Path: Töte Urmog, blind vor Wut) LOG: 18.12.2024 09:39:58 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.12.2024 09:39:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:40:00 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:40:10 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 18.12.2024 09:40:13 Not possible to determine jump position! forwardJump? False LOG: 18.12.2024 09:40:15 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:40:17 Not possible to determine jump position! forwardJump? False WARNING: 18.12.2024 09:40:18 NextWave() => Wave was not started yet or has no waves LOG: 18.12.2024 09:40:18 showQuestComplete: Rache ausüben LOG: 18.12.2024 09:40:18 Quest Completed: Rache ausüben LOG: 18.12.2024 09:40:18 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:40:18 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:40:18 BossChest.RaritylevelBossChest() => Rarity is Level_1 Chesttype is Addin LOG: 18.12.2024 09:40:20 Destroy On BossRoom MS Build: TheRoaringSmelter_Urmog(Clone) distance: 0 ERROR: 18.12.2024 09:40:20 Error in SpawnItem: System.NullReferenceException: Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.ItemSpawner.SpawnItem (System.Boolean force) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) [0x00000] in <00000000000000000000000000000000>:0 at DG.Tweening.Core.DOTweenComponent.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.ItemSpawner:SpawnItem(Boolean) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 09:40:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:40:20 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:40:20 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.12.2024 09:40:20 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:40:20 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) LOG: 18.12.2024 09:40:21 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:40:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:21 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:40:40 LootContextPanel OnButtonSuccess => confirm LOG: 18.12.2024 09:40:41 TryAddItem(WeaponAddin) => Items.Addins.CryoName LOG: 18.12.2024 09:40:42 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:40:42 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.12.2024 09:40:42 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 09:40:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:40:43 Menu.UnloadMenuPanel => LootContext WARNING: 18.12.2024 09:40:43 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:40:46 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:40:47 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:40:47 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:40:47 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 09:40:53 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 18.12.2024 09:40:53 GameSession.UpdateProgress(SAVED) => SessionGUID: '66bc5568c45b' GameSeed: BWY1-02FF SeededCalls:165 SeededCallsLastDungeon:48 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 18.12.2024 09:40:53 UpdatePlayerProgress LOG: 18.12.2024 09:40:53 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:40:53 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.12.2024 09:40:53 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 09:40:53 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 18.12.2024 09:40:53 Generate Level Started! Level: Level_B theme: Wut GameSeed: BWY1-02FF SeedCalls: 166 LOG: 18.12.2024 09:40:56 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.12.2024 09:40:59 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 09:41:00 Generate Level Completed! Loading time: 6,473s LOG: 18.12.2024 09:41:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:41:00 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 09:41:00 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:41:00 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:41:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:41:00 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:41:00 UpdatePlayerProgress LOG: 18.12.2024 09:41:00 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:41:00 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:41:00 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.12.2024 09:41:00 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:41:00 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:41:00 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:41:00 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:41:00 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:41:03 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 18.12.2024 09:41:03 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 18.12.2024 09:41:05 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.12.2024 09:41:09 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.12.2024 09:41:58 DialogController.OnFocusedDialogAnswer() AnswerID: 8 LOG: 18.12.2024 09:41:59 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:41:59 betQuest LOG: 18.12.2024 09:41:59 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:42:01 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.12.2024 09:42:01 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:42:01 1Active Syopquest found: SmallBetNoHealing LOG: 18.12.2024 09:42:01 Active Syopquest found: SmallBetNoHealing LOG: 18.12.2024 09:42:02 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 09:42:02 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 09:42:16 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:42:16 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:42:16 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:42:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:42:16 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:42:16 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:42:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:42:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:42:18 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:42:18 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:42:18 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:42:18 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:42:19 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:42:19 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:42:20 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:42:20 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:42:21 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:42:21 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:42:21 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:42:23 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:42:24 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 09:42:24 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:42:27 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 18.12.2024 09:42:28 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:42:34 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:42:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:42:34 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:42:35 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Polished_Torso LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Polished_Mask LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Polished_Foot LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Polished_Leg LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Polished_Arm WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Arm_Anger) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Anger_Class_Arm WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Torso_Anger) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Anger_Class_Chest WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Foot_Anger) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Anger_Class_Foot WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Legs_Anger) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Anger_Class_Hip WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Arm_Pride) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Pride_Class_Arm WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Torso_Anger) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Pride_Class_Chest WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Foot_Anger) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Pride_Class_Foot WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Legs_Pride) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Pride_Class_Hip WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Arm_Sorrow) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Sorrow_Class_Arm WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Torso_Sorrow) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Sorrow_Class_Chest WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Foot_Sorrow) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Sorrow_Class_Foot WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Legs_Sorrow) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Sorrow_Class_Hip WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Arm_Love) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Love_Class_Arm WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Torso_Love) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Love_Class_Chest WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Foot_Love) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Love_Class_Foot WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Legs_Love) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Love_Class_Hip WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Arm_Sorrow) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Joy_Class_Arm WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Torso_Sorrow) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Joy_Class_Chest WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Foot_Sorrow) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Joy_Class_Foot WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Equipment_Legs_Sorrow) LOG: 18.12.2024 09:42:37 ADD EQUIPMENT_Joy_Class_Hip LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Splitter LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Piercer LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Combustion LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Cyro LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Electric LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Detonation LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Splasher LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Extender LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Homing LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Tripler LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Meteorizer LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Boomerang LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Snake LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Bullseye LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Executioner LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Capacitor_GreatClip LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Inflater LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Pressurizer LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Efficiency LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Levitation LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Destruction LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_LuckShot LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Fibonizor LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Reflector LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_LaserAccuracy LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Persuasion LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_CorrosiveCorruption LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Allrounder LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Jammer LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Glitcher LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_AcidDrop LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Skipper LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Debuffer LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_AimedShot LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Patient LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Backstabber LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_TargetedExplosions LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_CriticalSwarm LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Sideloader LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Spidernet LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Critical LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Missile_Launcher LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Nova LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_StaticField LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Lavaspill LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Parting_Gift LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Randomsizer_Addin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Splatter_Addin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Teleporter_Addin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Radioactive_Addin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Master_Exploder LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_ProximityShocker LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_LightningWave LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Doubler LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_BlackHole LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_DeadlyPrecision LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_LightningStrike LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Exposing_Addin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_mayhemAddin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Windblades LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_CarpetBomber LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_thunderbirdAddin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_UrmogAddin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_TriadaAddin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Atomic LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Valerie LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Vampiric LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Zathar LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_LeotronAddin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_MitronSword LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_ScrapperAddin LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Starfall LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_PerfectPunishment LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Hullbreacher LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_HomingSwarm LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_ElementalOrb LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_BulletPulse LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Perfection WARNING: 18.12.2024 09:42:37 for == null! No VFX-Effect can be played on destroy. LOG: 18.12.2024 09:42:37 ADD WEAPONADDIN_Overseeing LOG: 18.12.2024 09:42:37 ADD WEAPON_AssaultRifle LOG: 18.12.2024 09:42:37 ADD WEAPON_Shotgun LOG: 18.12.2024 09:42:37 ADD WEAPON_Pistol LOG: 18.12.2024 09:42:37 ADD WEAPON_Sniper LOG: 18.12.2024 09:42:37 ADD WEAPON_Rocket LOG: 18.12.2024 09:42:37 ADD WEAPON_ExpansionRifle LOG: 18.12.2024 09:42:37 ADD WEAPON_Crossbow LOG: 18.12.2024 09:42:37 ADD WEAPON_MPUzi LOG: 18.12.2024 09:42:37 ADD WEAPON_LaserRifle LOG: 18.12.2024 09:42:37 ADD WEAPON_Minigun LOG: 18.12.2024 09:42:37 ADD WEAPON_CircleShooter LOG: 18.12.2024 09:42:37 ADD WEAPON_SniperShotgun LOG: 18.12.2024 09:42:37 ADD WEAPON_StickyGun LOG: 18.12.2024 09:42:37 ADD WEAPON_MeteorizerGun LOG: 18.12.2024 09:42:37 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:42:37 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:42:37 ADD WEAPON_DoubleMode LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_EMOTES_Bottle WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Normal Key) LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_NormalKey LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_GScrap LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_EMOTES_XPOrb LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_GardenerCan LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_ConstructionCore LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Champion_Fragment LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Artefact_Pride LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Artefact_Anger LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Artefact_Love WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Artefact Envy) LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Artefact_Envy LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Artefact_Sorrow WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Artefact Anxity) LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Artefact_Anxity WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Artefact Joy) LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Artefact_Joy WARNING: 18.12.2024 09:42:37 Language Text not found! (Path: Artefact Grief) LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Artefact_Disgust LOG: 18.12.2024 09:42:37 ADD COLLECTABLE_Castor_Quest LOG: 18.12.2024 09:42:52 TryAddItem(WeaponAddin) => Items.Addins.PerfectionName LOG: 18.12.2024 09:42:54 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:42:54 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:42:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:42:54 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:42:54 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:42:54 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:42:54 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:42:55 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:42:56 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:42:56 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:42:56 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:42:57 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:42:57 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:42:57 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:42:57 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:42:57 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:42:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:42:58 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:42:58 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:42:59 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:43:02 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:43:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 09:43:03 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:04 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 09:43:05 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 09:43:05 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:05 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 09:43:05 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:05 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 WARNING: 18.12.2024 09:43:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:43:05 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:43:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:43:06 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:43:07 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_10 LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 18.12.2024 09:43:10 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 WARNING: 18.12.2024 09:43:11 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:43:11 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:43:11 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:11 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:11 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:43:11 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:43:13 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:43:14 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:43:14 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:43:17 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:43:17 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.12.2024 09:43:17 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:43:17 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:43:17 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:17 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:43:17 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 09:43:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:43:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:43:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:18 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:43:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:18 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:18 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:43:19 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:43:19 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:43:19 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:43:19 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:43:19 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:43:19 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:43:20 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:43:20 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:43:20 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:43:20 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:43:21 GetIconByBuffType called with buffType: Perfection WARNING: 18.12.2024 09:43:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:43:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:43:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:21 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:43:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:21 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:43:21 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:43:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:43:21 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:21 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:43:21 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:43:21 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 09:43:22 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 09:43:22 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:43:22 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:43:22 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 09:43:22 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:43:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:43:22 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:43:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:43:22 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:43:22 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:43:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:43:24 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:43:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:43:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:43:24 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:43:24 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:43:24 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:43:24 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:43:24 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:43:24 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:24 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:25 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 09:43:25 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:43:26 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:26 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:26 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:43:27 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:27 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:43:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 09:43:28 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:28 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:43:30 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:43:30 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:43:30 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:43:30 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:43:30 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:43:30 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:43:30 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:43:30 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:43:30 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:43:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:43:31 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:43:31 OnWeaponAddinShootable2SelectionChanged ID -> 1 WARNING: 18.12.2024 09:43:32 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.12.2024 09:43:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:43:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:43:33 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 09:43:33 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:43:34 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:43:39 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:43:48 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:43:54 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:44:09 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:44:12 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:44:13 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:44:13 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:44:13 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:44:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:13 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:13 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:44:13 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:44:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:44:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:44:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:44:16 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:44:18 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:44:18 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:44:18 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:44:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:44:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:19 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:19 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:44:19 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:44:19 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:44:21 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:44:21 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:44:22 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:23 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:23 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:23 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:44:23 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:44:23 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:23 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:24 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:44:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:44:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:44:25 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:44:33 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:44:39 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:44:39 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:44:41 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:44:41 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:44:41 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:41 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:41 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:44:41 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:41 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:44:43 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:43 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:43 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:44 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:44 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:44:44 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:44:44 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:44:46 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:44:46 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:44:47 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:47 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:47 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:44:47 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:47 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:47 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:44:48 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:48 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:48 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:48 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:48 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:44:48 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:44:48 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:44:48 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:44:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:44:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:44:49 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:44:52 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:44:52 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:44:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:44:52 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:44:52 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:44:52 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:44:52 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:44:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:44:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:44:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:44:54 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:44:58 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:45:04 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:45:04 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:45:05 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:45:05 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.12.2024 09:45:05 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:45:05 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:45:05 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:45:05 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:45:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:45:07 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:45:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:45:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:45:07 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 09:45:08 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 09:45:08 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:45:08 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.12.2024 09:45:08 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:45:08 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:45:08 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:08 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:45:09 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 09:45:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:45:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:45:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:10 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:45:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:10 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:10 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:45:10 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:45:10 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:45:10 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:45:10 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:45:11 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:45:11 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:45:11 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:45:11 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:45:11 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:45:11 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:45:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:45:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:45:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:12 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:45:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:12 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:45:12 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:45:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:45:12 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:45:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:45:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:45:12 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 09:45:12 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 09:45:13 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:45:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:45:20 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:45:25 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:45:29 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:45:29 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:45:29 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:45:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:45:29 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:45:29 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:45:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:45:29 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:45:30 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:45:33 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:45:33 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:45:33 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:45:40 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:45:46 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:45:56 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:46:02 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:46:09 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:46:10 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:46:46 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:46:46 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:46:46 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:46:46 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:46:46 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:46:46 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:46:46 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:46:46 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:46:46 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:46:49 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:46:49 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 09:47:23 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:47:24 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:47:24 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:47:24 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:47:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:47:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:47:26 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 09:47:30 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers WARNING: 18.12.2024 09:47:30 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers WARNING: 18.12.2024 09:47:31 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers WARNING: 18.12.2024 09:47:31 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers WARNING: 18.12.2024 09:47:32 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers WARNING: 18.12.2024 09:47:38 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers WARNING: 18.12.2024 09:47:39 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers LOG: 18.12.2024 09:47:39 TryAddWeapon(Items.Weapons.CrossbowName) => Items.Weapons.DualModeName 2 LOG: 18.12.2024 09:47:43 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:47:43 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:47:43 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:47:43 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:47:43 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:47:44 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:47:46 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:47:47 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:47:47 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:47:47 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:47:47 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:47:47 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:47:47 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:47:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:47:48 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:47:48 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:47:51 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:47:55 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:47:58 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:47:58 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:47:58 OnWeaponAddinShootable2SelectionChanged ID -> 0 WARNING: 18.12.2024 09:47:58 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:47:58 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:47:59 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:48:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:48:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:48:12 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 09:50:38 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:50:39 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:50:43 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:50:44 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:50:45 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:50:46 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:50:47 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:50:48 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:50:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 09:50:50 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 09:50:51 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 WARNING: 18.12.2024 09:50:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:50:53 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:50:54 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:50:58 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers WARNING: 18.12.2024 09:51:00 WeaponBase.SaveBaseStats() => Base Stats already set! This should NEVER happen! Please report to developers LOG: 18.12.2024 09:51:00 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:00 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:01 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:01 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:01 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 18.12.2024 09:51:06 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:06 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:07 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:07 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 18.12.2024 09:51:15 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:15 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:17 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:17 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:18 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:18 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:18 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 18.12.2024 09:51:26 DoubleModeGun WeaponSwap MODE 2 FASTSHOT WARNING: 18.12.2024 09:51:29 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:51:29 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:51:29 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.12.2024 09:51:29 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:29 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:51:29 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:51:29 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:51:29 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:29 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:51:29 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 09:51:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:51:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:51:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:51:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:51:31 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:31 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:31 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:31 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:51:31 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:51:31 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:51:32 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:32 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:32 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:32 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:51:32 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:51:32 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:51:32 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:51:32 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:51:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:51:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:51:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:32 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:51:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:32 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:51:32 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:51:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:51:32 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:51:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:51:32 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:51:32 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 09:51:33 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 09:51:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:51:39 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:51:44 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:53:21 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:21 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:53:21 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 WARNING: 18.12.2024 09:53:23 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:53:25 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:53:25 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:53:25 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:53:26 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 18.12.2024 09:53:26 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) LOG: 18.12.2024 09:53:26 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:53:28 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:28 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:53:28 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:28 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:53:28 TryAddWeapon(Items.Weapons.DualModeName) => Items.Weapons.DualModeName 2 LOG: 18.12.2024 09:53:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.12.2024 09:53:30 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:53:31 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:53:31 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.12.2024 09:53:31 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:31 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:53:31 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:53:31 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:53:31 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:31 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:53:32 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 09:53:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:53:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:33 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:33 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:33 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:53:34 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:34 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:53:34 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:34 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:53:34 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:53:34 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:53:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:53:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:34 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:34 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:34 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:53:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:53:34 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:53:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:53:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:53:34 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 09:53:35 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 09:53:39 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 09:53:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:53:40 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 09:53:40 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:53:40 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 18.12.2024 09:53:40 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:40 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:40 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:40 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:40 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:40 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:40 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:40 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:41 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:42 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:43 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:44 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:44 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:44 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:44 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:45 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:46 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:47 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:48 GetMappedKeyName(Use): Couldnt get ActionElementMap! LOG: 18.12.2024 09:53:49 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 09:53:49 Menu.UnloadMenuPanel => ESC_Main LOG: 18.12.2024 09:53:49 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:53:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:53:49 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.12.2024 09:53:49 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.12.2024 09:53:51 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:53:51 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:53:51 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.12.2024 09:53:52 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:52 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:53:52 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:53:52 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:53:52 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:52 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:53:52 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 09:53:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:53:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:53 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:53 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:53 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:53:53 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:53 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:53:53 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:53 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:53:53 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:53:53 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:53:54 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:54 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:53:54 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:54 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:53:54 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:53:54 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:53:54 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:53:54 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:53:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:53:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:54 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:53:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:54 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:53:54 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:53:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:53:54 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:53:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:53:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:53:54 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 09:53:55 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 09:54:01 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:54:04 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:54:04 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) LOG: 18.12.2024 09:54:04 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:54:04 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:54:04 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:54:04 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:54:04 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:04 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:54:04 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 09:54:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:54:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:54:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:06 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:54:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:06 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:06 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:54:06 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:54:06 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:54:06 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:54:06 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:54:06 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:54:06 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:54:06 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:54:06 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:54:07 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:54:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:54:07 DoubleModeGun WeaponSwap firstCall ! LOG: 18.12.2024 09:54:07 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT WARNING: 18.12.2024 09:54:07 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:54:07 Language Text not found! (Path: Meter) WARNING: 18.12.2024 09:54:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:54:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 09:54:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:07 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 09:54:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:07 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 09:54:07 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 09:54:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:54:07 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:54:07 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 09:54:07 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:54:07 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 09:54:07 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 09:54:13 DoubleModeGun WeaponSwap MODE 2 FASTSHOT LOG: 18.12.2024 09:54:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:54:19 DoubleModeGun WeaponSwap MODE 1 SLOWSHOT LOG: 18.12.2024 09:55:47 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 09:55:47 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:55:47 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 09:55:47 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:55:47 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.12.2024 09:55:48 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 09:55:48 Menu.UnloadMenuPanel => ESC_Main LOG: 18.12.2024 09:55:48 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:55:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:55:48 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.12.2024 09:56:09 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 2 LOG: 18.12.2024 09:56:10 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 09:56:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:56:10 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 09:56:10 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 09:56:10 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.12.2024 09:56:11 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 09:56:11 Menu.UnloadMenuPanel => ESC_Main LOG: 18.12.2024 09:56:11 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:56:11 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.12.2024 09:56:13 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:56:13 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:56:13 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:56:14 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:56:15 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:15 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:15 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:15 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PerfectionName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:56:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:56:16 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:17 Shootable1WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:17 Shootable1WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:56:17 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:56:17 OnWeaponAddinShootable1SelectionChanged ID -> 0 WARNING: 18.12.2024 09:56:17 Language Text not found! (Path: Meter) LOG: 18.12.2024 09:56:18 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:19 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:19 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:19 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.LightningStrikeName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:56:19 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:56:19 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:56:19 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:20 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:20 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 2' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 09:56:20 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.CryoName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 09:56:20 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:56:20 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:56:20 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:56:20 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:56:22 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:56:23 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 09:56:23 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:56:23 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:56:24 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:56:24 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 09:56:30 SetCurrentMapSelectorChoice => DungeonDepth: 2 NextDungeonDepth: 3 PersistentDungeonDepth: 2 CurrentTheme: Wut LOG: 18.12.2024 09:56:30 GameSession.UpdateProgress(SAVED) => SessionGUID: '66bc5568c45b' GameSeed: BWY1-02FF SeededCalls:213 SeededCallsLastDungeon:47 DDepth: 2 NDDepth: 3 FromHomeBase?: False LOG: 18.12.2024 09:56:30 UpdatePlayerProgress LOG: 18.12.2024 09:56:30 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:56:30 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.12.2024 09:56:30 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 09:56:30 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 LOG: 18.12.2024 09:56:31 Generate Level Started! Level: Level_B theme: Wut GameSeed: BWY1-02FF SeedCalls: 214 LOG: 18.12.2024 09:56:33 Active Syopquest found: SmallBetNoHealing LOG: 18.12.2024 09:56:33 Active Syopquest found: SmallBetNoHealing LOG: 18.12.2024 09:56:34 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_B, RoomTyp: Typ_A LOG: 18.12.2024 09:56:39 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 09:56:40 Generate Level Completed! Loading time: 9,51s LOG: 18.12.2024 09:56:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:56:40 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 09:56:40 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 09:56:40 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:56:40 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:56:40 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:56:40 UpdatePlayerProgress LOG: 18.12.2024 09:56:40 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 09:56:40 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:40 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.12.2024 09:56:40 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:41 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:56:41 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:56:41 syop - Bet quest found: SmallBetNoHealing. Completed: False WARNING: 18.12.2024 09:56:41 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:56:41 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:56:43 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:56:43 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 09:56:43 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 09:56:43 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 WARNING: 18.12.2024 09:56:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_MetallurgicWelder in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:56:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:56:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:56:43 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:56:43 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:56:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:56:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:56:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:56:45 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 18.12.2024 09:56:45 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:56:45 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:56:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:56:45 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:56:45 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:56:45 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:56:45 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:56:45 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:56:47 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:47 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:56:47 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 18.12.2024 09:56:48 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:48 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:50 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:56:50 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:50 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:53 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:56:53 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:56:53 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:53 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:54 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:56:55 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:56:55 PoolManager: Poolable 'VFX_Explosion_Ice(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:56:55 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:56:55 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:56:55 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:56:57 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:56:59 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:56:59 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:56:59 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:57:00 for == null! No VFX-Effect can be played on destroy. LOG: 18.12.2024 09:57:00 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:57:00 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:57:00 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:57:01 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:57:02 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:57:04 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:57:04 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.12.2024 09:57:04 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:57:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:04 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:57:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:04 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:57:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:04 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:57:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:57:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:05 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:05 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:05 Failed to create agent because it is not close enough to the NavMesh LOG: 18.12.2024 09:57:06 GetIconByBuffType called with buffType: Perfection WARNING: 18.12.2024 09:57:06 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:06 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:06 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:57:06 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:06 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:07 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: BASE_Destructible_OilBarrel_01 LOG: 18.12.2024 09:57:07 DestroyDestructibleInScene() => Anger_Destructibles LOG: 18.12.2024 09:57:07 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 09:57:07 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:07 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:57:07 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:57:07 GetIconByBuffType called with buffType: OilBarrel LOG: 18.12.2024 09:57:07 GetIconByBuffType called with buffType: OilBarrel LOG: 18.12.2024 09:57:08 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:08 GetIconByBuffType called with buffType: OilBarrel LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.12.2024 09:57:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 09:57:08 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:57:08 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 18.12.2024 09:57:09 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:57:09 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:09 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:57:09 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 09:57:10 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 09:57:10 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: BASE_Destructible_OilBarrel LOG: 18.12.2024 09:57:10 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 18.12.2024 09:57:11 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 09:57:11 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:11 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:11 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:11 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:57:12 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:57:13 PoolManager: Poolable 'VFX_MechDebuff_SlowedByOil(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:13 PoolManager: Poolable 'VFX_MechDebuff_SlowedByOil(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:14 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:57:14 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 09:57:14 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.12.2024 09:57:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:57:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:14 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 09:57:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:14 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 09:57:14 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:14 PoolManager: Poolable 'VFX_MechDebuff_SlowedByOil(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:57:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:16 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:16 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:16 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:57:16 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:57:17 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:17 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:18 GetIconByBuffType called with buffType: Frostbite WARNING: 18.12.2024 09:57:18 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 09:57:18 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:18 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:19 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:57:19 GetIconByBuffType called with buffType: Frostbite WARNING: 18.12.2024 09:57:19 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 09:57:19 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:19 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:20 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:20 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:21 PoolManager: Poolable 'VFX_Explosion_Ice(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:23 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:57:23 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:23 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:23 TrySpawnEnemy ANGER_MetallurgicWelder delay 1,75 LOG: 18.12.2024 09:57:23 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 LOG: 18.12.2024 09:57:23 TrySpawnEnemy ANGER_CastingDefect delay 1,75 LOG: 18.12.2024 09:57:24 GetIconByBuffType called with buffType: Perfection WARNING: 18.12.2024 09:57:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:25 TextureScollController for fahrgetriebe is obsulet. nameOfTextureParameterToScroll: _MainTexture is not present in the material M_ANGER_Castor_Scrollable (Instance) WARNING: 18.12.2024 09:57:25 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:25 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:25 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:25 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:57:25 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:57:26 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:26 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:27 GetIconByBuffType called with buffType: Frostbite WARNING: 18.12.2024 09:57:27 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_MetallurgicWelder(Clone) LOG: 18.12.2024 09:57:27 PoolManager: Poolable 'VFX_Explosion_Ice(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:27 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:27 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:27 GetIconByBuffType called with buffType: Frostbite WARNING: 18.12.2024 09:57:27 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 09:57:27 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:27 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:57:27 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:57:30 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:31 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:57:31 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:57:31 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 09:57:31 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 09:57:31 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:57:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:31 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 09:57:31 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:32 PoolManager: Poolable 'VFX_MechDebuff_Ice(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:57:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:33 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:33 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:33 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:33 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:33 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:57:33 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:33 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:34 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:57:35 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:35 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:35 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:35 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:36 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:57:36 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:57:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.12.2024 09:57:37 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:57:38 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:57:38 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:38 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:57:40 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh LOG: 18.12.2024 09:57:40 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:57:40 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:57:40 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:57:40 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:57:40 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:57:41 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:57:42 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:57:43 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:57:43 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:57:43 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:57:46 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 09:57:48 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:57:50 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:57:50 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:57:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:57:50 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:57:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:57:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:51 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:57:51 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:51 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_CastingDefect(Clone) is not the same! WARNING: 18.12.2024 09:57:51 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:57:51 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_HeadOfArtillery(Clone) is not the same! LOG: 18.12.2024 09:57:53 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:57:55 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:57:57 Pool-init: Prefab VFX_Projectile_Headhunter has no Poolable Component. Please attach it manually! WARNING: 18.12.2024 09:57:57 DontDestroyOnLoad only works for root GameObjects or components on root GameObjects. LOG: 18.12.2024 09:57:58 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:57:59 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:57:59 Displayable active subtask: Revenge is null WARNING: 18.12.2024 09:58:02 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:58:03 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:58:04 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 09:58:04 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.12.2024 09:58:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:58:04 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.12.2024 09:58:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:58:04 TrySpawnEnemy ANGER_ArcLoadConstructor delay 1,75 WARNING: 18.12.2024 09:58:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_ArcLoadConstructor in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:58:04 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 WARNING: 18.12.2024 09:58:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_HeadOfArtillery in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 09:58:04 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 09:58:04 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 09:58:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:58:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:58:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:58:05 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:58:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:58:05 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 09:58:05 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:58:05 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:58:06 Language Text not found! (Path: Drone) WARNING: 18.12.2024 09:58:06 Language Text not found! (Path: Drone) LOG: 18.12.2024 09:58:06 GetIconByBuffType called with buffType: Frostbite WARNING: 18.12.2024 09:58:07 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 18.12.2024 09:58:07 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:07 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:07 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:58:07 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:07 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:08 PoolManager: Poolable 'VFX_Explosion_Ice(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:58:08 GetIconByBuffType called with buffType: Frostbite WARNING: 18.12.2024 09:58:08 Enemy is theme 'RoomTheme.Wut', but doesn´t seem to have a AngerRageController on it. Please add it to TheRoaringSmelter_ArcLoadConstructor(Clone) LOG: 18.12.2024 09:58:09 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:09 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:58:10 PoolManager: Poolable 'VFX_MechDebuff_Lightning(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:58:10 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:58:11 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:11 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:12 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:12 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:12 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:14 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:58:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:58:15 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:58:17 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 09:58:17 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:58:17 TrySpawnEnemy ANGER_Stationary_Scrapper delay 1,75 WARNING: 18.12.2024 09:58:17 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. ERROR: 18.12.2024 09:58:20 MechBase Outline Reference Missing: 'TheRoaringSmelter_ScrapperRepBall(Clone)' has no standard Outline referenced! To avoid flicker add it asap! UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.MechBase:InitMechBase(Room, PlayerClass, DummyStatus) StickyStoneStudio.MOODS.EnemyBase:SpawnEnemyCallback(EnemyBase) StickyStoneStudio.MOODS.d__155:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:58:20 ENEMY SPAWNED TheRoaringSmelter_ScrapperRepBall(Clone) LOG: 18.12.2024 09:58:22 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.12.2024 09:58:24 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 18.12.2024 09:58:24 ApplyBossMoodColorStyle => bossDialogMood: Envy bossDialogMoodWasAnsweredByPlayers: Pride WARNING: 18.12.2024 09:58:25 SetBaseDamageMultipleyer Call leads to BaseDamageMultipleyer to value of 0.01f. This is probably not intendet! LOG: 18.12.2024 09:58:26 CameraManager.SetFogRenderBeforeTransparent(toActive = False) LOG: 18.12.2024 09:58:26 Displayable active subtask: Revenge is null LOG: 18.12.2024 09:58:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' ERROR: 18.12.2024 09:58:29 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:58:29 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:58:29 GetIconByBuffType called with buffType: Frostbite ERROR: 18.12.2024 09:58:29 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 18.12.2024 09:58:30 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: ANGER_ScrapperRepBall) could not be found. Mechionary Entry is missing! LOG: 18.12.2024 09:58:31 PoolManager: Poolable 'VFX_Explosion_Ice(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:58:31 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:58:53 TryAddItem(WeaponAddin) => Items.Addins.RadioactiveName LOG: 18.12.2024 09:58:58 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:58:58 PoolManager: Poolable 'VFX_MechDebuff_Ice(Clone)' was already released! Ignore call ... ERROR: 18.12.2024 09:58:58 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:58:58 GetIconByBuffType called with buffType: Radioactive ERROR: 18.12.2024 09:58:59 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.ScrapperRepBall:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.EnemyBase:HitBullet(Bullet) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:58:59 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:58:59 GetIconByBuffType called with buffType: Frostbite LOG: 18.12.2024 09:59:00 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:01 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:02 PoolManager: Poolable 'Eff_Hit_Red 2(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:03 GetIconByBuffType called with buffType: Radioactive LOG: 18.12.2024 09:59:04 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:07 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:59:07 PoolManager: Poolable 'Eff_Hit_Red 3(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:08 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... ERROR: 18.12.2024 09:59:08 TheRoaringSmelter_Scrapper(Clone): Diesem Mech wurden keine BuffVFX-Meshes zugewiesen, daher können keine (De)Buff-Partikel abgespielt werden UnityEngine.Debug:LogError(Object, Object) StickyStoneStudio.MOODS.MechBase:PlayBuffVFX(ParticleObject, Single) StickyStoneStudio.MOODS.Buff:StartBuff() StickyStoneStudio.MOODS.BuffManager:StartBuffEffect(Buff, IMech, IMech) StickyStoneStudio.MOODS.EnemyBase:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Scrapper:GetDamage(Entity, Single, Boolean, Buff[], Boolean, BulletDamageSource, Boolean, Boolean, Weakpoint, Transform) StickyStoneStudio.MOODS.Items.LightningStrike:OnBulletPenetrateMech(Bullet, IMech) StickyStoneStudio.MOODS.Bullet:TryPenetrateTarget(IMech) StickyStoneStudio.MOODS.Bullet:OnTriggerEnter(Collider) StickyStoneStudio.MOODS.d__204:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 09:59:10 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:10 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:12 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:16 Hammer Attack: CenterShock failed, Hammer is already in Transition LOG: 18.12.2024 09:59:16 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:16 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:16 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:16 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:16 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:17 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:17 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:17 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:59:17 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:17 PoolManager: Poolable 'Eff_Hit_Red 1(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:17 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:17 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:19 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:19 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:20 PoolManager: Poolable 'VFX_Add_Radioactive_Explosion(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:21 PoolManager: Poolable 'VFX_MechDebuff_Ice(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 09:59:25 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_ScrapperRepBall(Clone)' is not on a navmesh WARNING: 18.12.2024 09:59:25 NextWave() => Wave was not started yet or has no waves WARNING: 18.12.2024 09:59:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:59:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:59:25 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:59:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:59:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 09:59:25 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 09:59:25 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin LOG: 18.12.2024 09:59:27 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:59:28 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 09:59:28 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 09:59:28 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:59:28 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:59:28 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:59:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:28 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 09:59:29 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 09:59:30 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 09:59:30 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 09:59:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 09:59:31 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 09:59:32 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 09:59:36 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 09:59:43 GetIconByBuffType called with buffType: Perfection LOG: 18.12.2024 10:00:06 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 10:00:06 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:00:06 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 10:00:06 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:00:06 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.12.2024 10:00:07 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 18.12.2024 10:00:07 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 18.12.2024 10:00:08 Menu.UnloadMenuPanel => ESC_Main LOG: 18.12.2024 10:00:08 RestartGame! LOG: 18.12.2024 10:00:08 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 7 LOG: 18.12.2024 10:00:08 resetBetQuests LOG: 18.12.2024 10:00:08 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:00:08 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:00:08 is Loading Quests WARNING: 18.12.2024 10:00:08 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 18.12.2024 10:00:08 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 18.12.2024 10:00:08 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 10:00:08 Menu.UnloadMenuPanel => ESC_Restart LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'DamageArea_Puddle Oil (Done)(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'DamageArea_Puddle Oil (Done)(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 18.12.2024 10:00:09 NEW GAMESEED: 'JG9R-?YX5' resetSeededCalls: True LOG: 18.12.2024 10:00:09 CreateAndSetNewGameSessionObject() => Seed: JG9R-?YX5 LOG: 18.12.2024 10:00:09 GameSession.UpdateProgress(DRITY) => SessionGUID: '3f98913401ba' GameSeed: JG9R-?YX5 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 18.12.2024 10:00:09 UpdatePlayerProgress LOG: 18.12.2024 10:00:09 is Loading Quests WARNING: 18.12.2024 10:00:09 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 18.12.2024 10:00:09 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 18.12.2024 10:00:09 loaded mechionary progress for savegame:testo mit nudel LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Projectile_Ice(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Hit_Ice(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_PerfectionHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_PerfectionTrail(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_PerfectionHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'VFX_Add_Radioactive_OnHit(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 PoolManager: Poolable 'BulletKillerController(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:00:09 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 WARNING: 18.12.2024 10:00:10 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 18.12.2024 10:00:10 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:00:13 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 18.12.2024 10:00:13 CreateHomeBase completed successfully. LOG: 18.12.2024 10:00:13 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:00:13 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 10:00:13 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:00:13 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 10:00:13 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.12.2024 10:00:13 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.12.2024 10:00:13 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.12.2024 10:00:13 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 18.12.2024 10:00:13 Ambient VFX this room or lv theme is null LOG: 18.12.2024 10:00:13 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 10:00:13 Active Syopquest found: SmallBetNoHealing ERROR: 18.12.2024 10:00:13 found active BetQuest on new GameSmallBetNoHealing UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 10:00:13 resetBetQuests LOG: 18.12.2024 10:00:13 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:00:14 Active Syopquest found: SmallBetNoHealing ERROR: 18.12.2024 10:00:14 still found active BetQuest on new Game:SmallBetNoHealing UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() UnityEngine.Object:Instantiate(T, Transform, Boolean) StickyStoneStudio.MOODS.HomeBase_BuildingController:CheckQuest() StickyStoneStudio.MOODS.d__11:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 10:00:14 resetBetQuests LOG: 18.12.2024 10:00:14 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:00:14 Active Syopquest found: SmallBetNoHealing LOG: 18.12.2024 10:00:14 Active Syopquest found: SmallBetNoHealing WARNING: 18.12.2024 10:00:19 Ambient VFX this room or lv theme is null LOG: 18.12.2024 10:00:19 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 10:00:19 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 10:00:19 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:00:19 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 18.12.2024 10:00:19 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:00:19 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:06:35 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.12.2024 10:06:39 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 18.12.2024 10:06:40 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.12.2024 10:06:40 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:06:43 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.12.2024 10:06:46 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.12.2024 10:06:46 Menu.GoToPanel() 'BaseShopPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:06:46 Menu.LoadMenuPanel => BaseShopPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:06:46 Language Text not found! (Path: Aster, die Leibeigene) WARNING: 18.12.2024 10:06:46 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:06:47 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 10:06:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:06:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:06:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:06:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:06:49 Language Text not found! (Path: %) LOG: 18.12.2024 10:06:50 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 10:06:50 Language Text not found! (Path: %) LOG: 18.12.2024 10:06:52 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:06:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'BaseShopPanel' LOG: 18.12.2024 10:06:54 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 10:06:54 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:06:54 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.12.2024 10:06:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 10:06:54 Menu.UnloadMenuPanel => BaseShopPanel LOG: 18.12.2024 10:06:56 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.12.2024 10:06:56 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:06:58 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:07:40 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:07:41 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:07:42 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:07:42 WindowManager.LoadMenu => StageSelectorMenu LOG: 18.12.2024 10:07:42 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.12.2024 10:07:42 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.12.2024 10:07:42 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 18.12.2024 10:11:19 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:11:19 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 10:11:26 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 18.12.2024 10:11:26 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 3 CurrentTheme: Wut LOG: 18.12.2024 10:11:26 GameSession.UpdateProgress(SAVED) => SessionGUID: '3f98913401ba' GameSeed: JG9R-?YX5 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 18.12.2024 10:11:26 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:11:26 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 18.12.2024 10:11:26 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 10:11:26 WindowManager.UnloadMenu => StageSelectorMenu LOG: 18.12.2024 10:11:26 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 18.12.2024 10:11:27 Generate Level Started! Level: Level_A theme: Wut GameSeed: JG9R-?YX5 SeedCalls: 80 LOG: 18.12.2024 10:11:29 Active Syopquest found: SmallBetNoHealing ERROR: 18.12.2024 10:11:29 found active BetQuest on new GameSmallBetNoHealing UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean) StickyStoneStudio.MOODS.d__142:MoveNext() StickyStoneStudio.d__8:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 10:11:29 resetBetQuests LOG: 18.12.2024 10:11:29 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:11:29 Active Syopquest found: SmallBetNoHealing ERROR: 18.12.2024 10:11:29 still found active BetQuest on new Game:SmallBetNoHealing UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() StickyStoneStudio.MOODS.Room:InitRoom(RoomTyp, RoomRotation, Boolean, Boolean) StickyStoneStudio.MOODS.d__142:MoveNext() StickyStoneStudio.d__8:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 10:11:29 resetBetQuests LOG: 18.12.2024 10:11:29 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:11:29 Active Syopquest found: SmallBetNoHealing LOG: 18.12.2024 10:11:29 Active Syopquest found: SmallBetNoHealing LOG: 18.12.2024 10:11:31 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 10:11:31 Generate Level Completed! Loading time: 4,477s LOG: 18.12.2024 10:11:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:11:31 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 10:11:31 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:11:31 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 10:11:31 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:11:31 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.12.2024 10:11:31 Active Syopquest found: SmallBetNoHealing ERROR: 18.12.2024 10:11:31 found active BetQuest on new GameSmallBetNoHealing UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__341:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.Player:Spawn() StickyStoneStudio.MOODS.GameManager:AfterLoadingGame() StickyStoneStudio.MOODS.d__179:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 10:11:31 resetBetQuests LOG: 18.12.2024 10:11:31 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:11:31 Active Syopquest found: SmallBetNoHealing ERROR: 18.12.2024 10:11:31 still found active BetQuest on new Game:SmallBetNoHealing UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.Syop:CheckAndCleanUpOnNewGame() StickyStoneStudio.MOODS.Syop:OnEnable() StickyStoneStudio.MOODS.Room:SetVisible(Boolean) StickyStoneStudio.MOODS.Room:_OnPlayerEnterRoom(Room, Player) StickyStoneStudio.MOODS.Room:InvokeOnPlayerRoomEvent(RoomEvent, Player) StickyStoneStudio.MOODS.d__341:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.Player:Spawn() StickyStoneStudio.MOODS.GameManager:AfterLoadingGame() StickyStoneStudio.MOODS.d__179:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) LOG: 18.12.2024 10:11:31 resetBetQuests LOG: 18.12.2024 10:11:31 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:11:31 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 10:11:31 UpdatePlayerProgress LOG: 18.12.2024 10:11:31 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 10:11:32 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:11:32 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 10:11:32 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:11:32 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:11:32 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 10:11:32 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:11:32 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:14:06 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 10:14:06 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:14:06 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 10:14:06 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:14:06 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.12.2024 10:14:10 Menu.GoToPanel() 'ESC_Restart' transitionFade?: 'True' currentpanel is: 'ESC_Main' LOG: 18.12.2024 10:14:10 Menu.LoadMenuPanel => ESC_Restart (MenuID: EscapeMenu) LOG: 18.12.2024 10:14:10 RestartGame! LOG: 18.12.2024 10:14:10 GameSession OnNotCompletedGameSessionAborted: Emotes Delta => 3 LOG: 18.12.2024 10:14:10 resetBetQuests LOG: 18.12.2024 10:14:10 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:14:10 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:14:10 is Loading Quests WARNING: 18.12.2024 10:14:10 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 18.12.2024 10:14:10 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 18.12.2024 10:14:11 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 10:14:11 Menu.UnloadMenuPanel => ESC_Main LOG: 18.12.2024 10:14:11 Menu.UnloadMenuPanel => ESC_Restart LOG: 18.12.2024 10:14:11 LoadingMenu.SetCurrentLoadingScreen() => Base LOG: 18.12.2024 10:14:11 NEW GAMESEED: '3YW0-6BH3' resetSeededCalls: True LOG: 18.12.2024 10:14:11 CreateAndSetNewGameSessionObject() => Seed: 3YW0-6BH3 LOG: 18.12.2024 10:14:11 GameSession.UpdateProgress(DRITY) => SessionGUID: '6045e77c59e3' GameSeed: 3YW0-6BH3 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: 0 NDDepth: 0 FromHomeBase?: False LOG: 18.12.2024 10:14:11 UpdatePlayerProgress LOG: 18.12.2024 10:14:11 is Loading Quests WARNING: 18.12.2024 10:14:11 MechionaryManager.GetEnemyNameFromEntry(enemyTyp: incorrect_settings_in_enemyprefab) could not be found. Mechionary Entry is missing! WARNING: 18.12.2024 10:14:11 GetIsBossEnemy (0# incorrect_settings_in_enemyprefab) is not in EnemyDatabase List! LOG: 18.12.2024 10:14:11 loaded mechionary progress for savegame:testo mit nudel LOG: 18.12.2024 10:14:11 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 WARNING: 18.12.2024 10:14:12 MechOutlineController.init() => HighlightEffect is not referenced of the rootMesh of Mech_Player(Clone) ! Consider Add it in the Prefab. Searching for Reference now ... LOG: 18.12.2024 10:14:12 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:14:14 MapController: Change CurrentTheme from 'Wut' to 'HomeBase' LOG: 18.12.2024 10:14:14 CreateHomeBase completed successfully. LOG: 18.12.2024 10:14:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:14:14 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 10:14:14 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:14:14 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 10:14:14 TryAddItem(Equipment) => Equipment_Arm_Pride Arm LOG: 18.12.2024 10:14:14 TryAddItem(Equipment) => Equipment_Torso_Anger Torso LOG: 18.12.2024 10:14:14 TryAddItem(Equipment) => Equipment_Foot_Anger Foot LOG: 18.12.2024 10:14:14 TryAddItem(Equipment) => Equipment_Legs_Pride Legs WARNING: 18.12.2024 10:14:15 Ambient VFX this room or lv theme is null LOG: 18.12.2024 10:14:15 CurrentRoom ReverbTheme isNone WARNING: 18.12.2024 10:14:20 Ambient VFX this room or lv theme is null LOG: 18.12.2024 10:14:20 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 10:14:20 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 10:14:20 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:14:20 [RichPresenceManager] ChangeActivity to AtTheBase .. WARNING: 18.12.2024 10:14:20 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:14:20 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:14:21 GoToSplashScreenPanel() 'InGame_Mechionary' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:14:21 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:14:21 WindowManager.LoadMenu => StageSelectorMenu LOG: 18.12.2024 10:14:21 PrideStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.12.2024 10:14:21 AngerStageUIShouldBeChooseable ShouldBeChoosable:True LOG: 18.12.2024 10:14:21 SorrowStageUIShouldBeChooseable ShouldBeChoosable:False LOG: 18.12.2024 10:14:24 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:14:24 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 10:14:30 MapController: Change CurrentTheme from 'HomeBase' to 'Wut' LOG: 18.12.2024 10:14:30 SetCurrentMapSelectorChoice => DungeonDepth: -1 NextDungeonDepth: 0 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 18.12.2024 10:14:30 GameSession.UpdateProgress(SAVED) => SessionGUID: '6045e77c59e3' GameSeed: 3YW0-6BH3 SeededCalls:0 SeededCallsLastDungeon:0 DDepth: -1 NDDepth: 0 FromHomeBase?: True LOG: 18.12.2024 10:14:30 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:14:30 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 3 LOG: 18.12.2024 10:14:30 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 10:14:30 WindowManager.UnloadMenu => StageSelectorMenu LOG: 18.12.2024 10:14:31 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 18.12.2024 10:14:31 Generate Level Started! Level: Level_A theme: Wut GameSeed: 3YW0-6BH3 SeedCalls: 82 LOG: 18.12.2024 10:14:34 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A LOG: 18.12.2024 10:14:36 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 10:14:37 Generate Level Completed! Loading time: 5,661s LOG: 18.12.2024 10:14:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:14:37 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 10:14:37 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:14:37 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 10:14:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:14:37 TryAddWeapon(Items.Weapons.FusionFlintlockName) => Items.Weapons.FusionFlintlockName 1 LOG: 18.12.2024 10:14:37 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 10:14:37 UpdatePlayerProgress LOG: 18.12.2024 10:14:37 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 10:14:37 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:14:37 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 10:14:37 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:14:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:14:37 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 10:14:37 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:14:37 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:14:39 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.12.2024 10:14:39 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:14:39 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.12.2024 10:14:39 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:14:40 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:14:43 LootContextPanel OnButtonSuccess => confirm LOG: 18.12.2024 10:14:44 TryAddItem(WeaponAddin) => Items.Addins.BlackHoleName WARNING: 18.12.2024 10:14:45 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:14:45 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.12.2024 10:14:45 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 10:14:45 Menu.UnloadMenuPanel => LootContext LOG: 18.12.2024 10:14:46 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 10:14:47 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 10:14:47 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 10:14:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_16 LOG: 18.12.2024 10:14:48 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_08 WARNING: 18.12.2024 10:14:49 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:14:49 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Crate_02 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_06 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_11 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_07 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_13 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_10 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_17 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_12 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Crate_01 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_05 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_03 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_04 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_14 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_15 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Crate_03 LOG: 18.12.2024 10:14:50 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_09 WARNING: 18.12.2024 10:14:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:14:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:14:51 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:14:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:14:52 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:14:53 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 10:14:53 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 10:14:53 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 10:14:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:14:53 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 10:14:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:14:53 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 10:14:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:14:53 TrySpawnEnemy ANGER_Slagshooter delay 1,75 WARNING: 18.12.2024 10:14:53 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_Slagshooter in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 10:14:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:14:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:14:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:14:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:14:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:14:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:14:55 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:14:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:14:55 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:14:55 Language Text not found! (Path: Drone) LOG: 18.12.2024 10:14:55 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel LOG: 18.12.2024 10:14:55 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 18.12.2024 10:14:55 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! WARNING: 18.12.2024 10:14:55 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 10:14:55 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:14:55 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:14:56 GetIconByBuffType called with buffType: OilBarrel LOG: 18.12.2024 10:14:57 GetIconByBuffType called with buffType: OilBarrel LOG: 18.12.2024 10:14:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 10:14:59 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.12.2024 10:15:00 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:15:00 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:15:01 PoolManager: Poolable 'VFX_MechDebuff_SlowedByOil(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 10:15:01 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:15:01 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:15:01 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.12.2024 10:15:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.12.2024 10:15:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.12.2024 10:15:02 PoolManager: Poolable 'VFX_MechDebuff_SlowedByOil(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:15:02 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.12.2024 10:15:04 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 10:15:04 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:15:04 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:15:04 PoolManager: Poolable 'Bullet_Sphere_Small(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 10:15:05 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh LOG: 18.12.2024 10:15:05 OpenChest DelayedCall: CHESTTYPE: Weapon LOG: 18.12.2024 10:15:05 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:15:05 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.12.2024 10:15:05 GoToSplashScreenPanel() 'InGame_Items_Weapons' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:15:05 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:15:06 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:15:09 LootContextPanel OnButtonSuccess => confirm LOG: 18.12.2024 10:15:10 TryAddWeapon(Items.Weapons.MeteorGunName) => Items.Weapons.MeteorGunName 2 WARNING: 18.12.2024 10:15:10 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:15:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.12.2024 10:15:10 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 10:15:11 Menu.UnloadMenuPanel => LootContext LOG: 18.12.2024 10:15:11 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:15:11 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:15:11 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 10:15:11 OnWeaponSelectionChanged ID -> 0 LOG: 18.12.2024 10:15:11 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 10:15:12 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:15:13 OnWeaponAddinShootable1SelectionChanged ID -> 0 LOG: 18.12.2024 10:15:13 Shootable1WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:15:13 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:15:13 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable1Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:15:13 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.BlackHoleName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:15:13 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:15:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:15:14 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:15:14 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 10:15:14 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:15:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:15:16 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 18.12.2024 10:15:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 10:15:16 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.12.2024 10:15:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:15:17 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:15:18 CurrentRoom ReverbTheme isNone WARNING: 18.12.2024 10:15:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:15:20 LavaDestructible.onBarrelDestroyed(Anger_Destructibles) => LavaDestr: Anger_Destructible_OilBarrel_01 LOG: 18.12.2024 10:15:20 DestroyDestructibleInScene() => Anger_Destructibles WARNING: 18.12.2024 10:15:21 SpawnDecalOnFloor -> Cant spawn decal for DamageArea, DecalPrefab is null or/and SpawnDecal is false! LOG: 18.12.2024 10:15:21 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:15:21 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 10:15:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 10:15:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:15:21 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 10:15:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:15:21 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 10:15:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:15:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 10:15:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 10:15:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:15:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:15:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:15:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:15:23 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:15:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:23 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:15:23 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:15:23 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:15:23 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:15:23 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:15:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:23 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:15:23 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:15:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:25 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 10:15:25 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 10:15:25 Anger Avatar: Explosion triggered due to low velocity during Angry Charge WARNING: 18.12.2024 10:15:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:15:25 InGameUIController.OnPlayerAbilityRecharging => Player1 WARNING: 18.12.2024 10:15:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:26 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 10:15:26 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:15:26 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:15:27 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 10:15:27 Anger Avatar: Explosion triggered due to low velocity during Angry Charge WARNING: 18.12.2024 10:15:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:29 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 10:15:29 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:15:29 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:15:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.12.2024 10:15:29 InGameUIController.OnPlayerAbilityRecharging => Player1 LOG: 18.12.2024 10:15:34 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 10:15:34 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:15:34 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:15:34 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:15:34 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 10:15:41 SetCurrentMapSelectorChoice => DungeonDepth: 0 NextDungeonDepth: 1 PersistentDungeonDepth: 0 CurrentTheme: Wut LOG: 18.12.2024 10:15:41 GameSession.UpdateProgress(SAVED) => SessionGUID: '6045e77c59e3' GameSeed: 3YW0-6BH3 SeededCalls:125 SeededCallsLastDungeon:43 DDepth: 0 NDDepth: 1 FromHomeBase?: False LOG: 18.12.2024 10:15:41 UpdatePlayerProgress LOG: 18.12.2024 10:15:41 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:15:41 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.12.2024 10:15:41 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 10:15:41 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level1 LOG: 18.12.2024 10:15:41 Generate Level Started! Level: Level_A theme: Wut GameSeed: 3YW0-6BH3 SeedCalls: 126 LOG: 18.12.2024 10:15:47 (TryInstantiateRandomRoom) currentList count is 0! RoomTheme: Wut, RoomLevel: Level_A, RoomTyp: Typ_A WARNING: 18.12.2024 10:15:50 Combine mesh instance 0 is null. LOG: 18.12.2024 10:15:50 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 10:15:51 Generate Level Completed! Loading time: 9,709s LOG: 18.12.2024 10:15:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:15:51 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 10:15:51 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:15:51 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 10:15:51 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:15:51 CurrentRoom ReverbTheme isCave_Small LOG: 18.12.2024 10:15:51 UpdatePlayerProgress LOG: 18.12.2024 10:15:51 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 10:15:51 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:15:51 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 10:15:51 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:15:52 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:15:52 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 10:15:52 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:15:52 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:15:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:15:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 10:15:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel WARNING: 18.12.2024 10:15:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:15:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:16:01 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:16:01 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.12.2024 10:16:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:16:01 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 10:16:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:16:01 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 10:16:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:16:01 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 10:16:01 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 10:16:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:03 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:03 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:03 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:03 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:03 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:04 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:04 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:06 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:06 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:06 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:07 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 10:16:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:08 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:09 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:09 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:16:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 18.12.2024 10:16:11 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 10:16:11 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:11 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:16:15 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:15 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:15 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:15 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:15 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 10:16:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:16:17 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 10:16:17 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 10:16:18 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.12.2024 10:16:18 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 10:16:18 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 WARNING: 18.12.2024 10:16:19 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:16:20 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:16:21 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:16:21 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.12.2024 10:16:21 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.12.2024 10:16:21 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 10:16:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:16:21 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 10:16:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:16:21 TrySpawnEnemy ANGER_FuriousDrone delay 1,75 WARNING: 18.12.2024 10:16:21 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_FuriousDrone in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 10:16:22 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:22 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:22 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:22 Performed AddChampionMaterial with problems. Count of (ChampionColorizeMaterial) and (CustomColorPropertyName) from enemy TheRoaringSmelter_FuriousDrone(Clone) is not the same! WARNING: 18.12.2024 10:16:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:25 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:25 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:25 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:25 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:26 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:26 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:26 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:16:26 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 10:16:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:30 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_FuriousDrone(Clone)' is not on a navmesh WARNING: 18.12.2024 10:16:30 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:30 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:34 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:34 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:34 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:16:34 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:16:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:16:37 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:16:38 PoolManager: Poolable 'Bullet_Pyramid_Small(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 10:16:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:16:41 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 10:16:41 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 10:16:41 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 WARNING: 18.12.2024 10:16:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:16:42 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 18.12.2024 10:16:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:47 for == null! No VFX-Effect can be played on destroy. LOG: 18.12.2024 10:16:47 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 10:16:47 GoToSplashScreenPanel() 'InGame_Vendor' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:16:47 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:16:48 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:16:50 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:16:50 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 LOG: 18.12.2024 10:16:50 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 LOG: 18.12.2024 10:16:50 TrySpawnEnemy ANGER_RepositoryWorker delay 1,75 WARNING: 18.12.2024 10:16:50 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_RepositoryWorker in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 10:16:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:52 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:52 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:52 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:52 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:52 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 10:16:52 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 18.12.2024 10:16:52 TrySpawnEnemy ANGER_CastingDefect delay 1,75 WARNING: 18.12.2024 10:16:52 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_CastingDefect in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 10:16:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:54 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:16:54 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:16:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:55 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:55 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:16:55 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:56 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:58 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:16:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:17:00 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:17:00 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:17:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:17:03 PoolManager: Poolable 'Bullet_Rounded_Small(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:17:04 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:17:07 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:17:09 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 10:17:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:17:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_01 LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => HomeBase_Destructible_Crate LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_06 LOG: 18.12.2024 10:17:11 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_03 LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_08 LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_02 LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 10:17:12 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_09 WARNING: 18.12.2024 10:17:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_06 LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_05 LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_04 LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_05 LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => ExplosiveDestructible LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel_07 LOG: 18.12.2024 10:17:13 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_04 WARNING: 18.12.2024 10:17:14 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:15 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:16 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:17:17 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:17:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:17:19 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_02 LOG: 18.12.2024 10:17:19 DestroyDestructibleInScene() => HomeBase_Destructible_Barrel WARNING: 18.12.2024 10:17:21 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:17:24 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:17:25 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 10:17:25 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:17:25 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 10:17:25 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:17:25 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.12.2024 10:17:48 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 10:17:48 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.12.2024 10:17:48 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:17:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:17:48 [RichPresenceManager] ChangeActivity to AngerArea .. LOG: 18.12.2024 10:17:52 CurrentRoom ReverbTheme isCave_Small WARNING: 18.12.2024 10:17:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:17:54 DestroyDestructibleInScene() => ANGER_Destructible_Crate LOG: 18.12.2024 10:17:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 10:17:54 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 10:17:55 OpenChest DelayedCall: CHESTTYPE: GScrap WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:17:56 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:17:57 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:18:01 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:18:01 GoToSplashScreenPanel() 'InGame_BossDialog' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:18:01 TrySpawnEnemy ANGER_Urmar delay 1,75 WARNING: 18.12.2024 10:18:01 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:18:08 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.12.2024 10:18:12 DialogController.OnFocusedDialogAnswer() AnswerID: 3 LOG: 18.12.2024 10:18:12 Urmar: Atomic addin found. LOG: 18.12.2024 10:18:18 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.12.2024 10:18:18 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:18:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:18:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' WARNING: 18.12.2024 10:18:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:21 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:18:21 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:18:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:25 Not possible to determine jump position! forwardJump? True EXCEPTION: 18.12.2024 10:18:25 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:18:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:27 Not possible to determine jump position! forwardJump? False WARNING: 18.12.2024 10:18:27 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:18:27 Not possible to determine jump position! forwardJump? True EXCEPTION: 18.12.2024 10:18:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:27 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:18:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:18:29 Look rotation viewing vector is zero WARNING: 18.12.2024 10:18:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:18:29 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:18:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:18:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:32 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:18:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:32 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:18:32 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:32 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:18:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:18:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:18:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:18:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:18:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:18:36 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:18:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:18:37 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 10:18:37 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:18:37 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 10:18:37 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:18:37 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) LOG: 18.12.2024 10:18:58 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 10:18:58 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.12.2024 10:18:58 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:18:58 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:18:58 [RichPresenceManager] ChangeActivity to AngerArea .. EXCEPTION: 18.12.2024 10:18:58 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:00 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:00 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:01 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:33 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:33 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:34 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:35 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:37 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:19:37 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:19:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:38 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:38 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:39 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:39 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:40 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:41 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:19:42 Look rotation viewing vector is zero WARNING: 18.12.2024 10:19:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:42 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:44 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:19:45 Not possible to determine jump position! forwardJump? True WARNING: 18.12.2024 10:19:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:46 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:47 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:47 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:48 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:48 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:19:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:49 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() WARNING: 18.12.2024 10:19:49 NextWave() => Wave was not started yet or has no waves WARNING: 18.12.2024 10:19:49 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:19:49 BossChest.RaritylevelBossChest() => Rarity is Level_2 Chesttype is Addin WARNING: 18.12.2024 10:19:49 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! EXCEPTION: 18.12.2024 10:19:50 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() EXCEPTION: 18.12.2024 10:19:51 NullReferenceException: Object reference not set to an instance of an object. StickyStoneStudio.MOODS.DamageArea+d__90.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.GameManager.CreateNewDamageAreaFromPrefab (StickyStoneStudio.MOODS.DamageAreaType type, StickyStoneStudio.MOODS.Entity owner, UnityEngine.Transform _transform, System.Single range, UnityEngine.Transform customParent, StickyStoneStudio.MOODS.Damageable customDamageable, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivision, System.Single continuousDamageInterval, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) (at <00000000000000000000000000000000>:0) AtomicAddin.AtomicPuddle (StickyStoneStudio.MOODS.Bullet bullet) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.OnTweenCallback (DG.Tweening.TweenCallback callback, DG.Tweening.Tween t) (at <00000000000000000000000000000000>:0) DG.Tweening.Tween.DoGoto (DG.Tweening.Tween t, System.Single toPosition, System.Int32 toCompletedLoops, DG.Tweening.Core.Enums.UpdateMode updateMode) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.Tween t, System.Single deltaTime, System.Single independentTime, System.Boolean isSingleTweenManualUpdate) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.TweenManager.Update (DG.Tweening.UpdateType updateType, System.Single deltaTime, System.Single independentTime) (at <00000000000000000000000000000000>:0) DG.Tweening.Core.DOTweenComponent.Update () (at <00000000000000000000000000000000>:0) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.GameManager:CreateNewDamageAreaFromPrefab(DamageAreaType, Entity, Transform, Single, Transform, Damageable, Single, Boolean, Single, IMech, DamageArea_DamageProfile) AtomicAddin:AtomicPuddle(Bullet) DG.Tweening.Tween:OnTweenCallback(TweenCallback, Tween) DG.Tweening.Tween:DoGoto(Tween, Single, Int32, UpdateMode) DG.Tweening.Core.TweenManager:Update(Tween, Single, Single, Boolean) DG.Tweening.Core.TweenManager:Update(UpdateType, Single, Single) DG.Tweening.Core.DOTweenComponent:Update() ERROR: 18.12.2024 10:19:51 Error: DamageArea.Activate() init trigger failed. Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Urmar+d__121.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.d__121:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) ERROR: 18.12.2024 10:19:51 Error: DamageArea.Activate() SFX failed. Object reference not set to an instance of an object. at StickyStoneStudio.MOODS.DamageArea.Activate (System.Boolean deactivateAfterTime, System.Single timeUntilDeactivation, System.Boolean animatedScaleOnActivation, StickyStoneStudio.MOODS.IMech originIMech, StickyStoneStudio.MOODS.DamageArea_DamageProfile damageProfile) [0x00000] in <00000000000000000000000000000000>:0 at StickyStoneStudio.MOODS.Urmar+d__121.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.Debug:LogError(Object) StickyStoneStudio.MOODS.DamageArea:Activate(Boolean, Single, Boolean, IMech, DamageArea_DamageProfile) StickyStoneStudio.MOODS.d__121:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) WARNING: 18.12.2024 10:19:53 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:19:53 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:19:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:19:54 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:19:57 OpenChest DelayedCall: CHESTTYPE: Addin LOG: 18.12.2024 10:19:57 Menu.GoToPanel() 'LootContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:19:57 Menu.LoadMenuPanel => LootContext (MenuID: InGameMenu) WARNING: 18.12.2024 10:19:57 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:19:58 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:20:01 LootContextPanel OnButtonSuccess => selectRight LOG: 18.12.2024 10:20:01 LootContextPanel OnButtonSuccess => selectRight LOG: 18.12.2024 10:20:07 LootContextPanel OnButtonSuccess => confirm LOG: 18.12.2024 10:20:09 TryAddItem(WeaponAddin) => Items.Addins.PressurizerName WARNING: 18.12.2024 10:20:09 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:20:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'LootContext' LOG: 18.12.2024 10:20:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:20:09 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:20:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:20:10 Menu.UnloadMenuPanel => LootContext WARNING: 18.12.2024 10:20:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:20:13 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:20:13 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:20:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:20:13 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:20:13 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:20:13 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:20:14 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 18.12.2024 10:20:15 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:20:16 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:20:16 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:20:16 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:20:16 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:20:16 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:20:16 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:20:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:20:16 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:20:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:19 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:23 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:20:26 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:20:26 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:20:26 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:20:26 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:20:26 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:20:26 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:20:27 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:20:27 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:20:27 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:20:27 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:20:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:20:31 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:20:31 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:20:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:20:31 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:20:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:20:32 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:20:34 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:20:34 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:20:35 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:20:35 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:20:35 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:20:35 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:20:35 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:20:35 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:20:35 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:20:36 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:20:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:42 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:43 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:45 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:51 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:52 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:53 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:20:57 GoToSplashScreenPanel() 'Base_MapSelector' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:20:58 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:20:58 WindowManager.LoadMenu => MapSelectorMenu LOG: 18.12.2024 10:26:37 SetCurrentMapSelectorChoice => DungeonDepth: 1 NextDungeonDepth: 2 PersistentDungeonDepth: 1 CurrentTheme: Wut LOG: 18.12.2024 10:26:37 GameSession.UpdateProgress(SAVED) => SessionGUID: '6045e77c59e3' GameSeed: 3YW0-6BH3 SeededCalls:220 SeededCallsLastDungeon:94 DDepth: 1 NDDepth: 2 FromHomeBase?: False LOG: 18.12.2024 10:26:37 UpdatePlayerProgress LOG: 18.12.2024 10:26:37 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae LOG: 18.12.2024 10:26:37 WindowManager.UnloadAllOtherMenus but 'InGameMenu'! Currently acitve Menus: 2 LOG: 18.12.2024 10:26:37 WindowManager.UnloadMenu => MapSelectorMenu LOG: 18.12.2024 10:26:37 LoadingMenu.SetCurrentLoadingScreen() => TRS_Level2 WARNING: 18.12.2024 10:26:37 Memory Leak: loadedEnemyPrefabsAddressables has a count of 1 after Reseting. This should never happen in the production build as it is a memory leak ... WARNING: 18.12.2024 10:26:37 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_Urmog(Clone)' is not on a navmesh LOG: 18.12.2024 10:26:38 Generate Level Started! Level: Level_B theme: Wut GameSeed: 3YW0-6BH3 SeedCalls: 221 LOG: 18.12.2024 10:26:43 MapController.MaxChallengeRoomsReached() => MaxChallengeRooms is caused?False LOG: 18.12.2024 10:26:44 Generate Level Completed! Loading time: 6,449s LOG: 18.12.2024 10:26:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:26:44 WindowManager.UnloadMenu => LoadingMenu LOG: 18.12.2024 10:26:44 EvaluateEmotionalOvercharge() => Difficulty : Easy value 50 LOG: 18.12.2024 10:26:44 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:26:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:26:44 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:26:44 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:26:44 UpdatePlayerProgress LOG: 18.12.2024 10:26:44 SAVE GAME => testo mit nudel id:2 guid:a40dcd3f-e05c-4894-b964-829e96ca16ae WARNING: 18.12.2024 10:26:44 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:26:44 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 10:26:44 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:26:44 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:26:45 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:26:45 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:26:45 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:26:45 GoToSplashScreenPanel() 'InGame_MovementShooting' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:26:45 GoToSplashScreenPanel() 'InGame_Ability' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:26:47 CameraManager.SetFogRenderBeforeTransparent(toActive = True) ERROR: 18.12.2024 10:26:47 Destroying components immediately is not permitted during physics trigger/contact, animation event callbacks, rendering callbacks or OnValidate. You must use Destroy instead. VolumetricFogAndMist.VolumetricFog:DestroyRenderComponent() VolumetricFogAndMist.VolumetricFog:set_renderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.CameraManager:SetFogRenderBeforeTransparent(Boolean) StickyStoneStudio.MOODS.d__90:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.CameraController:SmoothTranslateToTransform(Transform, Single, Transform) StickyStoneStudio.MOODS.d__82:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) StickyStoneStudio.MOODS.FocusedDialogController:ShowDialog(DialogController, FocusedDialogLayoutType, Sprite, String, Nullable`1, Boolean, Single, Transform, Transform, Nullable`1, Owner, Boolean) StickyStoneStudio.MOODS.DialogController:StartDialog(Owner, Nullable`1) StickyStoneStudio.MOODS.DialogController:OnTriggerEnterStay(Collider) LOG: 18.12.2024 10:26:49 DialogController.OnFocusedDialogAnswer() AnswerID: 0 LOG: 18.12.2024 10:26:52 DialogController.OnFocusedDialogAnswer() AnswerID: 3 WARNING: 18.12.2024 10:26:55 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:26:55 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.12.2024 10:26:56 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:26:56 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:26:56 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:26:56 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.12.2024 10:26:56 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:56 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 10:26:56 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 10:26:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:26:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:26:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:58 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:26:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:58 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:26:58 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:27:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:27:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:27:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:05 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:27:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:05 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:05 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 10:27:05 WindowManager.LoadMenu => EscapeMenu LOG: 18.12.2024 10:27:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' WARNING: 18.12.2024 10:27:05 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:27:05 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 10:27:05 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 10:27:05 Menu.LoadMenuPanel (DefaultPanel) is already loading! (MenuID: InGameMenu) LOG: 18.12.2024 10:27:05 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:27:05 Menu.LoadMenuPanel => ESC_Main (MenuID: EscapeMenu) LOG: 18.12.2024 10:27:05 Menu.GoToPanel() 'ESC_Main' transitionFade?: 'True' currentpanel was null. LOG: 18.12.2024 10:27:05 Menu.LoadMenuPanel (ESC_Main) is already loading! (MenuID: EscapeMenu) WARNING: 18.12.2024 10:27:06 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:27:06 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 10:27:06 WindowManager.UnloadMenu => EscapeMenu LOG: 18.12.2024 10:27:06 Menu.UnloadMenuPanel => ESC_Main WARNING: 18.12.2024 10:27:06 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:27:06 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:27:06 [RichPresenceManager] ChangeActivity to AngerArea .. WARNING: 18.12.2024 10:27:06 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:27:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:07 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:27:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 10:27:08 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 LOG: 18.12.2024 10:27:11 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:27:12 CurrentRoom ReverbTheme isCave_Open LOG: 18.12.2024 10:27:12 TrySpawnEnemy ANGER_Slagshooter delay 1,75 LOG: 18.12.2024 10:27:12 TrySpawnEnemy ANGER_HeadOfArtillery delay 1,75 LOG: 18.12.2024 10:27:12 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 10:27:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:27:12 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 10:27:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup LOG: 18.12.2024 10:27:12 TrySpawnEnemy ANGER_AngerAvatar delay 1,75 WARNING: 18.12.2024 10:27:12 EnemyWaveController.cs StartWaveGroup() spawned an enemy in the first wave with delay. For enemy ANGER_AngerAvatar in Wave: StickyStoneStudio.MOODS.EnemyWaveGroup WARNING: 18.12.2024 10:27:12 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:27:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:27:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:27:14 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:27:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:27:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:27:14 Failed to create agent because it is not close enough to the NavMesh WARNING: 18.12.2024 10:27:14 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:27:14 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:27:14 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:27:14 Language Text not found! (Path: Drone) WARNING: 18.12.2024 10:27:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 10:27:16 SetAnimationParameter Failed! StartAttackTellAnimation is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! WARNING: 18.12.2024 10:27:16 SetAnimationParameter Failed! IsDeath is not in Animator of TheRoaringSmelter_AngerAvatar(Clone)! LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 10:27:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... LOG: 18.12.2024 10:27:16 PoolManager: Poolable 'Eff_Hit_Red(Clone)' was already released! Ignore call ... WARNING: 18.12.2024 10:27:16 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:16 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:16 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:16 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:16 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:27:17 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:17 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:17 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:17 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:21 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.12.2024 10:27:22 MoveTowards failed. Navmesh-Agent 'TheRoaringSmelter_AngerAvatar(Clone)' is not on a navmesh WARNING: 18.12.2024 10:27:22 Ambient VFX this room or lv theme is null LOG: 18.12.2024 10:27:22 CurrentRoom ReverbTheme isNone LOG: 18.12.2024 10:27:30 CameraManager.SetFogRenderBeforeTransparent(toActive = True) LOG: 18.12.2024 10:27:33 DialogController.OnFocusedDialogAnswer() AnswerID: 1 LOG: 18.12.2024 10:27:35 CameraManager.SetFogRenderBeforeTransparent(toActive = False) WARNING: 18.12.2024 10:27:35 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. WARNING: 18.12.2024 10:27:36 GoToSplashScreenPanel() 'InGame_Collectables_GScrap' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:27:39 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:27:39 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:27:40 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:27:42 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:27:42 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:27:43 GoToSplashScreenPanel() 'InGame_UpgradeStation' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:27:43 Menu.GoToPanel() 'ItemUpgradeContext' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:27:43 Menu.LoadMenuPanel => ItemUpgradeContext (MenuID: InGameMenu) WARNING: 18.12.2024 10:27:43 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:43 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' LOG: 18.12.2024 10:27:44 Menu.UnloadMenuPanel => DefaultPanel WARNING: 18.12.2024 10:27:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:27:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:27:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:44 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:27:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:44 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:44 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:27:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:27:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:27:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:47 GetMappedKeyName(TabRight): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabRight' for owner 'Player1' WARNING: 18.12.2024 10:27:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:47 GetMappedKeyName(TabLeft): Couldnt get ActionElementMap! WARNING: 18.12.2024 10:27:47 ButtonPromptStatic.UpdatePromptDisplay set to InActive! There is no KeySpriteEntry nor _keyName for 'tabLeft' for owner 'Player1' WARNING: 18.12.2024 10:27:47 Language Text not found! (Path: Töte ) LOG: 18.12.2024 10:27:47 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'ItemUpgradeContext' LOG: 18.12.2024 10:27:47 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:27:48 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:27:48 Menu.UnloadMenuPanel => ItemUpgradeContext LOG: 18.12.2024 10:27:48 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:27:49 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:27:49 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:27:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:27:49 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:27:49 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:27:50 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:27:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:27:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) LOG: 18.12.2024 10:27:51 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:27:51 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:27:51 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:27:51 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 10:27:52 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:27:52 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:27:52 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:27:52 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:27:52 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:27:52 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:27:52 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:27:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:27:54 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 18.12.2024 10:27:56 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:27:56 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:27:57 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:27:57 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 10:27:57 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:27:57 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:27:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:28:01 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:28:01 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:28:01 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:28:01 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:28:01 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:28:02 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:28:02 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:28:02 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:28:03 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:28:03 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:28:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:28:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:28:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:28:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:28:03 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:28:03 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:28:05 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:28:07 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:28:07 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:28:07 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:28:07 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:28:07 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:28:07 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:28:08 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:28:08 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:28:08 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:28:08 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:28:08 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:28:08 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:28:09 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:28:09 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:28:09 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:28:09 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:28:09 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:29:50 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:29:52 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:29:52 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:29:52 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:29:52 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:29:52 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:29:52 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:29:53 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:29:53 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:29:54 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:29:54 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:29:54 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:29:54 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:29:54 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:29:54 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:29:54 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:29:54 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:29:57 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:29:59 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:30:01 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:30:01 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:30:01 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:01 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:30:01 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:01 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:30:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:03 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:03 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:03 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:03 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:30:03 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:03 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:30:03 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:30:03 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:30:04 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:30:04 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:30:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:30:09 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:30:09 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:30:09 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:09 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:30:09 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:10 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' WARNING: 18.12.2024 10:30:10 Menu.LoadMenuPanel DefaultPanel failed. It was Loaded before and is present in the scene! (MenuID: InGameMenu) WARNING: 18.12.2024 10:30:10 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:30:10 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:30:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:30:11 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:30:11 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:30:11 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:11 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:30:11 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:11 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:30:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:30:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:30:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:30:12 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:30:12 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:30:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:30:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:30:21 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:30:21 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:30:21 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:21 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:30:21 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:21 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:30:22 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 18.12.2024 10:30:23 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:23 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:24 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:24 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:30:24 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:30:24 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:30:24 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:30:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:30:27 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:30:27 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:30:27 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:27 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:30:27 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:28 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:30:29 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:30:29 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:29 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:29 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:30:29 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:30:29 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:30:29 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:30:30 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:30:30 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:30:30 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 10:31:45 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:31:45 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:31:45 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:31:45 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:31:45 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:31:45 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:31:50 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:31:50 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:31:51 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:31:51 Menu.UnloadMenuPanel => Inventar LOG: 18.12.2024 10:32:23 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:32:23 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:32:23 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:32:23 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:32:23 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:32:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:33:11 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 18.12.2024 10:33:12 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:33:12 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:33:12 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:33:12 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:33:12 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:33:12 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:33:13 OnWeaponAddinShootable2SelectionChanged ID -> 1 LOG: 18.12.2024 10:34:12 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:34:12 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:34:12 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:13 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:34:13 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:34:13 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:14 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:15 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:17 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:18 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:34:24 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:34:24 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:34:24 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:34:24 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:34:24 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:34:24 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:34:25 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:34:25 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:34:25 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:34:25 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:34:25 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:34:25 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:34:25 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:34:25 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:26 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:34:26 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:34:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:26 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:27 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:28 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:29 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:34:31 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:34:31 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:34:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:34:31 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:34:31 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:34:31 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:34:32 OnWeaponAddinInventorySelectionChanged ID -> 0 LOG: 18.12.2024 10:34:33 WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:34:33 Shootable2WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:34:33 Shootable2WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' ToList: Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:34:33 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:34:33 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:34:33 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:34:34 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:34:34 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:34:34 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:34:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:34:34 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:34:34 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:35 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:34:36 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_01 WARNING: 18.12.2024 10:34:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:36 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:37 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:40 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:34:44 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:35:04 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:35:10 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:35:11 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:35:15 Menu.GoToPanel() 'Inventar' transitionFade?: 'True' currentpanel is: 'DefaultPanel' LOG: 18.12.2024 10:35:15 Menu.LoadMenuPanel => Inventar (MenuID: InGameMenu) LOG: 18.12.2024 10:35:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:35:15 OnWeaponSelectionChanged ID -> 1 LOG: 18.12.2024 10:35:15 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:35:16 Menu.UnloadMenuPanel => DefaultPanel LOG: 18.12.2024 10:35:17 OnWeaponAddinShootable2SelectionChanged ID -> 0 LOG: 18.12.2024 10:35:17 Shootable2WeaponAddinsInventory_OnElementGrabbed() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: -Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:35:17 WeaponAddinsInventory_OnElementDropped() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:35:17 WeaponAddinsInventory_OnElementAdded() => DroppedObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' FromList: 'Re-orderable Grid ScrollRect(Shootable2Addins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 1' ToList: Re-orderable Grid ScrollRect(InventoryAddins) (UnityEngine.UI.Extensions.ReorderableList)-Index# 0' Clone?: 'False' SourceObject: 'ItemDisplayInventory_WeaponAddins(Clone) (UnityEngine.GameObject)' LOG: 18.12.2024 10:35:17 MoveWeaponAddinFromToList() => addinToBeMoved: Items.Addins.PressurizerName moving from System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] to System.Collections.Generic.List`1[StickyStoneStudio.MOODS.IWeaponAddin] LOG: 18.12.2024 10:35:18 Menu.GoToPanel() 'DefaultPanel' transitionFade?: 'True' currentpanel is: 'Inventar' LOG: 18.12.2024 10:35:18 Menu.LoadMenuPanel => DefaultPanel (MenuID: InGameMenu) WARNING: 18.12.2024 10:35:18 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:35:18 Menu.UnloadMenuPanel => Inventar WARNING: 18.12.2024 10:35:20 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:35:21 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:35:24 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! WARNING: 18.12.2024 10:35:31 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:35:56 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:35:56 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:35:56 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:35:56 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:35:56 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:35:56 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:35:57 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:35:57 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! LOG: 18.12.2024 10:35:59 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:35:59 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:35:59 Language Text not found! (Path: Töte ) WARNING: 18.12.2024 10:35:59 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:35:59 GoToSplashScreenPanel() 'InGame_Teleport' failed. Splashscreens are disabled in the Build. LOG: 18.12.2024 10:36:00 CurrentRoom ReverbTheme isCave_Open WARNING: 18.12.2024 10:36:00 OnPlayerEnterRoom() MinimapObjects #6 is null ... continue! WARNING: 18.12.2024 10:36:06 SetAnimationParameter Failed! Shot is not in Animator of WEAPON_MeteorizerGun(Clone)! LOG: 18.12.2024 10:36:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel LOG: 18.12.2024 10:36:07 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_03 LOG: 18.12.2024 10:36:07 DestroyDestructibleInScene() => HomeBase_Destructible_Crate_01 LOG: 18.12.2024 10:36:07 DestroyDestructibleInScene() => ANGER_Destructible_Barrel_02